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    FAQ/Walkthrough by DocDragon89

    Version: 1.1 | Updated: 05/18/06 | Search Guide | Bookmark Guide

    Super Bonk FAQ/Walkthrough
    By DocDragon
    1. Table of Contents
    2. About Bonk
    3. Bonk's Moves
    4. Items and such
    5. Super-er Bonk!
    6. Bosses
    7. Big-ass Walkthrough
      7a. Bonk Begins
         aa. China Town
         ab. Water River
         ac. Jurassic Sea
         ad. Jurassic Bay
         ae. Jump to the Sky
         af. Secret Tunnel
         ag. The Bad City
         ah. Troubled Tower
         ai. Trampo Clouds
         aj. Attention Please
         ak. Weak Head
      7b. Escape from Jurassic Island
         ba. Jurassic Island
         bb. Alligator Cave
         bc. Lava Cavern
         bd. Black Hole
         be. Juicy Juice
         bf. Shoot the Smiley
         bg. The Straw Smack
         bh. Inside the Canner
         bi. Inner Voyage
         bj. Brain in Pain
         bk. Beating Heart
         bl. Blue Balls
      7c. Lunar Mystery
         ca. Lunar Towers
         cb. Subterranean Trip
         cc. Rage Cave
         cd. The Ruins
         ce. Crabless Lake
         cf. Lunar Pyramid
         cg. Flower Maze
         ch. Quest-Eon Room
         ci. Get a Warp Panel
         cj. Sensitive Ears
      7d. Super Big Bonk in Space
         da. Find the Comet
         db. Big Comet Empire
         dc. Anti-Gravity Room
         dd. Big Engine Room
         de. Voice Room
         df. Showy Glasses
      7e. The Battle Crab Beyond the Galaxy
         ea. Twilight Space
         eb. Twilight Jungle
         ec. Memory Cave
         ed. Sky High
         ee. Heart
         ef. Lunar Pyramid
         eg. Comet Empire
         eh. Smiley Navel
      7f. The Final Battle on Earth
         fa. Drool's Tower
         fb. Invisible Room
         fc. The Final Trap
         fd. Secret
         fe. Jump & Crash
      7g. Inside Various Critters
         ga. PafPaf's Body
         gb. Kuu's Body
         gc. Lipworm's Body
         gd. GapGap's Body
         ge. Flycatch's Body
    8. Bonus Areas
      8a. Bounce Through the Clouds
      8b. Croc-Ball
      8c. Copter Challenge
      8d. Flower Power
      8e. Crab Battle
      8f. Gravity-Free Zone
      8g. Bonus Express Pipeline
    9. Credits/Legalities
    10. Revision Guide
    2. About Bonk
    We all know who Bonk is, right? He's everyone's favorite caveman with the 
    cranium of titanium!.. Alright, if you didn't have a TurboGraphix-16, you 
    probably never heard of this guy. He appeared in a grand total of one game 
    on the NES, the quite rare Bonk's Adventure. His second and third 
    installments only appeared on the TurboGraphix-16, and that thing was pretty 
    much dead by the time the SNES and Genesis arrived. He would've faded into 
    obscurity, becoming nothing more than yet another footnote in the 
    ever-evolving history of videogames, but then he did the unexpected. He 
    showed up on the SNES! And in one of the best games for the system, no less! 
    This game is indeed worth picking up if you find it, and this guide is worth 
    reading if you pick up the game.
    3. Bonk's Moves
    Note: All the moves listed here use the DEFAULT controller settings. These 
    can be changed on the options screen.
    Movement: Bonk walks. Use the control pad to move our big-headed hero around.
    Jump: Bonk jumps. Press B. Self-explanatory. He can also drop through certain 
    floors by holding down and pressing B.
    Bonk: Press Y to use Bonk's basic attack. He uses his head to 
    flatten/smash/etc whatever's in front of him.
    Jumping Bonk: Press Y while Bonk's in midair. He flips over and plunges 
    (almost) straight down, squishing whatever's under him with his noggin.
    Spin Bonk: Repeatedly tap Y while Bonk's jumping. He'll spin like a top,
    slowing his descent and letting him go farther than normal.
    Climb: Jump next to a cliff and press B. Bonk will grab on with his teeth and 
    climb the wall as long as you keep hammering B. This doesn't work on all 
    surfaces, in which case you hit Y to have Bonk bounce off the wall and keep 
    going upwards.
    Tree & Pole Manouvres: Have Bonk get next to a climbable tree/pole and jump 
    towards it. He'll automatically grab on and you can use the control pad to 
    move him up and down, or swing to the other side. Also he can grab onto 
    horizontal branches with his teeth and swing like Baby Bart on a clothesline. 
    Either have Bonk press B and down on one or jump up into one while still 
    holding up to make him grab on. Hit the A button to have him jump off the pole.
    4. Items and Such
    Flowers: Flowers come in 3 varieties. The yellow flowers are spring flowers, 
    and send Bonk flying when he jumps on them. They also jump up if bonked and 
    Bonk can carry them around and deposit them where needed. Orange flowers 
    contain meats, and spit said meats out when jumped on or bonked. Pink flowers 
    usually contain fruits or hearts and spit 'em out when properly stimulated 
    just like the orange flowers, but sometimes they turn into monster flowers. 
    Just bonk 'em.
    Hearts: Restore one heart of Bonk's health.
    Big Hearts: Restore all of Bonk's health.
    Crystal Hearts: Add one heart to Bonk's health meter(maximum of 6).
    Propeller Seed: Allows Bonk to fly (looks like a seed).
    Little Flower: Sends Bonk to one of 8 bonus stages.
    Fruit: Restore a tiny little bit of Bonk's health, and gives a few extra 
    1-Up: Looks like a little Bonk. Gives you an extra life. Bonk also gets an 
    extra life every 100,000 points.
    Smilies: Look like goofy grinning faces. Used mostly as ammo for special 
    5. Super-er Bonk!
    What's an action game without powerups? No, seriously, what is it? I've never 
    seen one... Well, in Bonk's case, there are 2 types of powerups: Meat and 
    Candies. Meat makes Bonk get stronger, and candies change Bonk's size. The 
    red candies turn Bonk tiny, yellow ones make him normal size again, and the 
    blue ones make him HUGE. 
    Normal Bonk uses the moves listed in the last section, Tiny Bonk has all of 
    plus one special power. Hit the X button to use the RAGE! attack. Quite 
    literally, Bonk shouts out RAGE! in big stone letters that he can ride on. 
    The RAGE! bounces off walls, and one letter disappears whenever it does so. 
    HUGE Bonk also has an X attack. Hit X, and Bonk's head will pop off and roll 
    around, squishing just about everything. This takes 4 of the little smiley 
    faces you collect to use.
