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    FAQ/Walkthrough by Bkstunt_31

    Version: 1.00 | Updated: 03/18/13 | Search Guide | Bookmark Guide

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                                                       Blitz Knight Stunt Presents:
          __________      _________          _____      __________
         |   _____  `.   |   ______|        /    _`.   |   _____  `.
         |  |_    `.  |  |  |____          /  ,  \     |  |     `.  |
         |  ,-'    |  |  |   ____|        /  /_\  \    |  |      |  |
         |  |_____,'  |  |  |_____,--.  _/  _____  \   |  |_____,'  |
         |__________,'   |__________,' |__,'     \__\  |__________,'
         ________    __________      ,-.___     _______     .-.______
       ,'  ______|  |  .--.__  |    /    .-'   |   ___ `-.  |   _____`.
       |  |_____    |  |____,' |   /  ,  \__   |  |   |_,'  |  |____
       '._____  `.  |   _____,-'  /  /_\  .-'  |  |         |   __,-'     
      .-._____|  |  |  |_        /   ____  \   |  |___,-.   |  |_____     ______
      |_________,'  |___/       /_,-'    \__\  |_______,'   |________}  ,'_____ `.
                                                                            ___| |
                                                                           |___  ]
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                       _                _                       _ 
                      / \__      ____ _| | _____ _ __   ___  __| |
                     / _ \ \ /\ / / _` | |/ / _ \ '_ \ / _ \/ _` |
                    / ___ \ V  V / (_| |   <  __/ | | |  __/ (_| |
                   /_/   \_\_/\_/ \__,_|_|\_\___|_| |_|\___|\__,_|
     ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯
                Platform:   Playstation 3
                 Version:   1.00
            Last Updated:   3/18/2013
                   Email:   FAQs @ bkstunt .com
                Web Site:   http://bkstunt.com/
           Facebook Page:   http://www.facebook.com/Bkstunt
      This document is best viewed using a FIXED-WIDTH font, such as Courier New.
        If the ASCII above/below and the charts used throughout the guide look
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     _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
                          ___            ___             ____
                         |   \          / __|           |__ /
                         | |  | E A D   \__ \ P A C E    |_ \
    O==<                          Table of Contents                           >==O
       Note: Press Ctrl+F and enter in the code to skip to that section.
     - Introduction.......................................................[DS-INT]
     - Controls...........................................................[DS-CON]
     - Tips and Tricks....................................................[DS-TIP]
     - Awakened 1: Requiem........................................[DS-01]
     - Awakened 2: Infidels.......................................[DS-02]
     - Awakened 3: Perdition......................................[DS-03]
     - Trophies...........................................................[DS-TPH]
     - Version History....................................................[DS-HIS]
     - Credits............................................................[DS-CRE]
                          ___            ___             ____
                         |   \          / __|           |__ /
                         | |  | E A D   \__ \ P A C E    |_ \
    O==<                            Introduction                              >==O
     Hey guys, Bkstunt here with a FAQ/Walkthrough for Dead Space 3's first
    DLC expansion: Dead Space 3 Awakened!
     I also happened to write for Dead Space 3 itself. If you perchance need
    help with that game, head to the link below:
     If you are returning, thanks for hanging out with me again! Now let's go
    kill us some necromorphs!
     Enjoy the guide everyone!
     ~ Bkstunt
      FOLLOW ME!
     Want to talk about some games!? Maybe throw out some ideas for what YOU want
    to see me write about next? I made a facebook account for just that reason!
    You can 'Like' me at:
     I also have a website you can visit to see what other guides I've written,
    as well as see upcoming projects. I've also written a TON of reviews that will
    go up there (You want to play GOOD games, right?!).
     So between those two sites, come on over and say 'Hi!' sometime.
     First of all, let me say that my primary motivation for writing guides is,
    and always will be, for the gamer. However, as I've learned by writing just
    a few guides on new games, it can hit your pocket book! I wish they'd give me
    these games so I could crank out great guides, but they don't! Ah, maybe one
     Until then, if you've found this guide helpful please consider donating to
    help me offset my costs. You can donate to my paypal account below:
    Paypal ID:
    Gregorio31 @ Gmail . Com
     Hey, it's WAY better than paying $20 for a guide, right? Even the smallest
    amount will be appreciated.
