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    FAQ/Move List by griglager

    Version: 3.3 | Updated: 07/20/13 | Search Guide | Bookmark Guide

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                                   2 0 1 1
                             C O M P E N D I U M
    By:  Christopher McCullough  (Grig Lager/Sir Galahad)
    Version 3.3  7-20-2013
    Remember The Lin Kuei Headquarters.
       Welcome to the Mortal Kombat Compendium, the oldest and most
    respected series of MK FAQS on the net. The information in this
    compendium is for the 2011 release of  Mortal Kombat, aka MK9.  Please
    send any kudos, appraisals, complaints, check or money orders, etc. to
    grig_lager@yahoo.com.  All rights reserved, all wrongs reversed. Two
    wrongs don't make a right, but three rights make a left.  The cake is a
    lie, Soylent Green is people, and that sniper is a spy.
    **HELP THE MK COMPENDIUM!**  I'm needing assistance with figuring out
    the Recoverly/Pop-up attacks for the new Kombatants when they're knocked
    down.  If you know of any, drop me a line.  All moves are tested first
    before being added to the Compendium.
    What's New:
    3.3 - Added PC version Information.  Added section for Goro, Kintaro, and
    Shao Kahn, showcasing movelist, fatalities, and how to play.  Updated
    Revision History.
    3.2 - Added Freddy's movelist, finishers, and ending story.  Also new
    DLC info in the RUMORS Section.  Smoke Easter Egg for
    Noob Saibot and Scorpion's Babality in Tips & Secrets
    3.1 - Info on the 4th DLC Kombatant to be released August 9th!
    3.0 - Added Rain's movelist, finishers, and ending story. Reorganization
    of Fast Tags and Combos. Added Version history and Hotfix updates.
    2.3 - Added Kenshi's movelist, finishers, and ending story.  Also new
    DLC info in the RUMORS section.  Added how to view the new Kombatants
    and the Klassic Skins in the Nekropolis over in Tips/Secrets
    2.2 - Additional King of the Hill taunts, new DLC info in the RUMORS
    2.1 - Added Skarlet's movelist, finishers, and ending story.
    2.0 - Reorganization of FAQ topics. More fatality decriptions and distancts.
    Additional X-Ray descriptions.  DLC rumors.  various spelling corrections.
    Updated Basic Information. Additonal PS3 Trophies/XBOX Achievments
    1.1 - More fatality descriptions and distances.  Info on Tag Team mode
    and Super Meter.  X-Ray descriptions and execution requirements.
    Corrections to some finishers. Cyber Sub-Zero ending description.
    1.0 - First official verson.  Added gameplay information, endings,
    fatality descriptions and distances, Story Mode, Online Mode, thoughts
    on playable Goro and Kintaro.
    .92 - Added movelist for Goro, hidden koins in Krypt, Unlockables
    in Challenge Tower
    .91 - Added Challenge Tower titles, additional Kombat Kodes
    .90 - First release
    I.  	Basic Information
    II. 	Kombatants
    III.	Story Mode
    IV. 	Kombat Kodes
    V. 	The Challenge Tower
    VI. 	The Krypt
    VII.  	Online Mode
    VIII. 	Endings
    IX. 	Trophies/Achievments
    X. 	Tips & Secrets
    XI.	Goro, Kintaro, & Shao Kahn
    XII.    Rumors
    XIII.	Version History
    XIV. 	Credits
    "Our story has ended.  Centuries of battle, meaningless.  Shao Kahn has
    consumed Earthrealm.  His victory must be undone; Armegeddon averted.
    We will strike where he is most vulnerable:  the past. The cost will be
    high; the sacrifices unthinkable.  Many will fall.
    Our tale must be retold."
         -- Mortal Kombat Trailer
    Default Controller Layouts
     Mortal Kombat allows you to customize up to four different controller
    layout configurations for gameplay of which you have the opportunity
    to select upon choosing a Kombatant.
     PS3 Controller
     Front Punch[FP] - Square
     Back Punch[BP]  - Triangle
     Front Kick[FK]  - X
     Back Kick[BK]   - Circle
     Throw           - R1
     Tag Partner     - L1
     Block           - R2
     Flip Stance     - L2
     X-Box 360 Controller
     Front Punch[FP] - X
     Back Punch[BP]  - Y
     Front Kick[FK]  - A
     Back Kick[BK]   - B
     Throw           - Right Bumper
     Tag Partner     - Left Bumper
     Block           - Right Trigger
     Flip Stance     - Right Bumper
     MK Arcade Controller
                  Up                       Front Punch         Back Punch
     Back/Forward    Forward/Back                       Block
                 Down                      Front Kick          Back Kick
                                       Tag Partner
     Flip Stance -  [FK] + [BK]
     Throw       -  [FP] + [FK]
     x-Arcade Controller (8 button layout)
                  Up                       Front Punch | Back Punch | Throw
     Back/Forward    Forward/Back
                 Down                      Front Kick  | Back Kick  | Block
                                Tag Partner | Flip Stance
     Flip Stance -  [FK] + [BK]
     Throw       -  [FP] + [FK]
     PC Default Keyboard Layout
     Player 1:
     Up              - W
     Down            - S
     Left            - A
     Right           - D
     Front Punch[FP] - T
     Back Punch[BP]  - U
     Front Kick[FK]  - G
     Back Kick[BK]   - J
     Throw           - Left Ctrl
     Tag Partner     - Tab
     Block           - Space
     Flip Stance     - Left Alt
     Pause           - 1
     Back            - 4
     Player 2:
     Up              - Arrow Up
     Down            - Arrow Down
     Left            - Arrow Left
     Right           - Arrow Right
     Front Punch[FP] - Keypad 7
     Back Punch[BP]  - Keypad 9
     Front Kick[FK]  - Keypad 4
     Back Kick[BK]   - Keypad 6
     Throw           - Keypad +
     Tag Partner     - Enter
     Block           - Keypad 0
     Flip Stance     - Right Ctrl
     Pause           - Keypad 2
     Back            - Keypad -
    Recovery From Attack
    If you are knocked down during battle, there are a number of options
    available for you to keep alert.
     1. Quick Recovery - Pressing any button or move in any direction at the same
    time your kombatant hits the ground will cause them to quickly recover to
    a standing position.
     2. Delayed Recovery - Holding the Block button when on the ground will keep
    you in a laying position.
     3. Wake-Up move - some special moves can be done instantly when laying
    on the ground and will almost always connect with an attacking opponent.
    (Wake-up Moves are identified by an asterisk(*) next to their name in
    Section II.)
    Super Meter
     A new feature to come to the Mortal Kombat universe is the Super Meter.
    Attacks, hits, and defense moves will charge your Super Meter, allowing
    you to perform new enhanced and deadlier moves.
      Enhanced Moves - More powerful special moves that Kombatants perform.
    It will cost you one full bar on the Super Meter
      Breaker - Originally introduced in Mortal Kombat: Deception.  When
    caught in a combo, tapping BLOCK and Forward at the right time will break
    a combo chain being executed.  The cost is two full bars on the Super Meter.
      X-Ray Move - A powerful new weapon in the Mortal Kombat universe much
    like Super and Ultra combos in the Street Fighter games.  The screen will
    go greyscale with blows showing internal damage in slow motion.  It will
    cost you a fully charged Super Meter to execute.  Kombatants currently
    have only one X-Ray move they can perform, and some moves can only be
    performed under certaion conditions.
    Tag Team Mode
     One of the new features in Mortal Kombat is tag team mode, where up to
    4 players can play.
      Tag out - Press the TAG button and the Kombatants will switch
      Tag Attack - Pressing Down, Forward, Tag will cause the kombatants
    to switch and the incoming kombatant will launch an attach.  This costs
    one bar on the Super Meter to execute.
      Tag Assist - Pressing Down, Back, Tag will cause the partner of the
    current kombatant to pop in and launch a quick attack before exiting.
    This costs one bar on the Super Meter to execute.
      Fast Tag - A Fast Tag during Tag Mode is an attack that will also tag
    in your opponent immediately into play.
      Tag Combos - Tag combos are combination attacks that end with the
    kombatants switching.  Each kombatant has their own set of tag combos.
    Finishing Moves
     A finishing move has long been the cap to a great battle in the Mortal Kombat
    universe.  Finishing moves are completed by performing the correct joystick and
    button combinations in the correct distance from the opponent when "FINISH HIM!"
    appears after winning the match.
     Finishing move distances:
      1. Stand Close - directly in front of the oppoent.  If you can move the
         opponent when walking, you are in the correct position.
      2. Sweep Distance - not close to the opponent, but you can still perform a
         foot-sweep attack to the opponent if you tried.
      3. Jumping distance - the distance if were standing close to an opponent and
         performed a back flip.
      4. Fullscreen - the entire length of the battle screen from your opponent.
     Fatalities - The chance to put that finishing touch to winning a battle has
    never been gorier.  Performing the correct moves at the correct distance to
    perform a fatality will finish off your opponent.
     Stage Fatalities - Rather than end your opponent by your own hands, let the
    surroundings do it for you.  Each Kombatant has their own moveset for their
    Stage Fatality.
     Babalities - Not seen since the MK3 series, Babalities have finally returned.
    Instead of killing your opponent, turn them into a baby.  Each Kombatant has
    their own moveset for performing a babality, but ALL babalities are done in
    jumping distance.  To be able to perform a babality, you must not block any
    attack in the winning round.
     Klassic Fatalities - A handful of kombatants also have a third fatality in
    their arsenal from an earlier version of Mortal Kombat.  These can be used once
    that kombatant's klassic costume piece has been unlocked.  NOTE:  Not all
    kombatants with klassic costumes will have a klassic fatality.
    Test Your...
     Test Your Might - The classic mini-game from the first MK returns.  Rapidly
    press the required buttons to charge up and then press L2 or R2/LT or RT
    to strike.
     Test Your Sight - Originally seen in MK: Deadly Alliance.  Find the hidden
    object in a highly graphic version of the 'Shell Game'.
     Test Your Strike - One of two new minigames.  The difference between this and
    Test Your Might is you must charge your strike to a certain point and only
    strike when it turns green.