    Meat comes in 2 varieties, small and big. Small meat turns Bonk into Fester 
    Bonk, and 2 small meats or 1 big meat turns Bonk into Kronk Bonk. Your guy 
    will go down to the previous level when hit, e.g, Kronk turns into Fester,
    and Fester turns back into Bonk. Time will also make you lose your power, 
    but it takes a while.
    Fester Bonk is what you get for getting a small meat. Bonk's normal bonk 
    attack is replaced by what the manual calls a "petrifying light beam" that 
    will temporarily paralyze enemies. This has much longer range than the 
    standard headbonk, but the enemy still has to be finished off with a 
    standard bonk. Fester's Jumping Bonk will also paralyze all on-screen 
    enemies if it doesn't hit anything except ground. Tiny Fester is the same 
    as Tiny Bonk with the special abilities, but HUGE Fester's lower body is, 
    well, A giant bird. He still retains his normal abilities in this form, but 
    instead of the Rolling Head, he uses Egg Grenades. Hit X, and he'll lay an 
    egg which will explode in a few seconds. This also takes 4 smilies to use.
    Kronk Bonk is the highest echelon of Bonk-ial evolution, recieved after 
    either getting 2 small meats or one big one. So awesome is this bonk, that 
    you go invicible for a while whenever you become him! The standard bonk is 
    replaced by what looks like his tongue, with a longer range AND the ability 
    to finish off anything. The jumping Bonk will now finish off EVERY standard 
    enemy onscreen(and even some that are off) provided that you hit the ground. 
    Tiny Kronk is pretty much the same as Tiny Bonk, but HUGE Kronk looks more 
    like Kronkzilla, and attacks with his tail. Special-power wise, he is still 
    the ultimate in Bonk evolution, posessing the ability to actually turn 
    himself invisible and invincible at the heaping cost of half your smilies. 
    Rounded up. So in other words, use it only when absolutely necessary.
    Lastly, there is Crab Bonk. This guy doesn't need any meat, he just needs to 
    be squished. If you find what looks like a giant block with eyes on it, 
    simply stand under it to be crabbed. Crab Bonk moves faster in water than 
    Bonk's other forms, and that's pretty much it. Use a candy to turn his 
    Bonkiness back into himself.
    6. Bosses
    6a. Moon Beak
    This guy's pretty simple. Just use the yellow flower to jump up to him and 
    repeatedly Bonk his head until he explodes.
    6b. Bacty
    Once again, a simple boss. Just hide in the lower-left corner and bonk the 
    blue balls orbiting him. When you hit him, the balls rotate 180 degrees 
    around the central big-smily thing. Keep bonking until the balls turn red, 
    then go to the other set of balls. 
    6c. Harey
    Now, Harey's more complicated than the last two bosses. For starters,  
    she hovers up around the top of the screen, and you need to use the 
    platforms to get at her. After she makes her entrance, hop on a platform 
    and bonk her. If she starts flapping her fans, HIT HER! your health 
    gradually drops as she flaps her fan, and if she drains an entire heart 
    with this attack, it will drop off the screen, and YOU WILL LOSE IT! Also 
    she occasionally fires a beam out of the saucer thing she rides on that 
    petrifies you temporarily, and will toss out fans that block your way up 
    whenever she gets hit, so you can't use the same platform twice in a row. 
    Just keep hitting her and she'll go down eventually.
    6d. Heli Hoovey
    Okay, this is difficult. He's the most annoying and complex boss you've 
    battled so far. For starters, the floor is ice, so you'll be sliding a lot.
    Second, his attacks are VERY hard to dodge. For starters, he spits out a 
    bunch of little snowballs, that turn into mini-snowmen. You have to bonk off
    them, and then bonk the boss ON HIS HEAD. Not the trunk, not the mechanisms
    behind his head, ON HIS HEAD. You won't damage him any other way. After he
    spits out the snowdudes, he'll float up to a corner, and then unleash a 
    massive heat beam that covers most of the screen, and will fry any remaining
    snowmen. He'll swoop down with the beam going, and then turn it upwards to 
    fry YOU if you're still bouncing on his head. Get off him when he's about
    halfway through the swoop to keep him from toasting you, and repeat the
    process as necessary.
    6e. The Crusher
    The Crusher is DEFINITELY the hardest boss to this point. There's no other
    way to put it. It's even hard to write a strategy for. But here's an attempt.
    See that thing spinning in the background? That's him. It will enter on
    the side of the screen it exited the background from, ((e.g. if it goes right
    -to-left in the background, it will appear on the left side of the screen.))
    Use the flower to jump up, and bonk off it's head to avoid taking damage.
    When it starts laughing, get up close to it, and bonk the smiley on it's 
    navel when it stops. Then RUN and use the flower to evade the stuff it shoots
    . Bonk off it's head when it gets under you, and repeat the pattern.
    6f. King Drool
    Okay, no choking now. This is the last guy and you didn't come this far just
    to blow it. First stage of the battle itself, just dodge the faling stuff
    and evade the claws by standing in the VERY center of the screen. Keep this
    up until the giant candy drops and the second stage of the battle begins.
    For the second stage, wait until Drool's copter-thing appears, and stand on 
    the opposite side of the screen from him. When he dives, jump and bonk. Keep
    hitting him, with a nice *DING!* noise for each hit, until the third stage 
    starts. Though be careful. Sometimes he'll stop halfway across the screen and
    go back.
    For the third stage, when the Drool-copter turns into the Drool-Mobile, the 
    battle becomes a lot harder. For starters, your target is now the three 
    spikydealies on the back end of the machine. Secondly, the Drool-Mobile moves
    much more erratically, doing everything from jumping in time with you, to 
    stopping halfway, to reversing back off just after it enters. Keep bonking it
    until it gets all wrecked.
    7. Big-ass Walkthrough
    Note: all exit names are written IN CAPS.
    7a. Bonk Begins
    aa. China Town
    Exits to: Water River, Secret Tunnel
    This is where Bonk Begins. Watch Bonk's start-of-game facial expressions 
    (he also does this if you don't touch the controller for a while) and start 
    heading to the right. There you find your first Yellow Flower. Jump on it, 
    bounce high to collect the smilies, then bonk the flower, catch it, and toss 
    it. You can use it again to collect some more smilies.
    Keep headed right, bonking enemies until you reach the pillars. You can either 
    collect the candies here or keep going. After the pillars, you find an orange 
    flower, a yellow flower, and a bridge. You can either jump over the hole in 
    the bridge, or drop down into WATER RIVER. After the bridge, there's an enemy 
    and a wall. Climb the wall and get the stuff on top. There's a Crystal Heart 
    and an extra Bonk, but it's gonna take some major Bonk-robatics to get 'em.
