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    FAQ/Walkthrough by StarFighters76

    Version: 4.0 | Updated: 01/19/05 | Search Guide | Bookmark Guide

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      F  O  R    T  H  E    S  U  P  E  R    N  I  N  T  E  N  D  O
       
                       V  e  r  s  i  o  n   4 . 0
    
                M a d e  B y  S t a r F i g h t e r s 7 6
                    
    Welcome all to my walkthrough on a game that has been known as a classic 
    for it's time. That game is called Lagoon. I hope this walkthrough helps 
    out as much as possible. Below is nothing but spoilers on the game, so 
    if you don't want to be spoiled, please take a detour and hit the Back 
    button now. However if you want to be spoiled or need some help, please 
    scroll down as far as you need to. Consider this as your Spoiler 
    Warning!
    
     -----------------
    |TABLE OF CONTENTS|
     -----------------
    
    SECTION 1: Intro 
      A: Version Guide
      B: The Story Of Lagoon
      C: About This Walkthrough
      D: Control Configuration
      E: Status Screen
      F: Tips & Codes
    
    SECTION 2: Walkthrough 
      A: Before The Walkthrough
      B: Area 1-1: The Journey Begins
         Area 1-2: Gold Cave/Saving Giles
         Area 1-3: Saving Atland/The First Boss Samson
      C: Area 2-1: Voloh/The Three Tablets
         Area 2-2: Breaking The Spell/Phillip's Castle
         Area 2-3: Freeing The Prisoners/Natela
      D: Area 3-1: Legend Of The Stone/Thor's Pendant 
         Area 3-2: Finding The Moon Stone
         Area 3-3: The Plot Thickens/Eardon The Giant Rock Creature
      E: Area 4-1: The Sick People Of Poper
         Area 4-2: Saving The Sick/Destiny's Legend
         Area 4-3: The Strong Solider Duma
      F: Area 5-1: Braving The Cold/Gnome Plains
         Area 5-2: Phantom Hill/The Evil Witch Ella
         Area 5-3: A Trip Through Cloud
      G: Area 6-1: Storming Lagoon Castle/First Half
         Area 6-2: Reclaiming The Castle/Last Half
         Area 6-3: The Secret Passage/Final Showdown
      H: Gold Instead Of Items Challenge
    
    SECTION 3: The Goodies
      A: Swords
      B: Sheilds
      C: Armors
      D: Rings
      E: Magic Spells
      F: Items
      G: Level-Ups
    
    SECTION 4: The Baddies 
      A: Enemies
      B: Bosses
    
    SECTION 5: In Conclusion
      A: What's To Come
      B: Special Thanks
      C: The Disclaimer
      D: Final Words
    
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                -----
    SECTION 1: |INTRO|
                -----
    
          -------------
      A: |Version Guide|
          -------------
    
         Version 1.0: I just finished making the walkthrough for the game, 
         and submitted it to GameFAQS (02/15/03)
    
         Version 2.0: Decided to update all my FAQs with a new Disclaimer 
         section as well as change the style a bit. No new information to     
         report. (08/02/03)
    
         Version 3.0: Updating yet again on my FAQ, including a huge tip my 
         cousin gave me about how can collect money, instead of items, from 
         chests. Also to MasterNasir for discovering the same thing.
         (12/07/04)
    
         Version 4.0: After getting a pocket strategy guide, I found that 
         there are a couple OTHER things that I overlooked, which are the 
         second Healing Pot in Gold Cave, and the 350 Gold in a chest on a 
         small island in Dwarf's Cave. How I missed these is beyond me. 
         (01/15/05)
    
          -------------------
      B: |The Story Of Lagoon|
          -------------------
    
         Welcome to Lakeland, a prosperous country full of many people and 
         their families. All was great, until something bad happend. It 
         seems that Lakeland is having a bit of a water problem. An evil 
         being known as Zerah, has polluted all of Lakelands rivers and 
         lakes, making people very sick, and some dying. He does this, in 
         hopes to release the Evil Spirit, which is hiding underneath 
         Lagoon Castle, so Zerah lifts Lagoon Castle into the clouds to 
         where no one can reach it. With all this, Lakeland needs a hero. 
         And that hero is name Nasir, the Champion Of The Light! Nasir must 
         go through many lands, challenge many monsters, and meet many 
         people who will help him on his quest. But with all this, will 
         Nasir be able to defeat Zerah and bring peace to the land? Only 
         you hold that answer!
    
          ----------------------
      C: |About This Walkthrough|
          ----------------------
    
         Several times throughout the walkthrough I will probably repeat 
         myself. A few times would possibly be necessary, such as a Boss 
         guide, as well as a few other things. Sometimes I do this without 
         even realizing it, and sometimes I do it to make it easier for 
         people to find what they are looking for on this walkthrough. This 
         guide, like others, is described on how I played/beat the game. 
         You have your methods as do I. This is just my way of doing it. I 
         hope this helps out in anyways possible.
    
          ---------------------
      D: |Control Configuration|
          ---------------------
    
          (My version of the SNES controller!)
    
               L                         R
            /-----\                   /-----\
          -------------------------------------
         |    -                          -     |
         |   | |                        |X|    |
         |  -   -   ------   -----    -  -  -  |
         | |     | |SELECT| |START|  |Y|   |A| |
         |  -   -   ------   -----    -  -  -  |
         |   | |                        |B|    |
         |    -                          -     |
          -------------------------------------
        
         D-PAD: You can move up, down, right or left.
         START BUTTON: Pauses/Shows Stats Screen.
         SELECT BUTTON: Pauses/Shows Stats Screen.
         'A' BUTTON: Allows you to jump/Access subscreens
         'B' BUTTON: Attacks
         'X' BUTTON: None 
         'Y' BUTTON: None
         'L' BUTTON: Uses Items
         'R' BUTTON: Uses Magic
    
          -------------
      E: |Status Screen|
          -------------
     
         This is what the status screen looks like. This shows what it'll 
         look like a max level (swords, armors, sheilds and rings not 
         equipped), although I'm not sure about the Gold.
    
         OPTIONS   STATUS
          -------   ---------------------- 
         | ITEM  | | LV 35     GOLD 65535 |
         | MAGIC | | EXP      65535/65535 |
         | EQUIP | | HP 255/255   STR 255 |
         | SAVE  | | MP 255/255   DEF 255 |
          -------   ----------------------
    
         OPTIONS:
         ITEM: Use this screen to select the item you want.
         MAGIC: Use this to choose the spell you wish to use.
         EQUIP: Use this to equip a sword, armor, sheild or ring.
         SAVE: Use this to save your game.
    
         STATUS: (Note all stats are at it's max point)
         LV (Level): Shows you what your current level is.
         GOLD (Currency): Shows how much money you have.
         EXP (Experience Points): Shows whats needed to gain a level.
         HP (Hit Points): Shows how much life you have.
         MP (Magic Points): Shows how much magic you have.
         STR (Stregnth): Shows how well you can attack.
         DEF (Defense): Shows how much damage you can withstand.
    
          ------------
      F: |Tips & Codes|
          ------------
    
         These are some personal tips I could think of to help you out.
    
         1. Save often! I don't care if you save a million times, just do 
         it! This will come in major handy because some areas of this game 
         can be tough.
    
         2. You will notice you take damage, but if you stand still, you 
         will slowly recover HP. This also applies when using magic. This 
         will not work in boss fights though. Use this to your advantage.
    
         These are the Game Genie codes for this game.
    
         1. 02D9-D905 Begin the game at level 5 
         2. 02D9-D923 Begin the game at Level 35 
         3. 02DA-0256 Begin the game with 22,116 gold 
    
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                -----------
    SECTION 2: |WALKTHROUGH|
                -----------
    
          ----------------------
      A: |Before The Walkthrough|
          ----------------------
    
         This is going to be huge, so paying attention is a very good idea. 
         I will try to describe this walkthrough the best I can. There are 
         a few things I will need to point out. 
    
         1. When I say follow a path to the end, I mean it. Basically 
         follow whatever path, turning every single corner along the way, 
         until you can't go any further.
       
         2. Jumping is very important, and can come in handy. Try jumping 
         alot, especially in Dwarf's Cave to uncover new things.
    
         3. SAVE OFTEN! I don't care if you save a million times, DO IT! 
         This game can be tough as you progress through it, so saving is 
         and will be a must. This will come in handy throughout the game.
    
         4. There's an extra tip that I found out, but I will discuss that 
         after the initial walkthrough.
    
         So with this out of the way, let our adventure begin!
    
          ----------------------------
      B: |Area 1-1: The Journey Begins|
          ----------------------------
    
         T O W N  O F  A T L A N D
         ENEMIES: None
         ITEMS: 300 Gold, Short Sword, Bandit Sheild
    
         You start your journey in Atland. From the starting point, head 
         south around the church and to the fountain. From the fountain 
         head southwest of there to the first house you see. Walk around it 
         and enter it, and you will be in the Mayor's House. However his    
         wife will tell you he is not there, that he is at the church. 
         After the conversation, head to the church and enter it. Once you 
         enter head all the way up until you see the Mayor (left) and the 
         Cleric (top). Talk to the Mayor, and he will tell you how he and 
         the Cleric were talking about the muddy water in Atland, but they    
         are unsure how it happend. 
    
         During the conversation, a person comes in and interrupts them 
         upset how there is a very injured person who came out of the cave.  
         At that moment, you will automatically teleport yourself to the 
         scene. Talk to the person laying on the ground, and while trying 
         to catch his breath, he will mention how there are demon's in the 
         cave. He goes on saying how a person named Giles is in there. Now 
         talk to the Mayor again, and he will have you talk to the Cleric 
         about these happenings, and that how he (the Mayor) will handle 
         the situation with the injured person.
    
         Now head back to the church in Atland, and talk to the Cleric. He 
         will be shocked about what's going on, and says for you to go to 
         the Mayor's house for a meeting. He finally tells you to save 
         Giles quickly. After this, head back to the Mayor's house. Once 
         there, he will mention that as the Champion Of Light, you are the 
         only one who can enter the cave and save Giles. He gives you 300 
         Gold, but yet says for you to put it on (okie dokie??). He will 
         tell you the way will be opened, but to prepare yourself first.
    
         With 400 Gold total (300 plus the 100 you started off with), you 
         can buy some stuff. Head up to the Armor Shop, which is two house 
         directly north of the Mayor's house. Buy the Short Sword (150 
         Gold) and Bandit Armor (100 Gold), and equip them. Now head out of   
         Atland to that area where the injured man was (now he's gone!), 
         and go north to where the guards are guarding a door. Go up the 
         stairs and enter the door, and you will be in the Gold Cave. But 
         first, save!
    
          --------------------------------
         |Area 1-2: Gold Cave/Saving Giles|
          --------------------------------
    
         G O L D  C A V E
         ITEMS: 10 Gold, Healing Pot, 20 Gold, 30 Gold (or Healing Pot)
         ENEMIES: Skeleton Knights, Blue Slimeballs, Gargoyles
    
         Welcome to Gold Cave. Once you enter the cave, head left and 
         around the corner to the 3-way intersection. From there head east, 
         killing everything in your way. Head around the corner, and then 
         north to the next 3-way intersection. From that one, head west, 
         past the first 3-way you come across (hug the north wall to see 
         it), then head to the second one. From the second one, head north 
         and around the corner, past the 3-way, and head to the chest at 
         the end of the path. 
    
         Inside there will be 20 Gold, which after getting that, turn 
         around, head back past the 3-way intersection, then around the 
         corner and south to the next one. Once here, head east to the next 
         3-way, then go north. Go north until you see another intersection, 
         which you will go west. Follow the long path around a few corners 
         and such, until you reach another chest. Inside will be the 
         Healing Pot, but don't use it yet, no matter what. 
    
         THIS JUST IN!! (courtesy of Demon_Slayer86)
         Instead of getting the Healing Pot inside Gold Cave, go back to 
         Atland and buy one. Here's why, by doing that, go back into Gold 
         Cave to where the Healing Pot would of been, and instead of that, 
         you will get 350 Gold. See "Gold Instead Of Items" Challenge below 
         for more info on what I'm talking about.
    
         After getting that, head back to the previous 3-way, then head 
         north from it, then around the corner. Keep following the path 
         until you see a doorway on the northside. Go in it, and you will 
         be in a short room. Once there, follow the path east, until you 
         see a doorway on the south side, which you will enter. Once in the 
         new area, head south until you reach a 4-way type spot, then head 
         east to the next 4-way. From that 4-way, head south, until you 
         reach a chest. Inside will be 10 Gold for you, so take it and head 
         north, past the 4-way, until you reach a 3-way. Once at the 3-way, 
         head west past the next 3-way (ignore anything north of that 3-
         way), and then you will see another chest. Inside this one will be 
         30 Gold or a Healing Pot. After getting this, head back east, past 
         two 3-ways, until you come to a third 3-way. Go north from it, and 
         follow the path, for you will be in a bigger area. 
    
         Once here, go to the upper right corner of the area, and there 
         should be a doorway there. Enter it and you will be in another 
         short room. Once in there, head east and you will see another 
         doorway towards the south. Enter it, and you will be on the ouside 
         area of Gold Cave. Once outside, head to the staircase towards the 
         east, then climb it. Find the next staircase, and repeat all this 
         until you come across a person at the top of the mountain. This 
         person is Giles, who says the demons are afraid of the light, but 
         how badly injured he is for outrunning the demons, and ask for the 
         Healing Pot. 
    
         You give him the Healing Pot, which will cure his wounds. After 
         that he will ask to take him back to Atland safely, and by doing 
         so he will follow you there. A bit of warning from here on out. 
         Anytime a character you meet follows you (unless it's an enemy), 
         you must go slow so they can catch up. Sometimes they will get 
         stuck in a tree  or what have you, and will need you to get them 
         out. Sounds lame I know, but remember I didn't make this game ^_^.
    
         I wanna point something out however. You know the chest where you 
         get 30 Gold, well sometimes instead of that, it will have another 
         Healing Pot in it (or 350 Gold if you already have a Healing Pot). 
         Now I think this really varies on the game itself, but I don't  
         know why.
    
