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    Walkthrough by horror_spooky

    Updated: 08/26/12 | Search Guide | Bookmark Guide

    High Moon Studios has been retelling and recreating the Transformers story 
    since War for Cybertron. Now they bring us Transformers: Fall of Cybertron, and
    look to tell the story of how the Transformers wound up on Earth.
    Transformers: Fall of Cybertron
    Written by Dalton "Horror Spooky" Cooper
    Copyright 2012
    1. Introduction and Controls
    2. Walkthrough
    Chapter I: The Exodus
    Chapter II: Defend the Ark
    Chapter III: Metroplex Heeds the Call
    Chapter IV: Eye of the Storm
    Chapter V: Cut and Run
    Chapter VI: Death from Above
    Chapter VII: Belly of the Beast
    Chapter VIII: Combaticons Combine!
    Chapter IX: Megatron Returns
    Chapter X: The Final Countdown
    Chapter XI: Starscream's Betrayal
    Chapter XII: Grimlock Smash
    Chapter XIII: Till All are One
    3. Conclusion
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    1. Introduction and Controls
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    The war between the Autobots and the Decepticons is coming to a head. Cybertron
    is burning, and the Autobots want to leave the planet. The Decepticons have 
    other plans. Fight the war from both sides. Experience the Fall that lead to 
    the Transformers' battles on Earth.
    LT - Aim
    LB - Sprint
    RT - Shoot
    RB - Special ability
    Y - Switch weapons
    X - Interact
    B - Melee
    A - Jump
    Start - Pause
    Left analog stick - Move
    Right analog stick - Camera control
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    2. Walkthrough
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    After the Ark is attacked by Megatron, Prowler will check Bumblebee's optics. 
    Follow the light by moving the right analog stick toward it as it floats 
    around Bumblebee's face. When that is completed, confirm these settings or 
    change the settings so that the controls are inverted, if that better suits 
    your tastes.
    A few Decepticons will burst through the ceiling, but Prowler will temporarily 
    blind them. The game will then go into slow motion, allowing you to pick them 
    off from the ground using the right trigger. Blast all the enemies away, and 
    then Bumblebee will finally be able to stand up.
    Kill the remaining Decepticons, and then Optimus Prime will be called elsewhere
    to defend the Ark. He instructs you to defend the bridge. Bumblebee will then 
    be given a core reactor from Teletraan I. Leave this area and go through the 
    doors. Follow the other Transformers, until you wind up in an area with more 
    Decepticons. Kill them and then continue.
    Place the core where instructed, and then move into the elevator. Destroy the 
    locks by clicking the right analog stick using melee attacks. Ride the elevator
    to the top. At the top, move toward the bridge. Flames will start spewing out 
    of the bridge as it is attacked. Use LB to dash through the flames. Bumblebee 
    will still get injured from this regardless, so grab the Energon that is lying 
    around on the ground.
    Move into the next hall. There will be a large hole in the floor. Jump by 
    pressing A and then tap LB to dash across the gap. Move into the next room and 
    take cover. This is where the game teaches you how to switch between 
    left-handed and right-handed shooting. Experiment with that for a bit as you 
    take out the Decepticons. You can easily flank these Decepticons by moving to 
    the right side of the room.
    When all the enemies are defeated, approach the control panel next to the door.
    Bumblebee will automatically interact with it and open the door. See the 
    Decepticon at the end of the hall? Well, it's too dangerous to shoot him 
    because that risks damaging the console he's using, so you have to hold LB to 
    sprint down the hall, and when it goes into slow-motion, tap the right analog 
    stick to take him out with a melee attack.
    Next, you will learn about driving and transforming. To transform, click the 
    left analog stick. This will cause Bumblebee to turn into a car. Drive down the
    Cybertronian roads and avoid the tentacles from Megatron's ship and the 
    explosion. To boost, hold the left trigger, and to use a nitro boost, tap RB. 
    Whenever there are obstacles in your way, destroy them by firing with the 
    right trigger.
    As you drive, Prowler will urge you to use your boosts, so do so. The road will
    end, and Bumblebee will have to jump over a large gap, so press A when you 
    reach the ramp. Keep going until you regroup with other Autobots in front of a 
    door. Turn back into your robot form and follow them through the hallway into 
    another room. Grab the ammo off the walls, and then watch as a Transformer-
    version of a rocket launcher rises in a pod in the middle of the floor. Grab 
    Then move out into the next area. Use your heavy weapon to wipe out the 
    enemies quickly, and then push forward through the next door. A huge 
    Transformer will defend you as you push forward, but don't rely entirely on 
    him. Kill any Decepticons you see until you reach a blocked off area. There 
    is a small crevice Bumblebee can fit through, so approach it and he will 
    automatically shimmy through the crack.
    Optimus Prime and Megatron will be dueling with each other. Tilt the left 
    analog forward to crawl to them. Megatron will send a blast to Optimus, but 
    Bumblebee jumps in front of the way, sacrificing himself to save the leader of 
    the Autobots.
    Now the game moves back to six days before the Ark launched. Megatron begins 
    his assault. As Optimus, move forward and pick up the heavy weapon that is 
    leaning against the wall. Then jump off the platform and turn into your 
    vehicle form. Speed through the ruined city, destroying any barricades that 
    block the path, and either killing or fleeing from any Decepticons that you 
    may see.
    Keep going until you reach a building. Scanners will confirm your identity, and
    then open the door. Go through. You will find Ratchet trying to fix Silverbolt.
    Press X to assist Ratchet, and then hold X to shove the tube into Silverbolt's 
    chest to give him a healthy dose of Energon.
    Continue until you find Warpath. Speak with him, and then follow him to the 
    next door. He and a bunch of other Autobots will charge outside. This gives 
    you an advantage over the Decepticons that are below. You can either go down 
    to their level and flank them, or pick them off from your vantage point. At 
    any rate, once they're dead, go to the door that they were trying to break 
    Approach the lever and hold X to grab it. Then pull the left analog stick down 
    to pull down the lever. This will summon a turret from the ground. Press X to 
    take control of the turret. Aim up toward the sky as a Decepticon dropship will
    come into view. Just hold RT and keep blasting the ship until it explodes. Then
    get ready to defend the nerve center from the other Decepticons that show up.
    After taking out the ones that are in front of you, move the turret to the 
    left. The rest of the Decepticons will just keep spawning here, so keep firing 
    until they have all died. You don't have to worry about cool-down or anything 
    with the turret. When they are dead, exit the turret and approach the det-
    charge on the door. Press X and Optimus and Warpath will rip the thing off the 
    door and toss it to the side.
