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    Goku by Nick_Kazama

    Version: 1 | Updated: 03/22/10 | Search Guide | Bookmark Guide

    Dragonball Raging Blast (Playstation 3 version)
    Goku FAQ and Guide
    This FAQ is owned by Nick Kazama and any unauthorised copying, 
    traces, or taking any other content etc from this document is 
    strictly prohibited. Any breach of this on your (the user's) 
    intentions will result in legal action.
    Version History – 
    Saturday 20th of March 2010;
    Started the guide! I did the Introduction, the Contact Info, and the 
    Why Goku? sections and also did the original written profile. Let’s 
    see, I also listed the controls and started on the Moveset section.
    Sunday 21st of March 2010;
    Well, today I finished the moveset and added Some Goku combo’s for 
    you to try out! 
    Monday 22nd of March 2010;
    Pah! Sorry guys and gals, you would’ve had this FAQ earlier, but 
    GameFAQs rejected it because, get this, they said it “wasn’t 
    complete”. Duh, that’s why I listed it under partially finished 
    guides. *Shakes head* Anyways I added the Transformations content 
    today. I also listed all his special moves for each form.
    Contents – 
    I) Introduction
    II) Contact Info
    III) Why Goku?
    IV) Profile/Bio
    V) Controls
    VI) Moveset
    VII) Some Goku combos for you to try out
    VIII) Transformations
    IX) FAQ 
    X) Special Thanks
    XI) Closing Comments
    I) Introduction
    Konichi-Wa! Nikku here bringing you yet another character guide! 
    Well, after much thought, I finally decided to start a character 
    guide for Dragonball Raging Blast, the “next gen Tenkaichi” for the 
    Playstation 3. Whilst lacking in some areas, I kinda liked this game 
    better than Tenkaichi 3, but Tenkaichi 2 is still my favorite 
    Tenkaichi game. Goku has always been my favorite character in DBZ so 
    I thought I’d make a guide about him in Raging Blast. 
    II) Contact Info
    If you have any questions about this guide, game, or character then 
    gimme a call... well, an e-mail that is. My e-mail address is;
    Feel free to ask me anything related to the guide! Be warned that any 
    e-mails insulting the guide or me will be laughed at, shown to other 
    people and laughed at some more before being deleted.
    III) Why Goku?
    Well, as stated above, he’s my favorite character and he always has 
    been. He never gave up, he was always improving his fighting 
    abilities and skills and he was always entertaining to me, even if he 
    was just shown sleeping! What I also loved about him was how naïve he 
    could be most of the time and when he wasn’t fighting he was having a 
    laugh with his friends or eating truckloads of food or training. I 
    also love playing as him in Raging Blast. I’ve always used Goku first 
    in every Dragonball/Z/GT game I’ve ever played/bought and with this 
    game it was no different. I’ve always found it interesting to see 
    what new tricks he’d have up his sleeve in each new game... wait, he 
    doesn’t even have sleeves!!
    IV) Profile/Bio
    Goku is not from this planet, he’s an alien known as a Saiyan from 
    the Planet Vegeta (originally known as Planet Plant before it got 
    taken over by the Saiyans). Goku, whose original name was Kakarot (a 
    pun on Carrot), was originally sent to Earth to destroy it, but a 
    serious injury to his head sustained when he was just a little tyke 
    scrambled up his programming. From that moment onwards, Goku became a 
    peaceful fun loving boy with no memories of his mission or Saiyan 
    It was only after his older brother Raditz arrived that he learned of 
    his true heritage. During the fight with Raditz, Goku wound up 
    sacrificing himself to stop the barbaric warrior and received 
    training from King Kai in the Other World. When he returned to Earth 
    after being wished back by a wish from the Dragonballs, Goku fought 
    and defeated Nappa, who had come in search of said Dragonballs with 
    his ally Vegeta. Vegeta, the Saiyan Prince, was the next to fight 
    Goku. Although they were both evenly matched, Vegeta proved to be 
    slightly stronger and almost killed Goku in his Oozaru form, only the 
    timely intervention of Gohan, Krillin and Yajirobi prevented Goku’s 
    second death.
