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    FAQ/Walkthrough Part 2/3 by ChrisK2018

    Version: 2.0 | Updated: 11/18/05 | Search Guide | Bookmark Guide

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    _/        _/             __/     _/                    -
    _/   By: Chris Kohler (chrisk2018@aol.com)
    Final Fantasy Vj FAQ       _/  _/      : Nora Stevens (nstevens@umich.edu)
    ^^^^^^^^^^^^^^^^^^^^       _/_/        : Tatsushi Nakao
    Version: 2.0                                    (tatsushi.nakao@colorado.edu)
    PART 2
    
    Contents
    
    PART 9 : Translation of Sub-Screen Menu Options
    PART 10: The FFV Walkthrough
    WORLD ONE
    1. Tycoon Meteorite
    2. Pirate Base
    3. Pirate Ship
    4. Tule
    5. Wind Crystal Shrine
    6. Back to Tule
    7. Torna Canal
    8. Tomb of The Wrecked Ships
    9. Karnak
    10. North Mountain
    11. Hiryuu
    12. Walse
    13. Walse Castle
    14. Walse Tower
    15. Tycoon
    16. Walse Castle
    17. Walse Meteor
    18. Karnak
    19. Meet Cid
    20. Engine Room
    21. Escape Karnak Castle
    22. To the Ancient Castle
    23. Karnak
    24. Library
    25. Jacole
    26. Jacole Cave
    27. Crescent
    28. Black Chocobo's Forest
    29. Lix
    30. Istory
    31. Ancient Library + Quicksand Desert
    32. Gone and Lonka Ruins
    33. Catapult, Gone, Catapult
    34. Tycoon Meteor
    35. Return to Catapult
    36. Lonka Ruins Exterior
    37. Lonka Ruins
    38. Exdeath Returns
    39. Catapult
    40. Tycoon Meteor
    41. Karnak Meteor
    42. Walse Meteor
    43. Gone Meteor
    44. Warp Zone
    WORLD TWO
    1. Solitary Island
    2. Basement of Exdeath Castle
    3. Big Bridge
    4. Rugoru
    5. Koozer Castle
    6. Moogle Forest/Underground River
    7. MoogleTown
    8. Bal Castle
    9. Town of Quelb
    10. Valley of Flying Dragons
    11. Bal Castle again
    12. Ghido's Dwelling
    13. Surgate Castle
    14. Zeza's Fleet
    15. Barrier Tower
    16. Ghido's Dwelling
    17. Katoblepas
    18. Muah
    19. Muah Forest
    20. Elderly Tree
    21. Gilgame
    22. Exdeath Castle
    PART 10 CONTINUED IN NEXT FILE (FFVFAQ12.JIS)
    
    Part  Nine:  Sub‐Screen 
    Options
    
    ジョブ      JOB
    アイテム    ITEM
    まほう      MAGIC
    そうび      EQUIP
    ステータス  STATUS
    セーブ      SAVE
    
    Part  Ten:  FFV  Walkthrough
    Can be blamed on Tatsushi Nakao (tatsushi.nakao@colorado.EDU)
    All JIS translations by Chris Kohler + Nora Stevens
    Lots of editing done by Chris Kohler
    
    [Just a quick reminder:]
    
    [(Party's Level:nn) indicates the Experience Levels at which you should
    go there in order to finish that place without difficulty.  Of course,
    you can finish the game with a much lower level.  (Level 9
    is the best record in Japan...  Anyone want to try with
    level lower than 9??)]
    
    WORLD ONE
    
    1.  Meteorite crashes near Tycoon castle.  (Party's Level:1)
    
    Run Butz to the meteorite crash site.  Go into the forest
    and fight the Goblins.  After the battle, meet with Lenna
    and Galuf.  They leave for Wind Crystal Shrine.  Before leaving
    the meteorite site, make sure to get the "Pheonix no O"
    (フェニックスのお : Fenix Down) in the treasure box hidden at
    the south end.  Leave the meteorite site.
    
    2.  To the Pirate's Base.
    
    Treasures:  Kawa no Boushi (かわのぼうし : Leather Hat)
    
    After getting on the chocobo once again, head north from
    the starting point.  Fight Goblins once again, and after the
    battle, Lenna and Galuf join the party.  Head further north
    until you see a cave entrance.  Go in there and when you
    see the pirate in middle of the dungeon, watch his movements to learn how to
    open the door.  (Press the button on the wall to open the door)
    Once you are in the Pirate's Base, go to the pier and
    aboard the ship.  Go to the steering wheel and press 'A'.
    After this, Faris joins your party.
    
    3.  Obtained the Pirate ship. (Party's Level: 3)
    Now that you have obtained the Pirate's ship, one of the
    pirate will ask you if you want him to guide you to the Wind
    Crystal Shrine.  Choose "No" if you already know the location
    of the Wind Crystal Shrine.  Otherwise choose "Yes".
    
    4.  Town of Tule.
    
    Treasures:  Etel (エーテル : Ether), 100 Gilu (ギル  : Gold),
    Potion
    (ポーション)x2, Pheonix no O (フェニックスのお : Fenix Down)x2,
    Kawa no Kutsu (かわのくつ : Leather shoes)x2, 150 Gilu (ギル 
    :Gold).
    
    Gather information about Torna Canal and Walse.  Buy
    some merchandise if you think you need it.  Make sure
    to visit "Shoshinsha no Yakata" (しょしんしゃのやかた : Beginners'
    House) before leaving the town to learn the basics of this game.
    
    5.  Shrine of the Wind Crystal. (Party's Level: 4)
    
    Treasures: Tent (テント), Kawa no Boushi (かわのぼうし : Lea
    ther hat), Broad Sword (ブロードソード), Tsue (つえ : Cane)
    
    Go left after you enter the shrine to obtain the information
    about King Tycoon.  Then go to third floor, collecting all of the
    treasure boxes along the way, and fight Wingrapter.
    After beating that, climb to fifth floor and meet King
    Tycoon.  After event scenes, get "Crystal no Kakera"
    (クリスタルのかけら: Chip of Crystal) then exit from warp
    zone behind the altar.
    
    Jobs obtained from Crystal:
    Knight
    Monk
    Thief
    ShiroMadoushi (White Mage)
    KuroMadoushi (Black Mage)
    AoMadoushi (Blue Mage)
    
    6. Town of Tule.
    
    Return to town of Tule and goto Zokku's house.  After the
    event, you'll get the "Unga no Kagi" (うんがのカギ : Canal Key).
    Leave the town and head to Torna Canal.
    
