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    Kasumi by Guardianfool

    Version: 1.2 | Updated: 08/12/03 | Search Guide | Bookmark Guide

    Dead or Alive: Xtreme Beach Volleyball Kasumi FAQ
    Started on: July 18th, 2003
    Latest Update: 
    Version 1.2
    By: GuardianE2000@juno.com
    This FAQ is copyright of GuardianE2000@juno.com. Dead or Alive Extreme Beach 
    Volleyball and Kasumi are copyrights of Team Ninja and Tecmo. This FAQ is for 
    personal use only, and cannot be altered, printed or distributed for 
    commercial reasons. Anyone who I find violating this will be punished to the 
    full extent of the law. 
    This site can be found at:
    Table of Contents
    I.   What is Dead or Alive: Xtreme Beach Volleyball? (DOA history)
    II.  Who is Kasumi? (Misc. Info)
    III. Kasumi's Suits
    IV.  Kasumi's Favorite Items
    V.   Kasumi's Volleyball Strategies
    VI.  Kasumi's Swimsuit Acceptance Strategies
    VII. Kasumi's Gravure Movies
    VIII.Kasumi's Facial Expressions
    IX.  Kasumi's Quotes
    X.   Fun Stuff to Try
    XI.  Frequently Asked Questions/Rumors
    XII. Credits
    I.   What is Dead or Alive: Xtreme Beach Volleyball? (DOA history)
    DOA took the video game masses by storm.  Although the initial release of 
    Dead or Alive for the Saturn, and later for the Playstation, resulted in 
    mediocre sales, it began the fan following that would soon grow 
    exponentially.  The game prominently featured girls with a certain 
    characteristic bounce unparalleled by anything on the market.  Frankly, it 
    was incredibly unrealistic and only good for the occasion laugh.  It also had 
    the feature of up to 14 costume for some of the girls and an average 5 for 
    each of the guys (gee, I wonder why? ^_^).  The "Danger Zone," basically a 
    boundary around the arena where players would take damage if they fell out of 
    it, was the beginning of one of the trademarks of the DOA series... multi-
    tiered levels and explosive walls.  There was also the hidden character of 
    Ayane for the Playstation version.
    The release of Dead or Alive 2 for the Dreamcast was a huge milestone in the 
    series.  Dead or Alive 2 featured amazing graphics, outclassing anything 
    beforehand.  The bone crunching sound, adrenaline pumping soundtrack, and 
    intense fighting system proved to be successful.  It pushed DOA back on the 
    mainstream screen.  It also introduced new characters: the French opera 
    singer Helena, the love distressed soldier Leon, and Kasumi's amnesia struck 
    brother Ein (Hayate).  With the initial release of the PS2, Tecmo created 
    DOA2: Hardcore for the American market, including fantastic new costumes and 
    a new hidden character, Bayman from the original DOA.
    Dead or Alive 3 inspired much outrage when it was stated that it would be 
    released exclusively for the XBox.  Tecmo made clear that they wanted the 
    console with the best specs in order to produce the most graphically superior 
    game that they possibly could.  Dead or Alive 3 outclasses Dead or Alive 2 in 
    terms of balance and graphics.  It introduced some new characters: Hitomi,
    Christie, Hayate, and Brad Wong.  Ein was brought back as a hidden feature.  
    Dead or Alive: XBV is a tribute to the genuine fans of the series, according 
    to Tecmo.  It is a game epitomizing fan service.  Despite the fact that many 
    would make the assumption, due to the name, that the main focus of the game 
    is volleyball, it clearly is not.  DOA: XBV is a game based on relationships.  
    Building collections, dressing up your favorite girl, teaming her up with a 
    partner, and creating a strong relationship are the main goals of the game.  
    Volleyball is simply a means to get there.  
    Picking up the game for its volleyball action would be pointless.  The 
    volleyball itself is actual calm and slow paced, making this game ideal for 
    simply leisurely picking up the controller when you're bored, but not for an 
    intense sport.  That doesn't mean that it isn't addictive, however, as you 
    try again and again to get swimsuit after swimsuit onto your favorite girl.