    Vegeta was eventually defeated and left Earth, vowing revenge and now 
    viewing the “low class warrior” Goku as his rival. Goku’s next 
    adventure came when he travelled to Planet Namek in search of the 
    Namekian Dragonballs, which were much more powerful than the Earth’s 
    ones which were now rendered inert because of Piccolo’s unfortunate 
    death. On the green colored planet, Goku fought and defeated several 
    members of the Ginyu Force before facing off with the powerful tyrant 
    known as Frieza, supposedly the strongest being in the universe. Goku 
    sustained many injuries against Frieza, only defeating him with a 
    massive Spirit Bomb, however, Frieza survived and out of retaliation, 
    murdered Goku’s lifelong best friend; Krillin. Flying into a rage, 
    Goku’s hair suddenly became a radiant golden color and his power 
    level shot up to extreme heights; he had attained the legendary Super 
    Saiyan form. 
    Goku bested Frieza and was thought dead on the exploding Planet 
    Namek, but he survived and travelled through space trying to learn 
    how to control his ferocious new power. Once he returned, he was met 
    by a young man named Trunks who claimed to be from the future. The 
    boy even startled Goku even more by announcing that Bulma and Vegeta 
    of all people were his parents. He also told Goku of a dangerous 
    coming threat in the form of two killer androids which would arrive 
    and kill the Z fighters in three years. Trunks gave Goku a small 
    bottle of medicine for a nasty sounding heart virus that Goku would 
    catch around the same time and left for the future. 
    Three years later, the Z Fighters were shocked to learn that what 
    Trunks said was coming true. Two androids known as Android 19 and 
    Android 20 (in actuality Dr Gero who constructed the androids) landed 
    in a large city and began causing horrible destruction, including 
    almost killing Yamcha. Goku led them away from the city and began a 
    battle with Android 19, but something seemed to be amiss; Goku was 
    breathing heavily and seemed to be weakening. It was only then that 
    Gohan pointed out that his father was suffering from his heart virus. 
    After being saved by his rival Vegeta, Goku was taken back home to 
    recuperate by Yamcha and after what seemed like an eternity, he 
    finally recovered, determined to gain more strength, determined to 
    surpass even a Super Saiyan. 
    He took Gohan, Trunks and Vegeta to a room in Kami’s Lookout known as 
    the Hyperbolic Time Chamber; a room in which a person could live out 
    one full year in just a day. After Vegeta and Trunks had finished 
    their time inside the room, Goku and his son entered. At this time 
    Vegeta purposefully let Cell (a new powerful villain) absorb the 
    Android known as Eighteen and as a result, Cell became much more 
    powerful than the Saiyan Prince and his son. Whilst in the Time 
    Chamber, Goku and his son trained to rid themselves of the strain 
    caused by the Super Saiyan state. As a result, they were both able to 
    remain in the form for as long as they wished. They could even hold 
    the form as they slept. 
    During the battle with Cell, Gohan obtained the Super Saiyan 2 
    transformation, a form much more powerful and faster than the Super 
    Saiyan form. Unfortunately, what with Cell being the poor loser that 
    he is, the tyrant decided to blow up the Earth, taking everyone along 
    with him. However, for the second time in his life, Goku once again 
    sacrificed himself to save the one’s he loved. As a result, he, King 
    Kai, Bubble and Gregory were all killed in the resulting kamikaze 
    explosion. Goku later cheered his son on when Cell miraculously 
    survived and returned to Earth even stronger than before. He then 
    elected to remain in Other World so that any other threats against 
    his family and friends could be avoided.
    Goku’s next adventure came seven years later when he was allowed to 
    return to Earth for just a single day in order to participate in a 
    martial arts contest with his friends. However, through a series of 
    events, a monster known as Majin Buu ended up being awakened. Goku 
    decided to teach the present timeline’s Trunks and his second son 
    Goten the Fusion Dance, a set of moves that would allow two people to 
    combine into a single more powerful entity. It was also around this 
    time that Goku showed off his new Super Saiyan 3 ability. A form that 
    was stronger than Super Saiyan 2 (which Goku had also received) and 
    also drastically altered his appearance; his golden hair grew down to 
    his waist and his lost his eyebrows.
