Table of Contents
- Battle System
- Walkthrough Part 1
- The Imperial Capital, Zaphias
- Deidon Hold
- Quoi Woods
- The City of Blossoms, Halure
- The Sealed City of Scholars, Aspio
- Shaikos Ruins
- Ehmead Hill
- Port of Capua Nor
- Port of Capua Torim
- The Fallen City, Caer Bocram
- The Rising City, Heliord
- The Den of Guilds, Dahngrest
- Forest of Keiv Moc
- The Tower of Gears, Ghasfarost
- Walkthrough Part 2
- Backtracking: Dahngrest, Heliord, Torim
- The Ghost Ship, Atherum
- The Weasand of Cados
- The Sands of Kogorh
- The Heartland Town, Yormgen
- Nordopolica, Revisited
- The Manor of the Wicked
- Mt. Temza
- Egothor Forest
- Home of the Kritya, Myorzo
- The Forgotten Shrine, Baction
- The Mobile Fortress, Heracles
- The Blade Drifts of Zopheir
- Zaphias, again
- The Enduring Shrine of Zaude
- Walkthrough Part 3
- Zaphias, yet again
- Zopheir, again
- Nordopolica, once more
- The Erealumen Crystallands
- Relewiese Hollows
- Northeastern Hypionia/Aurnion
- Sidequest Insanity
- The Ancient Tower, Tarqaron
- Ex Dungeon and More
- Ending Stuff
- Copyright 2017
- Chloe B. / Drache the Dork
- Email: drachenmeister13 at gmail dot com
- GameFAQs PM: Drache_the_Dork (must have underscores)
The reality of email is that I don't respond to it often. I advise against asking me questions, as my memory is garbage.
Feel free to leave a note if you want me to respond no matter how late I get to it. This does not guarantee response, but it makes it MUCH more likely.
This guide was originally - partially - written by soulxedgexkoji, but he had to stop due to college.
We had planned to be coauthors, but he decided to just give it all to me, meaning that you're mine, suckers!
Also I originally wrote this during high school. Does it show? (Yes, yes it does.)
This is almost adorable. I made this when I cared to make gameplay sections.
Also, I feel obligated to say that chara = character. Leader = the guy who walks around. WM = World Map. S = Ship
|Button||Non-Battle Action||Battle action||Menu Action|
|Left Stick||Move, Face, north (WM), Ba'ul||Move||Move|
|Right Stick||Turn Camera/chara||Arte Shortcuts/Taunt|
|X||Sorcerer's Ring, Changes world map||Defend||Switch leader, Remove|
|Y||Brings up menu||Battle Menu||Different Info|
|LB||Adjust camera (WM)||Deny Item Usage]||Switch chara|
|LT||Back (S)||FREE RUN!||Switch chara|
|RB||Adjust camera (WM)||Switch enemies||Switch chara|
|RT||Forward (S)||Fatal Strike||Switch chara|
|Start||Pause||Pause, switch||Skill details|
|Back||Watch a Skit||Change mode|
Beyond the controls, there are quite a few layers to the actual battle system.
I'll go through the basic to the not-so-basic.
|Attacking / Defending|
Depending on how you move the control stick, your default attack will change, meaning that you can hit different ranges - for instance, you can attack more downwards to hit small enemies. You execute different artes (special attacks, techs, whatever you wanna call 'em) by moving the control stick with the A button (keep in mind that for artes and normal attacks, there is an option of *not* moving the control stick). Every character differs in how they attack, some more obvious than others. Also, as you attack a non-guarding enemy, your TP - what allows you to use artes - will refill.
When you defend, there are actually a few quirks about it. You can jump (not overly useful), backstep (if you use up skill points for it - more about that later), or use a defense arte (takes up TP - and skill points). When you're flung into the air, you can use it to land on two feet, rather than your back (again, skill points).
You can include these in a combo for a grade bonus, or do them separately. They instantly kill non-boss enemies, regardless of HP. All you have to do is attack in a certain way for one of three bars to go down (they have directional values - attacking down will make the bar corresponding to the down arrow deplete) Artes also have the same effect - each is assigned a direction to deplete one of the bars. Once the bar is depleted, a glyph with a direction will appear. Hit RT. A way to make the glyph appear (when you missed your chance) is to use an arte with the corresponding direction against the enemy when a direction is depleted.
When you use them, the EXP, LP, and item drop rates can increase depending on the fatal strike type and enemy type.
Here's a list of what each type of fatal strike will increase on each type of enemy:
|Enemy Type||Blue FS||Red FS||Green FS|
- * Indicates that it's more difficult to trigger.
- ^ Indicates that it's easier to trigger.
One more thing to note is a FS chain. Basically, if you get them in a combo, a chain is the amount of times you activate the ability to use a FS - you can activate it several times in one combo by using artes of the same direction, or the infinite combo using one arte. These INCREASE the effect of the FS color. In other words, you can get rare items very easily if you get about four of the right color in one combo.
You'll love this when you try to synthesize stuff with rare materials later on in the game.
I keep on mentioning skills over and over. Basically, they affect a wide range of things, and can be accessed from the main menu (out of battle). They take up points to use, however. A very nice one to have early on (and till the end of the game) is Item Thrower, which allows you to use items on everyone. Also, if you have certain skills equipped, your selected artes will be an Altered Arte (meaning, frankly, the arte changes). You learn those separately after 100 uses (50 for spells).
