hide results

    FAQ/Walkthrough by mianatw

    Updated: 10/09/08 | Search Guide | Bookmark Guide

    Too Human
    1 - Update History
    2 - Authors Note
    3 - Controls
    4 - Classes
    5 - Walkthrough
    6 - Legal 
    1. Update History
    v.1.0 - 10/11/2008
    2. Authors Note
    This FAQ was completed using the Champion as my character. So any strategies
    given should take in mind the champions use of long and short range. Compensate
    for your character.
    3. Controls
    Left Thumbstick - Move Character
    Right Thumbstick - Attack Direction / Slide to Attack, Aim Guns
    Click Right - Reload Weapon
    D-Pad Left - Turn HUD On/Off
    D-Pad Right - Turn off damage meter
    D-Pad Up/Down - Change Camera
    Blue X Button - Battle Cry
    Yellow Y Button - Deploy Spider
    Green A Button - Jump, Enter Cyberspace
    Red B Button - Roll Evasion
    Left Bumper - Re-Center Camera (tap), Free look (held)
    Right Bumper - Ruiner
    Left Trigger - Fire Left Pistol, Secondary Attack, Lift
    Right Trigger - Fire Right Pistol, Primary Attack, Push
    Back Button - Equipment Screen
    Start Button - Pause Menu
    4. Classes & Choices
    Berserker - Woot for n00bs! This is the basic character of the game and you
    will very likely want to take this for your first turn through the game. He can
    pretty much wade into melee combat, sword a swingin, and actually survive most
    of the time. There isn't much to be said about his weaker long range combat.
    However you still have to be a bit more careful about wading straight into the
    melees because his defense is a bit lower than you might expect. However he
    does level up fast enough for you to get a lot of skills to enable you to have
    some form of crowd control.
    Bioengineer - These guys are actually pretty useless for the most part. They
    can heal themselves but they have to keep on fighting to charge their healing
    abilities. They can kinda fight, have so-so defense and are fairly mediocre
    when it comes to actual combat. Paired up with a defender or berserker they can
    be pretty badass when used properly though.
    Champion - This is the basic character of the game. They can fight pretty much
    equally in both long range or short range without much difficulty. His slide is
    pretty long range allowing you to quickly slip between melee and gun combat
    with ease. However he gains levels somewhat slowly and he can get junk piled
    pretty easily in melee. Judicious use of skills and fighting carefully is a
    necessity for this character.
    Commando - The Commando is essentially going to be the long ranged version of
    the Berserker. He has great skill with his guns, not so great with melee and
    his defense is kinda iffy. You will want to stay far away from this class on
    your first few playthroughs and it is much more useful in an online game with
    a more melee capable character.
    Defender - And here we have your typical online MMO "tank" type character. He
    is built to take hits, draw the enemies attention and generally keep the heat
    off of his squishier allies. Paired up with a Commando or Bioengineer he can
    keep the attention off of them while they do their thing. However he isn't very
    good at dealing damage, made useful only by his defense and inability to be
    knocked down. He relies on equipment and his Spiders for dealing damage.
    What Measure is a Human?
    Cybernetics: While touted as a big deal this actually makes little difference
    in the long run. It opens up a new class tree that focuses on ruiners if you
    go human while cybernetics can use Cannons. Since the cannons are a long range
    weapon don't bother with this unless you're going to be playing a Commando or
    something else that's going to favor long range weapons.
    5. Walkthrough
    Act 1
    Once you finally regain control of you character start heading forward. Make
    sure to consistantly break open containers along the way as these contain some
    random items. Eventually you're going to come across an ambush where a fair
    group of enemies will come after you. The soldiers will support you but they're
    not really too useful. This is your training area and it gets harder from here
    so you will want to get used to your controls pretty quickly.
    Once the enemies are dead head into the next room, down the stairs and fight
    the enemies here as well. Try not to let the enemies surround you entirely as
    it can add up rather quickly and kill you. Stay frosty, evade the large groups
    of enemies and wear them down. If you get a feel for airborne combat now it
    will make your life easier (if you're using the proper class).
