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    Prisoner of War Guide by doublexguy

    Version: 1.11 | Updated: 03/16/10 | Search Guide | Bookmark Guide

                                                                                
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    Metal Slug XX : Prisoner of War Guide
    
    
    
    Introduction ------------------------------------[XX00]
    
    Mission 1 ---------------------------------------[AA11]
    Mission 2 ---------------------------------------[BB22]
    Mission 3 ---------------------------------------[CC33]
    Mission 4 ---------------------------------------[DD44]
    Mission 5 ---------------------------------------[EE55]
    Mission 6 ---------------------------------------[FF66]
    Mission 7 ---------------------------------------[GG77]
    
    History -----------------------------------------[HH88]
    
    
    --------------------------------------------------------------
    [XX00] - Introduction
    --------------------------------------------------------------
    
    
    As of 2010, Metal Slug XX is the newest Metal Slug game to be released
    in North America.  It is a remake of Metal Slug 7, a DS game.  So far, this
    game has only been released on the PSP, and is only available as a UMD.
    
    One of the objectives in Metal Slug games is to rescue the
    Prisoners of War (POWs) in each.  For every POW you rescue on Metal Slug XX,
    you will receive 10,000 points when you complete your mission.  If you rescue at
    least ten POWs, you will receive a bonus of 100,000 points.  However,
    if you lose a life, none of the previous POWs rescued in the mission will be
    counted toward your score.
    
    Additionally, each POW will give you a gift when you rescue them.  Gifts vary
    from items that you earn points for collecting, bombs, ammo, 
    and special weapons.  A character named Hyakutaro appears in missions 4 and 7.
    Instead of giving you a gift from his boxers, he will follow you and project
    fireballs from his hands that can damage enemies.  Rumi Akinawa will be seen
    on missions 4 and 6.  She carries a backpack with three fish in it, each 
    worth 1000 points.  To rescue her, you must get near her before she falls down
    on her own.
    
    Missions 1 through 6 have 14 POWs each, as long as you take the
    appropriate route.  The final mission has 16 POWs.  A total of 100 POWs can
    be rescued in a single playthrough.  Because of the branching paths added
    to Metal Slug XX, there are over 100 locations where you can find a POW.
    
    This following FAQ will list all of the possible POWs that you can save in
    Metal Slug XX, as well as identify which routes allow you to rescue all 100.
    Check the list of POWs provided on the main menu.  Once each mission has 100%
    written next to it, you have saved each of the 100 POWs at least once.
    
    I will assume in this FAQ that you are not playing on Easy Mode; anyone
    that plays a Metal Slug game should eventually play on the higher
    difficulties.
    
    If you play Metal Slug XX on Easy Mode, your player will use a
    Heavy Machine Gun as a default weapon.  All instances of the
    Heavy Machine Gun, including the Big Heavy Machine Gun, are replaced
    with crates of extra Slug cannons or Bombs.  If you want to use the
    Big Heavy Machine Gun on Easy, use Fio Germi.
    
    
    --------------------------------------------------------------
    [AA11] - Mission 1 - Garbage Island
    --------------------------------------------------------------
    
    
    In the first mission, there are two routes you can take.
    If you continue to the right after the second area, you take the path to
    Area 3.1.
    If you fall down at the last section of that area, you take the path to
    Area 3.2.
    
    --------------
    Area 1: 3 POWs
    --------------
    
    
    1. SSG. Aglauros: As you start the mission, go to the left and shoot up.
    A hidden POW appears from the top of the screen.
    Aglauros gives you a roasted chicken worth 1000 pts.
    
    2. PVT. Medea: Immediately to the right are three rebels surrounding a
    tied up POW. He will not wander away.
    Medea gives you a Heavy Machine Gun.
    
    3. PFC. Pleiades: A POW is tied up between two cannons,
    he will not wander away.  Pleiades gives you a Rocket Launcher.
    --------------
    Area 2: 4 POWs
    --------------
    
    1. WO1. Li: A POW is tied up on an elevated platform,
    he will jump down to your platform if you shoot him.
    He may wander away but it is hard to miss.
    Li gives you an Iron Lizard.
    
    2. PVT. Nakasone: After killing the rebels, the screen moves and
    you see a tied up POW, he will wander away to the left.
    Nakasone gives you a Thunder Shot.
    