    Unfortunately, using Super Saiyan 3 inadvertently made Goku lose what 
    little time he had left on Earth and he had to say goodbye to his 
    loved ones once again. However, the Fusion Dance proved unsuccessful 
    and so Goku was given the Life of the Old Kai, an entity released 
    from an ancient weapon known as the Z Sword. He then returned to 
    Earth with a set of Earrings known as Potara Earrings, which enabled 
    the wearers to permanently fuse into one being. Although opting to 
    fuse with Gohan, Goku was forced to pick someone else when his son 
    was absorbed my Buu and eventually fused with Vegetto, who easily 
    trounced all over Buu. After purposefully letting himself be 
    absorbed, Vegetto split back into Goku and Vegeta and the two set 
    about searching for their absorbed sons and Piccolo. After rescuing 
    them, Vegeta decided to remove the absorbed good Buu from Majin Buu 
    and the result caused Kid Buu to appear, a smaller, manic version of 
    Buu, who promptly decided to blow up the Earth. The battle came to 
    its conclusion on the great world of the Kai’s where Goku used his 
    Universal Spirit Bomb to finally rid the universe of this threat 
    whilst secretly wishing to himself that Buu would be reincarnated as 
    someone good so that could fight again.
    Goku then lived in peace with his family for a further ten years. The 
    Z Fighters decided to enter another tournament where Goku found the 
    reincarnated Buu, known as Uub. After a brief battle, Goku decided to 
    go off and train Uub, living with him in his village whilst training 
    So yeah, Goku’s had a moderately interesting lifetime.
    IV) Controls
    As with Budokai Tenkaichi 3, Spike have once again messed around with 
    the controls and this time the result is far more noticeable than 
    Tenkaichi 3! Here they are;
    Square = Melee Attack
    Triangle = Ki Blasts/Combo Finisher
    X = Super Dash
    Circle = Signature Attack
    Down (D-Pad) = Power Up Ki
    Left/Right (D-Pad) = Move Camera
    L1 = Jump (tap)/Ascend (hold)
    L2 = Descend
    L3 = Move Around/Recover
    R1 = Block/Deflect Ki Blasts (whilst moving)/Cancel (charge moves)
    R2 = Select Transformation (need to press the corresponding button)
    R3 = Super Moves/Ultimate Moves
    L1 + L2 = Instantly Fly upwards
    L1 + X = Quickly Fly Upwards
    L2 + X = Quickly Fly Downwards
    R1 + Circle = Crash (grab attack) 
    V) Moveset
    Okay, now we get to Goku’s actual moves! Firstly we’re gonna be 
    taking a look at his Super Moves and his Ultimate Moves;
    Kamehameha = 
    How to do it = Tilt the Right Analogue Stick upwards.
    Here, we have Goku’s signature move and the one he uses the most. 
    Goku will shoot a bright blue beam at his enemy totalling 5 hits. If 
    you keep the analogue stick held down, then Goku will charge his beam 
    and it will end up causing more damage to the opponent.
    Kaioken Finish = 
    How to do it = Tilt the right analogue stick to the right.
    This is the move he used against Nappa and it’s the first time Goku 
    has ever utilised it in a game! I think so anyways... This move is a 
    dash move, what this means is Goku will not damage the enemy if this 
    attack misses. Similarly, if the opponent blocks it, then the move 
    will not execute. Goku kicks his opponent into the air before using a 
    double fisted pound to knock them down. He then dashes towards them 
    whilst glowing red and smashes into them again before catching them 
    and dropping them onto the floor. 
    (Also, this move can be Boosted. Press the onscreen button and the 
    left analogue stick in the direction shown onscreen to make this move 
    a little more powerful.)
    Kaioken = 
    How to do it = Tilt the right analogue stick downwards.
