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    Portgus's Scenario Guide by AKwan

    Version: 3.21 | Updated: 06/11/06 | Search Guide | Bookmark Guide

    Princess Crown FAQ v3.21
    Part 4  by Alan Kwan
    Portgus's scenario: Treasure Isle
    Princess Crown, "Gradriel", and all characters herein associated
    with Princess Crown Copyright 1997 Sega Enterprises and Atlus Ltd
    This FAQ may not be reproduced or distributed without the express
    permission of Alan Kwan.
                            - Princess Crown -
                         An Action/RPG (c) 1997 by:
                         Sega Enterprises and Atlus
    I. The Background Story
    II. The Controls and Combat
    III. Items, Equipment, and Miscellanea
    IV. The Bestiary
    V. Walkthrough (Gradriel scenario)
    VI. Extras
    VII. Special Thanks and Credits
    VIII. Walkthrough (Proserpina scenario)
    IX. Walkthrough (Edward scenario)
    X. Walkthrough (Portgus scenario) (this file)
    This file (Part 4) contains section X only.  Parts I through
    IX can be found in other files.
    - Introduction -
    Portgus's scenario can be accessed once you've cleared Gradriel's
    and Edward's scenarios.  Just bring the black book to the girl's
    Portgus's scenario is shorter than the others, and also it is
    straightforward and linear.  There are only 3 destinations in the
    list of events: the dock in Leeland, Haindel's cave, and Shadow's
    Tower.  This walkthrough helps players who do not read Japanese
    to grasp a better understanding of the story.
    I hope that you enjoy the game.
    - Controls -
    The controls for Portgus are rather similar to those for
    Gradriel.  The list of commands is basically the same, though the
    effects are somewhat different.  You should have no problem
    experimenting with the attacks and figuring out how to best use
    them, so I'm leaving this to you.
    Portgus does not wear armor.  This makes him faster than the
    other player characters, but his defense is weaker than the
    - Items -
    The items are the same as Gradriel's.  There are no potion makers
    in the scenario, so there is no need to pick up potion
    - Walkthrough -
    Portgus's scenario: Treasure Isle
    Spoiler warning:  This is a walkthrough, and may spoil the game
    for some.  (But why one would be reading this file, if he does
    not want to read the walkthrough, is beyond my understanding.
    ^_^ )
    Portgus's scenario takes place after his trip to Pirate Isle with
    Gradriel.  It is, again, a story of revenge.  (Why are all 3
    sub-character scenarios stories of revenge?)
    Portgus has some business to settle with a demon, and he is going
    to Iraisha the witch to ask for its whereabouts.  Iraisha cannot
    tell you, but she advices you to go and ask Haindel.  Haindel
    always demands a price for his answers, and one of the treasures
    he wants is the Magic Gem of Sea.  The gem is among the treasures
    of the great pirate Captain Drake.  Iraisha tells you to go to
    Leeland, where you will find clues to Drake's treasure.
    In the pub in Leeland, you meet an old man with a treasure map.
    He is looking for a competent crew to sail to Treasure Isle,
    where Drake's treasures lie.  Do your shopping and prepare your
    items, then go to the dock to meet him.  You make an agreement
    with him: all you want is the Magic Gem of Sea, and the old man
    can have the rest of the treasure.  Your ship set off to Treasure
    On the way, you sail through the Ship Graveyard.  Your ship is
    attacked by ghosts, and you have to fight a Poltergeist.  Prove
    your worthiness as a first class sailor by winning the fight.
    After landing on Treasure Isle, you venture into Drake's cave.
    You reach the deepest room, where the treasure is.  The old man
    suddenly appears behind you and reveals himself as Captain
    Bighook!  He is not satisfied with only the rest of the treasure,
    and he wants the Magic Gem too.  He ambushes you and flees with
    the gem, leaving you behind to fight the ghost of Captain Drake,
    which is a Ghoul.  After winning the fight, you find out that
    Bighook has blocked the exit, but Captain Drake is thankful for
    your releasing him, and he takes you out of the cave.
    All the way, Bighook's ship has been secretly following your
    ship!  Bighook's crew attack you, and you must fight some (weak)
    pirates followed by Captain Bighook himself.  Teach Bighook the
    lesson that a third class pirate should not mess with a first
    class one!  After you win the fight, Drake brings on a shower of
    gold coins for your crew, so that they don't leave empty-handed.
    Back to Leeland.  Having got the Magic Gem of Sea, you part from
    your crew to continue your search for the demon.  Go to Haindel's
    cave (west of Knelt).  On the way, in the merchants' area in
    Cadho Badho, the merchant walking around near the fountain sells
    an extra bag for 1000 gold.
    You offer the Magic Gem of Sea to Haindel.  In return, he tells
    you that Shadow is the name of the demon you are looking for, and
    that he is inside the Demon Tower on a path branching off the
    road between Knelt and Cadho Badho.  You head off to the tower.
    At the top of the Demon Tower, you find Shadow.  You flash back
    to the day of the planned wedding between you and your fiancee,
    Faras.  Shadow changed your wedding day into a day of grieve by
    changing Faras into a magic gem and swallowing her.  Take
    vengeance upon Shadow, and release Faras's soul.
    If you find any errors in this walkthrough, or if you find
    something that should be added, please e-mail me (Alan) at:
    Complete credit will be given.
    This document should not be reproduced and distributed publicly
    on print, in Usenet, or in another homepage.  You may distribute
    this document on a person-to-person basis (i.e. give it to a
    friend or two) provided that said distribution is provided free
    of charge, and that the document is distributed in whole and
    unmodified, and that the purpose is to facilitate playing or to
    propagate (promote) the game.  When you use information from this
    FAQ in a public forum, it is a required courtesy that you mention
    that said information has been obtained from this FAQ.
    I normally would not give permission for this document to be
    duplicated in other homepages: it complicates matters when I do
    updates.  If you want people who visit your site to be able to
    get this document, just link to the download page:
    Thanks to Douglas Erickson for v2.0 of the Princess Crown FAQ.
    Many thanks to Atlus company for making the fine game!
    Version history:
    v3.21  first version
    This document is Copyright 6 April 1999 Alan KWAN Shiu Ho
    "Live life with Heart."
    Alan Kwan / tarot@netvigator.com
    http://home.netvigator.com/~tarot (hard-core game reviews)

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