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    Lei Fang by ATadeo

    Version: Final | Updated: 02/17/01 | Search Guide | Bookmark Guide

                                   L E I - F A N G
                        Lei Fang Character Guide Final Version
                          Dead or Alive for Sony Playstation
                                  Japanese Version
                                    By: "A" Tadeo
                              Created: December 16, 2000
                           Final Release: February 17, 2001
                         Mail me at: aaron20@edsamail.com.ph
                                   ICQ#: 12218741
    This Walkthrough/FAQ is created for personal use only. You must not use it
    for anything that gains profit. Specifically Magazines, Game Guides,
    Commercial Web Sites. You’re also not allowed to rip off part/s of this
    Walkthrough/FAQ and put it on your own Walkthrough/FAQ. Anyone doing this is
    guilty of "plagiarism", the act of stealing and passing off of ideas and
    words of another as one’s own without crediting the source.
    You also cannot use this Walkthrough/FAQ as a guide for you to make your own
    Walkthrough/FAQ, you must do everything there is to do in the game yourself
    or have others give info about your game and give them proper credit. You can
    copy the layout though.
    You can put this Walkthrough/FAQ on your non-commercial or non-profit web
    site provided that not a single character has been edited or removed and you
    MUST have permission from me in order to do so. You can also, print a copy of
    the entire walkthrough or a part of it, provided you only use it for personal
    purposes. Remember "You don’t have to steal, just ask." - B.O.F.III
    Hello everyone! Some of you might know me as an RPG game writer. Now, I’ll be
    trying to move on to other types of games. This will be the first time that
    I’ll be writing a guide for a fighting game so please understand. If you see
    something wrong, just tell me. They’re more than welcome. :)
    Now, Dead or Alive has been one of the most innovative 3D fighting games for
    the Playstation. It has this cool danger zone that when you fall there from
    an attack, you’ll bounce off which allows your opponent to do more damage to
    you. It’s really cool especially the girls. Although the animation of the,
    "you know what", is somewhat exaggerated, it’s cool to see them in different
    costumes. Now, each of the character has his/her own fighting styles and I
    personally chose Ayane as my favorite. Now, I present to you my Lei-Fang
    character guide.
                         I.     Updates/Revisions
                         II.    Guide Info
                         III.   Lei Fang’s Special Moves
                         IV.    Throws/Holds
                         V.     Combos
                         VI.    Individual Character Guide
                                a. Kasumi
                                b. Tina
                                c. Lei Fang
                                d. Ayane
                                e. Hayabusa
                                f. Jann Lee
                                g. Bayman
                                f. Zack
                                h. Raidou
                                i. Gen-Fu
                                j. Bass
                         VII.   FAQs
                         VIII.  Gameplay Tips
                         IX.    Credits
    Final Version (Started: February 17, 2001)
            - Completed the individual character guide
            - Credits Section Update
    Version 1.1 (Started: January 2, 2001)
            - New Moves
            - Individual Character Guide Update
            - Costumes
                                     GUIDE INFO
    For this guide, I’ll be using these to represent the different movements or
    positions for the moves.
    u  = Up                   BT  = Your back turned (facing away from opponent)
    uf = Up and Forward       OC  = Opponent is Crouching
    f  = Forward              P   = Punch
    df = Down and Forward     K   = Kick
    d  = Down                 H   = Hold
    db = Down and Backward    OD  = Opponent is Down
    b  = Backward             OB  = Opponent’s Back is Turned
    ub = Up and Backward      OBC = Opponent’s Back is Turned and Crouching
    Now, I’ll try to explain the difference between uf+P,P and uf,P,P. In the
    first one, uf and Punch should be pushed at the same time then press another
    punch. For the second one, push uf first then press Punch, and then Punch
                                    SPECIAL MOVES
    For the description of the moves (as well as the other sections of this guide
    that has a description column in it), I just invented the names, as of now,
    because I have a Japanese Version. Although, I do know how to
    read/write/speak Japanese (Hiragana and Katakana), I’m not knowledgeable to
    most of the Kanji.
    Motion                 | Damage | Description
    uf+P                   |   25   | Straight Punch
    u+P                    |   25   | Short High Elbow
    ub+P	                 |   25	  | Palm Attack
    b+P                    |   20   | Palm Attack
    db+P                   |   12   | Low Palm Attack
    f,f+P                  |   26   | Double Palm Attack
    f,b+P                  |   28   | Head Attack
    b,f+P                  |   40   | Tackle
    d,f+P                  |   20   | Low Double Punch
    ub+K                   |   30   | Jumping Spinning Kick
    db+K                   |   15   | Low Kick
    b+K                    |   30   | Roundhouse Kick
    d,d+K                  |   25   | Short Slide
    P+K                    |   25   | Knee Attack
    H+P+K                  |   20   | Power Palm
    (OD)u+P                |   18   | Jump
    (OD)df+K               |    7   | Stomp
    d,db,b+K               |   15   | Middle Kick
    To be able to pull off the throws and holds, you must be right beside and as
    close as possible to your opponents. Remember that, you cannot use the throws
    without the (OC) if the opponent is crouching and vice versa.
