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    FAQ by JaKhajiit

    Version: 1.5 | Updated: 01/08/08 | Search Guide | Bookmark Guide

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    Guide v1.5
    By JaKhajiit (Emily Parrella)
    1. Introduction
    2. Controls and Options
    3. Starting the Game
    4. Playing the Game
    5. Features and Scoring
    6. Tips and Strategy
    7. Expansions
    8. Contact Info
    9. Legal Stuff
    Carcassonne for XBLA is based on the popular boardgame of the same name.  The
    object of the game is to settle this uninhabited region of France with cities,
    farms, roads, and monasteries (collectively referred to as "features" for the
    purposes of my sanity).  Points are earned by using followers to claim the
    various features.  The winner is the player who scores the most points by
    the end of the game.  Local multiplayer and online player matches support up
    to five players.  Ranked matches only allow two players.
    Controls and Menus
    LT/RT - rotate your tile before placing it
    LB/RB - zoom in/out
    Left stick and Directional Pad - move tiles and followers to available, legal,
    spaces before placing them
    Start - Pause
    Right Stick - move the camera
    B - Back/Undo
    A - Place tile or follower/confirm
    X - End Turn
    Under the Help and Options Menu:
    How to Play
    Gives a scoring summary and brief explanation of the rules.
    There are three tutorials included with the inital Carcassonne download: Basic
    Introduction, Farms and Final Scoring, and The River I and II.  I strongly
    recommend watching the tutorials before you begin playing.  They are
    excellent and will probably give you a better understanding of the game than
    just reading this FAQ.
    Shows the controls used in the game and how they function.
    In the Settings Menu you can adjust the music and sound volume as well as the
    vibration intensity.  You can also adjust the HUD.
    Xbox Live Vision Settings
    Helps you to adjust your Xbox Live Vision Camera
    View the credits.
    Starting the Game
    Single Player:
    First decide if you want to play the Basic Game, Custom Game or Free Mode.
    The Basic Game uses the normal rules of Carcassonne, while a Custom Game will
    allow you to make the following adjustments:
    Road Scoring - if this is turned off, roads cannot be claimed for points.
    City Scoring - if this is set to International, a city made up of 2 tiles is
    worth 4 points.  If this is set to off, cities cannot be claimed for points.
    If this is set to US, cities made up of 2 tiles are worth only 2 points.
    Monastery Scoring - if this is set to off, monasteries cannot be claimed for
    Farm Scoring - International rules give you 3 points for every completed city
    a farm is touching.  If this is set to off, farms cannot be claimed for
    points.  If this is set to US, the largest farm touching a city is awarded
    4 points.
    No matter which you choose, you will always deal with the following options:
    Number of Players - choose 2-5
    Difficulty - easy, medium, hard, or expert
    The River Expansion- Turned on or off
    Choose your color - the color of your followers
    In Free Mode, you have no opponent and simply place the tiles how you like.
    The River Expansion is not available in Free Mode.  You don't place any
    followers and, although features can be completed, you don't get any points
    for them.  It is a good way to see the different tiles and get a feel for how
    they are placed if you are having a hard time.
    Decide if you want a Ranked Match which is played against 1 opponent on XBox
    Live, a Player Match which is a friendly game played with up to 4 opponents on
    XBox Live, or Local Multiplayer which can be up to 5 players on one console.
    Playing the Game
    Each turn has two parts to it.
    First you will place a randomly drawn tile onto the board.  There are 71 tiles
    Tiles can include sections of road, an intersection, a monastery, a part of a
    city or city wall, and almost all contain open, grassy area. The tile must be
    placed in a logical way.  For example, roads must connect to other roads,
    cities, or monasteries.  Also, new tiles must touch another tile on the board.
    The game will highlight all the places where it is okay to place a new tile.
    Once you have placed your tile, the first part of your turn ends.
    The second part of your turn involves your followers.  Each player begins the
    game with seven followers.  These followers enable you to claim features and
    earn points.  After placing your tile you will have the option of placing one
    of your followers on it.  The places where you can place a follower will be
    marked by small, yellow dots.  You can only place a follower on the tile you
    have just placed.  You cannot place a follower on a feature that has already
    been claimed by an opponent.  This is true even if your tile is part of your
    opponent's feature.  After you place your follower, your turn is over.
    Play continues like this until the last tile has been placed.
    Features and Scoring
    The features of Carcassonne (cities, roads, monasteries, and farms) are what
    will earn you points in the game.  Understanding how they are built and
    what they are worth is critical to unerstanding the game.  You receive points
    each time a feature that you have claimed with a follower is completed.  You
    also get your follower back.  At the end of the game you will receive points
    for any unfinished features you may have claimed.  You also get points for
    your farms at the end of the game.  Here is an explanation of the features,
