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    Great House Hlaalu FAQ by ocissordei

    Version: 1.5 | Updated: 03/10/03 | Search Guide | Bookmark Guide

    The Elder Scrolls III: Morrowind
    Great House Hlaalu FAQ
    Version 1.5
    March 10, 2003
    By OcissorDei (aka Ocissor Dei, ocissordei) 
    Version History
    Version 1.0 (completedquests)
    Version 1.2 (added in emailers tips and topics that people flamed me about)
    Version 1.5 (finished all Curio Quests)
    1. Intro
    2. How to Join
    3. Preferred skills
    4. Tips for success 
    5. Quests
    6. Stronghold
    7. Legal/Thanks/ Contact
    1. Intro
    House Hlaalu, one of the more secretive and controversial of the three great 
    houses is also one of the more difficult ones.   Here is a FAQ that will guide you 
    to being the Grandmaster of this house and hopefully allow you to gain skills to 
    take on the main quest or have your character (s) gain the ability to devastate 
    all that oppose them.  Read on and enjoy!
    2.  How to join the Great House Hlaalu:
    Go to the Hlaalu council manor in Balmora and speak to Nileno Darvayn, simple huh?
    3. Preferred Skills
    In order to succeed in the Hlaalu organization you'll need to get some points into 
    these skills: Speechcraft, Mercantile, Marksmanship, Short blade, Security, and 
    light armor.  As you can tell these skills are very similar to the major/minor 
    skills of an assassin or thief, so you'll probably want to pick a character with 
    some of these stats to make the quests easier.  However, it isn't necessary to 
    choose a character like this as a strong barbarian or mage battler will do just 
    fine as your skills increase.
    4. Tips for success 
    The keys to getting some place in the Hlaalu house you'll need to be able to 
    travel quickly and efficiently.  You'll probably want to have levitation and 
    almsivi/divine intervention ready.  Mark and Recall are valuable spells to get you 
    back to the person giving you the quests/rewards quickly.  You'll probably also 
    want some cure poison/paralysis potions or spells because you will most likely get 
    infected with diseases as you proceed on into the higher ranks of the house.  
    5. Quests
    NOTE: if you want to be lazy, you can just kill Orvas Dren, and then talk to Duke 
    Vedam Dren about comonna tong and you'll advance many ranks very quickly (I think 
    you only have to do 1 other quest).  Thanks to all of the people that flamed me 
    (Kidding about the thanks part) for not writing this and for the nice people that 
    told me this (seriously).  
    Here are all of the quests I've found and how to complete them:
    Quests from Nileno Darvayn in Balmora:
    Quest 1: Felsen Sethandus Fraud
    After you've joined talk about business and Nileno will ask you to say that again, 
    choose the say that again. Your journal will be updated and you'll receive a helm 
    that you should wear when you are to talk to Neminda in Ald'ruhn.  Travel to 
    Ald'ruhn by guild guide or stilt strider and head towards the manor district 
    "under skar" which is located at the northernmost point in the city of Ald'ruhn.   
    Inside the manor district head to the Redoran Council Entrance located at the 
    northern section of the manor district (make sure you have the helm that Nileno 
    gave you on!). Neminda is dead ahead of you as you walk around the bushes.  Talk 
    to her about Orphan of Arnesia and you'll get the orders.  Head back to the 
    Balmora's Hlaalu council. When you arrive back at the council talk to Nileno and 
    she'll give you some gold. 
    Quest 2. Steal the Alchemical Formulas
    To complete this quest you'll need to head to Vivec's foreign quarter.  Aurane 
    Frernis's shop is located on the upper floor of the lower waistworks on the 
    eastern side and is the first door on your right. The alchemical formulas are 
    straight down from you when you enter her shop.  You can just grab them when she 
    turns around or hold down sneak to be safe.  If you're caught in the act, drop 
    everything (except for you money) and turn yourself in or go back to Balmora 
    avoiding guards and pay the thieves guild (or use the thieves guild trick). Return 
    the recipes to Nileno and get your reward.
