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    Duran FAQ by Jai Stuart

    Version: Final | Updated: 07/29/01 | Search Guide | Bookmark Guide

    Guide information:
    Last updated: 30 July 2001
    FAQ version: Final                                 ___
    Created by Twilight, 12 May 2001                  / _ \
    Email: tw1l1ght@hotmail.com                      / / \ \
    ICQ: 118986797                                   \ \_/ /
    This FAQ is © Copyright 2001 Twilight            / \ /
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                             /   /  /  For Seiken Densetsu III
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        X               <=} SEIKEN DENSETSU III {=>                    X
                            Seiken Densetsu III         
                         Twilight's Guide to Duran
    Guide information:
    Last updated: 30 July 2001
    FAQ version: Final
    Created by Twilight, 12 May 2001
    Email: tw1l1ght@hotmail.com 
    ICQ: 118986797
    This FAQ is © Copyright 2001 Twilight.
    Seiken Densetsu 3 is © Copyright 1995 Squaresoft
    This FAQ may not be distributed in any form without my permission.  This FAQ 
    may only be found at: 
    and other sites that have obtained by permission (or that have received the FAQ
    from me posting it there).
    Other users may post this FAQ after obtaining my permission.  You can obtain my
    permission via email or ICQ.  Users who post this FAQ take the responsibility 
    of getting the newer updates.  If, for some reason, you cannot get the updates,
    don't bother posting this FAQ in the first place.  Print this out for yourself, 
    and no part of this FAQ is to be sold.
    The most recent version of this FAQ can be found at GameFAQs 
    Version History:
    v1.0  -12/05/01
           Hey people, created my first FAQ!  There's 4 sections to the FAQ.  I'll
           add more next time.
    v1.1  -14/05/01
           Added the Negative Attitude section, and had to rearrange some sections 
           to fit it in.  I have a horrible feeling I'll be doing that a lot.  
           Added the Strengths and Weaknesses section and Group Suggestions 
           section.  I'll hopefully get some more when this gets posted on the net.
    v1.2  -15/05/01
           Tidied up everything and made everything look neater.  Plus I made an 
           ASCII title!!!  Oh yeah!  And it doesn't even look half bad.
    v1.3  -17/05/01
           Added a bunch of stuff.  Decided on having 15 sections.  5 of them are 
    v1.4  -18/05/01
           Added a guide to beating a thing called the Black Rabite.  He's quite 
           tough, so go there for some info on him.
    v2.0  -19/05/01
           Added a rather useless section that tells you how to get special scenes
           involving Duran.  Useless because if you play his quest thoroughly, 
           you'll find most of them.  Oh well.  Started a Techs section.  I have 
           all of them except for the Paladin's and the Lord's.
    v2.1  -20/05/01
           Got the two other techs, started a Tips section.
    v2.2  -21/05/01
           Added more to that tips section. :)
    v2.3  -23/05/01
           Started a Shields! section, but I need some confirmed info.  All I have 
           is questions, and reading other FAQs, all the shield info they have in 
           them is, The Sacred Shield is the best, and that really doesn't help me.
           So check out that shield section and send in your info.
    v3.0  -26/05/01
           Biggest update yet.  Added all the other sections, cleaned the FAQ up.  
           Done everything that needed to be done.  I also added the Voting Poll.  
           Go to section 14 for more info.  Now, lets see if I can post this on the
           net. :P When I get enough email (I hope I do), I'll add more to each 
           section!  Submitting time...
    v4.0  -24/06/01
           Sorry this is late.  I'm working on a new Tales of Destiny FAQ, and am 
           getting quite addicted to it.  Anyway, I have finished the Shields! 
           section thanks to two legends called GoodLuckDie and Lord Zero.  They 
           gave me most of that information.  Plus I saw the Adamant Shield today 
           with my own eyes.  It does have an Evade of 25 and is for the Lord.  I 
           also added a bit to each section, and other stuff.  Plus this FAQ got 
           posted on GameFAQs, so thanks CJayC.  I'll see everyone next update.
    v5.0  -26/07/01
           Late again, but its my trademark, and I'll know you'll forgive me. :)   
           Yes my friends, this is the Final version, and sadly this is where my big
           updates end.  Its been a blast, and the Guide to Duran will always be 
           special to me; it was my first FAQ ever.  Alright, I added the Final 
           Chapter section and added more to pretty much everything.  And hey, I   
           even got some Class Opinions.  This is (probably) the biggest and last 
           update.  If something huge happens involving Seiken Densetsu 3, I'll let 
           you know.  Farewell, Duran fans, stick up for Duran when others put him 
           down because of his long recovery...and this is Twilight, signing off...
    Final  -30/07/01
           Argh.  So much happened since I posted what I thought would be the Final
           version.  The translation isn't going ahead, I've found much more typos
           than expected, other stuff has happened and more.  Anyway, I can 
           honestly, truly say that this is the Final version.  FINAL!  That's it,
           closed book.  If you want to see what I've changed do a search for
           NEW TO VERSION 6.0:  Well, look out for other FAQs by me, ok?  Farewell,
    X  C O N T E N T S                                                    X
    1.  Introduction - How to contribute 
    2.  The negative attitude 
    3.  An overview of Duran 
    4.  Duran's strengths and weaknesses 
    5.  Group suggestions 
    6.  Shields! (Thank you GoodLuckDie and Lord Zero for this section!)
    7.  Techs 
    8.  Spells 
    9.  Classes 
    10. Tips and advice from fellow gamers
    11. Cool Duran stuff - Spoiler Alert!!! 
    12. The Black Rabite
    13. FAQs
    14. The Voting Poll  
    15. Credits - Finishing up 
    16. The Final Chapter
    X  1. I N T R O D U C T I O N - H O W  T O  C O N T R I B U T E       X
    Welcome.  This is my first FAQ, and if you're reading this it means it actually
    got put up on the net.  I've tried to make heaps of FAQs but I always get bored
    with the games (!!!).  I decided that I wouldn't make a general FAQ because 
    that's just a bit too much work, so I decided to write one on Seiken Densetsu 3.
    Seiken Densetsu 3 is a game created by Square, a game company that has produced 
    the greatest RPGs of all time IMHO.  Seiken Densetsu 3 or Secret of Mana 2, is 
    a game about a source of magic/power called Mana.  Anyway, the game was 
    released in Japan and ALOT of copies were sold.  For some reason however, 
    Square never released it in the US!  This outraged many people who had waited 
    yonks for the game and found out that they weren't going to get it.  (Or would,
    but it wouldn't be in English.) Some time after, a group of very dedicated 
    gamers translated the huge game 100%, and released the patch free over the 
    internet.  So after importing a game from Japan, gamers all over the world 
    could play the translated ROM in English for free, legally.  Anyways, the game 
    has six characters in it, and you have to pick three for your party.  I have 
    made my first FAQ for the character Duran, who (IMHO) is one of the best 
    fighters in the game.
    This guide is intended to show the average SD3 player that Duran doesn't suck 
    as much as people make him sound.
    Feel free to send in anything remotely related to Duran, and I'll stick it 
    where it should go.  (Like if you send in Black Rabite info, I'll put it in the
    Black Rabite section.)  Put Seiken Densetsu 3 or something in the subject box 
    so I know what it's about.  Try to keep it readable people, cause I won't be 
    changing it, except to rearrange your lines to fit in the FAQ.  
    My email is tw1l1ght@hotmail.com, so send your tips, advice, information and 
    questions there.  You can also send questions to my ICQ, which is 118986797.  
    Questions only to that ICQ number, please.  When I get enough emails, I'll add 
    a FAQs section, and put your question and the answer there.  I'll also email 
    I won't email you back if you can answer the question by reading the FAQ, but 
    I'll still put the question in the FAQs section.  Make sure the questions are 
    related to Duran, because I won't answer any that aren't. 
    So, send in all those Duran related tips, info, questions etc and don't 
    hesitate to email me and tell me about any mistakes in the FAQ.
    Also, section 15 is the Voting Poll, and that section contains a question about 
    Duran or Seiken Densetsu 3.
    Example:  What is your favorite God-beast?
    A: Danguard
    B: Xan Bie
    C: Fiegmund
    D: Land Umber
    E: Dolan
    F: Mispolm
    G: Lightgazer
    H: Zable-Fahr
    So in your email, could you vote please?  All you have to do is say something
    like: Voting Poll: E Dolan.  I will announce the results in the next update, so
    you have a bit of time to vote.  I will also change the question when I post 
    results, so there will always be something to vote for. :)
    Note: The above question is only an example.  The actual question is in section
    15, so go look there for it.
    X  2. T H E  N E G A T I V E  A T T I T U D E                         X
    There seems to be a fairly big negative attitude about Duran, stemming from the
    fact that he only attacks once unlike Kevin and Hawk who attack twice.  People 
    say that it takes forever for Duran to recover from his swing, but this is the 
    same as any other characters recovery time (Its meant to be, anyway).
     X        X = Enemies
    XD        D = Duran
    Above is a basic, simple diagram showing a place where Duran should never be.  
    Because Duran can only attack once before needing to recover, he could only 
    kill or knock away a single enemy before the other two would converge on him.  
    Hawk and Kevin would be able to knock enough enemies away to escape without too 
    much damage, because they attack twice.  This is the reason that most people 
    call Duran too slow, because they thrust him into the middle of a fight, and he
    can only attack a few times before he is smothered.  
     XD       X = Enemies
    X         D = Duran.     
    Above is a example of a good place for Duran.  Here he can attack an enemy, 
    retreat, recover, and then attack again, systematically slaughtering all the 
    enemies on screen.
    Another thing I noticed is that sometimes, when an enemy attacks Duran, they
    seem to make him have to recover!  That's not too good.  I don't know if this
    happens to the other characters, or how it is determined but it does happen.
    So, in conclusion, Duran's fighting abilities will shine if you (the player)
    control him.  They will also shine if you don't let the enemies smother him. 
    If you let the CPU control him, set his Battle Behaviour to Assist, and have 
    him Assist your healer/magic user or another fighter.  Hopefully, he won't kill
    himself as much.  Joking. :)
    From Lord Zero:
    When you´re explaining Duran Speed, you put this:
    If you put it this way, there´s a chance he will hit ALL the enemies.  He has a
    long arc swing that can hit all the enemies in surrounding him.  Lise and I 
    think Angela have the same attack, and Kevin has his kicks.
    My note: Thanks for pointing this out.  Yes people, he is very right, just be 
    careful if you play this way.  Another tip for this strategy is to select 
    another character to use Throwing Items to knock monsters away from Duran if 
    you see him getting smothered.  
    X  3. A N  O V E R V I E W  O F  D U R A N                            X
    Duran.  The ultimate Saber-swordsman.  A hard hitter and lots of HP.  Has the 
    highest attack power in the game.  All the Sabers learnt in his classes are all
    the different Sabers in the game.  Can wear shields, adding to his Evade.  
    All the good things about Duran...  Everything has a downside however.  This 
    section will take an indepth look at Duran's abilities or lack thereof.
    Strength: Duran is not a magic user.  He is a fighter, and his Strength can be
    raised correspondingly high.  Generally, Duran is the best fighter in the game,
    but Kevin's Wolf-Devil form _is_ stronger than Duran.  This is only at night 
    however.  All his classes have acceptable Strength levels, and this should be 
    the main thing your raising.
