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    FAQ/Strategy Guide by TracyThom

    Updated: 01/26/03 | Search Guide | Bookmark Guide

    This is a FAQ/Strategy Guide for Legends of Wrestling II, specifically for the
    Xbox.  Some of the points in this FAQ may translate to the PS2 and Gamecube
    versions of the game, but not all of them.  First off, this is the first
    FAQ/Strategy Guide I have ever written.  I threw it together in an afternoon
    when I was bored.  Basically, this is the final draft of the FAQ, because I
    will not be doing another revision.  There have been a lot of people having
    problems with the game, and this FAQ/Strategy Guide should answer a lot of
    questions.  Feel free to use this FAQ/Strategy Guide as you see fit.  I'm not
    going to pretend that this is a copywritten document.  Go ahead and duplicate
    it, change it, or even call it your own.  I don't care.  Please don't email me
    asking questions about the game.  That's what the message boards are for.
    EXHIBITION:  You can either take on a CPU controlled opponent or another human
    player in all sorts of game modes including single, tag, 3 way dance, 4 way
    dance, 6 man tag, 8 man tag, 6 or 8 way tag (3 or 4 different teams versus each
    other), ladder match, cage match, or battle royal.  You can also control the
    referee.  You can change the rules of the match such as DQ, countouts, and
    interference ON/OFF in the screen that asks: Ready to wrestle?  In that screen,
    you can also turn on in-game cheats that you have unlocked and purchased.  You
    can also make the tag matches Survivor Series elimination style matches from
    that screen as well.  Finally, you can put your acquired titles on the line
    from that screen.
    CAREER MODE:  In the career mode, you take a wrestler through 5 different
    wrestling regions (Northeast, Southeast, Midwest, Southwest, and Pacific.)  In
    each region, you will have a specific storyline, and meet a different promoter.
     Once you win all of the titles in the U.S. regions, you go on to the World
    Region to win the World Title.
    CREATE:  This is where you can create a wrestler.  I am not going to get into
    much detail here on that section of the game.  You can either create a male or
    female wrestler.  Unlike last year's game, you cannot clone or edit
    pre-existing wrestlers in the game.
    TOURNAMENT:  You can schedule and compete in single, tag, or win the tag belts
    in a tag team title tournament.
    SHOP:  You can bet your earned green coins in the gambling mode to win red and
    blue coins from this screen.  Once you have won some blue and green coins, you
    can buy and unlock wrestlers, arenas, clothing, abilities, cheats, and concept
    THEATRE:  From here, you can watch fantastic interviews with some of the
    in-game legends, or see the career ending FMVs of wrestlers in the game, as
    well as view all of your unlocked concept art.
    OPTIONS:  Self-explanatory here.  You can change game options, turn on a custom
    playlist, edit the sounds settings, etc.
    Left Thumbstick:  Move around the ring
    Right Thumbstick:  Change focus on different wrestlers
    D-Pad:  Taunt/Finisher
    X, X up or down, X left or right:  Strike
    Y, Y up or down, Y left or right:  Ready attack move
    B: Grapple
    A: Block
    White: Call in tag partner or call for manager interference
    Black:  Pick up weapon
    L trigger: Climb to top rope while in corner/ Exit to apron while near ropes
    L trigger + direction: Exit to floor while near ropes
    R trigger: Run
    Left Thumbstick:  Push opponent around the ring
    D-Pad:  Finisher
    X:  Vertical suplex ISP
    Y:  Scoop slam ISP
    B: Head between legs ISP
    A: Belly to belly ISP
    L trigger: Spin opponent for rear grapple
    R trigger: Irish Whip
    Left Thumbstick:  Push opponent around the ring