    This is actually a power up move. Goku will yell “Kaioken!” and his 
    body will glow red. In this state you are more powerful, but your ki 
    will be steadily decreasing. Once it has fully depleted, Goku will 
    return to normal. 
    Solar Flare = 
    How to do it = Tilt the right analogue stick to the left.
    The infamous blinding technique! Goku shields his eyes whilst 
    unleashing an intense flash of light that temporarily blinds the 
    opponent. In the game, it locks the opponent off of you for a few 
    seconds. You can then sneakily nail them with a combo or a 
    Kamehameha, or something!
    Ultimate Move;
    Spirit Bomb = 
    How to do it = Press the right analogue stick down after charging up 
    your ki all the way.
    Goku launches the world’s energy at his opponent who gets bombarded 
    with its overwhelming force. The blast lifts them up, up and away! 
    This move also gives you some nice distance between you and your 
    opponent, so you can make some decisions about what you’re going to 
    do next in the fight. Remember, you need to hold the Down button on 
    the D-Pad down until Goku reaches High Tension mode before you can 
    use this devastating move.  
    You can also change what moves Goku has in the customisation menu, 
    but we’ll cover that in a later update!
    Signature Skill;
    You initiate this move by pressing the Circle button. It’s known as 
    High-Speed Movement. Note that all these moves are different for each 
    and every character. Goku seems to teleport and then quickly punches 
    his opponent. If you simply tap the Circle button then he will stun 
    them a little, however, if you hold the circle button down then Goku 
    will blow them away! This is good for getting some distance between 
    you and your enemy.
    Rush Attack; 
    This is the normal combo attack. if you press this 5 times in a row 
    then Goku will perform the combo. 
    Smash Attack 1;
    Press Square and then Triangle. Goku will do a certain type of punch 
    that will spin his opponent around. Their back will now be facing 
    him. This is the time to get in there and unleash more combos! Your 
    hapless opponent will not be able to defend very well unless they use 
    a teleport counter. This is a great attack for surprising an enemy 
    with, you can charge it by holding down the Triangle button. It was 
    known as Rolling Hammer in the Budokai Tenkaichi series.
    Smash Attack 2;
    Press Square, Square and then Triangle. Goku will send out a sort of 
    miniature shockwave that stuns the opponent. You can then do more 
    combos on them. You can also charge this move. If charged, then Goku 
    will send his opponent spiralling backwards. It was known as the Kiai 
    Cannon in the Budokai Tenkaichi series.
    Smash Attack 3;
    Press Square, Square, Square and then Triangle. Goku will perform 3 
    fast kicks totalling a 6 hit combo. This attack cannot be charged. It 
    was known as the Flying Kick in the Budokai Tenkaichi series.
    Smash Attack 4; 
    Press Square, Square, Square, Square and then Triangle. Goku will 
    launch his fist into the opponent’s gut. This is my personal favorite 
    combo ender! If you use this Smash Attack then you can combo your 
    opponent a little more without giving them time to recover. When you 
    immediately start hitting the opponent again after delivering to them 
    a Smash Attack 4, you’ll notice how they still do the animation for 
    getting winded by it. You can also charge this attack. It was known 
    as the Heavy Finish in the Budokai Tenkaichi series.
    Smash Attack High;
    At any time when you are doing a Rush combo, press Triangle + Up on 
    the left analogue stick and Goku will end up kicking his opponent up 
    into the air. This will net you some distance so you can power up for 
    Smash Attack Low;
    At any time when you are doing a Rush Combo, press Triangle + Down on 
    the left analogue stick and Goku will end up performing a low leg 
    sweep which will trip the opponent up. This combo finisher is great 
    as you can continue your combo! 
    Charge Attack Level 1; 
    For this move, you need to hold down the Square button briefly. For 
    example, a normal Rush attack would require you to quickly tap the 
    Square button, for this move, you should hold down the button 
    quickly. Press the button all the way in as quickly as you can. Let’s 
    compare damages to see if you’re doing it correctly; if he does 361 
    damage then it’s too quick. If he does 452 damage then you’ve done it 
    correctly! This can be useful for stunning your opponent and doing a 
    longer combo on them. You can also use this Charge Attack Level 1 
    during a normal Rush combo. Just remember to hold the Square button 
    down for a split second longer than you normally would.
