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    FAQ/Walkthrough by StA71k

    Version: 1.7 | Updated: 09/04/04 | Search Guide | Bookmark Guide

    |         Otogi          |
          Myth of Demons
    Walkthrough v.1.7 by StATik (StA71k, StATikPLaGuE)
    Total Pages.................: 33
    Total Words.................: 11,474
    Total Characters (no spaces): 51,630
    Total Characters (spaces)...: 64,494
    Total Paragraphs............: 1,248
    Total Lines.................: 2,216
    This Guide is Best Viewed in 1024x768 Resolution
    All right, Lets get Started!
    Preface        -
                   - My Ideas (for the next update)
                   - Update Information -
    1) Basics      -
                   - Controlling Raikoh
                   - Combos
                   - Strategies
                   - Houses
                   - Spell On You
                   - Weight
                   - Saving The Game
                   - Status Changes
    2) Weapons Etc -
                   - Weapons List
                   - Weapons Locations
                   - Accessories
                   - Accessories Locations
                   - Mercy Orb Locations
                   - Spell Locations
    3) Walkthrough -
                   - Walkthough Complete -
                   - (1)  Bamboo Thicket
                   - (2)  Forbidden Mansion
                   - (3)  Mountain Gates
                   - (4)  Ancient Capital
                   - (5)  Palace of Gold
                   - (6)  A Clouded Moon
                   - (7)  Restless Sea (Spirits Info)
                   - (8)  Tower of Water
                   - (9)  Floating Tomb
                   - (10) The Green Cave
                   - (11) Spirit Wood
                   - (12) Untamed Winds
                   - (13) Valley of Flames
                   - (14) Scarlet Path
                   - (15) Sea of Fire
                   - (16) A Chilled Moon
                   - (17) Eternal Night
                   - (18) Darkfire Cave
                   - (19) Golem's Ravine
                   - (20) Inner Sanctum
                   - (21) Red Sea
                   - (22) Lair of Fire
                   - (23) Canyon of Death
                   - (24) Forest of Wind (2nd Play Tip)
                   - (25) Spirit Tower
                   - (26) Valley of Prayer
                   - (27) Sealed Palace
                   - (28) Ethereal Palace (Spirits Info, 2nd Play Tip)
                   - (29) In the Heavens (2nd Play Tip)
    4) Extras      -
                   - Due Credit
                   - FAQ's (Frequently Asked Questions)
                   - Did You Knows related to Otogi
                   - Printable Goodies List -
    5) Contact     -
                   - Contact Information
    6) Thanks!     -
                   - Thanks
    7) Copyright   -
                   - Copyright Information
    I'm currently working on a Boss/Enemy FAQ for Ninja Gaiden. It's a good game and
    I suggest you pick it up. Please re-submit all strategies for the different
    levels if you've sent them in before and I haven't added them.
    If 2 heads are better than 1, then imagine 200.
    Updated - 4/26/04
    * Updated Stage 12 (Added Extra Strategy)
    * Updated Spells Information on Stage 15
    * Updated Contents and Structure
    * Added Due Credit
    * Changed FRQ's to FAQ's
    * Updated FAQ's
    * Updated Contact Information (Please see it if you wish to contact me)
    * Updated Walkthrough Structure (Now it's numbered by stage)
    * Updated My Ideas
    * Added General Info on Walkthrough (how many pages, words, etc.)
    Updated - 10/12/03
    * Updated Spell Times
    * Updated FRQ's
    * Updated Copyright Information
    Updated - 10/6/03
    * Added Printable Goodies List
    * Updated Stage 28
    * Updated Overall Appearance
    * Changed "Souls" to "Spirits"
    * Updated FRQ's
    Updated - 10/2/03
    * Updated FRQ's
    * Updated Weapons (Skylarks, How to throw)
    * Updated Did You Know's
    * Updated Houses
    * Updated How to get Butterfly Lvl 3
    * Corrected Grammar
    * Updated Stage 25
    * Updated Stage 26
    * Corrected (deleted) Strange Symbols in Alternative Solutions
    * Updated Strategies
    * Updated Stage 15
    * Added "Saving the Game"
    * Added "Status Changes"
    Updated - 9/27/03
    * Added Forgotten Item (Needle of Fury)
    * Added Locations for some Souls, Stages 7 & 28
    * Updated FRQ's
    * Updated Copyright Information
    * Updated Spell Locations
    * Added How to get Skylarks
    * Added How to get Phoenix Lvl 3
    * Added How to get Chimera Lvl 3
    * Corrected Time on how to get Skylarks
    * Added 2nd Play Tips
    * Added Alternative Solutions from B5 RobMan & Xalthorn
    * Updated Jeweled Goblet Location
    Updated - 9/22/03
    * Fixed Major Error in Stage Walkthrough Lvl 3
    * Added Weapon Locations
    * Added Accessories Locations
    * Added Mercy Orb Locations
    * Added Spell Locations
    * Added Weight
    * Updated Contents
    Updated - 9/21/03
    * Updated Grammar
    * Stages 21-29 added, Walkthrough Complete
    * Added Contents
    * Added Copyright Information
    * Added Extras
    * Updated Overall Presentation
    Updated - 9/18/03
    * Submitted and Posted on GameFAQs
    * More Complete Weapons List
    * Stages Still Incomplete
    * Accessories List Almost Complete
    Created - 9/11/03
    * Stages 1-20
    * Incomplete Weapons List
    * Incomplete Accessories List
    Sec 1) BASICS:
    There are three types of Setups:
    Left Thumbstick : Move Raikoh
    Right Thumbstick: Move Camera, Press to toggle HP of demons ON/OFF
    Left Trigger    : Lock Onto Demons
    Right Trigger   : Dash
    A Button        : Jump (Press 2x to 2x Jump)
    B Button        : Small Attack
    X Button        : Cast Spell
    Y Button        : Geat Attack
    START Button    : Display Pause Menu
    Left Thumbstick : Move Raikoh
    Right Thumbstick: Move Camera, Press to toggle HP of demons ON/OFF
    Left Trigger    : Dash
    Right Trigger   : Lock Onto Demons
    A Button        : Jump (Press 2x to 2x Jump)
    B Button        : Cast Spell
    X Button        : Small Attack
    Y Button        : Great Attack
    START Button    : Display Pause Menu
    Left Thumbstick : Move Raikoh
    Right Thumbstick: Move Camera, Press to toggle HP of demons ON/OFF
    Left Trigger    : Dash
    Right Trigger   : Lock Onto Demons
    A Button        : Small Attack
    B Button        : Great Attack
    X Button        : Cast spell
    Y Button        : Jump (Press 2x to 2x Jump)
    START Button    : Display Pause Menu
    I prefer Setup A, but I Suggest you try all of them out to get your feel.
    I will be referring to setup A throughout the walkthrough,
    so just replace the buttons with the ones of your setup.
    Combos are attained when several small attacks are combined repeatedly hitting a
    creature.You can get 4 hits in a single combo. If you use a Spell or Great attack,
    the number of hits will be reset to 0.
    Hit Types:
    Light Attack > Light Attack
    Light Attack > Heavy Attack
    Light Attack > Light Attack > Light Attack
    Light Attack > Light Attack > Heavy Attack
    Light Attack > Light Attack > Spell
    Death Blow:
    Light Attack > Light Attack > Light Attack > Spell
    This is a powerful attack, by hitting B+B+B+X (Small Attack x 3+Spell) it equals
    a fully charged up spell. I call this a death blow, because if combined with the
    right magic spell, (i.e. House) can kill almost any small enemy and even some
    Death Blow:
    -See Combos-
    Infinite Jump (iJump, Also known as Boost, or Dash Attack):
    Oh no! You've fallen into water filled with the tortured souls of the dead, and
    it begins to quickly zap your precious magic! Nope. Not gonna happen now. Press
    together Dash (R Trigger) and Small Attack or Great attack! (A or Y) Jump, jump
    jump your little heart out! This is also an awesome attack to continuously pound
    your opponent.
