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    CQC/Knife Guide by Dauragon C Mikado88

    Version: 1.11 | Updated: 07/21/08 | Search Guide | Bookmark Guide

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    Version 1.11
    By Travis Rappa (Dauragon C Mikado88)
    Version 1.00
    Began the guide; actual content is complete. Future updates will include 
    grammatical and spelling corrections as well as additional strategies for 
    section V when possible.
    Version 1.10
    Added the human shield feature to basic controls. Updated the helpful
    strategies section for both knifing and CQC, as well as added two new FAQ
    questions. Corrected a few minor errors in the guide.
    Version 1.11
    Updated guide to reflect some changes to the Stun Knife. They are as 
    -No auto-aiming an unconscious soldier.
    -You can no longer use the stun attack on someone prone (without AA
    or FPV aiming)
    -The stun attack has been made the same range as the stab.
    Also take note Johnny (Akiba) cannot use CQC attacks at all. Don't
    e-mail me about this please.
    Table of Contents
    I. Introduction to CQC and Knifing
    II. Basic Controls
    III. Skills for successful CQC
    IV. Skills for successful Knifing
    V. Helpful Strategies
    VI. FAQ
    VII. Contact Info
    VIII. Credits/Copyright
    I. Introduction to CQC and Knifing
    Metal Gear Online introduced a new concept in online action shooters called 
    'CQC', literally meaning Close Quarters Combat. This technique was first 
    applied in Metal Gear Solid 3 and its online counterpart included with Metal 
    Gear Solid 3: Subsistence. CQC allows one player to grab or throw down another 
    player when close. This is very useful as when fighting in close quarters, 
    using a weapon is often unreliable, and if the enemy is utilizing CQC at close 
    range, you are likely to be defeated.
    Knifing is similar to CQC as it is only efficient when very close to an enemy. 
    However the Stun Knife can be used to quickly dispatch opponents close to you, 
    and can even stun multiple enemies if they are close together. With the right 
    skill combination, it is possible to slit someone's throat for an instant-kill 
    as well.
    This guide is aimed at helping new players understand the basis behind CQC and 
    also make it advanced enough to make CQC more viable to use in MGO.
    II. Basic Controls
    R1 is the default button used for CQC attacks. Holding down the button without 
    moving will attempt to execute a grab, pressing R1 while moving will execute a 
    throw down.
    For that, take note of the weapon you have in your hand. While Assault Rifles 
    are compatible with CQC they only allow throw-downs and you will not be able 
    to grab your opponent. Sniper Rifles have no CQC ability what so ever.
    Handguns, support weapons and no weapon are the best for CQC holds and 
    maneuvers. However for throwing down and opponent for stun damage, assault 
    rifle CQC does the best stun damage.
    With that begin said to quickly recap on what you need to GRAB and HOLD your 
    opponent in place:
    1. Either a handgun, support weapon or no weapon equipped.
    2. At least Level 1 CQC skill equipped (I will explain this more later)
    3. You must not be moving your character as you execute the CQC attack.
    Now that you have an opponent held in place, you have a number of options. 
    Also note to keep holding down R1 while you have your opponent held or you may 
    release the hold. 
    To choke out an opponent and knock him out, firmly hold down R1 and you will 
    begin choking him. Provided he does not break the hold, once his stamina bar 
    depletes completely, you will release your opponent and he will be knocked out. 
    You may also violently release him from the hold using the left analog stick 
    either forward or backward and pressing R1. If done correctly you will toss 
    forward the enemy on his stomach, or push him down on his back. This does 
    moderate stun damage but will most likely not knock your opponent out.
    By pressing X while holding your opponent, you will go into a crouching 
    position. You will be unable to throw down your opponent at this point, but 
    you may choke him still by firmly holding down R1. 
    You can also bring him down to the floor while you are crouched by releasing 
    R1 and very quickly holding it down again, while moving the left analog stick. 
    At this point you can choke still, and it is the safest position to bring your 
    opponent to incase he breaks free, and also makes you less visible from 
    outside interference.
    The last move your can perform is the human shield ability. This allows you
    to fire a handgun at an enemy while having another one held. To do this, you
    must first have a handgun or a tranquilizer gun equipped as you grab someone.
    While continuing to hold R1 to maintain the grab, hold down L1 as well and 
    you will aim your gun. With L1 held, you are allowed to release R1 and fire
    the gun as normal. 