    Agility: Agility allows you to dodge enemies attacks.  Duran's Agility is 
    average, a few points below his Vitality and Strength.  His final Dark classes
    have a higher max agility than his final Light classes, but this doesn't matter
    because Light classes can wear shields, raising their Evade real high anyway!
    Vitality: Duran's Vitality is quite important, because he _will_ take a few 
    hits now and then.  Fear not, however, because his Vitality is second only to 
    Kevin, and he gets strong armor in the course of the game.
    Intelligence: Intelligence really isn't that important to Duran, because none 
    of the spells he learns are attack ones.  It is still quite good to juice some
    points into, though, because it also raises your magic Evade and magic defense.
    His Intelligence levels are really high, however.
    Spirit:  More important to Duran than Intelligence, because raising Spirit will 
    allow Duran to learn his Sabers, and boost the amount of HP his Heal Light will
    Luck: Duran's Luck is average, not quite as Hawk or Carlie's, and a few points
    under Lise's as well. :) Oh well.  Duran's Light classes have a higher Luck 
    level than his classes, if it really matters to you that much...
    Summing up, Duran is quite high in attack-related stats, but falls short in the
    magic department.  His Dark classes learn more Sabers than his Light ones, and
    his Light classes get a shield and Heal Light.  A good fighter, who fights with
    magic swords. :)
    X  4. D U R A N ' S  S T R E N G T H S  A N D  W E A K N E S S E S    X
    Durans main advantages lie in fighting, as most people know.  There are, 
    however, a number of things people overlook because of Duran's recovery time. 
    He is not perfect, but then who in the game is? 
    Strengths: He hits hard.  The Duelist is the hardest hitter in the game, second
    only to Kevin's Wolf Devil form.  Duran can attack at a distance, retreat, and
    re-attack.  His Vitality is right up there too, and he can wear the best armor
    in the game.  His weapons are usually the strongest there are, and he can whup
    monster-butt easily.  Duran's techs are usually the strongest in the group, and
    all of his classes bar 2 (3 if counting the Fighter class) have Full-Screen 
    Techs (FST's).  In the sub-screen, it says that the Duelist learns the 
    strongest tech in the game, the Eruption Sword.  I don't know if it is _the_ 
    strongest tech in the game, because I know of a few others that are rather 
    powerful too (Split-Image Slice, Seiryuu Death Fist and a couple more).  Duran
    can learn any Saber in the game, and allows him to cause more damage to the 
    baddies.  IMHO, Saint Saber is the most useful, but it may not actually be the 
    best.  His Light classes can wear shields, highly raising his Evade!!!
    Weaknesses: Duran's biggest weakness is his recovery time.  When he's catching 
    his breath, he's sitting duck.  Duran doesn't have any offense magic spells,
    only his trusty Sabers.  His Intelligence isn't anything special, either.  When
    Duran goes to the Light classes, his Spirit is raised higher than his 
    Intelligence (Except the Lord, where it's equal), and when he goes to the Dark
    classes, his Intelligence is higher than his Spirit.  Duran's Luck isn't 
    too good either.
    X  5. G R O U P  S U G G E S T I O N S                                X
    Even though Duran is a good fighter, he won't be able to make it through the 
    game alone.  If you're reading this, feel free to send in your own suggestions 
    to tw1l1ght@hotmail.com  Here are some recommended group suggestions.
    Kevin and Duran:  The ultimate power combo.  Because Kevin can heal, and is 
    quite close to Duran in attacking power, these two are a good combo.  The 
    Swordsmaster and Warrior Monk is a good combo, but my favorite is the Duelist 
    and Death Hand combo.  Extreme power, IMHO, but TOTALLY unbalanced. :)
    Stick him with support:  Duran needs good support characters on hand, like 
    Lise or whoever you like.  I find that Carlie is a good support character.
    Duran + Ninja Master = Good Stuff:  When Hawk goes Ninja Master, he learns to
    multitarget his Jutsu moves.  I personally hate re-casting magic spells, so 
    this class appeals to me.  Anyways, use Thunder Jutsu to lower enemy defence,
    then let loose with Duran's Lvl 3 techs.  Lord won't work for this, because 
    he's only got a single enemy tech.  Duelist may be the best for this strategy,
    but I think the Paladin balances out the Ninja Master better, and the Flasing
    Sword tech rules as well.
    From Lord Zero:
    - DURAN (Swordmaster)
    - CARLIE (Bishop)
    - LISE (Starlancer or Fenrir Knight, whichever you prefer. It´s basically the 
    same, but I honestly prefer Starlance, cause of MARDUKE)
    You know what that means? ALL THE SABERS, ´cept Dark Saber, but who needs dark 
    saber? Only against Lightgazer and still.  (Oh, well, there´s that mean Heath)
    Add: Duran´s Power, Carlie´s Heal, and Lise´s Spells, and you´ve got one hell 
    of an army. The start will be pretty tough, but later becomes great.
    From Me (Twilight):
    Duran  - Duelist
    Angela - Archmage
    Kevin  - Warrior Monk
    Duran is the center point in this party, with the Duelist's extreme power he 
    should be going up against the stronger enemies and helping Angela out if she 
    is getting hurt.  Angela can pull out a multitarget level 2 spell or Rainbow 
    and Kevin can Leaf Saber her if she gets low on MP.  Kevin is the healer, and 
    can help Duran out if he isn't healing with his multitarget Heal Light.  
    From Me (Twilight):
    Duran  - Swordmaster
    Hawk   - Nightblade
    Kevin  - Warrior Monk
    All males (and no I'm not being sexist).  This was the first team I bet the 
    game with, and it worked like a charm.  Swordmaster was the best choice here, 
    because Multitarget Sabers are very good on 3 strong attackers.  I threw in the
    Nightblade because normal fights weren't too hard, and the Nightblade has some 
    great abilities for boss fights plus Black Rain for normal enemies.  Warrior 
    Monk is in there for the healing, plus Kevin's power.
    From Me (Twilight):
    Duran  - Paladin
    Kevin  - God Hand
    Lise   - Fenrir Knight
    You have two Singletarget Heal Light's, 2 FSTs, Saint Saber, Aura Wave, 
    Multitarget Stat Downs, Lamia Naga and 3 strong attackers.  Not too shabby.  
    Kevin uses Aura Wave on Duran, Lise casts Protect Down Multitarget and Duran 
    lets go with Flashing Sword.  Ouch.  A fun team to use.
    From Me (Twilight):
    Duran  - Paladin
    Carlie - Bishop
    Kevin  - Warrior Monk
    You just can't die here.  You have 2 Multitarget Heal Lights, Singletarget Heal
    Light, Leaf Saber for Carlie, all of her other spells, and most importantly 
    TWO SAINT SABERS.  This is the team to use if you want to go up against the 
    Black Rabite for the first time.  Cast Leaf Saber on Carlie at the start; she
    won't do much damage but she'll get MP back and she doesn't cause much damage
    From Me (Twilight):
    Duran  - Duelist
    Hawk   - Nightblade
    Kevin  - Death Hand
    This team reeks of power.  You have Sabers, Jutsus and Energy Ball.  This 
    doesn't compare in the least to the raw power you have at your control, and you 
    have (arguably) the three strongest FSTs in the game.  I don't recommend this 
    for newbies however.  This is one of the classic "Suicide Teams", which has no
    healing and one mistake will cost you your life.
    BTW, this is the my personal team that I use most of the time.  Just buy lots
    of Poto Oils.
    X  6. S H I E L D S !                                                 X
    From GoodLuckDie:
    When Duran was a Knight, you could buy a number of elemental shields in 
    Forcena's armor shop, as you know.  Now, if you equip one of those shields, say
    the Waterdragon Shield, it will block 1/3 of the damage of any Ice/Water-based 
    attack.  The same goes for the other 3 shields and their corresponding element.
    What makes the Sacred Shield so special is that it will block 1/3 of the damage
    of all elementals(!), making Duran pretty resilient against just about any form
    of magic.  It's also said that the Sacred Shield blocks 1/3 of non-elemental 
    magic like Ancient as well, but that's something I can't confirm by experience 
    cause I rarely choose the Paladin (usually Duelist). 
    One other thing.  You sounded like you've never found the Adamant Shield.  
    Trust me, it's there - you probably had a bad break while trying to get it from
    the seeds.  The Oath Shield is the ultimate shield for the Knight, and since 
    you can equip it on the Lord you can probably get it for the Paladin too. 
    My note: I'm not too sure about the Oath Shield being the ultimate shield for 
    the Knight, but everything else is great!
    From Lord Zero:
    Also, if the Adamant shield _does_ exist, that means we all are missing the 
    standard shield for the Paladin. Maybe it was removed...
    My note: Lord Zero also send me heaps more information, and a shield chart.  
    Thanks man.  The Adamant Shield does exist, I have seen it with my own eyes!
    Alright, here is the complete shield chart (Thanks to those guys on the Seiken
    Densetsu 3 messageboards that sent in a bit of info on shields, and MAJOR 
    thanks to GoodLuckDie and Lord Zero!  This section is up thanks to these two 
    Name:                 Class:      Evade:      Special attributes:             
    Gold Shield           Knight      20          *                           
    WaterDragon Shield    Knight      20          Blocks 1/3 Water magic damage
    Thunder God Shield    Knight      20          Blocks 1/3 Wind magic damage
    Red-heat Shield       Knight      20          Blocks 1/3 Fire magic damage
    Earth Shield          Knight      20          Blocks 1/3 Earth magic damage
    Dragon Shield         Knight      20          Blocks 1/3 Dragon damage**
    Oath Shield           Lord        20          Renders Duran immune to all
                                                  negative status changes bar 
                                                  Siience and Snowman
    Adamant Shield        Lord        25          None, although it gives the best
                                                  Evade ***
    Sacred Shield         Paladin     20          Blocks 1/3 damage of _all_
                                                  elemental damage.  Plus it _may_
                                                  block 1/3 of non-elemental magic
                                                  like Ancient ****
    * I haven't received any information on this shield, but what I think it does 
    is block 1/3 of non-elemental magic damage.  I don't know if this is what it 
    does, but it may.  I might try it later and post the results in the next 
    ** I haven't received any solid information on what this shield does, but I 
    think it does block 1/3 of Dragon damage (that is when a Dragon harms you in 
    anyway).  I'm not too sure about this one, though.
    *** It does exist!  You can get in when from Weapon/armor seeds when you are a
    Lord!  It does exist!  GoodLuckDie told me, and today I saw it with my own 
    **** When I say it _may_ block 1/3 of non-elemental magic, I mean _may_.  I do 
    not know if it does, and neither does Lord Zero or GoodLuckDie.
    Where you can get each shield from:
    Name:                   Where to get it:                              Price:
    Gold Shield             The Snow City Elrand or the Sand City Sultan  3380           
    Water Dragon Shield     Forcena's armor shop when Duran is a Knight   4000
    Thunder God Shield      Forcena's armor shop when Duran is a Knight   4000
    Red Heat Shield         Forcena's armor shop when Duran is a Knight   4000
    Earth Shield            Forcena's armor shop when Duran is a Knight   4000  
    Dragon Shield           Weapon/armor seed when Duran is a Knight      N/A 
    Oath Shield             Weapon/armor seed when Duran is a Lord        N/A 
    Adamant Shield          Weapon/armor seed when Duran is a Lord        N/A
    Sacred Shield           Weapon/armor seed when Duran is a Paladin     N/A 
    From GoodLuckDie:
    Hey there again pal. 