Anyways, they come from weapons. You learn the skills off the weapons with LP. You can always use the skills on weapons without equipping them or using any skill points (which go up one per level), but otherwise, you need them points. In a second playthrough, you can buy the ability to have each skill only cost one point in the grade shop.
If you don't use skills, expect the game to be a lot harder than it needs to be. Serously.
So now I'll backtrack to the subject of attacking. As you attack, a bar fills up - the overlimit guage. There are four levels, but they're not all initially accessible. You activate it by pressing the D-Pad. This isn't attached to any one character, meaning that anyone in the party can use it - it depends on how you set your strategies whether the computer will use it or not. It also means that everyone contributes to it. Each level comes with different effects:
|Level 1||Burst Artes, attack infinitely and without restriction, instant casting|
|Level 2||If two people are in overlimit, they can have each other's skill symbol (such as Fleck and Strihm), additional damage on fallen enemies.|
|Level 3||Mystic Artes, no TP drainage|
Regardless of level, you can use your artes (including spells!) till you run out of TP without fear of losing your combo, lags, or anything really. You can even normally attack forever if you're low on TP.
Also, if you have a bunch of one type of skill, you'll get a little boost depending on what type of skill they are. For instance, if you give Yuri a lot of attack skills, he will get Fleck, which increases his attack during OL.
|Fleck||Increase Attack during OL. (Attack skills)|
|Rockra||Increase P. Def during OL. (Guard Skills)|
|Strihm||Increase Mobility during OL. (Move Skills)|
|Laytos||Recover HP during OL. (Support Skills)|
|Chrocs||Extends Over Limit.|
|Kaon||Recover TP during OL.|
|Twory||Increrases EXP if battle is won during OL.|
|Nhosing||Nothing ;P (Various skills)|
|Goldos||Increases Gald if battle is won during OL. (Guard and Attack Skills)|
|Ailus||Increase M. Def during OL.|
(There's more, but I haven't toyed enough with the system to list them all.)
|Burst and Mystic Artes|
While in overlimit, use a skill change or an arcane arte and hold the arte button. It costs no TP, and it's basically just a stronger attack. Sorta like a cross between a Mystic Arte and an FOF change (Abyss). Anyhow, they change when you have certain skills equipped, much like a skill change. Hold A to use them.
Mystic Artes, the big kahuna of artes. Also known as Hi-Ougis. These are your uber attacks, only used at overlimit level 3 and above. Hold B to unleash the beast! However, the last hit of your arcane arte MUST hit in order to trigger an MA.
What's a game without having the ability to chain your attacks together? Firstly, spell casters aren't really that great here, though it's possible for them to create killer chains. They act as a supplement to your main attack - adding more hits to a combo. Your melee characters, on the other hand, are very able to string together a combination of normal attacks, base artes, arcane artes, and more. Skills add to this madness, giving you things such as more normal attacks. In other words, you aren't just bound to one type of attack at a time. You can only do so much at once, however, and afterwards you'll have a lag. Keep in mind that it doesn't quite work so well on enemies in overlimit - you need to be able to stagger the enemy to make a combo.
And when you're in overlimit yourself, you can keep comboing till the OL bar runs empty. Or even infinitely with a bit of exploitation...
|Infinite Combo: Breaking the System|
This only works if you have two controllers.
Basically, you need one player to be in overlimit. Trap an enemy against the edge of the battlefield with your infinite attacking capabilities. Have the second player taunt nonstop. Yes, nonstop. Your overlimit gauge will fill more than it's being depleted. When you are about to get out of overlimit, trigger it again and continue attacking. Nothing can stand against you. If you have a weak weapon, this is how you can get the highest possible combo.
One controller, one Rita, one overlimit gauge. If you have a full battlefield, just have her spam wide area attacks (like Tidal Wave), and the gauge will fill itself forever. Or until they die.
|Skills||Minimum Damage, Spell End, OL Boost. Maybe Light Magic.|
|Artes||Meteor Storm or Tidal Wave.|
|Items||Pineapple Gel/Orange Gel (if you screw up), Limit Bottle (also if you screw up)|
It allows you to run all over the battlefield to raise hell, rather than bind you to one line. It's your ticket to dodging big attacks and getting away from the enemy, though it's nowhere near as handy as it was in Abyss. However, don't attack while free running. You only get one stab, and the lag time is the worst in the game.
There is one exception to the no attacking rule: when the enemy is down. But my own timing is generally off, so I find it worthless.
|Semi-Auto or Manual|
In the menu, if you hit the back button, you can change modes. There are three to choose from, but I'll focus on the two I just mentioned - Auto is just letting the AI do all the work for you.
The main difference between the two modes is that Semi-Auto takes you directly to the enemy when you press an attacking button. It's also considerably harder and more useless to jump.
Manual lets you control yourself completely. If you hit the attack button, it doesn't matter if there's an enemy nearby or not - you attack. It's also slightly less useless to jump. You get a small grade bonus for using it.
Bringing up the menu supplies you with all sorts of options. You'll probably find yourself using items a lot, but there is a small catch to using them - you have to wait a little while before being able to use another, and you can't use items on allies without a skill. You can also change strategies, equipment, run away, manage artes (including forcing others to use the artes), and change the camera. If you craft the Moon Selector, you can even change characters.