    II. Who is Kasumi? (Misc. Info)
    So, who is this cute bundle of Kunoichi joy?  It is none other than Kasumi, 
    legendary ninja extraordinaire.  She rules!
    Her Bio Data from Dead or Alive reads as this:
    Nationality: Japanese
    DOB: Feb 23
    Height/Weight: 5'5"/106LB
    Measurements: 34-20-35
    Lethal Fighting Style: Mugen Tenjin (Ninjitsu Assassin)
    Favorite Food: Strawberry Mille-Feuilles
    Hobby: Fortune Telling
    Kasumi's brother, Hayate, was next in line to succeed as the 18th master of 
    the Mugen Tenjin Academy... until one fateful day when an assassin attacked 
    and crippled him.  Her father Shinden was left bitter and refuses to mention 
    the details surrounding the attack.  Kasumi wants revenge; and she's 
    determined to succeed as 18th master of the school.
    Watch out for Kasumi- of you think she's quiet and kittenish, you're in for 
    an ugly surprise.  Kasumi's expertise is Assassin-style Ninjitsu, and like a 
    cat, you never see her coming until its too late.
    Dead or Alive 2 simply labels her as "the Kunoichi of Destiny".
    Dead or Alive 3 says:
    Kasumi is a kunoichi female (female ninja) who was ordained as leader of the 
    "Mugen Tenshin" style.  Instead of accepting this position, she became a 
    "runaway shinobi" so that she might avenge her brother, Hayate, who was 
    partially paralyzed by DOATEC.
    Day after day she is forced to defend herself from attempts on her life by 
    highly skilled assassins.  Then, one day, Kasumi learns that Hayate is to be 
    at the DOA tournament.  Though she finally meets her long-lost brother in 
    this last tournament, it is impossible for a runaway shinobi ever to return 
    home in peace.
    Poor Kasumi!  Basically, in DOA Kasumi is attempting to exact revenge for her 
    brother.  DOA2 features her looking for her brother (abandoning her school 
    and becoming a wanted runaway shinobi in the process), finding him and 
    helping him regain his memory.  DOA3 has her wishing to see her brother again 
    and battle the new threat that awaits them all -- Genra.  Ayane, her half-
    sister, hates Kasumi with all her might, possibly out of jealousy.
    Dead or Alive: Xtreme Beach Volleyball has this to say about Kasumi:
    A runaway ninja who got out of her village to avenge for her brother.
    Nationality: Japanese
    Height/Weight: 5'2", 106 LB
    Body Size: B35" W 21" H33"
    Birthday: February 23
    Age: Not available
    Blood Type: A
    Hobbies: Fortune telling
    Likes: Strawberry Millefeuilles
    Favorite color: Milky Pink
    Okay, so according to this, Kasumi somehow got shorter, her bust got larger, 
    and her hips got smaller.  Interesting turn of events.  *shrug*  Whatever.  
    It doesn't matter.  She's still cute as a button.  Oh, and officially she's 
    17 years of age.  They placed that statistic in the Japanese version of Dead 
    or Alive and removed it for the American version.
    An analysis of Kasumi's strengths and weaknesses in DOA:XBV:
    Kasumi is not particularly a powerhouse.  In fact, she's a weakling.  By  
    default, she only has 1 heart in power.  Her small frame will successfully 
    get beaten into the ground by someone like Tina or Hitomi when they spike.  
    This is obviously a weakness, but her technique skills make up for it if you 
    are able to control Kasumi well enough.
    Kasumi, being a ninja, is obviously very fast and precise.  This shows in her 
    volleyball skills as well.  Her technique in the game is through the roof, 
    being the max 5 hearts.  This means that when you aim your shots in 
    volleyball when spiking (which you definitely should!) she'll be more 
    receptive to direction.  Very significant since she's not incredibly strong.
    Defense is average- 3 hearts.  Defense is overrated.  Offense is what you'll 
    need to win the games for the most part.  Her defense will get the job done 
    and then some.
    With proper instruction, Kasumi can be spiking win after win because of her 
    nimble abilities.  She has a fairly good relationship with everyone in the 
    game except for Ayane, Christie, and Tina, but that can easily be resolved 
    Besides, you've got to ask yourself... how could you not pick Kasumi?  C'mon.
