Review by ChronosX

"A satisfying shooter, but nothing else"

“Mace Griffin” is a game that when originally slated, promised to reach for the skies, and unfortunately due to an incredible number of setbacks, comes up short. The game was delayed nearly an entire year to undergo some serious gameplay tuning, however the only problem is that the original game design was never anything groundbreaking to begin with. That’s not necessarily to say “Mace Griffin” is a bad game in any way, but it walks a fine line between entertaining and completely uninspired gameplay.

The game takes place in the distant future, where a lone soldier is released from prison after serving a 10 year term for the framed murder of his comrades during an investigation on a derelict space station. Now a gun for hire, he seeks to uncover those who set him up and extract his revenge through good old fashioned bullets, and quite a lot of them. “Mace Griffin” is a mix of straight-forward FPS action and spaceship dog fighting, which is originally what the developers “Warthog” claimed would be so groundbreaking. At any time while on the ground you can make your way to a hangar and hop in a ship and immediately take off and head into the depths of space, all without a moment of transition.

It’s a novel idea, but nothing that pushes any barriers, however, if this feature sounds amazingly groundbreaking to you’ll probably find “Mace Griffin” a lot more entertaining that I did. Of course, with that being said, I did enjoy “Mace Griffin”. The gun battles are obviously nothing you haven’t seen in any other shooter in history, but the action is fact and furious with plenty of enemies infesting every locale. This is due in part perhaps that “Mace Griffin” draws multiple game elements from “Halo”, and that’s not exactly a bad game to take your inspiration from. The battles in space, I also found very satisfying since they don’t feel like a meager mini-game tacked on, like so many other games.

Just like “Return to Castle Wolfenstein”, “Mace Griffin” again proves why games don’t necessarily need anything groundbreaking within gameplay, as long the developers come through in the departments that matter most. While “Mace Griffin” doesn’t press all the right buttons, it does serve as a satisfying filler in this incredibly dry time in the gaming world.

+ Nicely rendered levels
+ Engaging dog fights
+ Plenty of enemies

- High difficulty level
- Lots of glitches
- Not enough weapons
- Completely uninspired gameplay

Overall rating- 7.5

Reviewer's Rating:   3.5 - Good

Originally Posted: 07/31/03, Updated 07/31/03

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