    Quest 3: Sabotage the Inanius egg mine
    This quest can be done one of two ways, the first is pretty self explanatory, go 
    to the egg mine using the location given to you buy Nileno and people in Suran and 
    kill the Kwama queen and get some money from Nileno, or you can get 1k gold by 
    doing an alternate quest.  Head to Suran by stilt strider or whatever way you feel 
    is best for you.  Talk to anyone in town about the Inanius egg mine, they'll tell 
    you that it's owned by Avon Oran, and if you ask them about Avon Oran they'll tell 
    you he lives to the west of the temple which is located at the south end of Suran.  
    When you enter Oran Manor head up the stairs and go through the wooden door speak 
    to Serjo Avon Oran about the egg mine, tell him of Nileno's intentions and then 
    accept his offer.  Either way, head back to Balmora to get your next quest from 
    Quest 4: Guar Hides
    You'll need between 100-500gold for this quest depending on your disposition 
    toward Rolasa Oren.  I'm not sure if having a price on your head changes the 
    amount of money needed but it will be safer if you get rid of it.   Get to Vivec's 
    upper waistworks (the quickest way is probably by guild guide and then go outside 
    the plaza and enter from there.  Rolasa's shop is in the northeastern section of 
    the upper waistworks.  Talk to her about guar hides, she'll tell you that imported 
    guar hides aren't fresh, bribe her 100 drakes.  Talk to her about guar hides 
    again, repeat the bribe then talk about guar hides until she gives in and will buy 
    Hlaalu guar hides. Go back to balmora and talk to Nileno to get some money and 
    your next quest.
    Quest 5. Run Nileno's Errands 
    Now you have to get yourself to Ald'Ruhn and get to Bivale Teneran's shop, which 
    is in the manor district.  Go there by mage guild or stilt strider or by foot if 
    you're low on cash (that takes a long time). So get yourself to the manor district 
    and head over to Bivale's shop, which is on the floor of the crab shell.  Talk to 
    Bivale about the scroll, get an exquisite shirt, and head back to balmora to 
    receive your 500 drakes.
    Quest 6: Who Murdered Ralen Hlaalo?
    Your last quest is to assassinate the assassin of Ralen Hlaalo a Hlaalu noble.  
    You'll get a key and your journal will be updated.  You can use the key to unlock 
    the manor and then talk to the lady in his house.  She'll tell you it was a dunmer 
    but people in town will think it was an Argonian.  Head to the council club and 
    kill the guy right as you walk in, yes Thanelen Velas is the killer.  If you're 
    powerful enough you can slaughter him with a sword, spear or blunt weapon, then 
    right like hell outside or you can break in to the bedroom to the right on the 
    bottom floor hit the person standing in the hallway with an arrow and all of the 
    council club will try to kill you but will usually get stuck next to the bed take 
    them out with arrows and then go talk to nileno.
    Note: if you kill thalen before you talk to the maid, you'll have to talk to her 
    before you collect your reward.