In the menu, you'll notice that you can change your AI settings. Highly recommended, because they're stupid without your guidance. Hitting Y sets the formation - which you can choose to have your allies stay in formation or to move around as they please. The X button lets you edit the settings. You'll notice all sorts of options - for instance, if you don't like Repede attacking the same enemy as you, then simply change his Target setting to "Different Enemy". You can edit all of the premade ones in this way, or you can even create your own. Each character also has their own, unique strategy, so read the description before using!
This is sorta long-winded, but also somewhat important. At least read sidequest stuff >_>
I put sidequests in a certain order. Sometimes it's important, sometimes it doesn't matter. I suggest doing the sidequests in my order without much deviation. Otherwise you'll be wondering why a few sidequests didn't trigger and then you'll be backtracking all over the world, which gets annoying.
Also, NEVER EVER EVER SKIP SIDEQUESTS. THERE ARE TIME LIMITS. Follow my guide to the letter and I guarantee success. Even if you don't see a reward, you will probably miss something if you skip even one sidequest.
Be careful. You'll yank your own hair out otherwise. Take it from me. I missed one sidequest and started my third playthrough because of it.
My boss segments have recommended levels. Those are really *my* levels, give or take a few. Meaning my level is generally somewhere in the middle. I get to these levels by fighting every enemy in my way except on the world map and in certain dungeons with an abundance of enemies (Kogorh comes to mind). Are these recommendations necessary? Honestly, no. So long as YOU have no trouble beating bosses, your level doesn't matter. My levels are a guideline, nothing more.
Also, you'll notice that my boss strategies get more and more general. I honestly cannot make you a better player, nor can I tell you how to play. And then there's the fact that I'm a Yuri user for the most part, while you may like Judith's (who I suck terribly with) aerial combos more. Basically, I tell you what to watch out for and how to get the secret mission by the end. Tales games have too many playstyles for me to tell you much more.
To make the game easier for bosses, get as many weapons as you can and aquire the skills on them. It opens up a lot of the fun features in the gameplay to boot. And that's really all I can tell you in that regard.
Most sections have an item checklist. However, these items aren't necessarily in order (I discover new things on each playthrough, I swear!) . I used to combine items like a dummy. I tried to uncombine them.
Speaking of items, as far as I'm aware, there is only one missable non-sidequest item, which you can buy in Heliord. But if you come across another, by all means, email me. I don't want to screw people out of 100% completion >_>
Finally, I have low level speedrun times, in which I bought 1/2 exp from the grade shop. In this playthrough, I got the Low Level Challenger and Speedster achievements, which I detail in the achievements section. If you're following these times, don't panic if you're behind. I beat the game about 3.5 hours before the time limit, so you have a bit of wiggle room. Besides, it's very possible to *beat* my time; I hear of some beating it within 10 hours.
You'll notice me telling you to save. I mean it. You get an achievement for saving at all of the points, and a couple disappear.
You start the game outside Yuri's room. After the cutscene, you appear outside. If you wait just a couple seconds after you get control, you can see your first skit. Go up the stairs to the left and search Yuri's room (the other door is locked) for an Apple Gel. Oustide, then up the other stairs for another scene about the blastia. After the scene ends, run up the ramp and go left to the stairs to be introduced to the synopsis function (Wonder Log).
There should be a shop right next to you. It is wise to buy some Magic Lens, which you'll notice you already have a few of. Then run up the stairs.
Watch the scene, get a skit, and then take the first left you come to. Approach the house, watch yet another scene, and examine the plant to the right for a Magic Lens. Then check the second window on the left side of the house. Check the candles for gald and Magic Lens. Go up the stairs and check the door on the left. After you watch the scene, go out the front door and prepare for the battle tutorial. Don't forget to use Magic Lenses on them if you are trying to get 100% completion!
- <Drache> I'll be chipping in a lot, so watch out :D Also, I think it's totally awesome how Yuri draws his sword/ax.
|Apple Gel||Pineapple Gel|
|Magic Lens||Orange Gel|
|Orange Gel||Apple Gel|
|Holy Bottle||Holy Bottle|
|Life Bottle||Life Bottle|
|Life Bottle||200 Gald|
Now, point and laugh at Cumore. What the...? Anyway, after you regain control, get the Apple Gel in the back of the cell, save and go to the left. Check the chest in the background to get your equipment and then leave. Also, there is a Magic Lens behind the guard in the cellar. Don't forget it. You get sucked into a battle when you go in the next room. Don't forget to Magic Lens them. From here on, I don't think I'm going to remind you guys anymore because for one, it would probably be annoying on both ends and two, it should be automatic if you're going for 100%.
After the battle, run up the stairs and check the boxes on the right for an Orange Gel. Also, if you go to the left side on the bottom floor you can find a Holy Bottle in the boxes. Go down the middle passage, check the chests for a Life Bottle and a Cape, then head out.
Go up the stairs to the left and head out the passage. Watch the scene, battle, then go through the top exit. Keep going north, watch the scene, run into the room on the right and head to the right where you can eat some curry to restore your HP/TP. Don't forget to check the fireplace on the way out for an Egg. Go to the north exit and grab the Life Bottle from behind the guard. Once you are through, get the Apple Gel from the chest and save. Take the first left exit and get the chest that has 200 Gald. Keep heading south until a scene kicks in, go through the door, and prepare for your first boss fight.