    Charge Attack Level 2; 
    For this move, hold down the Square button for a slightly longer time 
    than when you performed the previous move. When you let go of the 
    button, Goku will hit the opponent, knocking them back quite a bit. 
    This move can also be used during a normal Rush combo. 
    Charge Attack Snap; 
    Now, this one can be a little tricky, hey, I STILL have trouble with 
    it! This requires you to hold down the Square button until Goku 
    starts flashing. The second you see his begin to flash, release the 
    Square button and Goku will teleport in front of his opponent, 
    knocking them away. Keep practicing and you’ll eventually get it.
    Charge Attack Max;
    This move requires you to hold down the Square button. When he’s 
    fully charged up, Goku will automatically attack the opponent, 
    striking them and knocking them back a great deal. This move is 
    powerful enough to send your enemy through objects scattered around 
    the various stages.
    Air Combo;
    For this move to work, you will first need to perform the Smash 
    Attack High (During a Rush combo, press Triangle + Up on the left 
    analogue stick). When the opponent is sent flying up into the air, 
    immediately press X followed by for taps of the Square button; Goku 
    will teleport up into the air and deliver a short combo, ending with 
    him knocking his opponent back down to the ground. You can stop this 
    combo at any time by refraining from pressing the buttons (example: 
    press X, [],[]).
    Rush Blast;
    To perform this move, you just need to quickly tap the Triangle 
    button. As a result, Goku will chuck a few ki blasts at his opponent. 
    Goku will throw a maximum of 6 ki blasts. Here’s a tip for you – if 
    you do this whilst in High-Tension mode, then your opponent will be 
    stunned, leaving them open for a nasty Ultimate Attack! Remember that 
    Charge Ki Blast Level 1;
    To do this one, briefly hold down the Triangle button. Hold it down 
    ever so slightly more than you normally would when doing a Rush 
    Blast. Think back to Charge Attack Level 1. Remember, where you had 
    to keep the button held down for a slightly longer amount of time? 
    Apply that technique for this move and there you go! If done right, 
    then Goku will launch a more powerful ki blast at the opponent. 
    Charge Ki Blast Snap;
    This is the ki blast version of Charge Attack Snap. Again, it’s very 
    tricky to do and I have problems utilising it. This one is harder 
    than the melee attack because Goku is launching a flashy ki blast! 
    Look very closely when you hold down that Triangle button and when 
    Goku’s body starts flashing, let go. When you do it right, you’ll 
    hear this high pitched noise. 
    Charge Ki Blast Max;
    This one requires you to hold down the Triangle button and keep it 
    held down. When he’s ready, Goku will automatically shoot the ki 
    blast. This is, of course, more powerful than the other ki blasts.
    This is your basic blocking technique. To do it, you need to press 
    and hold the R1 button. Be warned though; although it blocks all your 
    opponents attack, you will still take some damage, though obviously 
    not as much as if you’d be hit by the attacks whilst not blocking.
    This is how you dodge attacks! Hold down the R1 button to have Goku 
    block and whilst he’s blocking, tap the Square button. You can keep 
    pressing the Square button to do a series of dodges. This is great 
    for evading your opponent’s combos. Be warned though, this comes with 
    a price; your ki will ever so slightly drop with each dodge. Heh... 
    there’s always a catch isn’t there?
    This is for making Goku teleport slightly to the side. To do it, hold 
    R1 and whilst Goku is blocking, press the X button to make him 
    teleport. Pretty cool eh? This is a great little manoeuvre for 
    evading those pesky charge attacks done by your opponent. Also, like 
    the Sway move, this move will drain your ki as well, but it’ll be 
    much more noticeable. One moooooore thing! If you tilt the left 
    analogue stick in any direction whilst performing this move, then 
    Goku will shift in that direction.