    Eventually a flashback will play. When this finally ends you will have yet more
    enemies to deal with. Kill them off and continue through the next door. On this
    rail you will have some weaker enemies with a much stronger one on the other
    side. Wipe out the chaff so that you have room to fight the big guy without any
    interference. Try to hang back and slide in to attack him as a counter, don't
    go toe-to-toe with him if you can help it. Ranged attacks work fine since he's
    melee only and not that fast.
    Go through the next door and down the stairs, fighting off the enemies, until
    you reach the top of the stairs where a Miniboss awaits.
    Skullhammer isn't too big of a threat. He will swing his hammer and create
    shockwave blasts on the ground. Jumping is the only way to avoid this so get
    used to it real fast. Hang back at first and use your guns to blow off some of
    his armor until the front panel is destroyed. Now close into melee, try to stay
    to the sides and keep hacking at his legs. Eventually this will break off the
    armor on his legs. With all this finally done get behind of him and jump. You
    will see a prompt, press that to end up on his back. Now move in opposition to
    him (if he leans left you press right) and keep pushing on the right analog to
    instantly kill him. While you can hack at him this is much more efficient.
    Freya will now yoink you to Cyberspace in a flashback. In Cyberspace you can
    either follow Freya or hunt through the woods to find obelisks that will drop
    plenty of loot. After you follow Freya you will have more cutscenes and then
    you can move again. Go up to the well and activate it to reach a new part of
    Cyberspace. Move to the Obelisk in front of you, activate it to get the Push
    ability and then continue onward.
    Push open the big door you come across with your newfound power, open the
    obelisk behind it for some more loto then head back the way you came, back to
    the real world. Turns out the door you opened in Cyberspace opened a door here.
    Go out onto the bridge and start taking out the enemies here. When the boss
    type enemy comes after you try to hang back and shoot him for a bit before you
    slide in and beat on him. He's not all that terifically difficult.
    Back indoors you will encounter more enemies, take them out and continue onward
    until you reach another big room. When you reach the enemies you will also find
    another Cyberspace well. This is optional as it only opens doors that lead to
    some loot. There is also an obelisk here with loot and some enemies who will
    ambush you when you go there. Take them out and the door will open so go on
    through it.
    You will see another Skullhammer type enemy, take it out before going after the
    other enemies or they will gang up on you rather horribly. Wipe out the enemies
    and go through the door here. Wipe out the enemies and use the Cyberspace well
    here. Push the boulder into the wall to open it up and leave.
    Go down the tunnel you opened up until you reach a bridge. Rush across it,
    dodging the rockets as they come at you and take out the enemy up here. Then
    leap down and slaughter all of the rest of the enemies to open up the door. Go
    through to reach another bridge, go forward and take out the enemies.
    When you reach the other end of the bridge you will see some fiery creatures
    that drop down. Back away from these guys and shoot them since they blow up
    when they are hurt. Go forward, ride the lift and when you near the door more
    enemies will spawn in behind you so take them out. Go into the room, rush to
    the other side of the room to take out the rocket firing enemies and they need
    to be taken out first. 
    Use the Cyberspace well here to once again open a path. Go down the hill to
    reach a big boulder, shove it into the wooden gate to open a new area. Leave
    Cyberspace and continue forward. Take out the enemies and reach a pair of
    switches flanking a track. Press one to summon your ride and get on when it
    comes. As you go enemies will fire rockets at you but you can't really kill
    them unless you're a Commando so just evade the attacks until you reach the
    circular arena and the boss. 
    This fight is actually really easy. GRNDL only has two basic attacks for most
    of the fight and he picks up one more later on but it's mostly useless. It runs
    around on all fours trying to grab you, just try to avoid it and get on its
    side so you can hit it a few times. If you've got a ruiner you can actually
    stagger the thing for a bit and get in some more hits.
    Every so often it will retreat away from you and fire off flying drones at you.
    Shoot them to take them out and roll away to shake them off, they die pretty
    easily. Once they're dead just go back to going after the GRNDL.
    When it has taken enough damage it will stand on two legs and walk towards you.