    Motion                 | Damage | Description
    b+H+K+P                |   47   | Grab Punch
    H+P                    |   50   | Palm Throw
    d,db,b+P               |   65   | Arm Breaker
    f,b+P                  |   50   | Push Down
    (OB)H+P                |   60   | Simple Throw
    f+H                    |   40   | Switch Knee
    f,f+H                  |   60   | Kick Punch
    d,df,f+H               |   30   | Arm Grab Punch
    (OC)df+H               |   50   | High Knee
    (OB)f+H                |   40   | Grab Punch
    (OB)f,f+H              |   60   | Tackle
    (OBC)df+H              |   60   | Spine Attack
    Combos are a series of moves/special moves that when successfully pulled off,
    will deal a big amount of damage. Also, it’s very fun to watch. Some combos,
    require skill as some requires only the knowledge of pushing buttons. Some
    needs timing while some doesn’t need.
    Motion                 | Damage | Description
    b+P,P                  |   50   | Palm Punch Combo
    db+P,P                 |   46   | Low Palm Punch Combo
    f+P,K                  |   42   | Short Palm and Knee Attack
    K,K                    |   60   | 2 Kick Combo
    K,d+K                  |   48   | 2 Kick Combo
    b+K,K                  |   50   | Double Roundhouse
    b+K,K,d+K              |   61   | Triple Roundhouse
    uf+K,K                 |   41   | Jump Kick
    P,P,f+P                |   42   | Simple Punch Combo
    P,P,f+P,K              |   67   | 3 Punch Kick Combo
    P,P,f+P,P              |   72   | Power Punch Combo
    P,P,d+K                |   47   | 2 Punch and Slide Combo
    P,df+P                 |   42   | 2 Punch Combo
    P,df+P,f+P             |   68   | Ultra Palm Attack
    f+P,K,d+K              |   47   | Short Palm and Knee Attack plus Low Kick
    u+K, d,d+K             |   35   | High Kick and Slide Combo
    f,P,u+P                | varies | Combo Starter
    * You can literally do various attacks and combos using this starter. Another
    Starter is the P+K, the Knee Attack.
    Throw/Hold Combos:
    1. d,df,f+H > f,df,d,db,b+H+P    |   60   |  Elbow
       > f,f+H+P+K                   |  100   |  Slam Down
                             INDIVIDUAL CHARCATER GUIDE
    As always, Kasumi is one tough fighter. She is fond of finishing almost all
    of her combos with a low kick so whenever you see her start a combo, prepare
    for a low kick all the time. Your best bet is doing Counters for her moves.
    Good counters include the f+P and the d,f+P attacks. This catches her off
    guard most of the time. Another good counter is the H+P+K. But, if you want
    to finish her off with a nice combo, I observed that ub+P is a good starter.
    For Tina, try to stay away from her as she is very fond of throwing her
    opponent. She is also fond of using her Knee Attacks so watch out. These
    moves are effective against her, in my opinion and in what I have observed.
    The b+P,P combo, the Tackle: b+P,f+P, and the H+K. If you are good in poking,
    it is advisable to stay close to her.
    It’s really hard fighting your alter ego. When you face Lei-Fang, try to stay
    away as she can do lots of things at you when you’re close especially
    throwing. You can use b+P or f+P as counters. If you are fond of blocking the
    punches and kicks of your opponents, you’ll have a very hard time doing it
    against Lei-Fang.
    As with Tina, the b+P,f+P move is very effective especially when used as a
    counter attack. Try your best also to block her attacks as she is one of the
    best attackers in the game. She does various punches and kicks and it’s very
    unpredictable. A good move is the f+P. Most of the time, you’ll get her with
    that one. The same goes for b+P
    Hayabusa is one aggressive fighter. You can counter most of his attacks by
    using the P+K attack. You can also easily determine and anticipate his
    attacks so if you’re a master of the Hold button, you’ll have no problems at
    all. If you plan to combo him, try to do it as a counter. The most effective
    combos are those that include low attacks as he is vulnerable in his lower
    extremities. Finally, if you decide to throw him, you’ll have a hard time.
    He’s rather easy. But then, he is also very unpredictable. Most of the time,
    he’ll pull off surprising kicks and powerful punches. The best you can do is
    to just Hold off his attacks and counter with an attack of your own. He also
    has a low defense in his lower extremities so attack low most of the time.
    Another good tip for Jann-Lee, you can easily throw him.