    Reason I'm contacting you again is cause I found an interesting something about 
    the Lord.  It's a bit on the sideline, but I thought it might interest you 
    I recently brought Duran to level 57, to get the Lord's stats up to their 
    maximum.  Eventually, I reached an agility of 18 with it, with the result that 
    all standard shields gave him an evade rate of 58, which is pretty damn 
    impressive on its own.  I first noticed it with the Oath Shield equiped, so 
    naturally, with the Adamant Shield giving a +5 evade rate over all other 
    shields, I expected to get an evade rate of 63.  Curious thing was that I got 
    60.  Looks like an evade rate of 60 is the absolute maximum the game allows, 
    meaning that if you tech Duran's agility as a Lord up to its max, the Adamant 
    Shield will only give a +2 evade rate, as it already pushes the evade to its 
    most extreme limit with those extra 2 points. 
    Then again, an evade rate of 60 combined with a vitality of 21... 
    God I love this Class. 
    My note: I see...  This is VERY good info to know, GoodLuckDie.  I haven't tried
    this yet, but you can trust his info as good as mine anyday.
    I actually wouldn't have expected there to be a max for Agility, but I guess you
    learn new things everyday.  I'm pretty sure this is the only FAQ with this 
    information, so thanks for it pal.
    Thanks once again to GoodLuckDie and Lord Zero for the help in compiling the 
    above charts.  They deserve major credit for the Shields! section!
    X  7. T E C H S                                                       X
    This section of my guide is to give you the rundown on Duran's techs.  Duran 
    normally has the strongest techs in the party, and they are all visually 
    awesome.  The first part is what it looks like, the second is what I think of 
    it.  Here they are:
    Fighter tech: Cross Slash -Single Enemy
    Duran glows white, does a front flip, and his sword whips out.  Then he slashes
    across for damage.
    Your usual Level 1 tech.  It doesn't freeze the action, and doesn't really 
    shine in anything.  One particular annoyance I find is that by the time he 
    finishes flipping, the enemy is gone before he can hit them.  Also, Hawk and 
    Kevin's Level 1 techs hit more than once, Duran's does not.
    Knight tech: Three-Step Cut -Single Enemy 
    Duran lunges through his enemy, turns, slashes upwards towards head-height, 
    turns again and slashes downwards, all the while with a yellow aura following 
    his blade.  He then jumps back to his starting position.  He does it in three 
    steps, hence the name Three-Step cut.
    I like this tech.  Sure, the Gladiator's tech is full-screen, but I think 
    single enemy techs are better for bosses.  Anyway, its crisp, fast, fun to 
    watch and does some good damage.  Very nice Level 2 tech.
    Paladin tech: Flashing Sword -Full Screen 
    Duran jumps into the center of the screen, spins his sword in a circle and 
    holds it high in the air.  The point sparkles and the blade turns white as a
    gold circle expands under Duran's feet and fills the screen.  Explosions rage 
    across the battlefield, damaging all enemies on screen.
    The Flashing Sword tech is brilliant.  It does good damage, and looks sweet.  
    Very cool.  I like the jump part, looks cool.  Very heavy damage, on par with 
    Vacuum Sword.  I heard in another FAQ that it causes heavier damage to 
    Undead/Evil enemies but it doesn't.  My second favorite Level 3 tech of 
    From Lord Zero:
    Flashing Sword damages everyone the same way.  Carmillas aren´t undead, and 
    take the same damage than a Ghost (Try it on Kevin/carlie final stage: yes, the
    incredible long, hard and weird last stage.)
    My note: He's right.  Thanks once again.
    Lord tech: Magic Circle -Single Enemy
    Duran holds his sword with both hands into the air and runs with shadows 
    trailing a few feet away.  Shadows still trailing, he leaps high into the air
    as a blue magical circle appears across his target.  He slashes on his enemy 
    with full power, his blade glowing yellow and the magic circle fades away.
    Hmmm...  The Magic Circle tech is Duran's only Level 3 tech that is _not_ full
    screen.  Still, it causes acceptable damage and has nice animation.  Looks
    alright too.  A good tech, but not the best.  Still, if you have Duran as a 
    Lord, you are sacrificing power for his multitarget Heal Light and Tinkle Rain 
    but the Magic Circle tech is still quite acceptable - just.
    Gladiator tech: Whirlwind Sword -Full Screen
    Duran dashes to the middle of the screen and starts to spin, going in an
    anti-clockwise circle.  His sword starts to give off a blue wind aura as he 
    damages all enemies on screen.
    Damage wise, this tech is good.  Great even.  However, I just don't like it.  
    Yeah it's full-screen, yeah it's powerful, but it seems like it takes forever 
    to finish and it isn't that nice looking IMHO.  Probably more useful than the
    Knight's tech, but I still think the Knight's tech is better for bosses.
    Duelist tech: Eruption Sword -Full Screen
    Duran stops where he is and spins his sword up into the air just like in the 
    Flashing Sword tech.  His sword turns white as yellow spheres fly into the 
    blade.  He jumps into the air with his sword held above his head and plunges it
    into the ground.  A orange and red dome expands under Duran as lava erupts, 
    coming up from the ground and damaging all enemies.
    My favorite tech of Duran's plus his strongest tech out of them all.  Insanely
    powerful, it could very well be the strongest tech in the game.  In the 
    sub-screen, it even says that the Duelist learns the strongest tech in the 
    game.  Powerful, nice to watch, the lava looks cool, an all-round excellent 
    Swordmaster: Vacuum Sword -Full Screen
    Duran runs into the center of the screen, and does the same pose that he does 
    whenever he is healed.  A white circle fills the screen, and centers in on 
    Duran. He spins his sword above his head creating a damaging vacuum effect as 
    serrated blue discs fly at all enemies.
    Well, it is a very damaging tech, on par with Flashing Sword, but well, I don't
    like the way that the animation is carried out.  Duran looks like a complete 
    idiot during the animation and, IMHO, the whole tech looks budget.  Good 
    damage, but lame animation.
    X  8. S P E L L S                                                     X
    Duran isn't the greatest Magic user in the game.  He does get some nifty spells 
    though, and here they are.  Add +1 to the rating if you have a Duran class that
    can multitarget the spell.  Example: Heal Light's rating is 7, but if you have
    a Lord in your party who can multitarget it, it's rating is 8.  All of Duran's 
    spells are learnt with his Spirit stat.  Whenever a character is Sabered, when 
    they attack their hits will look different.  *'s signal that class can 
    multitarget the selected spell.
    Warning!!!: If you have a Saber that is the same Element as an enemy you are 
    attacking, you will heal it.  Like if your weapon is Flame Sabered and you 
    attack Xan Bie (the fire God-beast) you will heal him.  Be careful when using 
    Note: If you cast a Saber that is strong against an enemy you are attacking, it
    will give the best results.  Instead of attacking Xan Bie (the fire God-beast)
    with a Flame Saber, use Ice Saber against him for the best results.
    Dark Class Spells:
    Diamond Saber: The first of the Elemental Sabers.  Useful against Wind bosses 
    or enemies, and good against Danguard.  Use it against Flying enemies, Wind
    enemies and Wind bosses whenever you can if it's mulitarget, but save it for 
    bosses only if it's not.
    MP Cost: 4
    Rating: 6
    Stat level to learn: PIE 7
    Spirit needed: Gnome
    Classes who can learn it: Gladiator, Duelist, Swordmaster*
    Thunder Saber: The second of the Elemental Sabers and my favorite out of all 
    the Elemental Sabers.  Will do extra damage against Earth enemies/bosses.  Good
    against Land Umber and his little monsters.  Use against Ground enemies/bosses 
    whenever you can if it's multitarget, but save it for bosses only if it isn't.
    MP Cost: 4
    Rating: 6
    Stat level to learn: PIE 8
    Spirit needed: Jinn
    Classes who can learn it: Gladiator, Duelist, Swordmaster*
    Flame Saber: The third of the Elemental Sabers.  Good for Water enemies, and 
    there are a _lot_ of them.  Basically the same as all the other Elemental 
    Sabers, use it against Water bosses/enemies if it's multitarget and don't waste
    your time casting it in normal fights if it isn't.
    MP Cost: 4
    Rating: 6
    Stat level to learn: PIE 9
    Spirit needed: Salamando
    Classes who can learn it: Gladiator, Duelist, Swordmaster*
    Ice Saber: The fourth and final of the Elemental Sabers.  You guessed it, 
    useful for Fire type enemies/bosses etc.  Use it whenever you can against Fire
    enemies if it is multitarget, but save it for bosses if it isn't.
    MP Cost: 4
    Rating: 6
    Stat level to learn: PIE 9
    Spirit needed: Undine
    Classes who can learn it: Gladiator, Duelist, Swordmaster*
    Dark Saber: Well, this Saber enchants a weapon with the Dark Element.  It looks
    nice being cast, except there aren't that many Holy enemies (which this Saber 
    does the best damage against).  Pity too, because it would be a great Saber if
    there were.  Use it against the enemies in the Ancient Ruins of Light and 
    against the Light God-beast, Lightgazer.  
    MP Cost: 4
    Rating: 5
    Stat level: PIE 13
    Spirit needed: Shade
    Classes who can learn it: Duelist
    Moon Saber: When a weapon has been Moon Sabered, it steals HP from the enemy 
    with every attack and gives it to you!  Nifty, but the amount of HP stolen is 
    quite small unless the attacker is very strong.  Works the best against Leaf 
    enemies/bosses.  Cast Moon Saber on a strong attacker in your group at boss 
    fights.  Nice if you have mainly physical attackers in your group.  Cast it on
    your physical attackers in a boss fight.
    MP Cost: 4
    Rating: 6 and a half
    Stat level: PIE 10
    Spirit needed: Luna
    Classes who can learn it: Swordmaster
    Leaf Saber: A Leaf Sabered weapon steals MP _with every attack and gives it to 
    you!  Much more useful than Moon Saber if you have magic users in your group 
    because you don't need as much MP as HP, and HP normally goes down much faster 
    than MP.  A very nice spell.  Always cast it on your magic users in a boss 
    MP Cost: 4
    Rating: 7
    Stat level: PIE 10
    Spirit needed: Dryad
    Classes who can learn it: Swordmaster
    Light Class Spells
    Saint Saber: This is _the_ Saber!  Blesses a weapon with the power of Wisp, it 
    deals excellent damage against Evil/Dark/Undead enemies/bosses, of which there 
    are tons!  Arguably one of the most useful spells in the game.
    MP Cost: 4
    Rating: 8
    Stat level: PIE 6
    Spirit needed: Wisp
    Classes who can learn it: Paladin
    Tinkle Rain: IMO, a waste of MP because for 5 Luc a pop you can buy Puipui 
    Grass, which does the exact same thing except that it doesn't take time to cast
    and doesn't cost MP.  Arguably one of the worst spells in the game.
    MP Cost: 2
    Rating: 2
    Stat level: PIE 7
    Spirit needed: Wisp
    Classes who can learn it: Lord
    Heal Light: This spell heals.  Pretty simple eh?  Anyway, this is one of the 
    most useful spells in the game, because you don't have to rely solely on 
    healing items if you have it.  Very effective!  Raise your Spirit higher and 
    it will heal even more!