     ALTERNATELY, if you shop at Amazon.com (who doesn't?!) you can ALSO help me
    out by shopping through me! It doesn't cost you a SINGLE CENT either, which
    is kick-ass. All you do is visit my webpage's donation page below:
     Once you are there, you can click on the AMAZON link at the top and shop as
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     Please be sure to send me an email so I can thank you personally as well! Or
    just send me an email to say "Thanks!" Every one of those I read makes my day!
    ~ Bk
                          ___            ___             ____
                         |   \          / __|           |__ /
                         | |  | E A D   \__ \ P A C E    |_ \
    O==<                               Controls                               >==O
     Here are the controls for Dead Space 3:
                    _,.--.,_                              _,.--.,_
                   |  _____ |                            | _____  |
                   |-'     `'.__________________________,'`     `-|
                 ,'    __     `.                      ,'    .,.    `.
                /     |  |      \        SONY        /     (/_\)     \
               !   __  \/  __    |                  !  ,-.  `-'  ,-.  |
               |  |__ >  < __|   !__SELECT   START__| ([ ])     ( O ) !
               !       /\        ___`-.        ,-'     `-'  ,-.  `-'  |
               |\     |__|     ,'   `. \      / ,'   `.    ( X )     /|
               | `.           /       \ |    | /       \    `-'    ,' |
               |   `-.____,-. \       / |____| \       / ,-.____,-'   |
               |           ,'\ `.___,' /      \ `.___,' /`.           |
               |          /   `-.___,-'        `-.___,-'   \          |
               \         /                                  \         /
                \       /                                    \       /
                 `.__,-'                                      `-.__,'
    |- L1 button |   Aim                                                          |
    |- L2 button |   Hold: Run                                                    |
    |            |   Double Tap: Roll                                             |
    |- L3 button |   Zero-G Launch                                                |
    |- R1 button |   Default: Melee                                               |
    |            |   w/Aim: Primary Fire                                          |
    |- R2 button |   Default: Stomp                                               |
    |            |   w/Aim: Alt. Fire                                             |
    |- R3 button |   Crouch                                                       |
    |            |   Hold: Locator [Zero-G Launch]                                |
    |- D-pad     |   Select weapon.                                               |
    |- L analog  |   Moves player.                                                |
    |- R analog  |   Moves camera.                                                |
    |- Start     |   Pause.                                                       |
    |- Select    |   Inventory / RIG                                              |
    |- X button  |   Action/Open                                                  |
    |- [] button |   Reload                                                       |
    |- /\ button |   Default: Stasis Recharge                                     |
    |            |   w/Aim: Stasis                                                |
    |- O button  |   Default: Quick heal                                          |
    |            |   w/Aim: TK                                                    |
    |            |   w/TK: Torque                                                 |
                          ___            ___             ____
                         |   \          / __|           |__ /
                         | |  | E A D   \__ \ P A C E    |_ \
    O==<                           Tips and Tricks                            >==O
     Here's some basic tips and tricks to the game.
     o It can not be overstated enough: STOMP EVERY ENEMY! Every enemy you kill
       should drop an item! If they don't, they likely need stomped! There's also
       a few caveats to this rule:
       - If you stomp an enemy, their limbs should fall off.
       - If the limbs do not fall off, there is a good chance that some sort of
         infector enemy will use these corpses to turn into more enemies. This
         may happen soon or may happen on a second pass through this area.
      o WATCH YOUR BACK. They LOVE to put enemies in front of you, just so they
        can put one behind you.
        - You can often set up traps in front of vents in large rooms to help
          defeat the inevitable attack. Note that you can only really do this
          once you can combine a SURVEY CHARGE with a DIRECTED EJECTION FIELD.
        - When it comes to Detonator mines, keep in mind that you can only
          have a MAXIMUM of FIVE traps out at any given time.
     o If there's a stasis recharge station nearby, go crazy with stasis!
       You can always fill it up after the fight!
       - Speaking of stasis, you can stasis lurkers and other ground enemies
         and then just go right up to them and stomp them to finish them off
         instead of wasting ammo on them.
     o Keep a TORQUE BAR on you at all times so you can enter the various
       Torque Bar rooms in the game. For the most part, they are all worth the
       price of entry. If you wish, you can always consult the guide to see
       what is in the room before entering it!
     o Keep in mind some enemies will "play dead". It is always a wise idea to
       put a bullet in a corpse if you aren't sure about it's, um... death. Try
       and throw something at it or use Telekenisis on it if you can, to save
     o There are multiple places in the game you can make items re-appear. I
       point out one of them in the guide but after hearing the word around the
       internet I've come to realize there are a TON of these spots. It's a
       pretty cheap way to get items, if you ask me, but items are item! I won't
       be pointing out any more re-appearing item locations in the guied.
