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    FAQ/Walkthrough by sokkus

    Version: 1.01 | Updated: 01/21/14 | Search Guide | Bookmark Guide

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                             ._____________________.
                             |                     |
                             |   FAQ/WALKTHROUGH   |
                             |_____________________|
    
                                    By Sokkus
    
    ===============================================================================
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    Guide stats:    
    ============
    Time taken to write : 20+ hours
    Word Count to date  : 15,000+
    
    Last Updated        : 20/01/2014
    
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                /  _/___  / /__________  ____/ /_  _______/ /_(_)___  ____ 
                / // __ \/ __/ ___/ __ \/ __  / / / / ___/ __/ / __ \/ __ \
              _/ // / / / /_/ /  / /_/ / /_/ / /_/ / /__/ /_/ / /_/ / / / /
             /___/_/ /_/\__/_/   \____/\__,_/\__,_/\___/\__/_/\____/_/ /_/
    
    
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    Welcome to my guide for Ubisoft's first piece of single player campaign-based
    DLC for Assassin's Creed IV: Black Flag - Freedom Cry! If you see any errors, 
    have a question, a tip or an alternate strategy for a section of the guide 
    please head to the contact section and flick me an email to let me know!
    
    If you like what you see here, be sure to check out more of my guides, reviews
    and podcasts at www.consoledomination.com and consider donating to my Paypal if
    you are feeling a little generous!
    
    Note: In its current state, the guide currently contains:
    
         > Full walkthrough of all story missions from start to finish
           accomplishing all optional objective requirements for full
           synchronisation on each.
         > Completed Liberation side-tasks guide.
         > Completed Liberation rewards guide.
         > Completed Achievement/trophy guide.
    
    _________________________
    Join me on Facebook      \
    _________________________/
    
    I have started a facebook group for readers to keep track of the latest updates
    to my guides, you can find it here:
    
    https://www.facebook.com/pages/Sokkus/356910437737253
    
    
    _________________________
    Donate to my Noble Cause!\
    _________________________/
    
    After a few generous emails and suggestions from readers and because donations
    seems to be a growing trend among other contemporary guide writers, I have
    decided to put in the option to allow you to donate some money to me for 
    helping you out if you wish to do so.
    
    Although I make these guides for free in my spare time, I probably don’t 
    need to point out to gamers that purchasing games is an extremely expensive
    hobby (games in Australia cost on average $90 - $120) and writing guides for
    them can be a very long, incredibly difficult and thankless task at the best
    of times, but one that is very challenging and occasionally rewarding.
     
    Considering you could be paying upwards of $20+ for guides in a game shop,these
    free and easily available guides make a cost-effective substitute. Whilst most
    are happy to use and move on without a word I would move that a simple donation
    is a great, easy way to say thanks if you feel that my guide has saved you some
    time, money and frustration in some small way.
    
    By no means feel obligated to donate just for viewing my guide, but if you are
    feeling a little generous I certainly won’t object! Any amount is appreciated
    whether it be 10 cents or $10.
    
    Thankyou for all that read this far, if you are interested in donating, my
    Paypal address is listed below, if not, skip down to the table of contents
    below and get stuck into the pirate's life on the high seas with Assassin's
    Creed IV and plunder that world crazy!
    
    
    Paypal ID:
    
    sokkus[at]hotmail[dot]com
    
    
    _________________________
    Read my Review!          \
    _________________________/
    
    Want to know what I thought of Assassin's creed IV: Black Flag? Check out my
    review here:
    
    http://consoledomination.com/?s=assassin%27s+Creed+IV
    
    
    
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                                      / /___/ /_/ / / / / /_/  __/ / / / /_(__  ) 
                                      \____/\____/_/ /_/\__/\___/_/ /_/\__/____/  
    
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    -------------------------------------------------------------------------------
    >> Note: To fast travel to a section of the guide, copy the text code next to
             the section of interest. Press CTRL +F and paste the code in there to
             jump down to where you want to go in a flash!
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       __________________________________________________
      / Assassin's Creed IV: Freedom Cry Walkthrough     \_________________.
      \__________________________________________________/                 |
        |                                                                  |
        |    1. Campaign Mission Walkthroughs ..................... [FCWLKT]
        |__________________________________________________________________|
        |        1.01  The Calm Before the Storm................... [ACFC01]
        |        1.02  A Common Enemy ............................. [ACFC02]
        |        1.03  Laying the First Brick ..................... [ACFC03]
        |                                                                  |
        |        1.03A Interlude - Liberation 01 .................. [ACFC3A]
        |                                                                  |
        |        1.04  A Ship of his Own .......................... [ACFC04]
        |                                                                  |
        |        1.04A Interlude - Liberation 02 .................. [ACFC4A]
        |                                                                  |
        |        1.05  Lifting the Veil ........................... [ACFC05]
        |        1.06  A Scientific Inquiry ....................... [ACFC06]
        |                                                                  |
        |        1.06A Interlude - Liberation 03 .................. [ACFC6A]
        |                                                                  |
        |        1.07  Planting the Seeds ......................... [ACFC07]
        |        1.08  Down with the Ship ......................... [ACFC08]
        |        1.09  de Fayet's Last Stand ...................... [ACFC09]
        |                                                                  |
        |                                                                  |
        |    2. Liberation Missions ............................... [ACFCSD]
        |__________________________________________________________________|
        |        2.01 Auctions .................................... [ACFCS1]
        |        2.02 Escapes ..................................... [ACFCS2]
        |        2.03 Injuries .................................... [ACFCS3]
        |        2.04 Jail ........................................ [ACFCS4]
        |        2.05 Plantations ................................. [ACFCS5]
        |        2.06 Punishment .................................. [ACFCS6]
        |        2.07 Slave Convoys ............................... [ACFCS7]
        |        2.08 Slave Ships ................................. [ACFCS8]
        |                                                                  |
        |                                                                  |
        |    3. Upgrades and Rewards .............................. [ACFCUR]
        |__________________________________________________________________|
        |        3.01 Liberation Rewards .......................... [ACFCLR]
        |        3.02 Resistance Rewards .......................... [ACFCRR]
        |                                                                  |
        |                                                                  |
        |    4.  Collectible Locations Guide ...................... [ACFCCL]
        |__________________________________________________________________|
        |        4.01. Port-Au-Prince ............................. [CFC00A]
        |        4.02 Cumberland Bay .............................. [CFC00B]
        |        4.03 Isla Faro ................................... [CFC00C]
        |        4.04 Isla Paramo ................................. [CFC00D]
        |        4.05 Isle-du-Fey ................................. [CFC00E]
        |        4.06 Fort Lully .................................. [CFC00F]
        |        4.07 Fort Matias ................................. [CFC00G]
        |        4.08 Maroon Hideout .............................. [CFC00H]
        |        4.09 Martok Island ............................... [CFC00I]
        |        4.10 Montez ...................................... [CFC00J]
        |        4.11 Scafell Island .............................. [CFC00K]
        |        4.12 Shipwreck ................................... [CFC00L]
        |        4.13 Tortuga ..................................... [CFC00M]
        |        4.14 Wellington .................................. [CFC00N]
        |                                                                  |
        |    5. AC4: Freedom Cry Achievement/Trophy Guide ......... [ACFCT1]
        |                                                                  |
        |                                                                  |
        [__________________________________________________________________]
       _______________________________________________
      / Miscellaneous                                 \____________________.
      \_______________________________________________/                    |
        |                                                                  |
        |    6. Contact............................................ [CONTCT]
        |                                                                  |
        |    7. About Me........................................... [INTRDT]
        |                                                                  |
        |       7.01  Me                                                   |
        |       7.02  Donations                                            |
        |       7.03  Console Domination                                   |
        |                                                                  |
        |    8. Special Thanks..................................... [STHNKS]
        |                                                                  |
        |    9. Version History.................................... [VERHIS]
        |                                                                  |
        |   10. Legal ............................................. [LEGL01]
        |                                                                  |
        |                                                                  |
        [__________________________________________________________________]
    
    
    -------------------------------------------------------------------------------
    >> Note: To fast travel to a section of the guide, copy the text code next to
             the section of interest. Press CTRL +F and paste the code in there to
             jump down to where you want to go in a flash!
    -------------------------------------------------------------------------------
    
    
    
    
    ===============================================================================
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    ===============================================================================
    -----------------------------------------------------------------------[FCWLKT]
    
                          F   R   E   E   D   O   M     C   R   Y
                      _______________________________________________
    
              |\       /|      ____   __  __                           __  
              | |     / /___ _/ / /__/ /_/ /_  _________  __  ______ _/ /_ 
              | | /| / / __ `/ / //_/ __/ __ \/ ___/ __ \/ / / / __ `/ __ \
              | |/ |/ / /_/ / / ,< / /_/ / / / /  / /_/ / /_/ / /_/ / / / /
              |__/|__/\__,_/_/_/|_|\__/_/ /_/_/   \____/\__,_/\__, /_/ /_/ 
                                                             /____/       
    
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    ===============================================================================
    
    Welcome to my walkthrough for Ubisoft's latest add on to the epic action 
    adventure title Assassin's Creed IV: Black Flag - Freedom Cry. This guide will
    help you play through this DLC from start to finish, completing all of the 
    missions whilst fulfilling all of those pesky mission parameters and optional 
    objectives required for 100% synchronisation.
    
    Note that whilst collectibles will appear during missions, I will not be 
    including them in the walkthrough unless for location descriptions. There is a
    complete collectible locations guide below the main walkthrough.
    
    To fast travel to a chapter, go to the table of contents and copy the code next
    to the section of interest. Press CTRL +F and paste the code in there to jump
    down to where you want to go in a flash.
    
    A complete list of each type of liberation mission, every type of collectible 
    and their locations as well as a complete achievement/trophy guide can
    also be located in the relevant spots below the walkthrough in the guide below.
    
    Enjoy!
    
    ===============================================================================
    
    ---------------------------------FIRST MISSION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Memory 01 - The Calm Before the Storm                             [ACFC01][
     \____________________________________________________________________________/
      \ Optional Objectives:                                                     |
       \-------------------------------------------------------------------------|
        \ 01. Locate the target ship using the spyglass.                         |
         \                                                                       |
          \  02. Use a mortar to surprise the Templar fleet.                     |
           \_____________________________________________________________________|
    
    =====================
    Part 1: Naval Battle
    =====================
    As we begin, we’ll be sailing towards a group of ships in the distance. We
    need to sink these. From a distance, pull out your spyglass and use it to look
    at the largest of the four ships ahead. This is the Admiral’s ship and
    identifying it with the spyglass will complete the first objective. 
    
    As you approach, use a mortar to initiate combat. This will fulfil the second
    of the two optional objectives. Focus on the large ship as you move in and
    continue to unleash mortars as you approach. As you arrive, veer off to one of
    the sides and use your heavy shot/broadside attacks on the admiral’s ship
    until it is disabled. Afterwards, take down the three escort vessels. 
    Fortuitously, they are quite weak so they won’t take much to destroy.
    
    Once all of the opposition ships have been destroyed, a scene will play and a
    dive spot will appear nearby. Sail over to this and dock to initiate a dive
    sequence.
    