    7.  Torna Canal (Party's Level: 5)
    
    Open the door with your key.  After going through the canal,
    fight Karabos.  You lose Syldra here.
    
    8.  Tomb of the wrecked ships (Party's Level: 6)
    
    Treasures:  Flail, Tent (テント), 990 Gilu (ギル), Pheonix no O
    (フェニックスのお : Fenix Down) x2, Potion (ポーション), Dokukeshi
    (どくけし : Antidote) x2.
    
    Once you arrive at this place, go right.  But at the fork, go
    down to get Flail.  Then go right at the fork.  At the half sunken
    ship, go to the steer wheel and push 'a'. The rest of the ship should
    raise.  Go down, and continue your way.  Make sure to get
    "Sekai Chizu" (世界地図: World Map) along the way. (On the rare items
    screen, it should say "せかいちず").At end of the tomb, you'll fight
    Siren.
    
    9.  Town of Karwen. (Party's Level: 8)
    
    Treasures: Koori no Rod (こおりのロッド : Ice Rod), Dokukeshi (
    どくけし  :Antidote), Cabin.
    
    Walk south east from the exit of wrecked ships.  Once in the
    town, collect information on Walse and "Hiryuu" (Flying Dragon) on "Kitano Yama"
    (きたのやま : North Mountain). Change your equipments according to your
    jobs.
    
    10.  North Mountain (Party's Level: 9)
    
    Treasures: Pheonix no O (フェニックスのお : Fenix Down), Kin no Hari
    (きんのはり : Golden Needle)
    
    Go through the mountain and on the middle stage of the mountain,
    you'll fight Forza and Magissa.  Then at the top of the mountain,
    you'll meet "Hiryuu" (Flying Dragon).
    
    11.  Hiryuu Obtained.
    
    Ride Hiryuu to Walse according to the information obtained at Karwen.  (Ride
    south from Karwen)
    
    12.  Town of Walse (Party's Level: 10)
    
    Treasures: Ginbuchimegane (ぎんぶちめがね: Silver Frame Glasses)
    
    Obtain informations about Galura and Water Crystal.  Buy whatever
    is necessary for your party.  Then head to Walse Castle.
    
    13.  Castle of Walse.
    
    Treasures:  Tent, 490 Gilu, Pheonix no O (フェニックスのお : Fenix Down),
    Elf no Manto (エルフのマント : Cloak of Elf), 1000 Gilu (ギル) = x2,
    Supiido
    (スピード: Speed)
    
    Talk to King Walse.  Then the second meteorite crashes, follow the
    king to the crash site.  Down in the jail, don't let the thief out.  You can go
    to the roof to find an Esper (Shiva) but you should wait until you have Fire2. 
    You can go to the basement to find Time&Space Magic "Speed" and Elf no Manto,
    but you have to watch out since the guardian of the basement can really hurt
    you.
    
    14.  Tower of Walse.
    
    Treasures: Shiruku no Robe (シルクのローブ : Silk Robe), Otome no Kissu
    (おとめのキッス : Maiden's Kiss), Gin no Udewa (ぎんのうでわ :
    Silver Bracelet), Etel (エーテル : Ether)
    
    Talk to King Walse in middle of the tower and proceed to the
    top of the tower.  Fight Galura and the crystal shatters.  Get
    "Crystal no Kakera"  (クリスタルのカケラ : Chip of Crystal)
    then exit from door behind the altar.
    
    Jobs Obtained:
    TokiMadoushi (Time/Space Mage)
    Mahoukenshi (Magic Swordsman)
    Shoukanshi (Caller)
    Baasaakaa (Berserker)
    AkaMadoushi (Red Mage)
    
    15.  Ride Hiryuu to Tycoon
    
    Treasures: Otome no Kissu (おとめのキッス  : Maiden's Kiss),
    Erikusaa (エリクサー : Elixer) x2, Etel (エーテル : Ether)x2,
    Pheonix no O (フェニックスのお : Fenix Down)x 2,
    Shuriken (しゅりけん: Ninja Star), Giyaman no Kane (ギヤマンのかね :
    Giyaman's Bell), Ashura (あしゅら : Ashura), Iyashi no Tsue
    (いやしのつえ : Heal Rod), Cabin x3, HiPotion (ハイポーション :
    HiPotion)
    
    Go to Tycoon and get treasures.
    
    16.  Castle of Walse
    
    Talk to soldier of Karnak and King Walse to get information
    about the third meteorite near Karnak and the next destination, Karnak.
    
    17.  Meteorite of Walse
    
    Like you heard in the Walse Castle, go into the meteorite.
    You can warp to the third meteorite near Karnak from here.
    Once you arrive at the third meteorite, walk northwest then head south
    after you walk around the northern tip of the mountain ranges.
    
    18.  Town of Karnak: (Party's Level: 11)
    
    Go to the weapon shop and buy something.  I recommend buying Mithril
    Armor because you benefit most from it.  Once you buy the Mithril armor,
    you'll get caught.  Once you are in the jail, wander around for a while (perhaps
    a few minutes) until Cid on next jail uses bomb.
    
    19.  Meeting with Cid
    
    Once Cid opens the wall, talk to him, and he'll ask you to help him with
    stopping the shattering of the Fire Crystal.  Before going to #20, go to town of
    Karnak and buy all necessities.  Also, get Shiva that lives on water tower of
    Walse after you get Fire2 here.
    
    20.  Going to the Fire-Powered Ship's Engine Room
    
    Treasures:  Cabin, Fenix Down, Elixer x 3, Mithril no Kote
    (ミスリルのこて:Mithril Glove)
    Engetsurin (えんげつりん:Full Moon Ring), Touzoku no Kote
    (とうぞくのけて:Thief Glove), Green Beret.
    
    Comments about enemies:
    A.  Don't cast Thunder2 to Motoru Trap.  It will explode (Of course, if you have
    Blue Mage in your party, you can learn it.)
    B.  Don't fight Kuruu Dasuto alone.  If you do, he'll cast Flash (Another Blue
    Magic you can learn) and you'll have to use Megusuri to heal blindness.
    
    Once you enter the dungeon, go into the first door you see to get Elixer, next
    go to the left staircase to get Mithril Gloves, then go down the stairs to get
    another Elixer, and finally go into the door on top.  Once you get on the
    elevator, press the switch on left to activate it.  Follow the route (it's a
    straight route, without forks)until you see four openings on the bottom.  Take
    the rightmost opening on bottom to get Green Beret.  Once you get the Green
    Beret, follow the route and you'll end up in the same "four choices" room. 
    Next, take second opening from right (on bottom) to get the Thief Glove. Take
    the same route as you did before to return to the same place.  Finally, take the
    third opening from the right to proceed further into the dungeon.  Once you fall
    down, take the left door and take another left door to get to the saving point. 
    After the save point, you'll see a puzzle.
    