    Snap Vanishing;
    This move can bamboozle and confuse your opponent! Right as they are 
    attacking you, tap R1 and Goku will teleport out of harms way! Not 
    only that, but your enemy will be wide open for an attack. Again, its 
    not that easy to do for some people, the timing has to be precise. 
    Here’s another tricky one to do, mainly because the game tells you to 
    just press and hold R1and then press Triangle. Here’s what you REALLY 
    do; first, you must have already blocked the opponent’s rush combo, 
    then they try a Smash attack, you hit Triangle. If done correctly, 
    then Goku will teleport directly behind his opponent and kick them. 
    Be warned though; the opponent can just as easily counter this 
    counter move by teleporting right behind you. But don’t fret, as you 
    can teleport behind them again with R1 (and the right timing). This 
    can go on forever, until one of you misses the timing or just wants 
    to stop!
    Recovery From Faint;
    This is one of the game’s biggest faults. When you get knocked down 
    or away by any type of attack, you have to rotate the left analogue 
    stick to recover and then press R1 (if recovering in the air). 
    Problem is, you have to do it so damn often. Most of the time you’ll 
    be rotating the analogue stick and right as you are about to recover, 
    you’ll fall onto the ground and have to twirl it again. Stupid Spike. 
    Let’s hope they fix this in a sequel...
    Normal Movement;
    This is simple; it’s how you move around! If you slightly tilt the 
    left analogue stick then Goku will move around at a normal speed, but 
    if you tilt the stick all the way, then he will move more quickly.
    To jump, tap the L1 button. Goku will (instead of flying/ascending) 
    instead do a little hop. You can also do jumping attacks! Tap the 
    Square button whilst jumping to have Goku do a drop kick, you can 
    also hold down the button to charge it. Or you may want to do a 
    jumping ki blast instead, in that case, rather than tapping Square, 
    tap Triangle and Goku will launch a ki blast at his opponent. Like 
    the drop kick, Goku can also charge the ki blast by keeping the 
    Triangle button pressed down. 
    This is flight! Instead of just tapping the L1 button, hold it down 
    and Goku will fly upwards. If you want to ascend quicker then hold 
    down the X button as well. 
    This is to go back down! Press and hold the L2 button to have Goku 
    return back to ground level. As with the Ascend technique, you can 
    speed this up by holding the X button.
    To do this you need to hold the X button whilst moving the left 
    analogue stick around. You will charge at your opponent, but whilst 
    moving the analogue stick around, you can dodge any attacks such as 
    beams that they might shoot at you.
    Homing Dash;
    When you are a fair bit away from your opponent, press the X button 
    to have Goku rush at his opponent at a high speed. You can cancel 
    this by pressing X a second time. If you hold down the Square button, 
    then you’ll do a powerful charge attack.
    Super Dash;
    This is a fun move to use. Do a Homing Dash and then cancel it by 
    pressing the X button a second time. Whilst cancelling it, hit the X 
    button a third time and Goku will use a very speedy dash. Look at 
    that! He’s so fast that he leaves the camera behind! You can also hit 
    that Square button at the end of his dash to have him attack the 
    opponent suddenly.
    Super Rising;
    Do you need to get up to your ascended opponent quickly? I mean 
    really quickly? Or perhaps you need to gain some distance between you 
    and him/her? In that case, hit L1 and L2 at the same time. Goku will 
    instantly fly up to the stage’s height limit. You can’t use this to 
    quickly get back down to the ground however. Oh yeah, this little 
    technique doesn’t come cheap either, it requires roughly one half of 
    one of your two ki bars.  
    Yup, that about covers the move list!
    VII) Some Goku combos for you to try out
    Hey, I’ve listed a few of the combo’s I regularly use for you to test 
    out for yourself. If you can come up with your own, that’s great! If 
    you see any of these combos ending in UA (Ultimate Attack) then 
    you’ll need to be in High-Tension mode before you start the combo. 
    Try these ones out;
    [] = Square
    /\ = Triangle
    O = Circle
    X = X (obviously!)
