Description

The King of Fighters XII is a pure arcade fighting title. Like a few other releases in its franchise it does not contain a storyline, instead focusing on the tried and true 3-on-3, five round team fighting gameplay mechanic. Far from a liability, the lack of storyline plays into the fighting mechanic by eliminating official teams linked to the prevailing story, which in earlier releases compromised the characters that could be added to a team. In addition, the game also features new combat elements including the "Critical Counter" system which opens up the possibility of additional linked attacks and finishing moves when players land effective counter punches following an opponent's attack, and "Clash Timing," a break effect during a bout that separates combatants when they land blows on each other at the exact same time.

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Rating:

116 total votes

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Not Rated

#313 lowest rated X360 action game (#689 on X360, #14679 overall)

Difficulty:

67.57% of 37 total votes

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Not Rated

#521 easiest X360 action game (#1482 on X360, #28217 overall)

Length:

27 total votes

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Not Rated

#168 shortest X360 action game (#350 on X360, #11035 overall)

Completed:

52% of 132 total votes

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Not Rated

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