FAQ/Walkthrough by ZeoKnight

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    FAQ/Walkthrough by ZeoKnight

    Version: 1.7 | Updated: 08/25/17 | Search Guide | Bookmark Guide

    Table of Contents

    1. Intro
    2. New Game
      1. Chapter 1
      2. Chapter 2 Free Time 1
      3. Chapter 2 Free Time 2
      4. Chapter 2 Free Time 3
      5. Chapter 3 Free Time 1
      6. Chapter 3 Free Time 2
      7. Chapter 4 Free Time 1
      8. Chapter 4 Free Time 2
      9. Chapter 5 Free Time 1
      10. Chapter 5 Free Time 2
      11. Chapter 6
      12. Chapter 7 Free Time 1
      13. Chapter 7 Free Time 2
      14. Chapter 8
    3. Second Playthrough
      1. Chapter 1 SP
      2. Chapter 2 Free Time 1 SP
      3. Chapter 2 Free Time 2 SP
      4. Chapter 2 Free Time 3 SP
      5. Chapter 3 Free Time 1 SP
      6. Chapter 3 Free Time 2 SP
      7. Chapter 4 Free Time 1 SP
      8. Chapter 4 Free Time 2 SP
      9. Chapter 5 Free Time 1 SP
      10. Chapter 5 Free Time 2 SP
      11. Chapter 6 SP
      12. Chapter 7 Free Time 1 SP
      13. Chapter 7 Free Time 2 SP
      14. Chapter 8 SP
    4. What to do before the next playthrough
      1. The Training Process
      2. Complete Optional Objectives and Rubicus Entries
    5. What to do in the next playthrough
    6. Missions
      1. The Akademeia Liberation
      2. The Cadets' First Deployment
      3. Operation Reconquista
      4. The Capture of Togoreth Stronghold
      5. Operation Breakthrough
      6. The Keziah Diversion
      7. United Front
      8. The Infiltration of Iscah
      9. Expelling the Empire
      10. The Clash in the Caverns
      11. Operation MA Demolition
      12. A Fog-Laden Foray
      13. Escaping the Imperial Capital
      14. Mission Under Ceasefire
      15. Covering the Cadets
      16. Covering the Cadets <S Rank>
      17. The Reclamation of Eibon
      18. A Charge on the Border
      19. The Battle on the Beach
      20. Colonel Faith's Revolt
      21. Colonel Faith's Revolt <Agito Difficulty>
      22. The Battle of Judecca
      23. Operation Vulturnus
      24. The Clash on Big Bridge
      25. The Last Line of Defense
      26. The Retreat from Roshana
      27. Operation Sticky Fingers
      28. Secret Agents Zero
      29. Operation Dragon Slayer
      30. Thwarting the Royal Ambush
      31. Wyverns In The Woods
      32. The Kingdom's Final Hours
      33. The Climactic Clash at Azurr
      34. Operation Homecoming
      35. Protecting the Defector
      36. The Amiter Resistance
      37. Dominating the Dragon's Nest
      38. Colonel Faith's Last Stand
      39. Capturing the Imperial Capital
      40. Machina's Struggle
      41. Invasion of the Rursus
      42. Defeat Nox Suzaku
      43. Defeat 8 Armed Gilgamesh
    7. Optional Dungeons
      1. Corsi Cave
      2. Northern Corridor
      3. Innsmouth Coast
      4. Bethnel Caverns
      5. Silent Key
      6. Mount Jubanla
      7. Black Tortoise Crevasse
      8. Ultima Ground Zero
      9. Valley of Monsters
      10. Tower of Agito
    8. Rubicus
    9. Altocrystarium
    10. Differences with HD Version
    11. Closing

    Intro


    Preface

    Thank you for visiting this guide. This game should be the last Final Fantasy game released for the PSP console besides Final Fantasy Tactics: The War of the Lions in 2007 and Crisis Core: Final Fantasy VII in 2008. I have written a guide for Crisis Core: Final Fantasy VII several months ago, and then I played this game. Surprisingly, all of the current available guides weren't completed and this game only had one guide ported from the HD version, which was released for the PS4. This game didn't have an official English release, so all available information were scattered in the internet. I myself didn't understand Japanese, so I played this game using an unofficial English patched version. However, all terms and names in this guide adopt everything used in the official HD version, so this guide can be used by all HD version players.

    Having played this game, I noticed some differences between the original and HD Version. I put it at the bottom of this guide to avoid possible spoilers.

    Controls

    ButtonField and Combat ControlMenu Control
    LCancels Charged AttackTabs Left
    RResets Camera ViewTabs Right
    D-padMoves CameraHighlights Sub Menu
    CircleCommand 1, Talks / InspectsSelects
    TriangleNormal AttackShows Extra Info
    SquareCommand 2-
    XDefense CommandReturns to the previous menu
    SelectUses Equipped Item-
    AnalogMoves Character-
    Analog + XDodge Roll-
    L + RSheathe / Unsheathe-
    Hold LShows Sub command-
    Hold L + Up D-padCalls Back Up-
    Hold L + Left / Right D-padSwitches Character-
    Hold L + Down D-padViews S.O. (Special Order)-
    Hold RLock-On-
    Hold R + D-padChanges Lock-On Target-
    Hold R + Circle/Triangle/SquareAbsorbs Phantoma-
    Circle + Triangle(Unlocks in Chapter 3)-
    Square + X(Unlocks in Chapter 2)-
    StartOpens MenuCloses Menu

    HD version has slightly different button controls, so adapt yourself to those controls instead of these ones.

    Necessary control adjustment

    It's really recommended if you change Lock-On setup from "Hold R" to "Press R". This setup lets you lock-on without holding the R button anymore.

    Hold R Settings
    Activates Lock-OnHold the R button
    Switches between targetsHold the R button and press the left or right d-pad
    Switches to the closest enemyHold the R button and press the up d-pad
    Switches to the closest item / dead enemyHold the R button and press the down d-pad
    Deactivates Lock-OnRelease the R button
    Press R Settings
    Activates Lock-OnHold the R button for about 1 second
    Switches between targetsWhile activating Lock-On press the left or right d-pad
    Switches to the closest enemyWhile activating Lock-On press the up d-pad
    Switches to the closest item / dead enemyWhile activating Lock-On press the down d-pad
    Deactivates Lock-OnWhile activating Lock-On press the R button