FAQ/Walkthrough by Krystal109

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    FAQ/Walkthrough by Krystal109

    Version: 1.52 | Updated: 01/28/14 | Search Guide | Bookmark Guide

    Shops (Continued)

    General Stores

    Normal WeaponsNormal Sword700Sequence 06ConsumablesArrows10Sequence 06
    French Rapier3,955Sequence 06Cartridges15Sequence 06
    Light Cavalry Saber3,500Sequence 06Rope Darts125Sequence 06
    Hanger Sword1,250Sequence 06Poison Darts225Sequence 06
    French Cutlass1,575Sequence 06Trip Mines150Sequence 06
    Officer's Sword5,000Sequence 06Smoke Bombs50Sequence 06
    Cuttoe Sword4,100Sequence 09Snares15Sequence 06
    Blunt WeaponsGunstock War Club6,500Sequence 06Baits5Sequence 06
    Wooden War Club2,650Sequence 06MapsFrontier - Chests3,000Sequence 04
    Stonehead War Club3,850Sequence 09North Boston - Chests1,000Sequence 04
    Small WeaponsAssassin Tomahawk-Sequence 06Central Boston - Chests1,500Sequence 04
    Iron Tomahawk2,475Sequence 06South Boston - Chests1,000Sequence 04
    Stone Dagger450Sequence 06NY North - Chests2,000Sequence 04
    Iron Dagger2,450Sequence 06NY East - Chests2,500Sequence 04
    Dirk3,750Sequence 06NY West - Chests2,000Sequence 04
    Heavy WeaponsHessian Axe3,650Sequence 06Black Creek - Feathers2,500Sequence 04
    French Naval Axe5,450Sequence 06John's Town - Feathers2,500Sequence 04
    Boarding Axe7,000Sequence 09Monmouth - Feathers2,500Sequence 04
    FirearmsFlintlock Pistol-Sequence 06Lexington - Feathers2,500Sequence 04
    Duckfoot Pistol5,999Sequence 06Page Map5,000Sequence 04
    Double-Barrel Pistol8,250Sequence 09Trinket Map3,000Sequence 04


    Starting in Sequence 06, the ledger next to every Harbormaster, including Faulkner, can be used to purchase upgrades for the Aquila. Although extremely expensive, these upgrades can help with completing the naval optional objectives for 100% synchronization.

    Wooden Hull Reinforcements13,000Increases the ship's resilience, by reducing damage sustained during enemy attacks.
    Extra Cannon2,500Increases the amount of damage dealt during broadsides.
    Heat Shot19,000New ammunition: burning cannonballs that are great against Man-of-war vessels.
    Grapeshot17,000New ammunition: chained cannonballs that break masts and disable a ships movement.
    Improved Rudder11,000Improves maneuverability.
    Naval Ram8,000Increases the amount of damage dealt when raming smaller vessels.
    Piercing Round9,000New ammunition: increases the swivel guns damage.
    Iron Hull Reinforcements25,000Further increases the ship's defenses after you have bought the Wooden Hull.


    These are outfits that change the appearance, not the effectiveness, of Connor's abilities.

    NameCostUnlock Condition
    Assassin Outfit--
    Boston Outfit500Sequence 06
    Jamestown Outfit1,500Sequence 06
    Charleston Outfit3,000Sequence 06
    New York Outfit1,000Sequence 09
    Philadelphia Outfit2,000Sequence 09
    Baltimore Outfit2,500Sequence 09
    Altaïr's Outfit-Complete all main missions with all Optional Objectives
    Captain Kidd's Outfit-Complete the Oak Island Captain Kidd mission
    Achilles' Original Outfit-Complete Achilles' Painting mission
    Kanien'kehá:ka Outfit-Collect all Feathers
    Ezio's Outfit-Uplay

    Enemy Attack Weaknesses

    Combo KillWeakWeakWeakImmuneImmune
    Kill StreakWeakWeakWeakImmuneImmune
    Weapon SwipeWeakImmuneWeakWeakImmune
    Defense BreakWeakWeakWeakWeakImmune
    Ranged AttackWeakWeakWeakWeakWeak
    Counter KillWeakWeakImmuneImmuneImmune
    Counter DisarmWeakImmuneWeakWeakWeak
    Counter ThrowWeakWeakWeakImmuneImmune
    Special CounterWeakWeakWeakWeakWeak


    The most common archetype for the first half of the game, they are also the weakest enemy.