    This is one tough cookie. He always tries his best to throw you and he
    oftentimes succeeds. If you stay away from him, he’ll charge at you and combo
    you at once then finishes it off with a very nasty throw. A good attack is
    the d,f+P. It catches him off guard most of the time. His attacks can also be
    easily countered so just stay far from him to prevent the throws, then,
    counter his attacks or just use Hold. But if you attacked and he was able to
    Hold them, expect a throw coming in your way.
    Zack likes to throw you a lot. Another hard part is that you’ll have a hard
    time doing combos against him because he can easily hold you or even counter
    you. Counter him with the uf+K. It’ll work most of the time. Another good
    counter is the H+P+K. Just remember that when you attack him or made a combo
    and he was able to block it, prepare yourself for a throw.
    Although he is the final enemy in the game, he is very easy to defeat than
    the other characters’ level 7 AI. You can throw him easily after you blocked
    or held his attacks. You can easily do counter combos too. It is also easy to
    Hold off his attacks. The only thing that you should worry about is when he
    catches you off-guard. He’ll do combos then throw your character to oblivion.
    Gen-Fu is really smart and aggressive at the same time. If you plan to combo
    him, he’ll counter you even before you throw your first punch. One good
    attack against him is the f,f+P attack. f+P is also advisable. If you’re
    planning to throw him, I bet you’ll have a very hard time in doing so. His
    moves varies a lot making it very unpredictable. So, stay just a few distance
    away and just try to counter his moves.
    This character is very annoying. He’ll just come at you and when you’re near
    enough, expect a throw. Your advantage is that he is slow, so stay far from
    him and counter his punches and kicks then do a massive combo against him. If
    he manages to Hold your combo, it’s very likely that he will counter you with
    another combo and not a throw. There are 2 good counters that work against
    him. The uf+K and the f,f+P attacks.
    These are just some brief descriptions of Lei-Fang’s Costumes.
    #1:  Chinese Fighting Outfit (Light Green and White Motif)
         - acquired when you get Lei-Fang
    #2:  Chinese Fighting Outfit (Orange and Pink Motif)
         - acquired when you get Lei-Fang
    #3:  Black Sleeveless shirt and shorts
         - acquired when you get Lei-Fang
    #4:  Red Sleeveless shirt and shorts
         - acquired when you get Lei-Fang
    #5:  Blue colored Maid Costume
         - acquired when you get Lei-Fang
    #6:  Red colored Maid Costume
         - Defeat the game using costume #5
    #7:  Chinese Fighting Outfit (Blue Motif)
         - Defeat the game using costume #6
    #8:  Radical Green Jeans and a light blue Bra
         - Defeat the game using costume #7
    #9:  2-piece Blue Swimsuit
         - Defeat the game using costume #8
    #10: Orange Oriental Dress
         - Defeat the game using costume #9
    #11: Blue Oriental Dress
         - Defeat the game using costume #10
    #12: Pink colored Nurse Outfit, mini-skirt
         - Defeat the game using costume #11
    #13: White colored Nurse Outfit, mini-skirt
         - Defeat the game using costume #12
    #14: Devilish Purple Outfit. Complete with Tail and Wings
         - Defeat the game using costume #12
                         FAQs - FREQUENTLY ASKED QUESTIONS
    1. Where can I find this FAQ?
       This FAQ will be updated and posted mainly at http://WWW.GAMEFAQS.COM and
    at vgstrategies.about.com
    2. How often do you update the FAQ?
    This is the question, which do not have an exact answer. An update will be
    made if there are certain infos that need to be included. Like new moves,
    combos, etc. But, I’ll always make sure that if there’s a new info, I’ll
    update this walkthrough/FAQ right away.
                                 GAMEPLAY TIPS
    1. Try to master the Hold Button. Countering an opponent is always a key to
    winning the battle.
    2. Master also the throws. These give off a very big amount of damage to the
    - Thanks to Tecmo for a very innovative and excellent fighting game. The
    girls were gorgeous!
    - Thanks to the readers of this FAQ. This won’t be called such without anyone
    using it. Thanks very much!
    - Thanks to my Sis for waiting patiently for me while I’m typing.
    - Special thanks to Al Amaloo of VGStrategies!
    - Special thanks to Deathspork for his criticism on the guide. I appreciate
    it very much. =)
    - And last but absolutely not the least, thanks to GameFAQs where you can
    view and download this walkthrough/FAQ. CjayC deserves all the credits given
    to him. Congratulations!
                                 Dead or Alive (tm)
                       is a registered trademark of Tecmo (tm)
                         Playstation and its accessories
            are registered trademarks of Sony Computer Entertainment, inc.
                             The Lei-Fang Character Guide
                              (c)Copyright December 2000
                                     "A"  Tadeo

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