    Back away and keep on shooting at its chest to knock it back to its four leg
    attack form. Now you can continue fighting it the way you did originally until
    it begins losing pieces and finally dies altogether.
    Act 2
    This starts off with you in Aesir and eventually leads into the decision as to
    whether you're going to be human or cybernetic. The differences are that humans
    have better and more ruiners while cybernetics have more health and can use the
    cannons. There's more to it but that's the long and short of it. After that
    check computers for hints and hunt down item obelisks. From here you will be
    going into lots of talking and cutscenes that culminates with you heading to
    the Ice Forest.
    When the weak enemies rush at you take them down and go after the rocket firing
    enemies. A Wolf Eater comes after you now so take it out like you did the first
    Skullhammer and then wipe out the little ones and continue onward.
    After the cutscene you will have more enemies to defeat as you head along the
    path before you. When you see iced enemies fire your guns at them to avoid
    being frozen and they will go down rather easily. After you've defeated them
    a purple launchpad will turn on, step on it to be fired into a new area of the
    Ice Forest. The exploding enemies from before will return here, keep shooting
    at them from a distance to handle that problem.
    However new enemies will appear, flying rocket launching enemies. Geeze... Try
    to roll to keep avoiding their attacks while you take out the enemies in your
    face. Eventually you will take out the last of them and can continue onward.
    Take out the enemies as you go, taking time when fighting the harder enemies
    that are coming after you now.
    Gather equipment from the obelisk here and keep going forward to find some more
    enemies. Remember to mix up your guns and melee when necessary and use a
    Ruiner if things get that bad. Ride the launchpad here to the next area. This
    next area has more enemies, including ice enemies that need to be shot, but
    you're going to keep moving forward. This continues for quite some time until
    you pass the red mirror things and use that launchpad.
    A series of rocket launching enemies are here so be careful and move slowly.
    Dying here seems to be a guarantee not a possibility but don't let it hold you
    back, rush to the rocket enemies and wipe them out. Thin them out, take out the
    stronger enemies and then finish them off. It's not terifically difficult so
    long as you are careful and roll alot.
    As you reach the next area you will start having paralyzing arrows shot at you.
    Leap up to where the spiderlike enemy is located and start attacking it. The
    easiest way to take these guys out is to jump or roll away from the shockwaves
    that it fires off and slaughter it while it's left defenseless. When the
    follow-up reinforcements come your way you should have no problem taking them.
    Continue along the path, taking out the enemies as you go. Things don't really
    get too unexpected until you reach a ramp.
    You will reach another dark elf here, take him out much the same as before. The
    rest of his cronies are taken out best with longer range attacks or Ruiners.
    In my experience your squad will keep the dark elf busy if you choose to go
    after the minions before the big guys.
    Once they're dead expect some rockets to start flying at your face. Be careful
    as you go after them or you will find yourself dying under another rocket
    onslaught yet again. The last wave are exploding and ice creatures, stick to
    your guns to make this simple. Ride the next launchpad to the Cyberspace well
    and use it.
    Use your push ability to shove the big tree here down and then leave. Ride the
    launchpad here and you will have a bunch of enemy waves to cut through. This
    is actually puretty simple until you reach the arrow enemies but without a dark
    elf they're not that hard. Soon you will reach a large circular arena. Dun dun
    dun! Could they tell us there's a boss type fight coming any easier?
    When you enter this arena you will want to start firing on the weaker enemies
    first, weakening them before hammering them in melee. If you feel like using it
    a Ruiner will make your life a fair bit easier. Then you should after The
    Cruel Death from the Dark to avoid his hopping around getting the better of you
    while fighting the Spine Breaker. Take it out like you did before and then turn
    your attention to the Spine Breaker, yet another Skullhammer variant.
    Launch to the next platform to encounter yet more enemies. By now you shouldn't
    be having much of any difficulty with these guys by and large. The hammer
    weilder is dangerous as is the guy who tosses explosives but if you thin out
    the weenies and then focus on the big guys you will find it to be rather easy.
    Do NOT jump on the back of the hammer troll if the other one is nearby since
    you will get knocked off. Try to get rid of the grenade thrower first.