    
    =====================
    Part 2: Dive
    =====================
    From the diving bell swim directly to the northeast to find a chest beneath
    the second air barrel that you come across. Loot this and use the air barrel
    to refill your lungs. Swim back towards the diving bell and take a left when
    you are able towards the sunken ship. Use the seaweed on the ocean bed to
    avoid detection by the sharks swimming about. 
    
    As you arrive at the ship, just in front you’ll find a chest to loot. Do so
    and then use a nearby air barrel if you require it. Now we need to swim
    upwards towards the deck of the shipwreck. Before you arrive however, enter
    the hole allowing you inside the hull.  Swim to the southernmost room to find
    the chest with the objective inside. 
    
    Once you have looted it, turn to the right and you’ll notice a hole in the wall
    and a green objective marker indicating the diving bell in the distance. Swim
    over there, using the seaweed to avoid sharks where necessary and when you
    arrive, interact with it to return to the surface.
    
    
    =====================
    Part 3: Escape
    =====================
    Following the story sequence, an objective marker will appear in the distance.
    Sail towards this. As you do a large number of ships will appear and converge
    on your position. Continue to sail towards the marker, but try to take down
    the vessel that comes at you from the right as it will ram you if you let it
    get close. 
    
    Once you reach the storm, you’ll need to keep an eye on the mini-map for both
    water spouts and rogue waves. Just to jog your memory, you want to avoid the
    water spouts by navigating around them and we can nullify the damaging rogue
    waves by piloting the ship directly into them front on.  We simply need to
    make it through these obstacles until we reach the marker in the distance. I
    counted two of each before I arrived, so it shouldn’t be too difficult! 
    
    
    
    ----------------------------------NEXT MISSION---------------------------------
    
      ____________________________________________________________________________
     /                                                                            \
     ]  Memory 02 - A Common Enemy                                        [ACFC02][
     \____________________________________________________________________________/
      \ Optional Objectives:                                                     |
       \-------------------------------------------------------------------------|
        \ 01. N/A: There are no optional objectives for this mission.            |
         \                                                                       |
          \______________________________________________________________________|
    
    =====================
    Part 1: Chase
    =====================
    Following the introductory scene, we’ll be on foot and have a nice big machete
    as a weapon. As we begin, you’ll see a man marked with a red target marker
    running away from you along a dirt trail. Chase after him and kill him when
    you catch up with him for a scene.
    
    At this point you will unlock the achievement/trophy ‘Liberation Day’.
    
    
    =====================
    Part 2: Tailing
    =====================
    For the moment at least we have a little bit of free-roam action to enjoy. Our
    ultimate goal is to reach the green objective marker, but feel free to have a
    look around and synchronise a waypoint or two. As we approach the objective
    marker, it will expand into a green search area. The guy we need to locate is
    in the north-western most part of the green zone, just next to the slave
    auction. You’ll need to use Eagle Vision to tag him.
    
    Follow the target along the street to the east using the crowds, building
    corners and occasional piece of foliage as cover. He’ll only stop once as you
    go, so as long as you keep your distance and don’t cause too much of a
    disturbance, you can follow him without too much trouble. After he crosses the
    river, he will enter a nearby building. Follow him inside.
    
    
    =====================
    Part 3: Eavesdrop
    =====================
    As you enter, the targets will be on the staircase to your left. We need to
    listen to their conversation. Move over and stand with the group of patrons at
    the foot of the stairs to begin the sequence. Once started, the pair will cut
    a lap of the brothel bar area, making 3 stops along the way. Follow them
    around the room, whilst staying within the green circle. Use the standing
    patrons as cover for the first two stops and then the table with the girl and
    two men along the right hand wall at the final stop.
    
    Once the eavesdrop has been completed, approach the glowing woman. Interact
    with her for a scene to end the memory.
    
    
    
    ----------------------------------NEXT MISSION---------------------------------
    
      ____________________________________________________________________________
     /                                                                            \
     ]  Memory 03 - Laying the First Brick                                [ACFC03][
     \____________________________________________________________________________/
      \ Optional Objectives:                                                     |
       \-------------------------------------------------------------------------|
        \ 01. Push an overseer into the water.                                   |
         \                                                                       |
          \  02. Perform an air assassination from a height of at least 10m.     |
           \_____________________________________________________________________|
    
    Following the previous mission’s completion, we will again have the option for
    a bit of free-roaming action on our hands if we choose to do so.  Ultimately,
    we need to make our way over to the green search area within the restricted
    area at the plantation to the east.
    
    
    =====================
    Part 1: Infiltration
    =====================
    Once we enter the gate to the plantation, continue along the road for a short
    distance until you spot a building on your left. Make your way behind this and
    follow the narrow passage until you reach a shrub at the top of a wall at the
    end. Activate eagle vision here and look into the cane field below to spot our
    target. When it is safe to do so, hop the wall, stay in the cover of the field
    and speak to her.
    
    Having spoken to the contact, a new objective marker will appear on the map.
    When the nearby guard is looking away, hop the fence near the target and
    continue along the left hand side of the area using the bushes and buildings
    as cover to avoid being spotted by the various guards.  After passing behind
    the second building, you will be close to a small, less populated dirt path
    leading linking this with another plantation area to the south. Wait for the
    guards to look away and run along the path to the new area. Hide in the first
    cane field.
    
    Again, when no-one is looking leave the field and follow the dirt path to the
    northeast until you reach the green beam indicating the objective in a small
    clearing. Approach this for a scene.
    
    
    =====================
    Part 2: Attack
    =====================
    We will find ourselves in a new location now and are given the objective of
    killing all the overseers in the area. There are 14 hostiles and we’ll need to
    clear them out to progress. Note that this section is the point at which the
    two optional objectives are able to be achieved. We’ll be sneaky to start with
    so that we can earn the assassination from above objective.
    
    Run across the rope bridge here and enter the bush at the end. Assassinate the
    guy nearby. Look off to the left and you’ll see a raised platform with one
    guard on top and another patrolling from there, down to your level and then
    back up again. Whistle the patroller over when you get a chance and eliminate
    him. Head up the stairs now and kill the guard at the top. From here, look
    back to the area below. There are another two guards standing before a bush
    ahead talking. Approach them from behind and double assassinate them. 
    
    From this bush, if you look opposite of the stairs we just came from, you
    should see the top of a small wooden crane. Climb up on top of this and from
    here air assassinate the guard on the dock below. This will complete the first
    objective. 
    
    Now that the sneakiness is no longer necessary, we need to get some guards
    alerted to our presence to get the second objective done. Get spotted by one
    of the remaining guards on the docks and stand near the edge of some water.
    Wait for combat to begin and when you get a chance, grab a guard and throw him
    into the water nearby for the objective.
    
    Once both objectives have been met, simply kill the remaining enemies. After
    killing the final overseer, approach the glowing man and interact with him for
    a scene.
    
    
    =====================
    Part 3: Chase
    =====================
    Following the scene, we’ll need to chase the fellows in the boat. Immediately
    run over and use the rope lift nearby, race across the platform and hop over
    to the beam sticking out of the cliff face. Climb the wall on the next platform
    and then run along the fairly straightforward platforming path until you arrive
    outside. Quickly hop across the wooden poles to reach the island and run to
    the top of the hill here for a scene to end the mission proper.
    
    
    
    ----------------------------------NEXT MISSION---------------------------------
    
      ____________________________________________________________________________
     /                                                                            \
     ]  Memory 3A - Interlude: Liberation 01                              [ACFC3A][
     \____________________________________________________________________________/
      \ Optional Objectives:                                                     |
       \-------------------------------------------------------------------------|
        \ 01. N/A: There are no optional objectives for this mission.            |
         \                                                                       |
          \______________________________________________________________________|
    
    Once the scene ending the previous mission is complete, you’ll still be in the
    Maroon hideout. You will have a quick tutorial flash up in regards to
    liberation tasks and how they can help you. Following this, head over to the
    nearby objective marker and buy some blunderbuss ammunition. Once you have
    completed this task, you will be able to return to Port-au-Prince via the green
    objective marker at the exit.
    
    You’ll now also receive a quick crash course in the blunderbuss (think bad-ass
    shotgun). Following the pop-ups use the blunderbuss to aim at and eliminate
    the four guards ahead. We’re now free to do as we please again.
    
    Note that the next mission will not unlock until we have recruited 20 maroons
    by completing liberation side-missions. You should have a couple of recruits
    in your back pocket already, but if not, no matter we are still going to have
    to do some liberating at this point. To liberate maroons we can do a number of
    things including:
    
      • Attack a plantation and kill all of its guards, 
      • Save a fleeing slave from pursuers,
      • Free slaves from cages by looting the key from a guard,
      • Free slaves from a slave auction by either buying them for 500 Reales or 
        by killing all of the guards, 
      • Free slaves being escorted through the streets,
      • Free slaves from punishment,
      • Carry injured slaves to a safe location.
    
    Note: for more information regarding liberation missions, some locations to 
    find each, and how to complete them, please look at the side-quest guide below.
    Link here: [ACFCLM].
    
    Note that liberating citizens will not always yield the same number of Maroons,
    so you will likely need to accomplish a number of these tasks to continue. As
    we are already at the plantation, you may as well deal with the side-mission.
    Now depending on whether it is daytime or night time, you will have a different
    objective. 
    
    
         Day Time
         _____________
         We need to sneak around the grounds and taking out 20 of the guards, if 
         this is your first attempt at a plantation, keep in mind that as you take
         out guards you want to stay undetected. If you are spotted, the guards
         will start killing slaves and reducing the total number that you can
         rescue. Eliminating the set number of guards undetected will earn you 30
         slaves and 10 maroons.  
    
         Night Time
         _____________
         If it is currently night time when you enter the plantation zone you will
         need to find and loot a key from a target guard (usually located near the
         manor house) inside the green investigation zone. Once we have his key, we
         then need to make our way over to three marked doors and unlock them to 
         complete the side-mission. Doing so will earn you 30 slaves and 10 
         maroons.  
    
    
    Either way you go about it, once you are finished, head back to town and 
    complete any other tasks you feel like until you reach your quota – I would 
    recommend freeing at least 50 slaves in total (not maroons) to make the next 
    liberation sequence a little shorter.
    
    Either way, once you have recruited the desired number of Maroons, the next
    sequence will be unlocked.
    
    
    
    ----------------------------------NEXT MISSION---------------------------------
    
      ____________________________________________________________________________
     /                                                                            \
     ]  Memory 04 - A Ship of his Own                                     [ACFC04][
     \____________________________________________________________________________/
      \ Optional Objectives:                                                     |
       \-------------------------------------------------------------------------|
        \ 01. Distract 4 guards with firecrackers.                               |
         \                                                                       |
          \  02. Use dancing girls to distract the guards.                       |
           \_____________________________________________________________________|
    
    Once you have freed 20 Maroons, this quest marker will become active and is
    located on a rooftop in the main city area of Port-au-Prince.
    