    D-Pad:  Finisher
    X:  Gutwrench ISP
    Y:  Full nelson ISP
    B: Samoan Drop ISP
    A: Random pin
    L trigger: Spin opponent for front grapple
    R trigger: Irish Whip
    X:  Swing weapon
    Y:  Special weapon move (Varies by wrestler and weapon)
    B: Throw weapon
    A: Drop weapon
    D pad: Taunt
    X:  Swing ladder
    Y:  Set up ladder (in-ring only)
    B: Throw ladder
    A: Drop ladder
    D pad: Taunt
    D-Pad, A:  Taunt
    X and Y:  Turnbuckle attacks
    B: Reach for belt or duffle bag
    L trigger: Climb down ladder
    X:  Turnbuckle attack 1
    Y:  Turnbuckle attack 2
    B:  Turnbuckle attack 3
    A : Taunt
    D pad: Taunt/Finisher
    L trigger: Climb down
    Right thumbstick: Change focus on different wrestler
    D-Pad:  Taunt/Finisher
    X, X up or down, X left or right:  Stomps
    Y, Y up or down, Y left or right (Near head): attack move
    Y, Y up or down, Y left or right (Near legs): attack move
    B (by head): Rear chinlock ISP
    B (by legs):  Holding legs ISP
    A: Pick up opponent
    A plus direction: Roll opponent over
    Right thumbstick:  Change focus to attack the cage door
    Left Trigger:  Climb cage
    Left thumbstick:  Move around cage wall
    X, A, B, or Y:  Jump off and attack from cage wall or swat at opponent also on
    Left trigger:  Hop down from cage
    D-Pad, A:  Taunt
    X:  Somersault senton
    Y:  Splash
    B: Double axe handle
    Left thumbstick down: Climb over and out of cage (Only when cage door is broken
    off hinges)
    To do special moves:  Your special meter needs to be full.  The position your
    opponent needs to be in varies by the wrestler.  In the wrestler selection
    screen, the finisher of the wrestler as well as the position they need to be in
    is listed.  For instance, to do King Kong Bundy's avalanche finisher, the
    victim needs to be stuck in the turnbuckles.  You then run towards the
    turnbuckles and press the D-Pad when you are close to the corner.  To do Hulk
    Hogan's leg drop finisher, the victim needs to be laying on the mat.  You run
    towards them and hit the D-Pad.  To do Bret Hart's sharpshooter finisher, the
    victim needs to be laying on their back.  You need to go their legs and press B
    to do the holding legs ISP.  While you are holding their legs, you press the
    D-Pad to apply the sharpshooter.  To do Bam Bam Bigelow's Greeting from Asbury
    Park, you need to grapple, and then press Y to go to the scoop slam ISP.  You
    then press the D-Pad to do the finisher, etc.
    To throw your opponent over the top rope:  Grapple and push them against ropes,
    and then press and hold the L trigger plus the direction towards the ropes. 
    Also works if your back is against the ropes.
    To run and slide out of the ring.  Run with the R trigger, and then hold down
    the L trigger as you approach the ropes.
    To get weapon: Press black button while out of ring near ring apron
    Double team:  There are 4 kinds of double teams:  double team facing opponent,
    double team facing opponent's back, sandwich double team (one person in front,
    one in back), and corner double team.  To do any double team, both wrestlers
    need to grapple at the victim at the same time.  Double teams vary per match,
    and are not assigned to a specific wrestler.  What that means is that The Road
    Warriors will not always do the Doomsday Device as their corner double team.
    To go into a crouch after being knocked down, you need to hold the R trigger. 
    NOTE: You need to hold R immediately after being knocked down or you will not
    come up in a crouch.
    X: Attacks
    Y: Rolls away
    B: Grapples
    A: Block
    The following wrestlers are available immediately:
    Andre The Giant
    Bam Bam Bigelow
    Baron Von Raschke
    Bob Backlund
    Bret "Hitman" Hart
    Brian Pillman
    Cowboy Bob Orton
    Don Muraco
    Dory Funk, Jr.