Recommended Level: 5-7
- NOTE: Lens the man twice. There are two parts to this battle.
Strategy: The main thing you have to remember is to block often before you make your move. Zagi has a 2 to 5 second delay between his attacks. (this is only an estimate). Don't try to make unnecessary movements during this battle, it will only cause you to have to use items or heal more. What you should do is make ONLY forward jab combo's followed by Azure Edge. After you complete your combo, prepare to block his attacks Following this pattern, his health goes down rather quickly.
About halfway through this fight (so when his health is at 2350), you'll be able to use your mystery girl noble who has followed you thus far. She will be able to heal you if you have taken lots of damage. Use this to your advantage. Continue the forward jabs followed by the Azure Edge then a block until Zagi is defeated.
- Drops: Leather Boots
- Experience: 0
- Gald: 0
- Secret Mission: "Defeat Zagi while protecting Estellise from Zagi's attacks."
- To get a title for Yuri, you must do all secret missions in ONE playthrough. You've been warned. It sucks. I know.
- Oh, and some item drops are unique to bosses. Just a couple, but still still enough. And Secret Missions give you different items. So you completionists, prepare to pull your hair out.
Estellise Sidos Heaurassein (Estelle) joins your party!
After defeating Zagi, head back inside Flynn's room. If you check the closet immediately above where you entered, there is a Pineapple Gel and an Orange Gel. Check the trunk at the end of his bed too and you'll find an Apple Gel. Go towards the door to the table with the bowl on top to find a Holy Bottle.
Run south and then go left to see another scene. After the scene, go through the right door to enter another one of those weird halls. Press the switch and grab the chest if you didn't get it before. Go back out to the main hall, head north, and take the left exit. If you don't feel like fighting, you can sneak past that first guard and then keep running down the hall. Take the first right to another gate hall and pick up a Life Bottle out of the chest. Defeat the guard, open the gate, and then since there isn't anything there except another guard, go back from where you came. Head south here through the door.
Once you are down the ladder, watch the scene, then run around following the path and killing the mice. Don't forget to pick up all the chests that are out in the open for a Life Bottle, Magic Lens, an Apple Gel, a Holy Bottle, some Gald, an Orange Gel. Go up the ladder to exit the dungeon. Watch the scene then head south. Keep going to the right and save, then go directly south again.
- <Drache> Those of you on your second playthrough, did you notice that Dein Nomos is depicted in the statue? :D
Head to the right across the bridge, then down back into the lower sector. After the scene, go to the right side of the lower sector. During the scene you get Melange Gel x 4, Apple Gel x 4, Orange Gel x 4, Life Bottle x 4, Bread x 4, and Egg x2. You also get the World Map and 500 Gald. YAY! Now we are off to Deidon Hold.
Repede joins your party!
Hehe, Estelle's such a dork.
When you appear on the map, just run straight forward, following the dirt path until you find Deidon Hold. There's a stump of items (search point) to the northwest, and a caravan to the south (and north) that you can rest at.
- King of Adventure
- Stay at the caravan for a scene. This is missable, so do it.
This is my last warning. Skipping pointless looking sidequests will most likely result in you not being able to complete the series of sidequests it more than likely belongs to. Or even something from *another* chain of sidequests. I. Speak. From. Experience.
- Speedrun/Low Level Playthrough Time: 25 Minutes
Once you arrive here, you will get a tutorial on weapon skills. After that is finished, run up to the north part where the guard is standing next to a door and enter the Guard Tower. Run to the back and take the stairs up. Once here, get an Apple Gel, Milk, and an Egg, then take the ladder up to another floor.
Never never never sell your weapons. Grab the skills on them and synth away for new ones. I don't recommend using weapons if you have already learned the skills on them, even if that weapon is the best you have.
- Head to the left and talk with the crazy white haired guy. This is the first of a long chain of sidequests. You'll be meeting this dude several times. This is the ONLY chain of sidequests that gets you no reward... but it's not a pain to do either. You might as well talk to the guy.
You can go all the way back down.
Now, try to head out the north exit. Watch the scene, then head down to the lower left section of town. Talk with the pink haired lady and her sidekick. Go to the tent area to collect an Orange Gel and Magic Lens. After you finish with them, head back to the weapon dealer from before and stock up. If you can afford it, upgrade your weapons. When you're done with that, save, then head south and exit to the world map.
When you arrive on the world map, head west and up onto the plateau with all the trees. When you get to the dead end, enter the forest that is in between the mountain gaps.
- Speedrun/Low Level Playthrough Time: 30 minutes
|Apple Gel||Hard Mail|
Run forward and follow the path around, fighting monsters as they appear. At the first fork, if you run to the right you can pick up an Apple Gel. The north fork leads to another fork. Stay north for an Iron Circlet, then to the right for the next scene. Watch what happens, get the cooking tutorial. To the south of the area is Egg and Bread. Well-hidden, in fact.
Master all HP and TP recipes with one person (not Repede) and have three stars with the rest of the recipes (Attack, Defense, etc.).
Yuri is the logical choice, as he's always around. However, in order to to get all the recipes, you'll have to cook with other characters. For instance, cooking Sandwich many times with Estelle eventually nets you Rice Ball. See Cooking for the full list.