    3. PFC. Wang: Once you destroy the tank at the end of this area,
    stand back to the left and fire a few Iron Lizards.
    They will reveal a hidden POW who will wander left.  If you dont have
    the Iron Lizard, stand almost to the left edge of the screen and lob a
    grenade while crouching.  This can be tedious, but if you stand in the right
    place it will work. Wang gives you a doll worth 5000 pts.
    
    4. CSM. Archangel: Stand at the end of the platform that you can walk off of,
    but don't fall into the next area yet.  Crouch and shoot to reveal a hidden
    POW who will wander left.  Archangel gives you treasure worth 30,000 pts.
    
    ----------------
    Area 3.1: 4 POWs (This path gives you a total of 11 POWs.)
    ----------------
    
    1. LG. Yoneuchi: As you go forward you will see a POW tied on a stake.
    He will not wander away.  Yoneuchi gives you a Heavy Machine Gun.
    
    2. FSG. Almagro: After destroying the first cannon, there is a POW tied
    behind it.  He will wander to the left.
    Almagro gives you vegetables worth 300 pts.
    
    3. MSG: Cleveland: On the last screen in this area you will see a tied up
    POW, but you dont have to rescue him yet.  Shoot the lamp in the middle of
    the screen to reveal a hidden POW.  Cleveland gives you an Enemy Chaser.
    
    4. PVT. Morse: Now free the visible POW, he will not wander away.
    Morse gives you a Big Laser Gun.
    
    ----------------
    Area 3.2: 7 POWs (This path allows you to get all 14 POWs.)
    ----------------
    
    1. CML. Soga: Before you jump down where the tank is, shoot up to reveal
    two hidden POWs. Soga gives you an Iron Lizard.
    
    2. SMA Zahir: Zahir gives you a framed medal worth 10 points.
    
    3. MG. Erebus: Try to jump up to the platform on the left.
    You have to jump just right to land on it for some reason.
    Run to the far left and shoot up to reveal a hidden POW.
    Erebus gives you a medal worth 500 pts.
    
    4. MSG. Cleveland: Go down to where the first tank was and shoot to the
    left to reveal a hidden POW.  Cleveland gives you extra Bombs.
    
    5. LG. Yoneuchi: You will see a POW guarded by two security drones.
    He will not wander away.  Yoneuchi gives you extra Bombs.
    
    6. FSG. Almagro: A POW is guarded by a horde of enemies to your left.
    Almagro gives you a Heavy Machine Gun.
    
    7. PVT. Morse: Destroy the last tank and to free Morse,
    he will wander to the left.  Morse gives you a Big Shotgun.
    
    --------------------------------------------------------------
    [BB22] - Mission 2 - Minecarts and Molebots
    --------------------------------------------------------------
    
    There is only one real route you can take, with one minor exception
    in Area 2.
    
    --------------
    Area 1: 3 POWs
    --------------
    
    1. CWO. Nestor: After going down the second elevator, you will see a POW
    tied up to your right.  He will wander to the left.
    Nestor gives you a Shotgun.
    
    2. As soon as you get on the next elevator, shoot up, preferably with the
    shotgun because you don't have much time.  A bone worth 100 pts and a hidden 
    POW will fall down.  Gives you an Enemy Chaser.
    
    3. A POW is tied up in front of a tank.  He will not wander away.
    Gives you a roasted chicken for 1000 pts.
    
    --------------
    Area 2: 6 POWs
    --------------
    
    1. Shoot up with the shotgun to destroy the first two minecarts, and a POW
    falls down. He will not wander away.
    Gives you a monkey worth 1000 pts.
    
    2. A POW is tied up in front of sandbags.  He wanders away to the left. 
    Gives you a Super Grenade.
    
    3. As the minecarts start rolling around above you, shoot right toward the
    top of the incline.  A hidden POW comes out.  He will wander left.
    Gives you a bone worth 100 pts.
    
    4. After the minecarts are gone you will see a POW tied up next to a
    stationary minecart. Gives you a Rocket Launcher.
    
    5. After fighting the molebots, go up the hill but do not hop on
    the minetracks.  Instead walk under them.  A POW is tied up nearby.
    Gives you a watermelon worth 300 pts.
    
    6. You will also see a POW tied up on the tracks above you.
    When you release him he will wander right,
    so make sure you get up on the tracks before he gets away.
    Gives you a Heavy Machine Gun.
    