       - I HAVE read that EA / Visceral doesn't consider this a glitch or a
         problem though, so expect items to keep on showing up!
     o If you replay sections and have collect logs and such, you can often find
       resource materials in their place during your second re-play.
                          ___            ___             ____
                         |   \          / __|           |__ /
                         | |  | E A D   \__ \ P A C E    |_ \
    O==<                         Awakened 1: Requiem                          >==O
     Wow, that beginning scene was a tad freaky. It's good to be back in Isaac's
    shoes, though. It's even better to see that Isaac and Carver have no idea how
    they got where they are after the whold Brotherhood Moon thing...
     o OBJECTIVE: Find a way out
     The first thing I'm sure you'll notice is that you will have whatever weapons
    and equipment you last had (assuming you are using the same save slot), which
    should make you feel pretty good. I knot that having my bola gun makes me feel
    a heck of a lot better. Like having my favorite blanket in bed with me!
     Head forward to see Carver by some Rappel stations. BEFORE jumping on one,
    investigate the area for a [_HEAVY STANDARD FRAME_] in a corner (This is a
    MK-II Overclocked version). Grab it and then shoot up the wall. This is an
    uneventful trip up. Jump to the right and back to the left as you go up.
     At the top you'll see a funny scene and (in single player) Carver will end
    up splitting up with you as you get your new objective.
     o OBJECTIVE: Reach one of Danik's Ships
     Let's go, Dead Boy! Head through the door to a room where you'll see a VERY
    weird scene. After that grab the [_CONTAINER x3_] in here and the [_UPGRADE
    CIRCUIT_] by the bench. There's a Workbench and Suit Kiosk as well. Load up!
     Head out the door now and take a right to a dead end area where you can
    find a [_DIRECTED SUSPENSION FIELD_] weapon part. Head onward now and check
    out the left cubby for [_CONTAINER x3_]. Now go examine Norton who of course
    can't be real. You'll now be attacked by Necromorphs! Some Slashers, Spitters
    and a Pregnant one. Take them all out and grab the [_CONTAINTER x2_] in the
    area (one of which you likely shot to pieces) before following the objective
    line. Break open the nearby panel and play a "Find the Blue Spot" minigame
    so you can continue.
     Past the door break the [_CONTAINER_] and go up the ladder. At the top STOP
    and look to the left. On a generator in the distance is a [_COMPACT STANDARD
    FRAME_] (the MK II model). Shoot the two Containers in the distance for their
    items and break the two to your right for [_CONTAINER x4_]. You'll also be
    able to pick up [_AMMO CLIP x2_] as you go forward. Soon things will go crazy
    again and you'll be whisked away inside your mind once more.
     Here you'll here something talking to you wanting you to lead them to food.
    You'll have to fight off some of the Pack here. Use a fast firing weapon and
    be sure to collect the drops because after you kill 6-8 of them you'll be
    warped back to the start of the area.
     Continue on through the door. There will be [_CONTAINER x2_] sitting on
    something to your left. Further in you'll face two Alien Necromorphs! Stasis
    and Rocket Launchers make short work of them. There is a giant necromorph
    growth past them you can shoot to encourage to move! Head past that and once
    you can, take a right instead of heading left like they want you to. You'll
    run into Feeders over here. Take them out and explore the cubby straight ahead
    for [_AMMO CLIP x3_], [_CONTAINER x2_] and an [_AMMO SUPPORT_] weapon part.
    (- SCAVENGE! -) Check out the area in front of the rock here for a good
                    scavenging point.
     Head back to the main path and head forward. The left wall of this area has
    an [_UPGRADE CIRCUIT_]. There's [_CONTAINER x3_] in the area too, but be ready
    for a MASSIVE Feeder attack. Seriously, these guys made me reload my chain gun
    and drove me back to the tunnel, there was that many of them! Keep heading back
    and firing (Things like bola traps are great here) and keep firing to kill
    them all. Head through the door once you are done.