    -NOTE: This attack DOES drain your magic power! Be careful not to turn yourself
    over! And Staff+Dash and Y= Horizontal Attack.
    The Air Up There:
    Get comfortable with jumping! There's a lot of jumping in this game, so now
    would be the time to get comfy doing it. Practice Jumping and Dashing.
    No, You First!:
    You can knock your enemies' magic attacks back at them! When an enemy shoots
    an attack at you, just time it right, attack, and knock it back, right in their
    -NOTE: Some attacks can not be reversed, so...try to avoid 'em in the first place.
    Down Attack With Staff:
    Light Attack > Light Attack > Light Attack > Great Attack
    Light Attack > Light Attack > Great Attack > Great Attack
    Rule of House:
    Most Demons you encounter will have a house to which they belong. Raikoh
    belongs to the house of the spell he has equipped. (i.e. If you have Dragon
    Spell equipped you belong to the Soryu house.) Each house has an opposing
    house, if your house, opposes the house of the Demon you are fighting your
    spell will do 2x damage. (Double Damage for those who are 1337 impaired.)
    The Houses are as follows (<>=Opposes):
    House of Soryu <> House of Byakko
    House of Suzaku <> House of Genbu
    The House of "The Void" are demons of which Spells are useless or have little
    effect. Time to whip out that blade.
    Homeless: Some Demons Have no House.
    -NOTE: Suzaku are usually fire demons, Soryu Energy Demons, Byakko general
    demons (Skeleton Mages), and Genbu are usually Water/Rock Demons.
    SPELL ON YOU (Types of spells and what they do *cough* pun):
    There are Three Levels of Magic of which you attain, as you progress through
    the game, you can Buy, Receive or find them around the Stages. There is a
    MAXIMUM of Level 3, Spells cost about 2000-3000 Gold.
    Dragon Spell (lvl 1)--House of Soryu:
    Ahh, This is some good spell. This spell emits 3 dragons. When charged up
    it emits one large dragon. If locked on, either type (charged up or not) the
    dragons will "chase your enemy to the ends of the earth" and back again!
    Phoenix Spell (lvl 1)--House of Suzaku:
    This spell is hot, hot, hot! It emits 3 Phoenixes that spread out before you!
    When Charged, this spell emits one huge Phoenix. This is a linear spell,
    it goes in the direction you send it, (In front of you..) so be careful not
    to waste the magic!
    Chimera Spell (lvl 1)--House of Byakko:
    This spell is, shockingly medium range. When not charged it opens a fury of
    lightning bolts that encircle Raikoh. When Charged, One Bolt, Many kills.
    Butterfly Spell (lvl 1)--House of Genbu:
    This spell is kind of medium-short ranged it unleashes a lot of lil butter flies!
    and when charged; Guess What? More butterflies!
    Weight affects everything. If you use a light weapon, your small attacks will
    be powerful, and your heavy attacks will have less power. If you use a heavy
    weapon, your Heavy attacks will be powerful, and your light attacks will be
    less powerful. Also with heavy weapons you attack slower, jump lower, run slower
    and dash less a distance. Watch your weight.
    To save the Game, go to Main Menu > Options > Save. I know it says "Saving Map
    Data", but this only means it is saving the condition of the Stage, what things
    have/haven't been destroyed/found. If you do not do this, you WILL have to begin
    from the beginning (Stage 1).
    Silence     : Can't use spells for a given amount of time
    Flame Red   : LF goes down for a given amount of time
    Flame Black : Most powerful flame keeps burning until you lose 1 LF usually
    Flame Blue  : Keeps burning for a short while longer than red flames
    Frost       : MP goes down for a given amount of time
    Jyubaku     : (Cursed) ATK, DEF, and Jumping power go down by 1/2
    Sec 2) WEAPONS ETC:
    * Soul Shrine: Sword of Powerful Magic handed down through Raikoh's clan
    -LOCATION: Default Weapon
    * Soul Seal: Seals Demon's Souls, Less Life Raikoh has, More ATK is raised
    -LOCATION: Purchase from shop
    * Sword of Binding: Takes out an enemy's defense in one blow
    -LOCATION: Receive On Stage 12
    * Lotus Wing: Lightens weight and speeds recovery of LF
    -LOCATION: Purchase from shop
    * Training Sword: Wooden Training Sword
    -LOCATION: Get 400 hit combo in Stage 11
    * Heretic's Blade: Great for killing demons, "prone to curses"
    -LOCATION: Purchase from shop
    * Moonlight Sword: Powerful sword, Shoots beams of moon light when swung
    -LOCATION: Get 100% Spirits Freed in First 28 Stages
    * Sword of Voracity: Takes down MP every time you use it, craves blood
    -LOCATION: Purify 60 Enemies in Stage 26
    * Orchid Malevolence: Sword consumed in purple flames, takes your Life
    -LOCATION: Purify the Hydra, Stage 25
    * Punisher's Blade: Slaughtered Over 1000 creatures
    -LOCATION: Find in Stage 21
    * Holy Staff: Carved from Holy Tree, Jump Higher, Speeds LF Recovery
    -LOCATION: Beat Stage 15 in a tim of 2:30 or better
    * Flame Staff: Sets Enemies alight on contact
    -LOCATION: Break Statues on both sides of the Furnace, Stage 13
    * Dragon Point: Made from dragon bone, high Magic Power
    -LOCATION: Purify 30 Enemies in stage 7
    * Ogre's Horn: Easily broken, but shows amazing power
    -LOCATION: Kill Blaze Ogre in Stage 13
    * Double Dragons: Has a wide range for chopping demons
    -LOCATION: Purchase from shop
    * Three Winds: ATK Raises each time enemy is struck, until damage is taken
    -LOCATION: Purchase from shop
    * Staff of Duality: Staff of opposing forces, increases magic power, not for striking
    -LOCATION: Stage 24, Through the path to the northwest, through the tree and on top of
               the other side
    * Helmet Splitter: Splits Helmets easily, gives high DEF and doesn't need to be
    repaired so often
    -LOCATION: Purchase from shop
    * Indigo Fang: It's true power can only be seen when swung with all ones might
    -LOCATION: Purchase from shop after stage, 20?
    * Golden Dragon: Used by High Priests, Good ATK
    -LOCATION: Stage 20, Crimson Kings old place of choice
    * Twin Flashes: Swords of opposing forces, speeds recovery of status changes
    -LOCATION Purchase from shop
    * Twin Rays: Heightens resistance to status changes
    -LOCATION: Purchase from shop after Stage, 22
    * Black Swallows: Made from the iron found in a meteorite
    -LOCATION: Behind you in stage 23, purify the lone serpent
    * Rune Scimitars: Commonly used Weapons of Ancient times
    -LOCATION: Get a 20 hit combo in Stage 3
    * Jaws of the Mountain: Use high defensive magic for protection, heavy
    -LOCATION: Found in Stage 11, on alternate path to the right
    * Dragon Staff: Increases Dragon Magic, Not Made for Striking
    -LOCATION: Beat Level 5 in under 3:00
    * Butterfly Staff: Increases Butterfly Magic, Not Made for Striking
    -LOCATION: Stage 10, Break a spore on the left wall and go through
    * Phoenix Staff: Increases Pheonix Magic, Not Made for Striking
    -LOCATION: Dropped by Viper in Stage 18
    * Chimera Staff: Increases Chimera Magic, Not Made for Striking
    -LOCATION: Purchase from Shop
    * Fanblade: Holds the power of the wind, knocks enemies away when they are struck
    -LOCATION: Purchase from Shop ???
    * Skylarks: Very wide range, cuts enemies down as they are thrown (use B,B,B,Y to throw)
    -LOCATION: Beat Stage 19 in under 1:45
    Swords' Great attacks are a powerful blow downwards, be wary using this
    attack on destructable platforms that you are on. Staff's Great attacks are a
    powerful horizontal blow, and therefore it is not effective to jump above an
    enemy to attack him, unless you wish to drop behind him. Weapons like the Indigo
    Fang and Fanblade are Hybrids, Indigo Fang acts like a staff when it comes to
    Great attacks and iJumps with great attacks and the Fanblade looks like a staff
    but acts like a sword.
