This Guide is an in depth guide to melee fighting in Aliens vs. Predator. The tactics I describe here should apply across all platforms. It should be noted that, obviously, lag will play a huge factor in whether or not these skills will work. You can test for lag a number of ways when a match starts. The number one way I have found is attacking someone and determining if there is a delay from the time you press the attack button to the time it actually has an effect on the person you’re attacking. You can also tell if you are getting damaged from someone who should not be able to damage you i.e. someone you’ve just killed and is now lying on the ground. What this means is, on their side they died shortly after you think you killed them and so they were still able to attack for a short time before dying. In other words there is a delay in effect that causes events on one side to happen at different intervals than the other. The following is a guide for melee skills for all three species. I’ve developed these skills over my time playing the game and I find that anyone I’ve taught them to seems to improve their kill count exponentially. I will also include warnings for the limitations of each characters melee abilities. Such as potentially exploitable moves that can be much harder to defend against. Basics The basics of melee are pretty simple. Knowing just the basics will help but, against anyone who’s spent a lot of time developing their skills, you will find the basics don’t quite cut it. There are many subtle nuances that are hard to understand unless you spend a good deal of time playing the game. However here is how the basic melee system works Blocks defeat light attacks Light attacks beat heavy attacks Heavy attacks beat blocks When you block a light attack you are then able to perform a counter attack by hitting the light attack button. In other words when you block a light attack immediately hit the light attack button and you will hit your attacker and stun them. This opens them up for further attacks until they are able to regain control. Works a bit like rock paper scissors The Predator The predator is by far the best at melee combat. It cannot be knocked down and it takes the most hits to kill of any species. The predators’ heavy attack is also faster than the alien heavy and much harder to counter. The breakdown for the predators’ health works like this Pred Vs. Pred: Heavy Heavy heavy = Dead Heavy heavy light = dead Heavy light light light = dead Light light light light = dead The lunge attack is performed by holding the focus button (L2 on PS3 by default). The lunge attack counts as a light attack and follows the same formula above. Unlike with other species you can never knock another predator down with a lunge attack. Pred VS, Alien: Heavy heavy = Dead Heavy light light = dead Light light light light = dead The lunge attack is performed by holding the focus button (L2 on PS3 by default). The lunge attack counts as a light attack and follows the same formula above. Unlike with other predators, against an alien you have the ability to knock them down. It still counts as a light attack but you have the added advantage of being able to now pull off any move you like. While grounded the alien is completely at your mercy. Predator VS, Marine: Heavy Heavy = Dead Heavy Light = Dead Light Light Light = Dead The lunge attack is performed by holding the focus button (L2 on PS3 by default). The lunge attack counts as a light attack and follows the same formula above. Unlike with other predators, against a marine you have the ability to knock them down. It still counts as a light attack but you have the added advantage of being able to now pull off any move you like. While grounded the marine is completely at your mercy. WARNING: once you counter a predators’ heavy attack be EXTREMELY cautious of a follow-up heavy attack. This second heavy attack CANNOT be countered. I haven’t been able to determine if this is something the developers overlooked or if they intentionally put it in the game. Either way it is, in my opinion, the cheapest melee move the predator has. If you’re reading this guide I expect you to fight with at least a small amount of dignity. After all, the predator has always been portrayed as a creature of honor, and if you truly want to play like one you should never take unfair advantage of any situation. SECOND WARNING: Both the predator AND the alien have the ability to start a heavy attack and then stop it with a block. If you attempt to counter the heavy attack with a light attack and they do this you will be countered instead. Again this seems like something the devs must have overlooked because it completely undermines players who have taken time to get good at the game. That is, players who had the presence of mind to react quickly enough to even do the counter get unfairly manipulated into a cheap trap. Always remember, if you’re doing something that’s extremely effective AND extremely easy to do, it’s probably also extremely cheap. The last tip for overall gameplay as the predator is, DO NOT HIDE. The predators’ cloaking is a TOOL to help you get the drop on people. You’re not going to win any matches just standing on top of a building or pillar or whatever, the whole time trying to pick people off from afar. The predator is a HUNTER. That means you need to go out and, you know, hunt. When fighting as the predator there are several strategies that are effective against specific types of players. I’ll try to explain how each type of player fights and with what species and