    Jump-bonk on the enemy and make sure he flies to the RIGHT. Continue to bonk
    him in mid-air, sending the both of you flying in the appropriate direction.
    If you get high enough, you'll get the stuff. To the right of that are some 
    more flowers, including a few monster ones and one with a full health power, 
    then building with enemies climbing the walls and a lot of exposed girders to
    use as poles. About halfway through the building is a path down and a red 
    candy. Either take the red candy and go down, or continue going right until 
    you reacha Bonus Flower. This is the rightmost part of the area, so head back
    left. The little rocks disappear once bonked, and after that you see an area 
    that only little Bonk can access. If you haven't gotten the red candy already, 
    go and get it, then come back. Bonk your way through the rocks to find another
    Bonus Flower and the entrance to SECRET TUNNEL.
    ab. Water River
    Exits to: China Town, Jurassic Sea
    Upon Entering, either sink or swim down until you reach the bottom. If you're 
    big, use the candy to normalize your size on the way down. Head to the right, 
    then head up, grabbing the candy if you want. Follow the zig-zagging path up 
    and right. See that little hole there? If you're small Bonk, and want to go to
    JURASSIC SEA, go in. Otherwize zigzag up and left, then up and right again. 
    If you're not small Bonk and still wanna go to JURASSIC SEA, get the red 
    candy, head back to the hole, and follow the path to JURASSIC SEA, getting 
    the 5 Bonus Flowers and extra Bonk along the way. Otherwise, just use the 
    yellow flower and go back to CHINA TOWN.
    ac. Jurassic Sea
    Exits to: Jurassic Bay
    If you entered from WATER RIVER, skip down to when I say WATER RIVER again. 
    Head down, use the candy to normalize your size, and look for something that 
    looks like some form of water dino with really big lips. This is a Pafpaf. 
    You can let it eat you to send you to PAFPAF'S BODY, or you can bonk it or
     bypass it. Either way, there's 3 of them here. Down at the bottom, there's 
    the entrance from WATER RIVER (all you people who came here from WATER RIVER 
    can start reading again because I said WATER RIVER!). Now then, head to the 
    right, and get all crabby if you want. If you don't want, then just wait 
    until it drops down and hurry past it when it rises back up. Then you go up 
    and right, then up and left ('nother entrance to PAFPAF'S BODY here), then up 
    and right again, mebbe getting a Bonus Flower. Up and left again past the 
    Pafpaf, up and right again, and you're at the exit to JURASSIC BAY. If you 
    DID get all crabby, then go right, then up. Follow the zigzaggy path upwards, 
    using the crab attack to clean the path of big bacteria and getting a Bonus 
    Flower along the way. Use the yellow candy to renormalize yourself, and keep 
    going up back to the entrance (or exit) to JURASSIC BAY.
    ad. Jurassic Bay
    Exits to: Jurassic Sea, Jump to the Sky
    This area's pretty straightforward. Just head right, or use the yellow 
    flowers to jump onto one of the butterflies and fly right, grabbing the 
    goodies along the way. When you reach the gap with the grey blocks over 
    it, don't dawdle on the blocks, since they split in half and let you drop. 
    This lands you in JURASSIC SEA. Keep going right, and eventually you reach 
    the exit to JUMP TO THE SKY.
    ae. Jump to the Sky
    Exits to: Attention Please
    This area's even MORE simple than the one before it, and was probably just 
    created to show off a cool rotation effect. Use the yellow flowers on the 
    Jump Wheel to jump off the top of the screen. That's it. Go to the next area.
    af. Secret Tunnel
    Exits to: The Bad City
    Immediately once you enter, there's a Bonus Flower off to your left. Head 
    right, jumping OVER the lava until you reach the Orange Flower with the Big 
    Meat inside it. Get the meat and then head back left, jumping into the lava 
    pit with the two smilies over it. You can swim through this stuff, so swim 
    left while Kronk's invincibility lasts to get a Crystal Heart and a Big 
    Heart. Swim back to the right now. If you hurry, you won't take any damage. 
    Keep heading right, grab a candy if you want, then climb the waterfall. Just 
    hold up and hammer the B button. Head left for 2 Pink Flowers(one's a monster) 
    and another waterfall. Climb it for a Big Heart and a Bonus Flower. Head right
    again to another waterfall. Either climb it for the exit to THE BAD CITY or go
    past it. This next part is doable only by tiny Bonk, so get the red candy. Go
    to the right of the waterfall, and go down through the poles. At the bottom,
    bonk off the walls to get to the top, where a new Bonk awaits you. Then head
    back to the exit. Once again, tiny Bonks only.
    ag. The Bad City
    Exits to: Trampo Clouds, Troubled Tower
    Immediately after entering, go to your right, bonk the shelled critter, and
    grab the crystal and normal hearts. Take the Yellow Flower out. Grab the meat
    in the Orange Flower to your left and climb the building for a few smilies
    and a heart if you want, otherwise go right, bonking critters on the way.
    BTW, the Pink Flower by the clock tower is a monster. Grab the Smiley on top
    of the tower, then the candy. Now head to the right. See the orange flower?
    That's right. Get the meat and have fun all the way to the end of the area.
    The clouds lead to TRAMPO CLOUDS, and the subway leads to TROUBLED TOWER.
    ah. Troubled Tower
    Exits to: Trampo Clouds
    When you enter, you're given two choices. Either pay the 8 smilies and take
    the  elevator, or climb up yourself. At the bottom on the far right is a Bonus 
    Flower, a monster Pink Flower, and a Red Candy. There are 2 ways up the 
    tower, the left and the right. The Left way is some pole-spinning, the right 
    is jumping up a few collapsing blocks. On the right, before you reach the 
    first actual floor of the tower, is a Propeller Seed. You can use it to
    follow the trail of fruit and smilies up to the next area, but end up missing
    out on a lot of power-ups. For example, there's an Extra Bonk on the right
    side of the tower about where the side walls become thin enough to be used as
    poles. There's a Pink Flower with a Crystal Heart just above the observation
    deck near the second elevator on the left side, and an Orange Flower on the
    right side of the same level. There's another Propeller Seed when you reach
    the second observation deck, and one more on the very top. Now then, take the
    Big Heart and bounce your way to TRAMPO CLOUDS.
    ai. Trampo Clouds
    Exits to: Jurassic Bay
    This is a simple, straightforward area. Just head to the right, collecting
    Smilies, Fruit, and the occasional Heart on the way. Drop down at the end
    to reach JURASSIC BAY.
    aj. Attention Please
    Exits to: Weak Head
    Once you enter, bonk the Orange Flower for its precious, precious meat.