     Test Your Luck - More of a random version of the Kombat Kodes.  Like a slot
    machine, you'll randomly choose characters, enviroment, and player strengths
    and weaknesses.  During the character select screen, you can select Triangle/Y
    To choose how many tiers there will be in the roll.  The minimum is three, the
    maximum is seven.
    (Wake-up Recovery Moves are identified by an asterisk(*) next to their name)
    Baraka is the fiercest of the Tarkatans, vicious nomadic mutants from the
    wastes of Outworld. Like all Tarkatan males, he joined Shao Kahn's army
    once he came of age and survived the brutal Ritual of Blood. He gained
    the rank of Enforcer after single-handedly defeating a rebel faction. His
    loyalty and strength make him a favorite of the Emperor; his retractable
    blades have slain many of Shao Kahn's most bitter enemies. As a kontestant
    in the Mortal Kombat tournament, he will ensure his Emperor's claim to
     Blade Swipe 		- Back + [FP]
     Cross Swipe 		- Back + [BP]
     Gut Strike  		- Forward + [BP]
     Foot Stomp  		- Back + [FK]
     Hop Kick    		- Up + [FK]
     Quick Knee  		- Forward + [BK]
     Big Legs    		- Up + [BK]
     Sweep       		- Back + [BK]
     Blade Uppercut 	- Down + [BP]
     Tarkatan Rush  	- [FP], [BP], [FP]
     Painful Swipes 	- [FP], [BP], [BP]
     Tricky Fury    	- [FP], [BP], Back + [FK]
     Cut 'Em Loose  	- Back + [FP], [FP]
     Splinter  		- Back + [FP], Forward + [BP]
     Cold Steel  		- [BP], [FP], [BP]
     Tears of Pain 		- [BP], [BP], [BP] + [FP]
     Tarkatan Push  	- Back + [BP], Forward + [BP]
     Horror Show   		- Forward + [BP], [BK]
     Outworld Bash  	- Forward + [BP], [BP]
     Tarkatan Blows  	- [FK], Back + [FK]
     Open Wound      	- Back + [FK], [FP], Forward + [FP]
     Easy Kill     		- Back + [FK], [BP], [BP]
     Doom Kicks    		- Forward + [BK], [BK]
     Fast Tags
     Bloody Mess 		- Back + [FK], [FP], Tag
     Tag Combos
     Skinned Alive 		- [FP], [BP], Tag
     Killer Kuts   		- [BP], [FP], Tag
     Have At It    		- [BP], [BP], Tag
     Special Moves
     Blade Charge  		- Down, Forward, [BP]
     Spark          	- Down, Back, [BP]
     Chop Chop(*)  		- Back, Back, [FP]
     Blade Spin(*) 		- Down, Back, [FK]
     Slices       		- Down, Forward, [FP]
     Enhanced Attacks
     (Requires one bar of Super)
     Blade Rush   		- Down, Forward, [BP] + Block
     Sparked        	- Down, Back, [BP] + Block
     Chopchop Shop  	- Back, Back, [FP] + Block
     Spinner      		- Down, Back, [FK] + Block
     Slicer      		- Down, Forward, [FP] + Block
     X-Ray Move
     (Requires full Super bar)
     Nail and Impale  	- Flip Stance + Block
       (Baraka stabs his opponent with both blades and lifts them off their
        feet.  He then stabs them in the throat and eye with one blade.)
     Finishing Moves
     Up the middle 		- Back, Forward,  Down, Forward,  [FP]
       (Baraka slices his opponent's arms off with an upswing of his blades.
        He then stabs his opponent with one blade, and slices them in half
        with the second blade.  Stand in sweep distance.)
     Take a Spin 		- Forward,  Forward,  Down, Down, [FK]
       (Baraka stabs his opponent with one blade and lifts them in the air.
        He spins them on his blade and, with his second blade, proceeds
        to shave his opponent's body parts off.  Stand in sweep distance.)
     Stage Fatality 	- Down, Down, Down, [FK]
     Babality 		- Forward,  Back, Forward,  [BK]
       (Baby Baraka extends his blades into the floor, which ends up leaving
        him stuck in the air, unable to pull his blades out of the ground.)
    "Safeties disabled.  Combat mode engaged!"
    A skilled Motswana warrior, Cyrax relies on his natural fighting ability,
    his chi, to carry out Lin Kuei missions. He is proud to serve, but when
    the Grand Master initiates a program to convert the clan into cyborgs,
    Cyrax resists. He is reluctant to lose his humanity, which he believes
    is more effective than any mechanical augmentation. He has contemplated
    leaving the clan, fearing that it is no longer an organization of
    honorable assassins. Cyrax knows, however, that such a decision means
    death at the hands of his former comrades. No one leaves the Lin Kuei.
     Yank  			- Back + [FP]
     Uppercut  		- Down + [BP]
     Blase Overhead  	- Back  + [BP]
     Tooth and Nail  	- Forward + [BP]
     Side Kick    		- Back + [FK]
     Hop Kick     		- Up + [BK]
     Sweep       		- Back + [BK]
     See Saw		- [FP], [FP], [FP]
     Steel Fists		- [FP], [BP], [FP]
     Power Plant		- [FP], [BP], [FK]
     Mustard		- [BP], [FP], [BP]
     Saw Enough		- [BP], [BP], Forward + [FP]
     Kombat boots		- [FK], [FK], [BK]
     Cyber Beatdown		- Back + [FP], [BP], [FP], [BP]
     Fast Tag
     Automation 		- Back + [BP], Tag
     Tag Combos
     Number Cruncher  	- Back + [FP], Tag
     High Tech     		- [FP], [BP], Tag
     Short circuit   	- [BP], [FP], Tag
     Special Moves
    	Close 		- Back, Back, [BK]
    	Medium		- Forward, Forward, [BK]
    	Far		- Back, Back, Forward, [BK]
     Net			- Back, Back, [FK]
     Teleport(*)		- Down, Back, [FP]
    	(Can be done in air)
     Buzzsaw		- Back, Forward, [BP]
     Reverse Kick(*)	- Down, Forward, [FK]
     Ragdoll		- Down, Forward, [FK], Throw
     Anti-Air		- Down, Forward, [BP]
    	(Opponent must be in air)
     Enhanced Attacks
     (Requires one bar of Super)
     Sticky Bomb		- Back, Back, [BK] + Block
     Electro Net		- Back, Back, [FK] + Block
     Bangport		- Down, Back, [FP] + Block
    	(Can be done in air)
     Saw Blade		- Back, Forward, [BP] + Block
     Donkey Kick		- Down, Forward, [FK] + Block
     Ragdolls		- Down, Forward, [FK] + Block, Throw
     Power Anti-Air		- Down, Forward, [BP] + Block
    	(Opponent must be in air)
     X-Ray Move
     (Requires full Super bar)
     Cyberdriver  		- Flip Stance + Block
     Finishing Moves
     Buzz Kill 		- Forward, Down, Forward, Back, [BP]
       (Cyrax takes his buzzsaw and makes three slashes in his opponent.  He
        then kicks his opponent in the chest which causes his opponent to
        split into pieces.  Stand Close.)
     Nothing But Net 	- Back, Down, Back, Forward, [FP]
       (Cyrax shoots his net which goes through his opponent, causing them
        to fall to pieces.  Stand in jumping distance.)
     Stage Fatality 	- Down, Up, Block
     Babality 		- Down, Forward, Back, [BP]
       (Baby Cyrax plays with one of his bombs, which explodes.)
    "We are many; you are but one!"
    As punishment for resisting Shao Kahn's claim to the realm of Edenia, the souls
    of the vanquished were torn from their bodies and fused together to form the
    being now known as Ermac. Bent to Shao Kahn's will, Ermac is his foremost
    enforcer. The essences of so many souls bound together give Ermac immense
    telekinetic power--an advantage that will destroy Earthrealm's resistance
    to Shao Kahn's rule.
     Back Fist 		- Forward + [FP]
     Uppercut  		- Down + [BP]
     Wind Strikes 		- Back + [FP]
     Fist Smash  		- Forward + [BP]
     Psychic Palm 		- Back + [BP]
    	(Hold [BP] to charge)
     Quick Kick 		- Back + [FK]
     [BP]-hit Kick 	- Forward + [BK]
     Low Leg 		- Up + [BK]
     Sweep 			- Back + [BK]
     Ermac Rush  		- [FP], [BP], [FP]
     Mysterious Rush  	- Forward + [FP], [FP], [BK]
     Fusion  		- Back + [FP], [FP], [BK]
     We Win  		- Back + [FP], [BP], Forward + [FP]
     Nether Pain 		- [BP], [BP]
     Psychic Strikes 	- Back + [BP], Back + [FP]
     Lost Souls 		- Back + [BP], [FP], Forward + [BP]
     Relinquish 		- [FK], [FK]
     Surrender 		- [FK], [FP], [BP]
     Disoriented 		- Back + [FK], [BK]
     Controlled Chaos 	- Forward + [BK], Back + [BP]
     Fast Tag
     Breakdown  		- Forward + [BP], Tag
     Brain Freeze 		- Back + [BP], Tag
     Mind-Clowing 		- Back + [FP], [BP], Forward + [FP], Tag
     Tag Combos
     Clear Your Mind 	- Forward + [FP], [FP], Tag
     Subconscious   	- Back + [FP], [FP], Tag
     Lucidity  		- [FK], [FP], Tag
     Special Moves
     Force Ball		- Down, Back, [BP]
     Air Blast		- Down, Back, [BP]
    	(While in air)
     Force Port(*)		- Down, Back [BK]
    	(Can be done in air)
     Force Lift(*)		- Down, Back, [FP]
     Butt slam		- Down, Down, Up
     Force Push		- Back, Forward, [FP]
     Enhanced Attacks
     (Requires one bar of Super)
     Focus Ball		- Down, Back, [BP] + Block
     Force Blast		- Down, Back, [BP] + Block
    	(While in air)
     Teleport		- Down, Back [BK] + Block
    	(Can be done in air)
     Telelift		- Down, Back, [FP] + Block
     Butt Smash		- Down, Up, [BK] + Block
     Telepush		- Back, Forward, [FP] + Block
     X-Ray Move
     (Requires full Super bar)
     Cannonball Slam  	- Flip Stance + Block
       (Ermac levatates his opponent and flips them upside down.  He drops
        his opponent on their head and then, after hovering above them,
        elbow drops them in the back.)