how to defeat them. Pred Vs. Pred Against predator players you’re going to have the greatest difficulty because they will almost ALWAYS go for either the plasma caster or the spin disc. To get around this you need to be very agile and run in and out of walls, doors, pillars, whatever you can to close distance. AS SOON as you get within about 10 feet start a heavy attack (this is the ONLY thing that can interrupt a predator’s weaponry. NOTHING else will work except perhaps a weapon of your own). If you successfully perform the heavy attack and stop them from using the weapon you can then follow up with mostly any move you like keeping in mind the way the predators health works as I described above. For instance if you successfully connect with a heavy you need either; two more heavy attacks, or one heavy and one light, or three light attacks. In my own personal opinion if they are going the cheap route and are using weapons then they deserve an equally cheap death by using that second heavy that they will not be able to counter, followed by a light attack to finish things quickly. If they do not go strictly for the weapons then they are likely to try exploiting the predators’ heavy attack. If you encounter a predator starting a heavy attack IMEDIATELY perform a light attack. If you are fast enough you will counter their heavy. The next attack you do is extremely important. If you suspect they are going to try another heavy after you’ve countered them you HAVE to do a heavy your self before they get the chance to power theirs up. If they pull of that second heavy you might as well consider the fight over because afterwards all they need is another heavy and a light as described above to kill you. And they will almost ALWAYS do so. Once you’ve performed your second attack follow-up with whatever attack you think necessary based on the predator health breakdown I described above. Personally if I do a heavy counter and then a heavy you’ll only need two lights to kill them. More often than not you’ll pull them off before they even know what hit them). If they do not go for either of these they are most likely not one of the “cheap” pred players and you can fight them on fair equal footing. This can still be a challenge though as the predator has some formidable melee abilities. The best method of fighting a predator in a fair fight is to simply hone your reflexes. The timing to counter a heavy is VERY short. Once a heavy has begun to charge up you will hear the predator start to growl, as well as seeing the predator draw his striking hand back to let loose a heavy. Once this process starts you have about half a second OR LESS to perform a light counter. It’s insanely tough but with practice you can get that fast. A couple of things to keep in mind as well, if you block and counter a light attack from a predator and the predator tries a light attack again you can still block it but your counter will not stun the predator. You must wait for a second block in order to start another counter. I don’t consider this particularly cheap because it can be fairly easily defended against but it is still something to keep in mind. Predator vs. Marine It may not make much sense but the marine is actually the second hardest species to fight as a predator (assuming you don’t fight with the weapons. With weapons NOTHING is hard to fight, which is why the weapons are cheap). Melee against a marine is mostly a judgment call. If the marine likes to shoot shoot and shoot some more go for a light attack as this will temporarily stun them and allow you to follow up with another attack. If you notice them blocking a lot go for a heavy BUT, be careful because they may be an advanced player and counter you. If you’re fighting the marine and at ANY point you get countered, well, you’re going to die. There are a few things to be very cautious of while fighting marines. These are the shotgun and the grenades. If you are a close range fighter (as all predators SHOULD be) the shotgun and grenades are instant death or near enough any way. If either don’t kill you outright they WILL stun you and leave you easy pickings for follow-up shots. Always approach marine players with caution. Sometimes the marine will go for the smart gun. This may seem like a formidable weapon but ONLY if you hesitate. It takes the most shots to kill anything aside from the pistol and the flame thrower. If you’re swift you can duck in and out of cover to get to them and kill them before they can do any serious damage to you. Rarely, you’ll find a marine coming at you with the flame thrower. Do your best not to die laughing at them and put them out of their misery quickly. Be careful though. As with the pistol, this may be a highly advanced player who really knows their stuff and is simply testing the limits of their skills. It still won’t be terribly difficult to kill them but, if you slip up just enough, you could find yourself dead. Pred Vs. Alien Lastly, the alien, by far the easiest opponent to kill as the predator. The alien may take more hits than the marine but the difficulty in pulling off those hits is laughable. Firstly, the aliens’ heavy attack is slow. Slow enough that it can almost ALWAYS be countered, and furthermore it CAN ALWAYS be countered. Unlike the predator, which can perform an uninterrupted heavy attack after the first one is countered, the aliens’ heavy attack can be countered again and again so long as they don’t use the heavy fake out attack. The second thing that makes the alien particularly easy to kill is the fact that it can be