Open the chest behind you for a Magic Lens and then save. Follow the south path to a chest for Hard Mail and keep going. Open the next chest to get a Cape and keep following the path until you meet Karol. Watch the scene, open the chest for a Life Bottle, check the south end of the final stretch for a fork and an Orange Gel (meaning, go backwards a bit), then exit.
Karol Capel joins the party!
- <Drache> Play Tales of Eternia for anything eggbear related. :)
When you exit the forest, just run up/right a little but until you see the city with a huge tree sticking out of it. That is our destination, though let's hold off on that for a bit. To the north of Halure, however (up the cliff area), is a search point.
If you go to the cave area and to the left as you enter, you can find the Wonder Chef (he's the moving object you see - bright white, can't miss it). Salisbury Steak is now yours to cook. You can get this later if you like.
To the east of Halure, you might have noticed a blocked road leading up a cliff. It leads up to a search point. You can get there by going up the cliff next to the cave place.
- King of Adventure
- Go to the caravan (Wandering Traveler) near the cave past Halure now that Karol is in your party.
- Speedrun/Low Level Playthrough Time: 35 minutes
|Magic Lens||Life Bottle|
|Orange Gel||Nectar Bottle|
|Apple Gel||Holy Bottle|
Most of the beginning of this place is just one big scene that you need to watch. Once you regain control, go to the mayor's house - the first one you see. Check the tree for a Magic Lens, and the right part of the house for an Orange Gel. Outside, head up the path, across the bridge, and into the nearest house (er, inn) to get an Apple Gel from a room and a Lloyd (Symphonia) reference on one of the papers on the wall. Continue on the path outside to find Estelle. Get control and run up the path again to the tree (after a scene with Karol), then go through another scene. Now head back down the ramp you went up and go across the bridge and to the back where the item shop is. Ask for a Panacea Bottle but get rejected. Talk to Karol and then head out of town. Time to go to Quoi Woods again.
Go back to the woods that you just came from a couple minutes ago.
Follow the path to the area where Estelle had her little accident. Acquire the Nia Fruit and then watch the scene. Go to the left then south and get ready for a boss!
|HP||TP||P. ATK||P. DEF||M. ATK||M. DEF||AGL||W||R|
- Recommended Level: 8-9
This boss is not very hard at all. Basically, just get rid of his companions in the beginning and then have everyone focus on attacking him while you have Estelle healing from the back.
Although this boss is not terribly hard, he does have a couple moves that can catch you off guard. The main one you have to watch for is his multi-swing attack because along with dragging you into his range, it also racks up damage rather quickly.
He shouldn't be too hard, but like I said, he can deal some decent damage near the end of the battle. Use items if you need to. A good strategy against bosses is to surround them. Try to run around the boss using free run to get to his backside, then pummel him.
After you finish him off and claim your Eggbear Claw, head out of the forest from the way you came and go back to Halure.
It's scenes like those that really make me like Yuri. "Raaaagh!"
Also, on your way out, as you pass the area where the save point is, notice the huge monster in the background. That area's blocked off for the time being ;)
When you get into Halure, go talk to the old man on the right in front of the mayor's house. Get the Lurluria Petal and then go talk to the item shop owner. Get the Synthesis "tutorial" and then go up to the tree. Watch the scene that follows. I do recommend synthing obsessively.
Head up to the tree to get a Life Bottle, the nearby chests contain a Holy Bottle and a Nectar Bottle. Run down the ramp and then talk with the Mayor. Go back to his house and talk to him again, then leave the town.
- Make the Karolian Hammer +1 before making the Karolian Sword, completionists. You should progress with your synthing like so: Hammer -> Hammer +1 -> Sword -> Sword +1
- The reason is simple. You only get one Hammer, but the Karolian Sword can be made with BOTH the Hammer and Hammer +1. That sword could very easily screw you.
- Your availible synthesis items will disappear based upon the ingredients you have. It's really dumb. Check out the equipment sections for the stuff you end up missing.
- So if something disappears, don't panic. Just get the items you need when you can. You cannot miss the opportunity to synth anything, except what I just mentioned.
- Since I'm at it, you can safely not buy any equipment from shops, aside from a particular weapon in Heliord, till endgame. And you'll need the money!
Head East to the mountain with all the caves on it. That's Aspio's entrance.
- Speedrun/Low Level Playthrough Time: 53 minutes
|Apple Gel x3|
Your goal in Aspio is to find Mordio. Once you have entered, go to the right and try to get through the gate guarded by the knights. They won't let you in because you don't have a passport so if you take the left path, you will find another entrance (with a white thing you can examine to find the Wonder Chef). In this library, the guy off in the corner by himself runs the Inn and the woman that is a couple steps to his left is the Item Shop.
When you are done restocking, Save, get the Apple Gel next to the Inn, and then go up the rest of the stairs. When you get to the small platform in the town's center, take a right down the path there and go into the hut. After the scene, run around to the back of the room and check all the junk. Watch the scenes and then run to the book pile by the door and examine it for another scene XD
- Collector's Book
- Climb up the ladder and examine next to the bed to get it for Collector's Book.
- Examine the other side for another small cutscene. Trust me on this - you must! :D
Head out through either exit.
Rita Mordio, broken mage extraordinaire, joins your party! And I have to say, she has one of Fujishima's better designs.