          ---------------------------------------------
         |Area 1-3: Saving Atland/The First Boss Samson|
          ---------------------------------------------
    
         T O W N  O F  A T L A N D (REVISITED)/G O L D  C A V E (REVISITED)
         ITEMS: Samson's Key, Healing Pot
         ENEMIES: Skeleton Knights, Blue Slimeballs, Gargoyles
    
         Make sure you kill off any enemies along the way to build up 
         experience. Once back at Atland, Giles will thank you for getting 
         him home safely, and tells you that the Faith Healer will explain 
         about the locked door inside Gold Cave. To get to her house, go 
         all the way to the south wall. Once there, head east to the last 
         house you'll see on the south side of town. Enter the house and 
         the Faith Healer will talk about a demon named Samson who has been 
         sealed in the locked door. She goes on about how her and Mathias 
         locked him in there with a key. She concludes by saying how 
         powerful Samson is, and to be careful. She then presents you with 
         the Samson's Key.
    
         After getting the Samson's Key, head to the Item Shop, (behind the 
         Faith Healers house) and buy the Healing Pot for 10 Gold. Trust me 
         you will need it. This is assuming you don't have the Healing Pot 
         from beforehand, if so, just skip this part. Now get back to Gold 
         Cave. Once there save your game. From the entrance of Gold Cave, 
         head west and around the corner and follow the path to the 3-way 
         intersection. From there, head east, then north until you reach 
         the second 3-way intersection. Go west from that spot, and then 
         north at the next 3-way. Make sure you have fought until Level 6, 
         because up ahead will be the first boss fight. Once you continued 
         north, you should be in a big room. If you have gotten to Level 6, 
         equip the Samson's Key and use it on the locked door, 
         then enter it.
    
         B O S S  # 0 1 :  S A M S O N
         REQUIRED LEVEL: 6
         ITEM REWARDED: Fire Crystal
     
         Welcome to your first boss, which is Samson. Samson is a big red 
         solider which is holding a huge axe. His two main offenses is that 
         he jumps around very quickly (landing next to you), which causes 
         the ground to shake. His other offense is that he tries to slash 
         at you with his giant axe. These are the two things to avoid. 
         Nothing too hard about what to do, just keep hitting him with your 
         sword, and use your Healing Pot if you are close to death. It's 
         best to stand in the bottom right corner, because I was able to 
         defeat him myself here. Keep in mind, his helmet will come off and 
         reveal an eyeball for a head. Once this happens, he will be close 
         to death, so keep it up. 
    
         Once you kill Samson, you will be rewarded with the Fire Crystal. 
         Not only that, the north door will be unlocked. Save if you like, 
         then continue into the north door.
    
          ---------------------------------
      C: |Area 2-1: Voloh/The Three Tablets|
          ---------------------------------
    
         E L F  F I E L D:
         ENEMIES: One-Eye Flies, Spiders
         ITEMS: None
    
         Once you are outside, an earthquake will take place, causing the 
         entrance back into Gold Cave to be buried. At this point you 
         should know that you will not be going back to Atland anymore, so 
         keep that in mind throughout the game. However you are in a new 
         area which is called Elf Field. From where you ended up at, go 
         north, avoiding everything in your path. Keep going until you 
         reach a long row of trees. Once there you should see an entrance 
         between two campfires, if not head east a bit and you will. Enter 
         through there and you will be in the Town Of Voloh.
    
         T O W N  O F  V O L O H
         ENEMIES: None
         ITEMS: Movable Mantle, Earth Staff, Tablet Of Faith
          
         Once entered, talk to the old man standing at the entrance. Talk 
         to him and he will begin talking about Phillip's Castle, and where 
         it's located. He will go on about a legend, which is every 1,000 
         years when the sunlight hits the castle, it's put to sleep for one 
         year. He continues saying how there are three tablets scattered 
         throughout the village, and if you find them, the spell will be 
         broken. Also some of the villagers were trapped inside the castle, 
         during the sleep. He can read the spell, he says, but all the 
         tablets must be in his posession. He gives hints, saying how one 
         tablet is hidden on the plain, another tablet is in the castle 
         site, and the final tablet is with a man in blue.
    
         After talking to the old man, go slightly northwest of him, and 
         you will see a man in blue. He will tell you that that he is 
         travels alone and has many things. Nothing too important about 
         that. You will probably notice an Armor shop, but don't buy 
         anything, because a thief stole everything. Now get on the cement 
         path. Go north to the 3-way, then head east, following the path 
         around all the corners until you reach the end of the path. Doing 
         so, will take you to the Mayor's (of Voloh) House. 
    
         Talk to him and he will ask of a favor, which is to free the 
         trapped villagers in Phillip's Castle. Do so, and he will give you 
         the Movable Mantle, which will help free the villagers, and return 
         them back safely. For agreeing to help, the mayor will give you 
         the Earth Staff to use. He concludes by saying, be careful! Now 
         with that, head back to Thor, who will tell you that he has one of 
         the tablets, and that he will help you find the other two. He will 
         introduce himself as Thor, and will give you the Tablet Of Faith. 
         Now with Thor, head outside of Voloh. 
    
         E L F  F I E L D (REVISITED)
         ENEMIES: One-Eye Flies, Spiders
         ITEMS: Tablet Of Wish, Tablet Of Hope
    
         From the entrance, Thor will suggest you split up to look for the 
         other 2 tablets. However, if you follow him, he will lead you   
         straight to the other tablet. Once Thor stops, talk to him, and he  
         will say he has found the second tablet, which is the Tablet Of  
         Wish, and gives it to you. He will say to find another, so have 
         him follow you all the way east. Once at the eastside, head north 
         until you see a pathway in the northeast corner, leading north. 
         Make sure to go slow, so Thor can catch up with you. Also fight as 
         many monsters as you can until you reach Level 8.
    
         Once you see the path in sight, head through it. Once you do, you 
         will be on the grounds of Phillip's Castle. From the entrance, 
         head north, across the bridge, then east. At the end of that path, 
         head north, then jump across the bridge. Don't worry about Thor, 
         he'll be okay until you get back. Once at the other side, head to 
         the land, then west until you see a gap (not to be confused with 
         the hole in the ground, but keep that spot in mind as well). Jump 
         over the gap, and you will see a chest. Inside is the final 
         tablet, which is the Tablet Of Hope. Get it, then head back to 
         Thor. He will say to get back to the old man, so now head back to 
         Voloh. 
    
         T O W N  O F  V O L O H (REVISITED)
         ENEMIES: None
         ITEMS: None
    
         Once there, the old man will be excited that you got the 3 tablets 
         for him. He will then tell you the spell which will allow you to 
         get into Phillip's Castle. Thor will say he has something to take 
         care of, and that he will meet up with you later. Talk to old man 
         again, who says that you can enter the castle with the spell he 
         tells you. Remember that spot I told you about on the grounds of 
         Phillip's Castle? Well get there again, but go north from the 
         hole. Jump over the gap, and get to the door. The spell will start 
         to take place, and you will be able to get inside the castle now!
    
          ---------------------------------------------
         |Area 2-2: Breaking The Spell/Phillip's Castle|
          ---------------------------------------------
    
         P H I L L I P ' S  C A S T L E :  1 S T  F L O O R
         ENEMIES: Small Knights, Big Yellow Knight
         ITEMS: Key Of Prison, Gold Armor, 200 Gold 
    
         The castle's here on out will be a bit confusing, so please follow 
         my walkthrough accordingly. Once in the castle, from the entrance, 
         head north to the 3-way intersection, then head east to the 
         doorway on the northside. Go through it, then west until you reach 
         another doorway on the northside. Continue through each room until 
         you reach a chest. Inside is the Key Of Prison. Get it and head 
         back to the entrance of the castle.
    
         When you get back to the entrance, head back to the 3-way to the 
         north. But once you go there, go west instead, and head to the 
         doorway on the northside. Go through the door, and follow the path 
         north, then around the corner and then east. Go along the 
         southwall, and you will see a dip in the wall. This dip, is 
         actually a doorway leading to a secret room. Go through it, and 
         continue until you are in the secret room. There may be an enemy 
         lurking about so be careful. Once inside the secret room however, 
         look for a chest. Inside it, is the Gold Armor. Get it, and equip 
         it, then head back to the entrance of the castle once again.
    
         Once you are back here, head east from the entrance, to the first 
         doorway on the northwall. Once there, go through the doorway, and 
         follow the path to the end (going through any other doorway). Once 
         you get to the end, there should be a chest there, which has 200 
         Gold inside it. After getting the money, head back to the entrance 
         again! This time follow the path east of the entrance, to the last 
         door on the northwall. Go through that doorway and follow the path 
         north until you see another doorway. Go in it, and it will take 
         you to the basement portion of Phillip's Castle.
    
         P H I L L I P ' S  C A S T L E :  B A S E M E N T
         ENEMIES: Blue Necromancer, Ghost Crawler
         ITEMS: Shiny Stone (or 350 Gold), 100 Gold, 200 Gold
    
         Once in the basement, from the entrance, head south to the first 
         3-way then go west a bit. Make sure you are hugging the northwall, 
         and as you are traveling. You should be in a somewhat big area. 
         Continue hugging the same wall, and go north until you see an 
         opening towards the north. Go through this opening and head to the 
         3-way at the other side of the path. Once there, head west to next 
         3-way. Go north, then west, and north again and you will be in 
         another big room. Once in the room, head to the northwest section 
         of it, then follow the path, past all intersections, until you 
         reach the end. There should be a chest waiting for you, with a 
         Shiny Stone inside it. 
    
         Remember seeing a 4-way intersection while traveling the path? 
         Well after getting the Shiny Stone, head back to that 4-way. Once  
         you get there, head north. Follow the path until you reach a 3-way 
         (ignoring the 3-way dip at the start). Once at the 3-way, head 
         south to the next 3-way. From there, head west, and around the 
         corner, then south until you reach the second 4-way. Once there, 
         get to the south wall, and go east, past the 3-way, until you 
         reach the end. You'll see a chest, with 100 Gold in it. Get the 
         money and head back to the 3-way you just passed up. 
    
         Once there, head south and stay along the eastside wall, and 
         travel along the long until you get the to southeast corner of 
         this big room. Once you get there, there should be a chest in that 
         area. Go to it, and you will get 200 Gold out of it. After doing 
         this, head west along the southwall to the other side of this big 
         room. Once there, you will see a pathway heading west, which you 
         will go through. Follow that path to the end, killing any enemies 
         along the way. Once at the end, you should see a locked gate 
         towards the northwall. Equip the Key Of Prison and use it on the 
         locked gate, then enter through it.
    
          --------------------------------------
         |Area 2-3: Freeing The Prisoners/Natela|
          --------------------------------------
    
         P H I L L I P ' S  C A S T L E :  B A S E M E N T (CONTINUED) 
         ENEMIES: Blue Necromancer, Ghost Crawler, 
                  Small Knights, Big Yellow Knight
         ITEMS: Key Of Phillip's
    
         After unlocking the gate, go through it and you will be in a 
         prison. This prison is where the captured townspeople of Voloh 
         were taken to. Talk to the elf on the left, and he will mention 
         Princess Felicia, whom was taken by some strange woman. The middle 
         one will be excited about being saved, but wonders if you brought 
         the Movable Mantle. Talk to the one on the right, and he will 
         wonder if the people from Voloh is worried about them. Now equip 
         the Movable Mantle and talk to the middle elf again, and he will 
         be greatful that they have been freed, and thanks for having the 
         Movable Mantle which will get them home. He will also mention 
         about a key which will go to the second floor of the castle. They 
         will give you the Key Of Phillip's, then will disappear and head 
         back to Voloh.
    
         Once you get the Key Of Phillip's, head back to the entrance of 
         Phillip's Castle (1st Floor). Soon as you get there, head north to 
         the 3-way intersection. Soon as you get there, head west to the 
         last doorway pointing north. Go through that doorway, and follow 
         the path around all corners, to the end. There is a doorway on the 
         north side of the last wall. Equip the Key Of Phillip's and use it 
         on the door. Doing so, will unlock the door, and give you access 
         to the upper portion of Phillip's Castle. Go through the door.
       
         P H I L L I P ' S  C A S T L E :  2 N D  F L O O R 
         ENEMIES: Floating Gargoyles, Electric Cloud
         ITEMS: Large Sheild, 100 Gold 
    
         Now that you are on the second floor, head south from the 
         entrance, past the 3-way intersection. Head to the south wall, 
         then go west to the next 3-way. From that 3-way, go south and 
         around the corner, to the next 3-way. From there, head south to 
         the southwall. Go west a bit and you will see a doorway of some 
         type in the wall. Go through it to the other side of the wall. 
         Once on the other side, go east hugging the north wall, until you 
         reach the second doorway towards the northwall. Head through the 
         doorway (remember this), and follow the path to the end, until you 
         see a chest. Inside is the Large Sheild. Equip it, then head back 
         to where I told you to remember.
    
         Once back there, continue going east, then around the corner and 
         north, past all 3-ways to the end. There should be another chest. 
         Inside this one will be 100 Gold. Get it and head back to the last 
         3-way intersection you came across. From there, head west to the 
         west wall, then south to the south wall. Once there, head west, 
         then around the corner to a big room, where there is a door. Now 
         make sure you have made it to atleast Level 12, if not go around 
         fighting until that point. If you have made it, save now, then 
         enter the door. Get ready because it's time for another boss 
         fight!
    
         B O S S  # 0 2 : N A T E L A
         REQUIRED LEVEL: 12
         ITEM REWARDED: Silver Sword
    
         Okay, here is the second boss fight, which is a two headed beast 
         called Natela. Now when I fought this creature, well it was odd. 
         How I beat it, was that I stood in place once entering the room, 
         and it swooped down at me. I just stood there and kept stabbing at 
         it, as it kept swooping down at me. Sure I took some hits, lots, 
         but so did Natela, infact more hits than me, so much it was able 
         to be defeated easily. This is how I beat it, but I am sure you'd 
         have your methods. Try mine or yours, but that's how I did it. 
         Keep in mind though, Natela's offense, besides the swooping down 
         attack, it spits out a 3 way fireball attack that launches in a 90 
         degree angle. That's about it. Just keep attacking it, and you 
         will win.
    
