EA rebooted Medal of Honor a couple of years back to massive sales. Now Medal of Honor: Warfighter looks to continue that legacy. Medal of Honor: Warfighter FAQ/Walkthrough Written by Dalton "Horror Spooky" Cooper Copyright 2012 Legal Information - – – – – – – – - This may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. TABLE OF CONTENTS 1. Introduction and Controls 2. Walkthrough Unintended Consquences Through the Eyes of Evil Shore Leave Hot Pursuit Changing Tides Rip Current Hat Trick Finding Faraz Connect the Dots Hello and Dubai Old Friends Bump in the Night Shut It Down 3. Conclusion - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1. Introduction and Controls - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal of Honor: Warfighter takes place after the events of the Medal of Honor reboot from 2010. Players take control of three different characters throughout the course of the campaign: Stump, Preacher, and an unnamed terrorist that is a part of the tutorial mission. LT - Aim LB - Lean RT - Shoot RB - Grenade Left analog stick - Move Right analog stick - Camera/Melee D-pad (left) - Laze D-pad (up) - HUD D-pad (down) - Rate of fire Y - Switch weapon B - Crouch/Prone A - Jump X - Reload Select - N/A Start - Mission Objectives - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 2. Walkthrough - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Unintended Consequences - - - - - - - - - - - - In the first mission of the game, you take control of Preacher. Preacher and his partner, codenamed Mother, will sneak up an enemy standing by a barrel. The first thing you do in the game is shoot this guy in the back of the head with a silenced pistol. Press RT when prompted, and then follow Mother. Mother will duck behind a car. Duck down by pressing B and then wait next to him. When given the order, shoot the guard that is patroling in the head with your silenced pistol. Then move forward and follow Mother from cover to cover. He will go to the back of the target truck. Hold X to place the bomb on the back of the truck. Then follow Mother behind the guard house. Wait for the truck to leave. Once the truck is out of view, kill the guard by shooting through the glass and hitting him directly in the head. Move behind the concrete cover as instructed and Preacher will automatically pull out the detonator. Press RT to use it and blow up the truck. Strangely, a series of explosions occur, buildings start to collapse, and a tower nearly squashes Preacher. When you have control of Preacher again, move through the flaming wreckage toward the evacuation point. Enemies will pop out, so put them down quickly. A few of them will be injured or on fire and serve no threat. Rubble will block the way, but there will be a cargo container. An enemy will be standing inside the container, shooting at Preacher and Mother. Kill this guy and then move into the container. Wait for Mother to kick the door down and continue following him to the extraction point. Kill the enemies here. A helicopter will fly into view and start firing. Grab the SMAW rocket launcher lying on the ground and hold X to equip it. Aim at the cockpit of the helicopter and fire the rocket to destroy the helicopter. - - - - - - - - - - - - - Through the Eyes of Evil - - - - - - - - - - - - - This is a typical tutorial mission, except you are playing as the terrorists instead of a soldier. Use the right analog stick to look around the room, and then move forward into the next area. Press B to duck below the board covered in barbed wire, and then hold B to go prone and crawl under the next board. Press A to climb over the obstacle and then you will be in the shooting range. In the shooting range, the game will teach a variety of aspects about the core shooting gameplay. First, you will fire at the closest dummy. Then you will change your rate of fire by pushing down on the d-pad. Then shoot at the dummy again. From there, you will be tased with using the scope. Hold LT to look down the sights of your weapon. Click the right analog stick to switch between iron sights and a scope. Use this to shoot the targets as designated. Then press RB to chuck a grenade at the cluster of three targets in the corner. Resupply your ammunition by speaking with the terrorist at the door using the X button. Wait for him to move out of the way and then move through the next room. Get behind cover as instructed. You will constantly be shot at during this part, but there will be four dummies that need to be shot. Hold LB and then use the left analog stick to peak around and over cover. Quickly get your shots in before ducking back down to avoid being hit by the bullets. Move into the next room for your final test, which is a timed obstacle course. This obstacle course is simple, and probably familiar to anyone that has played the myriad of other military shooters lately. Move from room to room and quickly shoot the dummies as they appear. When they're all down, you can move into the next room. Avoid shooting the cut-outs that are blue colored. Do this and try to get a good time. When your machinegun runs out of ammo, press Y to quickly switch to your pistol so that you can keep