     This room has a Suit Kiosk and Workbench in it, as well as [_CONTAINER x4_]
    and an [_AMMO CLIP_]. There's an audio log here too that I'm going to call
    [_LEAD THE WAY_]. Oh, and FYI: you can't kill that guy. We gotta find a ship!
     Head past the door. To the right is a [_CONTAINER_]. Continue on and some
    tentacles will pop up. They are the least of your worries though as some
    Twitchers will pop up behind you! Three of them! Take them out and then take
    out the three tentacles to clear the path to the bridge. Past the bridge kill
    two more Twitchers and nab the [_CONTAINER x2_], then use the lift. At the
    top watch the scene and grab the [_CONTAINER x3_] up here before going through
    the next door.
     To the right here is the [_THOUGHT DIARY_] text log. Grab the [_CONTAINER x2_]
    in here by the crazy guy and continue on. You'll be in an area with lots of
    crates now, so you know what that means! Stalkers! To make matters worse the
    storm picks up like crazy now! Back up to the corner on the right and be ready
    for charges from the left and right. There will be six Stalkers out here in
     Once you kill them search the area for [_CONTAINER x2_] in the far corner.
    The right wall has a box with a [_SEMICONDUCTOR x21_] sitting on it (or some
    other amount). As you advance deeper into the area, four more Stalkers will
    appear. I prefer to retreat and fight them in the previous area.
     After that continue on past the chokepoint by the wreckage with the
    [_CONTAINER_] on it. To the right is a purple spark on a vehicle you can
    grab for an [_UPGRADE CIRCUIT_]. Head further in to fight three more Stalkers
    (where are all these things coming from!) and search for [_CONTAINER x3_]
    before heading up a ladder.
     Watch the scene and head through the next door. You'll see another scene
    here followed by some audio. Hope! Nab the [_CONTAINER x2_] at the end and
    head through the door. In here you'll see several Unitologists off themselves.
    Fun. Make sure to use the bench have a Torque Bar ready. Head into the command
    room on the right and search the left counter for the [_A CALL TO ACTION_]
    text log. Past that is a Torque Bar room.
     Inside you can find [_CONTAINER x6_], [_LOCKER x3_], a [_CABINET_], and
    finally an [_UPGRADE CIRCUIT_]. Pretty good haul. That is a LOT of stuff
    after all.
     Head back and go through the door they want you to now. You'll chat with
    Carver a bit who will have found a ship. Exit the next door and see! There 
    he is. Head forward and you'll wig out a bit. Things will turn orange and
    you'll need to fight off a wave of Slashers before things turn normal again.
     Carver will tell you to refuel the ship! Search this lower area for a total
    of [_CONTAINER x6_]. You can head up the ladder to where Carver is as well
    for [_AMMO CLIP x3_]. Head back down and interact with the refueling screen.
     Here the screen will go orange again and you'll eventually have to fight
    some Slashers and Lurkers. Stay on the run and take them all out. Once
    things are normal, head up the ladder and interact with the ship. You've now
    finished off this chapter, so enjoy the scenes. 
    (-NOTE-) You should get the 'Get to the Chopper!' Silver trophy here.
                          ___            ___             ____
                         |   \          / __|           |__ /
                         | |  | E A D   \__ \ P A C E    |_ \
    O==<                        Awakened 2: Infidels                          >==O
     Well, we're looking for a shock drive I suppose. May as well check out the
    Terra Nova.
     o OBJECTIVE: Check out the Terra Nova
     Out here in space you can find [_CONTAINER x6_] to break if you wish (some
    are behind you). You should make sure to check out the area behind you though.
    Fly out there and shoot the three mines you see. Past the mines will be a hunk
    of scrap floating in space and nearby to the right is an [_UPGRADE CIRCUIT_].
    Grab it and then turn around and head into the Terra Nova. 
    (- SCAVENGE! -) Check out the SK1P boarding area to find a good scavenge
     Head into the Terra Nova proper now and you'll hear a message. Sounds like
    someone is in trouble and Unitologists are involved. Use the Suit Kiosk if
    you wish and break the [_CONTAINER_] then enter the elevator. Here choose
    the only other floor you can: the 2nd floor.