knocked down. If you perform a block counter on the alien it will fall to the floor, nearly guaranteeing victory. There are a couple of things to be cautious of though. The alien can attack you with its tail from ceilings and walls. It’s completely uncounterable and unblockable and in close quarters it’s a guaranteed kill if it connects because it stuns you. It can be fairly easily avoided if you are just aware of your surroundings. You CAN knock the alien off the wall if you manage to hit it before it can hit you. If you manage to knock it off the wall or ceiling you should try very hard to not allow it to get there again. Kill it, and kill it quickly. The second thing to watch out for is the alien jumping up in the air to heavy attack you. This is actually a glitch in the game that the developers actually took out in the pc version. The reason it’s a glitch is because when you counter the alien while it’s doing this it reacts differently from when you counter it on the ground. It seems to be random how the alien reacts exactly. Sometimes they don’t get countered AT ALL other times they start moving around in ways I can’t really describe in words. Point is it’s cheap and more and more players are exploiting it. While it is annoying the alien can STILL be killed fairly easily while doing this if you act quickly enough The Alien The Alien is probably the hardest character to truly be “good” at. It has several useful abilities but they tend to fall short against the other species. The aliens’ greatest strength is its speed. It can get in and out of places quickly and survive to fight again. The breakdown for the aliens’ health works like this: Alien vs. Alien: Heavy heavy heavy = dead Heavy heavy light = dead Heavy light light = dead Light light light light = dead The lunge attack is performed by holding the focus button (L2 on PS3 by default). The lunge attack for the alien does more damage than a light attack but not quite as much as a heavy. It also does not stun the person you are attacking giving them the ability to block and counter a light attack or counter a heavy with a fair amount of ease. Alien VS, Predator: Heavy Heavy heavy = Dead Heavy Heavy Light = dead Heavy light Light Light = dead Light Light Light Light Light = dead The lunge attack is performed by holding the focus button (L2 on PS3 by default). The lunge attack for the alien does more damage than a light attack but not quite as much as a heavy. It also does not stun the person you are attacking giving them the ability to block and counter a light attack or counter a heavy with a fair amount of ease. Alien VS, Marine: Heavy heavy = Dead Heavy Light = Dead Light Light Light = Dead The lunge attack is performed by holding the focus button (L2 on PS3 by default). The lunge attack for the alien does more damage than a light attack but not quite as much as a heavy. It also does not stun the person you are attacking giving them the ability to block and counter a light attack or counter a heavy with a fair amount of ease. There are a number of setbacks to the alien. These are: No ability to manually heal like the predator or marine: If you get near death you have only two options. Go out and try to get just one more kill (the way I suggest to go) or wait and hide somewhere for about 30 seconds to get your health back. If you decide to wait and hide you’re wasting time not getting kills. If you go out and fight you could possibly get one or two more before dying. And even if you don’t you’ll re-spawn with full health faster then it would take to wait and heal. As with the other species you must NOT be a wait and strike player if you want to get a lot of kills. While I agree that a wait and strike strategy is more like the alien from the films, game wise it will just put you at the bottom of every match. The wall crawling ability: While it can be useful for getting the drop on someone every now and then, it can get severely disorienting. Unless you spend a LOT of time getting used to it, you will likely find yourself confused about just where the hell you are more often than not. The alien can be knocked down by EVERYONE: By far this is the biggest disadvantage the alien has. If you get in a fight and someone knocks you down you ARE going to die. Unless they decide to take pity on you instead and let you get back up. Make no mistake though, if you get back up it IS because they let you. The best alien payer can be easily defeated with the pistol: I can personally attest to this. If you have decent melee skills you can EASILY kill the best alien players with your pistol. It takes something like 10 or 12 shots and you have to REPEATEDLY counter and knock down the alien. But it CAN be done and not with much difficulty. This is assuming they don’t use the cheap tactics I described before i.e. the jump heavy attack and the heavy fake-out attack. If they don’t do either of these things and fight you fairly, you can beat them easily. No long range attacks: All of the other players have multiple long range attacks AS WELL AS some melee abilities. The alien has nothing to fight with at a distance if the need arises FORCING them into close quarters fights. Couple this with the awful melee skills the alien does have and you’ve got a nearly useless game character. The alien lunge attack rarely knocks down a human and NEVER knocks down a pred: The predator lunge attack will almost always knock down the alien AND the marine but the alien can only ever HOPE to knock down a human. One upside is that the lunge attack does a great deal of damage. Almost as