shooting down the "enemies" without having to wait for a reload. If you use your ammo wisely, then there won't be a need to reload at all at this point. At the end of the course, there will be a door to breach. Hold X and then choose the "kick" option to breach the door. The game will switch to slow motion. Shoot the last two dummies, and then the obstacle course will end. You can now choose to go through the left door to redo the obstacle course and continue training, or go through the right door to start the next mission of the game. - - - - - - Shore Leave - - - - - - First thing's first. Out of the boat, follow your squadmates through the water. When you start to get close, enemies will fire at you from the beach. Get behind cover and then use your "peaking" move to stick your head out and pick off a few at a time. Switch to the better scope to pick off enemies that are farther away. When the beach is cleared, move onto the land. Go up the stairs and continue to kill the enemies. There will be a couple of enemies in the building nearby that will fire at you from the window. Shoot them and then continue into the building when prompted. Follow your squadmate up the stairs of the building. A decent chunk of the building is missing, give you the perfect opportunity to laze the far building full of targets for the boat to destroy with missiles. Hold left on the d-pad to equip the device and hold LT to look at the building. Hold RT to focus the laser at the building and the boat will destroy it. Move through the dust and rubble and follow your squad through to the next building. A bot will then be activated to clear the next area. As Stump, you get to control the bot. Use it to kill the enemies in the first room. It is kind of dark in this room, but they will have their flashlights on, so fire at the light if you can't see the enemies exactly. Roll the bot to the outside area where marines are located, being pinnned down by the enemy. Kill the enemies to the best of your ability with the bot until it is destroyed via two rockets and a rock to the face. Follow your squad through the room and then regroup with the marines. Perform the breach, kill the enemies outside where the marines are, and just fight your way through the buildings. A truck will drive down the street with a turret on the back. Work your way through the building on the left side of the street to flank the gunner. Kill him and then take control of the turret yourself by holding X. Kill the enemies as they appear on the nearby building until the marines start moving again, and then follow them. They will lead you to another area where yet another truck with a gunner in the bed will come into view. Work your way around his left to flank and then kill him. Then move to the next door and breach. Kill everyone inside and work your way to the upstairs. A table will be prepared as a stand for your sniper rifle. Now you have to kill all the enemies with RPGs in the nearby buildings using the sniper. Click on the right analog stick to zoom in with the sniper. Hold the left analog stick down to hold your breath. Try to aim slightly above the enemies to make the bullet drop into them. Kill the designated enemies and the ones with AK47s as well. Buzzsaw will show up in a helicopter and start clearing the buildings of enemies. A nearby hotel will suddenly have a couple of enemies there with RPGs as well. Kill them both. You will have to aim higher than usual with these guys. If you aren't quick enough, Buzzsaw will be destroyed. - - - - - - Hot Pursuit - - - - - - To drive the truck/jeep/car whatever it is, hold RT to accelerate and use the left analog stick to steer. When going around sharp corners, hold Lt to employ the handbrake. Pursue your target through the streets, sidewalks, and markets of the city. Never let up on the acceleration and use your handbrake a lot when taking the corners and such. Avoid obstacles as these will slow you down and probably cause a agme over. When the chase is nearing its end, your goal will be to ram into the target's truck. When he goes around corners, it is difficult for his vehicle. This provides the opportunity to smash into the side of his truck and take him out. When he is about to take these wide turns, just accelerate straight forward and try to smash into the side of his truck with the full force of your vehicle to end the mission. - - - - - - - - Changing Tides - - - - - - - - This mission begins much like the first mission, except you use a melee attack to kill the enemy instead of shooting them in the head. Use the melee strike to take out the first enemy, and then follow Mother through the buildings. There will be two enemies in a row that you can sneak up on and take out silently with melee attacks. Continue following Mother through the area. The third enemy you see will have his back to you and will be somewhat blocked by a barricade. Kill him with a silenced shot to the head and then continue. In the next area, you will have to crawl under a house. Go prone by holding B and follow Preacher under the area. He'll kill the first guard. Sneak up on the next guard and take him out with a melee strike. Follow Mother to the