    Move into the nerve center and then speak with Perceptor. After speaking with 
    him, grab the device he wants by going down the stairs. You will see another 
    Transformer go through the hall, only to be destroyed by a blast of energy. 
    After this happens, go in, grab the device, go to the designated machine, and 
    press X to apply it to the machine to get it working again.
    You can exit the nerve center through the side-door, but it seems that 
    Decepticons are breaking in. Grab the Gravity Bomb off the cover, and wait for 
    them to break through the door. Toss it at their feet using the d-pad as soon 
    as they step inside, and you will be able to kill them all with one fell swoop.
    Then move out of this room and start making your way to the artillery control 
    As you step outside, you will have a high-ground advantage over the 
    Decepticons. Take out as many as you can from up there, then jump down and work
    your way to the next door. Take out the Decepticons as you go. Inside the 
    next building, you will find another Teletraan I store that you can use to 
    buy weapons, upgrades, and whatever else suits your fancy.
    Grab the audio log at the end of the room, and then approach the jump pad. Step
    inside and it will send you to the next area you need to go to. Continue 
    through the door and there will be a gap that you need to traverse. Wait for 
    the energon beam to subside, and then jump and use dash to get across the gap 
    Go outside, and suddenly a Decepticon Leaper will attack, knocking Optimus to 
    the ground. The Leaper will start killing the Autobots in the area, so wait for
    a clear shot at the thrusters on its back. Fire at the thrusters from your 
    position on the ground to blow the Leaper up and kill it.
    Move forward a little bit, and another Leaper will join the fight. Shoot him in
    his armored face, and he will then dash at Optimus. You can roll out of the way
    by tilting the left analog stick to the left or right and tapping LB. Fire at 
    his thrusters as much as you can, and repeat the process. As the Leaper nears 
    death, he will jump into the charge and spike down. Jump as soon as he lands, 
    and then he will be stuck in that position for a little bit, allowing you an 
    even clearer shot at the thrusters on his back.
    With the Leaper defeated, grab the fuse off the table. Take it to the ion 
    machine that powers the nearby jump pad. Place it in the machine and then use 
    the jump pad. Two more Leapers will show up. I recommend getting off of this 
    small area and going back to the place that you fought the first two Leapers 
    as there is much more room to maneuver. There are glowing red objects all over 
    this place as well, and if you can get a Leaper close to it, shoot it, and the 
    resulting explosion and fire will take out the Leaper.
    After they are both dead, go to the artillery control panel using the jump 
    pads. Approach the lever and pull it down to re-route some energon from the 
    Ark to the artillery. Then continue into the next area, where you fill find 
    yourself once again at a height advantage to pick off a few Decepticons that 
    are running around below.
    Take cover and pick off the Decepticons. A Marauder will show up, which is a 
    big tank-like Decepticon. To destroy it, you need to call an artillery strike 
    on it. Aim the red laser on the Marauder and press A to call in the artillery 
    strike. The Marauder will be destroyed. Defeat the rest of the Decepticons and 
    follow the objective marker to the next room. Approach the lever and pull it 
    down to open a direct path to the flight deck.
    Go through this door. The big doors won't open all the way because the power 
    goes out, so go through the nearby maintenance shaft by prying open the doors. 
    This next room will shift and change a lot, but just keep following the path 
    forward and there will be no problems. Keep going until you find a room with a 
    few Decepticons inside and Starscream torturing and killing an Autobot. Get 
    in this room, kill the Decepticons, go to where Starscream was, and pry open 
    that door.
    Follow the path to an outside area and keep going until you find a giant 
    hologram of Megatron ordering his troops around. Call an air strike on the area
    where the troops are standing around. After the explosion, jump down and fight 
    your way through the rest of the Decepticons. If you wait for it to reload, you
    can keep issuing air strikes on them.
    Push forward until a Decepticon dropship arrives. Aim the laser at the dropship
    and call in an air strike on it. Go through the next door and fight your way 
    to the Neutron Gun controls. Kill all the Decepticons in the way until you 
    reach the controls. Take out any remaining opposition and then pull down the 
    lever to activate the weapon.
    With the weapon activated, head to the nearby elevator and ride it down. You 
    will be in a cramped hallway. Move under the wires and continue through. There 
    will be blasts of energon blocking the next door you have to go through, so 
    dash by them and then pry the door open. Continue until you reach the gun. 
    Press X to manually take control of the weapon.
    Dropships will fly into view and a ton of Decepticon troops will scatter 
    around the ground. Tanks will pull into view as well, and they are your primary
    targets as they are mocked with crosshairs. The Decepticons are trying to 
    destroy the Ark's fueling station. Ironhide is protecting it, but he is being 
    With control of the gun, send fire down on the troops as you want, and destroy 
    any ships that fly into view. The tanks are high priority targets and will do 
    the most damage to the fueling station. Destroy them as soon as they come onto 
    the screen, and ignore everything else. When there are only three tanks left, 
    the game will tell you.
    The gun will go offline when it runs out of energon. Exit and turn around. The 
    ground will shift again, revealing a new staircase to an area that Perceptor 
    claims isn't even on the schematics for that part of Cybertron. Follow the 
    stairs down and go through the hall. After a bit more shifting, you will be 
    able to access a room with a very bright light. Approach the lever and pull it 
    down, activating...Metroplex!
    Turn into vehicle form and drive off of Metroplex's hand. Follow the arrows on 
    the ground to lead Metroplex to the first Warp Cannon you need him to destroy. 
    You will reach an area with a bunch of Decepticons, and I found it easier to 
    transform back into robot mode to take them out before proceeding as a vehicle 
    Continue following the arrows on the ground, using boost and nitro boost to get
    through the area a bit quicker. Keep driving until you reach a bridge. 
    Metroplex will fix the bridge for you, so speed across it. Keep going still 
    until you finally come across the Warp Cannon.
    Metroplex has to re-synch with Optimus so that Optimus can direct the artillery
    strikes. However, while that is going on, a couple of Leapers and multiple 
    soldier Decepticons attack! Take out the smaller Decepticons before jumping 
    down into the lower area to fight the Leapers. Battle them the same way you 
    did before. Eventually, a thermo-rocket cannon will be made available in the 
    center of the area. Grab it, equip it, and use it to better kill the Leapers.
    After the first two Leapers are defeated, they will be replaced by a couple 
    more, and then a couple more still after that. There is ammo for the cannon 
    that you can be found in the yellow alcoves in this area. Once the Leapers are 
    all dead, the synchronization will complete. Direct Metroplex to destroy the 
    Warp Cannon.
    Follow the objective marker to start making your way to the second Warp Cannon.