much as a heavy attack, which means you only need to hit a human once more with a light attack to kill them. The only problem is the lunge doesn’t stun the human. If you lunge at a human and manage to hit them they have the opportunity to start blocking. Which means you either HAVE to try a heavy attack which, again, can easily be countered, or, more likely, you’ll automatically go for a light attack to finish them and get knocked to the ground. Setbacks aside, the alien has similar melee mechanics to the predator. It has a slightly faster light attack so it can counter the predators’ heavy attack more easily than a predator can. Here are some strategies for the alien against the different species Alien vs. Alien: The only species you will ever be on fair footing with. Although as an alien you have the option to go up on walls after other alien players who are hiding their and knock them of with your tail attack. You have to be very quick to catch up with them again though. If you feel like you HAVE to do a grab MAKE SURE it’s safe to do so. Invariably when I play alien players they do the grab every chance they get, so my advice is if you’re going to do it try to make sure you’re not going to be immediately killed afterwards. Otherwise just melee kill everyone and get the hell out of there to fight someone else. I’ve tested this time and again and there really is no better way to rack up kills than to go out and fight. If you’re good enough you can take out about one person every 15 to 20 seconds. With grabs you can only get an average of about one every 30 to 40 seconds. Ultimately you’re going to want to stick with melee as you can potentially kill more than one person in a fight if you’re fast enough and with a bit of luck. Alien vs. Marine: Can potentially be the hardest to kill depending on the play-style of the marines and other preds in the match. If the marine is using the shotgun or grenades it’s going to be damn near impossible to get a lot of kills. Both are almost as cheap as the pred weapons against an alien. The best shot you have against someone using shotgun rounds is to get in behind them and do a light attack. This will stun them for about a second giving you time to do a heavy attack and kill them. You can try hiding on a wall and lunge at them and follow up with a light attack but it’s risky. If they see you coming or think to block you will most likely get killed. Alien vs. Predator: Can potentially be the hardest to kill depending on the play-style of the marines and other preds in the match. If the predator is using the plasma caster or the disc it’s going to be damn near impossible to get a lot of kills. Your best bet is to try and close distance by ducking in and out of cover. If there are marines on the map this can be a lot easier as the pred will likely be in heat vision mode and not see you coming, at least, not as well. If you can close the distance to about 15 to 20 feet start a heavy attack. But you need to make sure it’s a proper heavy attack and not the aliens’ quick tail whip. If you can connect the heavy attack before the predator fires you will counter him. Follow that up immediately with another heavy and then a light and the pred will go down. Never give predators using weapons a chance. If they’re cheap enough to use them they’re cheap enough to do anything else that’s unfair. Against predators using nothing but heavy attacks you’re going to have a hard time as well. Keep in mind that the alien has a larger range than the predator so if you know this is a heavy attack spammer try to start your own heavy from as far away as possible to stop them. If you connect you have a couple of options. You can just destroy them if you need to get out of there by doing another heavy and a light. Or you can try and show them up by waiting for them to try another heavy and countering it. If you go this way you HAVE to connect another two light attacks. You will not be able to pull off a second heavy attack after you counter them before they can hit you with a heavy of their own. Even if the predator doesn’t do either of these two cheap tactics it will still be difficult fighting them because they have the ability to knock you down like everyone else. Always keep in mind that the slightest mistake can lead to a knock down and guaranteed death. Ending note: I think the alien COULD have been a great character if the developers had just tried a little harder. Giving the alien a long range attack for instance. Even in the single player version you encounter acid spitting aliens. Why not replace that useless screech with something like that. Or they could have even implemented the face hugger into it. Imagine if scattered around each map were alien eggs that worked like the other weapon pickups for the marine and predator. You could then hide up in a dark space and send one of them out to attack people. Or something like that, I’m sure it would have made the alien a much deeper character. The Marine Probably the most balanced of the characters. Though not with out a couple of cheap tricks of their own. The marine easily has the weakest melee attacks of any species but that doesn’t mean they aren’t staggeringly effective. The breakdown for the marines’ health looks like this Marine vs. Everyone: Approximately 30 strikes. But you have guns so why bother. The marine has a lot of strengths and not too many weaknesses. The combination of your radar and good judgment can make you a formidable opponent if you have good melee skills. Always shoot everything you can see if it’s at a distance