    She's a little ninja hottie with a body and amazing flexibility :).  Her 
    cute, shy appearance and innocent voice melts the hearts of fanboys 
    If anyone has noticed a voice change in the lovely Kasumi, it's because her 
    voice actress from DOA1 to DOA2 was Tange Sakura whereas Kasumi's voice cute
    vocals were provided by Kuwashima Houko in the newer releases of DOA3 and 
    DOA:XBV.  (Thanks to Donny Chan for this tidbit of Kasumi history) 
    III. Kasumi's Suits
    Kasumi in a swimsuit?  How can you lose!  Here's her selection of fine 
    Name and Price  
    Carnation 12000 
    Sasanqua 370000 
    Sweet Pea 220000 
    Iris 45000 
    Cyclamen 10000 
    Marguerite 20000 
    Begonia 310000 
    Freesia 50000 
    Rose 20000 
    Pink 370000 
    Dahlia 50000 
    Salvia 310000 
    Camellia 10000 
    Morning Glory 45000 
    Clover 12000 
    Indigo (skirt) 100000 
    Dandelion 50000 
    Daisy 10000  
    Cherry Blossom 50000 
    Peony 20000 
    Marigold 45000 
    One-Piece Pansy 20000 
    Amaryllis 10000  
    Hydrangea 20000 
    Gerbera 370000 
    Lily 5000 
    Tulip 5000  
    Hyacinth 5000 
    Cosmos 45000 
    Olive 5000 
    Cattleya 550000 
    Clover (skirt) 100000 
    Bougainvillea 220000 
    Indigo 12000 
    Camellia 10000 
    Lilac 550000 
    Acacia 550000 
    Chamomile 220000 
    Upon the completion of certain parameters, namely succeeding in volleyball 
    numerous times, Zack will gift you swimsuits himself.  They come in this 
    particular order.
    Rabbit (Yep!  A bunny suit!  Awww!)
    My personal favorites of hers selection are the Cattleya, the Bunny, and the 
    Camellia.  To be completely honest, her selection has to be one of the most 
    conservative and modest in the game, but she does have some keepers.  She'll 
    always look great no matter what, though. :)
    IV. Kasumi's Favorite Items
    In the world of DOA:XBV, there are two kinds of items that the character will 
    genuinely enjoy, and two that you should be generally giving them: Like and 
    Like items are ones that generic and bought in the accessory shops.  These 
    include anything pink.  This encompasses, but is not limited to:
    Pink Visor
    Pink Nail Polish
    Teddy Bear (Pink)
    Pink Cap
    Pink Glasses
    Love items are bought exclusively at Zack of All Trades.  These items are as 
    Strawberry Millefeuille
    Strawberry Juice
    Crystal Ball
    Tarot Cards
    Clover Brooch
    Checked Cushion
    Cute Cushion
    All Origami
    The giving of these particular items will always result in a large speed 
    boost in the notes appearing above Kasumi's head when she speaks (the 
    indicator of the relationship).  Make her love you!
    As a general rule of thumb, if attempting to give Kasumi a somewhat 
    naughty swimsuit, load her with love items rather than like items.  If
    you just need her as a partner, like items are acceptable.  Easiest way
    to go about this is to stock up on these items on the previous vacation.
    V.  Kasumi's Volleyball Strategies
    First of all, there are some basic volleyball strategies that EVERYONE should 
    know before they play.  
    1.  The A button should be strictly used for spiking, the B button should 
    always be used for passing.  The only exception to this rule is when the 
    opponent is blocking when you're spiking.  If this happens, LIGHTLY tap 
    the B button and push BACK on the directional pad.  This will cause the ball 
    to fall straight through the opponent's block and to the ground.  Typically, 
    the other partner will be too far away to save the point.
    2.  Always keep your partner behind your character, and your character closer 
    to the net, but not too close!  You can accomplish this by using the right 
    thumbstick to move your partner anywhere you like.  
    3.  Never aim your shots until the moment before you spike.  The computer can 
    adjust themselves depending on where you aim, making it difficult to win 
    later games.