    * Mystical Beads      : Raises ATK
    -LOCATION             : Find in stage 5
    * White Serpent Amulet: Protects wearer from fire, doesn't protect against
     impure (blue, purple, black etc.) flames or status changes
    -LOCATION             : Purchase from shop
    * Belt of Good Omen   : Belt that Raises DEF
    -LOCATION             : Purchase form shop??
    * Sutra of Aggression : Raises ATK depending on Level
    -LOCATION             : Kill Kudara in Stage 9
    * Prayer Beads        : Lessens the amount of magic that is used to cast spells
    -LOCATION             : Beat Stage 16 in under 1:00
    * Bell of Cleansing   : A small spirit inside the bell raises resistance to status
     changes, slows LF recovery
    -LOCATION             : Purchase from shop after stage 18
    * Summoning Statue    : Increases the amount of EXP you get for Purifying demons
    -LOCATION             : Purchase from shop
    * Providence Mirror   : Saves the wearer from trouble, when life is low, raises
     ATK, DEF and the power of spells
    -LOCATION             : Find under platform in Stage 16
    * Jeweled Goblet      : Attracts more G (Gold)
    -LOCATION             : Find in Stage 17, straight across from the top of the cliff
     inside a lone lamp
    * Needle of Fury      : Raises ATK power, prevents use of spells, lowers DEF
    -LOCATION             : Beat stage 6 under 1:00
     Need to Knows:
    Mercy Orbs are hidden through out the game. (Not always hidden, but there) Purify
    the Floating Mercy Orb Symbol to gain one Energy (Life) Orb. Maximum of 8 Orbs.
    Stage One       : To the Left, in the inlet
    Stage Four      : After you break through the two walls Guarded by Lionette's
    Stage Ten       : Above the Bridge wondering around
    Stage Fifteen   : In the Crevice, in the first cave, to the left
    Stage Twenty    : In the Location where the Mystical Beads were found
    Stage Twenty Two: In the crevice to the right against the dead end
    Dragon Lvl 1   : Dropped by Staff Raven Yasha Stage 2
    Dragon Lvl 2   : Purchase from Shop
    Dragon Lvl 3   : Beat Stage 24 in Under 2:00
    Chimera LvL 1  : In well at top of hill Stage 4
    Chimera Lvl 2  : Purchase after Stage 17
    Chimera Lvl 3  : Beat Stage 20 in 1:39
    Phoenix Lvl 2  : At the Top of the cliff in Stage 17
    Phoenix Lvl 3  : Beat Stage 22 in 1:39
    Butterfly Lvl 2: Found in Vase, near back of statue, Stage 15
    Butterfly Lvl 3: Beat Stage 23 in 1:39
    Stage One  - Bamboo Thicket
    Objectives - Kill all 8 Talon Raven Yasha
    Enemies    - Talon Raven Yasha, Mercy Orb Symbol
    Goodies    - Kill the Mercy Orb Symbol to get a Mercy Orb.
    All right. This level is pretty Straight forward. Kill all 8 Flying Demons.
    Destroy all Stone Lanterns and bamboo trees to release all trapped human souls,
    and get an "A" in destruction.
    Other      - Killing all the Talon Yasha gives you exactly 240 Gold if you
    need some quick cash.
    Stage Two  - Forbidden Mansion
    Objectives - Purify the Two Huge Staff Raven Yasha Occupying the area
    Enemies    - Talon Raven Yasha, Flame Raven Yasha, Staff Raven Yasha
    Goodies    - Purify both Bosses to get Dragon Spell Level One
    There are two paths to take. One in front of you, and one to the left. The one
    in front is for those who wish to attain a grade "A" in destruction or kick
    some ass. Others take left to get to the bosses quicker. In case you haven't
    noted, this is basically the demo level modified. For those who go straight,
    Destroy the Stone Lanterns in front of you, as well as the demons. Be careful,
    if you get caught on fire, you are almost surely to lose a life Orb. Ok, now
    proceed to the Mansion. Kill the demons that attack you. You need to destroy
    the wood support columns so get to that. Then where you see a wood patch gate
    thing. (entrance-like portal that looks like a grid made of wood) destroy
    them, and the areas around them. You need to destroy the stairs, and the
    rails around the stairwell, and around the top. The Staff Yasha will usually
    find you, just run around with him behind you, and destroy anything, and
    everything. Go (facing the direction you were when you entered) left and
    destroy the wall out there which will contain a soul. There should be another
    Reaven Yasha if you haven't already found him or vise versa. Go down into the
    ravine and destroy the pots (I'm not sure if they're needed for Grade "A"
    completion but I do it anyway. Turn around and knock the poo out of the Staff
    Raven Yasha. Once you defeat them both, voila.
    Stage Three - Mountain gates
    Objectives  - Destroy the Demon-Spawning Copper Mirrors there
    Enemies     - Skeleton Mages, Demon Weeds, Armored Skulls
    Goodies     - Get a 20 hit combo and you attain the Rune Scimitars
    First thing to do is go northwest, and there is the first mirror. Many Skeleton
    Mages will appear and swarm you...Purify them, and then turn on the Armored
    skulls, They're infinite until you destroy the mirror, so don't bother trying to
    desrtoy them all before you destroy the mirror. Go right and in an ally some
    where (there will be a small white glow in the ally) will be the second mirror.
    Destroy it and the armored skulls. One Skeleton Mage might attack you. Turning
    point here. Facing the wall at the end of the ally jump up (may need to iJump
    (Dash+Small or Great attack), you can either go right or left. Left leads you
    to the other mirror, and right leads you to some Demonic Weeds. If you went right
    just kill the weeds and go left, if you went left, destroy all the Skeleton Mages
    and head in between the house and to the back where the mirror is and destroy it.
    Stage Complete.
    NOTE: Good for Gold. Some back to this level, and at the first mirror, kill the
    Mages, and then the Skulls, but don't destroy the mirror. Kill the skulls until
    1/3 of your magic is gone, now break the mirror. Go to the second mirror, do it
    until 2/3 of your magic is gone break the mirror. Go to the third mirror, and
    kill them until your magic is gone, then destroy the mirror. You can get from
    2000-5000 (most i've ever gotten) Gold by doing this.
    Stage Four - Ancient Capital
    Objectives - Release (Kill) the High Priest Jyosei
    Enemies    - Jyosei, Mercy Orb Symbol, Skeleton Mages, Demon Weeds,
    Guardian Lionette
    Goodies    - In the Well, at the top of the hill is Chimera Level 1 Spell
    Right-O. This is one of my least fave levels. Best way to beat this is as fast as
    possible. When you start off Jyosei will scream, and continue to scream
    "None Shall Pass!" While launching giant what looks like fire balls at you.
    Destroy the house in front of you, and go up the hill, avoiding the fire balls
    (dash may come in handy) and getting to the top of the hill get Chimera LvL 1
    Spell in the well. Go left, and just ignore the Lionettes and Skeletal Mage,
    break through both walls. There should be a Mercy Orb Symbol, Purify it. To
    the right should be a house, destroy it and get a Restores LF if need be, and
    continue. Heres where it gets Tricky, Tricky. Those fireballs freeze you in
    mid-air and allow you to fall a bit, (usually enough to miss the next platform
    and thats if they don't hit you...)I suggest, either going as fast as you can to
    the first platform on the left, then 2x jump and dash to the platform on the right
    (northeast) and then 2x jump+iJump then dash to get to the next platform and do
    it again. Or, just iJump till you reach as high as you can go and then dash over.
    Go straight for Jyosei, then to the left, his exact left. 2x Jump and do Great
    attacks on him. He will repel you, but you are hurting him. if you need a life
    orb, behind you, break the wall and drop down. Get the Restore LF and get back
    up and keep hitting. 3-5 great attacks should do it. You'll see a cutscene and
    stage Complete.
    He's the d00d on top of the Little Shrine. Look close and you can see him or just
    get close and lock on.