    Now you can either jump to the top and bonk some guys in tanks, jump up and
    drop down the ladder into the passenger area for smilies, or let the winds
    blow you off the edge to reach the bottom, and go along there for a Bonus
    Flower. All three paths lead to the cargo hold, a small sidetrack through 
    KUU'S BODY, and a ladder up. Take it,then get the Red Candy and drop back 
    down to go through the narrow space for smilies, a Crystal Heart and a Bonus 
    Flower. Then when you're ready, climb up the next ladder to WEAK HEAD.
    ak. Weak Head
    Exits to: Jurassic Island
    Here, you battle Moon Beak. Check the boss guide to figure out how to beat him.
    7b. Escape from Jurassic Island
    ba. Jurassic Island
    Exits to: Alligator Cave
    Okay, first thing's first. See them big dino feets? They'll crab you up good 
    if they step on you, so keep away from 'em. Just head to the right, grabbing 
    the various goodies in the trees and shrubs, getting some of the many candies 
    lying around if you get crabbed, since crabs can't climb. At the end you find 
    a big tree, and a tiny hole. Either climb the tree for a crystal heart if you 
    don't already have the maximum(or just get it anyway for the points), or drop 
    down the hole to ALLIGATOR CAVE.
    bb. Alligator Cave
    Exits to: Lava Cavern, Black Hole
    For starters, get the red candy and head to the right. Take the hole down,
    (going to the right again only leads to a small heart), and go left, jumping 
    OVER the next hole. Grab the smilies, then head back to the hole and drop. 
    Fall to the right, get the smilies, meat and heart that's up a little and to 
    the right, then drop down just a little more, also to the right, and grab the 
    extra Bonk, and various other goodies. At this point you can either go up and 
    left to get the yellow candy and  smilies(the flower's a monster), then go 
    back down and left again to LAVA CAVERN, or head to the right (big crocodiles 
    take 2 hits to kill), then up. There's a Bonus flower in an alcove hidden 
    above the yellow flower. Of course, you could've gotten here sooner by simply 
    falling to the right at the big hole you passed a while back... Anyway, go up 
    and right using the yellow flowers, possibly getting another bonus flower at 
    the very top, and enter the BLACK HOLE.
    bc. Lava Cavern
    Exits to: Black Hole
    Okay, you're small. And there's a lot of lava. No way to cross it. See the 
    sign? That's right. Bonk must RAGE! his way out. Grab the bonus flower to 
    your left, then bounce your RAGE! against the wall. Ride the !EGAR to the 
    right, getting the various items, and either bonking or jumping over the lone 
    macrobacteria thing that inhabits this place. Then jump up to BLACK HOLE.
    bd. Black Hole
    Exits to: Lava Cavern, Juicy Juice
    Ok, if you entered from ALLIGATOR CAVE, hang on a minute until I say 
    ALLIGATOR CAVE again, 'cuz these directions are for those who entered from 
    LAVA CAVERN. Now then, the entrance to LAVA CAVERN is right behind you, 
    although I dunno why you'd wanna go there. Take the middle zip tube, then take 
    the right zip tube, then the left one. Now then, if you entered from 
    ALLIGATOR CAVE, you need to take the middle zip tube, then go back to the 
    start of this section and read the directions from the very beginning, 
    including the sections you weren'tsupposed to read beore. This stage exits to 
    be. Juicy Juice
    Exits to: Shoot the Smiley, The Straw Smack
    Firstly, jump on the bed and spring to the windowsill, taking the flower 
    there (the one on the left is a monster). Bonk the lightswitch if you want, 
    doesn't do anything useful. Climb through the keyhole, and deal with the blue 
    dude by falling on him cranium-of-titanium-first. Get the Bonus Flowers on the 
    plant and the doorknob, and head over to the TV. See that guy materializing 
    inside the TV? Let him get close to you and he'll swipe your smilies. 
    Fortunately, he won't move as long as you're looking directly at him. Wait 
    until he goes away, or just run and dodge him, then go back to the TV. Get
    the smily located on the TV's power button, climb to the top of the TV, drop 
    through it, and enter the game of SHOOT THE SMILEY. Afterwards, hop onto the 
    windowsill for stuff (the pink flower on the far right is a monster) and meat. 
    To the right of that is an extra Bonk and a Crystal Heart, but it's gonna 
    take some more bonk-robatics to get. You've gotta jump-bonk the fly, then 
    bonk it when you're both flying up and steer yourself to the right. 
    Afterwards, hop under the table for a little more stuff, then hop ON it to
    enter THE STRAW SMACK.
    bf. Shoot the Smiley
    Exits to: Juicy Juice, Lunar Mystery
    This is pretty much like the crab shooting mini-games you sometimes get 
    throughthe Bonus Flowers, but different. For one, the payouts are different. 
    Instead of just getting smilies, you can get just about anything here. Usually
     it's obvious what you'll get after shooting the smily, but if you get 
    a "NAH" as a reward, don't touch the offending disc. It'll damage you, and if 
    you get damaged, you won't be able to shoot any more smilies. Also, if you 
    see a big question mark on a smilie's backside, it's safe to get. Usually 
    results in a minor payoff, but still safe. At the beginning, there is a warp 
    panel for you to get. Head to the VERY bottom of the stage and nail all the 
    smilies you see. If you got the Warp Panel, then you head to LUNAR MYSTERY at 
    the end, otherwise you return to JUICY JUICE.
    bg. The Straw Smack
    Exits to: Inside the Canner, Inner Voyage
    Not much to say here. Treat the stem of the glass like a pole, climb up the 
    can of OJ, and either head right to drop INSIDE THE CANNER, or jump into the 
    glass, bonk the macrobacteria-thingies(are those the reason the dino is sick, 
    or was he sick already and his spit containing them leaked down the straw?) 
    and stand on the end of the straw to go on an INNER VOYAGE.
    bh. Inside the Canner
    Exits to: The Straw Smack
    Even less to say here. Just drop down, get the various goodies, then climb 
    back up to re-enter THE STRAW SMACK.
    bi. Inner Voyage
    Exits to: Brain in Pain, Beating Heart
    Gah, I've had nightmares about stuff like this. Anyway, from the start you 
    can climb straight up to where the dino's nose would be for a large meat and 
    a smily. If you get the red candy, you can head to the right, drop to the 
    left, and then take a shortcut to BEATING HEART by standing on the zip pipe 
    in the tiny alcove. Otherwise, you drop down, take the zip pipe down to the 
    stomach, swim OUT of there as fast as you can by heading down and left, then 
    up and left. There's also a detour through LIPWORM'S BODY if you want to take 
    it. Head up once you're out, and there's a bonus Flower for tiny Bonks. Either 
    take it or don't, depending on your size, and follow the path, although small 
    bonks get a shortcut. Once you're in the next open area, climb up the ribs 
    and head to the left. Then head right, and take the vertebrae up to...