    • With no resistances to any of the players attacks, they can be taken out quickly, easily, and from a distance.
    • When part of a group soldiers not only are a great way to start a kill streak, but killing them quickly can turn the tide of a battle from dangerous to manageable.


    Unlike snipers in the previous games, these tend to run in groups as guards on high rooftops in forts designed to let them see everything around them.

    • At close range they fight identical to soldiers.
    • At range, they will shoot at the player from a safe distance as long as he is in sight.
    • Snipers bodies provide an excellent distraction to troops below; simply throw it off and head off while the troops investigate, but beware that you will stand out more if you are in the area while they investigate.


    Officiers often head many patrols and search nearby hiding places to detect Connor.

    • Officiers may be immune to Counter Kills, but die in a kill streak. Make sure to start a counter and then kill these when these are in the group.
    • Ranged weapons are great for taking care of these guys.
    • Officers like to draw their pistols on you. If they do, attack them to break their attack.


    The Snitch does not fight, but runs away to get more troops, kill these first.


    Slower than many troops, they are extremely aggressive.

    • These appear primarily in later sequences as patrols and sentries.
    • These are immune to Counter Kills and Kill Streaks, so Weapon Swipe or Counter Disarm them to take them out at the start of battle.
    • The Slam Attack special is avoidable by rolling with O/B or Weapon Swiping. If the player rolls behind the Grenadier then an instant kill from behind can be employed. Also, if they hit another enemy they will kill them instantly.


    Scouts are not only quick and agile, but have an odd set of resistances.

    • Scouts run faster than Connor in a straight out race, so if the player wishes to escape they will need to use other tactics such as breaking line of sight.
    • Scouts are immune to almost all attack except Counter Kills and Kill Streaks. Wait for an opening to engage and kill them instantly.


    As the games tutorials will teach you the basics of online play, I will be covering only non-strategic info and lists of challenges and progression.


    PS3Xbox 360Command
    L AnalogL StickCharacter Movement
    R AnalogR StickCamera Movement
    D-PadD-PadTaunt, Switch Target (Team Modes), Select Abilty Set (during respawn)
    XAFast Walk, Sprint/Jump
    OBPush, Drop, Vault over object
    SquareXAssassinate, Stun
    TriangleYUse Ability Skill 3
    L1LTLock Target
    R1R2High Profile
    L2LBUse Ability Skill 1 (hold to throw)
    R2RBUse Ability Skill 2 (hold to throw)
    R3R3Reset Camera
    StartStartPause Menu
    SelectBackDisplay extra information (player list, etc)

    Multiplayer Menu

    There are various tabs in the main menu of Multiplayer mode that the player can cycle through with R1/RT and L1/LT. Each menu has its own main purpose as follows:


    • The progression menu will track your progress and check your current level and experience. Note that Abstergo Storyline entries are unlocked by leveling up, while Erudito entries are unlocked by completing Challenges.


    • The customization menu is where the player can customize their abilities via Ability Sets and the appearance of the characters. The player can also customize your player profile by selecting emblems, pictures, titles, etc.


    • The home menu is where the player accesses the game sessions.

    Abtergo Social:

    • The social menu will track all info and interactions with your friends.

    News and Data:

    • As the title indicates, this menu is for any news from Abstergo on updates, etc.