- <Drache> So what do YOU think was in the dresser? XD
Head to the east of Aspio and look for the temple. You can't miss it.
- Speedrun/Low Level Playthrough Time: 58 minutes
|Life Bottle||Long Sword|
|Half Guard||Great Axe|
|Leather Boots||Orange Gel|
- <Drache> This is where Drache begins to take over writing the FAQ completely, starting with this section and a few following this. And you've been seeing her influence everywhere before this anyways.
You enter to a scene. I remember watching this on IGN. Anyways, run down the path and turn right. You should find a chest with Magic Lens inside. Continue along that path, hugging the left side, till you find a hidden chest for an Orange Gel. Continue along the same path to find a chest of 800 gald behind a pillar. Go back to the central path and take the left turn for a Life Bottle.
Continuing along the main road, you'll come to a short scene. Talk about strong o_0 Ignore the hole for the time being and climb the stairs for a Half Guard. Now enter your hole for a scene. Go south, cross a bridge, and open the chest for an Amber Cloak. Now go down the left stairs, and be sure to grab the Leather Boots on your way across. On the other side, you'll have a scene. Follow the path south to find another blastia. The scene gives you the recurring (throughout the Tales series) Sorcerer's Ring.
You can also use the ring to stun enemies, meaning you don't have to fight the Golems if you use it. Go to the little platform for a forced battle to demonstrate how surprise encounters work. Anyways, head north to get that Apple Gel. Keep following the path for another screen. Get as far north as you can. There's a blastia you can hit to the left. Go back and to the left to claim the Ohka and hit the blastia. Go to the opened up path, claim your Chain from the chest, head south, hit the blastia, fetch the last chest of the area for a Long Sword, and leave to the north.
Go all the way to the left to open a hidden chest for a Great Axe. To the right is a healing saving point (blue is the color that indicates this). Follow the path, and under the first pillar is a blastia. Hit it, and follow the path all the way around to hit the other blastia. Kill all the golems (if one is trying to hide by being a block, just mess around with the Sorcerer's Ring or stick by it) to make a path to a chest appear. Claim your Stiletto.
Finally, to the left of the big baddie, get the Orange Gel outta the chest and hit the blastia, and hit the blastia on the right side. Save again if you want, cuz you're fighting the big guy.
- Recommended Level: 9-11
The first thing you should notice is his P. Def compared to his M.Def that means Rita's spells are your best friend here. Goliath can be a bit of a powerhouse but shouldn't cause too much trouble.
First and foremost, use a Magic Lens to identify him. Now you've got two choices. If youre confident enough, you can do the usual surround the boss and pound him to death strategy. However if you stick to this remember to keep well healed and have Rita in the back using magic. While Estelle heals, and you and the other ally pound him from both sides.
Your other option to defeating the Goliath is the defensive strategy After having unleashed your combo on him to get his attention, free run back and around the battle field to avoid him. This gives your allies a chance to attack him without a crushing result and lets you recover some TP. After he has turned back to your allies, repeat the above steps until he charges his X Buster. You'll notice this when he stops moving and almost appears to stand up straight when doing this. This is a good chance for you to attack his Achilles' heel for the Achievement. Repeat the first few steps until completion.
- <Drache> My first few Life Bottless have been claimed by this guy D: Dammit Rita.
Heal at the save point if you're battered like I was. Out the way you came. You'll eventually come to a scene and a small fight. Pwnt. Keep going out.
You get a Passport upon entry. Go to Rita's hut for a cutscene. You won't get anything else here, so scram ;) She'll force her way into the group as you leave.
- March back in the hut and check the junk for a sidequest~! Crazy woman, giving genders and names to inanimate objects. This is the first of many events for Judith's best weapon.
- Judith who? Yep, her sidequests start a while before she even joins.
- Also, it's a terribly picky sidequest, so don't follow my instructions and I guarantee you're screwed.
Go to Halure. It's not hard to figure out the way by now. You get a scene, similar to an event in Symphonia. XD When you regain control, march up the tree to find Rita. Go back the way you came for a scene. You'll get a tutorial on overlimit (finally).
- <Drache> I'd pay 10,000,000 Gald for Yuri.
Now that you have overlimit, you can use a cheap trick to get items easily. Actually, there are two. First, you can steal anything by going into overlimit and spamming Repede's Thievery (which you'll probably learn sometime after the next boss). The second one doesn't come till later, and I'll explain it then.
You can synthesize the Special Flag now, which allows you to stare at an ass other than Yuri's while walking around. Drache thinks he's hot, so she'll continue to stare. Or you can wait and get it from a boss. :P
Go west to Ehmead Hill. A road leads straight to it.
- Speedrun/Low Level Playthrough Time: 1:23
|Poison Bottle||Orange Gel|
|Melange Gel||Armet Helm|
|Life Bottle x2||Holy Bottle|
After the cutscene, just follow the path for another cutscene. I like how they wanted to catch someone who was already surrounded ;) Now go up the path to a cutscene.
- Halure Tree
- Back to Halure. Talk to the old man by the tree for a sidequest.
- Elucifur's Grave
- Talk to the couple near Halure's entrance, then return to Ehmead Hill.
Yes, sidequests aren't usually designed with convenience in mind. So now you'll be let loose into the forest. Some things are slightly hard to see, I guess, so bear with me here...