    MP Cost: 3
    Rating: 8
    Stat level to learn: PIE 6
    Classes who can learn it: Knight, Paladin, Lord*
    * These classes can multitarget the selected spell.
    X  9. C L A S S E S                                                   X
    This may be the longest section of the guide, I really have no idea.  The first 
    part is all the items/spells/stats etc of the class, the next is the good 
    points of that class, the next is the bad points, and the last is the 
    conclusion.  There is also a section for opinions from other gamers, so send 
    some in!  
    Anyway, here they are!
    Class changing note: When you class change, your stats get buffed up to the 
    maximum of your last class.  Example:
    Here are the Fighter's max stats.
    Strength: 12
    Agility: 10
    Vitality: 11
    Intelligence: 8
    Spirit: 8
    Luck: 8
    When you class change from a Fighter, your stats get buffed up to these.  
    The point of this tip?  Don't raise your stats to learn a new spell in your 
    next class, because that is a waste.  Instead raise stats that will help you 
    out physically in your current class, because when you change class you'll get 
    your magic stats up anyway.
    Fighter - A mercenary who fights for what he believes in
    Tech: Cross Slash -Single 
    Spells: None
    Maximum stats:
    Strength     - 12
    Agility      - 10
    Vitality     - 11
    Intelligence -  8
    Spirit       -  8
    Luck         -  8
    The Fighter is Duran's standard class.  It doesn't learn any spells or skills, 
    all it does is fight.  But it does fight well, having a high Strength rating 
    for a standard class, and it's Agility and Vitality are high as well.  It's 
    tech is Cross Slash, which only hits once, but does good damage early in the 
    There is nothing really wrong with this class, it hits hard, has good Vitality 
    and Agility.  Paves the way for Duran's powerful later classes.  
    Knight - Taking up sword and shield to protect the weak and helpless with Light
    Tech: Three-Step Cut -Single
    Spells: Heal Light
    Maximum stats:
    Strength     - 17
    Agility      - 15
    Vitality     - 17
    Intelligence - 13
    Spirit       - 14
    Luck         - 14
    As a Knight, Duran will learn Heal Light, a very useful spell to have on hand 
    early in the game.  He also learns the Three-Step Cut tech, while not being 
    full-screen, it does do solid damage against single enemies (perfect for the 
    God-beasts) and looks cool.  The Knight's greatest ability IMHO is equipping 
    shields.  With Heal Light, high Vitality _and_ a shield, the Knight becomes a 
    medieval tank.  Solid class that is hard to knock down.  Shields add to Duran's
    Evade rate, and some are meant to protect against certain things.  Cool 
    sub-screen pose.
    The bad things about the Knight is that he will never have the explosive attack 
    power of the Gladiator, nor the Elemental Sabers the Gladiator learns.  The 
    Three-Step Cut, while being cool, is not full-screen and does count as a 
    downside.  The Gladiator is stronger than the Knight.
    Basically, if you need a healer and have other strong attackers in your party 
    (like Lise or Kevin) who won't suffer from your lower attack power, the Knight 
    is for you.
    Opinions from other gamers:
    From Veib:
    If you don't have Kevin or Carlie, light is the way to go. Gets Heal Light 
    (only ST though) and can get a shield, which helps quite a bit. 
    Tech looks cool, but it's only ST. Attack power is a bit low compared to 
    Gladiator. I like Gladiator more, because of a certain Dark class that will be 
    revealed later...^_^
    Paladin - He who will stand against Evil; a Shining Spirit in a sea of Darkness
    Tech: Flashing Sword -Full Screen
    Spells: Heal Light, Saint Saber
    Maximum stats:
    Strength     - 21
    Agility      - 17
    Vitality     - 21
    Intelligence - 15
    Spirit       - 17
    Luck         - 16
    Seal item: Paladin's Proof -Cast: Saint Saber multitarget
    Final equipment:
    Sword     - Brave Blade
    Helmet    - Hero's Crown
    Armor     - Hero's Armor
    Accessory - War King's Crest
    Shield    - Sacred Shield
    A very nice Light class.  Learns the beautiful spell Saint Saber, which gives a
    weapon a Light attribute that does mega damage against Evil/Undead.  The best 
    part is that there are so many of those sort of monsters.  Anyway, the Paladin 
    is equipping the Sacred Shield which is generally the best shield in the game.  
    The Paladin is a good fighter and with the Saint Saber he can cause _very_ good 
    damage.  If you already have a healer in your party, take this class.  He also 
    has a very nice full-screen tech.  
    Bad points?  He still cannot multitarget his Heal Light spell and can't 
    multitarget Saint Saber.  He also doesn't learn as much Saber magic as the 
    Dark classes.  The Brave Blade (the Paladin's final sword) is weaker than the 
    Sigmund (the Lord's final sword) by about 2 attack points too. :) The last bad
    thing about the Paladin class is his sub-screen that, IMHO, is his worst.
    Good class if you have Kevin as a God Hand but you find you still need more 
    healing.  Saint Saber is a great spell, and because he's Duran, he can whup 
    some ass!  
    Opinions from other gamers:
    From Veib:
    Almost everyone says this is far superior to Lord. Crap. Paladin gets Durans 
    lowest attack power, and since he's mainly a physical attacker, this really 
    matters. Still only ST Heal Light, thus not good for only healer. Paired with 
    God Hand it can be probably enough. Only other spell he gets is Saint Saber. 
    Let's see, you need it on....2 fights? Zable-Fahr and Black Rabite. Just get 
    another 2 of Paladin's Proofs, and that's it. Or get a Bishop. Paladin gets a 
    good FST, that looks cool and is powrful. I'd still rank him as Duran's worst 
    class. He does have a cooler sub-screen pose and colors than Lord.
    From EternalSpirit:
    This is one of the weaker classes of Duran in my opinion. Doesn't heal as fast 
    with STHL, and Saint Saber isn't really all that great. Again, good attack 
    power, and a GREAT FST, but that's about all this class has. 
    From MeepleLard:
    IMHO, his worst class, but that does not mean he's bad. He is just bad compared 
    to his other classes. He has a good FST, and Saint Saber as well as a powerful 
    Heal Light, but he does do the least damage with his weapons(ok, 2 points is 
    not much, but I am just pointing out that the Lord is not the weakest) The 
    Sacred Shield is OK, but for me, it does not do that much. I would use this 
    class if I am going to fight the Black Rabite, or need a good FST and Healer at 
    the same time.
    From RyuSeiryuu:
    A very good class in my opinion. It is able to equip the sacred shield which is 
    able to reduce the magic attack damage by one third. This class is able to cast 
    Heal Light which heals characters for decent HP but probably not quite as 
    useful as the God Hand or Lord. This is also one of the two classes (the other 
    one is Bishop) that are able to learn Saint Saber. This could be quite useful 
    on most enemies except for the light ones. Alright, some people prefer to use 
    Thunder Saber or whatever on different enemies, but I prefer to use Saint 
    Saber. =) A good overall class for Duran.
    From NothingMan:
    A great class, IMO. Although it is Duran's weakest class, though only by a 
    couple points, he makes up for this with a powerful Single Target Heal Light, 
    Saint Sabre, which is a godsend towards the end of the game, the Sacred Shield, 
    which cuts magic damage by 1/3, and a very powerful FST. My favorite Light 
    Lord - A warrior who fights for others, and will protect them with his own life
    Tech: Magic Circle -Single
    Spells: Heal Light*, Tinkle Rain
    Maximum stats:
    Strength     - 21
    Agility      - 18
    Vitality     - 21
    Intelligence - 16
    Spirit       - 16
    Luck         - 17
    Seal item: Lord's Proof -Cast: Heal Light multitarget
    Final equipment:
    Sword     - Sigmund
    Helmet    - Protection Helm
    Armor     - Protect Armor
    Accessory - War King's Crest
    Shield    - Oath Shield and the Adamant Shield
    The best class for Duran if you don't have a healer and you think you need one.
    In this class Duran will learn to multitarget Heal Light and learn the Tinkle 
    Rain spell which cures status alignments.  While Tinkle Rain is pretty close to
    useless, multitarget Heal Light is one of the best spells in the game.  The 
    Lord is _not_ useless, as he is often described as, but _is_ much different 
    from say the Swordmaster.  The Lord can equip the Oath Shield, _and_the 
    Adamant Shield, which has an Evade of 25.  Sigmund (the Lord's final sword) has
    2 more attack points than the Brave Blade (the Paladin's final sword).
    Where the Paladin has Saint Saber for variety, the Lord doesn't.  Well, he has 
    Tinkle Rain of course, but wow, it's the same as using Puipui Grass.  Haha.  
    Another thing that isn't good is that the Lord is the only final class of Duran 
    that has no full-screen tech.  Single enemy techs may be better for bosses, but 
    by about the time you reach level 38 the enemies are rather strong, and having 
    a full-screen tech saves you a lot of HP.  But in the end though, the Lord 
    isn't as effective as the Warrior Monk for healing, and is no where near as 
    effective as Carlie.
    So, should you find you need a good source of HP and a decent fighter, take the 
    Lord.  He isn't a Carlie of healing, but he does try his hardest and has a good
    enough Vitality to make damn sure you get that Heal Light without fail.  A good
    class for newbies because it is hard to die with multitarget Heal Light. :)
    From GoodLuckDie:
    There is besides the multitargeted Heal Light, Adamant Shield and high vitality
    another reason why this Class tends to be one of the most reliable in the 
    entire game.  Though I'm not completely sure if it is caused by the Lord's 
    final armor or simply by the Class Change itself, as a Lord Duran will become 
    almost totally immune to status effects.  With the exception of silence and 
    snowman, not a single status ailment will be able to affect him anymore.  
    It's surprisingly helpful in a lot of situations, and it's also unique - no 
    other Class whatsoever has this ability. 
    All this has an unexpected side-effect by the way.  Because Duran can't be 
    Chibikko'd anymore either, the Chibikko Hammer will have the same effect on him
    as a Puipui Grass - it will nullify any of the few things that are still 
    capable of affecting him, while it no longer causes any change in Duran's 
    condition on its own.  Very useful to know when you're up against Heath for 
    example.  Also, because Duran can't be poisoned anymore either, the Lord is an 
    excellent Class to have when you need to fight your way through Dragon Zombies 
    and Carmilla Queens. 
    My note: I too have noticed this.  GoodLuckDie has informed me that the Adamant
    Shield _is_ in the game, and today I saw it with my own eyes (it looks like the 
    Sacred Shield, but is silvery gray instead)!  What I have found is that the 
    Oath Shield makes Duran immune to status effects.  It does not work with the 
    Adamant Shield, though.
    From GoodLuckDie:
    Hey there again pal. 
    Reason I'm contacting you again is cause I found an interesting something about 
    the Lord.  It's a bit on the sideline, but I thought it might interest you 
    I recently brought Duran to level 57, to get the Lord's stats up to their 
    maximum.  Eventually, I reached an agility of 18 with it, with the result that 
    all standard shields gave him an evade rate of 58, which is pretty damn 
    impressive on its own.  I first noticed it with the Oath Shield equiped, so 
    naturally, with the Adamant Shield giving a +5 evade rate over all other 
    shields, I expected to get an evade rate of 63.  Curious thing was that I got 
    60.  Looks like an evade rate of 60 is the absolute maximum the game allows, 
    meaning that if you tech Duran's agility as a Lord up to its max, the Adamant 
    Shield will only give a +2 evade rate, as it already pushes the evade to its 
    most extreme limit with those extra 2 points. 