    Kill Bonuses
    BasicKill your target from the ground.+100
    AerialKill your target from rooftop to ground.+100
    AcrobaticKill your target while climbing or crouching.+200
    HiddenKill your target while hidden in a crowd, on a bench or in a haystack.+300
    GrabKill your target from below while your target is on a rooftop.+450
    ContestedKill your target at the same time your target stuns you.+100
    GunKill your target with the Pistol ability.+100
    Poison DartKill your target with the Poison Dart ability.+200
    Action Bonuses
    First BloodPerform the first kill of the session.+50
    ExecutionKill your target with the Pistol ability while he or she is running.+100
    Mid-AirKill a jumping target with the Pistol ability.+100
    ChainPerform two main actions in 10 seconds (kill, escape, stun).+50
    Multiple EscapeEscape from 2 or more pursuers at the same time.+100
    Close CallEmpty the Escape Timer with your pursuer in a range of 10 meters.+50
    RevengeKill your previous pursuer before s/he's by another player.+50
    AmbushKill or stun your target with less than 1 second of line of sight with them.+100
    SaviorKill your target when they're less than 10 meters away from their own target.+50
    PoacherKill your target while another of their pursuers is in a range of 10 meters.+50
    Ground FinishPerform a finish move on a target killed by another player.+50
    PoisonKill your target with the Poison ability.+200
    GroundedKill your target while s/he is stunned.+50
    LureHave an opponent kill or stun a civilian lookalike that you spawned using an ability.+100
    InterceptedA poisoned target is killed by another player.+50
    VarietyEarn 5/10/15 different bonuses in a session.+200/400/600
    Defense and Escape Bonuses
    StunStun a pursuer.+200
    Honorable DeathTry to stun a pursuer and at the same time your pursuer kills you.+100
    Basic EscapeSuccessfully escape while the Escape Timer is red.+100
    Out of SightSuccessfully escape while the Escape Timer is yellow.+150
    HiddenSuccessfully escape while the Escape Timer is blue.+200
    BrutalEscape on a stun.+200
    Approach Bonuses
    IncognitoKill your target while your Approach Meter is full.+350
    SilentKill your target while your Approach Meter is above the Silent threshold.+250
    DiscreetKill your target while your Approach Meter is above the Discreet threshold.+150
    RecklessKill your target while your Approach Meter is above the Reckless threshold.+50
    FocusKeep the kill or stun button icon displayed above a target or pursuer for 3 secs.+150
    Team Bonuses
    ReviveHelp a stunned ally stand up.+50
    x2 Multi Kill2 kills are performed in a period of 3 seconds by the player or a teammate.+100
    x3 Multi Kill3 kills are performed in a period of 6 seconds by the player or a teammate.+250
    x4 Multi Kill4 kills are performed in a period of 9 seconds by the player or a teammate.+400
    Knock-OutYour team stuns 2 pursuers in a period of 3 seconds and you are involved in at least one of them.+100
    AssistA teammate kills/stuns a target/pursuer locked by the player.+50
    Assist StunStun a pursuer locked by a teammate.+50
    Assist KillKill a target locked by a teammate.+50
    OpportunistKill a target chased by a teammate.+50
    DiversionA teammate killed the target you were chasing.+50
    RescuerStun a pursuer who was chasing a teammate.+50
    RescuedThe player's pursuer has been stunned by a teammate.+50
    Mode Bonuses
    Hidden AloneManhunt - Earned when the player is hidden (blend, bench, haystack) as a prey.+10
    Team HiddenManhunt - Earned when the player is hidden with 1 to 3 teammates in range.+20-50
    Artifact StolenArtifact Assault - Earned when the player steals the opponent's artifact.+150
    Artifact ScoreArtifact Assault - Earned when the player carries back the opponent's artifact in his/her own base.+500
    SupportArtifact Assault - Earned when the player kills/stuns an opponent in a range of 20 meters of a teammate carrying the artifact.+50
    RecoveryArtifact Assault - Earned when the player returns a stolen artifact to the player's base by picking it up or killing the carrier.+50
    CaptureDomination - Earned when the player captures an enemy-controlled territory.+250
    DefenseDomination - Earned when the player kills the last attacker in a territory with the capture gauge below 25%+50
    Zone SecuredDomination - Earned when the player refills the capture gauge to 100%+50
    DominationDomination - Earned every 5 seconds when the team owns all the territories.+50


