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    COG Tag Locations FAQ by nismojoe

    Updated: 02/15/07 | Search Guide | Bookmark Guide

    Gears of War
    Xbox 360
    COG Tag FAQ and Location Guide
    COG Tag FAQ
    Q: What are COG Tags?
    A: The Gears of War version of DOG Tags for soldiers.
    Q: What do I get for collecting them?
    A: 3 achievements and 60 gamerscore points.  Breakdown follows:
    For the Fallen - Recover all of the COG tags. (30 tags = 30gs) 
    Honor-Bound - Recover two-thirds of the COG tags. (20 tags = 20gs)  
    Time to Remember - Recover one-third of the COG tags. (10 tags = 10gs)
    Q: I am missing X amount of COG Tags, is there anyway to know which ones I am
    missing or if I have collected them all from a certain Act?
    A: No.  You will have to go to each location and double check.
    Q: Do COG Tags have any effect on gameplay or storyline?
    A: No.
    Q: What does it mean when you see the Gears of War symbol (i.e. Crimson Omen)?
    A: There is a COG Tag very close by.
    Once you pick a tag up, it is gone unless you create a new profile.
    The tag pickups are cumulative, so if you pick up 24 the first time you play, 
    the next time you play there will only be 6 to find.
    Difficulty has no effect on COG Tag pickups, you can pick up 10 tags on casual,
    10 on hardcore, and 10 on insane if you want.
    If you play co-op, COG Tag appearance is as follows:
    If both of you have it, neither of you will be able to see it.
    If only one of you has it, both of you can see it, but only the one who is 
    missing it can pick it up.
    If neither of you have it, both of you can see it, either one of you can pick 
    it up and BOTH of you get credit for it.
    I will explain the locations and provide pictures for each act.
    Consult the pictures with the wording and you should be fine.
    If the links are dead, the bandwidth was exceeded, be patient and they will be
    accessible in the near future.
    Act 1 - 12 Tags
    Act 2 - 6 Tags
    Act 3 - 6 Tags
    Act 4 - 3 Tags
    Act 5 - 3 Tags
    30 Tags Total
    Pictures of all the Crimson Omens, some are hard to see.
    If the pictures and words do not help you, check the video.
    The video goes in sequential order.
    ACT 1 - 14 years after E-Day = 3 Tags, #1, #2, #3
          - Trial by Fire ======== 2 Tags, #4, #5
          - Fish in a Barrel ===== 1 Tag, #6
          - Fork in the Road ===== 0 Tags
          - Knock Knock ========== 1 Tags, #7
          - Hammer =============== 2 Tags, #8, #9
          - Wrath ================ 0 Tags
          - China Shop =========== 3 Tags, #10, #11, #12
    ACT 2 - Tick Tick Boom ======= 1 Tag, #13, loading from Grist is much faster
          - Grist ================ 3 Tags, #13, #14, #15
          - Outpost ============== 0 Tags
          - Lethal Dusk ========== 2 Tags, #16, #17
          - Dark Labyrinth ======= 1 Tag, #18
          - Powder Keg =========== 0 Tags
          - Burnt Rubber ========= 0 Tags
          - Last Stand =========== 0 Tags
    ACT 3 - Downpour ============= 1 Tag, #19
          - Evolution ============ 1 Tag, #20
          - Coalition Cargo ====== 1 Tag, #21
          - Darkest Before Dawn == 3 Tags, #22, #23, #24
          - Angry Titan ========== 1 Tag, #24, loading from this chapter is faster
          - Tip of the Iceberg === 0 Tags
    Act 4 - Campus Grinder ======= 1 Tag, #25 
          - Bad to Worse ========= 1 Tag, #26
          - Hazing =============== 0 Tags
          - Close to Home ======== 0 Tags
          - Imaginary Place ====== 1 Tag, #27
          - Entrenched =========== 1 Tag, #27 can also be attained in this chapter
    ACT 5 - Special Delivery ===== 0 Tags
          - Train Wreck ========== 3 Tags, #28, #29, #30
          - Pale Horse =========== 0 Tags
    Act 1
    Chapter - 14 Years After E-Day
    1 - After the game starts, you have the choice of going left or right, it does 
    not matter which path you choose.  Once you choose your path, walk STRAIGHT 
    until you cannot walk anymore.  The tag is on the floor to the right of the 
    crimson omen.
    2 - The next big room you enter, the tag will be hidden in the back behind a 
    pillar, under a catwalk, and near some ammo.
    3 - Once you clear the room in which COG Tag #2 was in, you will exit into an 
    open area.  To your immediate left is a staircase.  Proceed up the staircase 
    and turn hard left. 
    Chapter - Trial by Fire
    4 - This Tag is pointed out to you on your first play through the game.  It is 
    on the floor in between a long stone wall and a small stone block.  If you go 
    up the staircase, you missed it.
    5 - You will cross a long bridge and enter a building.  The tag is on your left
    just BEFORE you EXIT the room.
    Chapter - Fish in a Barrel
    6 - When you reach the fountain area, the tag will be striaght ahead near a 
    pole and some ammo from when you enter the area.
    Chapter - Knock Knock
    7 - After a short chat and a slow walking part, you will exit outside and 
    after a few steps you will notice to your left that the earth has opened up. 
    Follow the gap all the way up the stairs and the tag will be near a van.
    Chapter - Hammer
    8 - You will then come to a small corridor where you will notice wretch tracks 
    all over the floor and walls.  Follow the tracks towards the left from the 
    entrance towards the boarded opening and they will lead to the tag.
    9 - When you enter the room where the remains of Rojas are, the tag is to the 
    right of the staircase as you come down it.
    Chapter - China Shop
    10 - After the cut scene where Kim dies, proceed to the left and you will see 
    small patches of fire.  The tag is in the fire patch on the right.
    11 - By this time the berzerker should be chasing you.  To the left of the 
    third breakable door, you will see a clothed up/blacked out window.  The tag 
    is on the floor.
    12 - Once you finally make it outside, take a hard left and you will find the 