    Quest 7: Ebony Trade
    Quest 7a. East Empire Company
    Go to ebonheart where it be from seyda neen or vivec ( I used divine intervention 
    at the stilt strider in Vivec to get there). The east Empire Company hall is 
    located in the eastern section of Ebonheart to the west of the statue.  Talk to 
    Canctunian Panius who is through the door through your first door on your left 
    when you enter.  Bribe him 100 G until and ask him about ebony trade, and repeat 
    until he agrees to buy Hlaalu ebony ( this can cost you A LOT of money). Make your 
    way back to  Balmora and get your reward
    Quest 7b: Sudanit Mine
    Make your way to Ald' Ruhn and head towards Ft Buckmouth. ( you can warp to 
    buckmouth by going to the ashlands region outside of Ald'ruhn and using divine 
    intervention.  When you see ghost fence keep to the right and stay to the right as 
    you reach the fork in the road and do the same when you reach the next.  When you 
    enter this area you'll notice that its full of redoran guards and miners, not the 
    safest place to be. According to shadow3023@aol.com: "i did find a neat little 
    trick though, for the ebony mine mission, when you go to sudanit, try to steal 
    from or attack one miner, then jump around the whole place and get everyone's 
    attention, resiting all arrest attempts, and then jump past the big lava pit in 
    the beginning of the mine. all the guards/miners will follow, hell i even got the 
    healer up in there. they then get stuck standing in the lava and say the most rich 
    things like "help im being attacked" and "let me live". after all 10 guys from the 
    mine were 
    dead i only had 40 bounty cause i technically didnt kill anyone. that fairly well 
    shuts the mine down, then you can take trips and pile up all the raw ebony and 
    take it all and warp, then drop it all on the ground, pay off your 40 
    bucks, pick it all up, and sell it in bundles as much as you can carry. you dont 
    just shut down the mine, you rob it hard! w00t w00t!  p.s.-dont forget a trusty 
    levitate potion and divine/almsivi intervention or youll be stuck down there, not 
    in the lava, but next to it and you cant get out!"
    According to Bob Whitworth: "If you do both 7a & b you get a suit of glass armor.  
    To shut down the mine you must taunt/kill the head miner (Darns Tedalen)."
    Nileno will tell you to get a sponsor, and she suggests Crassius Curio
    Head to the Hlaalu Plaza in Vivec and to Curio Manor.  Make your way to the left 
    and go past a few dunmers and through doors until you meet up with Crassius.  The 
    first thing you'll notice is that Crassius Curio is a weird guy.  Check your 
    journal, and then take off your clothes (unequip everything), and talk to him 
    again.  You'll be promoted, talk to him about business and he'll tell you to talk 
    to Odrai Helvi in Caldera.  Head to caldera (mage guild is fastest way from 
    basically anywhere than can get you there). He lives in the Governor's Hall.  When 
    you enter go to your right and up the staircase and through the door and meet up 
    with him
    Odrai Helvi Quests
    Quest 1: Sealed Orders.....
    Warp back to Vivec and head to the Hlaalu treasury located in the waistworks of 
    the Hlaalu canton.  It is in the very northern part of the waistworks on the 
    opposite side from Edryno Arethi's house.  Once inside, go straight down the 
    stairs and into the vaults.  Tenisi Lladri is standing to the left of the table 
    ahead of you (warning: do not give the orders to anyone but Tenisi!!!)  Head back 
    to odrai's room in caldera. 
    Quest 2: Caldera Mining Contracts
    Get talk to anyone around town about the Caldera Mining Contracts and they'll tell 
    you two of the suspects for the thefts that have moved here recently, Irgola and 
    Elmussa Damori. Irgola is the town Pawnbroker and Elmussa lives directly north of 
    Ghorak manor.  Head to Elmussa's house and talk to her about the contracts, she'll 
    admit she stole them and will give you the key to the chest (located  next to a 
    window.) that has the contract in it.  Head back to Odrai's room, if you are a 
    member of the Thief's guild you will have to lie about where you found the 
    document or you will lose your standing in the house.
    Quest 3: Erroneous Documents
    Odrai wants you to do some hardcore document switching at the Hlaalu records.  
    Make your way to the Hlaalu Canton and into the Hlaalu Treasury.  If you're coming 
    via the Hlaalu waistworks, take a left and go down the hallway and into the door.  
    The desired chest is located down the stairs behind the first shelf as you come 
    from the Hlaalu treasury.  Make sure you aren't seen (seeing the undetected sign 
    is a sure fire way not to get caught) and examine the chest, go into your 
    inventory and drop Odrai's deed, and take the other one, and head back to Odrai to 
    get your reward
    Quest 4: Pay your taxes!!
    Llovyn Andus and Manat Varnan Adda aren't paying their taxes and rent.  Get to 
    Suran and exit to the west.  Continue west across the bridge, if you get lost and 
    find farmers and slaves, ask them for direction they'll probably lead you to the 
    right place.  Remember to always keep left.  Continue on past Sterdecan's 
    farmhouse (it should be on your right) and keep to the left on the next fork and 
    you should be at Manat Varnan Adda's Farm, ask him about rent and tax, if he says 
    he doesn't have the money kill him (ask him directions to Andus's house before).  
