Review by EazyCheeze

Reviewed: 11/01/99 | Updated: 11/01/99

A great game; a few translational quirks, but still a great game.

This, being the second in the Final Fantasy series released in the U.S., is thefirst domesticated FF to have actual living, breathing characters, with livesother than what you put into them (Read: Final Fantasy I). It follows theexploits of one Cecil, who after disagreeing with the King of Baron's motivesfor needing a special jewel from an isolated, idyllic town, is dismissed fromhis post as the Captain of the Red Wings.

Things are not what they seem as the King uses Cecil and his friend Kain todestroy a village full of those with the power of Calling. One little girlsurvives the massacre, and calls the Elemental Titan to attack our heroes witha powerful earthquake. The earthquake causes both Cecil and Rydia (the littlegirl) to fall unconscious, and blocks the road back to Baron. Also, Kain is missing...

The game is not quite as massive in scope as its sequels, of course, but itholds its own as one of the best RPG's of all time. The translators got a fewwords wrong, however, but this does not detract from gameplay. Battle takesplace against backgrounds that look rather cartoony by today's standards, andfollows the basic FF fighting formula (except there's no wait meter).

This is, in summary, a great game, and I'd recommend it to anyone as an intro to console roleplaying games.


Rating:   3.5 - Good

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