    Better for Gold: When you get your level up, and have all 8 mercy orbs,
    come back to here, and when you get to the high priest. Kill the mages
    for as long as you want. I suggest your about level 20 or so when you do
    this. The fire balls won't even hurt. keep killing them and killing them.
    I've gotten about...G: 30,000 by killing 416 of the mages. The mages replenish
    your magic so you could do this forever. Though it does get annoying them all
    hitting you w/ fireballs and Jyosei doing it too.
    Stage Five - Palace of Gold
    Objectives - Restore the Essence of Gold by Destroying the Vases
    Enemies    - Crimson King, Guardian Lionette, Raging Lionette, Skeleton Mage, Armored 
    Goodies    - Dragon Staff if completed under 3 Minutes, Mystical Beads Hidden
    When you start, Go in, and to th left and right will be Lionettes, kill them if you
    wish. Keep going, you'll come to a main room, go left. Destroy the Vases, Chests,
    and boxes that block your path. You can 2x jump and iJump (dash attack) and destroy
    the walkway above you, it seems that the pots on the area above you, are destroyed
    when the surface on which they lay, are destroyed. Work your way to the back room,
    first thing to do, is immediately go straight to the back wall, hit the wall and
    start working your way left, eventually you will break through and in that secret
    room is the Mystical Beads, and a Vase of gold. If it already hasn't happened yet,
    there will be a cutscene with the Crimson King jumping somewhere, that somewhere
    is where you are, all you have to do, is get in one hit, and there will be another
    cutscene, where then he runs away. Kill all the Mages, and work your way around
    getting the Vases and the mirrors, just knock down the supporting pillars to get
    the vases up top. Stage Complete.
    Stage Six  - A Clouded Moon
    Objectives - Purify the demon inhabiting Lover's Rock
    Enemies    - Malice Serpent, Shadow Serpent, Soul Caller, Fire Balls
    Goodies    - Beat in less than one minute to get Needle of Fury
    This is another one of my least favorite levels. Remember the whole soul tormented
    water thing? Yup, this level. I suggest iJumping until you get as high as you go,
    and dashing your way towards the left side of the rocks. Do not move without the
    moons protection, means, Fire Balls appear when the moon is hidden (when it becomes
    dark) and the Soul Caller, becomes invincible. By the time you get there, it should
    be light. Drop down, where you will see a cutscene where Caller girl, asks how your
    soul tastes. Show her. Lock onto her, and B+B+B+X her with Phoenix Spell. This will
    knock her far away. Do it again if the Moon is still out. When th moon is hidden, it
    will take her a while to get back on shore, by the time she does, it'll be moon out
    again, so Death Blow her again. and again if you can. Kill the Serpents that swarm
    you if you need magic, and if you repeat this enough you should defeat her. Hide behind
     the Torii if you need protection if she gets too close (structure's support beam near
    you) To kill her within one minute, the key is close combat. Get close and death blow
    her repeatedly. Run away when the moon gets dark, and kill the serpents. Repeat until
    pure. Stage Complete.
    Stage Seven - Restless Sea
    Objectives  - Purify the Great Kesan
    Enemies     - Great Kesan, Kesans, Malice Serpent, Shadow Serpent
    Goodies     - Kill 30 demons to get the Dragon Point staff
    Keep the ship afloat. Knock the goo off. This is attack of the giant blob,
    Japanified. Ok, Knock off, or kill the Kesans, then iJump if you need over
    the middle to keep knocking them off. Kill the malice serpents that swarm you.
    When the serpents are gone, you know its about to be the boss battle.
    Death Blowing this d00d with Phoenix is the easiest way to kill him. Keep
    knocking off the Kesans until you kill the great Kesan. Stage Complete.
    -SPIRITS: A lot of people have trouble finding the souls in this level. So,
    I'll tell you where approximately they are. some are in the first big rock to
    the right, in the crystals, and behind that same rock is a large mast, break
    it to release a soul. There is more souls in the next big rock to the right,
    and to the left of that, is a yard of masts. Break a few and you'll find a soul.
    After the Ghost Ship, to the right is a lone mast, break it to release a soul.
    If you are overcome with Jyubaku (white/gray/black smoke) you've probably gone
    too far away form the ship. Make careful watch of your magic Meter.
    Stage Eight - Tower of Water
    Objectives  - Restore the Essence of Water by Destroying the Support of the Tower
    Enemies     - Malice Serpent, Shadow Serpent
    Goodies     - None
    Ok, Dash is muchos handy. Don't bother even taking a second look at the Serpents.
    They NEVER stop coming. Just knock down the pillars as fast as you can, and then
    don't forget the Pillars on top of the middle platform. Stage Complete.
    NOTE: Y Attack is the only thing that breaks the pillars.
    Stage Nine - Floating Tomb
    Objectives - Purify the Giant Insect inhabiting the area
    Enemies    - Kudara
    Goodies    - Kill Kudara to get the Sutra of Agression
    Ok, Good news/Bad news scenario. Good news is, you don't have to kill this Huge
    Cockroach, only injure it. Bad news is, you do have to fight him. BEWARE OF HIS
    TAIL AND LIGHTNING. If you stand still for longer than 3 secs, 3 Orbs of your
    life are gone, because of lighting pounding you like a piece of Cube Steak. If
    his tail touches you, 2-3 orbs of your life are gone because you didn't listen
    to me! Best weapon for the job is the Helmet Splitter. Magic doesn't work. At
    the beginning of the level, lock onto him, and When he dives for you 2x jump,
    and iJump if need be, then Y attack him at his mouth, you might get hurt a
    little but don't worry. He leaves goodies to pick up and Restore LF and Raise
    ATK. If you just can't beat him, Return to Levels 1, 2, and 3 and get more Gold,
     Better level, and "A"s in destruction. Then Once on level 9 or so, you should
    be able to whip him and whip him good. Only place you can hurt him is his
    mouth...and it has to be open. (To kill Kudara, use the Needle of Fury, and
    the Helmet splitter. Two hits will take him out. The key is good timing. Out
    of 6 LF Orbs I came out with only 2.)
    Stage Ten  - The Green Cave
    Objectives - Destroy the object Blocking the Flow of Ki (Freaky looking stone)
    Enemies    - Mercy Orb Symbol, Stone Diety, Archer Raven Yasha, Flame Raven Yasha,
    Staff Raven Yasha, Rock
    Goodies    - Mercy Orb Symbol, Butterfly Staff
    Pretty Linear Stage. Start going straight, through the tunnel and purifying anything
    that gets in your way. Along the path, on the left is a alternate path hidden by,
    some...thing that breaks into dust when you hit it (its light green) that leads to
    the Butterfly Staff. Once you get to the large room you saw in the cutscene, floating
    above the bridge is a Mercy Orb Symbol. Get it and don't use great attack or you'll
    destroy the bridge. After that, make your way across the bridge and into the room
    filled with crystals. The Stone dieties are annoying as hell, so just go straight for
    he freaky looking stone. Like with Jyosei in Stage 4, it will repel you, but you are
    still doing damage. Destroy it to complete the level.
    NOTE: You MUST destroy the bridge and the pillars that support the bridge plus all
    crystals and statues if you want to get an "A" for destruction.
    Stage Eleven - Spirit Wood
    Objectives   - Destroy cursed rock driving the forest spirits mad
    Enemies      - Wood diety, Stone Diety, Cursed Rock
    Goodies      - Jaws of the mountain (check below), training sword- get 400 combo
    Ok, Another linear level. Just make your way straight until you come along an
    alternate path to the right, take it and get the Jaws of the mountain, which is
    protected by Dieties. Be careful on the bridge there it's not very strong. Head
    back and turn right to continue on you path. Eventually you'll come across, this
    huge purple/blue crystal covered rock...thingy. Knock it down. Um...nows where you
    get Uber swarmed. Wood Dieties from all sides will they come. use a staff and/or
    Chimera Spells to obliterate them. I've yet to get the training sword. Stage Complete.