    It shouldn't be too hard he's unarmed! Continue down the road through the Dren 
    plantation ( you can ask for directions here too), and down the road to the west 
    and ask him for his money, he'll give you his pet guar corky, but you can kill 
    them both.  Get back to Caldera and inform Odrai of your business, (if you almsivi 
    yourself from Andus's farm you will warp back to Balmora which will allow you to 
    then be guild guided to Caldera).
    Quest 5: Shipment of ebony!!!
    Drinar Varyon needs some ebony.  This one should be called a quest more of a "go 
    do errands for the house Hlaalu" thing.  Warp to Ald'Ruhn  (it's cheap!), go to 
    Drinar's house, which is basically dead north of the Mage's Guild.  Talk to him 
    about the shipment of ebony and he'll inform Odrai of your shipment. Get back to 
    Odrai for your final reward.
    According to Dragon_Omega@yahoo.com: "there is a alternate route when doing Odrai 
    Helviquest if you remember when Crassius Curio told to do to some things for odrai 
    he said report any thing that seems strange to him which you can do this with 
    about every quest that you get from Odrai and as a result ofdoing this Odrai will 
    be arrested and taken off the island
    Edryno Arethi's Quests:
    Quest 1:Sealed Report
    Here's another errand running quest that is short and will get you a little (very 
    little) cash.  Head to the Hlaalu Treasury , down the stairs and into the vaults.  
    Give Baren Alen the sealed report and head back to Edryno.  
    Quest 2: Muridius Flaeus
    If you've done Odrai's quests you'll know not to owe debts to House Hlaalu, 
    Murudius Flaeus does, and now you have to go get it back (how unusual!).  Head 
    over to Hla Oad (boat is probably the fastest).  Muridius Flaeus lives to the 
    first house on the right as you come from the docks.  Enter and ask about debt 
    money.  If he doesn't have it....kill 'em! 
    When he dies he drops a key, according to "Magus (n_clark@hiscs.org) and 
    GokuGamer318@aol.com, there is a chest under his house with nearly 1000 gold.
    Raid his house of everything you can find that you want to sell and head back to 
    Edryno in the Hlaalu Canton of vivec.  
    Quest 3:Tarvyn Faren
    Quite possibly the most annoying quest ever.... Head to the stilt strider, meet 
    Tarvyn and say that you'll travel with him.  You can walk from vivec all the way 
    to Pelagiad or you can do this.  Hop on the stilt strider to Seyda Neen, this will 
    probably shorten the walk by atleast 1/2.  When you are walking with him always 
    make sure you know where he is because he is mighty slow, but don't walk to slow 
    or he'll try to fight monsters that are in front of you.   Follow the road to 
    Pelagiad and enter the Half way tavern which is located northwest of the trader's 
    shop.  Once you're in, walk in a little, turn around and he'll thank you, he'll 
    thank you and you can return to Edryno Arethi. 
    Quest 4: Not business...but duty.
    Head to the shrine to Azura (it's the closest landmark I can think of).  To get 
    there I'd go from molag mar and....walk east to Nchurdamz ( its on your map, and 
    if you have levitate, you can get there quicker by levitating over the mountains).  
    When you get to Nchurdamz head south, and a little east, until you get to a coast 
    where there are two mud crabs and a little path heading north, at the end of this 
    little path is Odrirniran.  Enter it (it might be a good idea to save).  Head to 
    the right down the ramp and into a room with people, they are part of the house 
    Hlaalu.  Talk to Remosa Othril, she'll tell you that a Necromancer took her sister 
    hostage.  Head back to the entrance and then go down the stairs and open the 
    trapped door.  You'll take a little damage if you get hit, so heal and then go 
    through the door.  Go through the corridors taking out the Ancestral Ghosts and 
    skeletons until you get to a wooden door, open it up and you'll see  Farare 
    Othril's  dead body.  Take the ring, and head back to the trapped door, take the 
    right path until you get to a door leading to the tower (save again, if you think 
    you'll die).  Kill the skelton and Dramora (you'll need an enchanted weapon or 
    magic to kill the dramora), and head west up the path until you reach Milyn Faram.  