    bj. Brain in Pain
    Exits to: Beating Heart
    Okay, this is like an area you were in earlier, except a LOT more 
    complicated. To make thing simple, take the far right pipe, then the far left 
    pipe, then the second pipe from the right. This exits to BEATING HEART. The 
    pipes here both exit back to earlier spots in this area, so don't bother 
    taking them.
    bk. Beating Heart
    Exits to: Blue Balls
    These directions apply only if you entered from BRAIN IN PAIN. If you took 
    the shortcut, wait until I say INNER VOYAGE before resuming reading.From the 
    start, head to the right, bonking macrobacteria and strong currents. There 
    are a lot of exits to LIPWORM'S BODY here, so take as many as you want. Head 
    down at the first intersection, and then head right, bonking macrobacteria 
    and collecting hearts as you go. This leads straight to BLUE BALLS.(that 
    sentence sounds so horribly WRONG.) If you entered from INNER VOYAGE, 
    head down, collecting the various goodies on the various side paths until you 
    get out of the tiny space. Now, head right, go up at the first chance, then 
    head right, down, and right until you get BLUE BALLS! (eesh, I feel like I 
    need to take a shower after writing that)
    bl. Blue Balls
    Exits to: Lunar Towers
    This is where you battle with Bacty. Bonk all the little macrobacteria to get
    him to appear, then go check the boss guide.
    7c. Lunar Mystery
    ca. Lunar Towers
    Exits to: Subterranian Trip
    Ok, before we start, there are a few things to notice. First off, there's no 
    gravity here. That means that you don't slow down, and you spin like a top if 
    you bonk. Secondly, if you see a big asteroid-ish enemy fly by, AVOID IT AT 
    ALL COSTS! It's invincible and steals your smilies. Now then, head upwards 
    and right, getting the smilies at the very top if you so desire. Get the 
    Extra Bonk and the Crystal Heart in the spiky alcove, head back out and 
    down to the next cave. Collect the smilies and full health within, then exit 
    and head left. Follow the smilies left until you reach the Bonus Flower, get 
    it and resume heading right. Follow it until you reach the sand pit, and take 
    cb. Subterranian Trip
    Exits to: Rage Cave
    Hooray! The gravity's back! And you're tiny! Okay, for starters, drop onto 
    the little platform beneath the question marks. Jump, and you get some blocks 
    to stand on. Now, drop to the very bottom, get the big meat and head to the 
    right. Use the flower to jump onto the platform, and poof some more blocks 
    into existance above the question marks. Then head back right, use the flower 
    to bounce yourself back to the platform, jump right to the little gap, climb 
    up the gap, head right, grab the smilies and exit.
    cc. Rage Cave
    Exits to: The Ruins
    Firstly, head right and drop down as far as you can get to reach a Bonus 
    Flower. Then, if the sign you saw on the way in was any indication, you use 
    the RAGE! to get out of the pit. Simply jump on it and jump off it when you 
    reach the end of the pit with the ledge. Then use the RAGE! on the ledge, and 
    ride it to where you got back in. Hop up one more ledge, and ride your RAGE! 
    to the right, and hop up to the next ledge. You can ride another RAGE! back 
    to the left and get another Crystal Heart, or head right to continue. Get the 
    Bonus Flower on the platform to the right, then drop left for another one. 
    Ride another RAGE! over the lava, get yet another Bonus Flower, then jump-
    bonk off the walls onto the platform to get the meat and the heart. Drop 
    downwards, and then drop into the pit for another Bonus Flower. RAGE! your 
    way out of the pit, then ride another RAGE! to the right. Again, drop into 
    the pit for a Bonus Flower and RAGE! your way out. Now, head to the left so 
    you're standing on the edge of the platform, and ride another RAGE! to the 
    right and hop onto the mid-air platform. Ride a RAGE! to the left, get a 
    Bonus Flower, then ride a RAGE! to the right and get ye the heck out of 
    there. Specifically, to THE RUINS.
    cd. The Ruins
    Exits to: Crabless Lake, Lunar Pyramid
    Well, you're out on the surface, but there's still gravity... Weird. Anyhoo, 
    get the smily at the pillar base, the jump-bonk up to the platform with the 
    Blue Candy. Take the Yellow Flowers up, get the Big Meat from the Orange 
    Flower, drop into the pit on your right for some more stuff, use the Yellow 
    Flowers to bounce out, and head further right. Once again, drop into the 
    pit for more stuff(in this case, a Crystal Heart), and Yellow Flower your way 
    out. Keep heading right, hopping in and out of pits, until you reach the 
    wall. Bonk through the rocks, grab the Yellow Candy, and climb up to the top, 
    to get smilies and a Bonus Flower. Afterwards, drop to the very bottom of the 
    wall, take the passage to the door leading to the CRABLESS LAKE. After you 
    get back from the lake, you just have to climb up the wall to reach the LUNAR 
    PYRAMID, but if you climb up all the way, you can reach a path to the left 
    that leads to an extra bonk.
    ce. Crabless Lake
    Exits to: The Ruins
    Okay, there's two ways out of here, depending on how quick you are. For the 
    quick way, go right up to the dropping blocks, wait for one to drop, then 
    quickly zip under it as it rises. Repeat the process for the next dropping 
    block, bonking the croc in the safe zone between the two blocks. Now, just 
    drop down and get the smily and Bonus Flower(which leads to a crab shooting 
    bonus stage, no less). Go down the waterfall, and if you're still Normal 
    Bonk, head right and climb the waterfall to the exit. If you've been crabbed, 
    then you've gotta find candy... head down, go leftward and head up to grab 
    the hearts if you need 'em. When you reach the farthest point leftward, go 
    up. When you see all the pirahna, take the lower path to the right, then 
    head up until you get the candy. Head back down, and left, then go up and 
    take the waterfall to a full health and a smily. Then just follow the arrows 
    back to the "No Crab can Climb" sign, and take the waterfall up to exit back 
    to THE RUINS.