    Dr. Death Steve Williams
    Dynamite Kid
    Eddie Guerrero
    George "The Animal" Steele
    Greg "The Hammer" Valentine
    Hacksaw Jim Duggan
    Harley Race
    "Hot Stuff" Eddie Gilbert
    Hulk Hogan
    Iron Sheik
    Ivan Koloff
    Ivan Putski
    Jerry "The King" Lawler
    Jimmy "Superfly" Snuka
    Kerry Von Erich
    Kevin Von Erich
    Michael Von Erich
    David Von Erich
    Fritz Von Erich
    Koko B. Ware
    Mil Mascaras
    Mr. U.S.A Tony Atlas
    "Mr. Wonderful" Paul Orndorff
    Nikolai Volkoff
    One Man Gang
    Road Warrior Hawk
    Road Warrior Animal
    Rick Martel
    Rick Steiner
    Ricky "The Dragon" Steamboat
    Ricky Morton
    Robert Gibson
    Rocky Johnson
    Rowdy Roddy Piper
    Scott Steiner
    The Sheik
    Sid Vicious
    "Superstar" Billy Graham
    Ted DiBiase
    Terry Funk
    Tito Santana
    The following wrestlers are available to be purchased immediately from the Shop
    Killer Kowalski
    Nasty Boy Brian Knobs
    Nasty Boy Jerry Sags
    King Kong Bundy
    Abdullah The Butcher
    Mr. Fuji
    Jimmy Hart
    Bobby "The Brain" Heenan
    Captain Lou Albano
    The Grand Wizard
    The following wrestlers are available to be purchased after defeating them in
    Career mode:
    Andy Kaufman  (Defeat with Jerry Lawler in "The Comic Wrestler" storyline)
    Big John Studd  (Defeat with anyone in the Pacific region storylines except
    "Sensationalized Violence)
    The following wrestlers are available to be purchased after defeating Career
    mode with a specific wrestler:
    Owen Hart  (Defeat Career mode with Bret Hart)
    British Bulldog  (Defeat Career mode with Dynamite Kid)
    Bruno Sammartino  (Defeat Career mode with Hulk Hogan)
    The following promoters are playable after you defeat their region in Career
    Tony "The Boss" Pavarotti  (Northeast region)
    Scotty MacDougal  (Midwest)
    Belle Jackson  (Southeast)
    Tex McGraw (Southwest)
    Randall Schmandall  (Pacific)
    Hiro Natsume  (World region)
    In each career region, there are 5 different jobbers.  You cannot control the
    jobbers.  The lone exception is the storyline "Promoter's Nephew" in the
    southwest region.  Each jobber seems to have the exact same moveset, and all
    wrestle pretty much the same.  I am pretty sure that all the jobbers have a
    powerbomb for a finisher.
    Sam Phillips:  5'11" 160 pounds from Providence, RI.  Skinny guy with a Jerry
    Lawler beard and wears black tights.
    Slick Reed:  5'8" 170 pounds from Parts Unknown.  Slick is a skinny black guy
    with red and black tights like Rick Martel from his AWA days.
    Ted Finnegan:  6' 2" 210 pounds from Newark, DE.  Ted wears flannel shorts and
    a black tank top.
    Perry Jones:  6'1" 240 pounds from Pittsburgh, PA.  He is a fat guy with a
    black singlet.
    Tim Ball:  6'1" 190 pounds from Boston, MA.  Skinny guy with black jeans and no
    Christian Reed:  5'11" 265 pounds from Charleston, WV.  Fat guy with a hairy
    chest and blue jeans.
    TJ Smith:  6'1" 290 pounds from Birmingham, AL.  Fat guy with long sideburns.
    Jack Hall:  6' 0" 185 pounds from Brandon, FL.  Bald headed wrestler with black
    tights and white stripe.
    Frankie Garcia:  5'9" 210 pounds from Baton Rouge, LA.  Fat black guy with
    purple and yellow tights.
    Leo Duran:  5'9" 175 pounds from Nashville, TN  Scrawny guy with red singlet.
    Chris Andersen:  5'10" 220 pounds from Minneapolis, MN Muscular blond guy with
    shiny wet singlet.
    Mark Hyatt: 5'9" 150 pounds from Boise, ID  Wears black pants with no shirt or
    Arnold Martin:  6' 1" 290 pounds from Sioux Falls, SD  Arnold is a fat black
    guy with gold trunks.