    Go to the next launchpad and ride it to a new platform, slaughter the enemies
    and use the yet next launchpad to reach what amounts to this levels finale. Be
    ready for a long running brawl with the harder enemies in the game.
    You will encounter dark elf assaults and grenade throwers. Take them out and
    continue forward. Dodge the arrows fired at you as you go and make your way to
    the long range enemies, taking them out however you need. Try to save Ruiners
    for now though, only use them if you have to. There is a hammer enemy here as
    well as a cell, destroy the hammer enemy as usual before the cell. Getting rid
    of the cell causes an elevator to lower in the previous area.
    Double back, taking out the enemies that come out and then ride the platform.
    This area flat out sucks. The enemies do not stop coming until you destroy four
    of the cells here like the one you destroyed before to call the elevator. Try
    to clear a path to the cells and take htem out however you need, preferably by
    shooting at them. Once you have destroyed the four of them the enemies are
    stopped and you have a moment to breathe.
    Go up the center platform here and head towards the red gate to the next area.
    As you go wipe out the green enemies and use the obelisk here. As you go ahead
    some more grunts are going to be coming after you, shoot down the ice enemies
    and explosive ones and continue forward. Wipe out the enemies that are guarding
    the launchpad and then use it.
    Before you use the obelisk here take out the enemies that spawn in, preferably
    going after the rocket firing ones first. Then check the obelisk and then
    continue forward. Fight off the enemies as you go and you will reach a bridge
    that goes through a tunnel of ice. A long stream of enemies is your reward and
    it doesn't really stop until you reach the boss and that's going to be a bit.
    Wade into the melee and push forward. Any Ruiners you can make use of right now
    will help clear out the little weenies but they can add up on you. Luckily the
    fact that death doesn't really hurt you helps out a great amount here. Keep on
    cutting and push forward. When the barrier is finally removed run to the next
    large area. 
    A platform will rise and reveal an energy cell and enemies will spawn in. Wipe
    out the enemies and then destroy the cell. This lowers a large pillar on the
    other end of the arena. You will now need to move around the room and take out
    more cells, fighting off enemies all the while. Proceed carefully, take out any
    enemies in your path and detour only to take out the long ranged enemies.
    Now head towards the bridge over here and take out the enemies as you go until
    you reach a launchpad. Ranged attacks come as soon as you land so dodge the
    attacks, take out the enemies and find the cell a short distance away. Then use
    the next launchpad with the obelisk next to it. Wipe out the grunts as you keep
    going forward and you will reach another launchpad.
    When you land you will be faced with explosive grunts, shoot them dead and then
    continue onward. Around the corner you will find a cell, destroy it and you'll
    be done with hunting these things. Make your way to the next launchpad, ride it
    and head forward along the curved bridge. This place has a bunch of spider type
    enemies so take them out and continue forward to reach the pillar you lowered.
    Take out the enemies here and move to the center where the Cyberspace well is.
    Use the push ability to open the gate and pass through. Touch the obelisk here
    to gain the Lifting ability. Lift the next platform up to the log nearby. This
    will lower the barriers blocking off the tower in the Ice Forest. We're almost
    done here but you're going to have hell finishing it off.
    Rush towards the tower and start fighting off the enemies as you go. Head to
    the right and ride the launchpad to reach another platform. Take out the spider
    here and his minions before using the item obelisk and continuing forward. The
    enemies between you and the launchpad should be little more than a time waster
    by this point. Get to the launchpad and ride it to a cutscene.
    When it's over you will have yet more enemies to fight. Take out the enemies
    and launch yourself to the next platform. Wipe out the enemies here and head
    over the long bridge, chasing Hod. As you chase him make sure that you avoid
    any of the random attacks that he throws at you. You can't attack him back so
    just be careful and keep going. At the end of the path Hod will flee and you'll
    have to take out the enemies before you can follow.
    This isn't actually a terrifically hard fight all things considered. To start
    with Hod will be blocked off by a red barrier, destroy the cells to lower it.
    When you head forward Hod begins jumping around the five floating platforms
    while firing shots at you. Avoid Hods attacks and start attacking the platforms
    themselves (not him) until you've taken out all five of them.