    4.  Spiking should be aimed always in the area that is away from the 
    opponents (duh), whether close or far, left or right.
    5.  The whole Zack tip in the manual bears a lot of truth.  Basically, 
    wait a moment until the ball is right in front of the top of Kasumi's head 
    before pressing the button for a more effective shot.  In reality, you need 
    to hit it at the last possible moment for it to be a "Naiisu Spiku!"
    6.  When the enemy spikes on you, always push the B button.  ALWAYS pass it.
    7.  Never block.  Blocking blows... seriously.  It's dumb.  Especially when 
    you're Kasumi.  Kasumi will simply get knocked aside, letting the opposing 
    team get an easy win.
    8.  Kasumi should be spiking as much as possible and the partner a minimal 
    amount.  This way, if the opponent blocks, you'll be in control of the spike
    or feint.  In the horrible case in which your partner is spiking and the 
    opponent is blocking, the best position you can have Kasumi is right next to 
    your partner as you continually press B over and over.  In the very 
    possible event that the spike is blocked, Kasumi will be able to relay the 
    ball back into play with any luck.
    9.  When spiking or serving, it's imperative to get the timing right... 
    you'll need to practice it a little.
    10.  Whenever the computer is about to spike, never make any sudden movements
    with your character.  The ball will always home in towards you to an extent, but
    if you dash while the spike is being performed, it is possible that the ball 
    will be sent to your previous location and not your current.
    Your entire strategy should consist of you passing the ball so that your 
    partner volleys it up, and Kasumi rushes in for the spike.  This is the 
    entire volleyball game.  See?  Didn't I say it was simple? :)
    As long as you aim your shots, you should win with a very good record.  In 
    fact, you should rarely lose, if ever.  Kasumi should be closer to the net on 
    one side, your partner should be farther away by a little on the opposite 
    side (left or right).
    So, who's a good partner for Kasumi?
    In actuality, a powerhouse is probably the best choice for a partner.  In the 
    event that your partner does spike a few, and it's inevitable, it's better to 
    have someone very strong who has the ability to knock down the other girls.  
    This makes Tina and Hitomi great choices.  Anyone can really complement 
    Kasumi.  The whole game is based on YOUR abilities and skills.  But if you're 
    having a tough time, I'd suggest a powerhouse.
    What to watch out for in particular when facing another team?
    The biggest problem that Kasumi has is getting knocked over repeatedly 
    against the likes of Hitomi and Tina.  A team of Tina AND Hitomi is pretty
    bad news for Kasumi, but its still far from unbeatable.  There is also the
    matter of Ayane.  She's a very skilled player.  If she spikes from a distance
    then there's practically no stopping the attack.  She suffers, however, from
    the same weakness as Kasumi -- she's easily knocked to the floor.  This is 
    where your partner comes in handy.
    VI. Kasumi's Swimsuit Acceptance Strategies
    "The Venus is extremely comfortable!  Really!  It is!  Honest!  I'm just 
    looking out for your ability to relax on this beautiful island.  You think 
    I'd lie?"
    "Well, if you put it THAT way... sure!"
    This will never... ever... happen.
    Getting Kasumi to wear those little kinky suits can serious pain unless you 
    have a game plan, which fortunately I do.  Unless you know what you're doing, 
    you could be blowing millions of ZackBucks down the drain.
    First off, I'm assuming that anyone who needs help is needing help with the 
    more provocative suits, like the Venus or V-suits.  Every girl hates these, 
    and by that same token, every guy loves them.  Here are some ways to help 
    even the odds.
    1.  Stock up on love/like items for Kasumi with the suit giver.  You'll need 
    to get on Kasumi's good side.
    2.  Try to build a relationship with the other character by playing a few 
    vacations with them earlier on.
    3.  Little known fact: The more you use a team in tag battle mode in DOA3, 
    the better their relationship will be in DOA: XBV.  This is especially 
    helpful with the more difficult partnerships like Kasumi/Ayane and 
    4.  Clear out some of Kasumi's inventory before trying... it's important that 
    she has some room for gifts and suits.  She will not accept a suit if her 
    inventory is full.