    Then again, an evade rate of 60 combined with a vitality of 21... 
    God I love this Class. 
    My note: I see...  This is VERY good info to know, GoodLuckDie.  I haven't tried
    this yet, but you can trust his info as good as mine anyday.
    I actually wouldn't have expected there to be a max for Agility, but I guess you
    learn new things everyday.  I'm pretty sure this is the only FAQ with this 
    information, so thanks for it pal.
    Opinions from other gamers:
    From Veib:
    Higher attack power than Paladin, MT Heal Light, Tinkle Rain. All are useful, 
    Pally gets none of them. Only bad thing about Lord are his horrible colors and 
    a ST tech. But Magic Circle is on of the coolest ST techs in the game, and it's
    pretty powerful. This is the way to go with Duran if you dont have another 
    character who can heal.
    From EternalSpirit:
    This is, in my opinion, Duran's best class to choose from in a LOT of parties 
    without Carlie. He gets the amazing Magic Circle tech, decent MTHL, and great 
    attack power (but don't all his FC's attack great?). The tech is only single 
    targeted, but that's good in some cases. 
    From MeepleLard:
    This is one Awesome class. He has a powerful MTHL, and tinkle rain, but 
    the Latter spell is easily replacable. His Magic Circle Tech is so powerful, as 
    it does 940+ to a boss under right conditions. He also gets 2 ultimate shields, 
    both are pretty good. It depends on whether you want More Evade or lack of 
    Status effects, and both are good. The Lord has some nice stats as well, and 
    sacrifices nothing except the Potential to learn Saint Saber, but MTHL is 
    better IMHO. A great class to put into consideration.
    From RyuSeiryuu:
    This is another amazing class for Duran. It is able to equip the Oath shield, 
    which raises the evade rate very high. When I first played this class, the 
    shield amazed me. Duran's evade rate with the shield equipped is even higher 
    than Hawk. Imagine a very powerful sword swinging fighter able to move around 
    like Hawk. Heal light all is also a good addition to the Lord. I think this 
    class has much usefulness as the Paladin. If not, then maybe more. 
    From NothingMan:
    My opinion on this class differs from the rest, although that can probably be 
    attributed to my playing style. I just don't like the Lord all that much. I've 
    always found Multi Target Heal Light to be an unnecessary commodity, as Poto 
    Oils, and in extreme circumstances, Single Target Heal Light and Honey Drinks, 
    get the job done for me just fine. Tinkle Rain is quite useless, IMO, as Mama 
    Poto Oils easily replace this spell and can be Multitargeted, and since they 
    are items they can be used if your party gets silenced, whereas you would be 
    unable to cast Tinkle Rain. The Lord's tech is OK, it's not quite as great as a 
    lot of people say, IMO, but it's not bad. One good thing the Lord has going for 
    him are his Shields, the Oath and Adamant Shield. The former grants him 
    immunties to most status ailments, and the latter gives him a great boost to 
    his evade rate. However, this is kind of useless, IMO, since most of the more 
    threatening enemies later in the game use magical attacks over physical, 
    anyway, making the Paladin's Sacred Shield better overall, IMO. The Lord, isn't 
    bad, just not the godsend everyone seems to think he is. Again, this is 
    probably just because my playing style is different, but that's my opinion.
    Gladiator - Fights for himself, using perfected swordstrikes and deadly power
    Tech: Whirlwind Sword -Full Screen
    Spells: Diamond Saber, Thunder Saber, Flame Saber, Ice Saber
    Maximum stats:
    Strength     - 18
    Agility      - 16
    Vitality     - 17
    Intelligence - 14
    Spirit       - 13
    Luck         - 13
    If you want power, then this is the second class for you.  It has the highest 
    Strength rating out of all the second classes and the second highest Vitality 
    rating out of all the second classes (Kevin's second classes have 1 more point 
    of Vitality).  His Agility is up there too.  A very great asset to this class 
    is the four basic Elemental Sabers!  Using these Saber spells, you can exploit 
    any enemy's weakness.  Perfect for the God-beasts!  Also has more attack power
    than the Knight.  Last but not least, he has a very powerful Level 2 tech 
    that's full-screen as well!  
    In his Dark classes, Duran gains more Strength and loses the ability to equip a
    shield.  None of his Dark classes can equip shields.  He cannot multitarget his 
    Sabers (yet), so get ready to cast them 3 times on boss fights.
    Take him along if you need attack power and have low Strength characters like 
    Angela, who could benefit from it.  If you are confident and find not having 
    Heal Light to be bearable, go with the Gladiator.
    Opinions from other gamers:
    From Veib:
    If you have a healer, then definetely go dark. Higher attack power is IMO more 
    valuable than a shield. Gets a lame FST, and elemental sabers. Sabers help a 
    lot against god-beasts, and only Carlie's Light classes can get them besides 
    him. Stupid sub-screen pose once again. 
    Duelist - With inhuman speed and power, he takes up a blade to dance with death
    Tech: Eruption Sword -Full Screen
    Spells: Diamond Saber, Thunder Saber, Flame Saber, Ice Saber, Dark Saber
    Maximum stats:
    Strength     - 22
    Agility      - 19
    Vitality     - 21
    Intelligence - 17
    Spirit       - 15
    Luck         - 15
    Seal item: Duelist's Proof -Cast: Dark Saber multitarget
    Final equipment:
    Sword     - Deathbringer
    Helmet    - Skull Head
    Armor     - Skeleton Mail
    Accessory - Master's Armband
    Shield    - N/A
    When you went to the Gladiator class, it was either for power or Sabers.  Now, 
    with the final Dark classes, you have to tossup between the two.  If you decide
    on power, go with the Duelist and watch in amazement as he rocks the screen!  
    The Duelist is the strongest attacking class in the game, and he even recovers 
    quite fast now!  Sheer power and your beck and call!  Also, he learns the Dark
    Saber spell, which will give you an advantage against Lightgazer.  To top off 
    the whole deal, YOU GET THE ERUPTION SWORD, one of the strongest techs in the 
    game!  Deathbringer (the Duelist's final sword) has 2 more attack points than 
    the Ragnarok (the Swordmaster's final sword).  If you have ever daydreamed 
    about sheer power, take the Duelist...you won't be disappointed.
    The greatest downside to the Duelist is that he cannot multitarget any of his 
    spells.  None of them.  He doesn't get a shield, too.  Finally, the Dark Saber 
    spell isn't that useful because you never really fight Light/Holy enemies.  
    The Duelist rules.  Stick him with whoever you want, he has a huge attack power
    and a really good full-screen tech.  If you want only fighters on your team, 
    take the Duelist.
    If you find ourself in a party with Angela and Carlie, you will need every 
    ounce of physical power you can get.  Take the Duelist and you should be safe.
    (I can guarantee you Duran will be safe, I mean Angela and Carlie should be.) 
    :) The Duelist isn't too good in the hands of a newbie, but once you start to 
    get familiar with the game you should be able to use the Duelist effectively.
    From Lord Zero:
    Eruption sword does somewhat higher damage than Seiryuu death fist, at least 
    technically talking. If Duran has 22 strenght and Kevin has 19. Since it´s only
    1 hit, Eruption Sword should do more damage.  (Well, kevin can turn into a 
    wolf, anyway).
    My note: Eruption Sword does do more damage than Seiryuu Death Fist during the
    day, but when Kevin turns into a Wolf Devil his attack power gets pumped up and
    it does equal damage then.
    Opinions from other gamers:
    From Veib:
    Wow. Hail to the King, baby. This is The Best And Most Awesome Class In The 
    Whole Game. Looks extremely sweet (both in-game and sub-screen (though pics and 
    color of Duran's dark classes seem to be mixed up...)). Gets highest attack 
    power of all Duran's classes, and of all classes in the whole game. Kevin can 
    get more at night, but Duelist gets it all day. IIRC it was 351 with 22 str and 
    Deathbringer. Add a STR Up (+1/3 to stat), and it goes to 468. Add a Defence 
    Down to enemies, and a correct saber. Can you say destruction? Especially with 
    Eruption Sword, the Mot powerful tech in the game, and its even a FST! It also 
    looks coolest of them all. Gets only Dark Saber over the elemental ones, and 
    basically the only place to use it is the rematch with Full Metal Hagger. Quite 
    useless, I'd say. Now, the reasons for not taking Sword Master instead. 
    1. There is no need to multitarget sabers; theyre only needed on bosses and 
       theres enough time to cast it 2 or 3 times.
    2. Leaf and Moon sabers are handy, but not needed.
    3. Power. 
    So, if you have a healer already, then go for the Duelist. It's worth it, this 
    class 0wnz j00. 
    From EternalSpirit:
    This is the most devastating class in the entire game. Highest attack power, 
    insanely damaging FST, slow, ST sabers, but that's ok. He's mainly here for the 
    attack power. A great class if you have a team that has crap for attack power.
    From MeepleLard:
    This Class is too powerful physically. Under the Right Conditions, he can deal 
    a good 500 points of damage with his Standard attack. His FST, Eruption Sword, 
    is the Strongest in the game. I once got it to do 993 to Arch Demon, and that's 
    pretty darn good(fine, VERY GOOD) The one thing I don't like about the Duelist 
    is that he learns only 1 new spell, the ALmost Useless Dark Saber. And he can't 
    MT his old ones. But the extra boost in Strength sure comes in handy. A class 
    that is definatly worth Putting into consideration. 
    From RyuSeiryuu:
    Now this is my favorite dark class. I don't mind casting sabers over a little 
    duration. I don't even really need the sabers when it comes to this class. The 
    Duelist is able to attack with severity and the level 3 tech Eruption Sword 
    deals a lot of damage and I think it is worth seeing. If you equip the 
    Deathbringer weapon on the Duelist, it would just make him even more powerful. 
    With a max strength of 22 on this class, Duran is able to wreak havoc on the 
    From NothingMan:
    My favorite class for Duran. Obsecenely high attack power and a devastating 
    FST. He learns only one new spell, the rather useless Dark Saber, but IMO, 
    Duran is more of a fighter than anything else, and no one does it quite as well 
    as the Duelist. This class is even more powerful when combined with the 
    Wandered or God Hand...cast Aura Wave and watch everything on the screen die. 
    Awesome class, and my personal favorite.
    Swordmaster - Seeks extreme swordmagic to combine with his superb swordsmanship
    Tech: Vacuum Sword -Full Screen
    Spells: Diamond Saber*, Thunder Saber*, Flame Saber*, Ice Saber*, Moon Saber, 
    Leaf Saber
    Maximum stats:
    Strength     - 21
    Agility      - 18
    Vitality     - 21
    Intelligence - 16
    Spirit       - 16
    Luck         - 16
    Seal item: Master's Proof -Cast: Diamond Saber multitarget
    Final equipment:
    Sword     - Ragnarok
    Helmet    - Rising Moon Helm
    Armor     - Master's Armor
    Accessory - Master's Armband
    Shield    - N/A
    When you went to the Gladiator class, it was either for power or Sabers.  Now, 
    with the final Dark classes, you have to tossup between the two.  If you decide
    on Sabers, go with the Swordmaster and grin like an idiot as he learns every 
    Saber in the game bar Saint and Dark!  You heard me!  All of them except for 
    Saint and Dark!  That's the Moon and Leaf Sabers _in the same class_!  Now, to 
    make you even happier, he gets to _multitarget_ all of his Gladiator's Sabers.