         After defeating Natela, you will be rewarded with the Silver 
         Sword. Equip that, and make your way back outside of Phillip's 
         Castle completely. Once outside the main doors, head east and you 
         will see another door. Well beforehand this door was locked, but 
         after defeating Natela, it has became unlocked. Go inside it, and 
         you will see a huge tile, which if you step on it, it is a warp 
         that will take you to a cave. But where are you now? Well I figure 
         I'd leave you hanging ^_^.
    
          --------------------------------------------
      D: |Area 3-1: Legend Of The Stone/Thor's Pendant| 
          --------------------------------------------
    
         D W A R F ' S  D E S E R T
         ENEMIES: Fire Spitting Rocks, Wolves
         ITEMS: None
    
         After teleporting, you will be in another similar room as to what 
         you've seen in Phillip's Castle. You should see a doorway at the 
         northside. Go through it and you will be in Dwarf's Desert. From 
         the entrance, go west along the southwall, until you reach the 
         westwall. Once here, go north along the wall, until you reach an 
         area where you see 2 paths going north. Once there, head north up 
         the second pathway until you reach another set of paths to take. 
         Once at that one, take the right pathway again, then north until 
         you reach a doorway. Enter through the doorway and you will be in 
         the Town Of Denegul.
    
         T O W N  O F  D E N E G U L/T O W N  O F  V O L O H (REVISITED)
         ENEMIES: None
         ITEMS: Ancient Book, Sky Staff, Thor's Pendant
    
         Once in Denegul, go west to wall, then head north a bit until you 
         see an old man standing. Talk to him and he will reveal to be the 
         elder of Denegul. He will notice who you are and tells you about 
         the Moon Blade, and how you will need it in the near future. He 
         goes on talking about how it is made from the legendary Moon 
         Stone, and will give you the Ancient Book which will talk more 
         about the Moon Blade. He concludes by saying how the Moon Stone is 
         in the Dwarf's Cave, but the entrance is blocked by huge boulders. 
         But if you can get in, use the Ancient Book. He will finally give 
         you the Sky Staff.
    
         After that, go northeast a bit and talk to Thor. He will say that   
         he lost his pendant somewheres around in Voloh. If you find it, he 
         will give you something. Don't worry about any armor buying in 
         this town, you'll do that soon enough. However you need to return 
         to Voloh, so get back there right away. Once you get back to 
         Voloh, talk to the villager that is northeast of the old man at 
         the entrance. He will give you Thor's Pendant, thinking it's 
         yours. And with that, you can return to Denegul, so get going back 
         there now.
    
         D E N E G U L (REVISITED)/D W A R F ' S  D E S E R T (REVISITED)
         ENEMIES: Wolves, Fire Spitting Rocks
         ITEMS: Sonic Armor, Great Shield
    
         Once you are in Denegul again, go find Thor. Once you do, equip   
         the Thor's Pendant and give it to him. He will be greatful for 
         this and give the Powerful Mirror, which he says is powerful 
         enough to smash giant rocks. He will tell you that he will see you 
         later, and disappears. Now it's time to head back to Dwarf's 
         Dessert, but before you do that, head to the Armor Shop which is 
         northwest of the entrance, but make sure you have atleast 3,000 
         Gold to spare. If you do, go in and buy the Sonic Armor (1,800 
         Gold) and the Great Sheild (1,200 gold). 
    
         Now leave Denegul altogether, and from the entrance, head south to 
         a 3-way like area. Once there, head west then around the corner 
         and south until you reach some 3-way like area. Once you reach 
         there, head east to another 3-way like area, then north hugging 
         the eastwall until you reach the top point. Once at the top point, 
         cross over north to the other rock, then go east and north along 
         the rocks until you reach a cave entrance, which is blocked by 
         giant boulders. Equip the Powerful Mirror, and use it on the 
         boulders, and they will disappear. Enter through the door and you  
         will be in Dawrf's Cave. Make sure you have reached Level 14 
         atleast before entering. If so, enter it.
    
          --------------------------------
         |Area 3-2: Finding The Moon Stone|
          --------------------------------
    
         D W A R F ' S   C A V E/S I L E N C E  C A V E 
         ENEMIES: Gorgons, Fire Dragons
         ITEMS: Magic Sword, Wind Crystal, Moon Stone, 350 Gold
    
         A word of advice, while inside Dwarf's Cave, SAVE OFTEN! Save a  
         million times if you have to, just do it very often! This is very 
         important, because Dwarf's Cave is very tough to get through 
         (except for the first 2 screens). It'll be this way, probably 
         until you get the Wind Crystal, which will be very helpful. Also 
         take advantage of any places that no enemy will inhabit, so you 
         can regain your lost HP and MP. Plus, it can be very confusing 
         going through here, so pay close attention to what I say in these 
         next couple sections. With that said, let us begin this tough 
         area.
    
         From the entrance, follow the path to the other side. Not much to 
         say, except jump over any gaps you may see. This part isn't very 
         tough, just simple trial and error. Once you get through to the 
         opposite end of the cave, go through the giant doorway. In this 
         second room, this is similar to the first room. Just make your way 
         across any gaps to the top of the cave. Once you do, You will see 
         a tile on the ground. Step onto the tile, and it will warp you to 
         another part of Dwarf's Cave.
    
         Once in that part, you will be on a piece of land, surrounded by 
         lava. Try to be careful not to touch the lava, and proceed with 
         extreme caution, because the Fire Dragons will catch you and put 
         you into the lava ultimately killing you (unless you're lucky 
         enough to escape). Also watch out for the Gorgons as well. Try not 
         to kill anything, because you will be wasting your time if you 
         did. But from where you end up at, go west and around the corner, 
         then head north to the 3-way intersection towards the north. Once 
         there, go east through the skinny path. 
    
         Take note while going on the skinny path about the small island 
         just north of it, halfway down the path. Jump over there, and 
         there will be a chest, with the Magic Sword inside. Get it and 
         equip it (no this doesn't cast magic, it's just a sword), then 
         jump back to the skinny path. Continue east along the path until 
         you reach a 4-way intersection. THIS JUST IN!: Go south from the 
         4-way until you reach the corner. Once there, jump south a few 
         times and you will see a small island with a chest. Inside the 
         chest will be 350 Gold. Now I'm not sure that if you don't have 
         the Healing Pot (or some other item) already, that that's what 
         would be inside, but for now I know it's 350 Gold. After getting 
         that, jump back north, then head to the 4-way and continue onwards 
         through the game.
    
         From there go north to the corner, then north again until you see  
         a doorway. Enter through the doorway and you will be in another  
         tough room. Once in here, head west, around the corner, and north 
         until you reach the lava on the north side. Once there, jump   
         across north, then follow the path north again to the some more 
         lava. Jump again north and walk a couple steps, which there will 
         be a chest. Inside it is the Wind Crystal. After getting it, equip 
         it and Earth Staff to have the magic of Wind Cutter, and save. 
         With Wind Cutter, you will be able to kill enemies easier, and 
         from a distance, and since you can refill MP just by standing 
         around, use this all to your advantage!
    
         After getting the Wind Crystal, jump back south to the previous 
         land. Follow the path to the other side of the land, and then jump 
         east to the next land. Walk a couple steps, then jump north to the 
         next land. You should also see a path made of lava towards the 
         northside, remember this spot! Anyways once on the land, walk east 
         a bit, then jump east to the next land. Now you should be on a 
         much bigger piece of land, which stretches pretty far. Go north a 
         bit and you will see a chest, which will have the Protective Ring 
         inside it. Get it and head back south, and follow the path all the 
         way, around every corner, until you reach a doorway. 
    
         Once you see the doorway, enter it, and you will be in the Silence 
         Cave. Rest a bit, let your HP and MP refill. Once they do, go to 
         the north wall, and east a bit. You should see a blue stone, 
         larger than the other ones. Walk up to it and get it, because this 
         is the Moon Stone! Now with that, you need to head back to     
         Denegul.
    
          ----------------------------------------------------------
         |Area 3-3: The Plot Thickens/Eardon The Giant Rock Creature|
          ----------------------------------------------------------
    
         D W A R F ' S  C A V E (CONTINUED)
         ENEMIES: Gorgons, Fire Dragons
         ITEMS: None
    
         If you recall, once you got into the depths of Dwarf's Cave, there 
         is no way out, or is there? After getting the Moon Stone, head 
         back into Dwarf's Cave. Once you do, backtrack back to the 
         beginning of this room only. Once you get there, head through the 
         door to get back into the previous room. Once back in the room, 
         head south to where that corner was (if you remember it), and then 
         continue south from there until you reach the 4-way intersection. 
         From there, go south to the end of the path, and then jump east  
         across the lava to the next land. Follow that path to the 3-way 
         intersection, and just south of that is another tile, similiar to 
         the one you saw beforehand. Enter through it, and it will warp you 
         back to Dwarf's Dessert. Once back in Dwarf's Dessert, head back 
         to Denegul.
    
         T O W N  O F  D E N E G U L (REVISITED)
         ENEMIES: None
         ITEMS: Freezing Pot
    
         Back in Denegul, talk to the old man standing, just northwest of 
         the entrance. It'll be Mathias who will mention that Princess 
         Felicia is being held and kept inside Dwarf's Cave somewheres. And 
         that an evil witch named Ella who captured the princess is working 
         for Zerah, who is trying to receive the evil spirit using the 
         power of darkness, and plans on using Princess Felicia in it. 
         Mathias will conclude by saying to go back to Dwarf's Cave and to 
         save the princess (where have you heard this before ^_^). After 
         that, head north a bit and around the house on the east side. You 
         should see an old man walking about. Equip the Moon Stone, and 
         talk to him. He will notice you having the Moon Stone, and gives 
         you the the Freezing Pot, which will make a path inside Dwarf's 
         Cave. After getting the Freezing Pot from the old man, leave 
         Denegul and head back to Dwarf's Cave.
    
         D W A R F ' S  C A V E (REVISITED)
         ENEMIES: Gorgons, Fire Dragons
         ITEMS: None
    
         Remember that lava type pathway I told you to remember, well once 
         you get back to Dwarf's Cave, get back there. And while you're in   
         Dwarf's Cave, fight until you have reached Level 19, maybe Level 
         20. Once you have acheived that, get to that spot I told you to 
         remember. Once there, equip your Freezing Pot, and use it. Doing 
         so, and a path will be made, leading up to a door. Enter through 
         the door and you will be in another room. Don't worry, no monsters 
         to fight here, but a woman comes out begging for help.
    
         CUT SCENE: Her name is Princess Felicia, who was kidnapped then 
         brought to Dwarf's Cave thanks to the witch Ella. The princess 
         goes on saying how the evil people intends on using her power to 
         move Lagoon Castle to an inaccessable place, which would cause the 
         end of the world as we know it. She also says that there is a 
         secret place where the power of magic will be multiplied, and if 
         they use magic to revive the Evil Spirit, that it will be 
         terrible, so it's important to rescue her quickly. Continuing the 
         cut scene, Ella comes out saying how she looked everywheres for 
         Princess Felicia and that she couldn't escape from her. She takes 
         the princess aways and threatens you to stay away or else. END OF 
         CUT SCENE
    
         Once the cut scene ends, Ella takes Princess Felicia away. Now 
         once you regain control, head north to the 3-way intersection, 
         then west to the west wall. Once there, head north to a door, and 
         enter it. Inside Ella will speak to you again, saying how your end 
         is near, but praises you for your bravery of making it so far. She 
         presents her cute pet Eardon to kill you. Once Eardon appears, 
         leave the room and save. This cuts down on the chatting everytime 
         you die and reenter here ^_^).
    
         B O S S  # 0 3 :  E A R D O N
         REQUIRED LEVEL: 19
         ITEM REWARDED: None
    
         Here's the deal with Eardon, it's a giant pet rock with eyes. 
         Eardon will slowly comes towards you, but whatever you do, don't 
         get cornered. Make sure there is plenty of room, for you to run 
         around while Eardon tries to catch up with you. Since Eardon is so 
         big, it will cover you, but if that happens, carefully go up the 
         screen to get away from it. This thing is very tough, and it's 
         only offense is when it's eyes pop out it'll shoot fireballs at 
         you, however that's the only time to strike. When it's eyes pops 
         out, start stabbing at it. Make sure you equip the Protective 
         Ring, because that will come in handy when beating this thing. If 
         anything, try and use the same technique you did, as when you were 
         fighting Natela. This can be a frustrating fight, but after some 
         practice you'll win.
    
         Now after you defeat Eardon, you will not get anything for winning 
         the fight. However the door on the north wall will become   
         unlocked, so enter through it, and you will be in Hobbit Valley. 
    
          ----------------------------------
      E: |Area 4-1: The Sick People Of Poper|
          ----------------------------------
    
         H O B B I T  V A L L E Y
         ENEMIES: Axe Throwing Pigs, Black Slugs
         ITEMS: None
      
         After defeating Eardon, you should be in the Hobbit Valley. From 
         the entrance, head all the way north, past any ponds or rocks you 
         may encounter. You should see a rock formation in your way 
         however, that will be pointing south. Get to that point, and head 
         west a bit. You should see a skinny path leading northwards, go up 
         it and you will see a doorway. Go in it, and you will be in the 
         Town Of Poper, where all is not well.
    
         T O W N  O F  P O P E R
         ENEMIES: None
         ITEMS: None
    
         You should now be in Poper. If you talk to everyone, they will 
         talk about a plague that's hit everyone in town. Now from the 
         entrance, go north a couple steps, then head completely west to 
         the westwall. From there go north until you see a second house. Go 
         inside and you will see a sick mother in bed, and her son whom is   
         taking care of her. She tells her son, to leave the village, that 
         she can't something, which was cut off for some reason. The son 
         however tells his mom that she'll get better real soon.
    
         Go up to the boy and he will say he wants some medicine for this 
         mother, but don't know where to find some at. Now leave the house, 
         and head east across the bridge, and go into the giant church. 
         Once inside, head up to the preacher who will say how the village 
         survived thanks to the waters of Lagoon Castle, but that's all in 
         the past. Now the water has became muddy (just like explained in 
         Atland), and diseases has swept through the town. 
    