     Finishing Moves
     Mind Over Splatter 	- Down, Up, Down, Down, Block
       (Ermac levitates his opponent and kinetically removes their limbs.  He
        then drops them on their head, shattering their skull.  Stand in jump
     Pest Control 		- Forward, Back, Forward, Down, [BK]
       (Ermac shrinks his opponent and then stomps on them.  Stand in jump
     Stage Fatality 	- Down, Up, Down, Down, [FK]
     Babality 		- Down, Down, Back, Down, [BP]
       (Baby Ermac attempts a Force lift and instead lifts himself)
    (NOTE:  Currently Goro is only known to be playable on
    challenge #150(Gor-Owned) of the Challenge Tower)
     Cross Strike		- Back + [FP]
     Upward Fist		- Back + [BP]
     Low Kick		- Back + [FK]
     Side Kick		- Back + [BK]
     Shokan Strikes		- [BP], [BP]
     Special Moves
     Fireball		- Down, Forward, [FP]
     Stomp			- Down, Back, [BK]
     Ground Pound		- Down, Back, [FK]
     Taunt			- Back, Forward, [FK]
     Goro Grab		- Down, Forward, [BP]
     Arm Spin		- Back, Forward, [BK]
     X-Ray Move
     (Requires full Super bar)
     Crusher	  	- Flip Stance + Block
       (Goro grabs his opponent with two arms and crushes their head
        with the other two.  He then grabs his opponent by their legs
        and smashes them into the ground with an overhead swing.)
    "This will be easy!"
    An assassin for Shao Kahn, Jade has earned a reputation as an agile and stealthy
    warrior. Her family was Edenian nobility and served the Emperor once he
    conquered their realm, giving Jade to him as tribute when she was a child.
    After years of rigorous training in the art of kombat, Shao Kahn awarded her
    the position of Bodyguard to Princess Kitana. Over the centuries she and Kitana
    have become close friends, which makes Jade's secret orders from Shao Kahn
    painful to accept: Should Kitana's loyalty falter, Jade must kill her friend.
     Staff Strikes 		- Back + [FP]
     Rising Pole 		- Back + [BP]
     Upward Thrust 		- Forward + [BP]
     Gut Kick 		- Back + [FK]
     Pole Vault 		- Up + [FK]
     Uppercut 		- Down + [BP]
     Sweep 			- Back + [BK]
     Pole Check 		- [FP], [BP], [BP]
     Jade Charge 		- Back + [FP], Forward + [FP]
     Bad Girl 		- [BP], [FK], Forward + [BP]
     Edenian Rush 		- Forward + [BP], [FP], [BP]
     Betrayal 		- [FK], [BK], [BP]
     Assassin Strikes 	- Back + [FK], [BP]
     Polecat 		- [BK], Forward + [FK]
     Fast Tag
     Untameable 		- Back + [BP], Tag
     Pole Pain 		- Up + [FK], Tag
     Tag Combos
     After You 		- [FP], [BP], Tag
     Likewise 		- [BP], [FK], Tag
     Edenian Tag 		- Forward + [BP], [FP], Tag
     Distrust 		- [FK], [BK], Tag
     Special Moves
     Boomerang		- Down, Forward, [FP]
     Boomerang Up		- Down, Back, [FP]
     Boomerang Down		- Down, Forward, [FK]
     Shadow Kick		- Down, Forward, [BK]
     Shadow Flash(*)	- Back, Forward, [FK]
     Staff Overhead(*)	- Down, Back, [BP]
     Staff Grab		- Down, Forward, [BP]
     Enhanced Attacks
     (Requires one bar of Super)
     Reboomerang		- Down, Forward, [FP] + Block
     Reboomerang Up		- Down, Back, [FP] + Block
     Reboomerang Down	- Down, Forward, [FK] + Block
     Eclipse Kick		- Down, Forward, [BK] + Block
     Shadow Glow		- Back, Forward, [FK] + Block
     Staff Smash		- Down, Back, [BP] + Block
     Staff Slam		- Down, Forward, [BP] + Block
     X-Ray Move
     (Requires full Super bar)
     Staff Buster  		- Flip Stance + Block
       (Jade rushes by her opponent then swings her staff between her opponent's
        legs. She then hits her opponent in the small of the back with the staff)
     Finishing Moves
     Head-A-Rang 		- Up, Up, Down, Forward, [FP]
       (Jade throws her boomerang which slices through her opponent's neck.
        She shadow kicks the body away and catches the head.  Stand in
        fullscreen distance.)
     Half Mast 		- Back, Down, Back, Down, [BK]
       (Jade kicks her opponent in the air.  She plants her staff in the ground and
        the falling opponent impales themself.  She then pulls off their head and
        slams it atop the pole.  Stand in sweep distance.)
     Stage Fatality 	- Back, Forward, Down, Block
     Babality 		- Down, Down, Forward, Down, [BK]
       (Baby Jade throws her boomerang which flies back and hits her
        in the head)
    "Bring it!"
    A decorated member of the U.S. Special Forces and a formidable close-kombat
    warrior, Major Jackson Briggs' current mission is to bring down the notorious
    criminal organization known as the Black Dragon. With Lieutenant Sonya Blade,
    he has seized many of their weapons caches. But when a trusted informant, Kano,
    was revealed to be a high-ranking member of the Black Dragon, Jax made Kano's
    capture his priority. Kano has gotten the better of Jax thus far, leading the
    Special Forces into numerous deadly ambushes. Jax and Sonya finally cornered
    Kano on an uncharted island but were overpowered by the island's inhabitants.
    They have now been forced into a sadistic ritual of bloody kombat.
     Uppercut 		- Down + [BP]
     Hook Swipe 		- Back + [FP]
     Big Leg 		- Forward + [FK]
     Shin Kick 		- Forward + [BK]
     Sweep 			- Back + [BK]
     Throws :
      Triple Slam - Throw, [FP] + [BK]
      Four slams  - Throw, [FP] + [BK], [BP] + [FK]
      Five slams  - Throw, [FP] + [BK], [BP] + [FK], [BP] + [BK]
      Six slams   - Throw, [FP] + [BK], [BP] + [FK], [BP] + [BK],
    		 [FP] + [BP] + [FK] + [BK]
     Major Force 		- [FP], [BP], [FK]
     Boot Kamp 		- Back + [FP], [BP], [BK]
     Active Duty 		- [BP], [FP]
     Fild Grade 		- [BP], [BP]
     Chain of Command 	- [BP], Forward + [BP], Back + [FP]
     Advance Force 		- Forward + [BK], [FP], [FK]
     Code of Conduct 	- Forward + [BK], [FP], [BK]
     Fast Tag
     Majority Rules 	- Down, Back, [FK], Tag
     Outranked   		- Down, Back, [FK] + Block, Tag
    	(Uses one bar of Super)
     Tag Combos
     Major Muscles 		- Back + [FP], [BP], Tag
     Alloyver You 		- [BP], Forward + [BP], Tag
     Briggs' Da Noise 	- [BP], Forward + [BP], Back + [FP], Tag
     Special Moves
     Energy Wave 		- Down, Back, [BP]
     Dash Punch 		- Down, Forward, [BP]
     Ground Pound(*)
    	Close   	- Down, Back, [FK]
    	Medium  	- Down, Forward, [FK]
    	Far		- Down, Back Forward, [FK]
     Gotcha Grab(*)		- Down, Forward, [FP]
     Air Gotcha Grab(*)	- Down, Back, [FP]
     Overhead Smash		- Down, Up, [BK]
     Back Breaker		- Throw
    	(While in air)
     Enhanced Attacks
     (Requires one bar of Super)
     Assault Wave 		- Down, Back, [BP] + Block
     Dash Fist 		- Down, Forward, [BP] + Block
     Ground Quake 		- Down, Back, [FK] + Block
     Gotcha Beatdown 	- Down, Forward, [FP] + Block
     Air Gotcha Blast 	- Down, Back, [FP] + Block
     Elite Smash 		- Down, Up, [BK] + Block
     X-Ray Move
     (Requires full Super bar)
     Briggs' Bash  		- Flip Stance + Block
       (Jax throws his opponent over his head and breaks their back over
        his knee, then breaks their back over his shoulders.)
     Finishing Moves
     Smash and Grab 	- Back, Forward, Forward, Back, [BP]
       (Jax smahes his opponent's head in with a clasp of his hands, then
        rips their arms off.  Stand Close.)
     Three Points! 		- Forward, Forward, Back, Down, [FK]
       (Jax pounds his opponent into the ground like a nail, then punts
        their head off.  Stand in sweep distance.)
     Stage Fatality  	- Down, Forward, Down, [FP]
     Babality 		- Down, Down, Down, [FK]
       (Baby Jax throws a tantrum and pounds the ground.)
    "I make this look easy!"
    There is no greater martial arts movie star than Johnny Cage. Films such
    as "Dragon Fist", "Time Smashers" and "Citizen Cage" have made him one of
    the most highly paid actors in Hollywood. But there is more to Johnny than
    even he knows. He is a descendant of an ancient Mediterranean cult who bred
    warriors for the gods -- warriors who possessed power beyond that of mortals.
    This legacy has made Johnny Cage a star. More important, it will aid him in
    the battle to come.