    You will come across a group of Decepticons that are attacking Metroplex, and 
    one of them even has a rocket launcher. Flank them and destroy them all. The 
    Decepticon with a rocket launcher is green in color. Grab any ammo, and then 
    continue. There will be destroyed sections of ground you'll have to jump over, 
    but just keep moving forward.
    There will be a part where about five or six Decepticons have their back to you
    and are focusing all their attention on Metroplex. Metroplex will squash them, 
    so don't worry about wasting ammo on them. Continue once Metroplex moves his 
    hand and then you will find a dead Autobot that is pinned to the wall by a 
    piece of wreckage, blocking the path. Click on the right analog stick to knock 
    the obstruction away, revealing a crashed Autobot ship being attacked by 
    multiple Decepticons.
    Call an artillery strike down on the Decepticons, courtesy of Metroplex. Then 
    hop down and take out any remaining Decepticons near the wrecked ship. Continue
    forward, killing any Decepticons that get in the way. You will come across a 
    large open area. Turn into a vehicle and speed across this place until you 
    reach Warpath and a few other Autobots that are being pinned down. Decepticon 
    Marauders will roll into view.
    Using Metroplex's artillery strikes, destroy the Marauders. Take cover and take
    out the Decepticons that show up as well. If you can spare a strike, use it, 
    otherwise take potshots and destroy the Decepticons yourself. If you look 
    around, there should be a deployable shield in this area as well, so you can 
    use it to avoid taking damage from the smaller Decepticons. After the first two
    Marauders are destroyed, two will attack at the same time, and then one more 
    will attack after that.
    Following this, the Warp Cannon will start raining fire down on your position. 
    Transform into a vehicle speed out of this courtyard area. Avoid the big red 
    laser reticule on the ground to avoid the Warp Cannon fire, and use your 
    vehicle form's cannons and guns to destroy the Decepticons. Inside the 
    building, help Warpath move the big statue head with X.
    Follow Warpath into the next area and take cover with him at the window. Use 
    Metroplex to destroy the Decepticons out of the window, and pick off any 
    stragglers yourself. More waves of Decepticons will come, so keep killing them.
    A dropship will fly into view, so step outside a little and then call on 
    Metroplex to destroy the dropship. Defeat the remaining Decepticons, then move 
    close enough to the Warp Cannon that you can order Metroplex to destroy it as 
    With that cannon destroyed, start making your way to the next one. You will 
    move through a narrow hallway and get cornered by three Leapers. Backpedal, 
    and Metroplex will punch through the wall and destroy them. Then you can 
    continue outside to a bridge area. Fight off all the Decepticons and use 
    Metroplex as much as you possibly can to get rid of large groups at once.
    On the actual bridge, take cover and use Metroplex to destroy the Marauder that
    shows up. Be wary of a few shotgun-toting Decepticons that will rush in for the
    kill from the far left. A dropship will then come into view, so use Metroplex 
    to destroy it. Then kill any remaining Decepticons. Move down the bridge and 
    order Metroplex to destroy the Warp Cannon. He will get shot by the cannon 
    before he is able to, leaving you to destroy the third cannon by yourself.
    Run forward by holding LB to sprint. As you work your way to the Warp Cannon, 
    Starscream and a few other Decepticons will attack you. They capture Optimus 
    and drag him to Megatron. Press X to resist when the game prompts you to, and 
    then press X to struggle against the energon chains. When you see Metroplex 
    rise up in the background, hold RB to take control of him, and then start 
    tapping the right stick to slam Megatron repeatedly.
    As Cliffjumper, press A when prompted to jump out of the ship. Follow Jazz into
    the next room and wait for the area to shift. Then continue toward the 
    objective marker. Cliffjumper will automatically take cover. Press RB to 
    activate the cloak and wait for the Decepticons to move through. Then sneak 
    up beyond the remaining Decepticon and press X to execute him.
    Place the det-charge on the wall, then move through the ventilation system. 
    Execute the Decepticon on the other side, then pull the lever. Take a left, and
    then work your way through the halls. Destroy the little robots by using melee 
    attacks then keep going until you see two Decepticons discussing Starscream as 
    the new leader. Keep following them until one goes to a control panel and the 
    other walks off.
    Execute the one at the control panel and follow the other one down the hall and
    execute him. As you move into the next room, tap RB to go invisible and sprint
    to the lever. Pull the lever, which will activate the trash compactor. When it 
    comes down, jump on top of it and use it as an elevator. From this position, 
    kill the Decepticons and then turn around and jump into the next hall.
    Grab the audio log that is lying next to the dead Transformers and continue 
    into the next area. There will be Decepticons below surrounded by explosive 
    objects. Shoot the objects to blow them all up and then jump down here. Sneak 
    into the next hall and take out the other enemies and pull the lever to open 
    the next door.
    Approach the controls and press X to use the crane. When it gets in position, 
    get on the lift and then as it starts moving, there will be Decepticons rushing
    in on the nearby platform. Shoot the explosives near them. One with a rocket 
    launcher will show up on the balcony, so be ready for that guy. Once the lift 
    stops, regardless of whether or not all the Decepticons are dead, go invisible 
    and retreat.
    Through the next hall, a green laser will be on the wall. Ignore it and 
    continue into the next room. You will be introduced to Decepticon Guardians. 
    These dudes can see through your invisibility, and they are extremely armored. 
    Just dash around him and fire at him constantly. Melee attacks seem to do a 
    lot of damage, but they won't interrupt his attack animations. Keep on it 
    until the Guardian is destroyed.
    With that finished, look at the walls. High up on the walls are ledges that are
    sticking out. Jump on one of them and as the Decepticons pour in, turn 
    invisible. Wait for them to leave, then sprint over to the door that they came 
    in through. Continue into the next hall.
    There will be a Decepticon security gate, marked by moving green lasers. Turn 
    into vehicle form and speed under the lasers. Go through the ventilation 
    shaft and follow it to a huge room with ancient technology. Approach the lever 
    in the middle of the room and pull it, which will create a staircase. Follow 
    the stairs up and go through the door at the top.
    Move through the next hall. Now you have to make your way through this tomb as 
    stealthily as possible. The first room is easy to get through. There are a 
    bunch of towers. Turn invisible and hide against a corner of one of the 
    pillars. Then wait for your invisibility to recharge and turn invisible again 
    and pull the lever to open the door and move into the next room.
    This next room is a bit more difficult as there are a bunch of Decepticon 
    Guardians. Being invisible doesn't really matter for this part, just move from 
    cover to cover and avoid being seen by the Guardians. At the end of the room, 
    there will be another lever to pull to open another door so do.