    
    =====================
    Part 1: Infiltrate
    =====================
    From the beginning, the game will pop-up a few screens explaining your newest
    acquisition – firecrackers.  When you are able, drop some firecrackers into the
    alley below and note pair of guards who come to investigate (note that there
    will be only one guard if you reload the checkpoint).  When you are able to
    move again, turn around and jump across to the roof of the building behind you.
     
    Make your way over to the right (western side of the roof) and jump onto the
    branch.  Follow the treetop path until you are above a set of stairs with some
    guards at the top. Look towards the base of the stairs and drop some fireworks
    here) this is a great place to earn the optional objective for drawing four
    guards with firecrackers) and whilst the guards are distracted, follow the
    branch you are on all the way west and hop into the hay stack near the end.
    
    Now we can either stay at ground level and work our way slowly over towards the
    objective markers using the shrubs and other hiding places, or we can eliminate
    the gunner on the roof further to the west and then use the rooftops to
    approach the target marker. The latter option is much easier as you can use the
    rope lift directly below the gunner to gain easy access to the roof to
    assassinate him, or pull him to you by sitting in his line of sight for a few
    seconds, then hiding.
    
    The objective marker is highlighting a guard tower. As you approach, you’ll
    want to pull out your sleep darts and hit the gunner on top of it with one of
    those. At the base of the building facing the tower to the south you will find
    a group of dancing girls (there is another group to the north east of the tower
    as well if you mess up the optional objective the first time!). 
    
    Hire the first group and walk with them to the west. There is a sheltered
    storage area with a red marker indicating a powder keg. As you approach the
    shelter, have the dancing girls distract the guards here to complete the second
    optional objective. Now quickly grab the flashing keg, run over and drop it
    beneath the guard tower and shoot it to blow it up (don’t worry about being
    detected once the second optional objective has been completed as nothing will
    happen).
    
    
    =====================
    Part 2: Infiltrate
    =====================
    Once the guard tower is alight, we want to quickly run to the end of the dock
    nearby and dive into the water. Swim to the far side of the ship (away from
    the shore) and use the stealth swim for as long as possible to stay out of
    sight and to shake off alerted guards. 
    
    Climb up the rigging near the front of the ship and climb up to the first
    platform on the mast. You will probably be spotted by a gunner in the mast to
    your left, but keep climbing until you reach the platform. Assassinate the
    guard here and use your blow pipe to sleep the gunner on the other mast. Now
    simply climb to the green hologram at the very top of the mast you are climbing
    for a scene.
    
    This will complete the mission.
    
    
    
    ----------------------------------NEXT MISSION---------------------------------
    
      ____________________________________________________________________________
     /                                                                            \
     ]  Memory 4A - Interlude: Liberation 02                              [ACFC4A][
     \____________________________________________________________________________/
      \ Optional Objectives:                                                     |
       \-------------------------------------------------------------------------|
        \ 01. N/A: There are no optional objectives for this mission.            |
         \                                                                       |
          \______________________________________________________________________|
    
    Once the scene ending the previous mission is complete, you’ll now be in
    control of your very own ship. Note that the next mission will not unlock
    until we have attacked a slave ship and liberated its inhabitants and freed a
    total of 150 slaves by completing liberation side-missions. You should have at
    least 40 (or 50 if you did as I suggested earlier) freed slaves by now, so
    it’s just a matter of grinding out the rest! 
    
    Fortunately, slave ships contain up to 100 slaves that we can free!
    
    Unfortunately they are usually being escorted by groups of 2-3 frigates and
    brigs. As we need to liberate one of these bad boys to continue, follow the
    ship icon on the mini-map until you find it. As you approach, let loose with
    your mortars on the escorts and then finish them off with some broadside/heavy
    shots. Destroying these will allow you to board the slave ship. As per usual,
    kill the set number of crew to free the slaves on board.
    
    Afterwards, set sail to explore, or head back to town and complete any other
    liberation tasks you feel like until you reach the requisite number. Once you
    have recruited the desired number of Maroons, the next sequence will be
    unlocked.
    
    
    
    ----------------------------------NEXT MISSION---------------------------------
    
      ____________________________________________________________________________
     /                                                                            \
     ]  Memory 05 - Lifting the Veil                                      [ACFC05][
     \____________________________________________________________________________/
      \ Optional Objectives:                                                     |
       \-------------------------------------------------------------------------|
        \ 01. Kill the overseer who led the slaves.                              |
         \                                                                       |
          \  02. Free the slaves from the barracks.                              |
           \_____________________________________________________________________|
    
    Once you have freed 150 total slaves (and liberated a slave ship), this quest
    marker will become active and is located back at the brothel we visited
    earlier in the southeast part of the main city area of Port-au-Prince.
    
    
    =====================
    Part 1: Follow
    =====================
    From the start of the mission, follow your friend who is marked with the blue
    objective marker. She’ll give you a rolling breakdown of what you’ll need to
    do for the rest of the mission. After a short walk a scene will play. Once this
    is done, follow the group of slaves in front of you in through the open gate
    and into the restricted area containing our target.
    
    Place the crate near the green objective marker and then follow the other NPC
    marked with the blue indicator until you reach a stable area. Move over to the
    green hologram a scene will play.
    
    
    =====================
    Part 2: Infiltrate
    =====================
    When we regain control, it will be night time and there will be guards
    patrolling about. At this point, we need to sneak into the mansion in the
    centre of the grounds. We are also able to complete the first optional
    objective at this point – killing the overseer who marched you in here
    previously. 
    
    From the start, look around the corner and wait for the guard here to patrol
    off. Enter the bushes when he is away and then whistle him over and assassinate
    him when he returns. Now turn on Eagle Vision and look along the wall until
    you see the gate. 
    
    The golden target here is our assassination target for the optional objective.
    Now we want to work our way along the wall using the foliage provided and wait
    in the bush beneath the tree closest to the gate. Wait for the pair of guards
    here to separate and then quickly sprint across the dirt road and perform a
    running assassination on the golden target. Continue into the bush in the
    corner of the wall ahead.
    
    Follow the perimeter wall to the south and climb the smaller wall adjacent to
    the shack here and hang from the ledge. Wait for the guard in front to face
    towards the mansion and climb over and hide in the bushes behind him to take
    him down. Continue to the north, using the bushes as cover until you reach
    another wall. This one will have guard leaning up against it.
    
    Look at the mini-map and wait until the other guards are far enough away and
    then whistle the leaning guard over and dispatch him. Run across the dirt road
    and climb the wall of the mansion up to the balcony. Look in the window to
    spot our target.
    
    
    
    =====================
    Part 3: Eavesdrop
    =====================
    Once we see the target, the eavesdrop sequence will begin. Quickly hop over
    the railing to the left and follow the targets through the house, being sure
    to stay between the windows to avoid detection whilst also staying inside the
    green circle. Once the targets move to the centre of the house out of range,
    our objectives will update. 
    
    Climb up to the top of the roof and make your way to the south side of the
    mansion. Dive into the hay stack marked with the green objective marker.
    Assassinate the guard standing nearby if necessary. 
    
    When you are clear, run over to the base of the mansion and enter the stalking
    zone beneath the deck with the targets on it. The eavesdropping sequence will
    start up once again. As they move, hug the wall at the base of the deck and
    follow them around the corner using the shrubs provided. Keep going with them
    until you reach the steps blocking your path in front. At this point, the
    eavesdrop sequence will be complete. 
    
    
    =====================
    Part 4: Escape
    =====================
    Now that the conversation is over, the game prompts us to return to the 
    brothel. Before we do that however, we can earn the second optional objective –
    freeing the slaves from the barracks.  To do this, we need to sneak back over 
    to where we started the last part of the mission (working your way back up the 
    perimeter wall works well!) and kill the three guards now hanging out there. 
    Be sure to kill them quickly however as once they are aware of your presence 
    they will start killing the slaves.
    
    Once you have done that, climb up on top of the slave barracks building on the
    perimeter fence and climb through the hole in the iron spikes atop it to
    escape the restricted area. Now make your way back to the brothel to complete
    the mission.
    
    
    
    ----------------------------------NEXT MISSION---------------------------------
    
      ____________________________________________________________________________
     /                                                                            \
     ]  Memory 06 - A Scientific Inquiry                                  [ACFC06][
     \____________________________________________________________________________/
      \ Optional Objectives:                                                     |
       \-------------------------------------------------------------------------|
        \ 01. Complete all 5 of the investigations.                              |
         \                                                                       |
          \  02. Complete all of your investigations without killing anyone.     |
           \_____________________________________________________________________|
    
    The mission start marker will once again appear over our contact at the
    brothel. So when you are ready to continue, head back inside and speak with
    her to start the mission.
    
    
    =====================
    Part 1: Eavesdrop
    =====================
    Head over to the warehouse near the docks. The targets are inside. The best
    way to get at them stealthily though is climbing up through the gap in the wall
    on the south side of the building which you can do by approaching just to the
    left of the southern doorway and using the crate next to it as cover from the
    guards at the entrance to climb the wall. Eliminate the guy patrolling on the
    second floor of the warehouse.
    
    Take cover behind the wooden wall directly above the targets and listen to
    their conversation. Once it is over, the screen will go black and our
    objectives will update.
    
    
    =====================
    Part 2: Investigate
    =====================
    Following the conversation, five magnifying glass markers will appear on the
    map, these are investigations we need to complete to finish the mission. We
    need to complete at least three of them to progress, it should be noted however
    that we need to complete all five to earn the first optional objective and we
    cannot kill anyone during the investigations to earn the second optional
    objective. Note that the not killing anybody objective appears to extend to
    knocking people out whilst unarmed and doing so will void the objective for
    you. So try not to!
    
    Below are listed the five investigations and how to complete each. To find out
    which is which, go to the map and hover your cursor over the marker to see
    the labels for each. 
    
         1. Courier   – The courier is located on the deck of the ship at the end 
                        of the dock west of the warehouse. As you approach his 
                        location, he will run or swim off. Follow him, tackle him 
                        and loot him when he is on the ground to complete the 
                        investigation. 
    
         2. Carrier   – The carrier is located around 100 metres to the east of the
                        warehouse where the eavesdropping took place. As we arrive
                        in the green investigation circle, the game will prompt you
                        to turn on Eagle Vision to spot the target. He’ll be the
                        guard arm wrestling.  He’ll get up and walk away. Simply
                        follow after him and pick pocket him when you get the 
                        chance to finish the investigation.
    
         3. Scientist – This investigation starts at a green hologram objective
                        marker located just to the west of the slave auction in the
                        central city area of Port-au-Prince. This requires you to
                        eavesdrop a pair of scientists. Use the fences here to
                        begin with and then climb the building when you cannot use
                        the fences any further. Utilise the treetop path here to
                        continue following them onto the next set of rooves. Drop
                        down to the ground when you can no longer use the rooftops
                        and use the citizens hanging around and shrubs to continue
                        following them until their conversation ends. 
    
         4. Fisherman – The fisherman is located along the beach to the south of
                        the warehouse where we eavesdropped on the conversation
                        earlier. He asks you to steal the key to a slave pen. Once
                        you have talked to him, an orange objective icon will
                        appear on the map to the northeast. Find the target and
                        pickpocket him when you are able. Unlock the nearby slave
                        pen (if you approach from behind, you can drop down and 
                        open the door without the guards spotting you). Return to
                        the fisherman to complete the investigation.
    