    For the knife, you must obviously have the Stun Knife only equipped. You must 
    ready the weapon similar to a firearm using L1, you can then either rapidly 
    tap R1 for slashes in quick succession, or hold down R1 for a stab attack. The 
    stab attack is an instant death to anything it touches.
    That covers the basic maneuvers of CQC and Knives. However there are still a 
    few more interesting abilities and perks you can have at your disposal with 
    certain skills set. Read on to the next section to find out!
    III. Skills for Successful CQC
    As mentioned above, in order to grab an opponent in a hold, you must have at 
    least Level 1 CQC skill set. In case you don't know how to set skills, go to 
    Personal Data -> Skills in the main MGO menu. You may also set skills in a 
    match briefing by looking for the skills button.
    Once you have level 1 CQC skill set, you are ready to begin grabbing opponents. 
    Read above for information on how to correctly grab people and basic maneuvers. 
    There are 3 levels to CQC total. In order to level up your CQC ability you 
    must grab people in holds (I do not know if you need to choke them out too, 
    need confirmation on this). After a certain amount of holds you will notice a 
    star to the right of your in-game skills display. This means you are ready to 
    upgrade to level 2. To continue to advance your CQC ability, be sure to set 
    your CQC to level 2. This will also cost 2 out of your 4 skill points to set. 
    Once set, continue to perform CQC holds until it levels again. Level 3 will 
    cost you 3 out of 4 skill points to set, and is also the maximum level. 
    Here are the benefits of each level of CQC:
    Requirement: 1 Skill Point
    - Can grab opponents in CQC holds
    Requirements: 2 Skill Points
    - Time needed to choke out opponent is reduced significantly.
    - Throw down attack stun damage is increased significantly.
    Requirements: 3 Skill Points
    - Disarm ability
    - Time to choke out opponent is very quick.
    - Throw down attack stun damage is a half an opponents' stamina bar.
    Take notice of the 'Disarm' ability for Level 3 CQC. That is the 'grand' bonus 
    of becoming a CQC master. The ability is exactly what it sounds like, it will 
    allow you to strip an enemy of his weapon and even allow you to pick it up and 
    use it as your own. To perform a Disarm, you must grab your opponent in a 
    standing hold. As soon as you begin grabbing him, release R1 then press R1 
    again all as you begin grabbing him, if done correctly you will pull back his 
    arms and his weapon will be removed. Be sure to also hold R1 again after you 
    perform the disarm. Once the disarm is performed you are free to choke out 
    your opponent as usual.
    If you are using CQC I personally recommend either keeping it at level 1 
    simply to have the ability when needed, or take it all the way to level 3. 
    Level 2 provides no direct benefits besides making your holds a bit more 
    powerful. Level 3 CQC also depletes an enemy's stamina bar so quickly that it 
    is impossible (never seen it done!) to break out of the hold. Unless of course 
    you have low stamina yourself.
    IV. Skills for Successful Knifing
    Specializing in knifing is essentially the 'lethal' version of CQC. Successful 
    knifers can instantly kill an opponent at close range, and if they get you in 
    a grab, you can expect an instant death from a throat slit. This section of 
    the guide will outline skills needed to knife properly, and the benefits of 
    each level.
    First, the skill that affects knives is 'Blades +'. Could this possibly be a 
    hidden sign that swords will eventually be added? Only time will tell! Let's 
    get right into the benefits of Blade + skill.
    Requirement: 1 Skill Point
    - Knife stab is quicker (Does not affect slashes to my knowledge)
    Requirement: 2 Skill Points
    - Knife stab speed is again increased.
    Requirement: 3 Skill Points
    - Knife stab speed increased yet again.
    - Ability to cut throats.*
    Notice the asterisk next to cutting throats. What this means is that you only 
    get this ability if it is paired with CQC Level 1. This basically confines you 
    to a 1 CQC 3 Blades+ combination if you wish to cut throats. Obviously, you 
    must have your opponent in a choke hold as well. You then simply press 
    triangle and you will execute the throat slash. You can do the move either 
    standing or crouching, but not laying down.
    V. Helpful Strategies
    This part of the guide is what CQC and Knife gurus might be looking for! Here 
    I will post strategies that are useful for survival and offense on the 
    battlefield. Expect this to be updated the most.
    CQC Strategies
    -By specializing in CQC you will want to focus on disarming as many people as 
    you can. You may not actually want to kill everyone you see. By disarming an 
    opponent you make him much less effective in the battle until he is killed off. 