    Quickly move to the left of the ramp and turn invisible. A couple of 
    Decepticons will come down the ramp, flanked by a Guardian. Wait for the 
    Guardian to move farther down the ramp and then jump on the ramp and take a 
    left. Turn into a vehicle and move through the ventilation shaft. This will 
    lead you on the other end of a Decepticon security gate. Wait for the 
    Decepticons to leave until only one remains, then exit the shaft. Turn into a 
    robot and execute the lone Decepticon.
    Quietly follow the other Decepticons. They will walk out onto a bridge. There 
    are two Decepticons and a Guardian. When the Guardian turns away, turn 
    invisible and run up behind him to execute him quickly. Run to the lever and 
    pull it to open the door. Turn into a vehicle and go through the next shaft 
    that you find.
    Turn back into a robot and walk down the hall. You will see Jazz, but a rust 
    storm will cause the statues of ancient Transformers to be destroyed and 
    causing very low visibility. Push forward and you will find a hole in the 
    ground. Go down the hole, and then slowly move around the corner. A Guardian 
    will be patroling in the hallway outside. Wait for him to walk by, then go up 
    and execute him.
    Work your way around the area and execute the next Guardian you see. There will
    then be a room with two Guardians. One will almost always have his eye on the 
    back of the other, so take out the one in the rear first, then the other 
    Guardian. Pull the lever and continue toward Jazz's location.
    A Guardian will be stomping up on Jazz, who is pinned down by a pipe. Take out 
    the Guardian with an execution and approach the end of the pipe. Press X to 
    lift it up and free Jazz. Then follow Jazz into the next room. He will pull 
    down rocks with his grappling hook and then go to an area inaccessible to you 
    as Decepticons appear. Turn invisible and then run behind them and their 
    cover. Execute one, and then kill the other one with the usual combination of 
    bullets and melee attacks.
    Move into the next room and do the same thing. Another Decepticon will show up 
    from behind, but just turn invisible again, go behind him, and then execute 
    him. In the next hall, Jazz will swing down and take out a Decepticon that is 
    in your way as two more file in. Turn invisible and take them both out. Then 
    Jazz will join you and get rid of the first pile of rocks with his grappling 
    hooks. Follow him down the tunnel and place an explosive charge on the next 
    rock to blast a hole into it and go through the hole.
    The next area features more Shockwave's "pets". These are snipers that will 
    fly around and attach to walls. Take cover and fire at them from a distance. 
    Don't get out of cover until they are all dead, and then continue into the 
    next room. You'll find Grimlock has destroyed much of the room. Follow the 
    carnage to another sewage area. Listen to Jazz and Cliffjumper's conversation, 
    and then a door will open up when Jazz discovers a faint Autobot distress 
    Go through the door and then Cliffjumper and Jazz will discover that the signal
    is coming from a big hole in the ground that the Decepticons are covering up. 
    Kill the snipers that show up, but don't bother killing all of them as they 
    will just keep constantly spawning. Start fighting your way through the 
    Decepticons, abusing Cliffjumper's stealth ability as much as possible to take 
    out the larger Decepticons.
    When you reach the control room, Jazz will create a bomb and place it on a 
    transport that will roll it to the lid. This part is tricky. Press X to start 
    escorting the bomb. Then go invisible, take out an enemy, kill another enemy 
    with an execution, go invisible, etc. The Decepticons will basically ignore 
    Cliffjumper and focus all their attention on the bomb, so the difficulty 
    here comes from the bomb surviving, not whether or not Cliffjumper will be 
    When the bomb gets to the hatch, it will be too damaged for Jazz to blow it up 
    remotely. Place an explosive charge on it and then get clear of the blast. Then
    approach the hole.
    Down in the hole as Jazz, get used to his grappling mechanic. See the plants 
    blocking the path, glowing blue? Press RB and Jazz will attach his grappling 
    hook to the plants. Pull back on the left analog stick to rip the plants out. 
    Then continue through these tunnels. When there are plants in the way, rip them
    out. When there's a ledge to grapple to, press RB and Jazz will do that as 
    Continue through these tunnels until you eventually come into a room that is 
    swarming with Insecticons. To survive this part, you basically have to run 
    around in a circle and shoot at them with Jazz's shotgun. The Insecticons are 
    easy to kill, but they are very high in numbers. Keep this up until you are 
    destructed to destory the nearby door. Blast it open and then move down that 
    Toxic gas will start filling up in the tunnels, and when the meter at the top 
    of the screen is empty, the gas will kill Jazz. Sprint through the area, 
    ignoring any Insecticons that aren't posing an immediate threat. Use the 
    grappling hook to reach higher grounds whenever possible, and blast any 
    explosive tanks to take out multiple Insecticons and to clear new paths. You 
    will come across an area that is very bright, and at this point, aim at the 
    rock wall, grapple it, and then yank back to cause a bunch of boulders to 
    destroy the Insecticons.
    At the end of this, you need to keep grappling up until you reach the very 
    top. Turn your attention to the large piece of metal hanging over the pit and 
    kill the Insecticons on it, and then fire at the object on it that has a 
    crosshair symbol on it. This will cause an explosion that will loosen the 
    object. Grapple onto it and then pull back on the left analog stick to rip it 
    Turn into a car and then follow Cliffjumper to the next door. The door will 
    not let you through, so grapple onto it and pull back on the left analog stick 
    to rip the door open. Then turn back into a car and continue to follow 
    Cliffjumper. The two of you will discover a huge energon refinery tower, and in
    an effort to get to it, decide to split up.
    Use RB to grapple from platform to platform. You will reach a ledge with a 
    sniper rifle, and after picking it up, Decepticons will arrive in a dropship, 
    including snipers. Take out the Decepticons with the sniper and then grapple 
    your way from platform to platform some more.
    Cliffjumper will tell you where a lever is. At that point, clear the 
    Decepticons out of the area and work your way down to the lever. Trade out the 
    sniper for the rocket launcher and then approach the lever. Pull the lever, 
    but the cogs get stuck. Now you have to grapple your way closer to the cogs. 
    Just follow the obvious set of grapple points until you are close enough to 
    pull the obstruction out of the cogs with your grappling hook.
    With that complete, grapple your way back to the other side of the big chain. 