     Uppercut    		- Down + [BP]
     Charge Palm 		- Back + [BP] (hold)
     [BP]Hit Elbow  	- Forward + [BP]
     Pop Up      		- Back + [FK]
     Rising Knee 		- Forward + [FK]
     Axe Kick    		- Forward + [BK]
     Sweep       		- Back + [BK]
     Out Take      		- [BP], [BP], [BP]
     Show Time     		- [BP], [FP], Forward + [FP]
     Stand In      		- [BP], [FP], [BK]
     Cross Cutting 		- [FP], [FK], [BK]
     Widescreen    		- [BP], [FP], Back + [BP]
     Director's Cut		- [BP], [FP], Forward + [BK]
     Take Two      		- Back + [FK], [BP]
     Money Shot    		- [BK], [BK]
     That's The Ticket 	- Back + [FK], [FK], Forward + [FK]
     Fast Tag
     Cliffhanger 		- Back + [BP] (hold), Tag
     Fade Out 		- Forward + [BK], Tag
     Bootleg 		- Back + [FK], Tag
     Stunt Double 		- [BP], [FP], Forward + [BP], Tag
     Tag Combos
     Cameo 			- [FP], [FK], Tag
     Double Feature 	- [BP], [FP], Tag
     Stand-In 		- [BP], [FP], Forward + [BP], Tag
     Special Moves
     Low Forceball 		- Down, Forward, [BP]
     High Forceball		- Down, Back, [BP]
     Flip Kick(*)  		- Down, Back, [FK]
     Shadow Kick   		- Back, Forward, [BK]
     Nut Punch(*)  		- Back, Down, [FP]
     Enhanced Attacks
     (Requires one bar of Super)
     Double Low Ball 	- Down, Forward, [BP] + Block
     Double High Ball	- Down, Back, [BP] + Block
     Ultra Flip Kick 	- Down, Back, [FK] + Block
     Eclipse Kick    	- Back, Forward, [BK] + Block
     Nutcracker      	- Back, Down, [FP] + Block
     X-Ray Move
     (Requires full Super bar)
     Ball Buster 		- Flip Stance + Block
      (Cage dares his opponent to hit him.  If they attack, then Cage Nut Punches
       his opponent three times and performs a jumping elbow smash to the
       opponent's back.)
     Finishing Moves
     Heads Up       	- Forward, Forward, Back, Down, [FK]
       (Cage uppercuts the head off his opponent, then pulls the opponent's
        tosro off.  As he throws it to the ground, the head bounces up where cage
        grabs it and holds it aloft.)
     And The Winner Is... 	- Down, Forward, Down, Forward, [BK]
       (Cage splits his opponent's head down the middle with a chop.  He then
        pulls out an award statue and rams it into the middle of the split in
        his opponent's head.  Stand in sweep distance.)
     Stage Fatality 	- Down, Back, Forward, Block
     Babality 		- Forward, Back, Forward, [BK]
       (Baby Johnny Cage draws a picture of himself and autographs it.)
    "Let's see what you're made of!"
    Once a member of the Black Dragon clan, Kabal gave up his life of crime and put
    his fighting skills to more positive uses. He joined the New York City police
    force to kombat the underworld element he once served. This transition helped
    ease the pain of dark memories. But when New York was invaded he underwent
    another transformation--one that would afflict him physically. Severely injured
    in battle, he is doomed to wear a life support system forever.
     Uppercut 		- Down + [BP]
     Hook Swipe 		- Back + [FP]
     Strong Fist 		- Back + [BP]
     Step Kick 		- Forward + [FK]
     Big Knee 		- Forward + [BK]
     Sweep 			- Back + [BK]
     Last Breath 		- [FP], [FP], [FP]
     Extermination		- [FP], [FP], Back + [BK], [FK]
     Mutilation		- Back + [FP], [BP], [FP]
     Vanquish 		- [BP], [FP], [BP]
     Nomad's Fear		- Forward + [FK], [BP]
     Eviscerate		- Forward + [BK], [FP] + [BP]
     Fast Tag
     Up Next 		- Back + [FP], [BP], [FP], Tag
     Tag Combos
     Your Turn	  	- [FP], [FP], Back + [BK], Tag
     Partners in Crime 	- Back + [FP], [BP], Tag
     Rebirth		- [BP], [FP], Tag
     Special Moves
     Gas Blast		- Back, Back, [FP]
    	(Can be done in air)
     Nomad Dash(*)		- Back, Forward, [BK]
    	(Back + Block cancells move)
     Buzzsaw		- Back, Back, [FK]
     Tornado Slam		- Down, Back, [BP]
     Enhanced Attacks
     (Requires one bar of Super)
     Vapor Blase		- Back, Back, [FP] + Block
    	(Can be done in air)
     Nomad Charge		- Back, Forward, [BK] + Block
     Saw Blades		- Back, Back, [FK] + Block
     Cyclone Slam		- Down, Back, [BP] + Block
     X-Ray Move
     (Requires full Super bar)
     Kabal's Deep  		- Flip Stance + Block
       (Kabal rushes by his opponent, then slides in front breaking his opponent's
        knees at the kneecap.  He then runs behind and hits his opponent in the
        shoulder blades with his hookswords.)
     Finishing Moves
     Hook Up		- Back, Forward, Back, Forward, [FP]
       (Kabal punts his opponent in the air and, wielding his hooksword like
        a baseball bat, slices the opponent in half as they fall to the ground.
        Stand in sweep distance.)
     I Takes Guts		- Down, Down, Back, Forward, Block
       (Kabal stabs his opponent in the abdomen and pulls out their intestines.
        He plants his hookswords in the ground as the opponent impales
        themselves on them.  Stand in sweep distance.)
     Stage Fatality		- Down, Down, [BK]
     Babality		- Forward, Down, Back, [FK]
       (Baby Kabal tries crawling at top speed, but fails.)
    Undisciplined and dangerous, Kano is a thug for hire. From weapons dealing to
    cold-blooded murder, his military training has made him the go-to man for the
    Black Dragon. But when an operation went to hell and his face horribly
    mutilated, Kano's crime spree was almost ended. Ever the survivor, he used his
    underworld connections to find a cyberneticist capable of repairing the damage.
    Kano was fitted with several high-tech enhancements, most notably his eye
    laser. With these new weapons, Kano's reign of terror has only just begun.
     Strong Strike		- Forward + [FP]
     Uppercut		- Down + [BP]
     Gut Poke		- Back + [FP]
     Overhead Smash		- Back + [BP]
     Shin Kick		- Forward + [FK]
     Hop Roundhouse		- Forward + [BK]
     Sweep			- Back  [BK]
     One Two Three 		- [FP], [FP], [BP]
     Fighting King 		- Forward + [FP], [FP]
     No escape		- Forward + [FP], [BP]
     Dragon's Tail		- Back + [FP], [FP], [BP]
     Snake Bite		- Back + [FP], [BP]
     Getting Ahead		- [BP], [FP], [BP]
     Uplifting Force	- Back + [BP], [FK]
     Smashing Time		- Back + [BP], Forward + [FP]
     Double Dragon 		- [FK], [FK]
     The Rage Kicks		- Forward + [FK], [FK]
     Mean Machine		- Forward + [FK], Back + [BP]
     Fast Tag
     Lead Head		- Back + [FP], [FP], [BP], Tag
     Ear to Ear		- [BP], [FP], [BP], Tag
     Bloodthirsty		- Forward + [FK], Back + [BP], Tag
     Tag Combos
     Troublesome		- [FP], [FP], Tag
     Deliquent		- Back + [FP], [FP], Tag
     Villianous		- [BP], [FP], Tag
     Mischievous		- Back + [BP], Tag
     Special Moves
     Ball(*)		- Forward, Down, Back, Forward
     Down Ball		- Forward, Down, Back, Forward
    	(While in air)
     Up Ball(*)		- Down, Forward, [BP]
     Choke			- Down, Forward, [FP]
     Knife Throw		- Down, Back, [BP]
     Air Throw		- Throw
    	(While in air)
     Enhanced Attacks
     (Requires one bar of Super)
     Kano Ball		- Foward, Down, Back, Forward + Block
    	(Hold Block to delay)
     Downward Ball		- Foward, Down, Back, Forward + Block
    	(While in air)
     Uprise Ball		- Down, Forward, [BP] + Block
     Kano Choke		- Down, Forward, [FP] + Block
     Knife Toss		- Down, Back, [BP] + Block
     X-Ray Move
     (Requires full Super bar)
     Just The Tip  		- Flip Stance + Block
     Finishing Moves
     Heartbreak		- Back, Down, Back, Forward, [FP]
       (Kano punches through his opponent's chest from behind and pulls out
        their heart.  Stand in sweep distance.)
     Eat Your Heart Out	- Down, Down, Forward, Back, [BK]
       (Kano punches his opponent's chest and pulls out their heart.  He then
        rips off his opponent's head and thrusts it into the hole in their
        chest and kicks them backwards.  Stand in sweep distance.)
     Stage Fatality		- Up, Up, Back, [FK]
     Babality		- Forward, Forward, Down, Down, [FK]
       (Baby Kano makes a 'throat cut' gesture, and then the weight of his
        cybernetic eye calles him to fall over.)
    "You will learn respect!"
    Over 10,000 years old, Princess Kitana remembers little of her early
    years. Her mother, Queen Sindel, died mysteriously ages ago in Earthrealm.
    Most of her life she has loyally served her father, Shao Kahn, in his unending
    quest to conquer the realms. With her closest frienDown, Jade, Kitana enforces
    his brutal will. But there is a feeling tugging at her... a feeling that the
    life she has known is a deception. For the moment, Kitana dutifully works to
    ensure Outworld's victory in this latest Mortal Kombat tournament. If she were
    to lower her guard, however, she might discover that her Earthrealm opponents
    can lead her to answers.