    cf. Lunar Pyramid
    Exits to: Flower Maze, Quest-Eon room
    First off, for the next several areas, the tiles with the eyes on them act as 
    conveyor belts that push Bonk in the direction the eye is facing. The eyes at 
    the beginning of this push Bonk to the left. Hop down the hole, get the 
    Smily, then hop back out and onto the boulder. Ride it as far as it will take 
    you, then hop off and head to the left. Hop up and to the right to get a 
    Bonus Flower, then head further to the left and down. Hop across the pit to 
    collect the heart if you need it, then either drop down the pit to avoid the 
    Smily thief, or go through him and head right to grab some meat. Drop down 
    and ride the boulder to grab smilies and an Extra Bonk. Head to the right, 
    drop and grab the candy. Grab the meat and the full health in the flowers, 
    then drop down. Now you can either head to the left to enter the FLOWER MAZE, 
    or hop to the right to grab smilies and an extra Bonk Now you can either 
    enter the maze, or backtrack to the first boulder, and use your smallness to 
    grab a Bonus Flower. If you went through the FLOWER MAZE, you'll have to go 
    right, use the boulder to hop up, and climb the wall to get to the exit. If
    you're small, just go through the little gap where the Bonus Flower was, and 
    climb the walls to reach the QUEST-EON ROOM.
    cg. Flower Maze
    Exits to: Lunar Pyramid
    For starters, head left until you see the smily thief, then turn to face him 
    so he stops moving. Bounce off the nearby flowers to lose him, and grab the 
    candy if you really want to. Head as far to the left as you can go, grab the 
    smilies and Bonus Flower, then grab a flower and head back to where you came 
    in. Drop the flower, use it to hop up to the ledge, then move the next flower
    to the edge of the ledge and hop to the next platform. Hop up and right to 
    the platform after that, grab the Bonus Flower and use the yellow flower to 
    reach the platform above it. Hop to the right , use the flower to get the 
    smilies, then drop down into the pit, bonk the enemy, and get the Full 
    Health. Then hop back out, toss the flower over the pit, hop across it, and 
    exit to the right, and back to the LUNAR PYRAMID.
    ch. Quest-Eon Room.
    Exits to: Sensitive Ears, Get a Warp Panel
    If you're normal size, just head to the right to SENSITIVE EARS. If you're 
    tiny, then head to the right until you see the ? block. Bonk the block to 
    reveal the secret areas, then drop off the edge of the platform you're on, 
    being VERY CAREFUL not to get the candy. Get the extra Bonk, head to the 
    right, take the zip tube, bonk the enemy, take the far-left zip tube, get 
    crabbed, and GET A WARP PANEL.
    ci. Get a Warp Panel
    Exits to: Twilight Space, Quest-Eon Room.
    This is sorta like Shoot the Smiley from world 2, except there's a LOT more 
    negative stuff. Shootable smilies completely block the passage, and more 
    often than not, there's only one that isn't negative. Each blockage is listed 
    below, along with which Smiley is positive, and what it is.
    Blockage 1: only 1 to shoot (+1 heart)
    Blockage 2: same as Blockage 1 (+1 heart)
    Blockage 3: Same as Blockage 1 (+1 heart)
    Blockage 4: Same as Blockage 1 (-1 heart)
    Blockage 5: Same as Blockage 1 (-1 heart)
    Blockage 6: Same as Blockage 1 (8 smilies)
    Blockage 7: Same as Blockage 1 (-4 smilies)
    Blockage 8: Same as Blockage 1 (-1 heart)
    Blockage 9: Same as Blockage 1 (10,000 points)
    Blockage 10: Top (+4 smilies)
    Blockage 11: No safe area
    Blockage 12: Bottom (100 points)
    Blockage 13: No safe area
    Blockage 14: Top (+4 smilies)
    Blockage 15: Top (50 points)
    Blockage 16: Bottom (+1 heart)
    Blockage 17: Bottom (+1 heart)
    Blockage 18: Top (50 points)
    Blockage 19: Bottom (50 points)
    Blockage 20: Top (50 points)
    Blockage 21: No Safe Area ("Nah" at bottom)
    Blockage 22: Top, Second from Bottom (Extra Bonk, +1 heart)
    Blockage 23: Second from Top, Second from Bottom (Crystal Heart, +1 heart)
    Blockage 24: No safe area ("Nah" at bottom)
    Blockage 25: Bottom (10,000 points)
    Blockage 26: Second from Top (Extra Bonk)
    Blockage 27: Bottom (+1 heart)
    Blockage 28: Middle (Crystal Heart)
    Blockage 29: Top (+1 heart)
    Blockage 30: Top, Second from Top, Bottom (Extra Bonk, 10,000 points, Warp)
    Whoo, that was a long explanaiton. Well, if you didn't get the panel, you go
    back to the QUEST-EON ROOM, otherwise you go to TWILIGHT SPACE.
    ci. Sensitive Ears
    Boss Fight with Harey. Check the boss part of the guide for information on 
    battling the boss.
    7d. Super Big Bonk in Space
    da. Find the Comet
    Exits to: Big Comet Empire
    Not really much to say about this place. There's no gravity, and it's the
    solar system. The Sun is at the very bottom,followed by a tiny ball marked 
     "?", then Mercury, then Venus, then Earth and the Moon, then Mars, the
     Asteroid belt, Jupiter, Saturn, Uranus(hehe, Uranus), Neptune and Pluto. 
    The entrance to BIG COMET EMPIRE is juuust after the orbit of Pluto. There's
     also a second "?" planet after Pluto, and enough hearts of both varieties 
    floating around to recoup any losses from Harey.
    db. Big Comet Empire
    Exits to: Anti-Gravity Room
    Before we start, see the ice? That means that Bonk's gonna slip and/or slide
    a lot. For starters, go to the conveyor belt just to your right and jump to 
    reveal the blocks. Go to the right, drop down and jump again to reveal more 
    blocks. Go to the left, and jump-bonk up into the little alcove for an extra
    Bonk. Jump from the slanted surface to get yourself the Orange Flower and
    the Big Meat within, and Kronk Rampage to the right, making sure to get above
    the pole and reveal the blocks. Drop back down (Kronk's devastating jump-
    bonks won't work on the icy surface), go a bit to the right, get the Big
    Heart and reveal some more blocks. Then backtrack up to the conveyor belt,
    and head further to the right. Above the pole that's just above the blocks,
    there's a Big Heart if you need it. Head as far right as you can get, then 
    hop up to where the enemy is. Go to the right as far as you can go, and 
    take the poles up. Bonk off the walls to the left and grab all the smilies
    you see. Head to the right, fall off the ledge, and then reveal the staircase
    of blocks. Head back to the left, back up, and climb the revealed staircase.