    You can of course steal an enemy's weapon and kill him, effectively increasing 
    your weaponry arsenal. Starting with an M14 and stealing an enemy SVD can make 
    you efficient at mid and long range firefights.
    -Be prepared to play as stealthy as possible. There is no chance you are going 
    to run up and CQC somebody while he has an M4 pointed at your head. Make use 
    of tight corners; use the C-box in places the enemy wouldn't expect to see you. 
    Once someone comes around, grab them in a hold and proceed as usual.
    -Don't expect to always be the player with most kills at the end of the round. 
    However, knock outs do contribute to your score and contribute more than 
    lethal kills do. It's very possible for you to get a high score at the end of 
    the round without ever killing a person.
    -Bring an opponent down to the floor as much as you can. This makes you much 
    less visible to other people who may come around and kill you.
    -Expect kill steals. While I am not saying kill stealing is right, the major 
    downside of CQCing people is that your teammates can get an easy headshot on 
    him during this time. With that being said, opponents can also headshot you 
    quite easily and release their held teammate. Be prepared for either scenario 
    very often.
    -With Level 3 CQC, a throw down is half an opponent's stamina. As soon as you 
    throw him down, use a punch punch kick combo to knock him out while he is on 
    the ground. This is useful for saving a lot of time over choking someone out.
    -Crouching CQC grabs leave you less venerable if you miss, but have less range 
    than a standing grab. Grabbing someone while crouching will make the hold 
    begin in a crouching stance, allowing you to take them to the ground easier.
    -If someone else is crouched, you must crouch as well to grab them. A standing 
    grab will pass right through them. This is also useful for CQC defense.
    -Never roll against someone trying to CQC you, unless they are crouched. A 
    roll can knock down a person if they are crouched making it an excellent 
    defense against people trying to grab you. However, do not roll into someone 
    if they are standing as you actually leave yourself extremely venerable to a 
    grab. Obviously this trick goes both ways, use this to your advantage and 
    also use it to keep yourself safer.
    -Use the Human Shield ability whenever possible, especially in friendly fire
    games. If a teammate accidentally shoots his ally while aiming at you, his
    SOP safety lock will trigger, making his gun useless for about 3 seconds,
    giving you plenty of time to hit him with a handgun.
    -Level 3 CQC is incredibly useful for Team Sneaking when playing on the stealth
    team. Sneak up behind an opponent and Disarm him. Knock him out or kill him 
    and steal his weapon. This will greatly increase your odds against the enemy
    team. You can also knock him out first, lift his body and drop it to take his
    weapon, but this takes longer and makes you more noticable.
    Knifing Strategies
    -To slit throats, you do not need the Stun Knife equipped. You can slit 
    throats while having a handgun or no weapon equipped as well.
    -Make good use of the stun attack on the knife. This can be invaluable if you 
    are facing two enemies in a knife-only game. Stun one enemy, grab and kill the 
    second one.
    -If you specialize in using the knife, you will have to be sneaky just like 
    CQCers. Use the C-box in well placed areas and hide behind tight corners. Wait 
    for a victim to come by and either grab him and cut his throat or stun him 
    using the knife.
    -Always use the stab attack over the rapid slashes. An opponent can actually 
    grab you or kill you before you finish the slashes. A stab attack will always 
    kill instantly if it lands.
    -Slitting throats while holding an enemy crouched is significantly faster than 
    slitting a throat while standing. Making good use of this as these seconds 
    saved could save your life from an attack.
    -The stab attack can instant-kill the MK II that supports Snake in Sneaking 
    Mission. This is actually the best way to put the MK II out of action. Luring 
    it into using its shock attack then stabbing it as it is rooted is the best 
    way to do it. 
    -Use auto-aim for the knife always. This makes aiming at people close to you
    a lot easier. However, in the 1.10 update Konami changed it that you cannot
    auto-aim at someone unconscious on the ground. You will have to FPV aim
    at them to stab. However, auto-aim is still useful to use.
    VI. FAQ
    This section is dedicated to very frequently asked questions about CQC and 
    knifing. You will notice I list some questions here that I covered in the 
    guide as well; most of this will be a recap.
    Q: I can't grab anyone in a hold?!
    A: You must have at least CQC Level 1 to get people in a CQC hold. Assault 
    rifles do not work for holds either. You must either have no weapon, a knife, 
    or a handgun equipped.
    Q: People keep breaking out of my choke hold. Why?