    ***Solution to this puzzle***
    (Skip this section if you'd like to try yourself)
    
    A.  Once you are next to the first switch you can click, click it.
    B.  Get off from that platform and click the switch on the furthest to the left.
    C.  Run across the room and click both switches.
    D.  Walk down and click the upper switch while you are standing on right of it.
    E.  Click the last switch to get Elixer in the treasure box.
    F.  Proceed through the upper right door.  Be prepared for fight with boss.
    
    The Boss: Liquid Flame.
    Lv 19, HP 3000, Strengths: Fire & Wind
    Weakness: Ice
    
    Normal way to beat this boss:
    Heal immediately when you get hurt by his Flame.  Also, Ice2 is effective
    against him.  However, don't cast magics when he is in the shape of a hand.
    
    Quick and dirty way to beat this boss:
    Make three Black Mage with Koori no Rod (Ice Rod) equipped.
    Make the fourth person White Mage with Iyashi no Tsue
    (Heal Rod) you got in Tycoon castle.  Then, let every Black Mage cast Ice2.
    
    21.  Escape from Karnak Castle  (Party's level: 14)
    
    Treasures:  Elixer x 6, 2000 Gilu x 3, Elf no Manto (Elf's Cloak), Main Gauche,
    Shuriken, Ribbon, Esna (White Magic), Raijin no Jutsu
    
    Advice: Make a Thief in your party with Tonzura (Run). Run from all enemy
    except the ones in treasure boxes.  Fighting them will consume a lot of time.
    Also, make at least one Black Mage that can cast Fire2, Ice2, and Lit2.
    
    Leave the crystal room from the hole.
    ((Chris' note:  Tat says here to get all the treasure boxes. You can try, but
    when I did I couldn't complete the castle...  I say, just make sure to get Esuna
    <Heal> (I've marked it in the walkthrough), Main Gauche (French: "left hand"),
    and Elf no Manto (エルフのマント:Elf Cloak-- Manto comes from French
    "manteau" for "coat").))
    
    You have 10 minutes to leave this castle, or you'll be well done. After the save
    point, run up the staircase.  Get two treasure boxes you see on the way.  After
    obtaining two treasure boxes, go up the upper right staircase.  Remember to run
    from all enemies (use Tonzura).  Once you go up the staircase, get two treasure
    boxes located on the right and left of the room. ((Left box is White Magic
    Esuna))   Once you get those two, go through the central door.
    After you go through the door, just run around to get into the door on lower
    screen.
    No treasures on this floor.  Zip through the next floor too, since there is no
    treasure on this floor either.  Once you get to the carpeted room, go through
    the upper right staircase.  Run to the lower exit (ignore the treasure boxes for
    now).  Run south along the castle wall and get Main Gauche.  Return to the room
    where you left the treasure boxes and get them all.  Once you get all of the
    treasures on this floor, run UP the staircase on upper right corner.  Run left
    across the exterior of the castle, then go down the staircase.  Once you get
    downstairs, go down to the lower exit of the room (again, ignore the treasure
    boxes for now).  Run down the castle wall to get Elf Cloak. Run to the room
    where you left treasures and get all the treasure boxes.  Run down the CENTRAL
    staircase and you should end up in the carpeted room again.  Go DOWN (There's
    nothing interesting behind central door.) and get two treasure boxes on right
    and left.  Exit fromlower door.  You should have about three to four minutes of
    spare time if you efficiently run away from enemies.  When you try to escape
    from the castle, boss will show up.
    
    Boss of Karnak Castle:  Aian Kurou (Iron Claw).
    Lv 39, HP 900
    He's normally in sergeant's shape, but when you inflict enough damage,
    he'll show his true shape.
    
    Normal way to beat this boss:
    Heal when you get hit by Death Claw.  Since he has no weakness, any attack will
    work.
    ((Make sure to defeat him with time left... White Magic Esuna <Heal> you got
    will help heal Death Claw. -Chris))
    
    Quick and dirty way to beat this boss:
    Try to learn Death Claw here.  It will be useful later.  Otherwise, use the same
    strategy as normal way.
    
    After you escape from the castle, you'll get some Crystal no Kakera.
    
    Jobs Obtained Here:
    Ninja
    Majuutsukai (Beast Master)
    Fuusuishi (Elemental User)
    
    22.  To the Ancient Castle  (Party's level: 15)
    
    Since the wall that blocked your way is gone now, just follow the path west.
    
    ***NOTE:  Do NOT walk through the desert.  Dorumu Kimaira will show up.***
    
    Once you arrive at the Library talk to the people at the central hall, and
    gather information about Mid.  Then, go to the basement dungeon of Library from
    the left door on first floor.  On the first room, there are hidden
    switches on the bookshelves, so push those to make your way through.  I
    recommend learning "Level 5 Death" from Page 64.  Your party should be level 15
    (if you followed my recommendations), but make sure that not all of your
    characters are Level 15 <g>.
    After you learned Level 5 Death, proceed further down into the Library and get
    Ifrit.
    ((Chris' note: Have a Blue Mage at Level 15 and wait for Page 64 to cast L.5.
    Death.  You must win the battle to learn the spell, so hopefully you have enough
    characters ALIVE to beat Page 64.))
    
    Boss #1 of Library:  Ifrit.
    Lv. 22, HP 3000, Strengths: Fire  Weakness: Ice
    
    Normal way to beat Ifrit:
    Use Ice2 or Sword Magic Ice2.  Make sure to heal your party after Ifrit
    damages your party.
    
    Quick and dirty way to beat Ifrit:
    Make four Callers and cast Shiva.
    ((Chris' note: This works very well...))
    
    Once you got Ifrit, the bookshelf that blocked your way will let you pass.
    At the very bottom of the Library, you'll fight the real boss of the Library.
    
    Boss #2 of Library:  Biblos.
    Lv. 24, HP 3600, Weakness: Fire
    
    Normal way to beat Biblos:
    Use Fire2 and Sword Magic Fire2.  He will absorb all magics except fire magics,
    so try not to cast non-fire magics.
    
    Quick and dirty way to beat Biblos.
    Use "Death Claw" you learned in Karnak Castle, then hit him once (like with a
    sword...)
    