    1) [], [], [], [], /\, [], [], [], [], []
    2) [], [], [], [], /\, Kamehameha/Solar Flare/Kaioken Finish
    3) [], [], [], [], [], Kamehameha/Kaioken Finish
    4) [], [], [], [], Down + /\, Spirit Bomb
    5) [], [], [], [], Up + /\, X, [], [], [], [], []
    6) [], [], [], [] Down + /\, [], [], Up + /\, x, [], [], [], [], []
    7) [], [], [], [], /\, O
    8) [], /\, [], [], [], [], []
    9) [], [], [], Down + /\, [], [], /\
    10) [], [], [], /\, Kamehameha/Kaioken Finish
    VIII) Transformations
    Hey, are you a little bored of having base form Goku? Do you want a 
    shiny new form or two? Or even three? Of course you do! When you’re 
    ki is halfway filled, you can hit the R2 button. This will bring up a 
    pink/purple colored circle in the top left part of the screen, 
    showcasing all of Goku’s transformations... well, all of his 
    transformations in this game that is! Whilst still holding down the 
    R2 button, hit either Square, Triangle, or Circle on your controller. 
    The piccies of the different transformed states represent the buttons 
    of your controller. 
    If you don’t want to have to cycle through Super Saiyan 1 and Super 
    Saiyan 2 to get to Super Saiyan 3, then you don’t have to! You can go 
    straight to say... Super Saiyan 3 from Goku’s base form, or straight 
    to Super Saiyan 3 from Super Saiyan 1. Be mindful however that you 
    cannot power down to any Super Saiyan state from another; you can 
    only power down to Goku’s base form. 
    Press Square to go to Super Saiyan 1, Triangle for Super Saiyan 2 and 
    Circle for Super Saiyan 3.  
    Another thing to note is that when you go back to a certain form, 
    there will no longer be a cutscene, it’ll happen in real time. 
    Confused? Hehe! I’ll make it easier for you;
    1) Base form Goku transforms to Super Saiyan 2, there is a cutscene.
    2) Super Saiyan 2 Goku de-transforms back to Base form Goku, there is 
    a cutscene.
    3) Base Form Goku transforms back to Super Saiyan 2, no cutscene from 
    now on.
    4) Super Saiyan 2 Goku goes back to Base form Goku, no cutscene. 
    This however will be interrupted if you pick another form. 
    Note – Upon further inspection, de-transforming back to base form 
    after the first time in a fight will have no cutscene.
    When he’s got bright shiny golden hair, Goku’s attack patterns will 
    be different and his special moves will be a little varied. Take a 
    Goku (Base Form);
    Super Attacks – 
    Kamehameha, Kaioken Finish, Kaioken, Solar Flare
    Ultimate Attack – 
    Spirit Bomb
    Goku (Super Saiyan;
    Super Attacks – 
    Kamehameha, Meteor Smash, Now I’m Angry!, Wild Sense
    Ultimate Attack – 
    Angry Kamehameha
    Goku (Super Saiyan 2);
    Super Attacks – 
    Kamehameha, Super Energy Wave Volley, Saiyan Spirit, Wild Sense
    Ultimate Attack – 
    Super Kamehameha
    Goku (Super Saiyan 3);
    Super Attacks - 
    Super Kamehameha, Meteor Impact, Saiyan Spirit, Instant Transmission
    Ultimate Attack – 
    True Kamehameha
    IX) FAQ (Frequently Asked Questions)
    Ask me some questions so I can fill in this part of the guide!
    X) Special Thanks
    - Akira Toriyama: for creating Dragonball/Z.
    - Spike: for making the game.
    - Goku: for being the source of inspiration for this guide.
    - Me: for writing the guide.
    - You: for reading the guide, unless of course you’re someone I hate.
    XI) Closing Comments
    Well there we go, that’s my first Raging Blast guide! Obviously it’s 
    nowhere near completed yet, I’ve still got to add the Super Saiyan 
    forms and stuff. Hopefully you’re a bit better at the game now! I’ll 
    try my best to add to this guide as much as I can and will also 
    strive to get better at the game myself. I always want to get better 
    at any game I enjoy. 
    Looks like you’re done now, go outside and play.

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