     Up here someone's been artistic! Grab the [_MEDIUM MED PACK_] by the body
    and go through the door. Grab the [_CONTAINER_] by the left seat and an
    [_UPGRADE CIRCUIT_] by the right. Head up the stairs now and shoot down the
    two humans you see. Sounds cruel, I know, but they will try to kill you. They
    are also very much insane. Check them out. Yes, they are trying to turn into
     Up here grab the [_FAITH AND MADNESS_] text log. Behind the orange screen
    is a [_CONTAINER_] and a [_SEMICONDUCTOR x21_]. Go interact with the box on
    the front of the orange screen now. Play a "find the blue part" minigame and
    you'll release the lockdown. Time to head back to the elevator.
     o OBJECTIVE: Retrieve the Shock Drive from the Conning Tower
     Head up to the 3rd floor now. In front of you is a necromorph. In front of
    him is a [_CONTAINER_] and the [_NEW BOSS IN TOWN_] text log. Grab them both
    and head down the right hallway. There are [_CONTAINER x2_] by a ladder. Head
    down and past the door you'll see a disturbing scene!
     Go forward as the man tries to saw his hands off. The screen will go orange
    after a bit and you'll need to kill some more Crazed Humans until things go
    normal. Everyone will be gone. Note the pair of cut-off hands where the priest
    guy was. Yeah...
     Grab the [_CONTAINER_] here and the [_LOCKER x3_] in the room before jumping
    into the TRAM. Take the tram to the MID STATION. You'll hear a few audio
    recordings as you do so. Head out and into the room on the left. There is a
    Workbench in here, as well as a [_CONTAINER_], a [_LOCKER_] and up the stairs
    you can find a [_STASIS SUPPORT_] (MK-II version). Head to the elevator now
    to continue on.
     Move forward and grab whatever items appear fast before you have to
    struggle with a necromorph. It will disappear soon. From there gather up the
    [_CONTAINER x3_] in the area and continue. This next room has more crazy cult
    guys in it. Head up the stairs and nab the [_CONTAINER_], then continue on
    until you see a scene.
     Here destroy the Wasters and the Feeders that come after them! When you see
    the cultist, DO NOT shoot at him. Just keep away! He will try to slash you and
    can stasis you but you can't hurt him so save your ammo.
     Once he's gone you'll chat with Carver for a bit. Head up the stairs and
    grab the [_CONTAINER x2_] in the area then go through the next door. Here
    you will kill a Cultist and then you can grab the [_CONTAINER x2_]. By the
    exit door you can also find the [_INSTRUMENTS OR TOOLS?_] text log. There is
    also a Scavenge Point in this room:
    (- SCAVENGE! -) The left walkway by the chairs and radios is a good
                    scavenging point.
     The next room has [_CONTAINER x2_] in it as well as a [_LOCKER_]. In the
    next room feel free to shoot at the Cultist to make him disappear, then
    continue on and grab the [_LOCKER x2_] and go through the door.
     Here nab the [_CONTAINER_] to the right and go down the lift nearby. There
    is another [_CONTAINER_] down here. Head through the door and to the upper
    right the Cultist will look at you for a bit. Break the [_CONTAINER x2_] here
    and carry on.
     This next room has an upper and lower floor. Grab the [_LOCKER x2_] and
    explore the rest of the upper floor for a [_CONTAINER_] and an [_UPGRADE
    CIRCUIT_]. Head down the ladder now for another [_CONTAINER_] and access to
    a Suit Kiosk and Workbench. Stock up and go up into the ladder and into the
     Up here examine the room for a total of [_CONTAINER x4_] (two of which are
    hidden along the right wall behind some boxes) and a [_DAMAGE SUPPORT_] weapon
    part (the MK-II version). Now, approach the front and when you get near the
    shock drive you'll be whisked away to your mind again.
     Here you will have to fight off the Pack while the Cultist guy stalks you.
    Again, you can't hurt him so don't try. Dodge his stasis shots though and be
    sure to collect the items the Pack drop since you can't pick them up afterward.
    Soon a nearby marker will began to glow orange. Shoot at it when it does so
    and with enough shots it will be destroyed and you will be free.
     Grab the [_SHOCK DRIVE_] to end this chapter.
                          ___            ___             ____
                         |   \          / __|           |__ /
                         | |  | E A D   \__ \ P A C E    |_ \
    O==<                        Awakened 3: Perdition                         >==O
     Ugh. Sounds like Issac and Carver aren't on the same page.