     Fan Slice		- Back + [FP]
     Uprise			- Back + [BP]
     Shin Kick		- Back + [FK]
     Fan Stab		- Forward + [BP]
     Hop Kick		- Forward + [FK]
     Spin Kick		- Forward + [BK]
     Sweep			- Back + [BK]
     Royal Pain		- [FP], [FP], [BP]
     Dignified		- Back + [FP], [BP]
     Majestic		- [BP], [FP], [BP]
     Noble Lift		- Forward + [BP], [FP]
     Regal Assault		- [FK], [FK], [FK]
     Blue Blood		- Back + [FK]
     Power Intrusion	- Forward + [FK], [FP], [BP]
     Deadly Rush		- Forward + [BK], [FP]
     pure Kicks		- Forward + [BK], [FK]
     Deception		- Forward + [BK], Back + [BK]
     Fast Tag
     Truth Be Told		- Forward + [BP], [FK], Tag
     Effortless		- Forward + [FK], [FP], [BP], Tag
     Big Fan		- Back, Back + [BP], Tag
     Tag Combos
     Pretty Princess	- Back + [FP], Tag
     Mesmerizing		- [BP], [FP], Tag
     Magnificient		- [FK], [FK], Tag
     Disrespect		- Forward + [FK], [FP], Tag
     Special Moves
     Fan Toss		- Down, Forward, [FP]
     	(Can be done in air)
     Upraise(*)		- Back, Back, [BP]
     Cutting Fan(*)		- Down, Forward, [BP]
     Square Boost(*)	- Down, Back, [BP]
     Pretty Kick(*)		- Down, Back, [FK]
     Fake Out Kick(*)	- Down, Back, [BK]
     Enhanced Attacks
     (Requires one bar of Super)
     Charged Fan		- Down, Forward, [FP] + Block
    	(Hold [BP] to charge)
     Uplift			- Back, Back, [BP] + Block
     Fan Dice		- Down, Forward, [BP] + Block
     Square Wave		- Down, Back, [FP] + Block
     Pretty Legs		- Down, Back, [FK] + Block
     X-Ray Move
     (Requires full Super bar)
     Big Fan  		- Flip Stance + Block
       (Kitana throws her fan at her opponent.  If they hit, then she
        teleports behind her oppoent and stabs him in the back of the head
        with her closed fans, then teleports in front and stabs her opponent
        in the eyes.)
     Finishing Moves
     Fan Opener		- Down, Down, Back, Forward, [BP]
     Splitting Headache	- Forward, Down, Forward, Back, [FK]
       (Kitana stabs her opponent in the abdomen with a closed fan and opens
        it, splitting their abdomen open. She repeats this by stabbing her
        opponent in the head, splitting their head down the middle.
        Stand in sweep distance.)
     Stage Fatality		- Forward, Down, Down, [FK]
     Babality 		- Forward, Down, Forward, [BK]
       (Baby Kitana tries flying with the aid of her fans but fails.)
    (NOTE:  PS3 ONLY)
    "You will not see the end of this day!"
    Ancient Greece knew no more bloodthirsty a warrior than Kratos, who for a
    time was the God of War. Mortal once more, Kratos withdrew from the ages-old
    clash between men and gods. But his solitude was broken when he was ripped
    through space and time. As the madness subsided, Kratos found himself in
    present-day Outworld, kneeling before Shao Kahn. To ensure his victory in
    Mortal Kombat, the Emperor had invoked an ancient ritual, sacrificing the souls
    of his vanguard to summon and enslave the most powerful warrior of all time.
    But the spell alone could not contain Kratos, who soon regained his free will.
    Enraged by Shao Kahn's arrogance, Kratos vowed to rip the warlord's spine from
    his body. The God of War had returned to battle.
     Ares Slash		- Back + [FP]
     Zeus Slice		- Forward + [FP]
     Divine Lift		- Back + [BP]
    	(Hold [BP] for a follow up attack)
     Spartan Bash		- Forward + [BP]
     Spartan Knee		- Forward + [BK]
     Uppercut		- Down + [BP]
     Sweep			- Back + [BK]
     Valor of Hercules	- [FP], [FP], [BP]
     Wrath of Zeus		- Forward + [BP], [FP]
     Anguish Of Zeus	- Forward + [BP], [BP]
     Pandora's Soul		- Forward + [BK], [BP]
     Hades Pain		- Back + [FP], Back + [BK]
     Hades Edge		- Back + [FP], [BP]
     Aphrodite's Will	- Forward + [FP], [BK]
     Athena's Fury		- [BP], [FP], [BP]
     Olympic Ascencion	- Back + Hold [BP], [FP]
     Olympic Burst		- Back + Hold [BP], [BP]
     Olympic Blast		- Back + Hold [BP], [FK]
     Olympic Toss		- Back + Hold [BP], [BK]
     Achilles Strike	- Forward + [BP], [BP], [FP]
     Fast Tag
     Athena's Rage		- [BP], [FP], [BP], Tag
     Olympic Chain		- Back + [BP], Tag
     Pandora's Box		- Forward + [BK], [BP], Tag
     Tag Combos
     Hercules Rush		- [FP], [FP], Tag
     Athena's Pain		- [BP], [FP], Tag
     Special Moves
     Apollo's Bow		- Down, Forward, [BP]
     Head of Helios(*)	- Down, Back, [BP]
     Hermes Dash(*)		- Back, Foward, [BK]
    	(Hold [BK] to charge)
     Golden Fleece(*)	- Down, Back, [FP]
     Zeus' Rage		- Down, Forward, [FK]
     Enhanced Attacks
     (Requires one bar of Super)
     Apollo's Inferno	- Down, Forward, [BP] + Block
     Helios Flash		- Down, Back, [BP] + Block
     Hermes Rush		- Back, Foward, [BK] + Block
    	(Hold [BK] to charge)
     Argo's Ram		- Down, Back, [FP] + Block
     Revenge of Olympus	- Down, Forward, [FK] + Block
     X-Ray Move
     (Requires full Super bar)
     Nemean Cestus  - Flip Stance + Block
     Finishing Moves
     Blade of Olympus	- Down, Down, Back, Forward, [BP] (sw)
     Medusa's Gaze		- Down, Back, Down, Forward, [FP]
     Stage Fatality		- Down, Down, Down, [FK]
     Babality 		- Down, Forward, Back, [BP]
       (Baby Kratos has a pink Medusa doll whose head he pulls off
        and proudly shows.)
    "For the Shaolin!"
    Kung Lao's ancestor was defeated by Goro 500 years ago in the pivotal match
    that saw Shang Tsung attain control of the Mortal Kombat tournament. To him
    this contest is about more than Earthrealm's freedom. His life's goal has been
    to slay Goro and win the tournament, thus restoring his family's honor. After
    being defeated by Liu Kang in a qualifying bout, he disguised himself as one
    of Shang Tsung's guards to gain admittance. Kung Lao believes he is ready for
    the challenge. The time to avenge his ancestor is at hand.
     Chops			- Back + [FP]
     Hat Swipe		- Forward + [BP]
     Rolling Thunder	- Forward + [FK]
     Point Kick		- Back + [FK]
     Hop Kick		- Forward + [BK]
     Sweep			- Back + [BK]
     Windy Palm		- [FP], [FP], [BP], [FP]
     Healing Wind		- Back + [FP], Forward + [FP]
     Chained Fist		- [BP], [FP], [BP], [FP], [BP]
     Iron Broom		- [BP], [BK], [BP] + [FP]
     Leg Bar		- [BP], [BK], [FP] + [FK]
     Uprooting Stomp	- [BP], [BK], [FP] + [FK], [FK]
     Plum Flower		- [BP], [BK], [FP] + [FK], [FP]
     Lead The Way		- Back + [FK], [FK], [FK]
     Fast Tag
     Athena's Rage		- [BP], [FP], [BP], Tag
     Olympic Chain		- Back + [BP], Tag
     Pandora's Box		- Forward + [BK], [BP], Tag
     Tag Combos
     Hercules Rush		- [FP], [FP], Tag
     Athena's Pain		- [BP], [FP], Tag
     Special Moves
     Hat Toss		- Back, Forward, [BP]
    	(Up and Down controlls hat movement)
     Ground Hat		- Down, Back, [BP]
     Spin(*)		- Down, Forward, [FP]
     Dive Kick		- Down + [BK]
    	(While in air)
     Teleport(*)		- Down, Up
     Enhanced Attacks
     (Requires one bar of Super)
     Ultimate Hat		- Back, Forward, [BP] + Block
     Grinding Hat		- Down, Back, [BP] + Block
    	(Hold [BP] to delay)
     Cyclone		- Down, Forward, [FP] + Block
     Multi Kick		- Down + [BK] + Block
    	(While in air)
     X-Ray Move
     (Requires full Super bar)
     Fist of Shaolin  	- Flip Stance + Block
     Finishing Moves
     Hat Trick		- Back, Forward, Forward, Back, [BP]
     Razor's Edge		- Down, Down, Forward, Back, [FP]
       (Kung Lao throws his hat in the ground which spins like a blade.  He grabs
        his oppoent by their legs and pulls them through his hat, which slices
        them down the middle.)
     Stage Fatality		- Down, Forward, Down, [FK]
     Babality 		- Down, Forward, Down, [BP]
       (Baby Kung Lao tosses his hat.  As it flies back past him he gets
        knocked over by a hell hound that's chasing the hat.)
    "Show me what you can do!"
    Orphaned at a very young age, Liu Kang was raised by Shaolin monks, who taught
    him the way of the spiritual warrior. They soon recognized his potential as a
    contender for the Mortal Kombat tournament and rigorously trained him for this
    task. Raiden, too, understood that Liu Kang was Earthrealm's best hope for
    freedom and introduced him to Master Bo' Rai Cho to further his development.
    Once fully trained, Liu Kang bested all challengers and earned the high honor
    of representing the Shaolin in the Mortal Kombat tournament. He and Raiden then
    embarked on their fateful journey to Shang Tsung's island to compete in this
    pivotal kontest.