Soon you'll come at a fork in the road. Go straight. You'll run across a billybally flower and a cutscene will ensue. Poor kid. If you continue following the path, you come across a chest with a Francisca. There's another fork to the south. Take it to get a Poison Bottle. Now, go back to the first fork and take the east path. You'll find more billybally. From here, continue to go east for a Melange Gel.
Go back and take the northern path. You'll find...le gasp...another fork. Go west for a Scarf. Going back to the east leads you straight to two Life Bottles. Keep following it until you see a path branch off to the northwest next to a save point. At the end is a Tama-hagane.
Heal and all that jazz. Boss battle begins now.
- <Drache> Y'know, I found the demo version of Gattuso easier o_0 Took me forever to get that secret mission. Don't feel bad if he pwns you several times =P He *is* rather unbalanced, even for a boss.
|HP||TP||P. ATK||P. DEF||M. ATK||M. DEF||AGL||Weak||Resist|
- Recommended Level: 13-17
Remember, those flowers stun you!
Woo, boy. Lots of people who tried the demo couldn't take this guy on. For starters, take out the little guys. They're nuisances and fairly weak. It shouldn't be hard if all your melee people are hacking away at them. I'd suggest turning off or not using any wind artes.
When you finally kill the two lackeys, abuse every fire arte you have. Often. I don't suggest attacking from the front, if possible, because that's where the attack seems to be the most...vicious. In particular, if you see the big guy charging up for a poison attack, free run it outta there. You don't exactly want status effects ;) On that note, all his big attacks take a while to charge up, so *watch* him and Free Run away as necessary. If possible, lure the big guy into the billybally flowers to stun him (attack to make the flowers release the stuff - then run out the pollen's range), staying just out of range so that you don't get stunned yourself.
Keep in mind that it has lower M. DEF than P. DEF, so use Yuri and Repede as distractions for Rita - you may even want to keep Fire Ball on a shortcut.
Of course, the most mindless strategy would be to overlimit then infinite combo his ass whenever you have the chance. It's pretty nice.
- Drops: Power Light, Attack Ring, Great Wolf Fang
- Experience: 700
- Gald: 600
- Secret Mission: Use the billybally to strike down Gattuso.
So, with that outta the way, you'll be in a nice wide area with a couple of billyballys. Go west for the trailer's cutscene. Hell yeah.
- Elucifur's Grave
- Investigate the small grave there. It's a rock to the west.
Well, don't leave quite yet. There's a treasure chest full of Orange Gel for you just to the south ;) Soldier onward and outward now. You'll come to a fork (surprising, I know). Take the eastern route and then turn north (you'll know the area by four enemies in the area) for an Armet Helm, 2000 Gald, and a Holy Bottle. There's nothing to the south, except a dog =P
Go back to the fork and south you go to get out. Congrats, you beat the demo? Anyways, there's a blurb about camping as you leave. Go west now to leave.
- Brionac ??
- Stop~ Go back and approach the blastia through the main road. Crazy woman. Apparently this isn't necessary for Judith's best weapon, but do it anyways, just in case. It's a terribly picky sidequest.
Follow the road to the next town. Really.
- Speedrun/Low Level Playthrough Time: 1:31
- <Drache, many years later> I probably haven't seen IGN anything since this game!
You enter to a scene - I remember watching this on IGN. You'll eventually gain control - alone =) Go down and to the right until you see a moving object. The Wonder Chef will teach you how to make Sorbet. If you're a completionist and out of Magic Lens, now is the time to grab some. Go into the alley north of where the party is and prepare for a fight. Afterwards, watch the sweet cutscene. And the "lovely" poster appears again.
Well, go find Karol and Rita. They're next to the inn. Go ahead and enter when you feel like it - it's not like there's much else in the town. Go into a back room to find Flynn and Estelle for a scene. Leave the inn. Charge to the west. Rejected. Go back.
- If you go all the way to the north, you can play a game =) You get a gel set for winning, along with the New Dice Master title for Rita.
Start to leave town for a scene.
Outside, go down the road till you get to a scene about the weather. Go to the southern forest and you'll find your beast there. Can't miss it =) Back to town with ya.
Inn with ye. Pun intended. Scene. Out with ye. Scene. West with ye. You can roll your eyes at me now. Another scene - lol. Check the bush for a Paralysis Ward, and further up for a Panacea Bottle. Go to Raven. You end up below him.
This is a one time thing. Be warned.
Back in the room you were just in, go to the north path now. Fight enemies for a Small Wolf Key this time. Go back and to the left for a scene. Go on to the next room for another scene. You'll be back outside. If you go to the tree back by the front entrance, you can get a Poison Bottle. The chest by the save point has a Mat in it. Go on for a scene...and a fight. What. A. Creep.
There are mutliple instances of Bandido. Like Rhybgaro, and a few others. You'll need to lens them all for your Monster Book.
- Recommended Level: 17-21
Strategy: Zagi has some hard hitting attacks, but as long as you manage keep yourself healed up, it's really, really easy. He makes excessive use of aerial attacks this round, which are hard to dodge when you're in front of him, but it also makes him a sitting duck when he lands.
The real problem is getting the achievement with this guy. He's a real pain in the ass to knock overboard. You have to get under him and overlimit to do it, but the real problem is just getting under him when not being attacked. Bait him yourself towards the edge and block his attacks until he launches above you and trigger it. Alternatively, you use Fang Strike to get him in the air, then overlimit.