    Ignore the snipers and other Decepticons as they are just distractions. When 
    you get to the side of the chain that is glowing red, fire at it to make the 
    statue fall. Jump down and then grapple onto the statue. Pull out the door 
    ahead with the grappling hook, and then grapple into the next room. Cliffjumper
    will activate the staircase, allowing you to climb up the steps and enter the 
    Watch out for the big purple camera thing moving around. Destroy it and then 
    move into the room. Pick up the audio log from the ground and move into the 
    next room, but be sure to destroy the camera before doing so. Rip open the next
    door with the grappling hook, and then in the next room grapple your way onto 
    the scaffolding. Look down and take out the decepticons. Then take out the 
    Decepticons that appear across the way. Grapple to where they were, killing any
    Decepticons that remain. The entrance to the maintenance shaft is blocked, so 
    rip the door off and then grapple up there.
    Follow the shaft until the floor gives way. Then quickly grapple your way to 
    the left or right of the door. Decepticons will break in. Take out the enemies 
    and then run as more Decepticons are showing up. Continue to kill them until 
    all the Decepticons are dead. Then use the lever in the middle of the room.
    Continue into the next room. Grapple your way to the end of the room. Snipers 
    will start flying around and focusing on Cliffjumper. Kill the snipers to save 
    Cliffjumper. Then pull down the pipes from the ceiling using the grappling 
    hook. Jump on the rubble below, and then grapple up to where Cliffjumper was.
    Move through the facility. After the scene with Shockwave, Cliffjumper will 
    mess with the controls while Insecticons appear and start swarming. These are 
    easy to defeat just as before. Defeat the first two waves of Insecticons, and 
    then the third wave will include flying Insecticons. Take them out. It's easy 
    to take out the flying ones if you are in vehicle form.
    After all the Insecticons are defeated, Cliffjumper will join the fight, and 
    even more will join the fight. Continue surviving until this set of 
    Insecticons are defeated. Approach the wall and place a charge on it. After 
    the explosion, turn into a vehicle and follow Cliffjumper through the hole. 
    Use boost and nitro boost to get out of the place before it blows.
    You are now playing as Vortex, a member of the Decepticons. Follow Blast Off 
    through the tunnels. Eventually, lasers will pop up, but just avoid them by 
    going over or dipping under them. Hostile robots will follow Blast Off, so 
    shoot them to get them off his trail.
    Continue following Blast Off until the two of you go into robot form and come 
    across Autobots. Take out the Autobots and then switch back to helicopter 
    form and fly toward the big gun in the center. Destroy it, and then take out 
    the Autobots in the area. Turn into a robot and then go to the lever in the 
    building in the center and pull down the lever, which will open the door below.
    Zoom down into the door and quickly take cover. Defeat the Autobots and then 
    place a charge on the door. It will blow and two more Autobots will file in. 
    Hold your position and then defeat them. Move through the room and then destroy
    the barricades. Turn into flight form and then fly through the tunnel and 
    destroy the barricades.
    At the end of the tunnel will be a huge bridge. After the scene, go to the left
    of the bridge, in helicopter form. Press Y to switch to missiles and blast the 
    hell out of the Autobot tank, then the Autobot soldiers on the ground. Then 
    pull the lever. Make your way to the right side of the bridge and repeat the 
    process, except there are two tanks now.
    Now you have to get into the center of the bridge. There is a hole to drop down
    on the roof, and the objective marker leads you right to it. Go through this 
    hole, and then fight your way through the Autobots. You will find the center 
    support console. Pull the lever to summon it. A Titan comes up with it.
    To fight the Titan, switch to helicopter mode and strafe around him, firing 
    missiles at him constantly. When the Titan is defeated, place a charge on the 
    center support. After the explosion, speed through the tunnels until you escape
    the bridge, narrowly avoiding death.
    This is a short chapter. You play as Swindle, the tank-like Combaticon, and 
    your goal is to destroy the wheels of the large Autobot transport vehicle. 
    There are devices on the inside part of each tread, with four total to destroy.
    First you need to take out the back part, so speed under the vehicle all the 
    way to the end.
    In tank mode, blast at the covers that are glowing red. Then fire on the pipes 
    and wiring inside a few times to destroy it. There will be Autobots running 
    and driving around that will try to stop you, so blow them up as well if they 
    become a nuisance. There are plenty of energon cubes lying around to replenish 
    your health, so that shouldn't be an issue. Repeat the process with the other 
    back tread.
    The front treads will start moving over an acid pit. Speed to the location. 
    Kill the Autobots in the area and then rip the wall off with Swindle's 
    grappling hook. Then use the grappling hook to get closer to the front treads 
    by zipping from platform to platform. When you get close enough to attack, turn
    back into a tank. Destroy the turrets protecting the treads, and then destroy 
    the two front treads just as you did with the back ones.
    Autobots will jump out of the vehicle to try to attack you head on, including 
    two Titans. Kill the smaller Autobots first, then focus on the Titans. Drones 
    will fly around and heal them as well as attack you, so destroy the drones you 
    see as well as you fight the Titans. Once the Titans are killed, Swindle's 
    mission will be complete.
    Move forward and destroy the cover. Then destroy the junk behind the cover, 
    and grapple your way across the gap. Grapple up to the next platform, and then 
    fall down the hole. Kill all the Autobots in the area and push forward toward 
    the objective marker.
    Outside, grapple up to the platform below the thrusters. Then grapple up even 
    farther. Move forward, killing any Autobots. There will be a wide gap. In the 
    distance, there will be a gray object. Grapple onto it and pull back to make a 
    bridge pop out. Walk across the bridge and slaughter the Autobots. Before 
    jumping down to the lower platforms, try to take out the Autobots from your 
    current position. Then hop down to the lever and pull it.
    This will lower the shielding. Then you are free to pull the covers off of the 
    ammunition loaders using the grappling hook. Focus on one at a time, and then 
    shoot the shells as they appear. Do this for both sides to destroy the first 
    gun, then start making your way over to the second gun.
    There will be a flap that will block the gap. Wait for it to close, then 
    grapple across. Use the same caution to avoid a flame shooting out of the 
    wall. Keep going until you come across a long area with a vent that heats up to
    extreme temperatures. Wait for it to light up all the way, and then as the 
    lights disappear, turn into a tank and speed by this area. Remember to use the 
    nitro boost for an extra kick.
    The Autobots will have sabotaged the shield lever so that the shield is stuck 
    in the "on" position. Kill the Autobots, and then grapple up to the lever. 
    Wait for a dropship to come into view and then jump off the vehicle, tapping RB
    to grapple on top of the dropship.
    On the dropship, use the cannon to fire at the Autobot defense cannon. Use the 
    bumpers to strafe left and right to avoid the fire from the cannons. Keep 
    laying into it until it explodes. Afterward, the Combaticons will combine into 
    As Bruticus, you are virtually unstoppable. Bruticus lumbers around slowly, but
    he has a flamethrower, can smash things, and has 1000 HP. Your goal is to just 
    move from A to B, smashing Autobots, smashing obstacles in the way, and 
    lighting dudes on fire. Bruticus lives a privileged life.