    The ApothecaryUse Poison after focusing a target.x5+1,500
    The ArtfulUse Knives to knock down a climbing player.x5+1,000
    The ChameleonPerform a stun while in a morphed crowd.x10+750
    The CleanerUse Wipe and kill a target or stun a pursuer.x5+1,000
    The Clear SightedUse Disruption to confuse and kill a target.x5+1,000
    The CleverUse Closure to block a pursuer.x1+1,000
    The DeceiverStun a pursuer while using Disguise.x5+1,000
    The DefensiveUse Animus Shield to block another player's ranged weapon.x1+1,500
    The DistractorUse Disruption to confuse and stun a pursuer.x5+1,500
    The EvaderUse Teleport while less than 10 meters away from a pursuer.x5+1,000
    The FiercePerform a kill or a stun while being poisoned.x5+1,000
    The GenerousUse a Money Bomb to reveal and kill a blended target.x5+750
    The GhostUse Glimmer to kill a target.x5+750
    The HerbalistPoison one target and kill another before the poison takes effect.x1+1,500
    The ImpassiveUse Animus Shield to block a bomb then kill a target or stun a pursuer.x5+1,000
    The Knife ThrowerUse Knives to slow down and kill a target.x10+750
    The LiarKill a target while using Disguise.x5+750
    The MagicianUse a Smoke Bomb to stop and stun a pursuer.x10+750
    The MarauderUse a Smoke Bomb to stop two or more players.x5+1,500
    The Master HunterUse a Tripwire Bomb to stop and kill a target.x1+1,500
    The NobleUse Bodyguard to stun a locked pursuer.x5+1,000
    The ObservantUse Morph or Mass Morph to reveal and kill a target.x1+1,500
    The PistolierUse the Pistol to kill a jumping or running target.x5+1,000
    The PreciseUse the Pistol to kill a target from afar.x5+750
    The Puppet MasterMake another player kill your Decoy or Bodyguard.x5+1,000
    The PyrotechnicianUse Firecrackers and kill a blinded target.x5+750
    The Quick ThinkerUse Wipe to counter a ranged weapon, a Bomb or Teleport.x1+1,500
    The ShamanUse Teleport to cross the frontier in team game modes.x5+750
    The SlyUse a Tripwire Bomb to stop a pursuer.x5+750
    The SpiritualistUse Glimmer to stun a pursuer.x5+1,000
    The TrapperUse Closure to block and kill a target.x1+1,000
    The Trouble MakerUse a Money Bomb to form a crowd and slow down your pursuer.x1+1,000
    The VanquisherUse Firecrackers and stun a blinded pursuer.x1+1,000
    The ArtistPerform a kill worth at least 700 points.x5+750
    The Bird of PreyEarn an Aerial Kill bonus.x20+750
    The Good SamaritanRevive a teammate.x10+1,000
    The InventiveKill or stun a target using the environment.x10+750
    The Killing MachinePerform 2 kills in less than 7 seconds.x5+1,000
    The MediumKill a target that is close to at least 2 lookalikes.x10+750
    The PerfectionistEarn a Greater Variety bonus.x20+1,000
    The ResourcefulEarn an Extreme Variety bonus.x5+1,500
    The Serial KillerPlay a game session with every character.x1+2,000
    The Silent MasterEarn a focus bonus.x5+1,000
    The UnseenEarn a Hidden Kill bonus.x10+750
    The VengefulEarn a Ground Finish bonus.x20+750
    The VersatileEarn a Variety bonus.x50+750
    The AmbitiousEarn the First Blood bonus.x5+750
    The AudaciousSurvive at least 15 seconds while hearing whispers.x5+1,500
    The ChangelingTrigger a Mass Morph or a Silent Mass Morph.x10+1,000
    The CompetitorActivate 2 Kill Streaks in a single game session.x5+1,500
    The CraftyPerform 2 stuns in less than 7 seconds.x5+1,500
    The FighterPerform 4 stuns without dying.x1+1,000
    The GatekeeperUse a Chase Breaker to escape.x10+1,000
    The InquisitorTaunt then kill or stun another player.x1+1,500
    The Mass MurdererKill 10 targets in a single game session.x1+1,000
    The PatriotScore at least 6,000 points in a single game session.x1+1,000
    The ProvokerTaunt a target you have just stunned or killed.x10+750
    The PsychicTrigger an Animus Hack or a Silent Animus Hack.x5+1,500
    The RunawayEarn the Multiple Escape bonus.x1+1,500
    The SagaciousStun your pursuer and kill your target within 7 seconds.x10+1,500
    The Stealth MasterEarn 3 Incognito bonuses in a single game session.x5+1,000
    The UsurperTake the lead in the last 20 seconds and keep it until the session ends.x1+1,500
    The VigilantStun a pursuer who is near 1 teammate.x20+1,000
    The WrestlerStun a pursuer.x50+1,500
    The CollaboratorComplete 10 sequences in a row in a Wolfpack game session.x5+750
    The ConquerorHave all territories captured in Domination for at least 10 seconds.x1+1,500
    The ConquistadorCapture a zone occupied with at least 2 opponents in Domination.x5+1,000
    The Cool-HeadedSuccessfully complete a Sync-Kill in Wolfpack session.x5+1,000
    The Dark BearWin a Wolfpack session playing as the Bear.x1+1,000
    The Dark CarpenterWin a Wolfpack session playing as the Carpenter on Virginian Plantation.x1+1,000
    The Dark CommanderWin a Wolfpack session playing as the Commander.x1+1,000
    The Dark HessianWin a Wolfpack session playing as the Hessian on Fort Wolcott.x1+1,000
    The Dark HuntsmanWin a Wolfpack session playing as the Huntsman on Animus Core.x1+1,000
    The Dark IndependentWin a Wolfpack session playing as the Independent.x1+1,000
    The Dark Lady MaverickWin a Wolfpack session playing as the Lady Maverick on New York Brewery.x1+1,000
    The Dark MountebankWin a Wolfpack session playing as the Montebank.x1+1,000
    The Dark Night StalkerWin a Wolfpack session playing as the Night Stalker on Boston Harbor.x1+1,000
    The Dark PioneerWin a Wolfpack session playing as the Pioneer.x1+1,000
    The Dark PreacherWin a Wolfpack session playing as the Preacher.x1+1,000
    The Dark RobberWin a Wolfpack session playing as the Robber on Boston North End.x1+1,000
    The Dark Strong ManWin a Wolfpack session playing as the Strong Man on Northwest Passage.x1+1,000
    The DeathlessStay alive for 60 seconds in Deathmatch.x10+1,000
    The EnduringEarn a Multi-Kill bonus in any team mode or Wolfpack.x25+750
    The EradicatorKill a target that is holding the Artifact.x5+1,000
    The HighwaymanScore an Artifact in an Artifact Assault game session.x5+1,000
    The InfiltratorEarn 200 points of Hidden Bonuses in Manhunt.x10+1,000
    The PunisherStun, acquire and kill a pursuer within 10 seconds in an Assassinate game session.x5+1,000
    The Show-OffTarget an opponent from across the frontier in team game modes.x10+750
    The VultureKill a target that has just performed a kill in an Assassinate game session.x5+1,000
    The Wolfpack LeaderWin a Wolfpack session on all maps.x1+1,000