    Ronny Davis:  6'3" 260 pounds from Kansas City, MO.  Fat bald guy with gold
    Patrick Weichert:  6'3" 210 pounds from Chicago, IL  Skinny white guy with gray
    hair and purple trunks.
    Mike Clayton:  6'0" 225 pounds from San Antonio, TX.  Big muscular guy with
    blond hair.
    Brad Asay:  5'8" 300 pounds from Santa Fe, NM.  Big fat white guy with black
    Chris Fasy:  6' 2" 230 pounds from Salt Lake City, UT.  Chris is a muscular guy
    with green shorts.
    Chris Burchard:  5'10" 240 pounds from Denver, CO.  Wears green jeans, hairy
    chest, and has long "Rico" sideburns.
    Bubba Jones:  6'2" 280 pounds from Dallas, TX.  Huge fat guy with a bald head
    and black tights.
    Cole Dunford: 6'0" 310 pounds from Portland, OR.  Fat guy with a one strap
    Vlad Williams:  6'3" 220 pounds from Spokane, WA.  Vlad has red hair and wears
    black tights.
    John Calhoun:  6' 1" 195 pounds from Los Angeles, CA.  Skinny guy with pink
    Gary Meints:  6'4" 200 pounds from Seattle, WA.  He wears red tights and looks
    a lot like Jerry Flynn.
    Tommy Wells:  5'11" 275 pounds from San Francisco, CA.  Tommy is hairy all over
    and wears green tights.
    #1  Fixed Match = Promoter "The Boss" wants you to throw a match for him.  The
    storyline will change whether or not you choose to throw the match.
    #2  Injured Opponent = In your first match, you wrestle a mid-carder.  After
    you beat him, the promoter tells you that he was injured in the match.  He then
    interferes throughout the rest of your career in the promotion.
    #3  Vindictive Opponent = You face a mid-carder in the first match, and after
    you beat him, he interferes throughout the rest of your career in the
    #4  Daughter's Crush = The promoter's daughter has a crush on you.  The
    promoter wants you to do well so you do not disappoint his daughter.  She ends
    up falling for the pizza delivery boy.
    #5  Disappearing Jobbers = Inferring to his mob ties, "The Boss" states that
    there has been a problem in the promotion with jobbers "disappearing" after the
    kept on losing matches.  The Boss wants to make sure that you do well or else
    you may disappear.
    #6  Bundy vs. Pillman = King Kong Bundy and Brian Pillman have a feud in the
    region.  Depending on whether your a babyface or heel, one of those 2 wrestlers
    join you in your corner.
    #7  The Animal = The storyline revolves around George "The Animal" Steele.
    #8  Albano in Charge = Captain Lou Albano manages a group of wrestlers that are
    causing problems for the promoter.
    #9  Former Friends = The promoter tells you that he has friends in the prior
    region you just competed, and those friends were pals with the champion you
    defeated.  The friends want the promoter to make life rough for you.
    #10  Critical Promoter = The promoter advises that he is not impressed with
    your former accomplishments, and gives you tough matches in the region.
    #1  Hitting on Promoter = You are making eyes at the promoter, and she does not
    like it.  She constantly tells you to keep your mind on wrestling.
    #2  Amorous Promoter = Direct opposite of the first storyline.  The promoter is
    hitting on you.
    (#3)  The Comic Wrestler = The storyline revolves around the historic Andy
    Kaufman/Jerry Lawler feud.  This storyline is specific for Jerry Lawler.
    #4  Pilfered Gear = The promoter wants you to steal Jerry Lawler's crown and
    robe as a favor.  When you do, Lawler causes problems.
    #5  Rock N' Roll Express = The storyline revolves around the Rock N' Roll
    Express.  Lots of tag matches in this storyline.  You also have to win the
    singles title too.
    #6  Jimmy Hart in Charge = Jimmy Hart manages a group of wrestlers that are
    causing problems for the promoter.
    (#7)  Mr. Wonderful = The promoter advises that a tag team from another
    promotion has come in the region and taken the belts.  She assigns a partner to
    team up with Mr. Wonderful Paul Orndorff to take the titles back.  This
    storyline is specific for Paul Orndorff.