    Large turrets that fire missiles will become somewhat of a problem, but just 
    use your shield when this happens. You can shield bash these turrets by keeping
    your shield out and then press B to bash. You can also knock their missiles 
    back at them if you time a shield bash correctly. The first major obstacle you 
    will come across is a turbine, so destroy it and then continue through to the 
    other side.
    Keep pushing forward until you come across two more gun turrets. Destroy them 
    in a similar fashion as before, and then destroy the door to the control room.
    Soundwave will be in his tape form while Starscream and co. are in the room. 
    When they leave, push on the left analog stick to transform into his robot 
    mode. Look up at the catwalk above, and then press RB to receive the weapon for
    you. It is a weapon that fires energon. Use it to power up the two computers on
    either end of the room.
    When these are powered up, approach the controls to the left or right of 
    Megatron's body. You have to connect his left and right arms first. To do this,
    wait for the beam between his body and the arm is glowing blue, and then pull 
    down on the left analog stick to connect them. Repeat this process on the other
    side of his body.
    Now Megatron needs his head. Approach the assembly line and then press RB to 
    send out Rumble. Rumble will bust through the wall and retrieve Megatron's 
    head. Watch as it is placed on his torso.
    Control then switches over to Megatron. Press X to awaken and then speak with 
    Soundwave. Watch Starscream on the monitor, and then click on the right analog 
    stick to break free of your bounds. Speak with Soundwave again before exiting 
    the room. To leave, grab the Riot Cannon from Rumble and then use it to blast 
    open the door.
    Move through the halls. You can destroy the golden statues of Starscream if 
    you'd like. A blueprint for a weapon will be sitting on a table, clear as day. 
    You'll have to blast open parts of walls and use your hover ability (by 
    tapping RB) to traverse through the whole place, but it's all straight-forward 
    stuff. Continue until you find the elevator and ride it up to interrupt 
    Starscream's coronation ceremony.
    Press RB to hover, and then use the small amount of slow-motion time to take 
    out a good chunk of the Starscream loyalist Decepticons. Then turn into a tank 
    and start fighting off the waves and waves of Starscream's minions. There are 
    a few energon cubes lying around in case you get injured, but for the most 
    part, staying in tank mode will ensure victory. Just blast the hell out of them
    After the initial waves are done, snipers will join the fight. Blast them off 
    the walls, as they can deal serious damage. Then focus on the Leapers. If you 
    shoot them when they are in the air, it is a one-hit kill. Megatron's cannon 
    is so powerful in tank mode that you don't even need to get behind the Leapers 
    and shoot their thrusters to damage them, though, so just three or four shots 
    when they are on the ground will take them out as well.
    When all of Starscream's loyalists are defeated, approach his throne. Press 
    on the left analog stick to attack Starscream. He will escape, and the Megatron
    loyalists like the Combaticons arrive on the scene and erect a giant Megatron 
    statue. Walk under the statue and by the saluting soldiers to the dropship 
    where Shockwave awaits.
    Turn into a tank and roll into view. Destroy the Autobots that are driving 
    around and approach the wall with the objective marker. Turn back into robot 
    form and then use hover to reach the higher area. Blast through all of the 
    Autobots here as well, and then turn into a tank and follow the arrows.
    This will lead you to more Autobots and a large anti-air weapon. Destroy the 
    anti-air gun and kill all the Autobots. Then approach the blue door and wait 
    for it to open. Go inside, kill the Autobot, and then regroup with the other 
    Watch the short scene, and then exit through the door. Mow down the Autobots 
    that you see as you progress. Abuse Megatron's tank form as much as possible as
    you progress. There will be Autobot tanks to destroy, but three blasts from 
    Megatron's tank form cannon will render them useless. There will be a giant 
    door blocking the path, so wait for Bruticus to pry it open and then head 
    on through.
    Fight your way to the building in the center of the area, and then hover up to 
    it. Fight your way inside, kill everything, then start hovering through the 
    holes in the ceiling.
    Maneuver your way through this building, killing every Autobot that you see. 
    There will be doors in your way occasionally, and if they don't open, you need 
    to blow them open. Keep pushing forward until you find and destroy the hologram
    of Optimus Prime in another scene.
    After that, a trio of Autobots will rush you. Kill them and then move through 
    the area that they came from. Slaughter your way through the Autobots and just 
    move from objective marker to objective marker. You will eventually find 
    yourself in a long tunnel with big wires and energon blasts blocking the path. 
    Wait for the blasts to dissipate, and then zoom by to make sure you avoid 
    taking any damage.
    There will also be drones in these areas and Autobot snipers. The drones can 
    stick Megatron with sticky grenads. If this happens, click the left analog 
    stick to transform and get the grenade off of you. Keep pushing forward until 
    you come across an area that is like a long bridge. Security lasers will be 
    scanning, and there will be two huge guns in the distance. As a tank, destroy 
    the guns, and then move forward, killing the Autobots as you go. If you happen 
    to get scanned by the security lasers, then Megatron's hover ability will be 
    rendered useless. Wait for the jam to go away, and then hover up to the next 
    area. Spike down to kill the two Autobots, then pull the lever to open the 
    Continue and then in the next room, kill the Autobots before jumping down. An 
    Autobot Titan will then come out of the elevator. Kill the Titan, and be aware
    of the drones that are constantly shielding and healing him. Once the Titan is
    dead, ride the elevator down. Once the elevator stops, move out into the open 
    and once again, just start mowing through the Autobots as you fight to your 
    next objective marker.
    The next time you really need guidance comes when there are four glowing red 
    objects that need to be destroyed to help you reach Trypticon. Blast them as a 
    tank to destroy them, all th while blowing up the Autobots as well. After these
    four supports have been destroyed, a door will open up. Hover over to the door 
    and go through.
    Work your way around the corners and kill the Autobots. Laserbeak will shoot a 
    laser in the door that is blocking the controls to activate the torso of 
    Trypticon. When he's done with his laser, blast the door down and enter the 
    room. Approach the lever and pull out.
    Back outside, there will be more Autobots that show up. Kill them all and make 
    your way to the elevator. Ride it down. Outside, you will find the head of 
    Trypticon. Destroy all the marked objects that are around him and kill the 
    snipers in the area as well. Stand in front of the control console and wait 
    for Shockwave to show up to hack the defenses and get the energon flowing to 
    You now have to defend Shockwave from the Autobots that come in. There is a ton
    of ammo and equipment just lying around, so take advantage of it. Keep killing 
    the Autobots and hold your position near Soundwave until they have all been 
    taken care of.