    Action Accolades
    The DrunkardWas stunned most often.
    The Escape ArtistEscaped the most.
    The ExpertHad the best single kill score.
    The MasterEarned the most incognito bonuses.
    The ProfessionalHad the best kills/death ratio.
    The SavageHad the most contested kills.
    The SaviorRevived the most allies.
    The SlayerHad the most kills.
    The StalkerEarned the most Focus bonuses.
    The StunnerPerformed the most stuns.
    The UnstoppableHad the longest Kill Streak.
    The ViciousPerformed the most Grounded Finishes.
    The WingmanEarned the most Assist Bonuses.
    Style Accolades
    The GargoyleSpent the most time on rooftops.
    The HackerPerformed the most Animus Hacks.
    The ImmortalStayed alive the longest.
    The ImproviserUsed the greatest variety of Abilities.
    The MimicWas morphed or disguised the longest.
    The PoisonerPoisoned the most targets.
    The Sacrificial LambThe first to die.
    The ShadowSpent the most time hidden.
    The SniperHad the most Pistol kills.
    The SurvivorDied the least.
    The TargetDied the most.
    The UntouchableWas never killed.
    The VictimSpent the most time afflicted by Abilities.
    The WandererSpent the most time walking.
    8+4 Modes Accolades
    The Alpha WolfHad the best kill score in Wolfpack.
    The DespotCaptured the most territories.
    The ElusiveWas acquired the least.
    The GluttonScored the most Artifacts.
    The LurkerSpent the most time blended with an ally.
    The MoleGot the most Defense bonuses.
    The MonsterScore the most Multi-Kills.
    The PracticiedHas the most kills without being stunned.
    The SneakerWas revealed the least by targets.
    The StalwartKilled the most Artifact thieves.
    The VisionaryRevealed the most pursuers.