    tag after the fifth squarish plant thing on the ground in the grass with a 
    lamppost nearby.  It is kind of hard to see.  Make sure you grab it before you 
    kill the berzerker or else you will have to reload the chapter.
    Act 2
    Chapter - Tick Tick Boom OR Grist
    13 - You will come to a room with two sets of staircases.  Take the second 
    staircase leading down to the dead end and destroy the couch.  The tag is 
    If loading from Grist, turn to your left and run down the staircase, hop over 
    the ledge, and destroy the couch.
    Chapter - Grist
    14 - You will then be in a big room in which one side of the catwalk will break 
    and wretches will attack you just before you reach the exit.  Yes there is a 
    crimson omen in this room and no the tag is not in this room.  Proceed outside, 
    eliminate some wretches, and continue down the staircase, then turn around and 
    head towards the dead-end.  The tag is under the walkway behind a rock.
    15 - After your battle on the street where a pushable car was and a troika on 
    the right, you will come up on the settlement. The tag should be straight ahead 
    of you behind some newspaper stand looking things BEFORE you enter the 
    settlement.  If you enter the settlement, you will have to restart the chapter
    if you miss it.
    Chapter - Lethal Dusk
    16 - After you pass checkpoint one, you will be outside. To your left an 
    emergence hole will open up.  To the left of that hole is a shack with a 
    propane tank.  Shoot the tank to get to the tag.
    17 - You will then be separated from Dom and you will be in control of a 
    spotlight.  AFTER Dom activates the street lights, move the spotlight slightly 
    above where Dom started out from.  The tag is in the corner near a destroyed 
    Chapter - Dark Labyrinth
    18 - After you exit the dark building and just before you come up on the gas 
    station.  You will see a car with an explodeable tank.  The tag is on your 
    right as soon as you exit the building.  You do not need to interact with the 
    car to get this tag.
    Act 3
    Chapter - Downpour
    19 - After a long hike to the plant, you will come up on two buildings.  One is
    the elevator building and the other is the power generator building.  Behind 
    the elevator one is a long wooden dock.  Proceed to the end of the dock.
    Chapter - Evolution
    20 - After you gain access to the plant and meet up with a stranded, you will 
    come up on a room with wooden floorboards.  The tag is in the far right corner.
    Which floorboards rot out are loaded differently each time. 
    Chapter - Coalition Cargo
    21 - Further into the plant you will come to a room with lots of guns and ammo,
    two mine carts, and a computer terminal on the right.  Before you activate the
    switch on the computer, proceed to the bottom of the room.  Once you reach the 
    bottom of the staircase, the tag is on the floor to your right behind some 
    weeds.  Careful, the lighting may make it look like it blends in with the 
    Chapter - Darkest Before Dawn
    22 - Once you gain access to the underground section, the path will split left 
    and straight.  Stay straight and the tag will be near grenades and a clearly 
    visible crimson omen.
    23 - Marcus and Dom will then fall down a small water ride.  After a short 
    battle you will notice a small hut on the right.  The tag is to the right 
    before you reach the stairs leading to the hut.
    Chapter - Darkest Before Dawn OR Angry Titan
    24 - Marcus and Dom will then split up.  After you regroup, you will come up on
    a corpser, then it will retreat.  At this part, hug the right wall and it 
    should arc around and lead towards an ammo crate and the next tag which is 
    overlooking imulsion.
    If loading from the Angry Titan chapter, turn completely around and hug the 
    left ledge.  The tag will be a the end of the ledge.
    Act 4
    Chapter - Campus Grinder
    25 - This tag is in the very first area of this act.  From the start point, the
    tag is straight ahead and to the right after you pass your second staircase.
    Chapter - Bad to Worse
    26 - After Baird and Cole split up from Marcus and Dom, you will come to a dead
    end.  Left leads to the conservatory in which Jack must rip a door while you 
    take on an emergence hold and two boomers.  Right leads to the tag which is 
    behind a car. You can get the tag before or after the fight.
    Chapter - Imaginary Place OR Entrenched
    27 - Once you are inside the Phoenix mansion, you will come to a room with four
    pillars, some bookcases, and a desk. Destroy the desk.  The tag is underneath.
    Act 5
    Chapter - Train Wreck
    28 - Once you get on the train, the first tag is inside the very first car you 
    enter.  As soon as the door opens, it will be on the floor to the left. This is
    the same door jack had to rip while you fought the berzerker.
    29 - You will then proceed through one passenger car and one car outside in 
    which a small battle takes place.  The very next car is a passenger car, the 
    tag is on the right before you exit the car.  If you exit the car without 
    picking the tag up, you will have to restart the chapter to get it because 
    the door locks behind you.
    30 - The last tag is in the fourth car before the locomotive.  
    Locomotive > Lightmass Bomb > RAAM > Ammo Car > Tag.  
    You will press a button to have 4 fuel tanks jettisoned off the car and just 
    before you enter the ammo car, turn completely around and head straight back.
    Once you enter the ammo car, the door will lock behind you and you will have
    to restart the entire chapter from the front of the train if you miss it.
    this FAQ should only appear at: 
    thanks to sal for helping me find tag #12.
    thanks to Showerman for finding Crimson Omen #25
    e-mail me with any questions, errors you have found, 
    or suggestions you wish to make to nismojoe@comcast.net

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