    A: Some people are very quick at rotating the left analog stick and do not stay 
    in holds long. Some people quick enough can even break out of Level 2 CQC 
    holds. At level 3, you will always get your choke off. Also note that your own 
    stamina determines how long you can hold the person for. Having a full stamina 
    bar is essential for effective choking.
    Q: I can't figure out how to Disarm with Level 3 CQC
    A: For starters, you cannot disarm someone if you grab them while crouched. 
    Both you and your enemy must be standing to disarm them. The moment you see 
    you grabbed them, release R1 then keep pressing it until you see yourself pull 
    your enemy's arms back and their weapon drop. After you see this, resume 
    holding R1 to continue the choke.
    Q: What is a good skill to use with Level 3 CQC?
    A: Personally I find three good skills to combine with CQC that go hand-in-
    hand with it. In order of best to worst:
    1. Level 3 CQC + Level 3 Scanning.
    Grab people in a choke hold with the Scanning Plug equipped and press triangle. 
    This will leak their SOP information and give you enemy locations around the 
    map. Very useful, then you can proceed to choke out your target afterwards.
    Scanning only costs 1 point even at level 3, making it a perfect combination
    with CQC, and also incredibly useful to your allies. I highly recommend this.
    2. Level 3 CQC + Level 1 Handguns.
    This is mainly for people who focus on non-lethal combat and stunning. 
    Handguns+ will reduce the reload time on the MK pistol and allow you to fire 
    off those tranqs more quickly.
    3. Level 3 CQC + Level 1 Blades
    This is good if you want to use knives fairly decently as well. This will 
    speed up your knife attacks which make you more viable in situations where you 
    cannot CQC, or your CQC somehow fails. 
    Q: Is there any way I can instantly knock out people with a slam like Snake?
    A: At this time, no. Only Snake can instant-KO with one slam. However a slam + 
    a punch punch kick combo at level 3 will KO an opponent quickly.
    Q: Why can't I slit throats?
    A. You must have Level 3 Blades + Level 1 CQC. No exceptions. You also cannot 
    slit throats if you bring an enemy to the ground.
    Q: Does Blades 1-2 and CQC Level 2 give any special abilities?
    A: No. Only Blades Level 3 and CQC Level 1 and 3 give extra abilities. 
    Q: How do I use the human shield feature?
    A: You must grab an enemy with a handgun. Then hold down L1 and you will aim 
    your gun. You can then release R1 and tap it to fire like usual. If you let go 
    of L1, be sure to have R1 held down to continue the hold.
    Q: How can I break out of holds quicker?
    A: Rotating the left analog stick as quickly as you can is the most reliable 
    way. The way I personally do this is to make an open palm, and place the left 
    analog stick just below your thumb. You may want to curl your hand a bit 
    around the stick as well. Then simply rotate as quickly as you can. 
    Q: What's better? Level 3 CQC or Level 3 Blades + 1 CQC?
    A: This is probably the most common question from someone interested in CQC. 
    Personally, I prefer 3 Blades + 1 CQC, which translates into throat cutting. 
    It quickly puts someone out of action with little chance of you being killed 
    by a passerby. However CQC is effective for Base Mission, and Team Sneaking 
    Mode. A stunned person is out of action longer than someone you just killed 
    in base mission. In TSNE, stun times are extremely long unless woken up by an 
    ally. Level 3 CQC is extremely helpful for the Stealth team as you can disarm 
    and steal a lethal weapon and knock him out for the whole round, or kill him 
    after for good measure.
    VII. Contact Info
    E-mail: Neolavie@live.com
    If you need to contact me regarding corrections to the guide please do so. 
    While I do play MGO, please do not contact me asking me constantly to have 
    duels with you in CQC and/or knives. I do run a CQC and Knives clan on MGO 
    called 'Aurora'. You are more than welcome to apply if you also love it. I 
    might accept or respond to challenges but please don't take it personal if I 
    answer late or don't answer at all. Sometimes I just don't have the time or 
    the desire.
    VIII. Credits/Copyright
    I would like to thank Kojima Productions and the MGO team for making a worthy 
    successor to MGO on the PS2. The game a lot of room for potential and I am 
    looking forward to the expansion packs.
    I would also like to express thanks to GameFAQs as well as other sites that 
    have allowed and requested to host this guide.
    The information expressed in this guide is copyright to me, Travis 
    Rappa (Dauragon C Mikado88). By no means are you permitted to call 
    this guide or information within this guide your own. You are not 
    allowed to illegally host this file on your website without 
    permission of myself first. Please contact me first if you wish to 
    host this file, or use this information elsewhere.

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