     Make your way back to the Tram station now. If you want to get some goodies
    later on, be sure to make a TORQUE BAR and bring it with you. As you open the
    door past the Suit / Workbench area get ready to blast a cultist. In the room
    with the lift you'll also need to stay away from the mind cultist guy for a
    bit as well until the orange screen wears off.
     In the room with the lockers get ready to fight a wave (6-7) of cultists
    when you try to leave. Head back to the Tram station now and take it to
    the AFT STATION.
     Here refill your stasis if you wish and head through the door. In this room
    grab the [_CONTAINER_] and [_LOCKER x2_] and then use the Torque Bar you made
    to open up the Torque Bar room.
     In here you can find [_CONTAINER x3_], an [_UPGRADE CIRCUIT_], a [_LOCKER_],
    a [_LARGE MED PACK_] and a [_DIFFRACTION TORUS_] (the MK-II version). A very
    good haul overall.
     Head out and go through the next door. You'll come to a room with a Workbench
    and a total of [_CONTAINER x3_]. Stock up here as we have a fight coming up.
    Head up the stairs and soon you'll have it out with Carver and he'll come in
    to take the drive from you.
     Here you'll be fighting Carver. He'll try to shoot you from afar of course,
    but track him down and shoot him. Soon the screen will go orange and you'll
    be facing multiple Carvers all around you. Take out any that you see (a fast
    weapon is good for this area and the next one) and search for more Carvers
    to shoot. There are a bunch of copies here that disappear with a few shots
    but you'll find the right one soon. Keep doing that for about three waves and
    then you'll be taken to your mind once again.
     Here you'll face the unstoppable cultist once again, except this is an
    actual SHOWDOWN. What you need to do here is wait until the marker turns
    orange (like last time) and shoot it. However, this will now STUN the head
    cultist guy, allowing you to damage him!
     We need to do this three times. Of course he is going to be trying to stasis
    us while we do so. Also, the Pack, Wasters and Slashers will be coming after
    us as well. Stay on the move, pick off the necromorphs and gather up items
    and you'll be ok.
     Once you shoot him for the third time you'll return to normal as the Moons
    tell you they are coming for Earth regardless of what you do. This breaks
    Isaac out of his trance and makes him agree to work with Carver. Fun. Back
    in the "real world", you'll see the cultist in front of you. Here you can
    either shoot him or you can leave him alive. Both choices net you a trophy as
    you can see below.
    (-NOTE-) Shoot him to get the 'Heretic' Bronze trophy.
    (-NOTE-) Don't shoot him to get the 'True Believer' Bronze trophy.
     Continue on to the elevator and you'll be in the reactor area. Here you can
    collect [_CONTAINER x4_] if you wish (one is at the bottom of the area), but
    what we need to do is head to the left and interact with the console. You'll
    get a new objective here:
     o OBJECTIVE: Use fuel orbs to supercharge the reactor
     Here our goal is fairly simple. Let's check out the room to understand what
    we are doing though. Along the left wall are three tubes you can open that
    each release a "Fuel Orb". In the center of the room is the reactor. Each of
    the reactor pieces spin quickly but they also have a hole in them.
     What we need to do is to get in zero gravity and open up one of the tubes to
    release a fuel orb. Then, stasis the reactor to slow it down. Now you just
    need to grab an orb and chuck it in one of the reactor's holes.
     AFTER doing that, three green columns will pop up underneath you. We now
    need to shoot all three of these until they close. Once that is done we just
    need to repeat the whole Fuel Orb chucking process again.
     Necromorph nests will launch explosives at you during this entire procedure
    though. As long as you stay somewhat on the move you should be ok. Note that
    there is a trophy for doing this entire section in under 90 seconds, which
    is easy to do on a second pass through this chapter, especially once you
    know what you are doing.
    (-NOTE-) If you do this in under 90 seconds, you should get the
             'Supercharger' Bronze Trophy.
     o OBJECTIVE: Return to the Bridge to launch
     After you are done, go back to the walkway and head through the (now open)
    door on the left. In here the room will pressurize and soon a console will
    appear to your left. This will jet you out into space. Here you'll have to
    avoid jets of flame and space debris. That is the easy part. Beware of the
    mines that show up (shoot them!) and aim for the center vent when you can.
     Once you regain control, head through the door. The left path has nothing
    for you so continue on through the next door. Head down the stairs to the
    bridge and interact with the console.
     From this point, just enjoy the scenes.