    Hows that?  Plus (yes it is possible for it to get better!) he gets a 
    full-screen tech!  And, damage wise, it's on par with the Flashing Sword!  
    Probably the best class to balance him out.  VERY COOL!
    Well, as a Swordmaster, Duran won't come close to the Duelist in attack power. 
    Closer than his other final classes maybe, but the Duelist still owns in the 
    attack rating.  Also, Moon and Leaf Saber can't be multitargeted.  The Ragnarok
    (the Swordmaster's final sword) is weaker than Deathbringer (the Duelist's 
    final sword) by 2 attack points.  Doesn't get a shield, but you knew that 
    right?  Doesn't excel in anything, because he is balanced.
    If you have a pretty balanced party and want an edge in fights, take the 
    Swordmaster.  He'll give you all the Sabers you'll ever need.  Add's good Saber
    support to balance Duran out.  I personally prefer the Duelist, but that is 
    _only_ my opinion.  Take this one if you are new to the game, because the 
    Duelist requires a more experienced approach.
    According to Lord Zero's Lise FAQ (and Norse mythology) Ragnarok was the final
    battle between the Gods and the Giants, in which the Gods would lose and the 
    Earth be scorched by a fire Giant.  Want more info on this?  Go to Lord Zero's
    Lise FAQ at GameFAQs.  There is more information on this Character Guide in 
    section 16.
    So hows that for the name of a final weapon, eh?  
    Opinions from other gamers:
    From Veib:
    A good class, but I just don't see the point in taking him over the Duelist 
    (reasons in Duelist's part). Cool colors and sub-screen pose, a lame-looking 
    yet powerful FST. Gets to multitarget all elemental sabers, and is the only 
    class in the game who gets _both_ Leaf and Moon saber. They can't be 
    multitargeted, however. Not my type of class.
    From EternalSpirit:
    This is the funnest class of Duran's to choose from. MT elemental sabers, plus 
    moon and leaf saber to mess around with. Moon and leaf can also help heal life 
    and MP. Good attack power, not too impressive FST (but that's ok, his spells 
    make up for it), and he looks pretty cool.
    From MeepleLard:
    My favorite Class of Duran's. Not only is he Strong and has an FST, but has all 
    the Sabers except Saint Saber(which loses usefullness after a certain point) 
    and Dark Saber(hardest Saber to find Uses for). And he learns to MT the basic 
    sabers. He is also good if you want sabers but lack a healer, since Moon Saber 
    can be a great substitute to use on Bosses if you can't heal. Pairing him with 
    Angela is a good idea, since he can Cast Leaf saber on Angela making her have 
    almost Unlimited Death Spells/Rainbow Dusts/2x Spell/Ancients to use at will. 
    And I love the name of his weapon, Ragnorak.
    From RyuSeiryuu:
    If you want to have as many learned sabers for your party, then this is the 
    class to choose. The class is able to learn most sabers (except light and dark) 
    which can be very efficient in a team of all attackers. The Swordmaster is able 
    to multitarget the sabers he learns as a Gladiator and also learns Moon and 
    Leaf Saber. Not a bad class overall but if you want to have more power, then I 
    would choose the Duelist.
    From NothingMan:
    If you want Saber's, here's your man. In addition to being able to Multi target 
    his Gladiator Sabers, he learns Moon and Leaf Saber as well. However, I find 
    that by the time he learns to Multi target his Sabers, most of the God Beasts 
    are already dead and I'm moving onto the final areas of the game, where they 
    aren't quite as useful. Moon Sabre is only useful if you don't have a healer, 
    otherwise, it's just a novelty spell. Leaf Sabre is decent, but if used against 
    the wrong enemies, can severely hurt you, as you'll end up losing MP as a 
    result. The Swordmaster has a powerful FST and good attack power. It is a good 
    class, but not the best.
    X  10. T I P S  A N D  A D V I C E  F R O M  F E L L O W  G A M E R S X
    Here is where the bulk of email sent to me will be posted.  I'll add some of my
    own tips and tactics, but I really would like some sent in by other gamers.
    I will only take Duran specific tips, or tips that somehow relate to him.
    Heal: Keep healed.  There is a spell in the game called Heal Light.  Duran's 
    Light classes learn this spell, and the Lord can multitarget it.
    Multicasting: If you time it right, you can cast multiple spells one after 
    another without getting whacked.  Here's how it works:
    This example uses Duran, Lise and Angela.  Imagine they are fighting 3 Frost 
    Dragons.  Start from Duran.
    From Duran's magic box I select Lise's magic box.  I select Power Up.  
    I tap on the X button to get Duran's magic box up.  Then I select Hawk's magic
    box and use Thunder Jutsu on all enemies.
    Then I smash down on the X button so I can get Duran's magic box up really 
    fast.  I select Flame Saber multitarget.
    Lise casts Power Up, Hawk then casts Thunder Jutsu to lower their defence.  
    Duran than casts Flame Saber multitarget, and Frost Dragons are weak against 
    fire.  All the spells are cast immediately after one another.
    It works because whenever you are in the item ring/magic ring, a spell is still
    being prepared so they get cast immediately one after another.  
    Make up your own combos!
    Keep those class changing items: When you are finished with class changing 
    items, don't throw them away because when used they cast certain spells.  
    Here are Duran's:
    Paladin's Proof: Casts Saint Saber multitarget
    Lord's Proof: Casts Heal Light multitarget
    Duelist's Proof: Casts Dark Saber mulitarget
    Master's Proof: Casts Diamond Saber multitarget
    See?  Now when all of your characters have changed into their final levels, you
    will only get the _Dark_ items when you plant ??? Seeds.  Confused?  For 
    example, Duran is a Knight, and he has 4 Paladin Proof's and 3 Lord Proof's.  
    He changes into a Paladin, so he now has 3 of each.  Now the other two party 
    members change.  After all three have changed, they go to plant the rest of 
    their ??? Seeds, and only receive their Dark items.  (Master's Proof, Duelist's
    Proof etc.)
    The bad thing is, if you go for the Dark classes, you'll never get Light class
    items like the Paladin's Proof.  I think this may be a glitch in the game.
    From Lord Zero:
    In you tips section, you say that if you go, let´s say, Duelist, you can´t get 
    light Class items. This is wrong. You will ONLY get light items, after the 
    class change, that is.
    My note: I'm not wrong here, but then again, he probably isn't either.  I think
    it depends on your ROM or cartridge somehow.  
    Alright, I think I've worked it out now (emphasis on think).  If you change to 
    a Light Light or Light Dark Final Class you'll only get Light Class items.  But
    if you change to a Dark Dark or Dark Light Final Class you'll only get Dark 
    Class items.  This proves why me and Lord Zero have gotten different things.  
    Of course, there is a very good chance that what I have just said is wrong, and
    if it is, feel free to laugh. :)
    Sabers: Duran learns alot of Saber type spells in his different classes, so use
    these to full advantage.  Saint Saber is rather useful, because it causes extra
    damage to Evil/Undead enemies.  Cast Leaf Saber on your spell casters so they 
    can regain their MP.
    Techs: Duran has very powerful techs, so use (or abuse) them whenever you can.
    Stick him with the God Hand or Wanderer and have them power him up with Aura 
    Wave.  Also time your attacks so you hit multiple enemies in one swing.  
    Duran's sword has a long reach, so take advantage.
    Class changing note: When you class change, your stats get buffed up to the 
    maximum of your last class.  Example:
    Here are the Fighter's max stats.
    Strength: 12
    Agility: 10
    Vitality: 11
    Intelligence: 8
    Spirit: 8
    Luck: 8
    When you class change from a Fighter, your stats get buffed up to these.  
    The point of this tip?  Don't raise your stats to learn a new spell in your 
    next class, because that is a waste.  Instead raise stats that will help you 
    out physically in your current class, because when you change class you'll get 
    your magic stats up anyway.
    Thats all I've got for now, so send your advice in.  Share your own personal 
    strategies with everyone.  Remember, Duran related tips _only_.
    X  11. C O O L  D U R A N  S T U F F - S P O I L E R  A L E R T ! ! ! X
    This section of the guide is about parts in the game where something cool (or 
    funny) or even sad, happens involving our favorite hero.  This is pretty 
    spoiler-heavy so try to find out all these nifty things yourself first.  Sorry 
    if some of these are a little bit wrong.  I'm typing from memory, you see.  
    This is probably the most useless section in the whole guide, because if you 
    play Duran's quest thoroughly, you will discover most of these things here.  Oh
    well.  Lets begin.
    Got something to hide?
    -Many people already know about this one, but some don't so here it is.  If you 
    have Angela in your group, head to Forcena, and move around to the right side 
    of the weapon and armor shop.  You will see a door.  It leads to Duran's 
    house.  Go inside, and then Duran will ask the group to skip the house, because
    when he started his quest he decided not to return until he had defeated Koren.
    After saying this though, Angela says something like, "Too bad, I really wanted
    to see your room, but if you've got something to hide, like your porn 
    collection, I understand."  
    Duran looks all funny, and tells Angela to shut up.  
    Note: I tried coming back here after defeating Koren and he _still_ wouldn't 
    let my group in -sigh-.
    Uhh, I received an email telling me that I should add that Duran does not have
    a porn collection.
    Duran does not have a porn collection people!  He's not a pervert (unlike the 
    Forcena librarian, who has XXX books in the library).  :)
    Come to the Dark side Luke...oops I mean Duran.
    -Ever thought Seiken Densetsu 3 is like Star Wars?  Haven't?  This is quite a 
    good one then.  For this one Duran must me your main character, because you 
    have to do his quest.  After defeating Zable-Fahr, wander around a bit (sorry 
    for the vague instructions here, but this is a guide, after all, and not a 
    walkthrough), until you find a headless and armless gold statue.  Save (if you
    want), then go north, and then all the way to the east.  You will find a dragon
    mouth, enter.  Here you will find the Darkshine knight.  He will talk to Duran
    and says something like he wouldn't want to hurt Duran because Duran is his 
    son!  Oh my gosh!  Anyway, he tells Duran that if he comes to the Dark side, 
    they would be together and they wouldn't have to fight.  (Sorry if I'm getting
    some of this wrong, I'm typing from memory.)  Duran becomes peeved because he
    knew that the Dragon Emperor had somehow corrupted his father Loki, the Knight
    of Gold.  Then you fight him, and after defeating him, Loki's spirit will 
    appear and say thank you for releasing him, and says that the Dragon 
    Emperor had brought him back to life to fight for Evil.  See?  Told you this 
    game could be like Star Wars.  Duran = Luke, Darkshine Knight = Darth Vader.
    Note:  I know that you fight the Darkshine knight if Angela is your main
    character, but I don't know if he reveals himself as Duran's dad if Angela is 
    the main character.  Could someone confirm this?