next area. He'll get behind cover. Get behind the cover next to his and aim at the house. There are two enemies. Wait for them to line up and then shoot to kill them both quickly. Move into the house and then look out the window. There will be three enemies this time and Mother will help you kill them. Wait for two to stand next to each other, then take those two out, hopefully with a single shot, and Mother will take care of the other one. Then follow him outside. In the distance, there will be a building crawling with snipers. Laze the building and wait for it to be destroyed. No more stealth now. Follow Mother through the area and whenever enemies show up, get behind cover and then quickly take them out. Follow Mother to the alley. Move from cover to cover down the alley and kill the enemies. Watch the nearby balcony as they will show up there as well and run along the roof. Follow Mother through the flood waters and damaged buildings. Keep going until you find another couple of buildings crawling with enemies. Kill them from cover. They will be capitalized with an RPG man on a roof. Kill him before he can do any damage, and then follow Mother to the next door to breach. Breach it, and then follow Mother to the hotel. Go up the stairs and chill by the double doors until Mother catches up. Then follow him onto the rooftop. - - - - - - Rip Current - - - - - - Follow the squad through the area. Kill any enemies you see. Don't worry about being stealthy in this level. You'll come across a warehouse. Instead of entering the warehouse, use the "peak" mechanic to lean out of cover and pick off all the enemies inside. Then move through the warehouse. Go up the stairs and then wait for the helicopter to arrive. Start killing the enemies across the street that are defending the Capitol Building. You'll then take control of the gun inside the helicopter. Kill all of the targets as they are marked with the helicopter's machineguns until the streets and buildings are all cleared. The helicopter has infinite ammo, but the barrel can overheat after prolonged use. When the streets are cleared, run over to the building. After the short cinematic, follow the squad to a side entrance. They will break out a window, so climb through to get inside. In the first hallway, there will be three enemies to take out, so kill them and then move to the designated wall. Place the explosive charges on the wall and then breach it to enter the main lobby of the building. Enemies will be everywhere here. Use grenades generously and stay behind cover, but keep pushing forward to the stairs. Kill everyone on the first floor and then make your way to the second floor. Kill everyone here as well. Remember to stay behind cover as much as possible. A machinegun crew in the next hallway makes things difficult. Approach the door to flank them. An enemy will run out, so take him out with a quick melee attack or shot to the face, and move through the next two rooms to position yourself to the side of the machinegun crew. Kill all of them and then breach the mayor's room. Inside the mayor's room, kill the three guards with headshots in quick succession to rescue the hostages. The hostages will be the people in civilian-looking clothes, mainly cowering on the ground. After the hostages are rescued, it is time to evacuate them in a boat. You will be controlling the gun in the boat. Kill the targets as they appear. They will be marked with red arrows like before when you were in the helicopter. Kill them quickly. If there are explosives near them, shoot the explosives to take out groups of enemies at once. Eventually, you'll have to take over the controls of the boat. When this happens, use RT to accelerate and the left analog stick to steer. Speed through the water, avoiding the flaming debris and the rockets that are being fired at you. Go from objective marker to objective marker to find your way out and successfully evacuate the hostages. - - - - - Hat Trick - - - - - This mission is very short. First, zoom in on the pirates with your sniper rifle. Then 18 hours will pass. When you come back, wait for the pirate to pop up with his gun on the captain. Quickly shoot him with the sniper and the other three pirates will be taken out as well by your team. - - - - - - - Finding Faraz - - - - - - - This level is a change of pace throughout most of it. You are chasing a man named Faraz for information. Sprint after him whenever the "CHASE" icon comes up on the screen and he starts running. What he does is lead you to a series of ambushes, so wheenver the "CHASE" icon disappears, get behind cover and start killing enemies. Don't worry about losing Faraz. I don't even think it's possible to lose him at all during the mission, except for the very beginning when he first starts running off. Be sure not to shoot him, but kill all the enemies in the area when he stops running to get him running again. This section of the game is very ammo intensive. I ran dry more than once. Don't forget that you can resupply your ammo by speaking with your squadmates. Use grenades a lot as well if you ever get pinned down behind cover, and the leaning peak mechanic is also very helpful in