    5.  Don't give a suit until day 10 or later.  A relationship will not have 
    the ability to reach a higher state until after Day 9.  This will facilitate 
    the giving process.
    6.  Never give swimsuits, unless Kasumi is sure to like them, through the 
    hotel.  Always give them in person if there is a question as to her opinions 
    on the suit.
    7.  If you find yourself running out of like/love items, which you shouldn't,
    but if you do, you can substitute for a cheap and modest swimsuit.  In the
    case of Kasumi, give her a pink swimsuit that doesn't show that much skin.  
    She'll like it, and that'll help your relationship.
    On the day of reckoning, make sure Kasumi sufficiently loves you.  Also make 
    certain that Kasumi is partnered up with someone (this confirms that she will 
    be there 3 times that day).  In the morning, give her a love item.  Give her 
    the suit during the day.  Give her another love item in the evening.  If 
    she's not wearing the newly given suit in the evening when you give the love 
    item, you failed... but don't fret!  All is not lost!
    Complete the vacation.  Start a new one.  This time, pick Kasumi.  Decline 
    the island tour.  Give lots of like/love gifts to the previous "suit giver."  
    This can be difficult, depending on the pair, but partner up with her ASAP.  
    Upon doing this, win 2 games of volleyball during the day and poolhop in the 
    evening.  Do this for at least 3 days.  Continue to give her love items each 
    night.  After the 3 days, continue to play volleyball and poolhop, but not to 
    a rigid schedule... just whenever you like and you may rest at the pool.  
    Continue to give gifts at night.
    After a few nights, you may get a swimsuit package from the previous "suit 
    giver," and that suit may just be the suit that you've been looking for!  If 
    it's not, continue with this process until the vacation is over.  Even if you 
    do not receive a suit from the "suit giver" that vacation, make a new one and 
    try with Kasumi again, coaxing the suit from the "suit giver."  I've had an 
    experience where on the SECOND vacation after my attempt I received my 
    desired suit, so keep trying.
    This isn't bulletproof.  But it increases your chances significantly.  The 
    Tecmo Forums have very in depth processes by which to get suits on girls.  
    I've found this laid back method very effective and sufficient for me.  
    http//www.tecmoinc.com and click on community, general forums, and then Dead 
    or Alive Xtreme Beach Volleyball.  Many people say that these are surefire 
    bets, but I've had minimal failures using my method.  Good luck!
    Also, a nice method of expanding Kasumi's collection of suits is by having 
    everyone love her (not hard for her to do).  If you have a pile of cash, 
    which you probably should after a few vacations, go to Zack of All Trades and 
    buy out the store.  That night, give every girl a love gift.  Some girls will 
    throw them out, but continue to do it every night.  By the end of the 
    vacation, everyone will love her and they'll send her suits through the 
    hotel.  You may get a really nice one, and each suit is one step closer to 
    completing the collection. ^_^
    I haven't completed the collections as of this FAQ, but I've been able to 
    get the Venus on all of the girls and given Kasumi many V-Suits, thongs, and
    string bikinis.  It works.  Keep at it.  It's worth it. :)
    Just as general advice, Helena and Ayane are not morning people... do not 
    give gifts, especially suits in the mornings... If trying to build a 
    relationship with Christie, do NOT give her more than one gift a day.  It 
    pisses her off to get bugged.
    VII. Kasumi's Gravure Movies
    Ah... we get to watch as the lovely Kasumi enjoys her stay at Zack Island, 
    kindly modeling the suits we've selected for her.
    These movies are played when resting in an area.  Three separate cameras will 
    be on Kasumi, and you can switch through them using the left trigger button 
    and zoom with the right trigger button.