     Uppercut		- Down + [BP]
     Fierce Jab		- Forward + [BP]
     Gut Strike		- Back + [BP]
     Knee Bash		- Forward + [BP]
     Shaolin Heel		- Forward + [FK]
     Knee Kick		- Back + [FK]
     Shin Kick 		- Forward + [BK]
     Sweep			- Back + [BK]
     Dragon Stance		- Down, Back, [BP]
    	Final Act	- [FP]
    	Fist of Death	- [BP]
    	Shaolin Flip	- [FK]
    	Moon Sweep	- [BK]
     Three Fists		- [FP], [FP], [FP]
     Death Fist		- [FP], [FP], [BP]
     Blasing Blasts		- Back + [FP], [BP], [FP]
     Immortal Dragon	- Back + [FP], Back + [BP], Back + [FP]
     Fierge Tiger		- [BP], [FP], [FK]
     Showdown		- Forward + [BP], [BK]
     Launching Fury		- Back + [BP], Back + [FK]
     Backdown		- Back + [FP], [BK]
     Lotus Flurry		- [FK], [FK], [BK]
     Final Act		- Back + [FK], [FP], [BP]
     Krusing Kombo		- Forward + [BK], [FK]
     Fast Tag
     Shaolin Spirit		- Back + [FP], Back + [BP], Back + [FP], Tag
     Dragon's Bite		- Back + [FK], [FP], [BP], Tag
     Next Time		- [FP], Tag
     Tag Combos
     Fist Swaps		- [FP], [FP], Tag
     Friendly		- Forward + [FP], [BP], Tag
     Step-In		- Forward + [FP], Back + [BP], Tag
     Dragon Dance		- [BP], Back + [FP], Tag
     Twin Lotus		- [FK], [FK], Tag
     Harm-onious		- Back + [FK], [FP], Tag
     Special Moves
     High Fireball		- Back, Forward, [FP]
    	(Can be done in air)
     Low Fireball(*)	- Back, Forward, [FK]
     Flying Dragon Kick(*)	- Back, Forward, [BP]
     Bicycle Kick(*)	- Back, Back, Forward, [BK]
     Parry(*)		- Down, Back, [FP]
     Enhanced Attacks
     (Requires one bar of Super)
     High Dragon Fire	- Back, Forward, [FP] + Block
    	(Can be done in air)
     Low Dragon Fire	- Back, Forward, [FK] + Block
     Flame Dragon Kick	- Back, Forward, [BP] + Block
     Bicycle Steps		- Back, Back, Forward, [BK] + Block
     Burning Parry		- Down, Back, [FP] + Block
     X-Ray Move
     (Requires full Super bar)
     Chin-Up  		- Flip Stance + Block
       (Liu Kang performs his MK1 Fatality of a cartwheel kick and uppercut,
        with a kick to the jaw at the end for good measure.)
     Finishing Moves
     Fist of Flame		- Forward, Back, Down, Down, [FK] (sw)
       (Liu Kang forms a fist of fire and punches through his opponent's
     The Beast Within	- Down, Down, Forward, Down, [BK]
       (Liu Kang forms into a dragon and bites his opponent in half.)
     Stage Fatality		- Down, Forward, Back, [FK]
     Babality 		- Down, Down, Down, [BK]
       (Baby Liu Kang tries to perform a cartwheel kick but fails)
    "Let's Dance!"
    Shang Tsung has created many abominable creatures in his Flesh Pits, but none
    so twisted as Mileena. A fusion of Edenian flesh and Tarkatan blooDown, Mileena
    is both beauty and beast. This dichotomy has made her mind unstable; she is
    prone to fits of madness and savagery. Though she has the appearance of a
    mature woman, she is more child than adult--a blank slate conformed to
    Shao Kahn's will. Devoid of conscience or remorse, Mileena will butcher
    anyone to appease her beloved father.
     Uppercut    		- Down + [BP]
     Side Chop   		- Back + Forward Punch
     Leaping Sai 		- Back + [BP]
     Sai Impale  		- Forward + [BP]
     Lunge Kick  		- Forward + [FK]
     Sneaky Kick 		- Back + [FK]
     Splits      		- Up + [BK]
     Sweep       		- Back + [BK]
     Smacked Around 	- [FP], [FP], [BP]
     Boot Down      	- Back + [BP], [BK]
     Bones          	- [BP], [FK], [BK]
     Pretty Slasher 	- Forward + [FK], [FP] + [BP]
     Killer Heels   	- [FK], [BK]
     Getaway Sticks 	- Back + [FK], Back + [BK]
     Friendly Kiss  	- [BK], [BP]
     Fast Tag
     Malice	     		- Up + [BK], Tag
     Tag Combos
     Malevolence  		- [FP], [FP], Tag
     Fiendish		- [BP], [FK], Tag
     Special Moves
     Sai Blast       	- Back, Forward, [FP]
       (Can be done in air)
     Teleport Drop(*)   	- Forward, Forward, [FK]
       (Can be done in air)
     Leaping Neckbite	- Back, Forward, [BP]
     Ball Roll(*)       	- Back, Down, [BK]
     Enhanced Attacks
     (Requires one bar of Super)
     Sai Bursts      	- Back, Forward, [FP] + Block
       (Can be done in air)
     Tricky Teleport 	- Forward, Forward, [FK] + Block
       (Can be done in air)
     Leaping Lunch   	- Back, Forward, [BP] + Block
     Smashing Roll   	- Back, Down, [BK] + Block
     X-Ray Move
     (Requires full Super bar)
     Femme Fatale - Flip Stance + Block
     Finishing Moves
     Be Mine      		- Back, Forward, Back, Forward, [BP]
       (Mileena throws her sais at the opponent and buries them in their torso.
        She then caresses the opponent's head before ripping it off and
        biting into it)
     Rip Off 		- Back, Forward, Back, Down, [FK] Jump
     Stage fatality 	- Down, Down, Down, [FP]
     Babality 		- Down, Down, Forward, Back, [BP]
        (Baby Mileena prepares to charge at her oppoent, but falls on her face.)
    "Ancestors, give me strength!"
    Nightwolf is one of few Earthrealm mortals with a strong connection to the
    spirit world. A powerful Native American shaman, he is guided by the empyrean
    forces and communes with divine beings such as Haokah, known to the East as
    Raiden. Nightwolf's devotion allows the Spirits to work through him, granting
    him unnatural long life and ethereal weapons to kombat the darkness that
    threatens mortalkind. In the coming crisis, however, it is not Nightwolf's
    arsenal that will alter fate. His faith in the Spirits will inspire those who
    have lost hope.
     Knife Stab		- Back + [FP]
     Uppercut		- Down + [BP]
     Big Chop		- Back + [BP]
     Neck Stab		- Forward + [BP]
     Toe Stomp		- Forward + [FK]
     Sweep			- Back + [BK]
     Blade and Edge		- [FP], [FP], [BP]
     Axe Blast		- [FP], [BP], [BP], [FP]
     Dagger Stab		- Back + [FP], [FP], [FP]
     Deadly Dance		- [FP], [FP], [BK]
     New Earth		- [BP], [FK], [BK]
     Tomahawk Smash		- Back + [BP], [BP], [FP]
     Full Moon		- Forward + [FK], [FP], [BP]
     Spirit Tracks		- Forward + [FK], Back + [BK]
     Fast Tag
     Waning Moon		- Forward + [FK], [FP], [BP], Tag
     Rising Hawk		- Down, Forward, [FP], Tag
     Diving Eagle		- Down, Forward, [FP] + Block, Tag
    	(Uses one bar of Super)
     Tag Combos
     Razor's Edge		- [FP], [FP], Tag
     Falcon Swap		- [BP], [FP], [FP], Tag
     Deadly Talon		- [BP], [FK], Tag
     Howling Wolf		- Back + [BP], [BP], Tag
     Bull and Bear		- Forward + [FK], [FP], Tag
     Special Moves
     Shoulder(*)		- Forward, Forward, [BK]
     Lightning		- Down, Back, [FK]
     Arrow Show		- Down, Back, [FP]
     Reflect(*)		- Down, Back, [BP]
     Axe Swing(*)		- Down, Forward, [FP]
     Choke			- Down, Forward, [BP]
     Enhanced Attacks
     (Requires one bar of Super)
     Power Charge		- Forward, Forward, [BK] + Block
     Thunder Storm		- Down, Back, [FK] + Block
     Multi-Arrow		- Down, Back, [FP] + Block
     Absorb			- Down, Back, [BP] + Block
     Tomahawk Bash		- Down, Forward, [FP] + Block
     Strangle		- Down, Forward, [BP] + Block
     X-Ray Move
     (Requires full Super bar)
     Ancestors Call  - Flip Stance + Block
     Finishing Moves
     Little Off The Top 	- Down, Forward, Down, Back, [BK]
       (Nighwolf throws a tomahawk into his opponent's head.  He throws a second
        tomahawk which decapitates them.  Stand in jumping distance.)
     Ascension		- Down, Down, Forward, Back, [FP]
       (Nightwolf charges two knifes and plunges them into his opponent's torso.
        He then causes the great light to appear which fries the opponent's body.
        Stand in sweep distance)
     Stage Fatality		- Down, Down, Down, Block
     Babality		- Forward, Back, Forward, Back, [FP]
       (Baby Nightwolf gets frightened from the Spirit Wolf)
    "Fear Me!"
    Noob Saibot's origins are unknown, but he is likely a revenant: a fallen
    warrior resurrected by the Netherrealm sorcerer Quan Chi to fulfill a dark
    objective. Noob has been assigned to aid Shao Kahn in his acquisition of
    Earthrealm. A faithful servant and a recent addition to the Brotherhood
    of Shadow, he will obey his master, Quan Chi, and complete his mission. But
    he is biding his time. Noob Saibot has a dark objective of his own.