    -------------
    Area 3: 1 POW
    -------------
    
    1. PVT. Ondine: A POW is tied at the end of this Area.
    He will wander to the right, but it is hard to miss him unless you
    leave the Slug.  Ondine gives you a key worth 1000 pts.
    
    --------------
    Area 4: 4 POWs
    --------------
    
    All of the POWs will be walking left.
    You may have to hold your fire on the boss
    if you want to get all the POWs.
    
    1. SGT. Yang: The first POW appears with the boss.
    Yang gives you an Enemy Chaser.
    
    2. SGM. Nack-Key: The second POW appears immediately after the first.
    Nack-Key gives you a frog worth 500 pts.
    
    3. PSG. Elman: The third POW appears several seconds later.
    Elman gives you a Heavy Machine Gun.
    
    4. MSG. Daphnis: The fourth and last POW appears after a
    similar amount of time.
    Daphnis gives you a framed medal worth 10 pts.
    
    --------------------------------------------------------------
    [CC33] - Mission 3 - Eighty Tons of Death
    --------------------------------------------------------------
    
    --------------
    Area 1: 4 POWs
    --------------
    
    1. A POW is tied up behind the first tank.  He will wander left.
    Gives you a Heavy Machine Gun.
    
    2. The third pillar has two POWs hanging from it.
    They will not wander away.
    The first one gives you his last bowel movement worth 10 pts.
    
    3. The second POW gives you an old man worth 0 pts.
    
    4. A POW is hanging from the last pillar.
    He wanders to the right so do not release him unless you are right under him.
    Gives you a Big Rocket Launcher.
    
    --------------
    Area 2: 4 POWs
    --------------
    
    1. Right after the first pair of laserbots attach to the bottom of the lift,
    a POW descends from above and wanders left.
    Gives you a chicken egg worth 10 pts.
    You can let the chick hatch and grow up to lay more eggs
    or collect it for 500 pts.
    
    2. The platform will stop temporarily as a helicopter appears.
    Another POW drops down and will wander left.
    Gives you a doll worth 5000 pts.
    
    3. The platform will stop a second time as two helicopters appear.
    Another POW drops down and will wander left.
    Gives you a suitcase worth 500 pts.
    
    4. When the lift arrives at the top,
    stand near the control panel and shoot up.
    A hidden POW will descend.  Gives you a medal worth 500 pts.
    
    --------------
    Area 3: 3 POWs
    --------------
    
    You will be chased by the M107 so act fast.
    
    1. Near the end of the chase, you will see two POWs tied up.
    The first will wander to the left.  Gives you a Thunder Shot.
    
    2. The second POW gives you extra Bombs.
    
    3. Shoot directly above the two POWs the reveal a hidden POW.
    Gives you a sapphire worth 100 pts.
    
    --------------
    Area 4: 3 POWs
    --------------
    
    Like on the last mission, you will need to hold your fire,
    at least on the upper half of the boss.
    
    1.  Once you get to the freight elevator, you will see a tied up POW.
    He will not wander away.
    Gives you extra Arms (ammunition) for the weapon you are carrying.
    
    2.  A few seconds later a POW will drop down on the right side of the lift.
    He will not wander away.  Gives you a letter worth 300 pts.
    
    3.  A few seconds later a POW will drop down on the right side of the lift.
    He will not wander away.  Gives you a pig worth 1000 pts.
    
    --------------------------------------------------------------
    [DD44] - Mission 4 - Waterfalls and Carnivorous Plants
    --------------------------------------------------------------
    
    --------------
    Area 1: 4 POWs
    --------------
    
    1. As you start the mission, take the high road.  At the end of the cliff
    there is a POW who will wander left.
    Gives you a load of crap worth 10 pts.  
    
    2. 2LT. Hyakutaro: Go left and take the low road.
    You will notice that a POW will be tied up above you,
    but you will be unable to see him as you go right.
    Go under where you saw him and shoot up.
    If you the rope snapping, walk to the base of the cliff.
    He will climb down and wander right.
    Hyakutaro will fight with you using homing fireballs.
    
    3. Ahead you will see a tied up POW near a rebel using a mortar launcher.
    He will fall down and wander left.  Gives you a Shotgun.
    