         The preacher wishes that they had some Mint, which will cure 
         anything. With that, he continues, everyone will be saved. He 
         concludes by saying there is some Mint inside Siegfried Castle, 
         but with the many monsters tehre, they can't even get near the 
         castle. After all that, leave the church altogether, as well as 
         Poper.
    
         H O B B I T  V A L L E Y (REVISITED)
         ENEMIES: Axe Throwing Pigs, Black Slugs
         ITEMS: None
    
         Once you are back in Hobbit Valley, head south to the big field, 
         then go west hugging along the north wall. Follow along the wall, 
         to a pathway in the northwest corner, leading west. Go into that 
         pathway, and you will be in another part of Hobbit Valley. Once 
         inside this new area, continue hugging the wall and go east to the 
         big field. Once there head north until you find a castle. Find the    
         entrance, then go in, because this will be Siegfried Castle. 
    
         S I E G F R I E D  C A S T L E :  1 S T  F L O O R
         ENEMIES: Armored Knight, Tripod Rollers
         ITEMS: None
        
         Now you are inside Siegfried Castle. You won't be covering 
         everything in this castle during your first visit, but you will be 
         covering most of the basement section. From the entrance, go east 
         to the last doorway on the northwall. Go through it and follow the 
         path north until you reach a corner. Once at the corner, go 
         through the doorway on the northwall, then through the other 
         doorway on the other side. This will lead you into the basement.
    
         S I E G F R I E D  C A S T L E :  B A S E M E N T
         ENEMIES: Fourarm Soliders, Rat Soliders
         ITEMS: Thunder Armor, Maxim Shield, Mint, Power Ring
    
         Once in the basement, head west around the corner, and to the next 
         corner. You should see a doorway on the southwall, which you will 
         go through. Once at the other side go east to the chest at the end   
         of the path. Inside is the Thunder Armor, which you will get and  
         equip. After doing that head back west, past the doorway you went 
         through. Now head all the way to the west wall, and from there go 
         south through the doorway, into another pathway. 
    
         Once at that pathway, head east along the northwall to the next 
         doorway. Go through that, and find the chest that is in that small 
         area. Inside that chest is the Maxim Shield. Equip that and head 
         back into the long pathway outside this small room. Once there, 
         continue going east, and around two corners. Around the second 
         corner, there should be a doorway on the southwall. Go through it,  
         and in there is another chest, which will have the Mint inside it. 
    
         After getting the Mint, go all the way north through the doorway, 
         until you reach a corner, then go west, past the doorway. At the 
         end is another chest! Inside this chest however is the Power Ring. 
         Get it and head back to the doorway you just passed, and go 
         through it. Then keep going north a bit more, and through the 
         other doorway and it will take you back to the 1st Floor. 
         Hopefully, you'll remember how to get back to the entrance from 
         here, so get back there, and head back to Poper right away to help 
         the sick villagers!
    
          ------------------------------------------
         |Area 4-2: Saving The Sick/Destiny's Legend|
          ------------------------------------------
    
         T O W N  O F  P O P E R (REVISITED)
         ENEMIES: None
         ITEMS: Star Staff, Duma's Key
    
         Now you should be back in Poper. Once back here, head back to the 
         church again. Equip the Mint, and talk to the preacher again. He 
         will say that he will mix the Mint into a tea and give it to the 
         people whom are sick, to cure their illness. He will also say that 
         there are spritis in the basement, are very happy with you saving 
         the townspeople. So with that, go to the glass stained window on 
         the right side. 
    
         It will be revealed as a doorway. Enter it and you will be in the 
         basement portion of the church. In the basement, you will come 
         across 8 spirits, which I assume are of the late people who died 
         from the disease that spread throughout the village. Follow the 
         path straight through, and talk to each spirit in order, and they 
         will talk about the difference between the Light and the Darkness. 
         Below, I have decided to quote what each spirit says. 
    
         Spirit #1 says: "Nasir, the Champion Of Light, we awaited for your 
         arrival. We want to talk to you about something. Please speak to 
         each of us starting with the one nearest the entrance". Spirit #2 
         says: "Thank you so much for curing all the people of the 
         village". Spirit #3 says: "The power of the Light which can be 
         seen within you, searched out Darkness. Without Darkness, you 
         Light cannot shine". 
    
         Spirit #4 says: "Darkness gives us rest and relaxation. Light 
         gives us courage and hope". After talking to the 4th spirit, 
         follow the path until you reach a 3-way intersection. Once there, 
         head north and talk to that spirit up there. Spirit #5 says: 
         "Light and Darkness were not originally meant to be seperate". 
         After talking to the 5th spirit, head back to the intersection, 
         then continue west along the path, talking to the remaining 
         spirits. Spirit #6 says: "From here on, you will experience many 
         hardships. But you will become a real hero after having overcome 
         these obsticles. You must not give up. The only road is that which  
         lies straight ahead". Spirit #7 says: "I will give you Star Staff. 
         Please use it well". This spirit will give you the Star Staff. 
    
         Spirit #8 says: "Siegfried Castle is now controlled by a demon 
         called Duma. On the third floor of the castle, there is a warp 
         point that goes upstream. Duma locked the entrance to the second 
         floor to keep the people of Lakeland from Lagoon Castle. Here is a 
         key to Duma's Room. I'll give it to you". You have received the 
         Duma's Key. This spirit concludes by saying "Please defeat Duma   
         and go to Lagoon castle as soon as possible". Now after talking to 
         all the spirits, head back to Siegfried Castle, for one last go-
         round with it. 
    
          ---------------------------------
         |Area 4-3: The Strong Solider Duma|
          ---------------------------------
    
         S I E G F R I E D  C A S T L E :  1 S T  F L O O R (REVISITED)
         ENEMIES: Armored Knight, Tripod Rollers
         ITEMS: Defensive Ring, Force Sword
    
         Now you should be back in Siegfreid Castle. Head east to the last   
         doorway on the northwall, and go through it. Continue the path 
         going north until you reach the corner. Once there go west a bit 
         and go through the doorway on the southwall. Go through the 
         doorway, and follow the path west, until you reach a locked door 
         on the northwall. Don't worry about the locked door yet, but do 
         keep it in mind, because you will need to get back here shortly. 
         Instead, head south from this point and you will see a chest. 
         Inside it is the Defensive Ring, which you will get. 
    
         Now, after that head back to the locked door, and continue going 
         west along the path until you reach a 3-way intersection. Once 
         there, head south past the other 3-way, and follow the path to the 
         end. You should see a doorway on the northwall. Go through it and 
         to the chest, which has the Force Sword in it. Get the Force Sword 
         and equip it, then head back to the locked door. Make sure you are 
         atleast Level 24, maybe Level 25, because a boss fight is coming 
         up. As soon as you have acheived that, equip the Duma's Key and 
         use it on the locked door. Enter and you will meet Duma, who 
         recognizes you instantly. He will say your end has finally came.
    
         B O S S  # 0 4 :  D U M A
         REQUIRED LEVEL: 24
         ITEMS REWARDED: Water Crystal, Key Of Siegfried
    
         Fair warning now, Duma is tough, but don't let his huge Life Meter 
         worry you. He will rise up, as well as his two hands. One can only 
         imagine how big this guy really is ^_^. Your best bet is to equip 
         the Power Ring instantly, and head towards the centerpiece. Watch 
         out for his hands however, because once in sight, they will try to 
         squish you. This makes it difficult, when trying to defeat Duma. 
         Your only chance to attack is when Duma's face appears, but be  
         careful, because he will shoot out 3 fireballs which goes in a 90  
         degree angle. Using the Power Ring here will be helpful, because   
         you will be able to kill Duma quicker, especially with the odds 
         stacked against you because of his offenses. My advice, run up and 
         start slashing at him, jump to avoid the hands, and keep going at 
         it, and you will have defeated Duma. 
    
         After defeating Duma, you will get the Water Crystal and the Key 
         Of Siegfried. With that, leave Duma's room. Once outside of the 
         room, head west to the 3-way intersection. Once there, head north 
         through the doorway. Equip the Key Of Siegfried, and use it on the     
         locked door, then go through it. This will take you to a 
         staircase. Once you follow the staircase upwards, it will take you 
         to the second floor.
    
         S I E G F R I E D  C A S T L E :  2 N D  F L O O R 
         ENEMIES: Alien Cyclops, Big Red Knight
         ITEMS: None
    
         You are now on the second floor of Siegfried Castle. From the 
         entrance, follow the path all the way to the end, past any 
         intersection or doorways you may encounter. Be careful of the  
         Alien Cyclops though, they will shoot a beam of energy from their 
         eye, that will do considerable damage. Once you are at the other 
         end. You will see a doorway. Enter it and it'll take you to the 
         third floor of the castle.
    
         S I E G F R I E D  C A S T L E :  3 R D  F L O O R 
         ENEMIES: None
         ITEMS: None
    
         You are now on the third floor of Siegfried Castle. But once 
         entering, you will see Thor, and someone standing next to him.  
         Thor will be excited to see you, but wonder why you are there. The 
         person next to Thor is Battler, and refers to Thor as Lord Thor. 
         Battler will tell Thor not to get too close to you, that he is not 
         to associate with the Champion Of The Light, because you will ruin    
         their plans. Nasir (you), will say that Thor isn't the type of 
         person who does evil deeds. Then an explosion takes place. You 
         being curious, Battler says not to struggle, it's too late to do 
         anything and has you look at the following. 
    
         CUT SCENE: It's a small one, but it shows Lagoon Castle being 
         lifted into the sky by water. END OF CUT SCENE. Battler says that 
         the secret place of Lagoon Castle now belongs to the evil people. 
         Since the castle is in the air, there's nothing that can be done 
         to save it. Thor tries to take Thor to Lagoon Castle, but he 
         doesn't want to go. Battler however succeeds and both of them 
         teleports out of Siegfried Castle to Lagoon Castle. Once you gain 
         control, find the circular tile that's in the room. Once you do, 
         step on it and it will warp you to the Gnome Tree.
    
          ---------------------------------------
      F: |Area 5-1: Braving The Cold/Gnome Plains|
          ---------------------------------------
    
         G N O M E  T R E E/T O W N  O F  L I L A T Y/G N O M E  P L A I N
         ENEMIES: None
         ITEMS: Angel's Bell, Truth Fire, Fur Mantle
    
         After warping from Siegfried's Castle, you will be in Gnome Tree.  
         From where you end up, go north and you will see a giant tree,  
         where there is a doorway. Enter the doorway, and you'll be in the 
         town of Lilaty. Once in the town, head north to the small pond. Go 
         west a bit and you'll see an Old Man wearing a red cap. Talk to 
         him, and he will talk about the Nymphs in the spring behind the 
         Ice Cave, and that they are hiding because of the demons in there. 
         However the Nymphs might be helpful because of their powers. The 
         old man will give you the Angel's Bell, to use to call on the 
         Nymphs, after defeating the demons.
    
         Now from the old man's location, go north to the northwall, then 
         east to a river. Cross the bridge, then go east past the garden. 
         Talk to the lady in the orange dress, who says that there is a 
         liar in town, who has the Fur Mantle. This lady will give you the 
         Truth Fire, to use on the liar, because no one can withstand the 
         Truth Fire's power. Cross back over the same bridge, and head 
         south along the river. You should see a man in a green outfit and 
         red hat. Equip the Truth Fire and talk to him. People think he is  
         a liar, and ask you what you think. Tell him he's not, and he will 
         say that he's the best liar ever. He will also give you the Fur 
         Mantle. 
    
         After that, head north to the northwall, then climb the staircase. 
         This will take you outside to the Gnome Plain. This will be 
         simple, go north, then west a bit,and you will see a doorway. 
         Equip the Fur Mantle, and keep it equipped throughout the whole 
         next area. It is very important to keep the Fur Mantle equipped, 
         because once you enter into the next area without it, your HP will 
         quickly be drained. So keep it equipped at all times, until I say 
         different. Now enter through the doorway, and you will be in the 
         Ice Cave.
    
         I C E  C A V E 
         ENEMIES: Eskimos, White Slimeballs
         ITEMS: Elixer (or 350 Gold), Bright Stone
    
         You are now in the Ice Cave. A word of warning, there are several    
         gaps in the ground, so be careful not to fall in them at any 
         costs. With that out of the way, from the entrance, head east to 
         the corner, then go north a bit. You will see 2 pathways leading 
         north, but you need to take the right path. Do so follow the path,  
         past the 3-way intersection to a 4-way intersection, and from 
         there go south. Follow this short path to a big room, and go to 
         the eastwall. Hug this wall and go south along it, then follow the 
         path around the corner, and to a doorway on the northwall. Go 
         through it, and follow the path north to a chest. Inside is an 
         Elixer, which is very important, so get it.
    
         After getting the Elixer, head back south through the doorway, 
         then west along the northwall. Go around the corner and north to 
         the small path you came through before coming to this big room. 
         Follow the path to the 4-way, then head west to the 3-way. Once 
         there, head north, and keep going until you reach another big 
         room. Once there, head north to the other side, where you will see 
         another path, but don't go up it yet. Instead go east along the 
         northwall to another pathway. Go north on this one, then continue 
         north, past another big room (watch out for the hole in the 
         ground), around the corner, and to a 3-way.
    
         Once you are there, head north to the next 3-way, then head east. 
         Follow the path until you reach the end, where you will see 
         another chest. Inside is the Bright Stone, which is also important 
         when finishing through the Ice Cave. After getting that, head back 
         to the 3-way you came from. Once there, head south to the next 
         one, then east, around the corner, south through the big room, to     
         the other side. Follow the path to the next big room, then go west 
         along the northwall. You will see another pathway, which you will 
         go up now. Continue the path to a 4-way type area, then head west 
         from it. 
    
         Follow the path until you can't go anymore, which you should end 
         up at some dead-end. Once there, you should notice a path going 
         north, well take it to the 4-way. From the 4-way, head west until 
         you see a doorway on the northwall. Go through it, and head north 
         until you see a shut door. Make sure you are atleast Level 29 when 
         entering, as well as all your HP and MP have been restored, and 
         also save. This will be a tough boss fight up ahead, so be ready 
         to fight.
    