You get rescued by a boat (and Flynn). Goodie.
- Speedrun/Low Level Playthrough Time: 1:55
So you get to go to the Inn. But first, head straight. You'll find a fish next to a Lighthouse. Examine it to get the recipe Fried Chicken and Fries. Inside the Lighthouse is another person lovestruck by Aifread - being a reference to older Tales games, of course. On top, you can get a Holy Bottle. Outside, run up the stairs and to the boxes for a Lottery Gel. On the left side of the building is a Poison Bottle. Go to the far west building to see Flynn.
- Dark Enforcer
- Talk to the Innkeeper for a little scene. XD This is VERY important.
Now leave the town by going left.
You can see the caravan right off the bat. Man, they're everywhere.
Anyways, just follow the road. It'll split off in the forest to a patch of of trees - a "town". Go there. It's dark, so keep your eyes peeled.
- Speedrun/Low Level Playthrough Time: 2:01
After the scene, go straight until you find an odd, cylinder object. Examine it for a scene, then go right for a Paralysis Bottle. Ignore the door for now. Go left now for an Epee and a Straw Hat. Eventually you will come to a rectangle door in the ground. Watch the scene and get down there for another one. Go to the top left corner and use the Sorcerer's Ring. Go back up and enter the first house you come across for a Mat. Now go to the house I told you to ignore for Password Clue 1 and an Orange Gel.
Back to the warp thingy. Watch the scene, and hit it with the Sorcerer's Ring. Move forward in it. Go left and enter the house on the end. Claim the Limit Bottle and check the side of the house for three Magic Lens. You can save downstairs if you want, but skip the spiral staircase. Go upstairs for an Apple Gel, Cocktail Dress, and a King Sized Belt. Go through the door and hit the warp outside. Go left on it to be brought higher up.
Head in the building to your right for a Holy Raven and an Orange Gel. Up the ladder and hit the warp thing. Go right, get your Tsurugi, then go down until you can check the edge and go to a lower level. Go back to the warp and go forward this time. Enter the building, go up the stairs, and get Password Clue 3 and a Lamellar Leather. Go back to the edge of the cliff you were at and check it to go down.
- <Drache> I am ashamed to admit it, a regular enemy killed me here D:
Go outside, then all the way to the left for a scene about Fatal Strikes. You'll be forced in a battle to do one. Keep going until you find a Seed - a chest, I should say. It's an interesting enemy XD You'll get 3000 Gald for the trouble. Head up the stairs and enter the building for a Life Bottle and a Paralysis Bottle.
Do 100 Fatal Strikes with all your party members for titles. Including the people you don't even have yet. Don't worry, you have the whole game to get around to it.
This is where the second method of getting items easily is. I first told you how to steal effectively, so now I'm going to tell you how to get any drop you want. Go into overlimit with Rita and spam an attack with the FS direction (look in the artes menu!) that makes the enemy likely to drop items.
It changes depending on the monster, and I have a table here detailing this. Afterwards, you'll notice the FS symbol pop up. Keep hitting with that arte and it'll pop up over and over again. These are known as FS Chains. Build up a few and you're almost guaranteed any item you need.
Head back until you see a warp.
Go forward and enter the first building for a Mat and a Magic Mist. Outside, you'll find a War Axe just next to the ruined stairs. Head down the cliff now - remember this area? =P Well, I want you to go back to the save point now, which means to go forward on the first warp and enter the house to the left. Make sure you're healed up and stuff. Down the annoying stairs. Scene.
You need three Magic Lenses. Don't go in if you have less.
- <Drache> It certainly isn't like the PSX Tales of Destiny translation error horrors. I forgot what they hinted at, mainly because I used a guide... XD
The next scene is kinda awesome. The boss...not so much.
Boss: Dreaded Giant
|34800||500||330||380||240||140||24||Fire, Wind||Eart, Water, Light, Dark|
- Recommended Level: 19-23
Wow, one on one. Too bad it won't last for long. Your party gradually starts to come back. Anyways, this guy is HUGE. And he's near impossible to stagger. His attacks blow you away. You really can't defend against this guy. Your best bet is having Rita hack away at him from afar, and maybe using Azure Edge. Your melee people are mere distractions, really. On the plus side, he's slow as hell, and his attacks have a gargantuan lag time. But~ his attacking range doesn't really allow for hit and run tactics. Fatal Strikes do massive damage, so remember that!
Wait for him to stand on his hind legs and slash at him to for the secret mission. However, he does it just before a strong attack. Ouch. Have fun trying though. Oh, and it doesn't quite work in overlimit. I found that out the hard way. Combo artes, such as Dragon Swarm, work best. You can also get lucky with Rita and have her nail him with any spell.
- Drops: Shield Light, Defense Ring
- Experience: 1000
- Gald: 900
- Secret Mission: Hit his gut when he's standing up and vulerable.
All that and you don't even get to see the monster dead. No Karol for you. So go outside now to a scene. Leave (go down the cliff to get there) to find yet another scene.
- <Drache> Cumore sounds familiar. Dist anyone? =P Liam Amazing O'Brien.
lol, expected "plot twist". You knew it, I knew it, we all knew it. Good that it's finally out in the open, eh? Estelle gets the Royal Successor title and she leaves the party. To Heliord.