    --------------
    Area 2: 4 POWs
    --------------
    
    1. Rumi Akinawa: You will immediately see Rumi wandering right.
    You can walk up to her and rescue her,
    or shoot her backpack so she will drop fish that are worth 1000 pts each.
    You can collect three before she falls down,
    which you will be unable to rescue her afterwards.
    
    2. You will see a POW tied up under a rock.  He will not wander away.
    Gives you an Iron Lizard.
    
    3. Once you start to go left you will notice a POW hanging
    at the top of the screen.  Once you free him he will not wander away.
    Gives you a Heavy Machine Gun.
    
    4. Go further and you will find a POW tied to a stake.  He wanders right.
    Gives you a roast chicken worth 1000 pts.
    
    --------------
    Area 3: 4 POWs
    --------------
    
    1. A POW is tied up under the first giant plant.  He will not wander away.
    Gives you a Super Grenade.
    
    2. There is another POW tied up to the right. He will not wander away.
    Be careful not to rescue him near an edge; he will fall when he rewards you.
    Gives you a Heavy Machine Gun.
    
    3. Just ahead there is a POW hanging above.  He will not wander away.
    Gives you a chicken worth 500 pts.
    
    4. Before you get to the second giant plant,
    a POW is tied up on top of a wall.
    Gives you a pig worth 1000 pts.
    
    --------------
    Area 4: 2 POWs
    --------------
    
    When the boss appears, the POWs will fall on top of its arms.
    If you rescue them when they are near the edge,
    they will fall as they give you their gifts.
    
    1. There is a POW tied up to your left.  He will not wander away.
    Gives you a Drop Shot.
    
    2. There is a POW tied up to your right.  He will not wander away.
    Gives you a Thunder Shot.
    
    --------------------------------------------------------------
    [EE55] - Mission 5 - Parachutes and Mars People
    --------------------------------------------------------------
    
    This level has three different paths you can take for Area 3.
    For the first path, go right at the end of Area 2.
    For the second path, go left and into the tube.
    For the third path, jump over that tube and keeping going left.
    
    --------------
    Area 1: 2 POWs
    --------------
    
    1. After taking down a team of rebels, you find a POW tied up.
    He does not wander away.  Gives you a Heavy Machine Gun.
    
    2. Destroy the tank and go to the platform it was on.
    Shoot downwards and reveal a hidden POW.  Gives you a doll worth 5000 pts.
    
    Area 2: No POWs
    
    --------------------------------
    
    ----------------
    Area 3.1: 4 POWs  (This path gives you a total of 11 POWs.)
    ----------------
    
    1. A POW is tied up to the right.  He will not wander away.
    Gives you a Big Rocket Launcher.
    
    2. A POW is tied up on the high road.  He wanders right.
    Make sure you can catch him but don't go too fast or he'll disappear.
    Gives you Fire Bombs.
    
    3. You will see a POW tied up.  He will not wander away.
    Gives you a Laser Gun.
    
    4. You will see another POW tied up to the right.  He will not wander away.
    Gives you bread worth 200 pts.  If you let it mold it is worth 10 pts.
    
    ----------------
    Area 4.1: 5 POWs
    ----------------
    
    1. As you enter the area, shoot up at the left side of the tower near you.
    A hidden POW falls down and will not wander away.
    Gives you a suitcase worth 500 pts.
    
    2. To the right there is a POW tied up.  He will not wander away.
    Gives you a doll worth 5000 pts.
    
    3. A well protected POW is tied up after you fight the two tanks.
    He will not wander away.
    Gives you a cat worth 100 pts.
    
    4. After jumping over the gap, you will see a POW, but do not free him yet
    because he will wander right.  Make sure you destroy the tank first.
    Gives you 2 Machine Guns.
    
    5. Before or after destroying the last tank, shoot up at the last tower.
    A hidden POW descends and will not wander away.
    Gives you a fish worth 50,000 pts.
    
    ---------------------------------------
    ----------------
    Area 3.2: 3 POWs  (This path gives you a total of 7 POWs.)
    ----------------
    
    1. As soon as you exit the tube you will see a POW. He will not wander away.
    Gives you a Super Grenade.
    
    2. After going down far enough you will see a POW tied up to your left.
    Gives you extra Bombs.
    
    3. Use the parachute to get to the bottom of
    the area where a POW is tied up.
    Gives you extra Bombs.
    
    ----------------
    Area 4.2: 2 POWs
    ----------------
    
    1. A POW is tied up in front of you.
    Gives you a Heavy Machine Gun.
    
    2. After destroying the motorcycles, you will see a POW tied up nearby.
    He will not wander away.
    Gives you a roasted chicken worth 1000 pts.
    