    23.  Town of Karnak  (Party's level: 16)
    
    After you talk to Mid in the Library, return to the Karnak and go to second
    floor of the Pub.  Then talk to Cid.  After some event, you gain control of the
    Fire-Powered ship.
    
    24.  Ancient Library
    
    After you got the Fire-Powered ship, go to Ancient Library to collect
    informations of the next destination, Jacole.
    
    25.  Town of Jacole  (Party's level: 18)
    
    Town of Jacole is located at the tip of the peninsula in south western part of
    world map. Gather information about the Cave of Jacole here.  Information about
    Dokuro Switches (Skull Switches) is especially important.
    
    26.  Cave of Jacole
    
    Treasures:  Tent, Shuriken, Dengeki Muchi (Lightening Whip)
    
    ***NOTE:  If you helped thief in Walse castle's jail, you will NOT get Dengeki
    Muchi here.***
    
    Once you are in the dungeon, press the switch on the left wall to move around
    the walls.  Then, when you are facing the series of Skull Switches on the wall,
    stand still until you can see the "true" switch.  Press that switch and proceed
    on your way.
    Once you encounter empty treasure box at the dead end, search that, and you
    should find the hidden switch inside.  Click that to open the door.
    There is nothing important at end of dungeon, so just remember the location of
    this dungeon (you'll be coming back later) and leave.  BTW, you can climb the
    wall on dead end.
    
    ***Nasty enemy of Cave of Jacole:  どくろイタ  (Dokuro Ita: Skull Eater!)
    This guy is a silver version of the harmless enemy (also in the Cave) called
    Nuts Eater.  It looks like a silver squirrel.  It will either deal a death blow
    to one of your party or run.  If it runs, you get 5 ABP.  -Chris
    
    27.  Town of Cresent  (Party's level: 19)
    
    Once you get into the town, your Fire-Powered ship will sink.  Gather
    information about the KuroChocobo (Black Chocobo) here.  Get "Tairyoku no Uta"
    (Song of Health) from the bard that lives in the lower right house.  Also, I
    recommend getting "Death Sickle" from Berserkers (enemies with axes) that show
    up around town of Cresent. This has the effect of "Death" on enemies.
    
    28.  Black Chocobo's Forest
    
    Walk south from town of Cresent to reach this forest.  Once you are in the
    forest, catch the Black Chocobo.  You get two additional jobs here.
    
    ***Note about Black Chocobo:  Unlike US FF2's Black Chocobo, this Black Chocobo
    will NOT return after one travel.  Thus, you can land and search as many times
    as you wish.***
    
    Jobs Obtained here:
    Gin'yuu Shijin (Bard)
    Karyuudo (Archer)
    
    29.  Town of Lix
    
    This is Butz's hometown and located little bit north of Wind Crystal Shrine.
    Ring the music box in Butz's house to get "Yuuwaku no Uta" (Song of Temptation).
    
    30.  Town of Istory
    
    This town is the town located on north western corner of the world map.
    Get the Black Magic "Toad" by walking the square shaped flower
    garden located on north western section of the map.   Also, poke the sheep near
    the fence to go over the fence (he'll kick you over the fence).  Talk to the
    bard and obtain "Ai no Uta" (Song of Love).  Once you got all of these, go to
    the forest east of Istory (across the bridge) and wander around until Ramuh
    shows up.  Beat him to obtain Call Magic Ramuh.
    
    Boss in Forest East of Istroy:  Ramuh.
    Lv. 21, HP 4000, Strength: Thunder
    
    Normal way to beat Ramuh:
    Use Mute or Sword Magic Mute to stop his magics.  Then just attack normally.
    
    Quick and dirty way to beat Ramuh:
    Use "Death Claw" you learned in Karnak Castle.
    
    ***NOTE:  After you beat Ramuh, he will become an item.  Use item named "Ramuh"
    (ラムア) to add him to your magic list.***
    
    31.  Ancient Library and Quicksand Desert
    
    Talk to Mid and Cid to learn about King Tycoon.  Then leave Library and go west
    until you hit desert.  Once you are in the entrance of the desert, the boss of
    this desert, SandWorm, will show up.  If you haven't prepared yourself yet,
    answer "no" when Cid asks if you are ready or not.
    ((Chris' note:  While you are here, you might want to go to the north desert
    since you may want to build levels.  This is the best spot to do it since the
    Dorumu Chimera will always show up.  The best way to beat him is to first learn
    his spell "Aqua Breath".  Then beat him with black magic.  You can heal at the
    Library.  Now, go fight him again, and use Aqua Breath against him to inflict
    mega damage.  Use it and normal attacks unitl he dies.  It's quick and easy and
    you get around 300 EXP and 3 ABP.  Do this until your characters are
    sufficiently powered up.))
    
    Boss of the QuickSand Desert:  Sand Worm.
    Lv. 18, HP 3000, Weakness: Water
    
    Normal way to beat SandWorm:
    Don't cast magics to the holes.  It will revenge you with "Ryuusa" (QuickSand). 
    You can use Sword Magic Ice2 and sometimes Time&Space Magic "Stop" works.
    
    Quick and dirty way to beat Sand Worm:
    Use "Aqua Breath" you learned from Dorumu Chimera.  It should die in one blow.
    
    32.  Town of Gone... the ruin of Lonka (Party's level: 20)
    
    Go through the quicksand desert by choosing the right quicksand to ride. Once
    you get out from the southern exit, walk further south.  Enter the town and
    encounter King Tycoon.
    He will disappear, so go left or right (doesn't make difference) and search for
    him.  If you found him (and he'll vanish again) go up the central staircase. 
    After falling into the pit, go through the door (there is only one).
    
    33.  Catapult, Gone, and Catapult....
    
    When you arrive at the room with beds, goto the right table and read the paper
    on the
    table.  Follow the instructions to get two Shurikens and "Minimum".
    
    ****Solution to the instructions****
    (Skip this if you want to find the solution yourself)
    
    Goto the button on the lower wall, and press 'a'.  Say "no" to the first
    question and answer "yes" to the second question.
    *************************End of solutions****************************
    
    After you got your airship, you'll encounter the boss on the airship, ClayClaw.
    
    Boss of the Airship: ClayClaw.
    Lv. 43, HP 2000, Weakness: Thunder
    
    Normal way to beat ClayClaw:
    Use Sword Magic Lit2.  Make sure to heal HP after he does TailScrew on you.
    However, you can use "????" (Blue Magic you can learn from WildNak in forest
    near Karnak) as means of attacking when your HP is low.
    