    Hod will fall down to the next level and so can you after taking out a small
    group of enemies. Follow him, lower the barriers and defeat the enemies. As you
    go do remember that dying isn't a huge penalty so it doens't matter if this
    wears you down. Each time you follow him there's an extra barrier and you have
    to do this four times total so it gets a bit repetitive.
    Once you've finally cornered Hod and gotten him to the ground he will fall on
    his face. Charge Hod and wipe out his cronies, use a Ruiner if you like, and
    then you can finally focus on Hod. Get right in his face and start wailing on
    him. He doesn't usually attack you back although every so often he will swing
    at you but it's more likely he will use a Ruiner. When you see it coming make
    sure to roll out of the way and get right back in his face. He can be wiped out
    in rather short order so long as you're careful about it.
    Act 3
    This starts off in Aesir again. Talk to Freya if you like before making your
    way over to where Thor and others are talking to Mimir, the head of knowledge.
    Now make your way to the docking bay and head for the World Serpent area. Thor
    is going to be backup for you during this mission, he is incredibly helpful and
    even if he dies he ressurects after that wave of enemies. Very nice.
    Enter the world serpent and head forward for a Cyberspace well. Push the rock
    wall and then go through the brightly lit passage to go back. Follow behind
    Thor to a door and go on inside with him to a long walkway. As you go along it
    will eventually collapse dropping Thor to who knows where. Keep on going
    forward and eventually you will reach an open room.
    Once you're inside enemies will come out and attack you, wipe them out and then
    you can head through the next door. This will lead you to some more twisting
    corridors leading to a room with a spinning floor. Go through here to reach yet
    another hallway that opens up into a larger room. There are a bunch of enemies
    here, nothing too bad, so take them out and head through the exit door straight
    across from the entrance.
    When you go into the next room head towards the broken bridge. As you near it
    you will see that there's a hard to see walkway bridging the gap. Head across
    it and go to the cyberspace well. Once you're in cyberspace... ugh, goddamit.
    Head forward with Thor and begin heading through the dungeon. You've already
    been through this place and the path is mostly the same as it was before. The
    only complication is one of the spider enemies, Spectre of Worlds Forogtten,
    in the area before the room with three doors. Keep going until you reach the
    area with the invisible bridge and cyberspace well, that's not there now so
    keep on going forward to reach an elevator shaft, take it up a level.
    There is a cyberspace well here and a pair of mechanical trolls that aren't
    active yet. You can't hurt them and they can't hurt you so go ahead and use the
    well. You can now Walk on Water! Go, go messiah powers activate! Head across
    the water to the other shore and continue following the path. You will reach a
    large gate, push it open and continue along the path. At the top of the cliff
    push the stone dam twice before lifting it to turn on the consoles in the World
    Serpent that were deactivated. Head all the way back and leave Cyberspace.
    Now that you're back in the normal world you will need to handle the waking
    hammer trolls. Thor will help but this is still a really hairy area to fight
    enemies like this. Try to single one out and weaken it enough that you can get
    on its back before hopping out and finishing it off. Wipe them out one at a
    time and you will eventually get rid of all of them. Now take the door across
    from you and take the elevator down.
    Enter the room, open the door by destroying the console nearby and go outside
    to meet another hammer troll. Enemies will begin running at you from the ramps
    here so take them out before climbing the ramp and taking out the enemies at
    the end of the path. Head left and go on into the next, really large, room.
    Two hammer trolls are going to come out flanked by a bunch of gobling enemies.
    Thin out the goblins a bit and make your way towards the troll closest to you.
    Destroy him as quickly as possible, making sure to get on his back, before you
    turn your attention to the other troll.
    Head on through the exit door from this room to reach another really big room
    with two more trolls and a whole bucketload of goblins. Fight them the same way
    you handled the last bunch and continue forward. A spider enemy is in your path
    so take him out and go through the door to find yet another group of goblins
    and a hammer troll.