     Saibot Strike		- Back + [FP]
     Uppercut		- Down + [BP]
     Hook Punch		- Back + [BP]
     Point Kick		- Forward + [FK]
     Snap Kick		- Forward + [BK]
     Sweep			- Back + [BK]
     Saibot Blast		- [BP], [FP]
     Sneaky Saibot		- Back + [FP], [BP], Forward + [BK]
     Evil Twin		- Back + [FP], [BP], [FP], Forward + [BK]
     Saibot Strike		- Back + [FP], [BP], [FP], [BK]
     Assassinate		- [BP], [FP], [BP]
     No Compassion		- Back + [BP], [FP], [BK]
     Reincarnated		- Forward + [FK], [FK], [FK]
     Possessed		- Forward + [BK], [FK]
     Fast Tag
     Mysterious		- Back + [FP], [BP], [FP], Tag
     Tag Combos
     Entangles		- Back + [FP], [BP], Tag
     Warped Rush		- [BP], [FP], Tag
     Tragic			- Back + [FP], [BP], Tag
     The Shadow		- Forward + [FK], [FK], Tag
     Special Moves
     Ghostball		- Down, Forward, [FP]
    	(Disables opponent's Block)
     Blackhole(above)	- Down, Back, [BP]
     Blackhole(behind)	- Down, Forward, [BP]
     Blackhole(front)	- Down, Forward, Back, [BP]
     Teleport slam(*)	- Down, Up
    	(Can be done in air)
     Shadow Charge(*)	- Down, Forward, [FK]
     Shadow Upknee(*)	- Down, Back, [FK]
     Shadow Slide(*)	- Back, Forward, [BK]
     Enhanced Attacks
     (Requires one bar of Super)
     Spiritball		- Down, Forward, [FP] + Block
     Darkness(above)	- Down, Back, [BP] + Block
     Darkness(behind)	- Down, Forward, [BP] + Block
     Darkness(front)	- Down, Forward, Back, [BP] + Block
     Teleport Smash		- Down, Up + Block
    	(Can be done in air)
     Saibot Charge		- Down, Forward, [FK] + Block
     Saibot Upknee		- Down, Back, [FK] + Block
     Saibot Slide		- Back, Forward, [BK] + Block
     X-Ray Move
     (Requires full Super bar)
     Together Again  	- Flip Stance + Block
     Finishing Moves
     Make a Wish		- Back, Forward, Back, Down + [BK]
       (Noob duplicates himself and both grab one leg and arm of his opponent.
        They proceed to pull the opponent in half from waist to head.  Stand in
        jumping distance.)
     As One			- Down, Down, Back, Down, Block
       (Noob creates a portal next to his opponent and his duplicate pulls
        them into the portal.  When they are halfway in, Noob closes the
        portal, cutting them in half.  Stand in jumping diatance)
     Stage Fatality		- Forward, Down, Forward, Block
     Babality		- Forward, Up, Forward, [FP]
       (Baby Noob forms a portal above him, and then one below him, which
        causes him to fall endlessly from top to bottom.)
    "You will serve me in the Netherrealm!"
    (NOTE: To unlock Quan Chi, complete chapter 16 in Story Mode)
    The Netherrealm has produced many vile beings, but none rival the
    Arch-Sorcerer Quan Chi. In lieu of Netherrealm demons, he prefers to
    resurrect deceased warriors for use in his sinister plans. Foremost
    among them is the tortured Shirai Ryu ninja Scorpion, who is Quan Chi's
    personal assassin. Quan Chi is building an army of such specters--the
    purpose of which has yet to be revealed. Another mystery is the
    sorcerer's involvement in the Mortal Kombat tournament. The Netherrealm
    has no stake in its outcome, which leads some observers to question
    his presence....
     Back Hand		- Back + [FP]
     Overhead Swipe		- Forward + [FP]
     Uppercut		- Down + [BP]
     Side Chop		- Back + [BP]
     Low Hop Kick		- Up + [FK]
     Shin Kick		- Back + [FK]
     Hop Kick		- Forward + [BK]
     Sweep			- Back + [BK]
     Afterlife		- [FP], [FP], [BP]
     Under Torment		- [FP], [FP], [FK]
     Conjurer's Crush	- Back + [FP], [FP]
     Corruption		- Forward + [FP], [BP], [BP], [FP]
     Spellbinder		- [BP], [FP], [BP]
     Root Of Evil		- [BP], [FP], [BK]
     Enchantment		- [BP], [FP], Up + [FK]
     Wounded Wrath		- Back + [BP], [FP]
     Incantation		- Back + [BP], [BK]
     Deterioration		- Back + [FK], [FK]
     Annihilation		- Back + [FK], [BP] + [FP]
     Fast Tag
     Sinister		- Back + [BP], [FP], Tag
     Die-Abolical		- Back + [FK], [FP] + [BP], Tag
     Tag Combos
     Alternative Means	- [FP], [FP], Tag
     Kruel Intentions	- Forward + [FP], [BP], Tag
     Bad Omen		- [BP], [FP], Tag
     Special Moves
     Skeletal Boot		- Down, Back, [BK]
     Ground Burst
    	Close		- Down, Back, [FP]
    	Medium		- Down, Forward, [FP]
    	Far		- Down, Back, Forward, [FP]
     Skull Ball		- Down, Back, [BP]
     Sky Drop(*)		- Down, Back, [FK]
    	(Can be done in air)
     Trance			- Back, Forward, [FK]
     Enhanced Attacks
     (Requires one bar of Super)
     Skeletal Buff		- Down, Back, [BK] + Block
     Ground Blast
    	Close		- Down, Back, [FP] + Block
    	Medium		- Down, Forward, [FP] + Block
    	Far		- Down, Back, Forward, [FP] + Block
     Skull Chomp		- Down, Back, [BP] + Block
     Sky Stomp		- Down, Back, [FK] + Block
    	(Can be done in air)
     Mesmerize		- Back, Forward, [FK] + Block
     X-Ray Move
     (Requires full Super bar)
     Amulet Assault  	- Flip Stance + Block
      (Quan Chi hits puts his opponent in a trance and tosses a Skull ball into
       their hands.  He forces them to crush the skull with their head, then
       forces them to snap their own neck.)
     Finishing Moves
     Beat Down		- Forward, Forward, Down, Dow, [FP]
       (Quan Chi pulls one of his opponent's legs off and beats them
        to the ground.  He smashes their head in and then proceeds
        to pummel the body.  Stand in sweep distance.)
     On Your Knees		- Down, Forward, Down, Forward, [BK]
       (QUan Chi creates a sword and slices his opponent's legs off at the
        knees, and then decapitates them.  Stand in sweep distance.)
     Stage Fatality		- Back, Forward, Down, [BP]
     Babality		- Forward, Down, Back, [BP]
       (Baby Quan Chi forms a portal and a Skull Ball falls out, hitting
        him on the head.)
    "Thunder take you!"
    Raiden is the God of Thunder and Protector of Earthrealm. Ageless and
    wise beyond measure, he leads Earthrealm's mortals in the endless battle
    against the forces of darkness. When Shao Kahn, Emperor of OutworlDown,
    threatened to merge his realm with Earthrealm, an overwhelmed Raiden
    implored the Elder Gods to give Earthrealm a fighting chance. Thus the
    Mortal Kombat tournament was created. For millennia Shao Kahn has been
    kept at bay, but nine consecutive losses to Goro have eroded hope that
    Earthrealm can be saved. Determined to prevent Armageddon, Raiden tirelessly
    quests to find a champion worthy of Mortal Kombat.
     Static Touch		- Back + [BP]
     Gut Strike		- Forward + [BP]
     Side Kick		- Back + [FK]
     Spinning Kick		- Forward + [FK]
     Heel Smash		- Forward + [BK]
     Uppercut		- Down + [BP]
     Sweep			- Back + [BK]
     Heavenly Hand		- [FP], [BP], [FP], [BP]
     Sudden Energy		- [BP], [BP], Forward + [FP]
     White Lightning	- [BP], [BP], Back + [BK]
     Violent Thunder	- Back + [BP], Forward + [FP], [BP] + [FP]
     Quick Burn		- Forward + [BP], [BK]
     Flash Storm		- Forward + [BP], [FK], [BP] + [FP]
     Spark Kicks		- [FK], [FK], [BK]
     Thunder God		- Back + [FK], [FP], [BP]
     Fast Tag
     Distant Thunder	- [FK], [FK], [BK], Tag
     Elder Fury		- Back + [FK], [FP], [BP], Tag
     God Fist		- Forward + [BP], [BK], Tag
     Tag Combos
     Godlike		- [BP], [BP], Tag
     Supernatural		- Back + [BP], Forward + [FP], Tag
     Divine Power		- Forward + [BP], [FK], Tag
     Special Moves
     Lightning		- Down, Back, [FP]
     Electrocute		- Down, Forward, [BP]
     Electric Fly(*)	- Back, Forward, [FK]
    	(Can be done in air)
     Teleport(*)		- Down, Up
     Vicinity Blast(*)	- Down, Back, [BP]
     Enhanced Attacks
     (Requires one bar of Super)
     Bolt			- Down, Back, [FP] + Block
     Shocker		- Down, Forward, [BP] + Block
     Thunder Fly		- Back, Forward, [FK] + Block
    	(Can be done in air)
     Sparkport		- Down, Up + Block
     Vicinity Burst		- Down, Back, [BP] + Block
     X-Ray Move
     (Requires full Super bar)
     Shock Therapy  	- Flip Stance + Block
       (Raiden shoots a ball of energy.  If the opponent is hit, Raiden
        will teleport behind them and smash them in the back, then teleport
        in front and smash them in the skull with a chop.)
     Finishing Moves
     Just a Scratch		- Down, Forward, Down, Forward, [FP]
       (Raiden shoots the arms and legs off his opponent, then throws
        them head-first into the ground)
     Transplant		- Back, Forward, Forward, Down, [BK]
       (Raiden pulls out pieces of flesh form his opponent and charges
        them with energy.  He places them back and causes them to explode.)
     Stage Fatality		- Down, Down, Down, [BP]
     Babality		- Down, Back, Down, [BK]
       (Baby Raiden fearlessly shoots lightning in the air.  A bolt
        hits the groung nearby which scares him.)
    His home realm of Zaterra is gone, mysteriously destroyed ages ago.
    Reptile is the last known surviving member of his race. He has since
    made Outworld his home. Shao Kahn has made use of Reptile's mastery of
    stealth to spy on suspected traitors and slay known enemies of the empire.
    But the knowledge that he is the last of his kind gnaws at Reptile. He
    would give anything, kill anyone, if it would bring his realm back from
    the abyss. Self-pity fuels his aggression as he inflicts suffering and
    death on others.