    (Yes you Must bitchslap the dieties to finish the level)
    "For level 11, you said to use a staff to win against the massive swarm of
     Deities. Actually, the best weapon to use (in my experience) are the two
     swords (Flash swords? [Twin Flashes] I dunno, I can't remember the name
     right now). I got over 300 three times and one of those chains was 432,
     IIRC. Incidentally, the wooden sword is terrible. There's no reason to
     have it, really."
    - Courtesy of B5 RobMan
    Stage Twelve - Untamed Winds
    Objectives   - Purify the Demon Raven King
    Enemies      - Raven King, Talon Raven Yasha, Flame Raven Yasha, Staff Raven Yasha,
    Archer Raven Yahsa
    Goodies      - Sword of Binding
    Navigate this treacherous terrain. Don't get blown off when the wind howls. Make
    your way through all Raven type demons, through a storm, through tree trunks and
    such alive, to the shrine of one of the the four essences that you saw in the
    cutscene when the princess was explaining hows these demons came to be. Once you're
    there, the Raven King, will appear. Use Phoenix Spells to peg him from a distance,
    its much easier than attacking him when he has those psycho shrapnel spells. When
    he dies he leaves you a parting gift. The Sword of Binding. Remembrance of a battle
    fought long ago, with..."Him". Stage Complete!
    "If you don't want to fight your way through all the Ravens, you can jump off the
    ledge behind you when you first enter the stage and boost yourself around the back
    and into the area where you fight the Raven King."
    -Courtesy Chris AkA Sharkman
    Stage Thirteen - Valley of Flames
    Objectives     - Purify the Giants (Ogres)
    Enemies        - Viper Head, Vengence Ogre, Will o' Wisp
    Goodies        - Flame Staff
    Ok, your job is you kill the Ogres. The only way to kill them is you stab them
    (hit them) in the back. Once you've killed them all, you're golden. To get the
    flame staff, destroy the statues on either side of the outlet spouting flames.
    The flames will die, and you can go in to claim your prize. If you get stuck in
    front of an ogre, hug his legs, and you probably won't get hit. then get out as
    fast as possible. Stage Complete!
    Stage Fourteen - Scarlet Path
    Objectives     - Get to the End of the Stage before you die
    Enemies        - Viper Head, Will o' Wisp, Water Spawn, Vengence Ogre
    Goodies        - None
    The demons have shown themselves. (The black stuff circling you.) Now its time to...RUN!
    Y attack will save your ass on this level. I suggest using the Lotus Wing sword, its
    very light. Jump, dash and avoid what you can. Pass through the Blue flames that are
    under the holy arches to replenish some magic, don't stand there though. It won't help
    anymore than it did when you first stepped in. Eventually you will come across 2 Ogres
    and a lava pit. Dash to the other side, don't even mess with the ogres. Hurry as fast
    you can. You might not beat it the first couple of tries, but don't worry; I'm sure you
    can get it.
    Stage Fifteen - Sea of Fire
    Objectives    - Purify the Water Spirit blocking the flow of the Essence of Fire
    Enemies       - Water Spirit, Water Spawn
    Goodies       - Mercy Orb Symbol, Butterfly Spell Lvl 2, Holy Staff (Beat within 2:30)
    All right, Plain and simple, one death blow with Phoenix Spell will get him. But, He
    runs away, so you'll have to corner him. Kill the water spawns to replnish your magic,
    and dash to try to avoid their frost. Walk around the inside of the Columns, and you
    will come to a crevice to the right, go in and take the first left to find the Mercy
    Orb appear. Get it. go back out and circle the rim again, eventually you will come
    across a Vase (spurting fire) in between some columns and next to a wall (back of
    the statue) on the rim. Get it Phoenix Level 2 from there. Since one Death Blow
    will kill the Water Spirit, you should be able to get the Holy Staff no problem.
    Stage Sixteen - A Chilled Moon
    Objectives    - Purify the Demon who is after the Essences
    Enemies       - Crimson King
    Goodies       - Beat in under 1:00 to get prayer beads, Providence Mirror in
    Framework of the platform behind the torii (arches)
    This is straight forward. Kill the bastard. Only you can't attack him in the
    front. Not even the sword of binding allows you to attack because that huge
    hexagonal pipe he calls a weapon is too hard to get by. Attack him at the side
    or behind. Its a HUGE area for two fighters, and he makes use of it and so should
    you. When he jumps into the air, dash and move. either he's running away, or going
    to pommel you. To beat him under one minute, I used the Twin Flashes, and Level 2
    Butterfly Spell. You have to hit him fast, at the side, so when it begins double
    jump up and dash over him then Great attack down and hit him with a death blow,
    and kepp hitting him with death blows. make sure to hit him in his side or behind.
    If he runs, remember where he goes to, because the first time he runs he usually
    goes to the same spot. (On top of that rock.)
    Stage Seventeen - Eternal Night
    Objectives      - Retrieve a Soul Cord from the Giant Axe Blackwing
    Enemies         - Death Mage, Sentry Lionette, Axe Blackwing
    Goodies         - Phoenix Lvl 2, Jeweled Goblet
    This is where it gets a bit tricky. This is Stage 4 in reverse. dash straight
    and when you come to the cliff, go to the right a bit and iJump up, you should
    hit a platform, keep going, when you reach the top, you should find Phoenix Lvl
    2. Opposite it, through the door/gate, across the area below, inside a lamp on
    a high rock platform is the Jeweled Goblet. Dash through all this until you get
    to the beginning of the level. Now, kill th Axe Blackwing. It only took me once
    to beat this, so i don't think he should be so hard, just use your acquired skills.
    You get your first Soul Cord. Onto the Next stage. (When you go for the Jeweled
    Goblet you'll probably get swarmed. I suggest coming back with the Cleansing Bell.)
    Stage Eighteen - Darkfire Cave
    Objectives     - Purify all of the Ogre's Guarding the entrance of the Furnace
    Enemies        - Death Viper Head, Blaze Ogre, Flame Blackwing
    Goodies        - Ogre's Horn, Phoenix Staff
    I can't stand this level. I was stuck on it for about a week.
    Well, this world is made from Raikoh's memories, and sadly, his memories are
    actually NIGHTMARES!!! Stay away from the black flames of the furnace and the
    black fireballs the Flame Blackwings throw at you. They both kill you. Big time.
    I used a fully repaired Soul Shrine and Needle of fury to beat this level. All
    I can say is jump and dash A LOT. Needle of Fury + Soul Shrine (Fully Repaired)
    will take out all the smaller enemies with one great attack and the 6 larger ones
    with only 2 hits. Kill all the blaze ogres. The Ogre's Horn is held by the blaze
    Ogre on the platform to the left at the beginning of the Stage. The Phoenix staff
    is held by one of the Death Viper Heads. Good Luck. If you can't beat it, just
    play the stages before it and try to build up your level and get some of the
    weapons and accessories.
    "I got a little stuck on stage thirteen (Valley of Flames) because I
     couldn't kill the Ogres fast enough. I then looked through my
     weapons and used the big hammer. Bingo! In about 3 big hits
     from behind, I could kill an Ogre. All I did was make sure that I
     attacked the ogres one at a time, locked on, went behind it and hit
     it three times. The level became extremely easy. I tried the same trick
     on level eighteen, and when I got the hang of the annoying blackwings, who
     are impossible to hurt from the front, I got it sorted. I went through the
     stage, going from area to area, ignoring the ogres until the blackwings
     and viper heads were dead (I used Phoenix magic to help a lot here). Oh,
     and the hammer takes care of those strange death viper heads really well,
     pretty much one whack and they're dead, knocked into walls or each other
    -Courtesy of Xalthorn
    Stage Nineteen - Golem's Ravine
    Objectives     - Purify the Omni Stone
    Enemies        - Axe Blackwing, Death Stone, Omni Stone, Deadly Mushroom things
    Goodies        - Beat in under 1:50 to get the Skylarks
    This level is a little tough if you don't know exactly what to do. Make your way
    through the "'shrooms of death" and the Axe Blackwings and Black Spewing old
    faithfuls from hell, and the tunnels into an upside down, backwards fck'd up
    place. Go north west when you get to the open area, and get to more tunnels.