    Ugh... wipe them out to bring out yet more hammer trolls and goblins with a
    spider following up on their heels. Being agressive may actually work in your
    favor here since the quicker you kill enemies the less likely it is that they
    can actually gang up on you. Head through the door at the end of this brawl to
    reach a bridge that leads to small rooms.
    Don't rely on Thor here since the rooms will flood with enemies and start to
    pound on you and him. The dark elf is a problem and the goblins really muck
    things up so if you need to use a Ruiner, now's a good time to use it. Try to
    stay on your toes, stay away from the dark elf since he's not as important as
    the army in your way. Once the goblins have been thinned out then you can head
    over to the elf and kill him off.
    Head on into the next room and take note of the crane in the middle. Grab the
    loot from the obelisks and then go from the crane up the conveyor belt. When
    the goblins come out for you try to take them out until they thin out and you
    can reach the other end of the conveyor belt.  Here you will find a grenade
    thrower troll here. Hop off the conveyor belt and go after it. If you need to
    then you can get rid of the long ranged goblins first but it shouldn't be the
    most necessary.
    Once you've cleared out the room head into the next where goblins will come
    from the right. Deal with them and then go up the left side to fight more
    goblins. Soon you will reach a hammer troll, take it out. Now you will reach a
    big door that leads to a chamber with a large globe in the middle of it. Follow
    the path towards the globe and go up the ramp there. There are some doors and a
    cyberspace well near the globe. Go into cyberspace, open the obelisks for loot
    and then push a rock into a larger one to stop the globe from spinning.
    This will of course summon up a group of enemies to attack you. Take out the
    hammer troll and then you can worry about the rest of them. Head for the door
    at the other side of the room and go through it. In the long hallway you will
    have a group of enemies attack you, kill them off and continue forward to reach
    the boss.
    It's sad to say but the hate is actually the easiest of the easy bosses to have
    been fought so far. This guy is fought almost exactly like the hammer troll
    type enemies but he has some extra armor. You will want to focus on each of the
    individual armor pieces and break them off the weaken the boss. You should use
    guns for the most part since they're probably the most reliable way of handling
    that but if you want aerial melee can be helpful. Once the armor is all gone
    run up to the Everlasting Hate, stick to his sides or behind him and whale on
    him until he goes down. Easy!
    Wipe out the last of the enemies and then head back the way you came. Ride up
    the center lift platform to the upper levle and then ride the elevator out of
    the World Serpent.
    Act 4
    Head to the Feasting Hall for a cutscene before you head to the docking bay. It
    is time to head to Helheim and deal with Loki.
    The minute your feet touch the ground you will have to deal with the Undead
    horde. Fight your way down to the big gate down the hill and shoot the lock to
    blow it open so you can continue fighting the good fight. Enemies are going to
    be rushing up at you as you're heading down the hill. The only thing of note is
    that some undead will begin spawning in with containers on their back. These
    are basically suicide bombers and blow up when killed so keep your distance and
    blow them away with your guns.
    Keep on making your way down the hill as you hack and slash the enemies. The
    Aesir will blow open the main door to Helheim so you can charge on in. This
    place is a bit annoying with all of its side path dead-ends that lead only to
    some loot and bounty. If you want to get that stuff then simply detour from the
    FAQ and go looting.
    Anyways head straight through the doors in front of you. Be ready for the evil
    Undead Fallen Gods. I hate, hate, hate these freaking things. Their shockwaves
    are pretty devastating and the damage can seriously pile up on you here. Get
    rid of them as fast as you possibly can before heading into the next room. In
    the next room the path splits so head down the right path.
    This is going to be a long, arduous path to the next door through an army of
    the undead. Fight carefully and use a Ruiner if you have to clear things out a
    bit and make your way to the door. Head on through and pass through the next
    door. Continuing forward you will meet a new enemy "He That Sifts Through
    Diseased Flesh" or some other pretentious name. This guy is pretty devastating
    so get in his face and use your strongest attacks to wipe him out.
    Continue forward and take out the next floating thing before you turn left and
    head for the exit. Cut a swath through the mob in your path, it's not too hard,
    and make your way to the exit. Follow the path of the sludge here, fighting off
    the Fallen Gods as you go, and head for the nearby obelisk.