    Dispose of him, take the key to odriniran, and head to the head to the 
    southernmost part of the tower and down the stairs, through the wooden door, to 
    reach the chamber where Remosa's sister is being kept.  Use the key and then talk 
    to her (rest in the hammock if you want to!), travel together back to the Remosa 
    Othril and the others.  Talk to Remosa about Odirniran, and your journal will be 
    updated.  Head back to Edryno for a reward.   
    Quest 5: Yngling Half-troll's Game rats
    Head to the St. Olms canton, and up to the Plaza.  Yngling's manor is located near 
    the western entrance.  Once inside head to the right, then down the stairs and use 
    the key that Edryno gave you to open the door to the basement.  Inside there is a 
    cell with all of the rats, it is basically impossible to tell the difference 
    between all off them except when you look at the rats it will either say "game 
    rat" or "blighted game rats", kill only the blighted ones.  If you open the cell 
    door, and then stand up on the barrels outside of the cell door and wait for the 
    blighted ones to come out, you will have a better chance of killing only the 
    blighted ones not the regular ones.  If you are infected with a blight disease 
    head to the St.Olms temple located in the plaza. Once you are done with the rats,  
    go back and talk to Yngling (he's through one of the wooden doors on the upper 
    floor), then go talk to Edryno in the Hlaalu canton.  
    Quest 6: More ebony!!
    Zainab camp doesn't deal with the Hlaalu when it comes to ebony, so yet again it's 
    your job to convince them.   Edryno marks the location on your map so all you 
    really need to do is get to the Grazelands, and you can find your way from there.  
    Once at the Zainab Camp ask around about ebony trade, people should tell you that 
    you need to talk with gulakhan Ashibaal.  Ashibaal has his own little hut (yurt),  
    enter it and talk to him. Ask him about ebony trade. Tell him you want him to tade 
    ebony to the house Hlaalu, and then that if they both sell it prices will drop.  
    He'll find the truth in your words and will agree to trade with the Hlaalu.  Get 
    yourself back to the Hlaalu canton for your reward from Edryno.  
    Quest 7: Prelude
    :::stutters:: Daedric Wakizashi!?!? Head to Bal Fell ( I think Vivec is closer 
    than Tel Branora) or Tel Branora (it's probably quicker from TB).  About three 
    islands northwest of Tel Branora is the Prelude's shipwreck.  Once you see it, 
    jump aboard and down the hatch to the upper level.  Kill the skeletal minion and 
    rat then take all of the stuff you can find.  Head down a level (its under water).  
    You'll see the body of the ship's captain, take the simple key and go forward and 
    open the trapped chest. Inside is the  Wakizashi, return to Edryno for your reward 
    (but before you do check out the price on that daedric weapon, 48k!, Edryno only 
    gives you 500 drakes!!!)
    Quest 8: Ralen Tilvur 
    This is pretty self explanatory so I won't go into any real detail, but I'll tell 
    you an alternate way to do this quest.  Go to Ralen Tilvur's shop before Edryono 
    assigns you the quest, kill him and then pay amends to the House Hlaalu if you get 
    caught. This will cost you 500 drakes (about what Edryno would've given you) but 
    you'll have all of Ralen Tilvur's stuff!
    Crassius Curio's Quests:
    Quest 1: Velfred the Outlaw:
    Finally Crassius gives you a real task (as apposed to taking your clothes off), 
    head to Hla Oad (you can take the boat right before Vivec if coming by stilt 
    strider to get there).  Talk to people about Velfred and they'll mention the 
    Grytewake (his ship), and that me must have another dock near there.  Follow the 
    coast off Hla Oad south west and you'll find other docks.  You should see his boat 
    and talk to him about respecting house Hlaalu. He is darn powerful with his axe so 
    I suggest bribing him instead of killing him (you'll thank me if you're not that 
    powerful).  If you are powerful or have a lot of marksmanship skill and some good 
    arrows you can probably take him down.  Head back to Curio Manor and Crassius for 
    your reward.