    Get to the room with freaky crystals, and go through it avoiding the beam the
    Omni stone emits. Keep going through the next room and the Death Stones, and
    into the room, where the Omni Stone shows its face. It will shoot Blue balls
    (excuse the pun) at you and the beam. Now, I suggest Phoenix Lvl 2 Spell.
    Because, most likely, your magic will be at least half way gone, and Dragon
    magic will have little affect seeing as, the Omni Stone is of the house of
    Soryu. So use Phoenix, if you want to peg  away at him from a distance. To
    kill him more quickly, use Chimera Spell, dash, avoiding his Blue Balls and
    Beam, right up to him and Death Blow him. Keep doing this until he dies. To
    get the skylarks, I used Chimera Lvl 3, and went up to him and did a death
    blow, he died quick. I suggest going through the level and destroying everything
    (the shrooms, crystal things, etc.) in your way, then playing it again and dashing
    through it and Death blowing him.
    Stage Twenty - Inner Sanctum
    Objectives   - Purify the wuss of a Mist Lionette
    Enemies      - Mist Lionette, Axe Blackwing, Spear Blackwing
    Goodies      - Golden Dragon, Mercy Orb, Chimera Lvl 3 beat under 1:00
    Pop the Mist Lionette like a pimple. The sword of binding does decent damage to
    him. This is Stage 5 for those with short term memory. He'll run like a bitch,
    so hit him in the back. Magic doesn't work. A Mercy Orb is where the Mystical
    Beads were in Stage 5, except there's a little twist...the mercy orb goes nuts!
    It fights back. Knocks the poo...outta you. the Golden Dragon is where the Crimson
    King was chillen in Stage 5. The lionette runs there eventually, so if you don't
    know where it is follow him. IF you kill him before he gets there. Then it's through
    the Corridors to the right when you reach the main room. Good Luck beating it under
    1 min. Beware the spear blackwings...they're Candid bastards. I used the Sword of 
    and Needle of Fury to get Chimera Lvl 3. 2 great attacks should take him out.
    Stage Twenty One - Red Sea
    Objectives       - Guard the Purifying Spirit as it shall protect you
    Enemies          - Death Skull, Spear Blackwing, Death Serpent
    Goodies          - Punisher Blade one the platform in front of the Arch on the right
    Ok, I really suggest just using a weapon with a really high MP, and just jumping
    up and dashing across to the left Torii. It's not much of a worry for the Spirit,
    as, the first time i did it, I walked with it and failed. When I tried this, It
    took a while for my magic to run out, (when you get there, there will be Death
    Serpents and Death Skulls to slay to keep your magic alive for a while.) and by
    the time it did run out (my magic I mean) the spirit was almost there. The spirit
    had almost full LF. I made it with about 6 LF. The Punisher is on the Right Platform
    where a pickup was in Stage 6, where the bridge touches the rock down to the left.
    Stage Twenty Two - Lair of Fire
    Objectives       - Purify the Axe Blackwings to reveal a Soul Cord
    Enemies          - Axe Blackwing, Death Viper Head, Mercy Orb Symbol
    Goodies          - Mercy Orb, Phoenix Staff, Thunder, Phoenix Lvl 3 beat under 1:39
    Pretty sweet level here! You have Heat Distortion, and Low gravity going on. I used
    a staff weapon for this level. Go to the north east and at the dead end of the
    crevice where the pillars are will be a Mercy Orb, kill any  Axe Blackwings that
    get in your way. The mercy orb fights back, and disappears and reappears. It took
    me half the time and my magic to kill it. I suggest using a High MP weapon. Kill
    the Death Vipers that swarm you in the crevice to get the Phoenix Staff i believe
    it is. Under a bridge in front of the huge shrine, is the Thunder Sword. Kill the
    Blackwings as fast as possible, dragon magic is good as it follows what you have
    locked on. Hurry or your magic will run out. If it does, Circle the bottom of the
    crevice, this is where I found the last 2 remaining Blackwings, I also had no MP
    left. Beware, the longer you stay here, the worse the Heat Distortion becomes. I
    used Dragon Lvl 3 and Dragon Staff to get Phoenix Lvl 3. I really suggest you come
    back for it after you get Dragon Lvl 3.
    Stage Twenty Three - Canyon of Death
    Enemies            - Thunder Blackwings
    Objectives         - Purify the 8 Thunder Demons who hide a Soul Cord
    Goodies            - Black Swallow, Beat under 1:39 to get Butterfly Spell Lvl 3
    At the beginning of the level, turn around, and head back break all the crystals
    if you want an "A" in Destruction. Purify the lone Death Serpent to get the Black
    Swallow twin swords. Head back. Once you kill three or four of these demons, they
     begin calling lighting down. The dark gaseous orbs with lightning in them are where
    the Thunder demons spawn. Rush under the tower after you killed as many as you can.
    You've probably been struck by lighting now, if you haven't you're lucky. I used Dragon
     Spells to kill these guys off fast.  Beware, once you're under the tower you may still
     be prone to attack by lightning, I didn't get struck until after I got under the tower.
    Kill them all for stage complete. To get Butterfly Lvl 3, I used Black Swallow and 
     Lvl 3. Go to the black orbs outside and kill them as fast as you can, then once you've
    killed three, lightning will start being called down. There's a lone orb towards the 
     right of the tower, I'm sure you can get it under 1:39.
    Stage Twenty Four - Forest of Wind
    Enemies           - Wind Slashers (3 of them)
    Objectives        - Purify the 3 Wind Slashers to reveal the Soul Cord they have hidden
    Goodies           - Complete the stage in 1:39 or better to get Dragon level 3 magic,
    Staff of Duality found hidden through passageway through tree stump, staff sits
    above where you came in on the stump.
    Unleash hell with House of Soryu. Keep firing Dragon magic, and when they become
    visible, lock on and fire until they're dead. They should die VERY quickly. I
    suggest getting the staff of duality later. :-) You should have Dragon Spell Lvl 3
    -2ND PLAY TIPS: Yes, the Wind Slashers are harder! They're hits almost take off
    one life orb each. Be Careful.
    Stage Twenty Five - Spirit Tower
    Enemies           - Lilac Spirits, Yamata No Orochi (Hydra)
    Objectives        - Destroy the Stone Caps to Open the Gateway through the tower
    and release the hydra, Re-enter the Living world
    Goodies           - Kill the hydra to get Orchid Malevolence
    I really suggest using a Staff or twin swords to beat this level. Begin cutting
    before you get really close to the Lilac Spirits, they suck your magic out, big time.
    Break all ten (I think) stone caps and you will see a cutscene. It might b smart to
    leave one of the stone caps nearest you when you start (and away from the hydra) for
    last. Time to run again. The hydra is hard to kill without the moonlight sword so I
    suggest you use it. 100% Spirits released is hard to get on this level as well. After
    you see a second cutscene you have to run some more. Right after the cutscene, a lone
    candle stands on the ceiling to the top left, the hydra destroyed it for me while I was
    hugging the wall jumping up and down trying to get it. That is where the last spirit in 
    the level is. (if you got 83%) I was out of magic by the way.
     Beware of his spinning blades and fireball attack, they cause you to stop running.
    Which is deadly, Much. Very difficult. But, congrats! You may re-enter the Living World.
    Stage Twenty Six - Valley of Prayer
    Enemies          - Stone Glyph, Evil Mercy Orb (that has no Mercy Orb)
    Objectives       - Find the 5 red Stones to power up the Torii
    Goodies          - Purify 60 enemies to get the Sword of Voracity
    YAY! This is the Demo level! Two of the stones are where two jeweled goblets
    were, in the crevice and on the cliff by the bridge.<-- For people who played
    the demo. The first Stone is on the cliff connected to the bridge that ends in
    mid-air, in between 2 vases. The second is in the dead end of the crevice hidden
    among the vases. The third is on a cliff straight across where you began the level.
    The fourth, I'm not sure is in the Symbols or in a house (Purify and reek utter
    destruction to find out!), and the fifth is in a Symbol. The symbols are infinite
    so don't get caught up trying to kill ALL of them, :-) Stage complete!