and use your melee skills when fighting in close quarters. The marines’ melee abilities can’t really be talked about without including their weapons. All the weapons have strengths and weaknesses. Some have more weaknesses than strengths but we’ll get to that later. The one thing you should always keep in mind is that the pulse rifle (the gun you start with) has a seemingly built in delay in its counter speed than ALL of the other weapons. Where all of the other weapons can counter instantly upon pressing the light attack button, the pulse rifle has about a half second to a full second delay, Which may not sound like much but trust me it makes a WORLD of difference. Strategies for the marine against other species are: Marine Vs Marine: Almost entirely straight forward, Point and shoot until dead. You will almost NEVER have to worry about melee while fighting another marine. Even TRYING to melee a marine is a guaranteed loss. Marine vs. Alien: Almost laughably easy, IF you know what you’re doing you can beat an alien player with the pistol, and even the awful awful flamethrower. The only thing you need to be very cautious of is aliens on a wall or ceiling, the jump heavy attack, and the heavy attack fake-out. Either of these three can spell quick death. To avoid the wall or ceiling tail attacks just stay clear of them. You need to maintain a distance of about 15-20 feet away from an alien on a wall or ceiling to keep from being tail attacked. If you see one and have a weapon that can reach it from afar don’t hesitate to open fire. If you have a shotgun you can take a chance and get close but I don’t recommend it. I find the use of the shotgun against an alien to be distasteful any way, as well as the grenades. But against an alien using equally cheap tactics I can’t really blame you if you decide to kill them that way. Face to face though, you should never do it except in infestation. And the only reason it’s ok then is because more often than not if everyone is an alien they will all rush you and use every cheap trick in the book just to prevent you from winning. To beat the jump heavy attack it’s mostly the same as face to face just about 3 times as hard, AND the alien can react unpredictably to being countered while in the air. So just be cautious and shoot shoot shoot every chance you get. Eventually they will try light attacking you and there are some good strategies for when they try this as well. I’ll explain them in the fair fighting portion of the marine guide. The heavy fake-out is one of the hardest things to predict when fighting the alien, and even the predator. Just remember that ANY time you have the chance to shoot DO SO. It dose not take many bullets to kill an alien and if your timing is good you can kill an alien trying to heavy attack you before the heavy attack even finishes, which means if they try to fake you out you just keep shooting and they’ll go down easy. For fair fighting aliens (that is, aliens who fight you face to face and commit to every attack without using the cheap tricks described above) you should tone down your efforts a little as well. If they have the decency to fight you fairly you should return that in kind. For instance let them get close enough to actually have a chance at fighting you before shooting at them, don’t use the shotgun OR the grenades, and allow them to get up from time to time if you knock them down. In a melee fight against an alien you have a number of options as the marine. First and foremost is offense. Shooting and shooting and more shooting. If you get in close, things get a little trickier. If the alien goes for a heavy, you light attack them to counter and then shoot till dead. If they go for a light attack block and counter they’ll fall down and again shoot till dead. IF THEY LAND ONE LIGHT ATTACK they WILL get another before you can block. One more light attack after that and you’re dead BUT, you CAN BLOCK AFTER THE SECOND LIGHT ATTACK. Almost ALL aliens will go for that third light attack because they know that’s all they need to kill you. If you block and counter you can completely turn the fight around. Even though you can knock the alien down there are still a couple of odd bugs. These are almost ONLY ever encountered while killing the alien with the pistol or another weak weapon. If you block and counter the alien once knocking it down and let it get up you can’t knock it down again until you’ve blocked it twice. In other words, if you block and counter an alien, let it get up, and it tries another light attack, you can block it but you can’t knock it down. You have to wait until the next attack after that to start countering again. So it works like this, block counter block block counter block block counter etc etc. if you decide to take on the alien with a weak gun to test your skills keep this in mind. Also keep in mind that the alien heavy attack can ALWAYS be countered if you see it coming in time Marine vs. Predator: By far the hardest species to beat even playing a fair fighting predator player. Against a weapon only predator or a heavy attack exploiting predator you’re going to have a hell of a time. A predator using weapons is going to be standing still A LOT, which means their cloaking is going to be much harder to see (the preds cloaking shimmers and breaks up in places while moving) and it only takes a couple seconds to get a lock on with the plasma caster and kill you. It also only takes about 5 seconds for a predator to recharge their energy. All of this adds up to a very unfair UNFUN playing experience. You