    #8  Unimpressed Promoter = The promoter advises that he is not impressed with
    your former accomplishments, and gives you tough matches in the region. 
    Storyline ends with a battle royal.
    #9  Vindictive Former Champ = The wrestler from the previous promotion you just
    competed in comes to this region and causes problems
    #1  Knock off the Old Champ = The promoter wants you to defeat the longtime
    champion of the region.
    #2  Vindictive Rival = You face a mid-carder in the first match, and after you
    beat him, he interferes throughout the rest of your career in the promotion.
    #3  Desperate Manager = The manager in the region has control of the region. 
    When you start winning matches, he sends his wrestlers to interfere in your
    #4  Gambling Promoter = The promoter gambles, and puts money on you to win.
    #5  The Road Warriors 1 = The storyline revolves around The Road Warriors. 
    Lots of tag matches in this storyline.  You also have to win the singles title
    #6  Wrestling's Richest Man = The storyline revolves around Ted Dibiase.  The
    storyline ends with a battle royal.
    #7  One Man Gang Warfare = The storyline revolves around The One Man Gang.
    #8  The Posse = Cowboy Bob Orton is the champion, and he also manages a group
    of wrestlers that are causing problems for the promoter.
    #9  Road Warriors #2 = After winning a title in a different promotion, you go
    to the Midwest Region. Scotty tells you that you should compete in tag team
    competition against The Road Warriors.  Basically the same as storyline Road
    Warriors #1.
    #10  Promoter's Kid = You are the promoter's son's favorite wrestler.  The
    promoter wants you to do well.  Eventually, the promoter's kid takes down your
    poster and puts up posters of a pop singer.
    #11  The Baron = The storyline revolves around Baron Von Raschke.
    #1  Promoter's Nephew = This is probably my favorite storyline in the game. 
    The promoter's nephew is just starting to be a wrestler.  The promoter wants
    you to take him under your wing.  You compete in a lot of tag matches with
    Bubba as your tag team partner.  You finally get to control a jobber.  If you
    lose a match, the promoter punishes you with tough matches.
    #2 Manipulative Champion = You start this region out skipping the jobber
    matches and go right into matches against the mid-carders.  The champion is
    demanding that you face tougher competition.
    #3  The Champ's Girl = You hit on the champion's girlfriend, and he wants
    #4  Fill-In Tag Team = Tex has a tag team with an injured partner, so you get
    plugged in with the healthy member of the team.
    #5  Protective Champ
    #6  The Von Erichs = The storyline revolves around The Von Erich family.  Fritz
    Von Erich is the champion.  Other members of the family interfere during the
    #7  Tough as Nails = The storyline revolves around Terry Funk.  Tex goes on and
    on about how tough Terry Funk is.  The storyline ends with a cage match for the
    #8  Beat Down = The champ is Terry Funk.  You start out by facing Dory Funk Jr.
     After beating him, both Terry and Dory Funk Jr. interfere later on in the
    #9  Superstar = Superstar Billy Graham is the champion, and he also manages a
    group of wrestlers that are causing problems for the promoter.
    (#10)  Family Feud  1 = Centers around the Funk/Von Erich feud.  This storyline
    is specific for The Von Erichs.
    #11 Cutbacks = There are tough financial times in the promotion, and Tex had to
    fire a lot of wrestlers.  When you finally win matches, the crowds increase,
    and Tex is able to hire back everyone else he fired.
    #12  Unimpressed Promoter**  =  The promoter advises that he is not impressed
    with your former accomplishments, and gives you tough matches in the region.
    #13  The Man of a 1,000 Masks = The storyline revolves around Mil Mascaras.
    (#14)  Family Feud  2 = Centers around the Funk/Von Erich feud. This storyline
    is specific for The Funks.
    #1  Rival Tag Team = Randall has a tag team with an injured partner, so you get
    plugged in with the healthy member of the team.
    #2 Coalition of Wrestlers = There is a group of wrestlers who constantly
    interfere in your matches.
    #3  Movie Star = Randall has a movie part open to either you or the champion of
    the region.  Whoever wins the title match gets the movie role.