    -ADD: One of the symbols is in a house. When you first start, to the northeast,
    there are a few houses, break them, for the Stone Orb is in one.
    I'm not exactly sure how you are purifying "the strange demon" that inhabits the
    area. It's kind of like Scarlet Path.
    Stage Twenty Seven - Sealed Palace
    Enemies            - Nayuta
    Objectives         - Drive the nails back into the wall, keeping the powerful
    demon at bay
    Goodies            - None, Sorry
    This is a straight forward, but difficult stage. Hit the nails with great attacks
    to drive them back into the ground/wall and seal the demon. I used a sword, I
    should have used a staff though, lol. Knock the nail on the floor on the right/left
    in first, when they turn bloodshot red, they're done. Then do the one above it, if
    you see lightning, RUN! Flee a little bit beyond the first of the chains. Continue
    knock the nails in, when you see lightning or if you time it and think its about
    right, flee a little bit beyond the chains in front. To get the higher nails, Jump,
    when Raikoh begins to fall, jump again, you go MUCH higher than just pushing A,A
    really fast. Once the chains are gone, and the lightning begins to spew, don't
    bother running, there's nowhere to hide. Instant Oblivion and death. Speed is
    what this stage is about. Beware the electric, black and purple ball attack
    (it comes from the lanterns, I assume as a means of keeping the demon from
    being released), it doesn't do much damage unless your defense is down but it can
    halter you knocking the nails in. Stage Complete.
    Stage Twenty Eight - Ethereal Palace
    Enemies            - Tainted Soul Caller, Tainted Wind Slasher (3), Tainted Raven
    King, Tainted Blackwing, Stone Glyph
    Objectives         - Purify the Gaurdians of Michizane
    Goodies            - None
    Whoo! Hard level, no doubt. I used the Black Swallow, Dragon Level 3, and
    Providence Mirror. Each boss, leaves a health orb for you.  I usually take
    care of the Soul Caller first, because I got the habit from Val's walkthrough.
    She's really easy with the black swallows and dragon level three. a few good hits
    and a Death Blow, she's dust. Next I took on the boss right across from the Soul
    Caller, The Blackwing...I think. Beware, you'll most likely get hit on this boss,
    he charges you with his spear and it takes 3 Heath orbs away. Deathblow him, and
    reign the pain with a few dragon taps to finish him off. Move onto the Raven King.
    Wow, this guy is a site to kill with Dragon Magic. The White moon, is the side with
    the Raven King I think. Lock onto him and Death Blow him. He get slammed around the
    place, it's pretty sweet. He dies quick if you do this. now, go to the side with the
    red moon. Now, for the hardest part of the Stage. You need to knock the Stone Glyphs
    through the 8 or so panes of glass. My tactic is I stand in front of the panes, wait
    for the Glyphs to start coming over, I 2x jump up, dash over them, then hit back on
    the Left thumbstick and click the left thumbstick in. I then knock them through the
    panes of glass. Beware their spin attack. It is VERY deadly. When you can hear the
    "Shing, Shing, Shing, Shing" of the Wind Slashers, it's almost time, when you break
    the last pane of glass, unleash dragon level 3 on them, jump and move and keep firing
    the magic. You should kill them in no time, and see another cutscene with scrolls on
    all 6 sides now. Go back to the central room, and clean up any stone glyphs that might
    be wondering around, and Another cutscene with a portal opening. time to face Michizane,
    in the last level that is!
    -SPIRITS: The first soul is in the Tainted Soul Caller's room. When you enter, to the
    left, on the wall is a crystal, break it to release a soul. The second is in the Tainted
    Black Wing's room (lava pit one) It's in one of the torches circling the main platform.
    The Third is in the Tainted Raven King's room. When you enter, look up, you see 2 rings
    with statues on them. On the top ring, the 2nd or 3rd statue over to the left from the
    middle, has a soul in it. the last soul is in one of the pillars in the middle of one of
    the rooms on the way to the wind slashers
    -2ND PLAY TIP: The wind slashers are harder, I used the Moonlight Sword, took care of
     the other bosses, and went for them. I got out with 2 LF orbs, 3 because of the life 
    They become very annoying. Just hit Y and X and Lock on As much as possible.
    Stage Twenty Nine - In the Heavens
    Enemies           - Michizane
    Objectives        - Purify Michizane
    Goodies           - Pride, and 2nd Play
    I used Dragon Level 3, Dragon Staff, and Province Mirror. You have to defeat him
    3 times. He will change forms, each time. The first time, just lock on and death
    blow him. And continue doing this, until he dies. He will change forms, and just
    lock on and death blow him a few times to kill him again. He will change forms
    once more. This is his hardest form, it's hard to lock on, and its hard to hit
    him because he can dash like you now. His sword is like the Crimson Kings Pipe,
    you can barely get past it, so lock onto him as soon as he changes and death blow
    him as much as you can. The lock on will probably go off, as he'll dash or some
    thing. Watch out for his Dark fireball attack, and his Blue Fire ball attack, as
    well as his physical attack. Dash around and lock on and deathblow, if you do this
    he won't be be able to do jack, and is easily defeated. There will be a cutscene,
    showing his kinder side, and then a cutscene with Raikoh, then credits, and another
    cutscene with Raikoh, I believe. A very nice cutscene.   Congratulations, you have over
    come the odds against you, and purified the demons making an attempt for the world.
    Makes you wonder what happens to Raikoh, does he die, with a clean soul? Is he brought
    back to life, with a pure spirit? Does he ever see the princess's face? We'll have to
    leave all this to our assumptions, as the makers intended.
    -2ND PLAY TIP:  I VERY MUCH suggest you use the Moonlight Sword on 2nd Play, because
    the Dragon Staff just doesn't cut it. The Moonlight sword will kill his earlier forms
    with one beam of light. It will kill his third form with one beam of light as well,
    however, his defense is raised. He will block them until finally you get one in and
    kill him. When you beat it on 2nd Play...you get to enjoy a new ending movie. :-D
    It was just as good, if not better than the first ending movie.
    Sec 4) EXTRAS
    --Due Credit--
    Special Thanks to:
    B5 Robman
    Chris (Sharkman)
    Countless people who E-Mailed me about the Chimera Staff
    For their contributions and corrections.
    Frequently Asked Questions:
      Q: "Is there going to be an Otogi 2?"
      A: (Updated Thanks to Izzy)
         "yes, thare is a girl with fans, and another one with a DEADLY scythe, a samurai 
    who is a wolf with double katanas the connect on the hilts, this guy with no arms who 
    has 8 squid tentacles for legs who fights with this energy powered wheel, and this huge 
    buff and tuff guy with this huge ax. And, (drum roll please).....RAIKOH WILL BE SUMMONED 
    YET AGAIN TO RID THE WORLD OF THE RETURNING DEMONS!E One of the 2 bad guys who will be 
    coming back is the centapide dragon, and the Crimson King."
         The games official title is Otogi 2: Immortal Warriors
      Q: "What does Otogi Mean?"
      A: Otogi means Myth, or Fairy Tale.
      Q: "Can you attack downward with a staff?"
      A: Drum roll please, the answer is, YES you can. By hitting B,B,B+Y
         Raikoh does 3 small attacks then spins the staff in a very cool
         fashion and emits a powerful blow downward. Do this in water, the
         splash etc. effects are awesome. (or B,B+Y,Y)
      Q: "Are there any cheats for this?"
      A: No, but there are lots of hidden weapons, accessories, and spells.
      Q: "Is there a second ending if you beat it on 2nd Play?"
      A: Yes, there is. :-D
      Q: "Can you get the Sword of Seven Stars or the Princess' Comb?"
      A: Nope.
      Q: "It says I have an A in destruction, but I'm missing some spirits."
      A: The destruction works on a percentage. For example, if you get 90 or
         95% to 100% of all objects in the Stage that can be destroyed, then
         you get an A. I once had, in Stage 17, 10 lamps, 7-10 little floating
         rock/root things, and 1 house left over. Any of which a spirit
         could have been hiding. And I still had an A.