         5. Messenger – Located leaning up against a building just to the east to
                        the restricted area in the southern part of the 
                        Port-au-Prince city area. As you get close, the game asks
                        you to target him with Eagle Vision, so do so. As you 
                        approach he will run off, so chase him down and tackle him 
                        to complete the investigation.
    
    Once you have completed the target number of investigations, return to the
    brothel and speak with your contact inside to end the mission. 
    
    
    
    ----------------------------------NEXT MISSION---------------------------------
    
      ____________________________________________________________________________
     /                                                                            \
     ]  Memory 6A - Interlude: Liberation 03                              [ACFC6A][
     \____________________________________________________________________________/
      \ Optional Objectives:                                                     |
       \-------------------------------------------------------------------------|
        \ 01. N/A: There are no optional objectives for this mission.            |
         \                                                                       |
          \______________________________________________________________________|
    
    Note that the next mission will not unlock until we have attacked and
    liberated the wellington plantation which is located out in the Caribbean. As
    such, fast travel to the Maroon’s Hideout and exit the cave here to reach your
    ship outside. Get behind the wheel and get sailing! Note that this is a good
    time to enter the captain’s cabin and upgrade the ship a little.
    
    I would recommend upgrading to at least the following:
    
      • Level 2 hull
      • Level 2 cannons
      • Level 2 round shot
      • Level 2 heavy shot
    
    Check out your map and set a course for the Wellington plantation which should
    be a brief journey to the southwest of your current location (at co-ordinates
    205,148). As you approach, you will notice a level 60 man-o-war ship sitting
    just outside of it. Yep, you are going to have to attack that and destroy it.
    
    As you approach, let it cop a few of your mortars and then continue to drop
    shells on it as it heads in your direction. Once it is in range of your other
    weapons, finish it off with some broadside/heavy shots. Destroying these will
    allow you to dock with the Wellington Plantation zone via the highlighted
    section of water nearby.
    
    Now that we are at the plantation, go and liberate it. If you have freed a
    plantation before, you just need to repeat the normal procedure depending on 
    the time of day. 
    
         Day Time
         _____________
         We need to sneak around the grounds and taking out 20 of the guards, if 
         this is your first attempt at a plantation, keep in mind that as you take
         out guards you want to stay undetected. If you are spotted, the guards
         will start killing slaves and reducing the total number that you can
         rescue. Eliminating the set number of guards undetected will earn you 30
         slaves and 10 maroons.  
    
         Night Time
         _____________
         If it is currently night time when you enter the plantation zone you will
         need to find and loot a key from a target guard (usually located near the
         manor house) inside the green investigation zone. Once we have his key, we
         then need to make our way over to three marked doors and unlock them to 
         complete the side-mission. Doing so will earn you 30 slaves and 10 
         maroons.  
    
    Once you have cleared out the plantation, climb the windmill and synchronise
    the vantage point to unlock a fast-travel option (if you want).
    
    Afterwards, set sail to explore, or head back to town and complete any other
    liberation tasks you feel like until you are good to go. Then make your way
    back to Port-au-Prince and when you are ready to continue, head back to the 
    brothel, go on inside and speak with our friend (she is behind a door on the 
    second floor this time) to start the next mission.
    
    
    
    ----------------------------------NEXT MISSION---------------------------------
    
      ____________________________________________________________________________
     /                                                                            \
     ]  Memory 07 - Planting the Seeds                                    [ACFC07][
     \____________________________________________________________________________/
      \ Optional Objectives:                                                     |
       \-------------------------------------------------------------------------|
        \ 01. Sink all six schooners before sinking the brig.                    |
         \                                                                       |
          \  02. Destroy the priate flotilla in less than six minutes.           |
           \_____________________________________________________________________|
    
    Once you have liberated the Wellington plantation in the Caribbean, this quest
    marker will become active and is located back at the brothel we visited
    earlier in the southeast part of the main city area of Port-au-Prince. Head
    inside and climb the stairs to the second floor to find her.
    
    
    =====================
    Part 1: Tailing
    =====================
    Following the introductory story sequence, you’ll notice a green search area
    on the map. The guy we need to locate is located just southwest and across the
    dirt street from the slave auction, close to the small outdoor storage shelter.
    Stick on your Eagle Vision to locate him.
    
    Once you have located the target, he will start walking off. Quickly highlight
    him with your Eagle Vision once more and continue after him. As per usual,
    you’ll want to keep your distance and use the various pieces of cover (people,
    bushes and buildings) to stay out of sight when he stops and looks around. You
    will also need to steer clear of the wardens about and the restricted areas if
    possible.
    
    When he walks past the slave auction stage, you’ll notice that there are a few
    guards about and he wanders through some restricted areas at this point. To
    avoid the restricted areas, you can climb up onto the grassy ledge above the
    auction stage and continue along the top of the wall here straight ahead until
    you exit back onto the streets (there should be a large staircase to the left).
    Our target will meet with a friend at the base of the stairs, so stay in cover
    until they begin moving again.
    
    Target both of them and follow them into the restricted area to watch them go
    into the small undercover area just south of the large warehouse by the docks.
    After a few moments your objectives will be updated.
    
    
    =====================
    Part 2: Infiltrate
    =====================
    We’ll now see a green objective marker beneath the open storage area that our
    targets walked into. We need to get inside undetected and interact with the
    glowing sheet of paper. The easiest way to do this that I found was to climb
    onto the roof of the building across the street to the east of the shelter and
    perform a running jump from the roofs corner to land in the bushes at the
    northwest corner of the target area.
    
    From here, you can stealth assassinate the guard nearby with his back to the
    shrub and whistle over any single patrollers that wander past your posiion.
    Keep your eye on the mini-map and when no guards are looking, enter the
    undercover area (if you get spotted here, quickly use some crates as cover
    before they see you long enough to warrant an investigation), approach the
    manifest and swap it. 
    
    Now just escape the area for a scene to complete this section of the mission.
    
    
    =====================
    Part 3: Naval Battle
    =====================
    After the scene, we’ll now need to protect a ship (marked with the blue
    objective marker) whilst it is attacked by a number of enemy vessels. Note that
    this is the section of the mission in which we can earn the two optional
    objectives. As you are doing this however, a storm will pick up, so keep on
    the lookout for the occasional rogue wave during the next few minutes!
    
    There are 7 enemy ships in total. As we approach, the ship will losing health
    and be taking fire from a six schooners and a brig. Our first optional
    objective asks us to destroy all six schooners before sinking the brig. As such
    use your mortars from a distance as you work your way towards them to take out
    as many as possible before sailing in quick and using a combination of
    broadside and chase cannons to take them out hastily. 
    
    Once you have taken down all of the schooners, turn your attention to the brig.
    If you have upgraded a little, this should not be too much of a challenge for
    you, as long as you can prevent the escort from taking too much damage.
    
    After the brig has been dealt with the mission will be complete.
    
    
    
    ----------------------------------NEXT MISSION---------------------------------
    
      ____________________________________________________________________________
     /                                                                            \
     ]  Memory 08 - Down with the Ship                                    [ACFC08][
     \____________________________________________________________________________/
      \ Optional Objectives:                                                     |
       \-------------------------------------------------------------------------|
        \ 01. Take less than 50% damage during the naval battle.                 |
         \                                                                       |
          \  02. Liberate at least 15 slaves.                                    |
           \_____________________________________________________________________|
    
    Before we start this mission, it is a good idea to restock your ship’s ammo
    supplies (especially mortars, if you use them as much as I do!). 
    
    To begin this mission, we’ll once again head inside the brothel in 
    Port-au-Prince. This time, we want to step into the green mission start
    hologram at the base of the stairs. 
    
    After the introductory cinematic you’ll be behind the wheel of the Experto
    Creed. If you look at the map, you will see that there is a green circle
    indicating a slave ship named ‘Bourbon’. It is located at co-ordinates
    (171,349) just south of the marker for Cumberland Bay on the world map.
    
    
    =====================
    Part 1: Naval Battle
    =====================
    As you approach the location, you will note that it is being escorted by 3
    frigates.  Use your spyglass to mark the slave ship (so you know what not to
    attack!) and then pepper the escorting frigates with mortars from a distance
    until they come to greet you. At this point, cut big laps and hit them with
    your heavy/round shot attacks until you have sunk two of them. 
    
    When two of the three have been defeated a short scene will play and it will
    show the third starting to attack the slave ship. Quickly make your way over
    to its location, hitting it with mortars as you approach (to save time) and
    then finish it off with a broadside or two. 
    
    The game will prompt you to go over and board the slave ship. So go and do it!
    
    
    =====================
    Part 2: Rescue
    =====================
    Once you have boarded the ship, you’ll need to head over and interact with the
    hatch beneath the green hologram near the rear of the vessel’s deck. 
    
    You’ll be in a cabin that is flooded and burning at the same time. Huzzah! You
    will see numerous slaves tied to beds throughout. We need to run up to the
    glowing pillars by each group of slaves and interact with it. At this point
    you will have to follow the on-screen button prompts to release them. 
    
    Unfortunately we only have a limited amount of time here, so we need to free
    as many as possible within the timeframe. I counted seven groups of slaves in
    total, but you will only need to rescue five of the seven groups to complete
    the second optional objective. 
    
    After the time is up, a scene will play.
    
    
    =====================
    Part 3: Escape
    =====================
    Following the scene, you will find yourself underwater. Time to escape! Swim
    through the open doorway in front of you and interact with the glowing hatch
    on the floor.  Descend through the hatch and turn to trace the green objective
    marker, swim to the right of the support in the centre, and swim along whilst
    hugging the right hand wall to avoid the moving cargo. When you reach the end,
    follow the passage around to the left and swim up the open hatch that is marked
    for you.
    
    After a brief scene, Ade will surface for us. Climb up the wall to the left
    and when you are able, back eject to the wall opposite. Continue to climb all
    the way to the top using the handholds and fairly obvious platforming pathway
    that is laid out for you. 
    
    As you arrive at the objective marker another scene will play to end the
    mission.
    
    
    
    ----------------------------------NEXT MISSION---------------------------------
    
      ____________________________________________________________________________
     /                                                                            \
     ]  Memory 09 - de Fayet's Last Stand                                 [ACFC09][
     \____________________________________________________________________________/
      \ Optional Objectives:                                                     |
       \-------------------------------------------------------------------------|
        \ 01. Kill 5 guards with the blunderbuss.                                |
         \                                                                       |
          \  02. kill the assassination target with the branding iron.           |
           \_____________________________________________________________________|
    
    To begin the ninth and final mission for the DLC, you will need to make your 
    way to the Maroon Hideout either by going through the secret hatch on the 
    ground next to the stairs in the brothel, or by fast traveling to the icon on 
    the world map.  Once inside, run over and talk to our buddy who is marked with
    the exclamation mark to begin.
    