    Head right to the ANTI-GRAVITY ROOM. Upon your return, grab the Crystal Heart
    and the Extra Bonk, then return the same way you came, or if you fell, re-do
    the last part of the walkthrough.
    dc. Anti-Gravity Room
    Exits to: Big Comet Empire, Big Engine Room
    As the room name implies, there is NO gravity here. So go slowly. Start by 
    following the path, grabbing all the smilies you want, and go up at the 
    intersection to get some more. Then go right, down, and left all the way
    back to the BIG COMET EMPIRE. Be careful there, as the path is very narrow 
    and spiky. Head back to the intersection, head up, then right. When you 
    reach the big open space, head up and left for a Big Heart. Head right, grab
    the smilies, and up. Grab the hearts, head left and follow the path to the 
    ENGINE ROOM. Watch for spikities.
    dd. Big Engine Room
    Exits to: Voice Room
    Someone turned the heavy back on. Anyhoo, slide down the ramp, and stand 
    between the gear and the platform to use a hidden zip tube downwards. Grab
    the assorted goodies (including 2 Bonus Flowers), and head back upwards to
    the gap between the gear and the platform for a quick zip tube. Grab the 
    goodies and head up to grab a Bonus Flower. Head right, drop down the hole,
    get eaten by the GapGap, and head right to the VOICE ROOM. Or alternately,
    you can head up, grab the goodies, go right, get eaten by another GapGap,
    grab the RedCandy, and head right to the VOICE ROOM.
    de. Voice Room
    Exits to: Showy Glasses
    This walkthrough is as if you entered from the right side of the BIG ENGINE
    ROOM.If you entered from the left, skip this part. For starters, grab the 
    candy, and head to the right. RAGE! across the spikes, and grab the meat on 
    the platform. Head to the right, drop into the pit, and use your RAGE! to 
    grab the smily and the propeller seed. This walkthrough will be written as if 
    you DIDN'T get the seed. RAGE! up to the platform above you, and then RAGE!
    to the left and grab the Bonus Flower. RAGE! back to the right and jump 
    halfway to get to the platform directly above where the Bonus Flower was
    located. Head to the right to grab the stuff, then RAGE! to the left and
    jump to the platform. RAGE! back to the right and jump to the platform,
    grabbing the stuff in the pink flowers (the middle one's a monster). RAGE and 
    jump to the platform to your left, then jump and grab the Bonus Flower. Head
    right, grab the stuff in the flower, then RAGE left and jump to the platform.
    If you entered from the left side of the BIG ENGINE ROOM, you may rejoin the
    walkthrough. Drop down to the platform below you, go as far right as possible, 
    and RAGE! to the left. Hop up into the little alcove, RAGE! to the
    right, get the Big Heart in the Pink Flower, RAGE! right, grab the candies,
    and go to fight the dude with the SHOWY GLASSES.
    df. Showy Glasses
    Exits to: Twilight Space
    Boss battle with Heli Hoovey. Once again, refer to the boss section.
    7e. Battle Crab Beyond the Galaxy
    ea. Twilight Space
    Exits to: Twilight Jungle
    Not much to say here. This is sorta like the Crab Shooting bonus levels, 
    and the hidden crab levels with the warp panels, but there's no warp panel
    here, at least not that I've found. Go through this place and exit to
    eb. Twilight Jungle
    Exits to: Memory Cave
    Okay, this place can drive you nuts if you're not prepared. To begin with,
    drop down the pit and go to the right. Get caught by Flycatch, climb back up,
    drop down the SECOND pit to get an Extra Bonk, and head right past the pits.
    Drop into the water for two Bonus Flowers, and detours through PAFPAF'S BODY.
    Climb up into the trees for meat and such, then go right to the MEMORY CAVE.
    ec. Memory Cave
    Exits to: Sky High, Heart, Lunar Pyramid, Comet Empire
    For starters, climb the waterfall and get the Bonus Flower. Climb the 
    waterfall all the way up, bonk the enemy, grab the Blue Candy, and go through
    the door with the 3 to reach LUNAR PYRAMID. After beating that, go down and 
    through the #4 door to reach COMET EMPIRE. Then backtrack all the way back to
    the #1 door to go SKY HIGH. Then go back to where the red candy was, grab it, 
    and take the #2 door to the HEART. After returning, get the Full Health and
    the Bonus Flowers, then take the #5 door to reach SMILEY NAVEL.
    ed. Sky High
    Exits to: Memory Cave
    Have Blue Candy, beat crap out of Moon Beak. 6 bonks as Big Bonk will finish
    this presto-fasto.
    ee. Heart
    Exits to: Memory Cave
    Make sure you're TINY bonk for this one. Big Bonk won't last very long since
    there's little room to maneuver. Bonk the bacteriae to start the fight, and
    face Bacty. This is gonna be easier since he can't hit you as long as you
    don't jump right up into him. Bonk him into submission.
    ef. Lunar Pyramid
    Exits to: Memory Cave
    If you got the blue candy, this is easy since you don't need to use the
    platforms as much. That, and Harey takes much less punishment than last time.
    eg. Comet Empire
    Exits to: Memory Cave
    Compared to last time, this battle's easy squeezy if you got the Blue Candy.
    You just need to jump and Bonk him up good. Not much punishment to be taken
    here either.
    eh. Smiley Navel
    Exits to: Drool's Tower
    Final boss battle of this level. Go check the Bosses Section.
    7f. Final Battle on Earth
    fa. Drool's Tower
    Exits to:Invisible Bonk
    Here we are. The final world. Okay, let's get started. Go to the right,
    through the bustable wall, and bonk your way up through the macrobacteria.
    Drop down and grab the red candy and smilies. Grab the goodies in the flowers
    and bust through the bustable wall. RAGE! to the left, and jump on the
    platform when you make your return trip. RAGE! back to the left, and jump on
    the platform past the spikes. Jump up to the right, and RAGE! to the right to 
    reach an alcove with 2 Pink Flowers(one is a monster), then jump to the left 
    to the ledge with a monster Pink Flower, and further up. RAGE to the left, 
    get a Crystal Heart on your return journey, then back to the left. Bonk up
    the smily-filled walls, then bypass the crabbing block. RAGE! to the left,
    grab on to the far right pole, and go up for a Heart and a Crystal Heart.
    RAGE! to the right and grab the next pole, go up and grab the Fruit, bonk
    the enemy, and grab the Bonus Flower. Go left, then go down through the pole
    and get the Bonus Flower. Go up, dodge the boulder and grab the Blue Candy,
    then head back to the left. Go up and right, through the breakable wall. 