this mission. Faraz will eventually try to clamber over a wall and he'll get slowed down significantly by this. Rush over to the wall and climb over yourself. Watch the ensuing cut-scenes. After that's over, there's more running in store. Sprint and follow Mother through the area. When you near the exfiltration building, enemies will pile out. Take cover and then kill them. Move into the building and clear the area of enemies. Run over to the door on the first floor and hold X to move on through. - - - - - - - - - Connect the Dots - - - - - - - - - You begin this mission on a helicopter. The helicopter will fly around the area, giving you the opportunity to blast away at the enemies below. Shoot the blue barrels to cause explosions, and focus your attention on taking out all of the enemies. Kill anyone with an RPG quickly, and destroy the truck that comes into view. The helicopter will then land. Start making your way through the village. You will move forward a little bit, then have to deal with enemies, move forward, deal with more enemies, rinse, and repeat. A new enemy type will be revealed in this level, which consists of enemies that are wearing heavy body armor. The only difference between them and other enemies is that they take more bullets to take down. As you move through the village, you will move through two different buildings. These buildings may have enemies, but what they really are good for is allowing you to move upstairs and giving you a clear shot at the enemies from above. Don't hesitate to take advantage of this height situation. When you reach a door to breach, breach and clear it. Take out the two enemies inside. Run ahead of your squad a bit and make your way up the stairs. Kill the enemies from this position until the entire area is clear. Then jump onto the muddy road and follow your squad to the end. It is here that they will find a secret passage into the Training Camp. The Training Camp you'll recognize from the tutorial mission near the beginning of the game. Move through the first room and take out all the targets. Go up the stairs and then use your position above to kill all the enemies below. Jump down and breach the door as told. Kill the enemies in here and then follow the squad out of this area to a cave system. The caves are very dark. Follow your squad to help navigate through the caves. A group of about four or five enemies will be standing around, chatting. Kill all of them and then shoot out the generator. Stump will then automatically equip night vision goggles. Continue moving through the cave system. None of the enemies will be able to see you, and they just kind of fumble around in the dark. Kill them with melee attacks to avoid wasting ammo. They will then start using lights, so fire at the bright spots to kill them. The terrorists will get the power back on in the caves, and then Stump will take off the goggles. Use the rocks as cover and work your way to the right, killing the enemies as you move. Use your scope to pick off the enemies from afar, and then go from door to door and hold X to move through it until you find the bomb supply. - - - - - - - - Hello and Dubai - - - - - - - - Hello and Dubai is another driving mission, but this one has a twist. Drive to the first objective. Then you will start being chased by enemies in cars. Speed away from them. Try to avoid wrecking, and don't let them box you in. It is a linear through this section of the level, so just follow the road and avoid getting into wrecks. Mother will start an uplink that will be represented in a meter on the left side of the screen. The meter will very slowly fill as objectives are completed in this section of the game. What happens next is basically hide-and-seek with cars. You have to reach the exit, which is represented by a white flag on the mini-map. However, you can't let the enemy cars see you. If they do, they will try to box you in, which results in a game over. They also barricade the exit if you're seen, so that you can't rush to the end. Their line of sight is shown on the mini-map. Also on the mini-map are areas marked with a blue icon. These are areas where you can find respite. Pull into these areas and sit tight to hide from the enemy cars. This way they won't be able to see you and will just drive on by. Make your way from blue hiding point to blue hiding point and only move when the coast is clear and you're not in danger of being spotted. If you do get spotted, drive around very fast and take sharp turns to lose your pursuers, then hide at a blue spot to lose the heat. When reaching the objective, you won't be out of dodge yet. More enemy cars will pursue you. They will try to ram you off the road and such, though you are now able to do the same to them. During this section, you'll move through a couple of tunnels. The second tunnel will feature construction in progress. Avoid the big dirt piles as they come. However, there will be a part where a couple of trucks are blocking the path. When this happens, actually use the nearby dirt pile to ramp over and bypass the trucks. Your next goal is to switch you car out for something less conspicuous. Drive to the parking garage. Enemies