    Here they are:
    Niki Beach:
    Morning- Stretching exercises
    Day- Stretching exercises
    Evening-Walking along the beach
    Private Beach:
    Morning-Playing on the swing
    Day- Playing on the swing
    Evening-Playing on the swing
    Morning-Leaning against the tree
    Day-Leaning against the tree
    Evening-Leaning against the tree
    Bass Island:
    Morning- N/A
    Day- Swimming in the waters
    Evening- N/A
    Various Gravure Movies are used when Kasumi is resting at the pool.  To the 
    best of my knowledge, these are picked almost randomly.  They are:
    1.  Sitting at the table, crossing legs
    2.  Hesitantly gets into pool, plays with tube
    3.  Stretching exercises
    VIII. Kasumi's Facial Expressions
    The key to the relationship is being able to tell what kind of mood Kasumi is 
    Unwilling- facing straight forward; eyes off to her right, your left
    Usual- facing her right, your left; eyes off to her right, your left
    Confident- facing straight forward; eyes off to her left, your right
    Basically, you want her eyes facing her left, your right.
    IX.  Kasumi's Quotes
    How do you know if you're giving the right gift?  Through Kasumi's quotes, 
    that's how!  You can see if she likes it or not by reading the following:
    Hate: "... Thanks.  I guess."
    Dislike: "Ummm... Thanks."
    Okay: "Thanks.  I really like it."
    Like: "Wow!  Thanks!"
    Love: "Thank you!  I'll treasure it!"
    She won't even open the package in front of you if she feels very *blah* 
    about your relationship or she dislikes you.
    Misc. Quotes
    In the morning without a partner: "It's so bright outside" or "I slept so 
    Arriving at the hotel: "Whew... I'm kinda beat." or "I'm back."
    At night: "Goodnight, sleep tight." or "Hope I have a nice dream tonight..."
    At night before leaving the island: "I wish I could stay on this island a 
    little longer..."
    Leaving the island: "Oh.  Time to go, huh."
    X.  Fun Stuff to Try
    1.  During pool hopping, have your character stand on one of the cusions and 
    leave her there.  It's pretty funny watching her try and stay balanced.
    2.  Play a 2 player exhibition game and control one of the teams.  Spike the 
    ball into the opposing team and watch as they fall over.
    3.  When about to enter a gravure movie at the pool, press the Back button.  
    The movie should show your partner's movie instead.
    XI.  Frequently Asked Questions/Rumors
    Q: I heard that there's a nude code in EGM!  How can I do it?!
    A: You've been had.  That article was clearly an April Fool's Joke.
    Q: Is there any way to get them nude?!
    A: No.  Not really.  There is the "visor trick" that some people try.  That 
    is, to take a somewhat transparent swimsuit, or a swimsuit with transparent 
    attributes (e.g. Emu) and wear a visor with it (the colored visors with the 
    transparent colored section for a rim).  During a gravure movie, or at the 
    poolside, you can manipulate the camera so that you are viewing through the 
    rim of the visor.  If you look at the suit through the visor, it 
    disappears... something to do with the transparency attributes.  Don't get 
    excited, though.  The girls are protected by Tecmo.  They have little colored 
    stars (their favorite colors, in fact; how appropriate!) covering their most 
    intimate regions.  Better luck next time.  Hahah.
    Q: What's the deal with DOA Code: Cronos?
    A: Not much, that's for a fact.  This game is also supposed to be somewhat 
    fan service, but no one knows what it is.  It's certainly not DOA4.  It 
    remains a mystery.
    Q: Are there any super ultimate crazy secrets?
    A: Despite the hundreds of rumors on the net, I'm going to attempt to give 
    you some actual factual data on some of the rumors.  Itagaki, the creator of 
    the series, has hinted that no one has successfully "completed" the game.  
    There are still supposedly secrets that no one knows about.  He refers to a 
    "Godhand" mode.  Perhaps some of these will be revealed in connection with 
    newer releases of DOA games, such a Code: Cronos, DOA: Online, and DOA4.  
    There is some speculation about writings on the walls of the private beach.  
    In seems to say "17 in 17."  I'd have to say that it does in fact look like 
    it says this, but its probably nothing.  If you are looking for it, it's 
    written on the large rock cliffs jutting out onto the water.