    how to complete them, and how much they are worth.
    Cities - Cities can be as large as you can make them.  They are completed when
    the city walls are closed.  Followers placed in a city are knights.  A city
    is worth 2 points for each tile that is part of it.  You also get 2 points for
    each pennant the city contains.  Pennants are small blue and white shields
    that are found on some city tiles.  If the city is unfinished at the end of
    the game you get 1 point for each city tile and 1 point for each pennant.
    Farms - Farms are the empty fields that appear on most tiles.  They are never
    really complete and are not scored until the game is over.  Followers on a
    farm are farmers and stay on the board for the whole game.  Farms are worth
    3 points for each completed city the farm supplies.  A farm is supplying a
    city that it touches.  A farm can supply more than one city and a city can be
    supported by multiple farms.
    Roads - Roads can be as long as you can build them.  They are considered
    finished when each end of the road ends at a crossroads or a building.
    Followers placed on roads are thieves.  Roads are worth 1 point for each tile
    that makes up the road.  Unfinished roads are also worth 1 point for each
    road tile.
    Monasteries - Monasteries are unique because they are made up of one small
    building on one tile. Monasteries are finished when the tile containing the
    building is totally surrounded by other tiles.  Followers in a monastery are
    monks.  They are worth 1 point for the monastery building itself plus 1 point
    for each surrounding tile.  Unfinished monasteries will earn you 1 point for
    the monastery and 1 point for each tile surrounding it.
    Although it is illegal to place a follower on a feature that has already been
    claimed by an opponent, there are times when more than one player may claim
    the same feature.  For example if one of your roads becomes joined to an
    opponent's.  In this case the player with the most followers on the feature
    gets the points.  Ifthere is a tie, both players get the full amount of points
    for the feature.
    Tips and Strategy
    -Followers are your only means of scoring points.  Be careful with them and
    keep in mind that they are a limited resource.  It's easy to want to claim
    everything in sight and find yourself with no followers.  If this happens, all
    you can do is wait until you pull a tile that will free them up.
    -Farms are a great way to score points.  Unfortunately they are also a good
    way to tie up followers for the entire game.  It is also hard to tell if a
    farm is going to earn you a lot of points early in the game.  It's better to
    wait until you can guess more accurately if a farm will be worth spending a
    follower on.  When you notice your opponents claiming farms it's a good idea
    to use roads to cripple their progress.
    -Sometimes you might find yourself sharing a city or road feature with an
    opponent.  This isn't necessarily a bad thing.  In fact, if you notice an
    opponent building an especially long road or large city, you may want to try
    to get in on the action.  Although you won't gain any more points than your
    opponent, he or she won't gain any more than you.
    -Pay attention to what your opponents are doing.  If you have the opportunity
    to close off an opponents city or end their road, you might want to do it
    before they end up with a huge feature.
    The expansions of Carcassonne can be turned on or off in the options.
    The River
    This first expansion effects the start of the game.  Instead of the usual
    starting tile, you will start with a spring.  Players take turns placing 12
    river tiles until there are none left.  To avoid circular rivers, the bends of
    the river must alternate.  If the last bend curved to the right, the next must
    turn to the left.  This expansion is included with the main Carcassonne
    The River II
    This expansion adds more river tiles including one tile that creates a fork in
    the river.  It can be used alone, or with the earlier river expansion.
    Kings and Barons
    This expansion adds one new type of tile which effects the way cities are
    built.  It allows one city to bridge over another one making it possible for
    two cities to occupy the same tile.  Each city can be claimed seperately.
    The expansion also adds two new ways to score.  One is to become the King.
    This is done by completing the largest city.  You don't have to claim the
    city, you only have to place the last tile.  At the end of the game the King
    will receive 1 point for each completed city regardless of who has claimed it.
    The other way to earn points is to become the Baron.  This is done by
    completing the longest road.  Again, it doesn't matter who has claimed the
    road, the player who completes it becomes the Baron.  At the end of the game,
    the Baron receives 1 point for each completed road regardless of who has
    claimed it.
    Contact Info
    Well, there it is.  I hope the guide helped you out with whatever you needed.
    If you notice any mistakes, have something you think should be added, or have
    a question you want answered you can email me at hummingxxbird@yahoo.com.
    Make sure you include your name so I can give you credit.
    Legal Stuff
    This guide is for personal use only and may not be republished without written
    The latest version of this guide can be found at gamefaqs.com.
    This FAQ may also appear on:
    Copyright 2007 Emily Parrella

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