    
    =====================
    Part 1: Assassinate
    =====================
    Make your way over to the Governor’s mansion which is conveniently indicated
    by the green objective marker. As you approach it will become a wide, green
    investigation area. Stand outside of the open gate with the guards blocking the
    path at the south of the mansion. Stand in front of them and use Eagle vision
    to look into the grounds of the courtyard beyond. This should trigger a scene
    and identify the target for you. 
    
    Now pull out your blunderbuss and shoot the four guards at the gate. This will
    alert the target to your presence and he will run out the gate, past you and
    down towards the waterfront. You’re your blunderbuss out and shoot a guard or
    two that follow him to earn the first optional objective (but be sure not to
    hit the target!). Now turn and follow him, doing your best to avoid the guards
    that attempt to tackle you from behind and block your path. As with any chase
    sequence, try to stay within 50 metres of him at all times or you are likely
    to desynchronise!
    
    Now comes the tricky part. The target will run to a small guard training area
    along the south of the city area and it is unfortunately full of guards. Add
    to that the fact that you just came running through the streets with half of
    the guards in the city after you and you have a difficult fight ahead! Now, you
    also need to keep in mind that to earn the second optional objective, we need
    to kill the target with the branding iron – this means we will need to counter
    and disarm the target before killing him. As such, make sure you are unarmed
    before you take him on.
    
    Fortunately there are a few things we can do to make it easier. If you pull
    out the blunderbuss, you can circle around until you gather the enemies into a
    nice group and then let loose (just make sure the target does not get hit). IF
    you do this 2-3 times, this will thin them out nicely, allowing you to easily
    counter and kill the remaining guards.  
    
    Ensure at this point that you disarm and kill the target with the branding
    iron and as he dies, a scene will play to complete the mission and the DLC. 
    
    -------------------------------------------------------------------------------
    Note: For completing this mission whilst killing the target with the iron you
          will earn the achievement/trophy ‘His Own Medicine’.
    -------------------------------------------------------------------------------
    
    -------------------------------------------------------------------------------
    Note: For completing this mission, you will earn the achievement/trophy ‘His 
          Word Was “Perhaps”’.
    -------------------------------------------------------------------------------
    
    Congratulations, you have just completed Assassin's Creed IV: Black Flag's DLC
    Freedom Cry!
     
    If you have enjoyed using the guide and are on GameFAQs, why not scroll to the
    very top of the page, hit the recommend button and give me a brief bit of
    feedback? It is much appreciated! 
    
    Alternatively, consider making a donation to my Paypal account
    (Sokkus[at]hotmail[dot]com), sending me a brief email or visiting the site that
    I write for (www.consoledomination.com) to check out some of my other reviews
    and previews!
    
    Again, I hope you enjoyed the guide and I look forward to see you again in my
    next FAQ!
    
    
    
    ===============================================================================
    
                      S  I  D  E  -  A  C  T  I  V  I  T  I  E  S  
                     _____________________________________________
    
                      __    _ __                    __  _           
                     / /   (_) /_  ___  _________ _/ /_(_)___  ____ 
                    / /   / / __ \/ _ \/ ___/ __ `/ __/ / __ \/ __ \
                   / /___/ / /_/ /  __/ /  / /_/ / /_/ / /_/ / / / /
                  /_____/_/_.___/\___/_/   \__,_/\__/_/\____/_/ /_/ 
    
    -----------------------------------------------------------------------[ACFCSD]
    ===============================================================================
    
    Just like the vanilla Assassin's Creed IV experience, in addition to the main
    campaign missions, there are several types of additional side-missions to keep
    you occupied whilst taking a break from the main plot or during exploration
    once the credits have rolled. In the case of Freedom Cry, these are all pooled
    under the banner of liberation side-missions in which you find and assist 
    random slaves in and around port-au-prince and the Caribbean.
    
    It should be noted that all liberation missions bar the Slave Ships and 
    plantations can be found within the confines of the City area of 
    Port-au-Prince (and even then, there are three plantations in the greater 
    Port-au-Prince area). Slave ships can be attempted after you acquire the ship,
    as can the three plantations located in the Caribbean sea.
    
    for quicker navigation, please use the shortcuts here: 
    
         > Auctions ................................... [ACFCS1]
         > Escapes .................................... [ACFCS2]
         > Injuries ................................... [ACFCS3]
         > Jail ....................................... [ACFCS4]
         > Plantations ................................ [ACFCS5]
         > Punishment ................................. [ACFCS6]
         > Slave Convoys .............................. [ACFCS7]
         > Slave Ships ................................ [ACFCS8]
    
    
      ____________________________________________________________________________
     /                                                                            \
     ] Auctions                                                           [ACFCS1][
     \____________________________________________________________________________/
      \  Rewards:   Maroons x 3,   Slaves x 2                                    |
       \_________________________________________________________________________|
    
    In several locations throughout Port-au-Prince you will find slave auctions. 
    These comprise a number of slaves tied up in a line, with an auctioneer and a
    number of guards located nearby. There are two ways to resolve these slave 
    auction side-tasks. 
    
        1. Firstly we can approach the auctioneer and interact with him to purchase
           the slaves for 500 Reales.
          
        2. Alternatively, we can kill the auctioneer and all the nearby guards, 
           and then interacting with the slaves to free them.
    
    
    Here are some of the mission locations:
    
        1. In the northeast corner of the city area of Port-au-Prince, just west of
           the Governer's mansion.
    
        2. Just north of and directly across the road from the building with the 
           viewpoint in the city area of Port-au-prince.
    
    
      ____________________________________________________________________________
     /                                                                            \
     ] Escapes                                                            [ACFCS2][
     \____________________________________________________________________________/
      \  Rewards:   Maroons x 1,   Slaves x 0                                    |
       \_________________________________________________________________________|
    
    As you walk around the main city area of Port-au-Prince, you will every so
    often get a prompt to fto save a freeing slave from a pursuer. Do do this, we
    need to simply find the slave on the mini-map and then identify and kill his
    the guard that is chasing after him. As long as you kill the guard before he
    catches up with the slave, you will complete the task.
    
    
    Here are some of the mission locations:
    
        1. Just northwest of the brothel where you recieve the majority of your
           missions. This is marked by a Maroon Store icon on the map, close to the
           Est-bourbon plantation.
    
        2. Close to the southern boundry of the map, almost directly south of the
           viewpoint in the city section of Port-au-prince.
    
        3. In the very northeast corner of the city area, close to the path leading
           to the Brousse du Nord-Est plantation area of Port-au-Prince, just
           northwest of the Governer's mansion.
    
    
    
      ____________________________________________________________________________
     /                                                                            \
     ] Injuries                                                           [ACFCS3][
     \____________________________________________________________________________/
      \  Rewards:   Maroons x 2,   Slaves x 3                                    |
       \_________________________________________________________________________|
    
    In Port-au-Prince there are a number of locations where you will find injured
    slaves sitting on the ground. To complete the liberation task associated with
    these guys, we need to pick them up and carry them to an objective marker that
    appears once you are holding them, avoiding guards and jailers along the way.
    As you arrive, you will complete the task.
    
    
    Here are some of the mission locations:
    
        1. At the very southern end of the city portion of Port-au-Prince, almost
           directly south of the viewpoint in this area.
    
        2. Just to the west of the Maroon Store icon on the map closest to the 
           Brousse du Nord-Est plantation, north east of the Port-au-Prince city
           area.
    
        3. In the very northeast corner of the city area, close to the path leading
           to the Brousse du Nord-Est plantation area of Port-au-Prince, just
           northwest of the Governer's mansion.
    
    
      ____________________________________________________________________________
     /                                                                            \
     ] Jail                                                               [ACFCS4][
     \____________________________________________________________________________/
      \  Rewards:   Maroons x 2,   Slaves x 2                                    |
       \_________________________________________________________________________|
    
    There are a number of cages scattered around Port-au-Prince which are often
    containing slaves. We can free them by finding a nearby guard in possession of
    a key. Usually when you arrive at one such cage, an orange objective marker
    will appear on the map to  identify the location of the target guard. Obtain
    the key from him and use it on the cage to complete the task.
    
    Note that most of these cages have a restricted area around them, so you will
    either have to be sneaky, or kill all the enemies in the zone and return to
    anonymous to interact with the cage.
    
    
    Here are some of the mission locations:
    
        1. Just north of the viewpoint in the city area of Port-au-prince.
    
        2. In the northeast corner of the city area of Port-au-Prince, just west of
           the auction close to the entrance to the Governer's mansion.
    
    
    
      ____________________________________________________________________________
     /                                                                            \
     ] Plantations                                                        [ACFCS5][
     \____________________________________________________________________________/
      \  Rewards:   Maroons x 10,   Slaves x 30                                  |
       \_________________________________________________________________________|
    
    Plantations are one of the biggest additions to the game in Freedom Cry and
    they act as ad-lib infiltration missions that you can attempt at any time, 
    providing the target plantation is not abandoned.
    
    Now depending on whether it is daytime or night time, you will have a different
    objective. 
    
    
         Day Time
         _____________
         We need to sneak around the grounds and taking out 20 of the guards, if 
         this is your first attempt at a plantation, keep in mind that as you take
         out guards you want to stay undetected. If you are spotted, the guards
         will start killing slaves and reducing the total number that you can
         rescue. Eliminating the set number of guards undetected will earn you 30
         slaves and 10 maroons.  
    
         Night Time
         _____________
         If it is currently night time when you enter the plantation zone you will
         need to find and loot a key from a target guard (usually located near the
         manor house) inside the green investigation zone. Once we have his key, we
         then need to make our way over to three marked doors and unlock them to 
         complete the side-mission. Doing so will earn you 30 slaves and 10 
         maroons.  
    
    
    Here are some of the mission locations:
    
    There are six plantations in the DLC. Three are located in the Port-au-Prince
    area and there are a further 3 around the caribbean that you will need to sail
    to.
    
        1. (418,246) Brousse du Nord-Est (North Eastern Port-au-Prince)
        2. (418,246) Est-Bourbon (South-Eastern Port-au-Prince)
        3. (418,246) Lagon Nord (Northern Port-au-Prince)
        4. (231,376) Montez
        5. (377,371) Tortuga
        6. (205,148) Wellington
    
    
      ____________________________________________________________________________
     /                                                                            \
     ] Punishment                                                         [ACFCS6][
     \____________________________________________________________________________/
      \  Rewards:   Maroons x 2,   Slaves x 0                                    |
       \_________________________________________________________________________|
    
    This particular side-quest can be found in Port-au-Prince. When you see the
    event, there will be a pair of slaves tied to a wall with a guard beating on
    them. Two other guards are usually standing guard nearby. To complete the task,
    kill all three guards and interact with the slaves. Easy!
    
    
    Here are some of the mission locations:
    
        1. On the path linking the main Port-au-prince city area with the 
           Lagon-Nord plantation to the north.
    
        2. In the yard of the building just to the east of the warehouse to the
           north of the dock area. 
    
        3. At the base of the building with the viewpoint in the city section of 
           Port-au-Prince.
    
    
      ____________________________________________________________________________
     /                                                                            \
     ] Slave Convoys                                                      [ACFCS7][
     \____________________________________________________________________________/
      \  Rewards:   Maroons x 2,   Slaves x 1                                    |
       \_________________________________________________________________________|
    
    In the city portion of Port-au-Prince, you will occasionally see slaves being
    escorted through the streets by a number of guards. A yellow circle appears
    around them on the mini-map, so if you step inside it you will be detected and
    the guards will start killing the slaves. We need to assassinate all of the
    escort guards before they kill any slaves to complete the task.
    