    ---------------------------------------
    ----------------
    Area 3.3: 6 POWs (This path allows you to get all 14 POWs.)
    ----------------
    
    1. Mars People guard a POW to your left.  He will not wander away.
    Gives you a Flame Shot.
    
    2. When the pattern in ceiling changes, shoot up.
    A hidden POW will appear, and will not wander away.
    Gives you a pig worth 1000 pts.
    
    3. Pass a cubic impression in the wall, then turn around and shoot at it.
    A hidden POW appears and will not wander away.
    Gives you a Mobile Satellite.
    You must use your default weapon with this, or else the satellite will break.
    
    4. Shoot above the ceiling to the left the last POW.
    A hidden POW appears, he will not wander away.
    Gives you a doll worth 5000 pts.
    
    5. You will see two POWs tied up; neither will wander away.
    The one closest to you gives you a Heavy Machine Gun.
    
    6. The other POW gives you a framed medal worth 10 pts.
    
    ----------------
    Area 4.3: 6 POWs
    ----------------
    
    1. When the wall begins to change (and when Martian pods appear), shoot up.
    A hidden POW will appear.
    Gives you a doll worth 5000 pts.
    
    2. Up ahead there is a POW tied up near Mars People.
    He will not wander away.
    Gives you treasure worth 1000 pts.
    
    3. When you see two riveted designs on the wall,
    shoot up at the one on the right.  A hidden POW will appear.
    Gives you extra Bombs.
    
    4. A POW is tied up to your left.  He will not wander away.
    Gives you a Shotgun.
    
    5. A POW is tied up ahead.  He will wander right.
    Gives you a Big Laser Gun.
    
    6. Another POW is tied up to the right of a crank. He will not wander away.
    Gives you a bone worth 100 pts.
    
    --------------------------------------------------------------
    [FF66] - Mission 6 - Winter Weather and Slug Gigantus 
    --------------------------------------------------------------
    
    --------------
    Area 1: 5 POWs
    --------------
    
    1. The first POW will not wander away.
    Gives you a Big Rocket Launcher.
    
    2. After destroying the helicopters,
    you will see a POW tied up in front of some rebels and a tank.
    He will not wander away.  Gives you Fire Bombs.
    
    3. A POW is tied up at the edge of the first cliff.  He will wander left.
    Gives you a Heavy Machine Gun.
    
    4.  Rumi Akinawa: Make sure you fall onto the lower platforms.
    You will see Rumi wandering right. You can walk up to her and rescue her,
    or shoot her backpack so she will drop fish that are worth 1000 pts each.
    You can collect three before she falls down,
    which you will be unable to rescue her afterwards.
    
    5. A POW is tied up next to a tank.  He will wander right.
    Gives you a Super Grenade.
    
    --------------
    Area 2: 2 POWs
    --------------
    
    1. A POW is tied up on the side of the mountain. He will wander left.
    Gives you a Zantestu Sword.
    
    2. While fighting the blue helicopter (not the jet),
    you might notice a POW at the top of the screen.
    You can also get him once you climb up there.
    If you release him he will fall down and wander right.
    Gives you a Heavy Machine Gun.
    
    --------------
    Area 3: 6 POWs
    --------------
    
    1. A POW is hanging above two rebels.  He will not wander away.
    Gives you an Iron Lizard.
    
    2. Just up the hill is another POW.  He will not wander away.
    Gives you a watermelon worth 300 pts.
    
    3. There is a POW on one of the giant sleds.
    Rescue him before the sled slides away.
    Gives you a snake worth 500 pts.
    
    4. After destroying the five helicopters,
    you will see a POW hanging from a tree.  He will not wander away.
    Gives you canned food worth 1000 pts, or less if it spoils.
    
    5. At the top of the hill, a rebel is guarding a POW.
    The POW will not wander away.
    Gives you a Shotgun.
    
    6. When you go upstairs, a POW is tied up.  He will not wander away.
    Gives you bananas worth 1000 pts.
    If they fall apart they are worth 10 pts each.
    