    Quick and dirty way to beat ClayClaw:
    Buy some "Raijin no Jutsu" at town of Lix and throw it.  It should only take 3
    or 4 blasts. You'd might like to challenge on stealing "Sango no Ken" (Coral
    Sword) from him.
    ((or...  Use Aqua Breath combined with Lit2 and attacks.))
    
    After beating ClayClaw, goto the place of the town of Gone.  After seeing the
    Lonka Ruins rise, return to Catapult.
    
    34.  Tycoon Meteorite
    
    When you return to Catapult, Cid will ask for Adamantite.  Goto meteorite near
    Tycoon to obtain Adamantite.  Adamantaimai is guarding the Adamantite.
    
    Boss of Tycoon meteorite:  Adamantaimai.
    Lv. 20, HP 2000, Weakness: Ice
    
    Normal way to beat Adamantaimai:
    Since he has pretty high attack power, use Protect to increase your defense. 
    Then use Ice-related magic.
    
    Quick and dirty way to beat Adamantaimai:
    Since his level is 20, just use "Level 5 Death" you learned in Ancient Library.
    
    35.  Returning to Catapult... and powerup of the airship.
    
    Return to Catapult and hand Adamantite to Cid.  He'll power up the airship for
    you. After you got your airship powered up, fly it, then press 'B' while you are
    in the air. Choose arrow pointing up and press 'A' to goto Flying Lonka Ruins.
    
    36.  Exterior of the Flying Lonka Ruins
    
    You have to defeat all of the cannons guarding the ruins to enter this ruin.
    
    Bosses on Exterior of the Flying Lonka Ruins (Phase One):
    Beat the cannons on left and right of the ruins with Lit2 or Ramuh.
    
    Bosses on Exterior of the Flying Lonka Ruins (Phase Two):
    Once you beat all of the existing cannons, the central cannon will show up.
    
    ***NOTE:  You don't have to fight successively.  You can always return to the
    lower altitude by going off the screen from bottom.***
    
    Bosses:
    1. Sol Cannon.  Lv. 36, HP 22500, Weakness: Thunder
    2. Launcher (there is two of them).  Lv. 50, HP: 10800
    
    Normal way to beat Sol Cannon & Lauchers:
    If you get hit by "Rouka Missle" (Aging Missle) your character's stats will
    decrease dramatically.  You can stop the process of aging with White Magic
    "Esuna".  Use Lit2, Sword Magic Lit2, and Ramuh to inflict damages to cannons.
    
    Quick and dirty way to beat Sol Cannon & Launchers:
    Since Launcher's level is 50, cast "Level 5 Death" to wipe two out of three. 
    Then use Sandara to beat the remaining Sol Cannon.
    
    37.  Lonka Ruins (Party's Level: 21)
    
    Treasures: Gold Armor, Elixer, Gold Shield, HiPotion, 5000 Giru, Shuriken, Kodai
    no Tsurugi, Engetsurin, Power Wrist, Cabin, Ether
    
    Once you are in the ruins, I recommned having a thief in your party.  Thief's
    ability allows you to see the hidden passages.  At the very end of the ruins,
    you'll fight the boss of the ruins, ArukeoEibis.
    
    Boss of the Lonka Ruins:
    Note:  He'll revive after you killed him once.
    ArukeoEibis (Phase One):  Lv. 19, HP 6400
    ArukeoEibis (Phase Two): Lv. 20, HP 2500
    
    Normal way to beat ArukeoEibis:
    Use White Magic "Peep" to see his weakness.  (He will change his weakness with
    "Barrier Change".)  After he revives, magics will have very little effect.
    
    Quick and dirty way to kill ArukeoEibis:
    Make three Monks and make use of high critical hit rate.
    ((or... watch the weaknesses and use the "2" class magic spells...))
    Then, use L5Death when he revives.
    
    Jobs Obtained in Lonka Ruins:
    
    Samurai
    Ryuukishi (Dragoon)
    Kusurishi (Chemist)
    Odoriko (Dancer)
    
    38.  Return of Exdeath
    
    After the last crystal shatters, Exdeath returns and Galuf leaves from the
    party.
    
    39.  Catapult
    
    After escaping from the Lonka Ruins, goto Catapult and read Mid's letter. Then
    goto Tycoon meteorite according to Mid's letter.
    
    40.  Tycoon Meteorite
    
    In the meteorite, you let meteorite suck the power of the Adamantite.  Then goto
    Karnak meteorite.
    
    41.  Karnak Meteorite
    
    In the meteorite, you'll fight Titan.
    
    Boss of Karnak Meteorite: Titan.
    Lv. 1, HP 2500, Strength: Earth
    
    Normal way to beat Titan:
    Since you have to fight with three characters, let two people attack while last
    person heal the party.  He'll do "Earth Shaker" just before he dies, so keep up
    the HP until the end.
    
    Quick and dirty way to beat Titan.
    
    Goto "Kita no Yama" (North Mountain) and "Ayatsuru" (Control) the "GeiraCat".
    Then let GeiraCat cast Levitate ((レヴェティト:i think --Chris)) to your
    party.  Leviteto will avoid the damages from "Earth Shaker" so you can win
    easily.
    
    42.  Walse Meteorite
    
    Before the meteorite, you'll fight PyuroBoros.
    
    Boss of Walse Meteorite:  PyuroBoros.
    Lv. 22, HP 2200
    
    Normal way to beat PyuroBoros:
    Since they use Life2 when they die, you have to use Sword Magic "Mute" to stop
    that.  Then, just kill them normally.
    
    Quick and dirty way to beat PyuroBoros:
    Make one Samurai and do "Zeninage" (Coin Toss).
    
    43.  Meteorite near Town of Gone
    
    In the meteorite, you'll fight Kimaira Brain.
    
    Boss of Meteorite near Town of Gone:  KimairaBrain.
    Lv. 19, HP 3300
    
    Normal way to beat Kimaira Brain:
    He will absorb the ice magics but he does not have fire weakness.  Make sure to
    have one white mage with Cure2 ready, since you need it after he does "Blaze".
    
    Quick and dirty way to beat Kimaira Brain:
    Use "Death Claw".  If "Death Claw" seems not working, try Demi (グラビテ).
    
    44.  Warp Zone
    
    Before leaving this world, get Elf no Manto (Elf's Cloak) and Speed magic in
    basement of Walse castle if you haven't done so.  If you think you are ready to
    leave this world, follow the arrow on your map to goto the warp zone.
    