    
    Here are some of the mission locations:
    
        1. Walking along the main street from north to south just to the east of 
           the dock area.
    
        2. Walking along the main street from north to south just to the west of 
           the dock area.
    
    
      ____________________________________________________________________________
     /                                                                            \
     ] Slave Ships                                                        [ACFCS8][
     \____________________________________________________________________________/
      \  Rewards:   Maroons x 10,   Slaves x 90                                  |
       \_________________________________________________________________________|
    
    Slave ships contain up to 100 slaves that we can free! Unfortunately though
    they are usually being escorted by groups of 2-3 frigates and brigs. As we need
    to liberate one of these bad boys to continue, follow the ship icon on the 
    mini-map until you find it. As you approach, let loose with your mortars on the
    escorts and then finish them off with some broadside/heavy shots. Destroying 
    these will allow you to board the slave ship. As per usual, kill the set number
    of crew to free the slaves on board.
    
    
    Here are some of the mission locations:
    
    Unfortunately there are no set locations for the slave ships, however when you
    identify them on the world map, an icon will appear to give you their location.
    Then its a simple matter of sailing over and taking its convoy down.
    
    
    
    ===============================================================================
    ===============================================================================
    ===============================================================================
    -----------------------------------------------------------------------[ACFCUR]
       __  __                           __                 
      / / / /___  ____ __________ _____/ /__  _____     __ 
     / / / / __ \/ __ `/ ___/ __ `/ __  / _ \/ ___/  __/ /_
    / /_/ / /_/ / /_/ / /  / /_/ / /_/ /  __(__  )  /_  __/
    \____/ .___/\__, /_/   \__,_/\__,_/\___/____/    /_/   
        /_/    /____/       
                                         ____                              __    
                                        / __ \___ _      ______ __________/ /____
                                       / /_/ / _ \ | /| / / __ `/ ___/ __  / ___/
                                      / _, _/  __/ |/ |/ / /_/ / /  / /_/ (__  ) 
                                     /_/ |_|\___/|__/|__/\__,_/_/   \__,_/____/
                        _________________________________________
                       |   Upgrades, Rewards and Bonus Effects   |
                       |_________________________________________|
    
    -------------------------------------------------------------------------------
    ===============================================================================
    
    There are a number of rewards that can be unlocked by completing various
    numbers of liberation tasks, corresponding to the accumulated number of slaves
    that you free or maroons you recruit. There are 10 rewards to unlock for each.
    Liberation rewards refer to those unlocked by freeing slaves, resistance 
    rewards are earned by recruiting maroons. For a more in-depth look at the tasks
    and some hints and tips on how to accomplish each please check out the side
    mission guide above [ACFCSD].
    
    Once you have unlocked some rewards, you can either purchase them via a shop
    in the case of weapons or item/ammo pouch upgrades or they will passively come
    into effect in the case of additional resistance fighters and crew members. 
    
    Here is a list of the rewards in the game, and how many slaves/maroons are 
    required to be completed before they are unlocked.
    
    Please use the shortcut to reach the table that you desire:
    
         > Liberation Rewards ......................... [ACFCLR]
         > Resistance Rewards ......................... [ACFCRR]
    
    
    -------------------------------------------------------------------------------
    Liberation Rewards [ACFCLR]:
    -------------------------------------------------------------------------------
    
      ____________________________________________________________________________
     /                          |                 |                               \
     ]     Liberation Reward    | Slaves Required |  Reward Effect/unlock         [
     \__________________________|_________________|_______________________________/
     |--------------------------+-----------------|-------------------------------|
     |Rope Dart Pouch I         | > 25 Slaves     | > Carry +5 Rope Darts.        |
     |                          |                 |                               |
     |--------------------------+-----------------|-------------------------------|
     |Smoke Bomb Pouch I        | > 50 Slaves     | > Carry +5 Smoke bombs.       |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Dart Pouch I              | > 75 Slaves     | > Carry +5 Sleep/Berserk Darts|
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Experto Crede Appearance  | > 100 Slaves    | > New Sails, Wheel and figure |
     |                          |                 |   head unlocked.              |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Ironclad Ram              | > 125 Slaves    | > Ram upgrade available from  |
     |                          |                 |   Harbourmaster/Captains Cabin|
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Blunderbuss Ammo Pouch I  | > 150 Slaves    | > Carry +4 small lead shot.   |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Firecracker Bag I         | > 200 Slaves    | > Carry +4 Firecrackers.      |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Steel-forged Machete      | > 300 Slaves    | > Upgraded melee weapon.      |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Portable Cannon           | > 400 Slaves    | > Upgraded blunderbuss-type   |
     |                          |                 |   weapon.                     |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Special Reward            | > 500 Slaves    | > Abstergo Credits for MP mode|
     |                          |                 |                               |
     |__________________________|_________________|_______________________________|
    
    
    -------------------------------------------------------------------------------
    Resistance Rewards [ACFCRR]:
    -------------------------------------------------------------------------------
      ____________________________________________________________________________
     /                          |                 |                               \
     ]     Liberation Reward    | Slaves Required |  Reward Effect/unlock         [
     \__________________________|_________________|_______________________________/
     |--------------------------+-----------------|-------------------------------|
     |Core Crew Members         | > 20 Maroons    | > Recruited maroons become the|
     |                          |                 |   crew for the Experto Crede. |
     |                          |                 |                               |
     |--------------------------+-----------------|-------------------------------|
     |Resistance Fighters I     | > 25 Maroons    | > Groups of maroons will now  |
     |                          |                 |   appear at plantations to    |
     |                          |                 |   help in combat.             |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Plantation Raid Bonus I   | > 30 Maroons    | > You will earn some Reales   |
     |                          |                 |   upon successfully raiding a |
     |                          |                 |   plantation.                 |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Ammunition Rebate         | > 35 Maroons    | > Ammo costs 50% less if      |
     |                          |                 |   purchased from the Maroon   |
     |                          |                 |   stores.                     |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Resistance Fighters II    | > 40 Maroons    | > Groups of maroons will now  |
     |                          |                 |   appear at plantations to    |
     |                          |                 |   help in combat.             |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Additional Crew Members   | > 45 Maroons    | > Additional maroons join the |
     |                          |                 |   crew of the Experto Crede.  |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Plantation Raid Bonus II  | > 50 Maroons    | > You will earn more Reales   |
     |                          |                 |   upon successfully raiding a |
     |                          |                 |   plantation.                 |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Full Crew Members         | > 55 Maroons    | > More maroons join the crew  |
     |                          |                 |   of the Experto Crede to have|
     |                          |                 |   it reach maximum capcity.   |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Resistance Fighters III   | > 60 Maroons    | > Groups of maroons will now  |
     |                          |                 |   appear at plantations to    |
     |                          |                 |   help in combat.             |
     |                          |                 |                               |
     |--------------------------+-----------------+-------------------------------|
     |Free Ammunition           | > 70 Maroons    | > Ammunition is now free when |
     |                          |                 |   purchased from Maroon stores|
     |                          |                 |                               |
     |__________________________|_________________|_______________________________|
    
    
    ===============================================================================
    ===============================================================================
    ===============================================================================
    -----------------------------------------------------------------------[ACFCCL]
    
                    ______      ____          __  _ __    __         
                   / ____/___  / / /__  _____/ /_(_) /_  / /__  _____
                  / /   / __ \/ / / _ \/ ___/ __/ / __ \/ / _ \/ ___/
                 / /___/ /_/ / / /  __/ /__/ /_/ / /_/ / /  __(__  ) 
                 \____/\____/_/_/\___/\___/\__/_/_.___/_/\___/____/ 
                         ____________________________________
                         | Freedom Cry Collectible Locations |
                         |___________________________________|
    
    -------------------------------------------------------------------------------
    ===============================================================================
    
    There is a plethora of Collectibles littered throughout the DLC's game world
    in Port-au-Prince itself as well as secondary locations such as shipwrecks,
    plantations and on one or two of the little islands scattered about the 
    Caribbean zone. 
    
    The collectibles come in a couple of flavours. This collectible locations guide
    will give you a brief description of each type of collectible, a brief intro on
    how and what they are used for and then a complete list of all of the different
    collectibles in the game sorted by the locations available. I have included a
    brief description for the location of each collectible to assist you in finding
    them.
    
    Note that climbing and synchronising viewpoints will reveal all of the various
    collectibles on the mini-map, so you should definitely consider doing so prior
    to starting your hunt!
    
    The different collectibles include:
    
       > 63 Treasure Chests
       _____________________
         There are an abundance of treasure chests scattered across the Caribbean.
         They appear as your stock, standard chest and can be opened by approaching
         them and using the interact button when the prompt appears to do so. These
         often contain various sums of Reales and reagents. They are not only found
         all over Port-au-Prince but also in the abandoned ruins, shipwreck dive 
         sites and on uncharted islands in the middle of the ocean as well. 
    
         Fortunately, collecting all of these is not required to complete the DLC
         at 100% synchronisation.
    
       > 5 Secrets
       _____________________
         There are a good number of secrets hidden around the caribbean island 
         locations that you can visit in the free-roaming naval area. Unlike the 
         secrets in the main game, these secrets are incredibly useful and provide 
         players with new weapons and upgrades to make Adewale even more of a force
         to be reckoned with.
    
         Fortunately, collecting all of these is not required to complete the DLC
         at 100% synchronisation.
    
    
    
    ===============================================================================
    
                     C   O   L   L   E   C   T   I   B   L   E   S
                     _____________________________________________
                      __                     __  _                 
                     / /   ____  _________ _/ /_(_)___  ____  _____
                    / /   / __ \/ ___/ __ `/ __/ / __ \/ __ \/ ___/
                   / /___/ /_/ / /__/ /_/ / /_/ / /_/ / / / (__  ) 
                  /_____/\____/\___/\__,_/\__/_/\____/_/ /_/____/
     
    -----------------------------------------------------------------------[CML000]
    ===============================================================================
    
    Freedom Cry's locations consist of each of the major population centre of 
    Port-au-Prince as well as three plantations in the caribbean - Montez, Tortuga
    and Wellington and several other locations marked with a location marker on the
    naval world map. Here you'll find a section for each location along with a 
    location description for each collectible hidden in that location.
    
    Note that climbing and synchronising viewpoints in the larger zones will reveal
    all of the various collectibles on the mini-map and also add a fast travel 
    point, so you should definitely consider doing so prior to starting your hunt!
    
    The following are the main locations as found on the world map. Please use the
    associated shortcut to jump down to the location of interest.
    
