Review by PentiumMMX

Reviewed: 06/10/08

It's decent for a launch title

The Saturn’s launch wasn’t spectacular, because they caught everyone off-guard by releasing it early to get a head-start over PlayStation, which because of the rushed decision, there weren’t any games ready for release just yet. Once the games started coming out, Clockwork Knight was among the first to be released. It’s looks like your typical platform game, but with a Toy Story look and feel to it. Is this game any good, though?

In Clockwork Knight, you play a toy knight named Pepperouchau (I’m calling him “Pepper” from here on in) on a quest to save a princess from some random villain. Yes, it’s another game with a “Save (Princess) from (Villain)” storyline. Other than involving toys, the storyline doesn’t do anything different than the hundreds of other games where you have to rescue a princess, your girlfriend, or your little sister from a random villain. You have to wonder if they actually let themselves get captured so the game will actually have a story…
Story: 5 out of 10

For the time, it looks amazing. Clockwork Knight is a 2D platform game that makes great use of the Saturn’s 3D capabilities early in its life. It’s simply one of the best looking Saturn games of the era.
Graphics: 9 out of 10

The controls works great, but tend to feel a little slippery (More so than the first Crash Bandicoot). Pepper is limited to simple jumping and attacking with his Keyblade (I don’t know what they actually call it, but it’s used much like a Keyblade is in the Kingdom Hearts series), so the controls are simple enough to figure out without instructions, but does make the game feel a little shallow. Still, the controls work, but could be tighter.
Controls: 6 out of 10

The music in Clockwork Knight isn’t too bad. It mostly consists of upbeat, happy tunes, which fits with the game’s style well. However, there are better soundtracks out there.
Music: 6 out of 10

The gameplay isn’t anything special; it’s just another platform game, and somewhat easy and short at that. The first few stages are a cakewalk, and it doesn’t truly get hard until the stage just before the final boss (Especially that part of that stage with the moving platforms…Even on the lowest difficulty, that part drove me insane). The stages, though they look cool, aren’t anything really impressive. Also, the bosses are huge and look really cool, but also suffer from the unfortunate easiness this game is plagued by (Well, except for that annoying part of the final stage with those moving platforms). The game defiantly feels rushed, ending half-way through the story.
Gameplay: 6 out of 10

Clockwork Knight is a decent game if you find it for less than $5. If you’re good at platform games, you’ll probably have this finished in less than an hour.

Rating:   3.0 - Fair

Product Release: Clockwork Knight (US, 05/11/95)

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