          ------------------------------------------
         |Area 5-2: Phantom Hill/The Evil Witch Ella|
          ------------------------------------------
    
         Okay, if you are at Level 29 like I said, you should be ready for 
         a boss fight. So go in the shut door, and you will be in for a 
         tough treat.
    
         B O S S   # 0 5 :  T H I M A L E
         REQUIRED LEVEL: 29
         ITEM REWARDED: Life Ball
    
         Now this boss is much tougher than your previous bosses could ever 
         be. This is Thimale, and there are two parts to defeating it. Part 
         one, defeat the 6 small crystals on both sides of the screen. Be 
         careful though, because they will launch out crystal shards at 
         you, and a giant rolling ball will come up and down the middle 
         section, doing massive damage to you. The best tip I can give for 
         you on this, is to try and master defeating all 6 small crystals 
         first (stand in front of each crystal, and attack & jump). It be 
         best to wear the Protective Ring or Defensive Ring for this 
         portion. Once you have succeeded in defeating the small crystals, 
         use the Elixer to refill your HP (that's if you feel you need to), 
         and the Bright Stone to refill your MP. The second part is that 
         the giant rolling ball will change it's form, revealing to be 
         Thimale's true form. It'll still continue to roll up and down, but 
         it'll also stop shooting out ice blasts at you. Get in front of 
         Thimale, and equip the Power Ring, and keep stabbing at it. Just 
         watch out when it starts rolling. Keep this up, and you will be 
         able to defeat Thimale.
    
         After you have defeated Thimale, you will receive the Life Ball. 
         Hang on to that as much as possible, because it will come in 
         handy. Now go north through the locked door, which will be 
         unlocked. Do so and you will be in Nymph's Spring.
    
         N Y M P H ' S  S P R I N G 
         ENEMIES: None
         ITEMS: Moon Staff
    
         You should now be in Nymph's Spring. From the entrance, go north  
         until you can't go anymore. Equip the Angel's Bell, and use it, 
         and 3 Nymph's will appear before you. The main Nymph will say that 
         they have been waiting for you, and that Zerah is heading to 
         Phantom Hill, to go to Lagoon Castle. The Nymph will now give you 
         the Moon Staff, which is the final staff in the game. She conludes 
         by saying that they will send you off to Phantom Hill (that's 
         exactly what it said in the game, I kid you not! ^_^).
    
         P H A N T O M  H I L L
         ENEMIES: Fire Bird
         ITEMS: None
    
         Now you are on Phantom Hill. This will get confusing, because of 
         all the staircases and stuff, so just pay attention closely. Also, 
         once getting here, you can not return to any previous areas in the 
         game. To make it easier, I placed numbers in front of each 
         direction to make it a bit easier to get through, hopefully. So 
         now with that out of the way, (1) from the entrance, head east to 
         the staircase, and climb it to the next path. (2) Once there, go 
         east again to the next staircase and climb it to the next path. 
         (3) Go east once more to the next staircase, and climb it to the 
         next path.
    
         (4) Once there, go west to the first staircase you come across, 
         then climb it to the next path. (5) Once there, go west again to 
         the first staircase you come across here as well, and climb it to 
         the next path. (6) When at the top of the staircase, continue 
         climbing the staircase north of your current position to the next 
         path. (7) After doing that, go west a bit more, and climb the 
         staircase. (8) You should see another staircase just a bit east 
         from your position, which you will go up. (9) Now go west a bit, 
         and be at Level 30 (if not, fight until then). You should see a 
         hole in the ground. If you are ready, save and jump into the hole 
         for a fairly simple boss fight. 
       
         B O S S  # 0 6 :  E L L A   
         REQUIRED LEVEL: 30
         ITEM REWARDED: None
    
         Remember Eardon back in Dwarf's Cave? Well this is it's keeper, 
         Ella, and she is a bit easier than Eardon. When entering the room, 
         Ella will say it's your end, and begin to start attacking. She 
         will shoot out magic fire blasts at you, which can do some damage 
         to you. Just equip the Power Ring and start attacking her, sounds 
         simple? Well be careful, because the more you attack her, the 
         faster she becomes, which will make her more tougher to fight. Not 
         only that, she disappears and reappears whenever and wherever she 
         wants, and there is no pattern to her appearing, which will make  
         it very difficult to fight her. It shouldn't be too tough, but 
         through persistance you will be able to defeat her easily.
    
         You won't get anything for defeating Ella, so just leave the room 
         altogether. Once you do, you will be back on Phantom Hill. It 
         seems however, that a new staircase will appear right when you 
         exit the hole. What's up it, well go up there and you'll see.
    
          ------------------------------
         |Area 5-3: A Trip Through Cloud|
          ------------------------------ 
    
         P H A N T O M  H I L L  (CONTINUED)
         ENEMIES: None
         ITEMS: Thunder Crystal
    
         After defeating Ella, you should see a staircase being made. Climb 
         it, then once at the top, jump east over a gap, and you will be a 
         new area. In this new area, you will see Zerah, who will tell you 
         that he won't let you get anywheres near Lagoon Castle, and that 
         if he uses the Evil Spirit's power, he will be unstoppable. He 
         also says that Thor can call on the same power, that he was raised 
         for that purpose, to harness the power for evil. Could Zerah be 
         Thor's father knowing this? Read on to find out! Thor is young, he 
         says, and couldn't hurt at all. But not worried, Zerah says he 
         will kill you off anyways.
    
         Right then, Mathias appears telling Zerah that he will defeat him. 
         A conversation then takes place, with Mathias saying he'll stop 
         Zerah, but Zerah won't let anyone in his way, saying he has the 
         power. A really lame fight scene takes place, with the end result 
         of both Mathias and Zerah on the ground, trying to stay alive. 
         Talk to Zerah first, and he will say that he's not defeated yet, 
         that the Evil Spirit will come back to life very soon, then he 
         disappears. Talk to Mathias, who will tell you the truth about 
         everything. He will tell you that you and Thor are the Sons Of The 
         Gods. You are the Son Of Light, and Thor is the Son Of Darkness. 
         Each of which, whom has their own destiny. Now a cut scene takes 
         place.
    
         CUT SCENE: We see Mathias, lying on the ground, about to tell you 
         the history of both you and Thor as well as the story of Lagoon 
         Castle, and why Zerah wants it. About 14 years ago, Mathias heard 
         of an oracle which told him to go to Phantom Hill. That once 
         getting there, two babies will come to the earth in a beam of 
         light. Those two babies were you and Thor. However when Mathias 
         tried to get both you and Thor, Zerah came suddenly, and took Thor 
         away. He continues by saying that Zerah is the cause of all the 
         muddy waters throughout the country, as well as made all the 
         demons appear, and he must be stopped no matter what. Do this for 
         all the people throughout the coutry. Mathias concludes by saying 
         that you must go now, that there are many strong demons in Lagoon 
         Castle, and to use this crystal. END CUT SCENE. 
    
         After the cut scene ends, you will get the final crystal, which is 
         the Thunder Crystal. Mathias will say that with all his strength, 
         he will send you off to the clouds. Side note, I wonder if the  
         programmers know how wrong this all sounds lol ^_^. Once you get 
         to cloud however, you will not be able to go back, so be ready, 
         because the end of the game is very much near.
    
         C L O U D
         ENEMIES: None
         ITEMS: None
    
         After the conversation with Mathias, you will be teleported to 
         Cloud, which is really made up of a bunch of clouds. Save often, 
         wherever you feel comfortable at. Once you start off in Cloud, (1) 
         head north a bit, and jump to the next cloud north. Watch out for 
         gaps between clouds, because that'll mean game over. Once at the 
         cloud however, (2) go north a bit and jump to the next cloud. (3) 
         Do this once more to the next cloud, then (4) go east a bit, then 
         jump north to the next cloud. 
    
         (5) After that, go west a bit, then jump north to the next cloud. 
         (6) Once there, go north a bit, then jump northwards to the next 
         cloud. (7) Finally go east a bit, then north a bit until you see 
         some land. Now make sure you jump over onto the land, because if 
         you miss it, you will die. Once you jump onto the land, you will 
         be taken to outside of Lagoon Castle. Now once you are at Lagoon 
         Castle, there is no turning back, so be ready.
    
         L A G O O N  C A S T L E  O U T S I D E
         ENEMIES: None
         ITEMS: None
    
         Once landing onto Lagoon Castle ground, head north until you see a 
         tablet, which you will step on. It will say that when the 
         moonlight comes into the castle's terrace, use the Moon Stone. 
         That the power will be given to the one who is the power of Light, 
         and with that, the Moon Blade will be created. This is very 
         important stuff, so make sure you keep that in mind. After that, 
         continue northward, across the bridge. At the other end you will 
         see a huge doorway. Enter it, and you will be inside Lagoon 
         Castle.
    
          -------------------------------------------
      G: |Area 6-1: Storming Lagoon Castle/First Half|
          -------------------------------------------
    
         L A G O O N  C A S T L E :  1 S T  F L O O R
         ENEMIES: Evil Jugglers, One-Eye Crawlers, Toad Solider
         ITEMS: None
    
         Welcome to Lagoon Castle, the place that everyone seems to be   
         talking about. Fair warning now, this castle is very huge, and 
         there will be multiple ways to get through it. This portion of the 
         walkthrough is how I got through it, so you can use my methods or 
         use your own, it don't matter to me. Now with that bit of info out 
         of the way, let's get started on this castle.
    
         From the entrance of the castle, head north until you reach the 
         second pathway on the west side. Once there, head west and follow 
         the path around the corner, then north until you reach a 3-way  
         intersection. Once at the 3-way, head west and follow the pathway 
         until you reach the second doorway on the nortwall. Enter it, and 
         it will take you to the second floor.
    
         L A G O O N  C A S T L E :  2 N D  F L O O R
         ENEMIES: Red Necromancer, Big Black Knight
         ITEMS: Statue
    
         You should now be on the second floor of Lagoon Castle. From your 
         current position, head south to the southwall, then east a bit to 
         a doorway, which you will go through. Once on the other side, go 
         east and follow the path to the big room. Once there, head south 
         along the westwall to a 4-way type intersection. From the 4-way,     
         head east a bit and you will see a doorway on a northwall (just 
         look for all the black area over the door). Enter the doorway.
    
         Upon entering, you will notice two people standing there (a man 
         and a woman). Talk to them, and the man will speak up first. He 
         will say he is the king of Lagoon Castle, and that his daughter 
         Princess Felicia is trapped in a  mirror on the 4th floor of the 
         castle. He goes on saying how Felicia is the only one in the 
         family who can move the castle and open the doorway to the secret 
         passage. The secret passage is important to all of Lakeland. But  
         if the magic is used there, the power would be tripled.
    
         If the evil people have the power, it will be very bad for the 
         people of Lakeland. This is why the power was given to the 
         Lakeland family, to protect Lagoon Castle. He concludes by saying 
         for you to free Felicia, but in order to do that, you must find 
         the Statue which is somewhere's on this floor. Once getting that, 
         stand on the crest facing her, and use the statue, for this will 
         free her. After this, the queen (fortune teller perhaps?) steps up 
         and says that she sees suffering in your future. But as long as 
         their is light in your heart, the spirits will help you. After 
         that, leave this room.
    
         Once outside of the room, head east to another 4-way type 
         intersection. From there, head east some more. As you are heading 
         down this path, hug the southwall to the second doorway. Enter 
         through it, then find the chest that's in here. Inside it is the 
         Statue, so get that and head back to the pathway. Once doing so, 
         head east some more (and around some corners) until you reach a 3-
         way intersection. Once there, head north and around the corner. 
         Keep going along the path until you see the second doorway on the 
         northwall. Enter through the doorway, and it'll take you to the 
         third floor.
    
         L A G O O N  C A S T L E :  3 R D  F L O O R
         ENEMIES: None
         ITEMS: Bright Stone (or 350 Gold), Moon Blade
    
         Now you should be on the third floor. This floor will also cover  
         the Silence Terrace, so keep that in mind. Pretend this is a small 
         town for a moment, because all the pathways are done up like 
         blocks. From your current position, head south to a 3-way 
         intersection. Once there, head west around a couple corners to the 
         next 3-way. Now head north 2 blocks to a 4-way, then head west to 
         the end of the path. You should see a chest there. Inside it is 
         the Bright Stone. Get it and head back to the 4-way. Now head 
         north and follow the path all the way to its end. Once you make 
         the long trip there, you will see a doorway on the west side. 
         Enter through it.
    
         Now you should be on the Silence Terrace. From the entrance to 
         this area, head west until you see a light blue spot on the  
         ground. This spot is actually the moonlight. With that, stand on 
         the spot, equip the Moon Stone and use it. Mathias will speak to 
         you saying he locked up the evil spirit and send you and Thor to 
         keep it from reviving. He is shocked that someone used Thor's 
         power to create a world of darkness. He continues on saying the 
         dark power is too strong, that you must stop the evil, it's for 
         Thor too. He concludes by saying the Moon Stone turns into the 
         Moon Blade with energy from the moonlight. Now go and stop the 
         dark forces. After talking you will receive the Moon Blade. Equip 
         it now.
    
          -----------------------------------------
         |Area 6-2: Reclaiming The Castle/Last Half|
          -----------------------------------------
    
         L A G O O N  C A S T L E :  3 R D  F L O O R (CONTINUED)
         ENEMIES: None
         ITEMS: None
    
         After getting the Moon Blade, and equipping it, head back to the 
         3rd Floor. Once you get back here, follow the path ahead of you 
         until you reach a 4-way intersection. Once you get there, head 
         south one more block to the next 4-way. From there, head west all 
         the way until you reach the 3-way at the end. From there, head 
         north and follow the path all the way to the end on the path. Once 
         there, you should be in a small room, with a doorway in the upper 
         right hand corner. Go into it and it will take you to the fourth 
         floor.
    