     You've defeated Dead Space 3: Awakening.
    (-NOTE-) You should get the 'Bad Moon Rising' Silver trophy here.
    (-NOTE-) I hope you've found this guide helpful. Be sure to give the guide a
             recommend using the link up at the very top if you've enjoyed it.
             Also, be sure to swing by my Facebook page (Facebook.com/Bkstunt)
             and say Hi, or shoot me an email!
                          ___            ___             ____
                         |   \          / __|           |__ /
                         | |  | E A D   \__ \ P A C E    |_ \
    O==<                         Trophy Information                           >==O
     In this section I'll list all the trophies in the game along with my best
    description on how to obtain them. I'm sure that you Xbox 360 players out
    there have the same exact "achievements", so this should help you out too.
    (-NOTE-) Trophies are here in the order they appear in the PS trophy list.
       .————————————————————.                                     .————————————.
     __|   Bad Moon Rising  |_____________________________________|   Silver   |__
        Description | Complete Dead Space 3 Awakened.
      How to Obtain | This is a story-related trophy and cannot be missed as long
                    | as you play through the game.
       .———————————————.                                          .————————————.
     __|    Heretic    |__________________________________________|   Bronze   |__
        Description | Awakened: Kill the Unitologist Cult Leader.
      How to Obtain | Near the end of Awakened 3, choose to kill the cult leader.
       .———————————————————.                                      .————————————.
     __|   True Believer   |______________________________________|   Bronze   |__
        Description | Awakened: Allow the Unitologist Cult Leader to survive.
      How to Obtain | Near the end of Awakened 3, choose to spare the cult leader.
       .—————————————————————————.                                .————————————.
     __|   Get to the Chopper!   |________________________________|   Silver   |__
        Description | Awakened: Escape from Tau Volantis to the Terra Nova.
      How to Obtain | This is a story-related trophy and cannot be missed as long
                    | as you play through the game.
       .—————————————————.                                        .————————————.
     __|   Pure Lunacy   |________________________________________|   Silver   |__
        Description | Complete Dead Space 3 Awakened in Pure Survival Mode.
      How to Obtain | This requires you to have beaten the main game in Pure
                    | Survival mode. If you have, beating the DLC should be no
                    | problem.
       .——————————————————.                                       .————————————.
     __|   Just the Tip   |_______________________________________|   Silver   |__
        Description | Awakened: Craft a Weapon using a MK-II Weapon Tip.
      How to Obtain | Not very hard at all. Follow the guide and collect all
                    | there is to collect, then visit a bench and put a MK-II
                    | tip on a weapon. Very easy.
       .—————————————————————.                                    .————————————.
     __|   Heaven Can Wait   |____________________________________|   Bronze   |__
        Description | Awakened: Stasis your Co-Op Partner when he is downed to
                    | slow his bleed out timer.
      How to Obtain | This trophy pretty much requires a friend to help you get.
                    | Have your friend get beat up on purpose until he is downed.
                    | Then put him in stasis and kill the attacker. This should do
                    | the trick.
       .——————————————————.                                       .————————————.
     __|   Supercharger   |_______________________________________|   Bronze   |__
        Description | Awakened: Finish charging the reactor in under 90 seconds.
      How to Obtain | This trophy is best left to a second play-through, so you
                    | know exactly what to do. Once you have what to do down, the
                    | rest is timing. As long as you can get the orbs in with one
                    | shot, you should be golden. If not, keep on trying!
                          ___            ___             ____
                         |   \          / __|           |__ /
                         | |  | E A D   \__ \ P A C E    |_ \
    O==<                           Version History                            >==O
     Version 1.00: March 17th-18th, 2013
     Started and finished the guide. This was a very good DLC pack. Very
    impressed. Really wish I had more to play!
                          ___            ___             ____
                         |   \          / __|           |__ /
                         | |  | E A D   \__ \ P A C E    |_ \
    O==<                               Credits                                >==O
     o Maybe you? Send me an email!
     o DomZ Ninja and Johnathan Sawyer for the logo ASCii.
     o Vinheim for the control section.
     o Gamefaqs Contributor board for the support (You know who you are!)
    DO WE EVEN                                           Document © Bkstunt_31 2013
    DESERVE TO                                         Dead Space 3 © 2013 EA Games
    GO HOME?                                          E N D   O F   D O C U M E N T

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