will show up and keep you from switching cars. Drive through the parking garage at break-neck speeds and take those sharp turns to avoid the enemy cars. Follow the conveniently placed big giant arrows painted on the walls to help you navigate through the parking garage untl you can escape. Back outside on the freeway, the security chief for Hassan shows up. This guy drives a big armored jeep vehicle and will try to ram you off the road as well. Trick him into driving head-on into a civilian vehicle, and then quickly move to the left or right to pull ahead of him so that he doesn't cause too many problems. Other enemy cars will try to help him as well, so be wary of their presence. When the sandstorm starts kicking up, this is your cue that the level is almost over. Keep putting distance between yourself and Hassan's security chief. You will then move into a slum area. Drive through here until the Uplink has completed. - - - - - - Old Friends - - - - - - Move with your squad through the streets. Kill the enemies as they appear. Keep following your squad and they will lead you to a ledge overlooking the courtyard with a bunch of enemies. Your weapon will automatically switch to a sniper. Pick off all the enemies below until they stop appearing. Follow your squad into the courtyard. More enemies will show up, so kill them as you push to the UN building. When the enemies are dead, breach into the UN building. Start moving through the building with your squad. Watch out for IED's on the ground. As long as you follow your squad and stick to cover, the UN building is a piece of cake, and very linear. There will be sloppily barricaded holes in the walls that the enemies use as cover to attack, so be wary of that, but for the most part, just follow your squad, use cover wisely, and kill the enemies as they show up. Moving outside of the UN building, you'll see another squad being pinned down by snipers. Follow your own squad to the nearby hotel building and breach it. When everyone's dead, move to the balcony. You'll automatically switch to a sniper rifle. Pick off the sniper on the balcony, and then start killing all the enemies on the street as they appear. When they're dead, move deeper into the hotel. There is a very large room right off the bat. One of the enemies will have body armor. Stay behind cover and kill the enemy with body armor first, and then pick off the other enemies as you hug the left side of the room. Make your way up the stairs and at the top, kill the enemies here. Look down and pick off the rest of the enemies. Regroup with your squad and then eliminate the rest of the enemies in the room. Follow your squad to the next door, and then outside. Run over to the ice rink. A cut-scene will play, and afterwards, you'll actually be inside the ice rink. Move into the rink area, and then a bunch of smoke grenades will be thrown. Enemies will rush you and your squad through the smoke. Use the light of their flashlights to determine where they are in the smoke and take them out. Stick to the wall on the east side of the building for the best cover and shooting opportunities. When the rink has been cleared of enemies, move to the exit. After a few more cut-scenes, you're in another chase sequence. Just like before, don't shoot the guy with the red icon hanging over his head. He will lead you to a series of ambushes, which amount to getting behind cover, killing the enemies, and then resuming the chase. This time is admittedly a little more difficult due to the fact that there will be a few enemies with body armor, but just employ the same strategies as before and you should be fine. At the end of the chase, hold X near the fence to go through, and your target will start escaping in a van. Shoot at the van to make it stop. - - - - - - - - - Bump in the Night - - - - - - - - - Hop over the fence on the boat. Move forward until the enemies start firing at you. Kill them and then move up the stairs and kill the rest. Move to the door and hold X. You'll then switch to Preacher. Watch the scene, and then sneak up on the enemy. Melee him. Then sneak up behind the next guy and melee him as well. When you start moving into the next room, a flashlight will blind you a bit. Wait for the fashlight to move, so that his back is to you. Sneak up on the guard leaning over the counter, and then melee him. Preacher will kill that guard as well as the other guard, so don't worry about him. With a silenced pistol in your hand, start making your way through the ship. Kill enemies as quickly as possible. Some will have other weapons like shotguns and machineguns for your to snag, but I assure you that the silenced pistol with the infinite ammo will be plenty for this particular mission. As you near the engine room, you will have to traverse a series of catwalks that are covered in crates. Stay low and treat this section like a maze. Enemies will pop out around every corner, so be quick on the draw and aim for their heads. After this, you have to go through an area filled with cars. This is a long walk to the engine room. Use the cars as cover, and wait for the enemies to come to you. They will only rush about two at a time, so as