    #4  Sensationalized Violence = The promoter wants bloody, violent matches. 
    NOTE:  This is the only storyline that Big John Studd can compete in, although
    it is not specifically made for him
    #5  Promoter's Girl = You hit on the promoter's girlfriend, and he schedules
    you in tough matches.
    #6  Martial Arts Master = The storyline revolves around Ricky Steamboat.
    #7  Snuka vs. Muraco = Snuka and Muraco are feuding.  You get involved in the
    #8  Gimmick Envy = You are heard talking bad about Ricky Steamboat's gimmick. 
    It gets back to The Dragon, and he causes problems in the promotion.
    #9  Big John Studd = The storyline revolves around Big John Studd.  Of course,
    you have to win a body slam match before you get a title shot.
    #10  Rock and a Hard Place = The storyline revolves around Don Muraco.
    #12  Killer Champion = The storyline revolves around Killer Kowalski.
    #1  Enemies from the Past = A bunch of wrestlers that you faced in previous
    regions invade the world region and cause you problems
    #2  World Class Battle Royal = When you finally work your way up to a title
    match, there is a 30 man royal rumble battle royal that you have to win to get
    a title shot
    #3  Rival Promotion = There is a rival promotion competing against the World
    Region.  Hiro Natsume schedules you in exciting matches to draw big crowds.
    #4  Superfly = The storyline revolves around Jimmy Snuka.  The storyline ends
    with a battle royal.
    #5  The Iron Sheik The storyline revolves around The Iron Sheik.  The Iron
    Sheik is always accompanied by Nikolai Volkoff, and halfway through, you face
    Volkoff and Sheik in a tag team match.
    #6  Hulkamania = The storyline revolves around Hulk Hogan.
    #7  Andre the Giant = The storyline revolves around Andre the Giant
    #8  The Best There Is = The storyline revolves around Bret Hart.
    #9  The Red Champ = The storyline revolves around Nikolai Volkoff.
    A quick note about storylines.  If a storyline is about a specific wrestler, it
    will be blocked out when you are taking that specific wrestler through career
    mode.  For instance, when controlling Baron Von Raschke, storyline #11 "The
    Baron" in the midwest, will be blocked out.  Additionally, when controlling a
    female created wrestler or the Promoter Belle in career mode, all of the
    storylines involving romances will also be blocked out.  Sorry guys, no lesbian
    The point behind the career mode is to gain 100% popularity with the crowd in
    the region.  Along the way, you may be asked to do different things by the
    promoter, like winning the tag team title or throwing a match when the promoter
    is betting against you.  You raise your popularity bar by the way you perform
    in the ring during your matches.  In your matches, you can earn percentage
    points in the following ways:
    Win Match
    3-Way Dance
    4-Way Dance
    Ladder Match
    Cage Match
    Battle Royal
    Counters or Reversals (3 times)
    40% less damage spread
    Turnbuckle  (3 times)
    Damage Bonus   (3 times)
    Fight on Apron
    Attack outside Ring
    Ref Bump
    Linked ISP  (2 times)
    Move Variety
    Minimum High Spots
    Taunt (3 times)
    2 on 1 moves (3 moves)
    Break up Pinfall/Submission
    Tag minimum
    Eliminate Opponent (2 times)
    You can lose points in the following ways:
    Lose match
    A.I. Pins opponent
    Never Call in partner
    Never distract ref
    Repetitive moves
    Not enough tags
    Not enough ISP
    Not making minimum high spots
    No matter how much your final match percentage is, the maximum you can raise
    your region popularity is 17% in the U.S. regions, and 12% in the World region.
     So that means even if your end match percentage is 146%, your region
    popularity will only raise 17% at a time.  If your end match percentage is
    around 85%, your region popularity may only raise 13%.  While competing in the
    career mode, a helpful hint is to let one of your first 2 matches against the
    jobbers not gain 100%.  You will only advance to the next cut scene with a
    region popularity total of 34%.  If you have not reached 34% after your first 2
    jobber matches, you will face another jobber, which is an easier match than the
    other more well-known wrestlers.