    Enemies will attack you here but wipe them out and then head down the path
    across from you. Take out any Fallen Gods and undead in your way before you 
    reach the next door, pass on through it. This leads to yet another running
    brawl so be ready for it. Head straight ahead and take out the floating enemies
    before you deal with the ground ones. The floaters can raise minions from the
    dead so they're a priority. Turn left and keep on moving towards the glowing
    spark of the item obelisk in the distance.
    Wipe out the enemies, loot the obelisk and head for the exit to your left. Head
    on through the door here and you will be on another path. Bash on through the
    enemies in your way and you will soon reach a large room with lots of columns.
    Move slowly, take out enemies as best you can and use your evasions carefully.
    You don't have the most room to move around in here so be as careful as you can
    here or you're going to die a bunch of times. The next area is quiet but of
    course that means a boss is coming, or a mini-boss in this case.
    You can hit this big boy pretty much wherever you want. He's going to be moving
    around a lot, jumping all over, and firing missiles at you across the ground.
    Stay frost, keep on moving, and dodge roll around to avoid attacks. Pick one of
    the pieces of armor on the thing and focus on it, start blasting at it. Once
    you've hurt a piece of armor down low enough the GARM will curl up and stop
    moving around at all. Quickly rush in and start beating on it as hard as you
    possibly can. Simply keep repeating this to take the GARM out.
    Head on back the way that you came, go through the exit door and you will be in
    a bunch of closed in hallways. Start rushing forward and watch out for enemies
    to come jumping out at you, the Fallen Gods are going to be the worst of these
    here. You're going to need to stay mobile and if you die then don't be all that
    surprised about it, you're going through literal hell here people.
    When you reach a bridge you will have a final wave of enemies to deal with. Go
    forward from here and you will reach an elevator that will take you to the top.
    Go up the steps and into a large room to fight some more enemies. Now turn left
    and watch the cutscene before heading through the big silver door. There's yet
    another of the floating things so take them out as quickly as possible while
    you're trying to deal with the weanies.
    Use the Cyberspace well in the middle of the room once they're all dead. The
    Obelisk here will grant you the Fire ability which is used to burn off the
    glowing purple vines covering the trees. This unlocks the exit here and the
    fire can be used in previous Cyberspace areas to unlock extra loot. Head on
    through the exit door
    This fight is not hard, it's not difficult - it's long drawn out and annoying.
    As you move on through the small rooms you will have to fight off waves of the
    Undead. This will net you health orbs and clear the way for you. The point here
    is to focus on Hel herself and get in close. Try to use a Ruiner to stagger her
    and then unload on her face for a bit. When you see her start to attempt to use
    an energy beam you want to move and move quickly.
    Once she's taken enough damage she will retreat to the next room. Take out the
    enemies here and hpefully restore your health on orbs before following her
    into the second room. Wipe out the enemies here and pursue her outside and she
    will teleport up to an upper large upper platform. Go up to face the final part
    of this fight.
    Unfortunately this is pretty much the exact same as the previous part of the
    fight was. The only difference here is that she darts around the arena and
    moves incredibly fast. Try to ignore the undead and chase her around. Once you
    get near her try to use a Ruiner to stop her and then open up on her to cut
    down her health. Keep this up and you will eventually take out this obnoxious
    ass boss once and for all.
    You have to escape from Helheim now so run back through the small rooms you
    fought Hel in and make your way back outside. Try to ignore the enemies since
    there's no benefit to fighting them any longer. Just keep on moving and stay
    away from the enemies to reach the final cutscenes of the game.
    Woohoo! We beat Too Human!
    6. Legal
    This FAQ may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other 
    web site or as a part of any public display is strictly prohibited, and a 
    violation of copyright.
    All trademarks and copyrights contained in this document are owned by their 
    respective trademark and copyright holders.
    Contact: mianatw@yahoo.com
    This FAQ Copyright 2008 mianatw
    List of Sites that may host this FAQ:
    Completed FAQ:
    Kingdom Under Fire: Circle of Doom - Xbox 360
    BIOENGINEER - (online only)

    FAQ Display Options: Printable Version