    -This works if Angela is your main character as well as Duran.  Anyway, once
    you get to Pedan, and find out where the Dark mana stone is, go to the guy who
    sells armor.  You will find a Knight of Gold with King Richard.  Upon talking 
    to them, you'll find out that this is _Prince_ Richard, and the Knight is Loki,
    Duran's father!  I read in Loopy's Seiken Densetsu 3 FAQ that the whole of 
    Pedan and the Forest of Illusion is all an illusion, and that what you see in 
    Pedan happened 12 years ago.  Talk to them, and they will talk a bit, and then
    leave for Dragon's Hole to fight the Dragon Emperor.  If Duran is with you, 
    he'll tell Loki that his name is Duran, and that he is his son and that if they
    would go against the Dragon Emperor that Loki would die.  Loki says that his 
    son, Duran, is only five years old, and is back home.  He then says something 
    like, "I hope he grows up to be strong like you, though."  Then they leave, and
    Duran is left by his father once again...
    -For this one, Duran _cannot_ be in your team.  He can't.  And Carlie has to 
    have been your third character.  The reasons for this is that when Carlie is 
    your third character, you get her in the Cave of Waterfalls.  Anyway, after 
    fighting the Full Metal Hugger, carry on until Lugar pushes you off the 
    waterfall.  When you awaken, you'll be in Jad's prison.  There will be another
    character in the cell next to you.  Normally, this would be your third 
    character, but because you already have Carlie, it is someone else.  Yep, in 
    the cell next to you is Duran.  This is why he can't be in your party, because
    if he is, he can't be in the cell next to you.  If he is in your party, and 
    Carlie is your third character, it would be someone else, obviously.  Anyway,
    Duran will get the guard's attention, and then lock him in the cell.  He'll 
    come and free you then.  After this, he'll tell you that it might be best to
    split up, and tells you that he'll distract the beastmen so you can get away to
    the port; he heard rumors of a boat leaving soon.  What a legend!  Anyway,
    fight your way to the port, and climb on board the boat, 'cause it's free.  
    One of your characters (main or not, I can't remember) will tell the captain to
    wait for Duran.  The captain says sorry, and takes off.  But then Duran comes 
    running up!  NOOOO!  He tells the captain to wait up, but they have already 
    left.  Drats!  I know people who would laugh at this, I actually thought it was
    I wonder what happens to Duran after this?  I mean, I hope he made it to 
    From GoodLuckDie:
    You mentioned that you didn't know what happened to Duran after the 
    ship took of without him, and that you hoped that he made it to Forcena. 
    Yeah he did make it.  If you would have played if further with that 
    team you need to see this scene happening, you'll encounter Duran 
    again at the Demon statue in the Molebear Highlands.  I'm telling this 
    from memory too here, but he did say something along the lines of: 
    " I didn't expect to see you guys again.  After you left with the ship,
    I fought my way through a group of Beastman in the confusion and flew 
    one of their giant birds out of there. " 
    Hehehe... you gotta admit - he's really something. 
    He also sais he was on a journey to find Koren by himself, but returned
    to Forcena when he heard the rumors that Altena was planning an 
    invasion, and then asks the team if they would mind assisting him cause
    they look like fighters themselves.  Then he finishes the converation 
    by saying " Well, I'm kinda in a hurry, so if you'll excuse me... ", 
    and he runs off. 
    My note: Thanks for the cool info GoodLuckDie!  And he really _is_ 
    something, isn't he?
    From GoodLuckDie:
    - About the "thing" going on between Duran and Angela. 
    If you play Duran's quest without Angela in your team, you might think that 
    nothing will happen between them cause Duran and Angela never really get 
    together.  You're all wrong.  After the defeat of Koren, Duran will find 
    Angela's mother in Dragon's Hole and takes her back to Altena.  Now that the 
    Queen is back to normal and Altena is restored to the way it was before Koren's
    return, Angela can finally come home again.  And the guy who made this all 
    possible for her is... you guessed it.  If you talk to Angela after the 
    conversation between Duran and the Queen, she will say this: 
    " Duran... thanks to you, I can finally come home!  Thank you... 
    Duran... you're so great! "  *KISS* 
    The lucky dog...  ;-) 
    From Lord Zero:
    I only saw that ending the first time I played, and yes, duran was my main 
    character, but since I´ve never played with Angela again, I don´t know if it 
    happens without him.
    X  12. T H E  B L A C K  R A B I T E                                  X
    One of the advantages of playing Duran's/Angela's quest is fighting a super-
    secret boss called the Black Rabite.  Rabites are those pesky little bunny 
    things, and come in a variety of colors and flavors.  They are usually really 
    easy to beat-up.  Anyway, this one isn't.  YOU MUST HAVE BEATEN KOREN!!!  This
    is important, because you will not be able to get to the Black Rabite if you 
    have not defeated Koren.  To get to the little fool, start at the room where 
    you fought the Darkshine Knight.  Go north, and then north once again.  You 
    will have to circle around abit on the second north part.  Head east, then east
    again.  Go north, heading northwest.  You will come to two exits, one going due
    west, the other due north.  Go through the due north one.  From there on, just
    follow on, there is only one exit each screen.  If you _really_ need more 
    specific directions, email me.  It's not that hard to find.  You will 
    eventually come to a vertical corridor.  Push on the left wall and you will end
    up in the Black Rabite's lair.
    What you need:
    Poto Oil: 
    EXTREMELY IMPORTANT.  Casts multitarget Heal Light.  You should have a healer 
    that can cast multitarget Heal Light, but if you don't, oh man.  Stock up on 
    these.  Find them at Byzel's Black Market.
    Honey Drink: 
    Useful for sticky situations, and the Black Rabite will give you many, many 
    sticky situations.  Buy them at item shops.
    Puipui Grass/Mama Poto Oil/Chibikko Hammer: 
    All these heal you of status alignments.  Very useful when fighting Blackie.  
    Use the Chibikko Hammer twice to get rid of status alignments.  Buy Puipui 
    Grass at item shops, Mama Poto Oil at the Black Market and you should already 
    have the hammer.
    Matango Oil: 
    Casts Reflect Magic on one person.  Reflects _attack_ magic back at the Black 
    Rabite.  Hawk's Wanderer class has an ability called Counter Magic which does 
    the same job as Matango Oil.  I don't think you can reflect Ancient, though.  
    Find it after beating up some enemy in the Forest of Wonder.  Sorry I forgot 
    the name. 
    All right, I found the monster, it's called a Darth Mantango and looks like a 
    Papa Poto's Claw/Paladin's Proof: 
    Both these items cast Saint Saber.  The claw is single ally, but the Paladin's 
    Proof casts it on all three of your characters.  Saint Saber is quite useful 
    for fighting Blackie, since he is weak to Wisp-based spells.  He likes to cast 
    Dark Saber on your entire team so you heal him, so you may have to use extra.  
    Find Papa Poto Claws after smashing up Papa Poto's and find Paladin Proofs 
    using ??? Seeds.
    Carmilla's Claw/Demon Wolf Soul:
    Cast Moon Saber.  The Demon Wolf Soul gives Moon Saber to your entire team, the
    claw is only single.  I find it more useful to not have any Sabers on, except 
    for Saint, but it's your call.  Kill a Carmilla for it's claw, and get the 
    Demon Wolf Soul from a ??? Seed.
    Crawler's Claw/Silver Wolf Soul:
    Cast Leaf Saber.  Both items cast Leaf Saber to one ally.  Magic isn't too 
    useful in the fight, but if you have a healer with Heal Light, giving them Leaf
    Saber is a good move.  Kill a Crawler for it's claw, and get the Silver Wolf 
    Soul from a ??? Seed.
    Drake's Scale, Bulette's Scale, Sahagin's Scale, Bird's Scale: 
    Cast stat up spells on one person.  VERY USEFUL for fighting Blackie.
    Drake's Scale and Sahagin's Scale are probably the most useful, because Drake
    Scales raises attack, increasing damage dealt, and Sahagin's Scale reduces the
    damage his spells do to you.  Find them at the Black Market.
    Slime's Eye, Bee's Eye, Battum's Eye, Needlelion's eye: 
    Cast stat down spells on the Black Rabite.  Harder to find than the scales, 
    because they can't be brought.  Use them once on the Black Rabite and thats all
    you have to do.  Hawk's Ninja skills will do the same, and so will Lise's Dark
    classes.  Find them after beating the respective monster.
    Shadowzero's Eye/Bottle of Ashes:
    Casts Black Curse.  Black Curse lowers all four stats at the same time.  Useful
    if you can't find some of the above items.  Find Shadowzero Eyes after killing 
    IF YOU AREN'T!!!).  Find Bottle of Ashes using ??? Seeds (Carlie must be in 
    your team).
    Specter's Eye:
    Casts Anti-Magic to remove Blackies Dark attribute.  Laugh as he casts Hell 
    Cross to heal and knocks the piss out of himself.  Don't use this if you want a
    challenge.  Buy them for 40 Luc a pop at the Black Market.  You'll only need 
    one, however.
    Angel's Grail:
    Revives your characters.  Useful, to say the least.  Buy them at item shops.
    Multitarget Heal Light - Substitute: Poto Oil *
    Tinkle Rain - Substitute: Mama Poto Oil/Chibikko Hammer/Puipui Grass
    Reflect Magic/Counter Magic - Substitute: Matango Oil
    Saint Saber - Substitute: Papa Poto's Claw/Paladin's Proof
    Moon Saber - Substitute: Carmilla's Claw/Demon Wolf Soul
    Leaf Saber - Substitute: Crawler's Claw/Silver Wolf Soul
    Power Up, Mind Up, Speed Up, Protect Up - Substitute: Drake's Scale, Sahagin's
    Scale, Bird's Scale, Bulette's Scale.
    Power Down, Protect Down, Mind Down, Speed Down - Substitute: Slime's Eye, 
    Bee's Eye, Battum's Eye, Needlelion's Eye.
    Black Curse - Substitute: Shadowzero's Eye/Bottle of Ashes
    Anti-Magic - Substitute: Specter's Eye
    * I guarantee you won't survive without multitarget Heal Light or Poto Oils.
    Helpful tips:
    Try to get each of your characters final Weapons and Armors and set up your 
    item ring to include heaps of healing items plus those items mentioned above.
    Now it's show time.  Enter into the Black Rabite's lair and get prepared for a
    careful fight. 
    Save during the fight on different slots (if your using an emulator).
    People say to make your team use only Level 1 techs, but it's really your call.
    I didn't the first time I beat him, so it is still possible to win with Level 2
    or 3 techs.  He will retaliate against them, so be careful.  
    Attack magic isn't too useful, because Elemental spells heal him and mega 
    spells (Ancient etc) don't do enough damage.
    The Black Rabite has an annoying ability called Summon Level 99 Great Demon, 
    which makes Level 99 Great Demons for you to fight.  They give you no EXP.
    Your characters should be around the Level 50 mark, anything higher is a waste 
    of time.
    If he casts Dark Saber on your team, remove it with Moon, Leaf or Saint.  If 
    you can't, use Stardust Herbs, but you will have to recast all your stat up etc
    spells again.  If you don't want to recast all those, use a Specter's Eye on 
    Blackie to remove his Dark Attribute.  Dark Saber won't heal him anymore.
    He also likes to cast 2-4 spells in a row, SO HEAL WHENEVER HE HITS YOU WITH A 
    SPELL.  All the time too, because he may cast another two spells that will 
    catch you off guard.
    Don't use elemental Sabers in this fight, because they do 1 damage to the Black
    Rabite.  Heh, imagine fighting Black Rabite's full-time instead of normal ones.    
    How to kill him:
    He'll hit you with a multitarget Dark Force spell first up, so use Heal Light 
    or something and use/cast all those items/spells to help you in the fight.  