    You can also change your upcoming opponent in most situations.  For instance,
    if your next scheduled match in career mode is a 4 way dance, and you do not
    like 4 way dances, you can press "B" to exit career mode.  Make sure that you
    save your career.  Go back into career mode, and your next opponent probably
    has changed.  It should be noted that key points in the storyline cannot be
    changed.  If you have to win a battle royal to get a title shot, your next
    match will always be a battle royal; there is nothing you can do about it.
    Personally, I always liked 3 way dances.  That way, you can exit the ring and
    grab a weapon.  You can taunt 3 times, and you will get percentage points for
    each time you taunt.  While the other 2 wrestlers are going at it, you can go
    to the top rope and dive off.  If you hit both of them, you will get turnbuckle
    points for each wrestler.  You can also gain points for double team moves. 
    Finally, you receive big percentage points when you break up a pinfall or
    A note about tag team storylines.  When you have a storyline like "The Rock N'
    Roll Express" or "Promoter's Nephew," and you reach a critical part of the
    storyline like a title match, make sure that the wrestler you control gets the
    pin, and not your partner.  If your partner gets the win, the promoter will act
    like you lost the match.  In a similar aspect, if your partner gets pinned in
    any tag match, you will not lose the percentage points like if your character
    was pinned.
    A way to speed up the career mode is to turn off the introductions before each
    match.  You can cut almost a minute off each match.  To make you not lose your
    mind hearing the same songs over and over, make your own playlist for the
    background music in the game.
    Battle royals are tough.  This is probably the best way I have found to win
    them.  First off, stay in the center of the ring.  Concentrate on one wrestler,
    and let the other 2 wrestlers fight as long as they want.  You can only
    eliminate a wrestler when he loses about 1/4th of his health bar.  After you
    get past your first opponent, start to taunt.  By the time your original
    opponent makes it to the dressing room and the next opponent comes out, you
    should be close to having your special.  If you do have your special, punch the
    new opponent as soon as he comes in to make him groggy.  Now, hit your special.
     This will take off more than enough to eliminate him.  Pick him up, and toss
    him out of the ring and eliminate him.  Continue to taunt while staying away
    from the other 2 wrestlers in the ring.  Continue this strategy until you win
    the battle royal.
    If you really want to be cheap, if a wrestler pins you, don't press anything to
    kick out.  Unless you are in the northern lights suplex, you will not lose
    energy.  You can let the other wrestlers in the ring fight it out until the
    very end.
    The easiest way to win cage matches is to climb the side of the cage and jump
    off with either an axe handle or moonsault.  You can keep doing this
    repeatedly, and the CPU will get hit approximately 85% of the time.  Do not
    attack the cage door until the opponent is completely drained of energy.  Once
    they are out of energy, any move applied to them will make them groggy.  That
    is when you can attack the cage door.  For what it is worth, the fastest way to
    break down the cage door is to change your focus to the door, and then press
    "B" to shake it.  Once the cage door is off its hinges and the opponent is out
    of energy, one strike will make your opponent groggy and you can escape out the
    opening by pressing L.
    The strategy to winning the ladder match is similar to the cage match.  First
    drain your opponent of all their energy.  Do not go get the ladder until the
    very end.  Once they are drained of all their energy, you can go get the
    ladder.  Hit your opponent with the ladder.  Set it up in the middle of the
    ring.  Now, pick up the fallen opponent and toss them out of the ring.  Now
    climb the ladder and press B to reach for the belt.  Sometimes there is a
    glitch where the opponent cannot climb into the ring once you are reaching for
    the belt.  It does not happen all of the time, but I have seen it numerous
    I love the tag team matches.  They are a lot of fun.  The best way to win them
    is to use your double team moves.  Either tag your opponent in with the A
    button or call them in the ring with White button.  Now, go bump the referee so
    the ref's count stops.  With the referee down, you and your partner can double
    team as much as you want.  When the ref gets up, run into them again to allow
    you to continue to double team.  If you did not know, you cannot call your
    opponent in the ring if the word "Cheat" does not appear under your names. 