      Q: "Was Raikoh real?"
      A: Raikoh, or Raiko, is also known as Minamoto-No-Yorimitsu. Raiko was
         his poetic name. He was a Japanese Heroine (Mythology based on a real
      Q: "Why don't you put where the Spirits are on every Stage?"
      A: This is a game, and games are supposed to be fun! I added where the
         Spirits were on the more difficult Stages to help you find them. Some
         things you have to find, on your own. Otherwise, what would be the
         point of buying the game? lol
       Q: "What are souls?"
       A: I may also refer to the Human Spirits you can release in each Stage
          as a soul. :-D Another word for the same thing.
       Q: "Is the Moonlight Sword worth it?"
       A: Yes. Very much so.
       Q: "What's the point of having Orchid Malevolence?"
       A: Orchid Malevolence kills almost any and everything in one hit. It's
          for stages such as A Chilled Moon, to get the Prayer Beads, etc.
       Q: "I can't find (insert item here), what do I do?"
       A: E-Mail/IM/Post on teh forums, I might be able to help.
       Q: "Do I really need to repair weapons?"
       A: Yes, weapons ATK/DEF/MP, etc. can go down to almost a third or so of
          what they are fully vitalized by not repairing any of your weapons.
       Q: "What is Leveling Up?"
       A: Leveling Up is when you find an easy enough stage for you to play,
          that you can continually play to increase your EXP to where you raise
          your level repeatedly.
       Q: "I got a good strategy to beat a level, can you put it in your
       A: Yes, if I approve of it. Make sure to include an Pseudonym/Alias/Name
          that I can give credit to.
       Q: "I E-Mailed you and you haven't replied, what's up with that?"
       A: I try to respond as fast as I can, but sometimes I'm busy. Also, I
          could have mistaken your E-Mail for spam, or maybe AOL did it. Make
          sure you have Otogi somewhere in the title.
       Q: "Is there any other walkthroughs for this game?"
       A: As with any good game, yes. Several alternative walkthroughs can be
          found at GameFAQs.com, made by Val and Dr. Father Time. As well as a
          few at http://faqs.ign.com.
       Q: "Is this game worth buying?"
       A: Yes. This is my first walkthrough, and I decided that I liked this
          game so much that I wanted to write a walkthrough for it. I suggest
          you rent it first since everyone is
          different, but I personally think this game is a sleeper hit of 2003,
          and a must have.
       Q: "I found an error in your walkthrough, what do I do?"
       A: Go ahead and contact me about it! I'm not a perfect person, so I need
          all the help I can get! (I know I probably made A LOT of spelling
          errors, I'm highly dyslexic. What an Irony.)
       Q: "I'm at school/work and I can't contact you through E-Mail/AIM/MSN
          because I don't have internet at home, how can I get in touch with
          you man?"
       A: Well, go to http://wol.fragism.com/gl-bin/forum/index.php we welcome
          all posters.
       Q: "Where can I get a Messenger Service to contact you?"
       A: They are as follows:
          AIM  : www.aim.com (best bet to catch me online is this one)
          MSN  : www.msn.com
          Yahoo: www.yahoo.com
          iChat: www.apple.com/ichat
       Q: "What type of music do you like?"
       A: Um...Ok. I like Rock/Hard Rock/Metal. LOTS of bands, including: Tool,
          Linkin Park, Slipknot, Mudvayne, Jane's Addiction, Static-X, A
          Perfect Circle, Sum 41, Mushroomhead, Disturbed, Cold, Adema, and
          MANY more! (excuse the pun at the end)
       Q: "How long did it take you to write this walkthrough?"
       A: Well, since it's not done, I'd assume 2 weeks to get it half
          completed, and god knows how long to get it to where it is no
         (especially since my computer broke...arrgh.)
       Q: "What type of computer do you use?"
       A: Macintosh iBook
    --Did You Knows--
    -Yasha Means "female demon" in Japanese
    -Raikoh's real name was Minamoto-No-Yorimitsu
    -Otogi Means Myth or Fairy Tale
    -Over 8 Million Demons exist in Japanese Mythology
    -Some of the demons in Otogi are actually in Japanese mythology (Hydra)
    Just Copy/Paste the following to print it:
    Stage 1  : Mercy Orb to the left by the 2 Yasha lurking on the mound
    Stage 2  : Beat Both Bosses to get Dragon Magic Lvl 1
    Stage 3  : Get a 20 hit combo to receive the Rune Scimitars
    Stage 4  : Chimera Magic Lvl 1 in well at top of hill, Mercy Orb after 2 walls
    Stage 5  : Dragon Staff beat under 3:00, Mystical Beads in hidden room
    Stage 6  : Needle of Fury beat under 1:00
    Stage 7  : Kill 30 enemies to get Dragon Point
    Stage 8  : None
    Stage 9  : Kill Kudara to get the Sutra of Agression
    Stage 10 : Butterfly Staff alternate path to left, Mercy Orb above bridge
    Stage 11 : Training Sword 400 hits, Jaws of the Mountain alternate path to right
    Stage 12 : Beat boss to get Sword of Binding
    Stage 13 : Break statues on both sides of furnace and enter to find flame staff
    Stage 14 : None
    Stage 15 : Holy Staff beat under 2:30, Mercy Orb in cavern, Genbu Lvl 2 in Urn
    Stage 16 : Province Mirror in framework behind Torii, Beat under 1:00 Prayer Beads
    Stage 17 : Phoenix Lvl 2 at top of cliff, Jeweled Goblet in lamp opposite from cliff
    Stage 18 : Ogre's Horn held by Ogre, Phoenix Staff held by Death Viper Head
    Stage 19 : Beat in under 1:50 to get Skylarks
    Stage 20 : Mercy Orb in hidden room, Chimera Lvl 3 beat under 1:39, Golden Dragon
    Stage 21 : Punisher on right platform
    Stage 22 : Mercy Orb in crevice, Thunder, Phoenix Lvl 3 beat under 1:39, Staff dropped
    Stage 23 : Butterfly Lvl 3 beat under 1:39, Head backwards kill serpent for Black 
    Stage 24 : Staff of Duality above exit of stump, beat under 1:39 Dragon Lvl 3
    Stage 25 : Kill Hydra to get Orchid Malevolence
    Stage 26 : Kill 60 enemies to get Sword of Voracity
    Stage 27 : None
    Stage 28 : None
    Stage 29 : None
    Release ALL Spirits in first 28 Stages to get Moonlight Sword
    Sec 5) CONTACT
    Contact me via any ways below if you want me to add information to the F.A.Q.
    (Credit will be given) or if you have a question, and please make the subject
    Otogi or something of that sort. Also: While I do welcome IMs, please don't
    IM me or invite me into a chat to insult me, etc(like "stoneroncrac")...It gets
    annoying and I'll just 0wn you, Thanks!
    Email        : Jedi1336@aol.com (perferably use this one)
    AIM Names    : Silence XBL
    Yahoo        : ShADoWCeLL1336 (I get on yahoo maybe once every 3 months)
    MSN Messenger: StATikPLaGuE@hotmail.com (like yahoo I rarely use MSN)
    Sec 6) Thanks!
    I want to thank Sega, and From Software for making this game; Val for helping
    me get as far as I could so I could write my own Walkthrough, and jo0 f00l.
    Sec 7) Copyright
    This guide is Copyright, 2004 to StATikPLaGuE, (StA71k, Thomas Dixon). I give
    permission to any game site that wishes to use my guide (however it must remain
    unaltered). I also give permission to add information to my guide for PERSONAL
    use only (this DOES NOT include websites, commercial or similar use, if I see
    you've taken credit for my walkthrough I'll whoop your ass) Please do not
    plagiarize my Walkthrough. You can rephrase, or use any of the information
    in here as you wish,  but please don't plagiarize it. (The Goodies List you
    can print/exchange but NOT plagiarize)
    Thank You!
     |              |
     | StATikPLaGuE |
     |              |
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    \\More to Come, I'm Tired of Typing!!!

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