    End of World 1
    
    -------------------------------------------------------------------------------
    
    WORLD TWO
    
    1. Solitary Island (Party's Level: 21)
    When you arrive at the second world, use "tent". (If you don't have a
    supply, you can fight the enemies here to obtain tent) While you are asleep,
    Abductor attacks your party. You have to fight with Butz alone.
    
    ----------------------------------------------------------------------------
    Boss of Solitary Island: Abductor. Lv. 22, HP 1500
    Normal way to beat this boss:
    Just simply attack and you shouldn't have any problem. Use "Cure2" to heal
    your HP when Abductor uses "Hurricane".
    Quick and dirty way to beat this boss:
    If your character (Butz) has high HP, "????" can be used as a weapon. "????"
    inflicts same amount of damage as your "max HP - current HP". Also,
    "DeathClaw" works against him.
    ----------------------------------------------------------------------------
    
    2. Basement of Exdeath Castle
    You have to rescue Butz, Lenna, and Faris with Galuf alone. Best job here
    would be Monk with "Kusuri no Chisiki" or White Magic as an ability. You'll
    fight Gilgamesh in front of the jail.
    
    ----------------------------------------------------------------------------
    Boss of Basement of Exdeath Castle: Gilgamesh. Lv. ??, HP ??
    Normal way to beat this boss:
    Since he only does physical attacks, just attack him normally. The fight
    will end when you inflict some amount of damage.
    Quick and dirty way to beat this boss:
    Any magic that has success rate associated will not work (DeathClaw,
    Gravite, etc..). Try casting "Protesu" to yourself to minimize the damage.
    Also, try using Monk, since Monk will do "counter" when he's attacked.
    ----------------------------------------------------------------------------
    
    3. Big Bridge
    You'll walk over this bridge in order to escape from Exdeath castle. At the
    middle of the bridge, you'll fight Gilgamesh again.
    
    ----------------------------------------------------------------------------
    Boss of Big Bridge: Gilgamesh. Lv. ??, HP ??
    Normal way to beat this boss:
    If you attacked him without thinking, Gilgamesh will become stronger from
    some point in the battle. (He'll cast "shell" and "protect" to himself) Cast
    "slow" to Gilgamesh to make some preparing time after he power up.
    Quick and dirty way to beat this boss:
    The point of this battle is when Gilgamesh power ups. (He'll use "shell" and
    "protect") So, just attack with Sword Magic Mute from the start so that he
    cannot cast those magics on power up.
    ----------------------------------------------------------------------------
    
    4. Town of Rugoru
    Buy magics (important) and equipment. When you sleep at the inn, event
    occurs. Go to pub to meet with Galuf during that event.
    
    5. Concealed castle of Koozer
    When you walk south from Rugoru, you'll see this castle. The enemies in this
    castle is pretty strong, so be careful not to fight them (run, if you can).
    You can see (but not take) 12 legendary weapons here.
    
    Note: 12 Legendary Weapons of Koozer
    Clockwise from top:
    
    1. Excalibur
    2. Assasin Dagger
    3. Sasuke no Katana (Sasuke's Katana)
    4. Holy Lance
    5. Rune Ax
    6. Masamune
    7. Yoichi no Yumi (Bow & Arrow of Yoichi)
    8. Fire Byuuto
    9. Kenja no Tsue (Wise One's Cane)
    10. Wizard Rod
    11. Apollon no Harp (Apollon's Harp)
    12. Daichi no Bell (Bell of the earth)
    
    6. Moogle forest -> Underground river
    Treasures: Fenix Down, 4400 giru
    When you arrive at Mouguli's (Moogles') forest, talk to him/her and follow
    him/her down to the underground river. At the end of the river, you'll fight
    Tyrannosaurus. After the battle, the Moogle will show you the way to Moogle
    town. Pay close attention to where he goes.
    
    ----------------------------------------------------------------------------
    Boss of underground river: Tyrannosaurus. Lv. 29, HP 5000, weakness: Fire, Kearu
    Normal way to beat this boss:
    Since he is an undead, you can use Fire2, Cure 2, Ifrit, Fire Scroll, etc. to
    attack him. If you get hit by "bone", make sure to heal him/her before "zombie
    breath" comes.
    Quick and dirty way to beat this boss:
    To tell the truth, Tyrannosaurus is especially weak against Demi. So put
    everyone with Time&Space Magic ability and cast Demi. When the damage
    becomes 2 digits, just attack once, and he's gone.
    OR...
    Because they're undead, use the Fenix Down from the treasure chest nearby to
    defeat Tyrannosaurus in one blow.
    ----------------------------------------------------------------------------
    
    7. Moogle town
    When you cross the Grociana desert and enter the forest, you'll arrive at
    Moogle town. Make sure not to step into the desert, for SandCrawler will
    attack you. (SandCrawler has HP 5000 and you cannot run away) Put on the
    Mouguli doll to get the "Elf no Manto" (Elf's cloak) here.
    
    8. Bal Castle (Party's Level: 23)
    After the auto-event, Hiryuu (Flying dragon) will become ill. In order to save
    Hiryuu, you now must goto "Hiryuu no tani" (Valley of Flying Dragons) to get
    "Hiryuu sou" (Flying Dragon's Weed). You can get free "Great Sword" in the
    moat of this castle. Walk counter-clockwise and search the dead end. Also,
    if you use the staircase on back of weapon shop, you can get "Tenshi no
    Hakui" (White Robe of Angels) and by standing at the counter between weapon
    shop and armor shop (there is hidden switch) weapon shop master will give you
    "Ramia no Tategoto" (Ramia's Harp: Confuses enemy).
    
    Note: At the basement of Bal Castle, enemy called "Sekizou" will appear.
    "Sekizou" can be killed with "Lv. 5 Death" or "Kin no Hari" (Golden Needle:
    Destones the target), and it gives 4 ABP (Ability points) when it comes in
    pair (with 1014 giru) or 8 ABP when it comes in set of 4 (with 2028 giru).
    If you think you need some more abilities, this is good place to gather some
    ABPs.
    ((Forget the Golden Needle... just go down and use L5Death.  You should have
    each character master at least one class before leaving here. You will also get
    TONS of cash.))
    
    
    9. Town of Quelb
    Enter the big house at center of the town. Kelgar will open the door on
    north side of the town. Also, learn "Requiem" from dancing werewolves on
    upper-right corner of the town. Lastly, if you have time, try to "Toraeru"
    (Capture: Beast Master's ability)) "Korunago" (Looks like
    orange toad) and give it to the man in the well. He'll trade your "Korunago"
    for "Korunago no Tsubo" (Pot of Korunago: See below for details) You can get
    24 free potions (8 potions for 3 times) by sitting at the chair in the inn.
    