    The secret "connection" between DOA: XBV and DOA3 is the tag team 
    relationships.  Tag team relationships in DOA3 prosper in DOA:XBV.  Also, if 
    you erase the data on the records or survival mode, it does indeed show Zack 
    winning.  One other connection is that the more wins you have in survival
    mode, the more starting money you have when starting a new vacation.  This
    is practically worthless since the increase in money is so miniscule.  Don't
    even worry about this.  Play survival just to improve your survival score,
    not to get a measly few ZackDollars.
    Q: What swimsuits looks good on Kasumi in particular?
    A: Any and all of them.  A few in particular that look really nice are Tina's
    Apollo or Hitomi's Whale.  A lot of Ayane's outfits look cute on her.  Lisa
    and Christie have the raunchiest, most revealing outfits.  Lei Fang's Emu is 
    pretty sweet and Helena's Salty Dog or Gimlet are very nice.  Other good
    choices include the Incarose and Reticulum.
    Q: Why is Kasumi's age never shown?
    A: I'm assuming that the Tecmo is making the assumption that the American 
    public would not take kindly to sexualizing a 17 year old girl.  The games 
    obviously display her in provocative, sexy clothing (not complaining here :)) 
    and use her beauty and bounce as a way to promote the series.  Ayane, also 
    having an age unlisted, is actually 16.
    Q:  I want Kasumi to wear a specific swimsuit when I'm not controlling her
    Is there a way to do this?
    A: Yes.  The easiest way to accomplish this feat is with preparation.  While
    playing AS Kasumi, place all of her swimsuits, except for the one you want 
    her to wear, in the collection.  Now, fill up her inventory with indisposable
    items, such as gifts.  The computer is not allowed to throw away any items
    except for items that were given at that time.  The only way for the comp 
    Kasumi to wear new suits is to clear space in the inventory.  She's unable
    to this without putting a something in the collection.  She can't put any
    suits in the collection because she's wearing the only one.  Puts her in
    quite the predicament, eh? :)
    Q: I heard that you can get lenticular cards with the game... why didn't I 
    get one?
    A: These promotional lenticular "motion" cards were given in the game cases 
    of copies that were preordered.
    Q: Why does Tina hate Kasumi?
    A: It's not really clear, but Tina seems to dislike most of the girls unless 
    she's good friends with them, like Lisa.  Kasumi is no exception.
    Q: I read a cheat that at the slot machines, you can put a rubber band around 
    the controller and constantly make money.  Is this true?
    A: Most certainly is not.  It was in an issue Game Informer and is completely 
    Q: What happens when you complete your collection?
    A: You get a letter from Zack saying "Congratulations" and something about 
    how he didn't believe you could do it.  Then he comments that he'll see you 
    in DOA4.   Yes.  I know.  Very lame.  But who knows?  It could unlock 
    something in one of the later games.
    Q: What's the easiest way to make money?
    A: Volleyball.  Winning 7-0 will gain you 150,000 ZackBucks, plus bonuses for 
    "Nice Spike!"s.  The winning drop dramatically when you win 7-1, down to 
    100,000.  You can get extra money if you knock down an opponent with the 
    ball- 1000 per nail. :)  Just remember, never sacrifice a perfect score for
    getting a Nice Spike.  The risk of losing 50,000 does not measure up to the 
    1000 you potentially could receive.  Opportunity cost, people!  Basic 
    If you're desperate, and you suck at volleyball no matter what you do, try 
    starting a new vacation, accepting the island tour and doing constant v-ball
    matches for the next 2-3 days.  That early in the game, you're almost 
    guaranteed perfect wins.  Once you reach a harder day, simply leave the island
    and restart a new vacation.
    Q: You're swimsuit strategy didn't work... you suck.
    A: That's not really a question, but okay... I suck.  Suckitude is in the eyes
    of the beholder.  The strategy is not foolproof.  If it doesn't work, try 
    again and you may certainly get different results.
    Q: If I have questions, can I email you?
    A: Yep, you most certainly can.  And I'll try to find the answers for you.
    XII. Credits
    Me, myself, and I
    Thanks to all my friends from CHC (Skippy, Ike, Flashfire, MAW, CHCRugger, etc)
    Thanks to the Tecmo Forums, where I became enlightened.
    Thanks to Tecmo and Team Ninja from creating such an awesome series.
    BJS Sucks.

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