         L A G O O N  C A S T L E :  4 T H  F L O O R
         ENEMIES: One-Eye Crabs, Big Green Knight 
         ITEMS: Elixer (or 350 Gold), Moon Shield, Curing Ring
    
         You should now be on the fourth floor. Once entering this floor, 
         go south just a bit to a chest. Inside is an Elixer, get it, 
         because it will be helpful. After getting it, head north through 
         the doorway. Once at the other side, head east, and follow the 
         path all the way to the second 3-way type intersection. Once you 
         get there, head north to a pathway. Continue along the pathway, 
         and follow it all the way until you reach a big room. Once in the 
         big room, head to the south wall and go east along the wall. At 
         the end, you should see some pathway leading south. Go down in it, 
         and you will see another chest. Inside is the Moon Shield. Get it 
         and equip it.
    
         After that, head north to the northwall, and follow the path west. 
         Head back to the previous 3-way intersection you came across 
         beforehand. Once you get back there, head east and follow the path 
         around the corner, then north until you come across some type of 
         doorway on the east wall. Enter through it and you will be a in a 
         different room. From the entrance, carefully go east until you see 
         a chest. Inside is the Curing Ring, which will be very helpful. 
         You will also notice a gap, well don't try to jump it at all, you 
         won't make it ^_^. Instead head back to the previous room.
    
         Once you make it back here, head north and follow the path until 
         you come across a small room. Once you get here, head north and 
         you will see a doorway on the northwall. Enter it now. Inside you  
         will see someone trapped in the mirror, which is Princess Felicia.   
         Stand on the seal with the two swords on it, then equip the 
         Statue. While facing Princess Felicia (this is a must), use the  
         Statue's power, and it will send an ball of energy, breaking the 
         mirror, freeing the princess. The princess will now talk to you. 
    
         She says thank you, and that something serious has happend. She 
         then comes closer to you saying that Zerah and Thor are now in the 
         secret place. That Thor is controlled by Zerah, and she was also 
         controlled by him as well. She opened the door to the secret place 
         without realizing it. She goes on saying how Zerah might have 
         brought the evil spirit back to life using Thor's power. She 
         concludes by saying that you can get to the secret place through 
         the mirror behind her. After the talk, head through the mirror 
         behind her, which is a doorway leading to the fifth floor.
    
         L A G O O N  C A S T L E :  5 T H  F L O O R
         ENEMIES: Big Blue Knight
         ITEMS: Moon Armor
    
         You should now be on the fifth floor. From the entrance, you 
         should notice the pathway heading south. Well go through it to the 
         3-way intersection. Once there, head east and follow the path to 
         the next 3-way. Once there, head east again to the next 3-way, the 
         follow the path north and around the corner. Keep following the 
         path until you see a chest. Inside this chest is the Moon Armor. 
         Get it and equip that, then head back to the 3-way.
    
         Once there, head west to the next 3-way intersection, then head 
         south. Follow the path until you see a doorway on the southwall. 
         But first, make sure you are at Level 33. If not, fight until you 
         reach that level. Once you reach Level 33, head into the doorway, 
         you will be in a new room. Once in this new room, follow the path 
         all the way to the end. There you should see a shut door. Save the 
         game, then enter the doorway. You will see Battler again, who says 
         he will not let you continue any further. The the great evil 
         spirit will rise and that your head will decorate Lord Thor's 
         throne nicely. Get ready, because this boss fight will begin.
    
         B O S S  # 0 7 :  B A T T L E R  
         REQUIRED LEVEL: 33
         ITEM REWARDED: None
    
         This is a fairly tough battle, so be careful. Battler will have 2 
         creatures rise up and attack you. It be a good idea to equip the 
         Curing Ring so you can heal will fighting. Not much really to say, 
         Battler will disappear and reappear wherever throwing out powerful 
         attacks at you. The two creatures will be traveling and throwing 
         out attacks as well. There is no pattern to whichever way either 
         Battler or the two creatures will go. Unlike Ella, Battler will 
         not get quicker as you attack him, so this may be helpful. When he 
         does appear, he will stand in that spot for a couple seconds, 
         which will be your chance to strike. With the Curing Ring on your 
         side this should be kinda easy. Just whatever you do, don't use 
         your Elixer or Bright Stone, those will be used much later. 
    
         After defeating Battler, you will not be rewarded with any items. 
         However the doorway on the northwall will be unlocked, so go 
         through it. Once you do, you will be on a platform, with no sides, 
         so be careful. Go to the north edge and jump northwards, and try 
         to land on the small island. If you land on the water just next to 
         the island, that's okay, but don't land on any other form of 
         water, or you'll die. Once you land on the island, you will be at 
         the final stage of the game!
     
          -------------------------------------------
         |Area 6-3: The Secret Passage/Final Showdown|
          -------------------------------------------
    
         O U T S I D E  S E C R E T  P L A C E
         ENEMIES: None
         ITEMS: None
    
         This is it, the final stage of the game. Everything you have done 
         up to this point has came down to this final area. Right now, you 
         should be right outside the Secret Place. From where you start off 
         at, head north a bit and you will see a small church. Go inside, 
         and follow it to the back, where you will see a Cleric. Talk to 
         the Cleric, where he will talk about how Zerah has finally revived 
         the evil spirit. That him and Thor will be in the secret place, 
         and to hurry. 
    
         He concludes by saying that there is a warp leading back to Lagoon 
         Castle. After this, leave the church. This warp the Cleric talks 
         about is in the southwest corner of this small field, so keep this 
         in mind for if and when you want to go back to Lagoon Castle. 
         However you are not heading back to Lagoon Castle. Instead, from 
         the entrance of the church, head west a bit and you will see a 
         staircase on the northside. Enter it, and this will lead you in 
         the secret place. 
    
         S E C R E T  P L A C E 
         ENEMIES: Gray Knight, Black Hyper Flea
         ITEMS: Time Ring
    
         Once inside the secret place, head west to the end of the path, 
         and you will see a doorway on the west wall. Enter through it and 
         head to the other side. Once there head west a bit, then south 
         until you see a skinny pathway heading south. Go through it and   
         follow the path until you reach a 3-way intersection (there should 
         be a doorway on the eastwall as a hint). Once at the 3-way, head 
         west and follow the path past all the intersections along the way 
         until you reach a doorway. Go through it, and at the other side, 
         go through the other doorway.
    
         Once at the other side of that doorway, head north and follow the 
         path until you reach the end. At the end you will see a chest. 
         Inside is the Time Ring, which you will get. This is a pretty 
         useful ring (except against bosses), however you won't get this 
         until the end, which really sucks. So it doesn't have much use to 
         it. Anyways after getting it, head back to the previous doorway 
         you came across. Once there, go through it, then head through the 
         next doorway on the otherside. As soon as you get through the 
         doorways, head through the south pathway, and follow it to the big 
         room.
    
         Once you're in the big room, head south again, around the corner 
         then east until you reach another 3-way intersection. From there, 
         head west to the next 3-way. Then from that point, head south to 
         the next 3-way. Once there head south and around the corner, to 
         the next 3-way, then west and around the corner to the next 3-way. 
         From there, head north, and follow the path to the very end, where 
         you will see a shut door. Make sure you are at Level 35 (max level 
         stats), and also save, because this is a long chain of boss 
         fights, and you won't be able to save in between each of them, nor 
         leave. As soon as you are ready, enter through the shut door, for 
         the final showdown!
    
         B O S S  # 0 8 :  G R E E N  E V I L  S P I R I T  
         REQUIRED LEVEL: 35
         ITEM REWARDED: None
    
         This is the first form of the main boss of the game, Green Evil  
         Spirit, and oddly enough it's easier than it's final form. There's 
         two steps to defeating this thing. Step one is that you see giant 
         creature in some type of glass container. Go up to it, and stand 
         just to the right of the mouthpiece, and start attacking. Keep 
         attacking until all four eyes have been destroyed. Watch out for 
         the fireballs it may shoot out, which goes in different  
         directions. Notice the life bar does not move while you are 
         attacking it. Step two is, after defeat the creature, he will take 
         on another form, which looks like a green gargoyle. It will slowly 
         come after you, with it only attack, it will use it's tail as a 
         whip which will do some massive damage to you. Whatever you do, 
         don't let it corner you! Equip the Curing Ring, get in close and 
         start attacking. Careful though, it will follow you wherever you 
         go so keep that in mind. Pay attention to your life bar, for once 
         it gets pretty low, stand a distance from it and let your HP 
         refill back. Repeat this process and you will have beaten the 
         first form of the Evil Green Spirit.
    
         After the fight, you will not be rewarded with anything, however 
         your HP/MP will be restored. You will notice a doorway opening up 
         in the brick wall. De-equip your Curing Ring to save on MP, and go 
         through the dooorway. Once in the new room you will notice Zerah 
         and Thor. Zerah will ask how the fight with the Evil Spirit was,  
         and that it's power is much greater than anything. After that, he 
         will say that Thor's power is what brought it back to life, but it 
         was you that must of woke it up, and that it will rise up again, 
         thanks to Thor's power.
    
         Zerah will conclude by saying he will fight you now. With that, 
         Thor will disappear and Zerah will grow. Now contrary to what some 
         may say, this is not a boos fight, mainly because he doesn't have 
         a life bar. Nonetheless this will be very easy to get through. 
         Just run up to Zerah and start attacking him. He will throw out 
         many fireballs in different directions, which will knock you 
         slightly back, but since this fight is easy, don't worry about 
         using the Curing Ring. This battle will be quick, so don't sweat 
         over it that much, the worse is yet to come.
    
         After the fight, you will get nothing for winning. However he will 
         say that even if he dies, Thor will make darkness rule over the 
         world, and that he must have brought the real Evil Spirit back to 
         life by now. He will conclude by telling Thor to show his real 
         power to you, then disappear. Thor however will appear, but you 
         try to convince him to stop, but it will be too late. He will 
         appear and begin his attack, so get ready!
    
         B O S S  # 0 9 :  T H O R 
         REQUIRED LEVEL: 35
         ITEM REWARDED: Thor's Pendant
    
         Here is Thor, and he is very tough to get through. This is a two 
         part fight. Part one is, when Thor appears, he will have several 
         red fireballs circling around him, like a shield. After that he 
         will start attacking. His red fireballs will shoot spin around and 
         expand, knocking you back. This is what makes this part of the 
         fight very tough. Thor will also shoot out other fireballs at you. 
         The main thing is that you won't take much damage in this part.  
         What you do, is by jumping and pushing yourself towards him, get 
         right up to Thor and start attacking as much as you can, because 
         the fireballs will push you back. Use the Power Ring if you must, 
         to make this go quicker. Trust me this is very frustrating, but 
         after much trial and error, you will win. Part two is, that you 
         will be taken to an alternate deminison, where Thor will change 
         into a giant phoenix, holding some crystal. He will be circling 
         around you shooting out energy attacks at you. Stay in front of 
         Thor, and keep the Curing Ring equipped (use the Bright Stone and 
         Elixer if you need to). Try not to run around so much, but when he 
         gets right in front of you, try attacking his crystal, that's the 
         weak spot. Soon as he gets close to death, he will change to a 
         pinkish color. This is also a tough fight, but keep going and he 
         will be defeated.
    
         After the fight, you will be taken back to the original room you 
         were in. Your HP/MP will also be refilled. You will also notice 
         that Thor is lying on the ground, go up and talk to him. Now I 
         tried to get as much as I could of the conversation, however the 
         screen was moving faster than I could write, so this is the 
         majority of what I gathered from their conversation. Thor will 
         mention that he didn't mean to cause the trouble he started, that 
         you both were to protect the world, but yet you both forgot about 
         each other. 
    
         You being worried about the final fight, Thor will give you his 
         pendant. Receive Thor's Pendant again, but when you do receive it, 
         it will look different, that's because Thor's spirit is now inside 
         the pendant. He did this, so that he will lend his stregnth to     
         you, in hopes it will be enough power to put an end to the evil 
         spirits and his evilish ways. After that leave the room, and go 
         south to the room you faced the evil spirit before hand. When you 
         get in there however, you will see that the evil spirit is a dark 
         reddish color, whom is lying on the ground. My guess is he'll feel 
         your presence and rise up to begin his attack. Get ready, because 
         this is the final battle.
    
         B O S S  # 1 0 :  R E D  E V I L  S P I R I T  
         REQUIRED LEVEL: 35
         ITEM REWARDED: None
    
         This time when fighting the evil spirit, he will jump up at you 
         immediatly, and with you unable to move for that split second, you 
         will lose a chunk of life. Quickly get out of his way, and use the 
         Curing Ring. The tactics for this fight is the same as when you 
         fought the Evil Spirit the first, get in close and start  
         attacking, stand a distance from it and let your HP refill back, 
         if your life bar is getting low. It will slightly look bigger, but 
         don't let that scare you. The only thing you have to worry about 
         is that it will teleport on you, with no particular pattern to it. 
         Keep this up and you will be able to defeat the Evil Spirit for 
         the final time. Okay so I don't have much of a strategy for this 
         boss, but since you pretty much got to use the same tactic, there 
         really isn't much to say ^_^.
     
         After the fight, Mathias will speak to you, saying how he was 
         sorry for forcing both you and Thor into this tragic destiny. Also 
         how he is sorry how both of you had to fight against each other 
         knowing you both are brothers. But from now on you will keep the 
         balance between the Light and Darkness, and build a peace in the 
         world. He will say to Thor that he wants Thor to stay with you and 
         help you out. He concludes by saying that both you and Thor, to 
         combine your powers so that evil things won't ever come to country 
         of Lakeland ever again, that it is your duty.
    
         FINAL CUT SCENE: You will be shown holding tightly on Thor's 
         Pendant and by using both of your powers, will bring Lagoon Castle 
         back to the land. After which you will see Princess Felicia 
         appear, thanking you both for saving the country. After the cut   
         scene, the chapter on Lagoon is finally over. So just sit back and 
         enjoy the ending, as you have beaten a very classic RPG. 
         Congradulations ^_^
    
          -------------------------------
      H: |Gold Instead Of Items Challenge|
          -------------------------------
    
         (courtesy of demon_slayer86 & MasterNasir)
    
         "Gold Instead Of Items" Challenge, what exactly does this mean? 
         Well, I'll tell you. My cousin came up to me and told me he was 
         playing Lagoon (using my maps), until he discovered an interesting 
         detail. Originally he had the Shiny Stone (he bought from Atland) 
         and held on to it until Phillip's Castle. Now, you know where you  
         get the Shiny Stone in Phillip's Castle (in the basement) is, 
         right? Well he went there, and instead of getting another Shiny 
         Stone (which you can't have more than one item of the same kind), 
         he got 350 Gold. 
    