    However, you can still double team after a legal tag.  Keep bumping that
    To avoid being double teamed when your opponent makes a tag, try this.  Simply
    exit the ring.  Both wrestlers will follow you out.  When you roll back in,
    only the legal man can enter for the opposite team.  If that is too cheap for
    you, you can grapple the illegal man and throw him over the top rope, and he
    cannot reenter at that time, either.
    I hate gambling.  However, if you want to unlock any of the hidden wrestlers or
    arenas, you have to do it.  The best way to win your bets is to only gamble 1
    green coin at a time.  Place it in the first square, in the upper left. 
    Concentrate on that square alone while the cursor bounces around.  As soon as
    the cursor stops on your square, stop the cursor.  You will find that you will
    be successful about 85% of the time using this method.
    Unfortunately, there are no known cheats to allow you to unlock all of the
    characters without gambling or going through career mode.  Listed below are a
    couple of things that will help you get through the game quicker and enjoy it
    Northern Lights Suplex glitch:
    There is a glitch with the northern lights suplex. If you hold them down for
    the pinfall when executing the move, you continue to drain their energy and
    your spirit bar grows as well.  You can quickly drain your opponent's energy
    this way, and build your spirit bar just as fast.
    Big John Studd unlimited green coins trick:
    Take any wrestler besides Big John Studd through career mode in the Pacific
    region.  Choose any storyline besides "Sensationalized Violence."  Once you
    reach the bodyslam match with Big John Studd, save right before you start the
    match.  Now compete and win the bodyslam match.  After you win the bodyslam
    match, you will be awarded with 35 green coins.  You can then quit the match,
    and exit career mode.  When you are asked to save career mode, choose "NO." 
    Reenter career mode and win the bodyslam match again, to get +35 more green
    coins.  Exit career mode without saving again.  You can keep doing this as many
    times as you want.  Before you turn off your Xbox, make sure you go into the
    options menu from the title screen, and save from there.  Go into Shop mode and
    you will notice that you have lots of green coins.
    Fast way to defeat career mode:
     First off pick a wrestler with the northern lights suplex and a submission
    hold for a finisher. Bret Hart and Rick Martel are 2 examples.  In career mode,
    use the northern lights suplex, and make sure you hold them down for the pin. 
    After you hit the move 3 times, you will be very close to getting your special.
    Exit the ring and grab a weapon. Do your taunt 3 times. You will get points
    each time for every taunt. By now you will have your special. Unless your
    opponent is in the red: DO NOT DO YOUR SPECIAL. Instead, strike them and get
    them groggy. Use this time to work on your linked ISP moves. Hit at least 1 in
    the match (and get the points for it) so you don't get deducted for "Not enough
    ISPs" at the end of the match.
    When your flashing spirit meter ends without you using it, your spirit bar will
    drop to half. In your match, don't forget to bump the ref as well as do an
    apron grapple. Those are easy points to earn, as well as fighting with weapons
    and fighting outside of the ring. You can also get points for turnbuckle
    attacks 3 times. In tag matches, make sure to get your minimum tags and also
    call in your partner into the ring. You get big points for breaking up a
    pinfall as well.
    Anyway, once your opponent is in the red and you have your special, applying
    your submission special twice will drain them completely of all their energy,
    and a quick 3-4 minute win.
    You can use that to build up to a title match very quickly. In the title match
    and the match that follows, it does not matter how much in percentage points
    that you get. Therefore, use the northern lights suplex glitch over and over to
    get an easy 2 minute win.
    Follow that formula and you will beat career mode in about 4 hours.
    Add your own playlist.  You will go nuts hearing the same 5 or 6 songs over and
    over again.  Make your own playlist and add as many songs as you want to it.
    Where the majority of the content is, however in no way am I claiming that
    everything in this FAQ is my own work.   The Big John Studd unlimited green
    coin trick was posted numerous times at the Gamefaqs message board.  The
    original poster is unknown.
    Again, if you need help in the game, don't be afraid to post messages on the
    message boards.  Thanks and enjoy.

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