long as you stick to the cover and shoot them quickly, there shouldn't be too much of an issue here. As soon as your health starts going red, dive behind a car and wait for it to regenerate as you'd hate having to repeat this long section over and over again. In the engine room, clear it out as you would any other room. Make your way to the switch and then hold X to power off the boat. Kill the new enemies that pile into the room and then work your way to the top deck. Follow the objective markers to the bridge area. Be sure to stick to cover and kill enemies as you go. Move from cover to cover, as you have been doing the whole game. You'll wind up outside, with an enemy that has his back to you. Take him out silently and then take his body out, too. You won't have the same luxury with the next section. You'll have to move through the same area as at the very beginning of this mission. Stay behind cover and pick off the enemies before continuing. Then move into the bridge area finally. This indoors area is close-quarters. There tends to be an enemy around every corner, so be ready on your trigger finger. Eventually, you will find your target. Chase after him, and you'll see the beginning of this mission play out when you were playing as Stump. Chase the target into the control room. Hold X to open the door to reach the room and then watch the cut-scenes. - - - - - - - Shut It Down - - - - - - - Follow your squad to the log lying on the ground. Watch the convoy. Your squad will take out the stragglers. Follow your squad to the next location. There will be a group of enemies standing around a campfire. Some will leave and then there will only be three left. Kill them quickly. Then follow your squad to the next stop. A truck will drive by. When the truck leaves, there will be one remaining enemy. Kill him before he can enter the compound. Move to the right into the compound, avoiding the light. Move behind the house and then work your way around until the fusebox is in view. Shoot the box to kill the lights. An enemy will run into view and night vision goggles will automatically be equipped. Kill him and move into the building. Breach into the room and kill everybody and then work your way up the stairs, killing the next enemy that you see. Move through this building and kill the rest of the enemies. Approach the windows and kill all of the enemies that are outside. Ignore the truck with the turret on the back, though, as it is invulnerable at this point. When all the enemies have been successfully killed, the truck will roll away, your squad will kick the nearby door open, and you are free to head outside. Outside, stick to cover and kill the enemies. Flank them by going to the left and taking them out as they come. RPGs will be fired at you, so keep an eye on the rooftops. Kill anyone with an RPG there that you see, and work your way to the barn. Move through the bar and kill the enemies inside. Go to the window and use lean to pick off the enemies that are on the ground and balcony of the building across the road. Once its safe, your squad will kick the barn door open as well. Sprint across the road and enter the farm house. Three enemies will come down the stairs, so take them out quickly as they appear. Kill the enemy at the top of the stairs, get behind cover, and wipe out the rest of the enemies here. An enemy with body armor will show up, so kill him and then move to the door to breach. Breach the door. Kill all the enemies. There are a lot of enemies here, so if you are having troubles getting headshots and are dying, just start shooting as much as you can to avoid dying and having to repeat the previous long section of gameplay. By this point in the game, you should have all of the breach options unlocked anyway. Move outside and then you will take control of the robot again. With the robot, move from objective marker to objectiver marker and just decimate everything in your path. Keep rolling along and killing everything with the robot until everything is dead and you take control of Preacher again. As Preacher, move down the alley. A vehicle will drive by. When it's gone, kill the enemies. Move down the road, kill the rest of the enemies, and hang tight at the bridge. Wait for the enemies to come walking down the bridge and kill them as they come. Take out the gunner in the truck and then take control of the turret yourself. Use the turret to destroy the gate and kill all the enemies. The last enemy will be an armored one. After that, sprint to the palace. Kill the enemies as they show up and continue until you reach the doors of the palace. The doors will blow up. Kill the enemy that comes out and move inside the palace. Kill any enemies that are standing and not on fire. Preacher will automatically go prone, so crawl through the area. An enemy will appear in the nearby doorway, so kill him. Go to the door and hold X. THE END - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 3. Conclusion - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - I hope this guide helped you beat Medal of Honor: Warfighter for PlayStation 3, Xbox 360, and PC! Please check out my other stuff on Cheat Masters and GameFAQs!