         So then I tested this theory out by buying a Healing Pot in 
         Atland, went into Gold Cave to fetch the other one, and sure 
         enough, I got 350 Gold too. I got to thinking about this, and 
         realized, this could make for an interesting challenge to the 
         game. So here's how this challenge works. Listed below is a list 
         of where you can get Gold instead of the actual item. With that in 
         mind, go through the entire game, with just the one item (ie, go 
         through the game with just one Healing Pot). Sure it may not seem 
         like much, but go against some of the bosses like this. Now try 
         not to use any of the items (listed below), because if you do, you 
         won't get the cash for it instead. Actually you could, just make 
         sure you buy the item at a shop instead of finding it in a chest.
    
         Here is a list of what items can be turned into cash:
    
         1. The Healing Pot in Gold Cave will become 350 Gold. This 
            actually occurs twice in Gold Cave.
         2. The Shiny Stone in Phillip's Castle will become 350 Gold.
         3. The Elixer in the Ice Cave will become 350 Gold.
         4. The Elixer in Lagoon Castle will become 350 Gold.
         5. The Bright Stone in Lagoon Castle will become 350 Gold.
    
         Also to get cash instead of the Bright Stone (in Lagoon Castle), 
         you must find the Bright Stone in the Ice Cave and not use it.
    
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                -----------
    SECTION 3: |THE GOODIES|
                -----------
     
          ------
      A: |Swords|
          ------
    
         These are the 5 swords that can be acquired in the game. 
       
         Short Sword (STR +10): This sword can be bought for 150 Gold in 
                                Atland.
         Silver Sword (STR +40): This sword can be obtained in Phillip's 
                                 Castle after fighting Natela.
         Magic Sword (STR +80): This sword can be found in a chest inside 
                                Drawf's Cave.
         Force Sword (STR +100): This sword can be found in a chest inside 
                                 Siegfried Castle.
         Moon Blade (STR +120): This sword can be found by using the Moon 
                                Stone inside Lagoon Castle.
    
          -------
      B: |Sheilds|
          -------
    
         These are the 5 sheilds that can be acquired in the game.
       
         Iron Sheild (DEF +5): This sheild can be bought for 150 Gold in 
                               Atland. 
         Large Sheild (DEF +20): This sheild can be found in a chest inside 
                                 Phillip's Castle.
         Great Sheild (DEF +50): This sheild can be bought for 1,200 Gold           
                                 in Denegul.
         Maxim Sheild (DEF +80): This sheild can be found in a chest inside 
                                 Siegfried Castle.
         Moon Sheild (DEF +100): This sheild can be found in a chest inside 
                                 Lagoon Castle.
    
          ------
      C: |Armors|
          ------
    
         These are the 5 types of armor that can be acquired in the game.
     
         Bandit Armor (DEF +5): This armor can be bought for 100 Gold in 
                                Atland.
         Gold Armor (DEF +20): This armor can found in a chest inside 
                               Phillip's Castle.
         Sonic Armor (DEF +50): This armor can be bought for 1,800 Gold in 
                                Denegul.
         Thunder Armor (DEF +80): This armor can be found in a chest inside 
                                  Siegfried Castle.
         Moon Armor (DEF +100): This armor can be found in a chest inside 
                                Lagoon Castle.
    
          -----
      D: |Rings|
          -----
    
         These are the 5 rings that can be acquired in the game. Each ring 
         will consume your MP quickly, so choose your ring carefully.
    
         Protective Ring (DEF +30): This ring will protect you during     
                                    battle. It can be found in a chest 
                                    inside Dwarf's Cave.
         Power Ring (STR +30): This ring will increase your sword usage, 
                               very helpful. It can be found in a chest 
                               inside in Siegfried Castle.
         Defensive Ring (DEF +30): This ring will increase your defense. It 
                                   can be found in a chest inside Siegfried 
                                   Castle.
         Curing Ring: This ring will refill any lost HP, very useful. It
                      can be found in a chest inside Lagoon Castle.
         Time Ring: This ring will freeze monsters only (no bosses). It can 
                    be found in a chest inside the Secret Place.
    
          ------------
      E: |Magic Spells|
          ------------
    
         STAFFS: There are 4 staffs in the game.
        
         Earth Staff: This staff can be received from the Mayor in Voloh.
         Sky Staff: This staff can be received from the Old Man in Denegul.
         Star Staff: This staff can be received from a spirit in Poper.
         Moon Staff: This staff can be received from a Nymph in Nymph 
                     Spring.
        
         CRYSTALS: There are 4 crystals in the game.
    
         Fire Crystal: This crystal can be obtained by defeating Samson in 
                       Gold Cave.
         Wind Crystal: This crystal can be found in a chest inside Dwarf 
                       Cave.
         Water Crystal: This crystal can be obtained by defeating Duma 
                        inside Siegfried Castle.
         Thunder Crystal: This crystal can be received from Mathais on 
                          Phantom Hill.
     
         SPELLS: There are a combination of 16 spells in the game.
    
         01. Fireball (3 MP): Launches a small fireball out.
         02. 3-Way Fireball (6 MP): Launches a bigger fireball which 
             seperates into 3 smaller fireballs.
         03. Fire Fall (20 MP): Launches a huge fireball into the sky, then  
             small fireballs shower down to the ground.
         04. Fireball Dragon (50 MP): A huge fire dragon appears wiping out 
             the whole screen.
         05. Wind Cutter (7 MP): Shoots out a small whirlwind attack.
         06. Wind Blaster (12 MP): A group of wind encircles you hitting 
             anything in its way.
         07. Typhoon (35 MP): A huge tornado of some sort appears, hitting 
             everything.
         08. Earthquake (55 MP): Wind particles spreads throughout the 
             screen causing trouble for the enemies.
         09. Water Hammer (15 MP): Launches a 3-way water cutter towards 
             enemies.
         10. 8-Way Hammer (30 MP): Launches an 8-way water cutter towards 
             enemies.
         11. Water Rush (45 MP): A gieser comes shooting up from the ground 
             into enemies. Will work only if enemies are on the screen.
         12. Water Dragon (60 MP): A water dragon will come out traveling 
             along the screen, hitting everything in its way.
         13. Thunder Ball (20 MP): Launches a lightning charged orb out.
         14. Homing Thunder (35 MP): Launches 3 lightning charged orbs out, 
             tracks down the nearest enemy and hits it.
         15. Thunderbolt (50 MP): A bolt of lightning hits the the ground,  
             electricuting all enemies.
         16. Explosive Thunder (80 MP): A lightning beam hits the ground, 
             then explodes, and hitting everything.
    
          -----
      F: |Items|
          -----
       
         There are 25 different items that can be acquired in the game.
    
         01. Healing Pot - Use this to recover some HP. You can buy this in 
             Atland for 10 Gold and in Voloh for 50 Gold.
         02. Shiny Ball - Use this to recover some MP. You can buy this in 
             Voloh for 10,000 Gold.
         03. Shiny Stone - Use this to recover some HP. You can buy this in   
             Atland for 20 Gold.
         04. Elixer - Use this to recover all HP. You can buy this in Voloh 
             for 700 Gold.
         05. Bright Stone - Use this to recover all MP.
         06. Life Ball - Use this to recover all HP and MP.
         07. Samon's Key - Use this to get to Samson's Lair in Gold Cave.
         08. Key Of Phillip's - Use this to get to the second floor of 
             Phillip's Castle. 
         09. Key Of Prison - Use this to free the captured elves inside  
             Phillip's Castle.
         10. Mint - Use this to cure the sick people of Poper.
         11. Duma's Key - Use this to get to Duma's Lair in Siegfried 
             Castle.
         12. Key Of Siegfried - Use this to get to the second floor of 
             Siegfried Castle.
         13. Movable Mantle - Give this to the elves to return to Voloh.
         14. Ancient Book - This will talk about the Moon Stone and Moon 
             Blade.
         15. Freezing Pot - Use this to create a bridge in Dwarf's Cave.
         16. Thor's Pendant - Give this to Thor in exchange for the 
             Powerful Mirror. Also received at the end of the game.
         17. Powerful Mirror - Use this to destroy the giant boulders 
                               blocking Dwarf's Cave.
         18. Moonstone - Use this to form the Moon Blade in Lagoon Castle.
         19. Angel's Bell - Use this to call on the nymphs from Nyphm 
             Spring.
         20. Truth Fire - Use this to find the lying gnome in Lilaty.
         21. Fur Mantle - Use this to enter the Ice Cave without losing HP.
         22. Statue - Use this to save Princess Felicia inside Lagoon 
             Castle.
         23. Tablet Of Faith - One of three tablets that are used to get 
             inside Phillip's Castle.
         24. Tablet Of Wish - One of three tablets that are used to get  
             inside Phillip's Castle.
         25. Tablet Of Hope - One of three tablets that are used to get 
             inside Phillip's Castle.
    
          ---------
      G: |Level-Ups|
          ---------
     
          -- ------ ---- ---- --- ---      -- ------- ---- ---- ---- ----
         |LV|  EXP | HP | MP |STR|DEF|    |LV|   EXP | HP | MP | STR| DEF|
          -- ------ ---- ---- --- ---      -- ------- ---- ---- ---- ----
         |01|    10|  10|   3| 10|  5|    |19|  7,180| 169| 138|  96|  90|
         |02|    40|  17|   8| 13| 10|    |20|  8,590| 174| 145| 117| 101|
         |03|    90|  23|  10| 17| 16|    |21| 10,280| 180| 151| 124| 110|  
         |04|   170|  28|  12| 22| 19|    |22| 12,250| 184| 157| 135| 124|
         |05|   280|  36|  19| 26| 23|    |23| 14,460| 187| 162| 142| 137|
         |06|   400|  43|  22| 30| 26|    |24| 17,240| 192| 171| 148| 142|
         |07|   560|  54|  27| 34| 31|    |25| 20,470| 201| 179| 157| 150|
         |08|   750|  63|  30| 38| 36|    |26| 24,200| 208| 185| 163| 161|
         |09|   970|  68|  34| 41| 40|    |27| 28,370| 210| 192| 176| 172|
         |10| 1,230|  75|  38| 47| 43|    |28| 33,060| 213| 199| 183| 184|
         |11| 1,530|  89|  46| 53| 49|    |29| 38,040| 219| 213| 189| 193|
         |12| 1,880|  96|  57| 58| 53|    |30| 43,240| 221| 219| 211| 203|
         |13| 2,290| 119|  63| 61| 57|    |31| 48,800| 228| 227| 224| 212|
         |14| 2,810| 126|  76| 65| 62|    |32| 54,710| 231| 236| 237| 223|
         |15| 3,350| 142|  81| 69| 68|    |33| 60,830| 239| 240| 243| 231|
         |16| 4,180| 148|  93| 76| 75|    |34| 65,535| 248| 245| 247| 243|
         |17| 5,050| 153| 114| 83| 79|    |35| MAXED | 255| 255| 255| 255|
         |18| 6,000| 160| 123| 89| 83|     -- ------- ---- ---- ---- ----
          -- ------ ---- ---- --- ---
    
         PLAYER'S NOTE:
         1. The STR rating does not include any sword you may be using to 
            fight with.
         2. The DEF rating does not include any sheilds or armor you may be    
            wearing.
         3. The EXP shown tells you what you need to get to excel to the    
            next level of stats.
         4. Both STR and DEF does not include any rings you may be using.
    
    -----------------------------------------------------------------------
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    -----------------------------------------------------------------------
    
                -----------
    SECTION 4: |THE BADDIES|
                -----------
    
          -------
      A: |Enemies|
          -------
    
         This is a list of the enemies in the game.
    
          --------------------- ---- -----   ------------------ ---- -----
         | NAME                | EXP| GOLD| | NAME             | EXP| GOLD|
          --------------------- ---- -----   ----------------- ---- -----
         | Alien Cyclops       |  60|   8 | | Gargoyles        |   2|   3 |
         | Armored Knight      |  30|   1 | | Ghost Crawler    |   6|   3 |
         | Axe Throwing Pigs   |  30|   6 | | Gorgons          |  20|  10 |
          --------------------- ---- -----  | Gray Knight      | 400|  10 |
         | Big Green Knight    | 250|   8 |  ------------------ ---- -----
         | Big Black Knight    | 200|   7 | | One-Eye Crabs    | 300|   7 |
         | Big Blue Knight     | 350|   8 | | One-Eye Crawlers | 130|   7 |  
         | Big Red Knight      |  80|   9 | | One-Eye Flies    |   5|   3 |
         | Big Yellow Knight   |   6|   5 |  ------------------ ---- -----   
         | Black Hyper Flea    | 350|   5 | | Rat Soliders     |  40|   7 |
         | Black Slugs         |  22|   5 | | Red Necromancer  | 160|   7 | 
         | Blue Necromancer    |   4|   5 |  ------------------ ---- ----- 
         | Blue Slimeballs     |   1|   2 | | Skeleton Knights |   3|   4 |
          --------------------- ---- -----  | Small Knights    |   5|   5 |
         | Electric Cloud      |   6|   5 | | Spiders          |   4|   3 |
         | Eskimos             |  80|  10 |  ------------------ ---- -----
         | Evil Jugglers       | 150|   7 | | Toad Soliders    | 140|   5 |
          --------------------- ---- -----  | Tripod Rollers   |  35|   1 |
         | Fire Bird           |  90|   5 |  ------------------ ---- -----
         | Fire Dragon         |  32|  10 | | White Slimeballs | 120|   2 |
         | Fire Spitting Rocks |  10|  10 | | Wolves           |   9|   5 |
         | Floating Gargoyles  |   7|   6 |  ------------------ ---- -----
         | Fourarm Soliders    |  52|   8 |       
          --------------------- ---- -----
    
          ------
      B: |Bosses|
          ------
    
         PLAYER'S NOTE: None of your magic spells, or the Time Ring will 
         work on any of the bosses. I know it's unfair, but remember I 
         didn't make this game. ^_^
    
         BOSS #01: SAMSON
          ----- ------ ------- ------------------ ---------------
         | EXP | GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN    |
          ----- ------ ------- ------------------ ---------------
         |  64 |  100 |   6   |   Fire Crystal   |   Gold Cave   |
          ----- ------ ------- ------------------ ---------------
     
         Welcome to your first boss, which is Samson. Samson is a big red  
         solider which is holding a huge axe. His two main offenses is that 
         he jumps around very quickly (landing next to you), which causes 
         the ground to shake. His other offense is that he tries to slash 
         at you with his giant axe. These are the two things to avoid. 
         Nothing too hard about what to do, just keep hitting him with your 
         sword, and use your Healing Pot if you are close to death. It's 
         best to stand in the bottom right corner, because I was able to 
         defeat him myself here. Keep in mind, his helmet will come off and 
         reveal an eyeball for a head. Once this happens, he will be close 
         to death, so keep it up. 
    