         > A. Port-Au-Prince .......................... [CFC00A]
         > B. Cumberland Bay .......................... [CFC00B]
         > C. Isla Faro ............................... [CFC00C]
         > D. Isla Paramo ............................. [CFC00D]
         > E. Isle-du-Fey ............................. [CFC00E]
         > F. Fort Lully .............................. [CFC00F]
         > G. Fort Matias ............................. [CFC00G]
         > H. Maroon Hideout .......................... [CFC00H]
         > I. Martok Island ........................... [CFC00I]
         > J. Montez .................................. [CFC00J]
         > K. Scafell Island .......................... [CFC00K]
         > L. Shipwreck ............................... [CFC00L]
         > M. Tortuga ................................. [CFC00M]
         > N. Wellington .............................. [CFC00N]
    
    
    --------------------------------FIRST LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Port-Au-Prince                                                    [CFC00A][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (418,246)      \  30 x Treasure Chest       \  N/A No secrets       |
         \___________________\____________________________\______________________|
    
    =====================
    Treasure Chests (30)
    =====================
         01. On a small beach area, close to a campfire and an overturned rowboat
             in the very south west corner of the map.
     
         02. In a small open shed along the southern section of the map. It is 
             located almost directly south of the view point in the main city 
             portion of Port-Au-Prince.
    
         03. On a raised ledge accessible via a wooden stump. This can be found 
             along a small dirt path at the southern end of the map and to the west
             of the brothel where we receive all of our missions from.
    
         04. Located at the base of the building with the viewpoint in the city 
             portion of Port-au-Prince.
    
         05. On the roof of the second building to the west of the viewpoint in the
             city portion of Port-au-Prince.
    
         06. At the northern end of the restricted area along the beach to the 
             south of the docking area. Note this is fairly heavily guarded, so go 
             in blunderbuss ready to make things easier.
    
         07. Behind a building directly north east of the viewpoint in the city 
             part of Port-au-Prince.
    
         08. At the Governor’s mansion, enter via the front gate, climb the stairs
             to the mansion itself and turn to the right at the top to find the 
             chest. 
    
         09. In the garden area behind the mansion, near the gazebo in the 
             easternmost corner of the square restricted area around the Governor’s
             house.
    
         10. On the roof of the building directly east of the rowboat icon (the one
             for fast travel back to the ship).
    
         11. In the narrow passageway between the building described in location 10
             and the next building to the east. 
    
         12. On a rooftop around halfway between the northernmost point of the 
             restricted area surrounding the Governor’s mansion and the dock. 
    
         13. Inside the warehouse just to the northeast of the dock. 
    
         14. On a raised grassy platform at the northernmost part of the city area
             in Port-au-Prince. You can access it via a fallen tree, and then a 
             quick dash through the treetop pathway. The fallen tree is located 
             just to the east of the warehouse described in location 13.
    
         15. Behind the manor house in the southwest corner of the Est-Bourbon 
             plantation area (South-East Port-au-Prince).
    
         16. Between some stalking zone shrubs in the centre section along the 
             southernmost wall of the Est-Bourbon plantation area (South-East 
             Port-au-Prince).
    
         17. Behind the small building directly south east of the Est-Bourbon 
             plantation viewpoint. Also directly north east of the small cow pen.
     
         18. On a small grassy knoll directly east of the Est- Bourbon plantation 
             viewpoint. 
    
         19. On the ground beneath the guard tower north of the Est- Bourbon 
             plantation viewpoint.
    
         20. On a rocky ledge o the left of the path on the way between 
             Port-au-Prince’s city area and the Brousse du Nord-Est plantation area
             (north-east Port-au-Prince). You can use the stone steps to reach it.
    
         21. Beneath a tree in the northwest corner of the Brousse du Nord-Est 
             plantation area.
    
         22. On a small grassy ledge along the northern wall of the Brousse du 
             Nord-Est plantation area. It is directly north of the viewpoint in 
             this area.
    
         23. Sitting against the back wall of the manor house in the eastern part 
             of the Brousse du Nord-Est plantation area.
    
         24. Against the building opposite the guard tower to the northwest of the 
             viewpoint in the Brousse du Nord-Est plantation area. This is almost
             directly below the plantation liberation mission map marker. 
    
         25. Beneath the roof of an open storage area along the southern wall of 
             the Brousse du Nord-Est plantation area. It is directly south of the 
             viewpoint in this area.
    
         26. Beneath the roof of an open storage building in the south east corner 
             of the Lagon Nord plantation area (north Port-au-Prince). It is 
             directly south-east of the viewpoint in this area.
    
         27. Against the wall of the first building directly south of the viewpoint
             in the Lagon Nord plantation area.
    
         28. Against the wall of the first building directly north of the viewpoint
             in the Lagon Nord plantation area.
    
         29. In the garden area to the south of the manor house located on the 
             western side of the Lagon Nord plantation area.
    
         30. On a grassy ledge in the northwest region of the Against the Lagon
             Nord plantation area.
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Cumberland Bay                                                    [CFC00B][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (176,374)      \  3 x Treasure Chest        \  1 x Blunderbuss      |
         \___________________\____________________________\______________________|
    
    ===============================
    Secrets (1) – Precision Shooter
    ===============================
         01. On a beach area on the north shore of the water running into the 
             centre of the island in the centre of a small camp guarded by three 
             soldiers. This appears as a flashing blunderbuss sitting atop a pile 
             of wooden planks. This is also right next to a treasure chest.
    
    
    =====================
    Treasure Chests (3)
    =====================
         01. On a beach area on the north shore of the water running into the 
             centre of the island in the centre of a small camp guarded by three 
             soldiers.
    
         02. Just to the south and across the water from location 1. In a small 
             cave-like area, accessible by climbing a set of rocks and hidden by 
             some trees and vines.
    
         03. On the beach in the north-western corner of the map by an overturned 
             row boat. There are two guards standing nearby.
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Isla Faro                                                         [CFC00C][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (331,388)      \  1 x Treasure Chest        \  N/A No secrets       |
         \___________________\____________________________\______________________|
    
    =====================
    Treasure Chests (1)
    =====================
         01. in the centre of the beach, close to the overturned rowboat.
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Isla Paramo                                                       [CFC00D][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (392,176)      \  1 x Treasure Chest        \  N/A No secrets       |
         \___________________\____________________________\______________________|
    
    =====================
    Treasure Chests (1)
    =====================
         01. Beneath the rotting ship hull that is found washed up on the beach at 
             the specified co-ordinates.
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Isle-du-Fey                                                       [CFC00E][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (315,309)      \  1 x Treasure Chest        \  N/A No secrets       |
         \___________________\____________________________\______________________|
    
    =====================
    Treasure Chests (1)
    =====================
         01. in the centre of the beach, close to the overturned rowboat.
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Fort Lully                                                        [CFC00F][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (230,219)      \  3 x Treasure Chest        \  N/A No secrets       |
         \___________________\____________________________\______________________|
    
    =====================
    Treasure Chests (3)
    =====================
         01. If you fast travel to this location, you will find yourself to the 
             west of the destroyed fort on the Experto Creed on the western side of
             the area adjacent to a dock area. If you swim over and follow the dock
             until you reach the shore, you will see the chest on the beach.
    
         02. From chest location 1, look around the left of the main structure 
             directly in front of you at the end of the dock. The chest will be on
             the ground up against the wall here. 
    
         03. On a beach on the eastern side of the Fort Tully area. You will have 
             to sail around there and swim over to it. This one will not appear on 
             the mini map until you are quite close to it. 
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Fort Matias                                                       [CFC00G][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (276,402)      \  3 x Treasure Chest        \  1 x Machete          |
         \___________________\____________________________\______________________|
    
    ============================
    Secrets (1) – Golden Machete
    ============================
         01. On a small beach at the south-eastern corner of the map. This is 
             further to the east of the Experto creed’s docking area. It appears as
             a shining machete sticking out of the sand.
    
    
    =====================
    Treasure Chests (3)
    =====================
         01. Dock at the pier at the southern end of the fort and get out. There 
             are two chests just over the short wall directly behind the dock here.
     
         02. See location 1.
    
         03. On a small beach near an overturned rowboat, just to the east of the
             docking area for the Experto Creed. 
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Maroon Hideout                                                    [CFC00H][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (306,188)      \  1 x Treasure Chest        \  1 x Machete          |
         \___________________\____________________________\______________________|
    
    ==============================
    Secret (1) – Iron Clad Machete
    ==============================
         01. In the outdoor section of the map on the eastern end of the largest 
             island. 
    
    
    =====================
    Treasure Chests (1)
    =====================
         01. In the outdoor section of the map up the hill on the beach just to the
             south of the large cave entrance to the maroon Hideout area.
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Martok Island                                                     [CFC00I][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (143,323)      \  1 x Treasure Chest        \  N/A No secrets       |
         \___________________\____________________________\______________________|
    
    =====================
    Treasure Chests (1)
    =====================
         01. Between some shrubs on the northern end of the small beach located at 
             these co-ordinates.
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Montez                                                            [CFC00J][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (231,376)      \  5 x Treasure Chest        \  N/A No secrets       |
         \___________________\____________________________\______________________|
    
    =====================
    Treasure Chests (5)
    =====================
         01. On the small beach area at the base of the cliff to the east of the 
             docking area. This is close to the rowboat you can use to fast travel 
             back to the ship.
    
         02. Tucked up against a pillar on the southern wall of the manor house 
             located in the eastern portion of the map. This is on top of the cliff
             described in location 1.
    
         03. Along the road to the west of the viewpoint.
    
         04. On a small, raised grassy area off the dirt track in the very 
             northwest area of the map.
    
         05. On a raised rocky outcrop to the northwest of the docking area and 
             along the dirt path to the south of location 4.
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Scafell Island                                                    [CFC00K][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (270,128)      \  N/A No collectibles       \  1 x Ammo Pouch       |
         \___________________\____________________________\______________________|
    
    ================================
    Secrets (1) – Ammo Pouch Upgrade
    ================================
         01. This location is on the beach in the southeast corner of the island. 
             Interact with the body next to the beached whale to grab it.
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Shipwreck                                                         [CFC00L][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (237,277)      \  4 x Treasure Chest        \  1 x Figurehead       |
         \___________________\____________________________\______________________|
    
    ================================
    Secrets (1) – Jackdaw Figurehead
    ================================
         01. From the starting spot, take the underwater tunnel to the north and 
             follow it all the way to the end. When you exit the far side you will
             see a sunken ship. Swim over to the front of the ship and look on the 
             seabed below it to find the figurehead.
    
    =====================
    Treasure Chests (4)
    =====================
         01. Directly below the diving bell when you enter the area.
    
         02. Beneath the fallen mast just to the south of the diving bell location.
    
         03. Directly north of the diving bell you will find a small cave. Follow 
             this to the far end (and use an air barrel – you’ll need it!). The 
             chest is just behind the air barrels at the exit to the cave.
    
         04. When you exit the far side of the cave you will see a sunken ship. 
             Swim over to the front of the ship and look on the seabed below it to 
             find the final chest.
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Tortuga                                                           [CFC00M][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (377,371)      \  5 x Treasure Chest        \  N/A No secrets       |
         \___________________\____________________________\______________________|
    
    =====================
    Treasure Chests (5)
    =====================
         01. Behind a short wall along the eastern coast of the area, juts to the
             north of the docking area.
    