    Trophies & Achievements

    Main Story Milestones
    TitleDescriptionPS3Xbox 360
    Rude AwakeningEnter the Animus at the start of the storyBronze10
    Mystery GuestComplete Sequence 01 and Sequence 02Bronze20
    How D'ya Like Them ApplesComplete Sequence 03Bronze20
    Heroes are BornComplete Sequence 04Bronze20
    The Day the Templars CriedComplete Sequence 05Bronze20
    Criss CrossComplete the Skyscraper mission as DesmondBronze20
    Tea is for EnglishmenComplete Sequence 06Silver20
    The Whites of Their EyesComplete Sequence 07Silver20
    Caged WolfComplete Sequence 08Bronze20
    Daddy DearestComplete the Stadium mission as DesmondBronze20
    Two if by SeaComplete Sequence 09Silver20
    Grim ExpectationsComplete Sequence 10Bronze20
    The End is NighComplete the Abstergo mission as DesmondSilver20
    Difficult EndComplete Sequence 11Bronze20
    The Sum of TruthComplete Sequence 12Gold50
    No Good Deed Goes UnpunishedOpen the vault in the Grand Temple and learn Desmond's fateSilver20
    Fin.Complete the brief "Epilogue Missions" that follow the end creditsSilver30
    Side Quests & Optional Accomplishments
    House PartyRecruit your first artisan on the HomesteadBronze10
    Monopoly ManSend at least one convoy to deliver goods to a merchant in all possible destinations: Boston, New York, and the FrontierBronze10
    Blowing in the WindRetrieve every page of an AlmanacBronze20
    Patent Not PendingCraft one of the Franklin-era inventions to decorate the Homestead ManorBronze10
    Original GamerWin a game of Fanorona, Bowls, and Morris on the HomesteadBronze20
    A Complete SetSee all optional characters settled at the HomesteadSilver20
    An Extraordinary ManComplete the Encyclopedia of the Common ManBronze10
    Coureur des BoisSell an undamaged animal pelt at every General Store in the gameBronze10
    Magna cum LaudeTrain a single recruit to the maximum rankBronze20
    By Invitation OnlyBe invited to join a clubBronze20
    In Good StandingComplete all challenges for a single clubSilver30
    Man of the PeopleLiberate all districts in Boston or New YorkSilver20
    TumblehomeObtained once you purchase a first upgrade for the Aquila via the ledger found next to each HarbormasterBronze10
    Entrepreneur, not Pirate!Complete all Privateer ContractsBronze20
    All Washed UpComplete all Naval MissionsSilver40
    Bring Down the HouseObtain a trinket for Peg Leg, then complete Fort Wolcott MemoryBronze20
    Kidd GlovesAfter collecting all 24 trinkets and finishing all other Peg Leg Missions, complete the Oak Island MemoryBronze30
    PerfectionistComplete all main story Memories with 100% Synchronization ratingSilver50
    MultitaskingComplete 50% of all DNA Tracker grid entriesBronze20
    CompletionistComplete all DNA Tracker grid entriesSilver50
    Head in the CloudFind all pivots and synch the Animus to the Cloud in the post-story online side questSilver20
    PersonalizedCustomize your Multiplayer profile and avatarBronze10
    Winning TeamBe on the winning team at the end of a Multiplayer game sessionBronze20
    Hunter/KillerReach Sequence 10 on a map in Wolfpack modeBronze20
    Abstergo EntertainmentReach Level 20Silver10
    The Truth Will OutUnlock a hacked version of an Abstergo videoSilver20
    Unique Feats
    Spit RoastAssassinate an opponent with a loaded musket and then press Triangle/Y to shoot through the body to kill a second enemyBronze20
    Circus ActKill 15 guards with a single cannon shot (Battle of Monmouth)Bronze10
    Prince of ThievesLoot a convoy without killing any of its guardsBronze10
    PredatorHang five enemies by using Rope DartsBronze10
    Whit's fur ye'll no go by ye!Block a firing line 5 times by using a human shieldBronze10
    Jager BombAfter reaching maximum Notoriety, hunt and kill 10 JagersBronze20
    Eye WitnessWitness a predator (bear, bobcat, cougar) killing an enemyBronze10
    Master AssassinGet every trophyPlatinum-