    [Note: What the heck is "Korunago no Tsubo"??
    "Korunago no Tsubo" is special item that's very useful if you have
    Majuutsukai (Beast Master) in your party. Normally, you have to decrease the
    enemy's HP to 1/8 in order to "capture" it, but with this Pot, you can
    capture by decreasing the enemy's HP to 1/2. If you have difficulty
    capturing Korunago at first place (it's smart enough to run), try using
    "stop".)]
    
    10. Valley of the Flying Dragons
    Treasures: 5000 giru, Cottage, Bone Mail, 7000 giru, Kazekiri no Yaiba
    (Tempest), Hyupuno Crown, Fenix Down
    At the top of this valley, you'll fight "Hiryuusou". But make sure to get
    "Bone Mail" (a.k.a. Undead Armor) on your way. (Check the bones that's lying
    on the ground)
    ((Chris' note: Undead armor is basically useless and annoying.))
    
    Hints for the Valley of the Flying Dragons
    
    1. There will be a point where you're in a room with a door that won't open and
    a switch you can't get--a dead end.  Try going to the right side of the room and
    looking around the floor for a hole.  This will move you ahead. -Chris
    2. Occasionally, you'll meet "Golem" requesting help from your party. If you
    kill the two monsters without harming Golem, you'll obtain Shoukanjuu
    (Summoned Beasts) Golem. Like Ramuh, you have to use it as an item to
    add Golem to the Shoukan list. (( This might be tough.  Try "requiem" song.
    -Chris))
    3. Many of the monsters in this valley are undeads. Try using "requiem"
    you got at Quelb! (You have to be a Bard or have the "Sing" ability...)
    
    Boss of the Valley of the Flying Dragons: Hiryuu sou. Lv. 29, HP 12000
    Normal way to beat this boss:
    When you kill all of those flowers beside Hiryuusou, they'll revive with 5
    flowers. Heal the effect of "kafun" (pollen) with "Esuna".
    Quick and dirty way to beat this boss:
    If you use the "Golem" you got at this valley, "kafun" (pollen) will not
    harm your party. "Demi" works pretty well against Hiryuusou. Reduce the
    HP of Hiryuusou to 3 digits and use "Zeninage" (coin toss: ability of
    Samurai) command to finish them off.
    ----------------------------------------------------------------------------
    
    11. Bal Castle Once Again
    If you give Hiryuusou to Hiryuu, Hiryuu will revive and you'll be able to
    control him. Head north from Bal Castle (NE from Quelb) to get to the outer
    world. Next destination is Ghido's Dwelling, which is located northeast from
    Bal.
    
    12. Ghido's Dwelling
    When you enter the entrance of this cave, the whole island will start to
    sink. Head west after escaping from the sinking island.
    
    13. Surgate Castle
    Gather the information about Zeza (You'll learn that Zeza went to east of
    Exdeath castle with his fleet). At king's bedroom, get "Subayasa no Uta"
    (Song of Speed). Also at the Library of this castle, put back the scattered
    books to appropriate place to open the secret door. The scattered books are
    (from left to right) "Kindan no Sho" (Forbidden Book), "Mamono Daijiten"
    (Dictionary of the Monsters), and "Ronka no Himitsu" (Secret of Lonka). See
    below for details on where to put back the books. You'll get "Leviteto" as a
    reward.
    
    Hint: Placing the books (Thanks to Nora [NStevens@umich.edu] for
    confirmation of the bookshelves)
    
    --1--  --2--  --3--
    --4--  --5--  --6--  --7--
    --8--  --9--  -10--  -11--
    
    Put:
    
    * "Kindan no Sho" (Left most book) into bookshelf #2.
    * "Mamono Daijiten" (Middle book) into bookshelf #7.
    * "Ronka no Himitsu" (Right most book) into bookshelf #9.
    
    14. Zeza's Fleet
    Land your Hiryuu on the biggest ship in Zeza's fleet located east of Exdeath
    Castle. Meet Zeza, and go to bed. While in sleep, monsters attack the fleet.
    You can ignore the wandering enemies if you want. Head to the bottom to
    fight the boss.
    
    ----------------------------------------------------------------------------
    Boss on Zeza's Fleet: Gilgamesh & Enkidou
    
    * Gilgamesh: Lv. ??, HP ??
    * Enkidou: Lv. 29, HP 4000
    
    Normal way to beat these bosses:
    "Demi" works against Enkidou. Use magic or physical attacks against
    Gilgamesh.
    Quick and dirty way to beat these bosses:
    "Confuse" works against Enkidou. Once you get Enkidou on your side,
    concentrate your attacks on Gilgamesh. Also make sure to steal "Genji no
    Kote" (Genji Gauntlet). There is only one set of Genji equipment.
    ----------------------------------------------------------------------------
    
    15. Barrier Tower (Party's Level: 26)
    Treasures: 9000 giru, Blood Sword, 18000 giru, Kin no Kamikazari (Golden
    Hairpin)
    You start from the basement and head to the top of the tower. At the top of
    the tower, you'll fight "Atomos".
    
    ----------------------------------------------------------------------------
    Boss of Barrier Tower: Atomos. Lv. 41, HP 19997
    Normal way to beat this boss:
    If you revive the character which was hit with "Comet", Atomos will use the
    "Comet" once again. Before the character is sucked into the "waam hole", do
    critical attacks of Samurais and Monks.
    Quick and dirty way to beat this boss:
    "Slow" works against Atomos. There is no easy way around this boss. You may
    want to use "Zeninage" here if you have alot of giru to spare. Otherwise, do
    critical attacks of Samurais and Monks.
    ((Chris' note:  Use Zeninage until Atomos dies.))
    ----------------------------------------------------------------------------
    
    16. Ghido's Dwelling
    After you obtain the submarine, go to the sunken island of Ghido's
    dwelling. At the very bottom of the cave, you'll meet Ghido the wise one.
    He'll give you "Chourou no Eda" (Stem of the Elderly Tree) and advise you to
    goto Great Forest of Muah.
    
    17. Obtaining Katoblepas
    When you open the map undersea, you'll see a white dot on north-western part
    of the world map. Goto that place and go through the cave. When you exit the
    cave, wander around until you encounter Katoblepas. Beat him to get
    Katoblepas.
    