    You start this chapter as just a grunt Decepticon soldier. Follow your other 
    Decepticon body to a terminal. He will activate it, and then follow him down 
    the tunnel. While he's working, shine your flashlight on him so that he can 
    see. When the door opens up, follow him into the room. Your buy will be killed 
    by an invisible Starscream!
    To take control of Starscream, tap RB. Then click on the right analog stick to 
    kill the Decepticon you just were. Now exit this area. You are now free to 
    pursue five different security towers and place detonation charges on each 
    one of them. You can enter some of these towers through the roof, through the 
    door, whatever, but you want to kill all of the Decepticons you see so that 
    they don't leave witnesses and report to Megatron or call for back-up.
    After the five towers have been destroyed, you have to place an EMP charge on 
    the controls to the maintenance tunnels doors. Do this, then turn into jet 
    mode and fly through the maintenance tunnels, either killing or avoiding the 
    drones that come out of it.
    Speed through the tunnels until you find a shaft cover. Destroy it and fall 
    down the shaft. Listen to Shockwave speak with the Insecticons, and then turn 
    into jet mode when the coast is clear. Maneuver through the narrow tunnels 
    until you find the room where Grimlock is being held and experimented on by 
    Shockwave. Watch the scene, and then sneak around to the control room and sneak
    up on the Decepticon in there.
    Following the scene, Starscream will confront Grimlock. Press X to take control
    of Grimlock. As Starscream gives his speech, keep pressing on the right analog 
    stick to struggle against your binds. When Starscream gets close, pull on the 
    right trigger to grab him. Then pull on the right trigger again to chuck him 
    into the control console that keeps Grimlock bound.
    You will now be able to walk around as Grimlock. Grimlock is much larger than 
    the other Transformers, but not quite as big as Bruticus. He has 500 HP and is 
    very powerful. Approach the doors and press X to pry them open. Kill the two 
    Decepticons in the hall using Grimlock's sword. Tap B to use his sword and move
    the left analog stick in the direction that you want to swing. Destroy the door
    blocking the path and slaughter all the Decepticons in your way.
    Push through the halls. Destroy the doors and Decepticons that block your way, 
    and when prompted, hold LT to use Grimlock's shield. Keep fighting your way 
    through these guys and move to the objective marker as marked on your screen. 
    You will then come across a bridge that has the middle retracted. Use RT to 
    grab an explosive canister and throw it at the bridge controls to make the 
    bridge complete, allowing you access to the door on the other side. Pry open 
    the door and fight your way to the center area.
    Swoop is being kept in an energon lock at this machine. Snipers will be sent 
    by Shockwave to attack you, but just throw stuff at them to kill them. Then 
    regular Decepticons and more snipers join the fight, but just kill them all. 
    When they are all dead, Swoop will come to. Go to the two mechanism that locked
    him in and destroy them both, then destroy the console to free Swoop.
    Follow Swoop outside onto another bridge. Swoop will take out the Decepticon 
    on the other side, and then activate the bridge for you. Walk across and pry 
    open the next door. Inside, you will be introduced to the Insection named 
    Hardshell. He will get into a big vehicle and start firing missiles and ice 
    missiles at you, plus a bunch of Decepticons and snipers will be all over the 
    place as well.
    To damage Hardshell's vehicle, you need to pick crap up and throw it at him. 
    Have your shield up the entire time, grab something, and then throw it when 
    the fire on you is low. You can also throw Decepticons at Hardshell if you 
    want. Don't bother killing the snipers, unless they become a serious nuisance. 
    Once Hardshell's health has been depleted, approach him while he's dangling out
    of the vehicle and press RT to grab him.
    Pry open the doors and step out onto the bridge. Swoop will hastily fly through
    the bridge, activating the shields. Wait for him to count to three, and then 
    smash the shield generator with a press of the B button. Wait for the shields 
    to go down, and then hold LB to sprint across the bridge, be suring to avoid 
    the holes in the ground. If you need an extra boost, jump by pressing A and 
    then tap LB to dash in mid-air.
    On the other side, pry open the door. Wait for Swoop to fly across the gap and 
    activate the bridge, and then walk across the bridge when you can.
    Follow Swoop into the next room. The floor will give way. Go down the hole, and
    then work your way to the Decepticons. Bring up your shield to block their fire
    as you move closer to them. The floor will give out under them. Jump into the 
    hole and then slice your way through the gunk blocking the tunnel. Go down 
    the tunnel, and you'll be in another room that will then get filled with 
    Kill all the Insecticons. Shockwave will then appear as a hologram, and then 
    show you Kickback, an Insecticon that has been sent to see if Grimlock is 
    able to actually transform. Knock down the pillar by pressing X and then run 
    up it to get to Kickback's location.
    Chase Kickback into the next room. He will summon a swarm of Insecticon to 
    fight you. Kill them by charging toward them and then hitting them with a 
    melee attack. This will build up Grimlock's rage, and you will now be able to 
    transform into a T-Rex by tapping RB. Do this, and then start slaughtering the 
    Insecticon using your new moves.
    Grimlock in his T-Rex form can press B to attack with melee tail swipes and 
    by swinging his claws around. A press of Y can make Grimlock perform a one-hit 
    kill execution that also refills health. The right trigger will see Grimlock 
    spew fire. Use these moves to kill the Insecticons.
    After Slug appears and takes out Kickback, go over to his position and press 
    X to jump up for him to pull you up. Follow Slug into the next hall. You guys 
    will get separated. Jump into the hole and continue. Kill the Insecticons that 
    get in the way, and whenever you see a tower that is glowing blue, knock it 
    over using the X button and then use it as a bridge.
    A broken door will block the path. Destroy the controls on your side of the 
    gate, and then the door will open slightly, then close very fast. Grab an 
    explosive canister and time it just right so that you can throw the canister 
    through the gap in the door and destory the control console on the other side, 
    which will open the doors. Then continue into the next area.
    Slug will complain about being attacked by Spitters, those flying Insecticons 
    from earlier. Grab the explosive canisters and throw them at the red objects 
    on the walls. Then focus your throws on the Spitters that are flying around. 
    After one wave of them has been killed, another wave will replace them. Kill 
    all of those as well, and then approach the nearby tower and knock it over 
    with X.