    Bonk your way up past the boulder and grab the yellow candy, then head down
    and grab the stuff and get the pole. Climb up it and bonk your way upwards 
    and right to the last Bonus Flower in the game. Go up and right, and exit to 
    fb. Invisible Bonk
    Exits to:The Final Trap
    Okay, Hope you have some smilies left over, because this is the only place 
    you'll ever NEED to use them. Now, go right and jump on the flower to get 
    turned into Kronk Bonk, and run right as fast as you can go, until you reach
    the "No Meat" sign. Then press and hold X until Bonk goes invisible. Go left,
    then up, then right as fast as you can go. Don't bother getting the smilies,
    they'll just slow you down. Spin-jump over the spikes once you're normal-
    sized again, then go right. Drop into the pit, grab the candy, go back, and 
    RAGE! to the right. Jump and bonk all the blocks you can, then go right and 
    get the heart. Go up and enter the door to reach THE FINAL TRAP. If you're 
    feeling particularly insane, you can go back and try and get the stuff you
    left behind. If you can do it, e-mail me with HOW you pulled it off.
    fc. The Final Trap
    Exits to: Secret
    Okay, this is it. The FINAL area in the game. See that wall without the 
    spikes on it? Climb it. FAST. The spikes coming out of the wall are
    your incentive to haul your prehistoric posterior up there with much 
    fastness to reach SECRET.
    fd. Secret
    Exits to: Jump and Crash
    Final Boss time. The door closes, and the stage is set for a HOLY CRAP 
    WHAT THE HECK IS THAT!?! King Drool is HUGE!!! See the Boss Guide for how
    to fight this guy!!! Unnecessary exclamaiton points!!!!!!
    fe. Jump and Crash
    Ah, now this is fun. You can chase after the busticated Drool-mobile as long
    as you want, but you should jump on it to finish it off. Watch the ending 
    sequence, and know in your heart that you are truly a Super Bonk!
    7g. Miscellaneous areas
    ga. PafPaf's Body
    Exits to: wherever you were before
    Go to the right past the uvula, bonk the shelled critter and grab the heart.
    Now the next part has to be done quickly. Dive into the acid and swim down,
    to the left(grab the hearts and bonk the fish if need be), down, right, and 
    up. Bonk the big bacteria thing, stand over the little hole, and exit 
    gb. Kuu's Body
    Exits to: Attention Please (if anyone finds another Kuu in the game anywhere,
    let me know)
    Immediately upon entering you find an acid pool with a few pirahna swimming 
    in it. Try to get in and out as fast as possible(and preferably WITHOUT 
    becoming a fish snack), then go right, left, bonk the macrobacteria things, 
    grab the full health, then stand on the... um... exit to make your way out.
    gc. Lipworm's Body
    Exits to: Wherever you were before
    Okay, this is pathetically simple. You don't even have to touch the 
    controller to get Bonk out of here. Just take the first pipe, grab the full 
    health if you need it, then take the second out.
    gd. GapGap's Body
    Exits to: Big Engine Room (if anyone finds another GapGap in the game
    anywhere, let me know.)
    For starters, go across the acid pond and bust through the congestion to 
    grab a Heart. Swim through the pond, grab the smily and heart, and make 
    your smelly exit.
    ge. Flycatch's Body
    Exits to: Twilight Jungle (if anyone finds another Flycatch in the game,
    let me know)
    Drop into the pit, get the stuff, exit stage right.
    8. Bonus Areas
    What's a game without Bonus Areas, eh? Luckily for you this game has 'em. 
    To access one of these areas you simply grab one of the numerous bonus 
    flowers within the game itself, and you'll be taken there. There are a few 
    stages repeated throughout the game, and each one has its own objective. Grab 
    the items, reach the goal, etc. You're typically given a time limit, and when 
    time is up you get points based on how well you performed. Completing the 
    bonus area while getting all the items (or in some cases just completing it), 
    earns you an "Excellent Bonus" of more points and some extra Smilies. Before 
    we start, I'd like you to know that I'm presently only providing strategy for 
    bonus areas where I've already gotten an Excellent Bonus.
    8a. Bounce Through the Clouds
    Game Type: Reach the Goal
    Time Limit: 65
    Excellent Bonus:
    8b. Croc-Ball
    Game Type: Special
    Time Limit: 65
    Excellent Bonus: 10000 points, 10 Smilies
    Well, this game is somewhat simple. See the croc with the enormous basket 
    tied to its back? Good. See the flowers around you? Good. What you have to 
    do here is get the flowers into the basket. Just bonk the flowers and they 
    spring up into the air, and you can catch them on your head by standing under 
    them, and throw them, hopefully into the basket, by bonking. Now, if you're 
    having too much difficulty with the moving target, you can bonk the Croc to 
    make him stop in one place temporarily.
    8c. Copter Challenge
    Game Type: Special
    Time Limit: 25
    Excellent Bonus: 10000 points, 10 Smilies
    Okay, see that critter in the middle of the screen? Your objective is to use 
    the pump on the right side of the screen to inflate it until it can't inflate 
    no more. Now, you can try simply jumping on the pump over and over, but that 
    won't work in the time you're given. No, what you have to do is jump-bonk the 
    pump again and again. Hit the bonk button RIGHT after the jump button and get 
    ready to jump again right after you come out of it. Just pound that thing 
    with all your caveman-y might until the critter can't take any more.
    8d. Flower Power
    Game Type: Collect Items
    Time Limit: 50
    Excellent Bonus: 10000 points
    The objective here is to get all the items floating about in the sky by 
    jumping on the Yellow Flowers strewn about. The items are arranged in neat 
    arcs, so with a little rapid spin-bonking to control the direction of your 
    fall, the items should be easy enough to get. Just be careful, as the floating 
    flowers move back and forth, and falling eats up precious time.
    8e. Crab Battle
    Game Type: Special
    Time Limit: None
    Excellent Bonus: 10000 points
    Like the bonus levels where you can get the warps and the Battle Crab from 
    Beyond the Galaxy level, you're a Crabby bonk firing at gargantuan Smilies.
    Shoot the smilie and touch it to get what's shown on the back. Don't worry, 
    there's nothing dangerous about this level. Just shoot every Smilie you see 
    and grab what they leave behind. Get 20 Smilies for an Excellent Bonus.
    8f. Gravity-Free Zone
    Game Type: Get to the Goal
    Time Limit: 70
    Excellent Bonus:
    8g. Bonus Express Pipeline
    Game Type: Get to the Goal
    Time Limit: 45
    Excellent Bonus:
    9. Credits/Legalities
    I thank Hudson for this game, and the guys who created Bonk for creating my 
    favorite bald caveman. This guide is MINE. Do not repost without permission.
    10. Revision Guide
    V0.3 Guide first posted. Has basic info, walkthrough of the first world.
    V0.5 walkthrough for world 2, and some miscellaneous stuff.
    V1.0 Walkthrough completed. Other stuff forthcoming. Happy Birthday to me!
    V1.1 Added info for some of the Bonus Areas, corrected a mistake in the 

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