         02. Behind a small building directly west of the docking area. This is 
             almost directly below the Plantation icon on the map.
    
         03. Inside the small shack directly west of the windmill acting as the 
             single viewpoint for the map.
    
         04. In the garden to the north of the manor house at the northern tip of 
             the main map area. 
    
         05. On the small island off the north of the main map area.
    
    
    
    ---------------------------------NEXT LOCATION---------------------------------
      ____________________________________________________________________________
     /                                                                            \
     ]  Wellington                                                        [CFC00N][
     \____________________________________________________________________________/
      \ Co-ordinates      \  Collectibles:             \  Secrets:               |
       \-------------------\----------------------------\------------------------|
        \    (205,148)      \  5 x Treasure Chest        \  N/A No secrets       |
         \___________________\____________________________\______________________|
    
    =====================
    Treasure Chests (5)
    =====================
         01. Before some shrubs at the top of a small hill overlooking the ocean, 
             just along the coast to the southeast of the docking area.
    
         02. On the ground, up against the wall of the windmill (the only vantage 
             point in the area).
    
         03. At the end of a small dock in the centre of the southernmost coast of
             the map.
    
         04. Between some bundled piles of cut sugarcane in the southwest corner of
             the map.
    
         05. On the second floor balcony area of the manor house located in the 
             northwest corner of the area map.
    
    
    
    
    ===============================================================================
    ===============================================================================
    ===============================================================================
    -----------------------------------------------------------------------[ACFCT1]
    
        ___        __    _                                     __      
       /   | _____/ /_  (_)__ _   _____  ____ ___  ___  ____  / /______
      / /| |/ ___/ __ \/ / _ \ | / / _ \/ __ `__ \/ _ \/ __ \/ __/ ___/
     / ___ / /__/ / / / /  __/ |/ /  __/ / / / / /  __/ / / / /_(__  ) 
    /_/  |_\___/_/ /_/_/\___/|___/\___/_/ /_/ /_/\___/_/ /_/\__/____/ 
                                      __   ______                 __    _          
                     ____ _____  ____/ /  /_  __/________  ____  / /_  (_)__  _____
                    / __ `/ __ \/ __  /    / / / ___/ __ \/ __ \/ __ \/ / _ \/ ___/
                   / /_/ / / / / /_/ /    / / / /  / /_/ / /_/ / / / / /  __(__  ) 
                   \__,_/_/ /_/\__,_/    /_/ /_/   \____/ .___/_/ /_/_/\___/____/  
                                                       /_/ 
                         ____________________________________
                        |          Freedom Cry DLC           |
                        | Achievements/Trophies Unlock Guide |
                        |____________________________________|
    
    -------------------------------------------------------------------------------
    ===============================================================================
    
    AC4's Freedom Cry DLC has a total of 6 achievements and 6 trophies. These are
    awarded for experiencing the single player campaign, checking out some of the
    game's many liberation side-missions and playing around with some of the new
    gadgets. Below you'll find a list of the achievements/trophies in the game
    and how you can unlock each one.
    
      ____________________________________________________________________________
     /                                                                            \
     ]                   Freedom Cry Achievements/Trophies                [ACFCT1][
     \____________________________________________________________________________/
    
    There are 6 achievements/trophies tied into the games combat system and 
    performing various tasks whilst in combat. Here's a list of said achievements/
    trophies and how to accomplish each:
    
      ___________________________  ______________________________________________
     /                           \/                                              \
     ]  Achievement/Trophy Name  []         Description & Unlock Guide           [
     \___________________________/\______________________________________________/
     | His Word Was “Perhaps”     | Description:                                 |
     |                            | ============                                 |
     |                            | Freedom Cry - Completed all missions.        |
     |                            |                                              |
     |                            |----------------------------------------------|
     |                            | How to unlock:                               |
     |                            | ==============                               |
     |                            | Complete all nine DLC memory sequences and   |
     |                            | you will unlock this achievement/trophy.     |
     |                            |                                              |
     |----------------------------+----------------------------------------------|
     |----------------------------+----------------------------------------------|
     | His Own Medicine           | Description:                                 |
     |                            | ============                                 |
     |                            | Complete the second optional mission         |
     |                            | objective in the final memory.               |
     |                            |                                              |
     |                            |----------------------------------------------|
     |                            | How to unlock:                               |
     |                            | ==============                               |
     |                            | To do this, we need to simply kill the target|
     |                            | with the branding iron that he is holding    |
     |                            | during most of the mission. To do so, get him|
     |                            | into a combat situation whilst being unarmed,|
     |                            | counter and disarm him to acquire the brand  |
     |                            | and then just attack him until you can finish|
     |                            | him off. Doing so will unlock this one.      |
     |                            |                                              |
     |----------------------------+----------------------------------------------|
     |----------------------------+----------------------------------------------|
     | His Full Attention         | Description:                                 |
     |                            | ============                                 |
     |                            | Freedom Cry - Achieve 100% synchronization.  |
     |                            |                                              |
     |                            |----------------------------------------------|
     |                            | How to unlock:                               |
     |                            | ==============                               |
     |                            | Fortunately achieving 100% sync in Freedom   |
     |                            | Cry is much easier than the full game as all |
     |                            | you need to do is complete all of the        |
     |                            | optional mission objectives on each mission  |
     |                            | to earn it. To do so, simply follow the      |
     |                            | walkthroughs above!                          |
     |                            |                                              |
     |----------------------------+----------------------------------------------|
     |----------------------------+----------------------------------------------|
     | Liberation Day             | Description:                                 |
     |                            | ============                                 |
     |                            | Free your first slave.                       |
     |                            |                                              |
     |                            |----------------------------------------------|
     |                            | How to unlock:                               |
     |                            | ==============                               |
     |                            | Liberating slaves will take up a fair bit of |
     |                            | time, to begin with though, you will have to |
     |                            | save a fleeing slave at the start of the     |
     |                            | second memory from a pursuer. Doing so will  |
     |                            | unlock the achievement/trophy.               |
     |                            |                                              |
     |----------------------------+----------------------------------------------|
     |----------------------------+----------------------------------------------|
     | Seeds of Independence      | Description:                                 |
     |                            | ============                                 |
     |                            | Liberate 500 slaves.                         |
     |                            |                                              |
     |                            |----------------------------------------------|
     |                            | How to unlock:                               |
     |                            | ==============                               |
     |                            | To liberate slaves we can do a number of side|
     |                            | missions around Port-Au-Prince and the other,|
     |                            | smaller caribbean locations. These include:  |
     |                            |                                              |
     |                            |  > Attacking a plantation and killing all of |
     |                            |    its guards.                               |
     |                            |  > Save a fleeing slave from pursuers.       |
     |                            |  > Free slaves from cages by looting the key |
     |                            |    from a guard.                             |
     |                            |  > Free slaves from a slave auction by either|
     |                            |    buying them for 500 Reales or by killing  |
     |                            |    all of the guards.                        |
     |                            |  > Free slaves being escorted through the    |
     |                            |    streets.                                  |
     |                            |  > Free slaves from punishment.              |
     |                            |  > Carry injured slaves to a safe location.  |
     |                            |  > Board a slave ship.                       |
     |                            |                                              |
     |                            |  Once you have undertaken enough of these to |
     |                            |  accumulate 500 slaves in total, you will    |
     |                            |  unlock this achievement/trophy.             |
     |                            |                                              |
     |----------------------------+----------------------------------------------|
     |----------------------------+----------------------------------------------|
     | Firepower                  | Description:                                 |
     |                            | ============                                 |
     |                            | Kill 5 guards at once with a blunderbuss.    |
     |                            |                                              |
     |                            |----------------------------------------------|
     |                            | How to unlock:                               |
     |                            | ==============                               |
     |                            | To do as the description says, you will need |
     |                            | to rope in a good number of guards by        |
     |                            | triggering an alert. Then pull out the       |
     |                            | blunderbus and circle around them to get them|
     |                            | to stack up and group together, then fire    |
     |                            | away! A great place to do this is during the |
     |                            | fight in the assassination mission in the    |
     |                            | final memory as you will have 10-15 guards   |
     |                            | wanting to take you at once. There is a good |
     |                            | spread ont he weapon so as long as you can   |
     |                            | see more thn 5 guards when you unleash, it   |
     |                            | should have the desired effect!              |
     |                            |                                              |
     |____________________________|______________________________________________|
    
    
    
    
    ===============================================================================
    ===============================================================================
    ===============================================================================
    -------------------------------------------------------------------------------
    
               __  ____                ____                                 
              /  |/  (_)____________  / / /___ _____  ___  ____  __  _______
             / /|_/ / / ___/ ___/ _ \/ / / __ `/ __ \/ _ \/ __ \/ / / / ___/
            / /  / / (__  ) /__/  __/ / / /_/ / / / /  __/ /_/ / /_/ (__  ) 
           /_/  /_/_/____/\___/\___/_/_/\__,_/_/ /_/\___/\____/\__,_/____/   
                                                                  
    
    -------------------------------------------------------------------------------
    ===============================================================================
    ===============================================================================
    
    Contact  Me                                                            [CONTCT]
    
    ===============================================================================
    
    If you feel the need to contact me, there are a couple of ways you can go 
    about doing this. You can reach me at:
    
    
    Email
    ______________
    
    sokkus[at]hotmail[dot]com.
    
    Please include "AC4:FC" in the subject line.
    
    
    
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    ______________
    
    Alternatively, you can check out my facebook page and ask a question and I'll
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    ===============================================================================
    
    About Me                                                               [INTRDT]
    
    ===============================================================================
    
    Im 28, Australian and live with my lovely wife. I have been thrice  
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    _____________________________
    
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    SPECIAL THANKS                                                         [STHNKS]
    
    ===============================================================================
    
    
    I would like to thank the following people/entities:
    
    - GameFAQs for always being there when I needed help and for accepting my FAQ.
    - Ubisoft for yet another decent Assassin's Creed game. Keep them coming!
    - My fiancee Kumiko, who has been incredibly patient and understanding.
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    _____________
    
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    ===============================================================================
    ===============================================================================
    
    Version History                                                        [VERHIS]
    
    ===============================================================================
    
    Date Submitted: 20/01/2014
    
    Version 1.00 
    ___________
    
    Guide currently contains:
        > Walkthrough for the entire DLC from start to finish (with all 
          optional side-quest accomplished for 100% synchronisation).
        > Achievement/trophy guide.
        > Liberation side-missions guide
        > Liberation/Resistance unlocks guide
        > Added collectible locations guide
    
    
    ===============================================================================
    ===============================================================================
    ===============================================================================
    -----------------------------------------------------------------------[LEGL01]
    
    
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                            /____/ 
    
    
    -------------------------------------------------------------------------------
    ===============================================================================
    ===============================================================================
    
    
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             |  > ConsoleDomination.com   ||                             |
             |  > Gamerguides.com         ||                             |
             |  > Supercheats.com         ||                             |
             |  > Neoseeker.com           ||                             |
             |                            ||                             |
             |____________________________||_____________________________|
             |___________________________________________________________|
    
    
    If you see this guide displayed on a site not listed or on one that has been
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