    -------------
    Area 4: 1 POW
    -------------
    
    1. When the first helicopter appears you will also see a POW.
    He will wander left, but I'm not sure if you can avoid him.
    Gives you vegetables worth 300 pts.
    
    --------------------------------------------------------------
    [GG77] - Mission 7 - Return to Garbage Island
    --------------------------------------------------------------
    
    This mission has 16 POWs rather than the usual 14.
    
    --------------
    Area 1: 3 POWs
    --------------
    
    1. When planes start flying toward you, there is a POW tied up in plain view.
    He will not wander away.
    Gives you a Shotgun.
    
    2. Further down the road there is a POW tied to a stake.
    He will not wander away.
    Gives you a Big Heavy Machine Gun.
    
    3. Ahead you will find another POW.  He will not wander away.
    Gives you ammunition for your Slug, or extra Bombs if you have no Slug.
    
    --------------
    Area 2: 4 POWs
    --------------
    
    1. 2LT. Hyakutaro: Rebels guard the POW.  He will not wander away.
    Hyakutaro will fight with you for the rest of the area,
    but make sure he doesn't fall into a pit.
    
    2. After fighting the helicopter and tank, you will see a POW.
    He will not wander away.  Gives you a Laser Gun.
    
    3. After you destroy the next tank, debris will fall down.
    Destroy the debris in the middle to reveal a hidden POW.
    He will not wander away.  Gives you extra Bombs.
    
    4. Ahead there is another POW.  He will not wander away.
    Gives you a Rocket Launcher.
    
    --------------
    Area 3: 9 POWs
    --------------
    
    1. A POW wanders to the left toward you.
    Gives you a carrot worth 100 pts.
    
    2. Shoot one of the metal panels in the background above you.
    A mushroom worth 500 pts and a hidden POW will appear.
    He will not wander away.  Gives you extra Bombs.
    
    3. Once you climb to the top, you will see a POW in front of six rebels.
    He will not wander away.
    Gives you a roasted chicken worth 1000 pts.
    
    4. There is a pillar in the background in front of
    the large debris that falls.
    Shoot up at it to reveal a hidden POW.  He will not wander away.
    Gives you a ruby worth 30,000 pts.
    
    5. Destroy the large debris to reveal a POW.  He will not wander away.
    Gives you a Drop Shot.
    
    6. Shoot at the space between you and the rebels.
    A hidden POW will appear and will wander right.
    Gives you extra Bombs.
    
    7. You will see a POW tied up on the highest platform.
    He will not wander away.
    Gives you a Super Grenade.
    
    8. Another POW is tied up ahead. He will fall down but not wander away.
    Gives you a medal worth 500 pts.
    
    9. Shoot up at the left corner of the room when the tank appears.
    A hidden POW appears and wanders right.
    Gives you a monkey worth 1000 pts.
    
    -----------------------------------------------
    [HH88] - History - Peace Forever!
    -----------------------------------------------
    
    v0.1 Mar.13.2010
    Begin writing the guide.
    
    v0.8 Mar.13.2010
    Finished explaining how to find each POW.
    I also have not identified the names of all POWs,
    since I cannot pause the game when they are named,
    and they are not named in the order you rescue them,
    but rather the order of their rank.
    
    v1.0 Mar.14.2010
    Fixed the margin, typos, and made some corrections.
    
    v1.1 Mar.15.2010
    Added ASCII art and an Introduction.
    
    v1.11 Mar.16.2010
    Added more consistent single-spacing.
     
    -----------------------------------------------
    
    Please contact me at 01wat01 at gmail dot com. [01wat01@gmail.com]
    You can ask me anything about this POW FAQ.
    I won't respond to anything else.
    I plan on verifying the names of the POWs myself.
    Also, I'm going to work on an extended FAQ in the near future
    explaining how to beat the game, and maybe the Combat School as well.
    
    -----------------------------------------------
     
    I am the sole author of this FAQ
    This guide is only available at http://www.gamefaqs.com
    You may not reproduce/redistribute this FAQ without permission.
    You may use this guide for non-commercial and personal use
    in its original form only.
    
    All trademarks and copyrights contained in this document are owned
    by their respective trademark and copyright holders, SNK Playmore and Atlus.
    
    -THANK YOU-
    

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