    Quest 2: Banden Inadrys
    Okay pudding, head to Ald'Ruhn and exit to the northwest.  Head on to the road 
    behind the first hill that brings you towards Maar Gan and Gnisis, keep on heading 
    north towards Bal Isra (its marked in the in-game map).  Once at Bal Isra keep a 
    look out to the eastern part of the road (to the right coming from Ald'Ruhn) for a 
    stronghold.  Go here, and inside of the Indarys manor, go down to the left wooden 
    door down the stairs and through one of the wooden doors.  Banden is unarmed so 
    you can take a few hits to shut the door behind you for clean killing.  Once he's 
    dead return to Crassius.  
    Quest 3: Get Council support from Dram Bero
    Head to the St Olm's canton and into the Haunted Manor.  Head down the stairs, 
    through the locked door.  Dram bero will be on this floor.  Find him and ask for 
    his support on the council.  He'll ask for you to duel Garding the bold in the 
    Arena.  Talk to Garding about dueling and he'll tell you to meet him in the Arena.  
    When you think you're ready head to the Arena Pit and beat up Garding.  He'll tell 
    Dram what happened.  Head back to dram and ask him about support on the council, 
    your journal will update.  Head back to crassius.  
    Quest 4: Reynel Uvirith
    Darn Telvanni!  Make your way to Tel Fyr or Molag mar and head west/southwest or 
    north.  It might take you a while but eventually you will get to Uvrith's grave 
    (Uvriths grave is marked on the big map that comes with the game).  Once there, 
    find him in the stronghold, kill him and head back to Crassius.  
    Vedam Dren Quests:
    Quest 1: Control the ordinators
    Note: In order to complete this quest you'll probably want to be able to levitate.  
    Head to the temple canton of Vived and into the high fane.  Open the lvl 45 locked 
    door with the key Vedam gave you.  Ask Thaler Saryani about controlling the 
    ordinators, and then about troubling time, and then about Ordinators failing.  He 
    should tell you to go to Assemanu (chuckle). To get there head to the Hlaalu 
    canton and head northwest (you might want levitate), until you get to small wooden 
    bridge.  Head south through the swamps until you get to a group of islands.  
    Assemanu is through a little door and on a map it is directly south of Pelagiad 
    (WAY SOUTH).  Save and head into Assemanu, watch out for lame corpi.  Head 
    straight into the shrine.  Kill the dreamers (watch out the drain your stats). 
    Then head south, across the lava.  Kill the Dagoth and levitate or jump up onto 
    the rocks above, here there is a trapped chest, open it and take the robe.  Head 
    back to Thaler and she'll agree to control the ordinators if you talk to her about 
    that when you have the robe in your inventory.  Head back to Vedram for your next 
    Quest 2: Orvas Dren
    This mission is basic, kill Orvas Dren.  You know where the dren plantation is, go 
    there, and kill Orvas Dren (he's located at the very top of his villa).  Easy.... 
    Once you've done these two quests you can become grandmaster and you won't be able 
    to advance anymore.  
    6. Stronghold
    Stage 1/Getting strong hold
    To get your stronghold go to the Balmora Hlaalu council and talk to Dondos Driler.  
    You'll need a construction contract and a land deed.   To get the construction 
    contract, go to Ebonheart and talk to Duke Vedam Dren about it.  To get the land 
    deed head to the House Hlaalu vaults and buy one off of Baren Alen. Return back to 
    Dondos and he'll start construction.  After a few days of waiting your journal 
    should update and say that you need to go back and talk to him about your 
    stronghold.  When you talk to Dondos again he'll tell you to go to the manor and 
    talk to the orc.  Follow his directions and talk to the orc near the old manor.  