    Katoblepas: Lv. 38, HP 5000
    When you attack, he'll use "Akuma no Hitomi" (Devil's eye) to stone one
    character. Make one "Odoriko" (Dancer) and equip him/her with Ribbon to
    guard against "Akuma no Hitomi". Use the Dancer to destone the characters
    and attack, attack, attack!
    
    ((Chris' note:  Forget the destoning.  Keep up a constant attack with your most
    powerful spells and attacks.  Use Coin Toss.))
    
    18. Town of Muah (Party's Level: 27)
    You can enter this town if you carefully observe the overworld map and
    underwater map. (Concentrate your search on western part of the map) Once
    you found your way, go to the town first and buy the necessities. You can
    get "Main Gauche" from the thing on left of the Pub building. You cannot go
    through the locked door at this time.
    
    19. The Great Forest of Muah
    Treasures: 2000 giru, Etel (Ether), 4500 giru, Fenix Down, 9900 giru,
    Elixer, Cottage, Kyojin no Kusuri (Medicine of Giants), Aegis no Tate (Aegis
    Shield), Morning Star, Flame Tongue, Susu (Ash), Flame Shield (If you took
    Aegis Shield, this treasure box is empty).
    Use the "Chourou no Eda" (Stem of the Elderly Tree) to enter the forest.
    When you come to the middle of the forest, Exdeath will light the forest on
    fire. Don't panic. You have plenty of time to search around for treasure
    boxes. ((There's only one.  Don't get it! It'll become an Aegis Shield if you
    leave it until you emerge from the hole. -Chris)) After you have collected the
    treasures, enter the Moogle hole. Refill your health and wait until the Moogle
    guarding the door moves.  Then go out and get the Aegis Shield.
    
    20. The remains of Elderly Tree (Party's Level: 30)
    If you use "Chourou no Eda" in front of the Elderly Tree, the passage will
    open. Inside, you'll fight "Fuuin o Mamoru Mono" (Guardian of the Seal).
    After the battle, Galuf dies, and Kururu will join your party and inherit all of
    Galuf's abilities.
    
    Boss of Elderly Tree: Fuuin o Mamoru Mono
    Each piece is Lv. 77, HP 7777, and has individual attribute of Fire, Ice,
    Wind, and Earth.
    Normal way to beat this boss:
    "Gravite" works fairly well. When they began to use magics, use "shell" to
    reduce the damage. Just mix the attacks with healing.
    Quick and dirty way to beat this boss:
    Cast "Leviteto" to everyone. Then use "Titan" with all four members of your
    party. (Ignore the Earth segment for now) After other three dies, use
    "Graviga" (Quartr). Earth segment is near death by now....
    or...
    Try Coin Toss.
    ----------------------------------------------------------------------------
    
    21. Cave of Gilgame (not Gilgamesh)
    This place is optional and you may skip if you aren't in need of quick cash.
    Behind the doors, you can get 10, 20, 40, 80, 160, 320, 640, 1280, 2560,
    5120, 10240, 20480, and 40960 giru, but you'll encounter the mighty Gilgame
    with high rate. Gilgame has HP of 32768 (same as Exdeath you'll meet later)
    and his weakness is "ice". So use Sword Magic Ice3 to beat him. Golem's
    guard will be nullified in 2 rounds or so.
    
    Dirty way to beat Gilgame.... but it's not quick.
    Equip everyone with Bard's "Kakureru" (Hide) ability. When
    you enter the battle, let everyone hide until Gilgame does "Kame no Koura"
    (Turtle Shell) twice. After he has done the "Kame no Koura" attack,
    Surprisingly, Gilgame's attack won't hit your party. I'm sure you know what
    to do NOW. ; ) [Yes, come out and attack!!]
    
    22. The Climax: Exdeath Castle (Party's Level: 31)
    Treasures: Daia no Tate (Diamond Shield), Etel (Ether) x 2, Ice Shield,
    Elixer x 2, Hayate no Yumiya (Gale Bow & Arrows), Ice Bland, Kotetsu, 9900
    giru, Twin Lancer, 8000 giru, Partisan, Fuuma Shuriken
    Are you ready to beat up Exdeath? Do you think you have good job-ability
    combination? If not, you should go back to basement of Bal Castle and gather
    some ABP (Ability point) there. If you are ready, go up from the unlocked
    front door. At the third floor, head back a little to break the illusion of
    Exdeath. After revealing the true shape of Exdeath castle, proceed. Get
    Karbunkle at 10th floor, fight Gilgamesh at 12th floor, and finally, you'll
    fight Exdeath at 13th floor. I recommend having "Otoshiana Kaihi" (Avoid
    Snares : Fuusuishi (Elemental User) Lv. 2), and "Damage Yuka" (Damage Floors
    : Fuusuishi (Elemental User) Lv.3) abilities to help your way. (You can have
    Fuusuishi (Elemental User) + Dash in your party)
    ((Chris' note:  These abilities help you across the magma floors and holes. 
    However, the Elemental User sucks in battle, so have a character that you can
    switch back and forth from E.U. to whatever, whenever you need the powers...))
    
    ----------------------------------------------------------------------------
    Bosses on parade of Exdeath Castle
    
    * Boss #1: Karbunkle. Lv. 44, HP 15000.
    Normal way to beat this boss:
    Karbunkle is always in "reflec" status, so just cast "reflec" to your
    party and reflect the magics to Karbunkle. You can steal "Reflect Ring"
    from him.
    Quick and dirty way to beat this boss:
    Make four Shoukanshi (Summoner) and cast Katoblepas. The success rate
    is rather low, but you can kill him in one shot.
    
    * Boss #2: Gilgamesh. Lv. ??, HP ???
    Since his attacks are pretty weak, I'll skip the "quick and dirty"
    section. Just attack normally and heal with Cure3 and
    "Esuna".
    
    * Boss #3: Exdeath. Lv. 66, HP 32768, Weakness: Holy Powers
    Normal way to beat this boss:
    Guard your party with "Shell", "Levetate", and "Golem". Then attack
    Exdeath, but make sure that you can cast Life at any given time
    during battle.
    Quick and dirty way to beat this boss:
    Cast "Golem" and "Karbunkle". Equip everyone with Blue Magic ability and
    heal with "White Wind". For attacking Exdeath, "Midareuchi" (Archer Lv.
    5) and "Tameru" (Monk Lv. 2) works pretty well.
    
    ----------------------------------------------------------------------------
    After the battle with Exdeath, World One and World Two merges together....
    ----------------------------------------------------------------------------
    The End of the Second World
    ----------------------------------------------------------------------------
    
    WORLD THREE IN NEXT FILE (FFVFAQ12.JIS)
    
    
    

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