    Contact Information

    Firstly, do not contact me about something that can be answered in this guide. Please read the following FAQ before emailing me.

    Q) Can you tell me how to get past [fill in the blank]?

    A) Almost everything that is not straight forward is in this guide, so try and find it first or figure it out yourself.


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    A) Sure, just let me know what is unclear and I will updated this walkthrough.


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    Like my FAQs/Walkthroughs? Feel free to check out my other work!


    Author NameKrystal109
    GameFAQs Board Name / PM Krystal109
    Web Site / Contactkrystalnexus [at] yahoo [dot] com

    Ver 1.52 - Jan. 24, 2014

    • Updated formatting to include new features

    Ver 1.51 - Jan. 29, 2012

    • Fixed typos to allow for linking

    Ver 1.5 - Jan. 03, 2012

    • Completed Sections
      • Mini-Games
      • Liberating Forts
      • Liberation Missions/Assassin Guild
      • Naval/Privateer/Captain Kidd Missions
      • Underground
      • Weapons & Equipment
      • Crafting
      • Sending Convoys
      • Shops
      • Multiplayer

    Ver 1.21 - Nov. 12, 2012

    • Forts - Started
    • Liberation Missions - In Process

    Ver 1.2 - Nov. 9, 2012

    • Gameplay Complete
    • Mini-Games Started
    • Delivery Requests Complete
    • The Homestead Missions Complete
    • Crafting Started
    • Trophies & Achievements Complete

    Ver 1.0 - Nov. 5, 2012

    • Layout Complete
    • Walkthrough Complete
    • Gameplay Started
    • Side Quests Started

    Copyright & Disclaimer

    Special Thanks:

    • Jason Kowalczyk, David Saylor, Rick, Mister McDonald - emails about the Sequence 8, Memory 3
    • Sean Jeans, ArthurMhor - for lots of small fixes that I missed
    • Andreas lilleheie - Tips on the Feline Feet quest
    • Buddy P. - Tips on Sequence 12, Memory 1

    Now for the legal stuff.

    This document may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission from the author. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Unauthorized reproduction and distribution of this document, or any portion of it, may result in severe civil and criminal penalties, and will be prosecuted to the maximum extent possible under the law.

    All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders, even those not explicitly stated herein.

    Copyright © 2012-2014 Krystal109. All rights reserved.


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    Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.