CAN defeat a pred player that plays like this but it’s going to be very VERY hard. The first thing you need is the smart-gun so that you can get a fix on them. You then also need lots and lots of cover. You need to be able to get behind something quickly in order to take them out. Also try to hang out in spots where the plasma caster is to try and catch the predator before he has a chance to pick it up. You’re also going to need to be on a careful lookout for mines. Although, predators that go straight for the caster tend not to bother with mines, and vice versa. Even being on your very best game, fighting a player like this is not likely going to go well. The heavy attack spamming predator is SLIGHTLY easier to kill than other species because you’re bullets kill them faster than any melee attacks will. But you HAVE to know it’s coming. These types of players will run around more so it’s easier to spot them but it’s still difficult to kill them before they get to you. You’re going to want to stick with the shotgun. Because as soon as they go for that heavy you need to counter it and the shotgun counters faster than the pulse rifle (along with every other weapon) and deals the most damage at close range. Always use the alternative fire for the shot gun. This shoots both barrels at once and so doubles the amount of damage you deal. Just be sure to make every shot count. You can’t afford to miss. As soon as you counter start unloading shotgun shells into the pred and he should go down. Against a fair fighting predator (one that doesn’t hide in a corner waiting for you to happen by or using weapons or any of the cheap stuff I’ve described above) it’s still going to be hard. You’re going to need to rely on two things almost exclusively, your radar and sound. Your radar lets you know where things are in terms of distance away from you on a horizontal plane. It does not give you any indication of where things are above or below you. Pay very careful attention to this and listen VERY hard for the predators’ growl. 9 times out of ten this is the sound of the predator lunging at you. With some luck you will be facing the predator because you were using your radar and have the ability to block (you can block ALL lunge attacks) and counter. As soon as you counter open fire. Sometimes the predator will be able to pull off a light attack just before being countered and stun you. The next attack by the predator will almost always then be a heavy attack because that’s all he will need to finish you off. If you block and counter the lunge and get hit with a light attack immediately try to counter the predators’ heavy attack. If you are successful you can then shoot him to death. About Grabs (applies to ALL species) One more thing to keep in mind as ANY species in regards to being grabbed. First of all, all grabs from behind are instant kills. There is nothing you can do to survive being grabbed from behind. If the animation for it starts, you WILL die regardless of all other circumstances. This means if you get grabbed and the grabber dies before he actually finishes killing you, you STILL die and the grabber gets a point. HOWEVER, there are a number of ways you can escape being grabbed from the front and most of them only work if the person doing the grabbing makes a mistake. It works like this As a marine: 1.) If a predator or alien lunges at you and knocks you down You will survive a lunge grab as long as you have at least a small portion of health in your third bar. In other words if you haven’t lost a COMPLETE bar of health when you get grabbed you will survive. 2.) If a predator or alien blocks and counters you and you fall down You will survive this with the same circumstances as number 1. In all other cases you WILL get killed as a marine. Anything beyond that first bar of health is a guaranteed death if you get grabbed FOR ANY REASON. As an alien OR a Predator: 1.) Same as one and two for the marine. If you have full health before getting knocked down you will survive a frontal grab. 2.) You can survive ONE heavy attack and a follow-up grab. In other words if you have full health and are then heavy attacked the attacker will be given the prompt to grab you. If they do so you WILL survive. You WILL NOT survive a grab if it is performed after being light attacked once and then heavy attacked OR being light attacked twice in the case of the alien or three times in the case of the predator. It’s also possible to walk around behind a knocked down opponent and perform a grab from behind. Possible defenses after surviving a grab: Number one thing to do is start BLOCKING. Frontal grabs take a HUGE amount of health away from you but not all of it (this is why you have to be damaged first before getting grabbed from the front for it to work). The reason you start blocking is because you only need to be hit one or two more times to be killed and MOST people will try to light attack you to finish the job. If you are blocking you can counter them and turn the whole fight around. If they go for a heavy attack you will be ready to counter it as well. If you are a marine player you will have the easiest time killing someone who tried to grab you because after one counter of any kind you can kill them very quickly with bullets. Chances are you’ll be looking them right in the face already. As the predator or alien it’s a little harder because you have to worry about committing to your attacks and it’s not terribly hard to counter them if you aren’t careful. I hope this guide is useful to all of you who play this great game.