         BOSS #02: NATELA
          ----- ------ ------- ------------------ ------------------
         | EXP | GOLD | LEVEL | ITEM LEFT BEHIND |     FOUND IN     |
          ----- ------ ------- ------------------ ------------------
         | 250 |  500 |  12   |   Silver Sword   | Phillip's Castle |
          ----- ------ ------- ------------------ ------------------
    
         Okay, here is the second boss fight, which is a two headed beast 
         called Natela. Now when I fought this creature, well it was odd. 
         How I beat it, was that I stood in place once entering the room, 
         and it swooped down at me. I just stood there and kept stabbing at 
         it, as it kept swooping down at me. Sure I took some hits, lots, 
         but so did Natela. Infact more hits than me, so much it was able 
         to be defeated easily. This is how I beat it, but I am sure you'd 
         have your methods. Try mine or yours, but that's how I did it. 
         Keep in mind though, Natela's offense, besides the swooping down 
         attack, it spits out a 3 way fireball attack that launches in a 90 
         degree angle. That's about it. Just keep attacking it, and you 
         will win.
    
         BOSS #03: EARDON
          ----- ------- ------- ------------------ ---------------
         | EXP |  GOLD | LEVEL | ITEM LEFT BEHIND |    FOUND IN   |
          ----- ------- ------- ------------------ ---------------
         | 500 | 2,800 |  19   |       None       |  Dwarf's Cave |  
          ----- ------- ------- ------------------ ---------------
    
         Here's the deal with Eardon, it's a giant pet rock with eyes. 
         Eardon will slowly comes towards you, but whatever you do, don't 
         get cornered. Make sure there is plenty of room, for you to run 
         around while Eardon tries to catch up with you. Since Eardon is so 
         big, it will cover you, but if that happens, carefully go up the 
         screen to get away from it. This thing is very tough, and it's 
         only offense is when it's eyes pop out it'll shoot fireballs at 
         you, however that's the only time to strike. When it's eyes pops 
         out, start stabbing at it. Make sure you equip the Protective 
         Ring, because that will come in handy when beating this thing. If 
         anything, try and use the same technique you did, as when you were 
         fighting Natela. This can be a frustrating fight, but after some 
         practice you'll win.
    
         BOSS #04: DUMA
          ----- ------ ------- ------------------ ------------------
         | EXP | GOLD | LEVEL | ITEM LEFT BEHIND |     FOUND IN     |
          ----- ------ ------- ------------------ ------------------
         | 800 |  300 |  24   |  Water Crystal & | Siegfried Castle |
         |     |      |       | Key Of Siegfried |                  |
          ----- ------ ------- ------------------ ------------------
    
         Fair warning now, Duma is tough, but don't let his huge Life Meter 
         worry you. He will rise up, as well as his two hands. One can only  
         imagine how big this guy really is ^_^. Your best bet is to equip 
         the Power Ring instantly, and head towards the centerpiece. Watch 
         out for his hands however, because once in sight, they will try to 
         squish you. This makes it difficult, when trying to defeat Duma. 
         Your only chance to attack is when Duma's face appears, but be  
         careful, because he will shoot out 3 fireballs which goes in a 90    
         degree angle. Using the Power Ring here will be helpful, because 
         you will be able to kill Duma quicker, especially with the odds 
         stacked against you because of his offenses. My advice, run up and    
         start slashing at him, jump to avoid the hands, and keep going at 
         it, and you will have defeated Duma. 
    
         BOSS #05: THIMALE
          ------- ------- ------- ------------------ --------------
         |  EXP  |  GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
          ------- ------- ------- ------------------ --------------
         | 1,500 | 1,000 |  29   |     Life Ball    |   Ice Cave   |
          ------- ------- ------- ------------------ --------------
    
         Now this boss is much tougher than your previous bosses could ever 
         be. This is Thimale, and there are two parts to defeating it. Part 
         one, defeat the 6 small crystals on both sides of the screen. Be 
         careful though, because they will launch out crystal shards at 
         you, and a giant rolling ball will come up and down the middle 
         section, doing massive damage to you. The best tip I can give for 
         you on this, is to try and master defeating all 6 small crystals 
         first (stand in front of each crystal, and attack & jump). It be 
         best to wear the Protective Ring or Defensive Ring for this 
         portion. Once you have succeeded in defeating the small crystals, 
         use the Elixer to refill your HP (that's if you feel you need to), 
         and the Bright Stone to refill your MP. The second part is that 
         the giant rolling ball will change it's form, revealing to be 
         Thimale's true form. It'll still continue to roll up and down, but 
         it'll also stop shooting out ice blasts at you. Get in front of 
         Thimale, and equip the Power Ring, and keep stabbing at it. Just 
         watch out when it starts rolling. Keep this up, and you will be 
         able to defeat Thimale.
    
         BOSS #06: ELLA
          ------- ------- ------- ------------------ --------------
         |  EXP  |  GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
          ------- ------- ------- ------------------ --------------
         | 2,000 | 1,000 |  30   |       None       | Phantom Hill |
          ------- ------- ------- ------------------ --------------
    
         Remember Eardon back in Dwarf's Cave? Well this is it's keeper, 
         Ella, and she is a bit easier than Eardon. When entering the room, 
         Ella will say it's your end, and begin to start attacking. She 
         will shoot out magic fire blasts at you, which can do some damage 
         to you. Just equip the Power Ring and start attacking her, sounds 
         simple? Well be careful, because the more you attack her, the 
         faster she becomes, which will make her more tougher to fight. Not 
         only that, she disappears and reappears whenever and wherever she 
         wants, and there is no pattern to her appearing, which will make 
         it very difficult to fight her. It shouldn't be too tough, but 
         through persistance you will be able to defeat her easily.
    
         BOSS #07: BATTLER
          ------- ------- ------- ------------------ ---------------
         |  EXP  |  GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN    |
          ------- ------- ------- ------------------ ---------------
         | 3,000 | 1,000 |  33   |        None      | Lagoon Castle |
          ------- ------- ------- ------------------ ---------------
    
         This is a fairly tough battle, so be careful. Battler will have 2 
         creatures rise up and attack you. It be a good idea to equip the 
         Curing Ring so you can heal will fighting. Not much really to say, 
         Battler will disappear and reappear wherever throwing out powerful 
         attacks at you. The two creatures will be traveling and throwing 
         out attacks as well. There is no pattern to whichever way either 
         Battler or the two creatures will go. Unlike Ella, Battler will 
         not get quicker as you attack him, so this may be helpful. When he 
         does appear, he will stand in that spot for a couple seconds, 
         which will be your chance to strike. With the Curing Ring on your 
         side this should be kinda easy. Just whatever you do, don't use 
         your Elixer or Bright Stone, those will be used much later. 
    
         BOSS #08: GREEN EVIL SPIRIT
          ----- ------ ------- ------------------ --------------
         | EXP | GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
          ----- ------ ------- ------------------ --------------
         |  0  |   0  |  35   |        None      | Secret Place |
          ----- ------ ------- ------------------ --------------
    
         This is the first form of the main boss of the game, Green Evil 
         Spirit, and oddly enough it's easier than it's final form. There's 
         two steps to defeating this thing. Step one is that you see giant 
         creature in some type of glass container. Go up to it, and stand 
         just to the right of the mouthpiece, and start attacking. Keep 
         attacking until all four eyes have been destroyed. Watch out for 
         the fireballs it may shoot out, which goes in different 
         directions. Notice the life bar does not move while you are 
         attacking it. Step two is, after defeat the creature, he will take 
         on another form, which looks like a green gargoyle. It will slowly  
         come after you, with it only attack, it will use it's tail as a 
         whip which will do some massive damage to you. Whatever you do, 
         don't let it corner you! Equip the Curing Ring, get in close and 
         start attacking. Careful though, it will follow you wherever you 
         go so keep that in mind. Pay attention to your life bar, for once 
         it gets pretty low, stand a distance from it and let your HP 
         refill back. Repeat this process and you will have beaten the 
         first form of the Evil Green Spirit.
    
         BOSS #09: THOR
          ----- ------ ------- ------------------ --------------
         | EXP | GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
          ----- ------ ------- ------------------ --------------
         |  0  |   0  |  35   |  Thor's Pendant  | Secret Place |
          ----- ------ ------- ------------------ --------------
    
         Here is Thor, and he is very tough to get through. This is a two 
         part fight. Part one is, when Thor appears, he will have several 
         red fireballs circling around him, like a shield. After that he 
         will start attacking. His red fireballs will shoot spin around and 
         expand, knocking you back. This is what makes this part of the 
         fight very tough. Thor will also shoot out other fireballs at you. 
         The main thing is that you won't take much damage in this part. 
         What you do, is by jumping and pushing yourself towards him, get 
         right up to Thor and start attacking as much as you can, because 
         the fireballs will push you back. Use the Power Ring if you must, 
         to make this go quicker. Trust me this is very frustrating, but 
         after much trial and error, you will win. Part two is, that you 
         will be taken to an alternate deminison, where Thor will change 
         into a giant pheonix, holding some crystal. He will be circling 
         around you shooting out energy attacks at you. Stay in front of 
         Thor, and keep the Curing Ring equipped (use the Bright Stone and 
         Elixer if you need to). Try not to run around so much, but when he 
         gets right in front of you, his try attacking his crystal, that's 
         the weak spot. Soon as he gets close to death, he will change to a 
         pinkish color. This is also a tough fight, but keep going and he 
         will be defeated.
    
         BOSS #10: RED EVIL SPIRIT
          ----- ------ ------- ------------------ --------------
         | EXP | GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
          ----- ------ ------- ------------------ --------------
         |  0  |   0  |  35   |       None       | Secret Place |
          ----- ------ ------- ------------------ --------------
    
         This time when fighting the evil spirit, he will jump up at you 
         immediatly, and with you unable to move for that split second, you 
         will lose a chunk of life. Quickly get out of his way, and use the 
         Curing Ring. The tactics for this fight is the same as when you 
         fought the Evil Spirit the first, get in close and start 
         attacking, stand a distance from it and let your HP refill back, 
         if your life bar is getting low. It will slightly look bigger, but 
         don't let that scare you. The only thing you have to worry about 
         is that it will teleport on you, with no particular pattern to it. 
         Keep this up and you will be able to defeat the Evil Spirit for 
         the final time. Okay so I don't have much of a strategy for this 
         boss, but since you pretty much got to use the same tactic, there 
         really isn't much to say ^_^.
    
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                -------------
    SECTION 5: |IN CONCLUSION|
                -------------
    
          --------------
      A: |What's To Come|
          --------------
        
         I honestly think that I covered all that needs to be covered in 
         this game. But I will keep this open if anything new develops.
    
          --------------
      B: |Special Thanks|
          --------------
    
         Personal Thanks To:
         ExoSquad18: Simply because of his confidence and belief that I 
         will be very successful at this stuff, as well as taking me to a 
         gaming store, where I found the strategy guide which gave the 
         extra info about the second Healing Pot (in Gold Cave) and 350 
         Gold (in Dwarf's Cave) ^_^.
    
         My cousin Demon_Slayer_86 (no relation to the DemonSlayer that's 
         on GameFAQs): For allowing me to borrow this game and make an FAQ 
         for it, as well as the huge tip about the 350 Gold in certain 
         chests. ^_^
    
         On-line Thanks To:
         To GameFAQS for hosting my walkthroughs, as well as many more. ^_^
    
         The Admiral: For the tip on max Gold. ^_^
    
         MasterNasir: Who also pointed out the "Gold instead of Items" 
         trick as well.
    
         To the other walkthrough writers for this game, you guys did a 
         great job. I hope I didn't take anything from you, but if I did, 
         let me know and I will give you 110% credit for it, just because 
         I'm a nice guy ^_^
    
         To anyone who help made this game possible. Thanks! ^_^
    
          --------------
      C: |The Disclaimer|
          --------------
     
         After three attempts to actually get this FAQ done and ready to be 
         posted (deletion of file), it's finally online, and it was a major 
         pain recreating this FAQ. I may not be able to answer all your 
         questions, and if not PLEASE don't hesitate to email me! I made 
         this walkthrough the best way I can and I hope it helps out in 
         every way possible. Now here comes the important stuff you need to 
         read.
    
         Ok, I'll make this quick and simple. This walkthrough is my work. 
         This FAQ can only be hosted by GameFAQs.com, GameSpot.com, IGN.com 
         and Neoseeker.com. Anyone else, well guess it will have to depend 
         on my mood. You can use whatever info you want, so long as you 
         give me credit and don't alter anything. I perfer you to email me 
         at StarFighters76@hotmail.com if you're gonna do anything with 
         this walkthrough. Failure to comply with this, and I will be mad, 
         among other things. ;-). If you have questions, comments, or see 
         something I may of missed, email me at StarFighters76@hotmail.com 
         and tell me what it is. I will give you full credit for doing so. 
         Not much left to say, except, thanks for using my walkthrough! ^_^
    
    
         Email me at StarFighters76@hotmail.com 
         Copyright (C) January 15th, 2005
         Mike Leatherwood AKA StarFighters76 
         Lagoon copyright (C) 1991 Nintendo 
    

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