    Your journal should update now, and head back to Dondos and talk to him again 
    about your stronghold.  Your journal should update telling you that the 1st stage 
    of your stronghold should be finished.  If you talk to Dondos,he'll tell you that 
    you can improve your stronhold by farming or egg mining.  Talk to him about egg 
    Stage 2:
    First off get a scroll or spell that can cure blight disease on target/other 
    (Daerir's blessing is the scroll).  Hetman Abelmawia (third house on your left 
    from the silt strider in Gnisis), usually carries about 5. Once you've gotten your 
    stuff head to the Shurdan-Raplay egg mine which is southeast of your stronghold. 
    Once inside, fight or avoid your way through until you get to the queen.  Use your 
    spell/scroll and heal the queen.  Once you've done that, head back to Dondos and 
    ask him about recruiting miners.  Head to Gnisis or Tel Aruhn to get your miners.  
    In Gnisis head to Tansumiran's house which is located in the northern part of 
    Gnisis (his house is called the Tansumiran cave dwelling.  He'll agree to mine for 
    you in a few days.  
    In Tel Aruhn (From Sadrith Mora is probably the quickest). 
    Inside the underground Tel Aruhn, you'll see a pit guarded by some orcs in 
    Telvanni masks.  Find the dunmer in the slaves and ask him about recruiting some 
    miners.  He'll agree to work with you.  
    Outside of the northern entrance to the underground you'll see Savile Imayn.  Talk 
    to her about household slaves (you can bring em to your house).
    Once you've gotten some workers and cured the queen talk to Dondos Driler about 
    your strong hold and he'll begin stage 2 of construction.
    Stage 3:
    After a few more days (took me almost a week, may be different in other cases) 
    your journal will update.  Talk to Dondos about your stronghold, and he'll ask you 
    to find a way to guard against bandits.  You can go to the Fighter's guild or 
    imperial legion for some guards.  The Imperial Legion "needs every legionaire that 
    they have so it's much easier to get one from the fighters guild.
    Fighters Guild: You should know where the Balmora fighter's guild is so head there 
    and talk to Flaenia Amiulusus.  Ask her about guard against bandits.  She'll tell 
    you about a man named Fjorgeir, and you'll have to pay 1k for him.  If you pay, 
    she'll send him a contract and he'll guard your house (stronghold, whatever). 
    Once you've gotten the guard meet him at your Stronghold. You can either fight the 
    bandits with him or fight them alone (talk to him about fight together, and then 
    choose)n.  Whatever way you choose, head over to the cave Zainsipilu. For the it 
    literally took me 5 hours to find this place. Basically go to your egg mine and 
    head directly south and just a little west and you'll find it.  If you know where 
    the Lleran Ancestral tomb is, head directly west from there. Once you arrive 
    there, save and get ready for a fight.  Kill the Redguard, continue on, then kill 
    the dunmer, then kill the Altmer near the bridge.  Before crossing the brige, take 
    a left and kill the man near the slaves.  Free the slaves if you like (now is a 
    good time to rest if you need to) and head across the bridge. Kill the man on the 
    platform and continue on loot everything if you want to.   Head back to you killed 
    the man near the slaves.  Continue on, then kill the orc, and two dunmer.  
    Once you've done that, report back to Dondos about guard against bandits and he'll 
    order construction for the final phase of your stronghold.    
    7. Legal/Thanks/Contact
    All names, locations and references are reserved rights of Bethesda Software inc.  
    However, this FAQ is copyright of OcissorDei.  Please do not copy or redistribute 
    this FAQ in anyway. As of August 20, 2002 only Gamefaqs.com has the right to post 
    this FAQ.
    Thanks to Bethesda for making this game and CJayC for posting this FAQ.
    Found more quests I missed or crucial errors in the FAQ?  Email me: 
    Ocissordei@yahoo.com. I will not answer any questions that are already answered in 
    the FAQ, nor will I reply to any flaming that I get (which is a lot A LOT, of 

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