    This will allow Slug to go up to the higher ground. However, a ton of 
    Insecticons will show up. Plow through them. Transform if you need to. You can 
    also help Slug fight off the Insecticons he's dealing with by throwing 
    explosive canisters at them. Keep destroying the Insecticons until they are all
    dead and Slug reaches his hand down to you. Approach him and press X, just as 
    Follow Slug into the cave. He will get a little foolhardy and blast through a 
    door, which causes you two to be separated yet again. Look around. There will 
    be a locked door, a control console, and up a slope, an explosive canister. Go 
    up to the canister and pick it up. Chuck it at the control console on your 
    side, then pick up another one. Hop off the ledge and throw it through the gap 
    in the door at the console on the other side to get the door open all of the 
    Move through the cave. There will be Decepticons to kill as well as 
    Insecticons kill all of them. Approach the two big doors outlined in blue and 
    press X to smash through them. In the next room, there will be a strange 
    device in the center with electric tubes sticking out. Build up rage by 
    killing all the enemies and then turning into the T-Rex form. Use the 
    flamethrower on the device to destroy it. Then approach the vines blocking the 
    way and light them on fire to proceed through the next cave and back outside.
    Snarl will finally be found, but he is being held captive in energon binds. 
    Start killing the Insecticons. Keep killing them until Swoop shows up, and then
    kill them some more. After a bunch more Insecticons have been killed, an 
    Insecticon Bruiser will arrive on the scene. If you are in T-Rex mode, you can 
    easily kill it using an execution attack. More Insecticons will show up after 
    him, so continue to kill them.
    Sharpshot will start torturing Snarl. There are six machines here, three on 
    the east and three on the west, that need to be destroyed to save him. You 
    have to be in T-Rex form, so build up rage by killing Insecticons. Then use 
    the flamethrower to destroy the machines. You should be able to destroy all 
    six easily with one run of T-Rex mode, especially if you sprint across the 
    area using LB.
    Following the scene, explore the observatory. Mess around with all the 
    terminals by pressing X, and wait for Slug to call you over and show you the 
    energy readings of the space bridge tower. Speak with him, and then walk over 
    to the terminal in the center of the room. After that, Grimlock will be 
    sucked out of the observation tower, and control switches over to Swoop, with 
    Grimlock being carried by his talons.
    As Swoop, start flying forward and blasting all the Decepticons that you see, 
    firing rockets at you. There will be large tentacles that get in the way, but 
    just blast them with Swoop's rockets to bypass them. Keep flying through the 
    tunnels, avoiding the acidic ground, and destroy any threats and obstacles 
    that get in the way. As you near the space bridge, a dropship will have to 
    be destroyed, and after it is, boost toward the bridge.
    Swoop will drop Grimlock, and Grimlock will land on solid ground, with control 
    returning to him. Start killing the Decepticons. There will be an energy shield
    blocking your way. Pick up an explosive canister and throw it at the generator 
    behind it to bypass. Then continue to the next energon shield.
    The next energon shield is powered by two generators, and Leapers will join 
    the fight. As Grimlock, Leapers are extremely easy to defeat. Just kill a 
    couple, and then explosive canisters will start spawning. Be quick when tossing
    them at the generators, because the Leapers can easily knock Grimlock off the 
    platform, which will kill him.
    After the generators are destroyed, move toward Shockwave. He will trap you, 
    but press RB to transform into a T-Rex. Then press B to attack Shockwave. The 
    space bridge will start to malfunction, so turn around and run away. Hold LB 
    to run, and smash through all the Decepticons and barriers in the way. Run 
    from objective marker to objective marker until the explosion occurs.
    You are now Soundwave on the Nemesis. There will be a door that is jammed and 
    blocking the way, so deploy Rumble by tapping RB. He will break down the door. 
    Approach the edge of the ship and press X to deploy the first tow cable. On 
    the Ark, deploy Laserbeak by pressing RB.
    While Laserbeak is burning a hole in the door, you will be attacked from the 
    right. Deploy Rumble to help fight the Autobots. Then they will attack you from
    the left. Deploy Rumble to help, and kill them all on that side as well. Then 
    they will attack you from both sides. Deploy Rumble on one side, and then you 
    take care of the other side. Go back to Rumble's side and clean up what he 
    didn't kill. Then deploy Rumble again to knock down the door.
    This room is the room where the defense turrets are loaded. There are three, 
    and you need to pull three levers, shoot the ammunition that's being loaded, 
    and watch the explosions. There will be a ton of Autobots in this area, so 
    deploy Rumble as much as possible. You can pull the levers and destroy the 
    ammo in any order that you wish, but keep in mind that after each explosion, 
    even more Autobots will show up. Once all the ammunition loaders have been 
    destroyed, control switches to Jetfire.
    As Jetfire, boost through the tunnel until you get on the outside of the Ark. 
    Your goal is to destroy the tow cables. Fire in a wide range across the metal 
    casings on the first cable. As soon as a bullet lands on the weak spot of the 
    cable, it will be highlighted. Destroy the rest of the metal casing, and then 
    focus your fire on that part of the cable.
    A Decepticon dropship will then get into view. Change into robot mode and blast
    them with your rocket launcher to kill them, then turn back into a jet and 
    work on the second cable. When the second cable is destroyed, move on to the 
    third cable and destroy it as well.
    Next you control Bruticus. Smash through the Autobots and break through the 
    bridges that block the path. There will be a small building-like structure on 
    the Ark, so smash through that as well, killing all the Autobots inside too. 
    Fight your way to the Energon tubes. They are protected by armor, but smash 
    through it, then smash through the Energon tubes.
    Next you will control Jazz. Speed to Bruticus and start firing at him with 
    Jazz's shotgun. When you can, grapple onto Bruticus's arm and then repeatedly 
    blast him in the face. Jetfire will fly overhead and start dropping EMP mines 
    on the ground. Trick Bruticus into walking into the mine, then trip him with 
    the grappling hook. Then call an airstrike on him.
    Repeat this process until Bruticus dies. You can also deal extra damage to him 
    by shooting him before and as he is standing up following the airstrike. 
    Leapers will join Bruticus toward the end of the battle, but you can pretty 
    much ignore them without too much of a hassle.
    After Bruticus is defeated, you can choose between playing as Optimus Prime or 
    Megatron. The fight plays out the same, but there are slight differences to the
    ending depending on which Transformer leader that you choose. The controls are 
    the same as both Prime and Megatron. They control similarly to Grimlock in 
    that they both have shields and melee weapons. Block with the shield, then 
    when your opponent has finished their attack, lay into them with either light 
    strikes (RT) or heavy strikes (Y).
    There will be multiple QTEs during this fight. All they require you to do is 
    hit B and mash on B. Eventually one of the QTEs will end the fight, and the 
    game will conclude.
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    3. Conclusion
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    I hope this guide helped you beat Transformers: Fall of Cybertron on the PS3, 
    Xbox 360, and PC!
    If you want to check out all my other stuff, try here:
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