    Corner him and try to stand and move to block him off while your other two 
    party members cane, knock, smash him into the walls.  Sometimes the rabite 
    glows white, and people think he recovered all his HP.  I really doubt that 
    though.  As I said, corner him and heal, then when he is low in the HP 
    department, he'll cast Ancient.  That's why I don't think he heals all his HP 
    when he glows white, because one time I fought him, he glowed white and then, 
    after a few more hits, cast Ancient.  Chase him and heal, and you'll get there 
    in the end.  
    When he dies, he may leave a chest.  Reload until you get it
    (you'll want what's in that chest).  If you didn't get it, make sure to kill 
    him last, and take out any Demon's first.  In the chest is the Moogle Badge, 
    which mooglelises and un-mooglelises your team.  It's mainly for novelty value 
    though, because it's pretty worthless. :)  
    Congratulations, you bet the Black Rabite!
    Feel free to submit your own tips on defeating him!!!
    X  13. F A Q S                                                        X
    Frequently asked questions.  Look through here before emailing me with 
    problems, because you might find your answer here.
    Send in your questions, and I'll post the questions and answers here (plus 
    email you back the answer, if it can't be found in the FAQ).  Send all 
    questions to tw1l1ght@hotmail.com or my ICQ 118986797. 
    X  14. T H E  V O T I N G  P O L L                                    X
    I am closing the voting poll.  I don't get enough emails (but I get very good 
    ones) and the poll relies on email.  I may reopen it in a future version of the
    FAQ but I doubt it.  Thanks to everyone who voted.
    The winner was the Duelist, BTW.
    X  15. C R E D I T S - F I N I S H I N G  U P                         X
    Wow, I actually done it!  Didn't think I would.  Anyway, this section of the 
    guide is dedicated to whoever helped me make it and stuff.  
    Anyway, thanks to these people:
    Squaresoft - C'mon, you gotta admire them.  They have given us such great games
    over the years.  But they have also made mistakes.  No one's perfect, so I can 
    sorta forgive them for not releasing Seiken Densetsu 3 out of Japan.
    Neill Corlett, Lina'chan, Nuku-nuku, and SoM2Freak - Legends.  All four of you.
    Thanks to these people, all of us English speakers can play Seiken Densetsu 3 
    in full English.  Thanks for the 100% translation guys.  It's not much, but 
    Thank you anyway!  Earned my respect very quickly.  Here's their Seiken 
    Densetsu 3 translation homepage:  http://www4.ncsu.edu/~nscorlet/sd3/  Go have 
    a look there.
    Lord Zero - He sent me some very good information, and heaps of it.  Thank you
    for your input and contribution.  Lord Zero has a FAQ/Walkthrough for Seiken 
    Densetsu 3 too.  It is in Spanish, and you can find it at GameFAQs.
    Lord Zero has also created a Lise FAQ, similiar to my Duran FAQ.  For more info
    on this, check out section 16.
    GoodLuckDie - GoodLuckDie also sent me heaps of information, and is another 
    loyal Duran fan.  Thanks for your information, and the cool shield info man.  
    GoodLuckDie is the author of the Class and Class Combinations Guide.  His Guide
    is one of the cooler ones, because it doesn't give the usual "Duran sucks" 
    feeling.  You can find his Guide at GameFAQs.
    GoodLuckDie has updated his FAQ again, adding in information that he and I 
    found out and discussed via email.  READ HIS FAQ FOR CORRECT INFORMATION!  Some
    of the Seiken Densetsu 3 FAQs are so chocked-full of false info it's not funny.
    Luckily for you and I GoodLuckDie's FAQ isn't one of them.  Not to mention his 
    emails were funny.  Thanks for everything and keep updating the Class and 
    Class Combinations Guide.  Adios, pal.  
    MeepleLard - One of my pals from the Seiken Densetsu 3 Messageboard at 
    GameFAQs, Meeple is great to rant against, or just to talk to.  He (also) has 
    created a character guide; a Hawk FAQ.  For more info on this, check out 
    section 16.  Gave me some handy Class Opinions, too.
    DC - Thanks to this guy here for completing the most thorough FAQ/Walkthrough 
    on Seiken Densetsu 3.  It helped me a lot when I first went through the game. 
    I never talked to you and you have never once said a word to me, but you have 
    earned my respect.  Keep up the good work!  Find his FAQ at GameFAQs.
    Nightblade - This guy also made a FAQ/Walkthrough for Seiken Densetsu 3.  His 
    isn't as long or big as DC's, but I was once stuck off the net for 3 months one
    time, and his Walkthrough was the only one I had with me.  It got the job done,
    but I don't think he's updating it anymore. :(  Find his FAQ at GameFAQs.
    Loopy - Another Seiken Densetsu 3 FAQ author.  I just thought I'd mention him 
    because of his interesting viewpoint on what happens to Loki and Prince Richard
    in Pedan.  Plus his FAQ is awesome, and it has a blue dot (meaning FAQ 
    completion).  As usual, find his FAQ at GameFAQs.
    Veib - This guy sent in the first Class Opinions, and saved me from looking 
    like a loser without any.  :) Thanks buddy, say hi on the messageboards, ok?
    EternalSpirit - Another cool person to talk to on the Seiken Densetsu 3 
    messageboard.  Also gave me some nice Class Opinions.  I owe you one. :)
    RyuSeiryuu - The Guru of the Seiken Densetsu 3 messageboards, Ryu is known for
    his knowledge of the game and just for being a friendly and decent guy to talk 
    to.  If you don't know, Ryu has also done a FAQ for the game, available at 
    GameFAQs.  Thanks for the Class Opinions, pal.
    NothingMan - You guessed it, Class Opinions!  Some of his are different to mine
    and other's, but having different viewpoints and insights are great in my book
    Matthew, Tim, Belsham, Ryan, Liam and Eric - For being the best friends ever.  
    All of you.  (Yes, even you Liam... :P).  Thanks a bunch guys.
    CJayC - The head honcho behind GameFAQs.  I'd just mention him for his kick ass
    site and thank him for accepting this FAQ.
    (http://www.gamefaqs.com) is his site, and a very good one at that.
    Bahamut - Who's Bahamut?  The person that is translating the Guide to Duran 
    into German.  Look at section 16 for more info.
    The translation isn't going ahead, now.  As I said, for more info look at 
    section 16.
    The Messageboard guys and gals - Great people to talk to.  Mainly, thanks to 
    ThundaSnake, MeepleLard, RyuSeiryuu, and Paul Wolfstien.  There were other ones
    too, but I forgot. ^_^
    You, the readers - For taking the time to read my FAQ, and listen to my rants.  
    You know who you are.
    Those are the only people that have helped me.  If you want to get your name 
    posted above, send me tips, etc.  Read below for more information.
    Wish List: 
    These all must include Duran in some way.  Here they are, not in any specific 
    order.  X's designate I no longer need that information
    I don't need any of these anymore.  You can send them in, but I can't guarantee
    I'll update this FAQ from now on.
    Shield information!  X
    More Group Suggestions from the public X
    Opinions about any of Duran's classes etc. X
    Tips X
    Black Rabite info X
    Can you help me with any of the above?  I'll be utterly grateful and (if you 
    post enough) I'll even add your name on the Credits list. :)
    X  16. T H E  F I N A L  C H A P T E R                                X
    This is just the section where I'll put a few odds and ends, and tie everything
    Up with the Character Guides!:
    Yes, there are two other Character Guides on GameFAQs.  One is a Lise FAQ, 
    created by Lord Zero.  While talking to him via email, he stated something 
    about not going through the game again to find information, unless he started 
    a Lise FAQ.  I retorted with, "Write that Lise Guide!", or something.  I later
    found out that he had meant his comment as being half-a-joke, but he went ahead
    and created it! 
    Yeah, his FAQ covers Lise pretty much the way mine covers Duran.  He also has 
    some pretty cool information on how Lise relates to Norse Mythology.  So...
    check it out!  It's very cool, and he has actually solved the mystery of 
    Jormungand vs Lamia Naga (the bit on what does more damage).  Hell, he even 
    made a GIF to prove it!  Thanks again, buddy.
    There's another, by MeepleLard, one of the people I know from the Seiken 
    Densetsu Messageboard.  His is a Hawk FAQ, and like the Lise or Duran FAQ, 
    covers pretty much everything relating to Hawk.  Extremely cool.  Actually, I'm
    going to have to print it out for my cousin, cause he's a Hawk fanatic.  Keep
    up the good work.
    Man, there's even ANOTHER one going up.  It's an Angela FAQ, by ThundaSnake.  
    Congrats to you bro.  Hey, that's four of the six characters down!  Who's gonna
    finish them off with a Carlie or Kevin FAQ?  Anyway, congrats Thunda.
    Yes, it's getting translated:
    Into German, by a guy (or gal, I dunno) by the name of Bahamut.  Don't worry, 
    he only has permission to translate my info.  So keep an eye out for this one,
    and I hope the translation is completed and helps out those people who don't 
    understand English.
    No, acutally it's not:
    Well not anymore, anyway.  Due to my lack of experience of FAQ writing and a 
    lot of complications that I don't know how to handle yet, the translation isn't
    going ahead.  So yeah, no translation.  Sorry to everyone who wanted it, and 
    sorry to Bahamut as well.  
    You ain't finish with this game?  Say what?!:
    Yes, that's right.  I'm working on a "secret project" at the moment that should 
    interest a few people when it's posted.  Keep an eye on the Seiken Densetsu 3
    FAQ page at GameFAQs for it.
    Yeah, it's still going too.  If you want more information, email me, and I 
    might just tell you.  Or you could go look at the Seiken Densetsu 3 
    messageboard at GameFAQs.
    On a finishing note:
    Remember, feel free to send in anything remotely related to Duran, and I'll 
    stick it where it should go.  (Like if you send in Black Rabite info, I'll put 
    it in the Black Rabite section.)  Put Seiken Densetsu 3 or something in the 
    subject box so I know what it's about.  Try to keep it readable people, cause 
    I won't be changing it, except to rearrange your lines to fit in the FAQ.   
    My email is tw1l1ght@hotmail, so send your tips, advice, information and 
    questions there.  You can also send questions to my ICQ, which is 118986797.  
    Questions only to that ICQ number, please.  
    So, send in all those Duran related tips, info, questions etc and don't
    hesitate to email me and tell me about any mistakes in the FAQ.
    And most importantly, don't flame Duran without trying him out for yourself 
    first.  He deserves a fair chance, so give him one!
    Of course, now that this is the Final version, I can't guarantee I'll update 
    this FAQ to add more info.
    Well, thats it for now (and probably ever).  And no, I probably won't see you
    next update (cause there probably won't ever be one).  Although you may see me
    on the Seiken Densetsu 3 Messageboard at GameFAQs under the name Tw1light. 
    (Twilight was already taken as a username, damn!)  Also, as I mentioned above I
    will be busy working on a "secret project" so keep an eye out for that, ok?
    Try Duran out sometime, you may be suprised at what you find.  It's been a
    blast completing this FAQ, and I can whole-heartedly recommend you to try your 
    hand at writing a FAQ yourself.  It's a lot of fun.
    Farewell my friends,
    T W I L I G H T 
    Quote of the century:
    "THERE'S NO JUSTICE.  THERE'S JUST ME." - Death, from the Discworld Novel Mort.
    This FAQ is © Copyright 2001 Twilight      

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