     Uppercut 		- Down + [BP]
     Reptile Smash		- Forward + [BP]
     Low Swipe		- Back + [FP]
     Hop Kick		- Forward + [FK]
     Sweep			- Back + [BK]
     Cold Blooded		- [FP], [BP], [BK]
     Carnivore Bash		- [FP], [BP], [BP], [FP]
     Deadly Venom		- [FP], [BP], Back + [FP]
     Just Hatched		- [BP], Forward + [FK]
     Hybrid Blast		- [BP], [BK] + [FK]
     Bybrid Crush		- [BP], Forward + [FK], [BP] + [FP]
     Evolution		- Forward + [BP], Back + [FP]
     Amphibian Charge	- [FK], [BP], [FP]
     Slithered		- [FK], [BP], Back + [BK]
     Swamp Strikes		- Forward + [FK], [BP] + [FP]
     Fast Tag
     Carnivorous		- [FP], [BP], [BP], [FP], Tag
     Nocturnal		- Forward + [BP], Back + [FP], Tag
     Aquatic		- [FK], [BP], [FP], Tag
     Shredding Skin		- Back, Forward, [BP] + Block, Tag
    	(Uses one bar of Super)
     Tag Combos
     Toxic			- [FP], [BP], Tag
     Ravenous		- [FP], [BP], [BP], Tag
     Anguish		- [FK], [BP], Tag
     Special Moves
     Slow Force Ball(*)	- Back, Back, [FP]
     Fast Force Ball(*)	- Back, Back, [FK]
     Slide(*)		- Back, Forward, [BK]
     Acid Hand		- Down, Back, [BP]
     Invisibility(*)	- Down, Up, [BK]
     Acid Spit		- Down, Forward, [FP]
     Elbow Dash(*)		- Back, Forward, [BP]
     Enhanced Attacks
     (Requires one bar of Super)
     Slow Mega Ball		- Back, Back, [FP] + Block
     Fast Mega Ball		- Back, Back, [FK] + Block
     Slime Trail		- Back, Forward, [BK] + Block
     Reptilian Hand		- Down, Back, [BP] + Block
     Vanish			- Down, Up, [BK] + Block
     Acid Stream		- Down, Forward, [FP] + Block
     Reptilian Elbow	- Back, Forward, [BP] + Block
     X-Ray Move
     (Requires full Super bar)
     Tricky Lizard		- Flip Stance + Block
     Finishing Moves
     Acid Yak		- Forward, Forward, Down, Up, [FK]
       (Reptipe forces open his opponent's mouth and vomits acid down his
        opponent's mouth.  As his opponent is spitting the acid back up he
        rips out their stomach and esophagus.  Stand in sweep distance.)
     Weight Loss		- Down, Down, Forward, Back, [FP]
       (Reptile goes invisible and slashes his opponent's throat and abdomen.
        He reappears and shoves a glowing ball of energy in the opponent's
        abdomen, which explodes.  Stand in sweep distance.)
     Stage Fatality		- Forward, Down, Down, Block
     Babality 		- Back, Forward, Back, Down, [FK]
       (Baby Reptile hatches out of an egg and spits up everywhere, laughing)
     Klassic Fatality	- Back, Back, Forward, Down, Block
       (Reptile removes his mask to reveal a reptilian head.  He shoots his
        tongue at his opponent's head. He retracts his tongue, pulling
        his opponent's head off and back into his mouth, devouring it.
        Stand in jumping distance.)
    "Vengance shall be mine!"
    Hanzo Hasashi was once a member of the Japanese Shirai Ryu ninja clan. Given
    the name Scorpion for his blindingly fast and deadly fighting skill, his life
    was blessed with glorious kombat in the name of his Grand Master. But when he,
    his family and his clan were brutally exterminated by Sub-Zero and the
    Lin Kuei, Scorpion's existence became eternal torment. Resurrected by the
    malevolent necromancer Quan Chi, he entered the Mortal Kombat tournament to
    slay Sub-Zero and avenge the murders of his kin.
     Uppercut    		- Down + [BP]
     Down Slice 		- Back + [BP] (hold)
     Blade Overhead  	- Forward + [BP]
     Heel Kick      	- Back + [FK]
     Shin Blast 		- Forward + [FK]
     Sweep       		- Back + [BK]
     Torment      		- [FP], [FP], [FP]
     Damnation    		- [FP], [FP], [BK]
     Brimstone    		- [BP], [FP], [BP]
     Grave Digger 		- [BP], [FP] + [BP]
     Doom Blade   		- Forward + [BP], [FP], [BK]
     Dead End     		- Forward Kick, Forward Kick, [BK]
     Grievance    		- Forward + [BK], [FK]
     Fast Tag
     Underworld		- [BP], [FP] + [BP], Tag
     Soulless		- Back + [BP], Tag
     Tag Combos
     Eternal Vengeance	- [FP], [FP], Tag
     Punishment		- [BP], [FP], Tag
     Affliction		- Forward + [BP], [FP], Tag
     Revenge		- [FK], [FK], Tag
     Special Moves
     Spear      		- Back, Back, [FP]
     Demon Fire 		- Down, Back, [BP]
     Teleport(*)   		- Down, Back, [FK]
     Takedown   		- Down, Back, [BK]
     Air Throw  		- Block
       (Can be done in air)
     Enhanced Attacks
     (Requires one bar of Super)
     Flame Spear 		- Back, Back, [FP] + Block
     Hell Fire   		- Down, Back, [BP] + Block
     Flameport   		- Down, Back, [FK] + Block
     Takeout     		- Down, Back, [BK] + Block
     X-Ray Move
     (Requires full Super bar)
     Scorpion Sting 	- Flip Stance + Block
     Finishing Moves
     Split Decision 	- Forward, Down, Forward, [BP]
       (Scorpion slashes the neck and waist of his opponent and then kicks the
        torso away.  As the opponent's head is midair, he slashes it in two
        down the middle.)
     Nether-Gate   		- Back, Forward, Back, [FK] (sweeping distance)
       (Scorption wraps the chain of his spear around his opponent's neck and
         kicks him into a portal formed behind him.  A second portal forms above
         and the opponent falls out, hanging by the chain and skinned.)
     Stage fatality 	- Forward, Up, Up, [FP]
     Babality  		- Down, Back, Forward, Down, [BP]
       (Baby Scorpion throws his spear, the momentum causing him to faceplant)
     Klassic Fatality 	- Down, Up, Up, [BP]
       (Scorpion removes his mask to reveal a skull.  He breathes fire on his
        opponent which engulfs them in flames.  Stand in jumping distance.)
    "I will show no mercy!"
    The son of the Grand Master, it was never in question that Sektor would join
    the Lin Kuei. What pleases the Grand Master is the degree to which his son
    relishes the life of an assassin. The secretive clan allows Sektor to express
    his darker nature, using any means necessary to complete his tasks. Hired by
    Shang Tsung, his current assignment is to attend the Mortal Kombat tournament
    and eliminate the Earthrealm competitors before they have a chance to compete.
    Though this mission will put his clan in good standing with Shao Kahn, Sektor's
    ultimate goal is to supplant his father as Grand Master of the Lin Kuei.
     Uppercut		- Down + [BP]
     Afterburn		- Back + [FP]
     Gut Crusher		- Back + [BP]
     Toe Kick		- Back + [FK]
     Rising Knee		- Forward + [BK]
     Chargine Embow		- Forward + [BP]
     Sweep			- Back + [BK]
     Leg Lift		- Up + [FK]
     Toe Kick		- [BK]
     Sneaky Kicks		- [FK], [BK]
     Artificial Intelligence- [FP], [FP], Back + [FP]
     System Overload	- [FP], [BP], Back + [FP]
     Hard Crash		- [FP], [BP], [BP]
     Malfunction		- Forward + [BP], Back + [FP]
     Fustion Force		- [FP], [BP], [BK]
     Access Denied		- [FP], [FK]
     Demolition		- [BP], [FP], [BK]
     Drive Power		- Back + [BP], [FP]
     User Error		- Forward + [BK], [FK]
     Fatal Error		- Forward + [BK], [BK]
     Fast Tag
     Intersect		- Down, Forward, [BK], Tag
     Partition		- Down, Forward, [BK] + Block
    	(Uses one bar of Super)
     System Lock		- [FP], [BP], Back + [FP], Tag
     Tag Combos
     Detached		- [FP], [BP], Tag
     Spare Parts		- [BP], [FP], Tag
     Crank Off		- Back + [BP], Tag
     System Backup		- Forward + [BK], Tag
     Special Moves
     Flame Burner		- Back, Forward, [BP]
     Teleport Uppercut(*)	- Down, Forward, [BK]
     Straight Missile	- Back, Forward, [FP]
     Up Missile
    	Above		- Down, Back, [FK]
    	Behind		- Down, Back, Forward, [FK]
    	In Front	- Down, Forward, Back, [FK]
     Enhanced Attacks
     (Requires one bar of Super)
     Flame Thrower		- Back, Forward, [BP] + Block
     Metal Uppercut		- Down, Forward, [BK] + Block
     Double Missile		- Back, Forward, [FP] + Block
     Homing Missile		- Down, Back, [FK] + Block
     X-Ray Move
     (Requires full Super bar)
     Massive Missile	- Flip Stance +  Block
     Finishing Moves
     Robo-Sek		- Forward, Down, Back, Forward, [FK]
       (Sektor fires a rocket which shatters his opponent, then fires
        heat-seeker missiles which destroy the remaining body parts.)
     The Scarecrow		- Down, Down, Forward, Back, [FP]
     Stage Fatality		- Down, Forward, Down, Block
     Babality		- Back, Down, Down, Down, [BK]
       (Baby Sektor plays with a rocket which shoots him into the air.)
    "Your soul is mine!"
    A treacherous sorcerer who consumes the souls of his victims, Shang Tsung
    has played host to the last nine Mortal Kombat tournaments in Earthrealm,
    stacking the odds in favor of his master. Originally from Earthrealm,
    Shang Tsung's magical abilities led him to discover the realm of Outworld.
    There he fell in league with its ruler, Shao Kahn, and pledged his life
    to him in return for enhanced power. He is now bound to the Emperor by
    powerful dark magic. For centuries he has submissively done Shao Kahn's
    bidding. Should he fail in his mission to secure Earthrealm, he will
    suffer the Emperor's wrath.
     Elbow Poke		- Back + [FP]
     Forearm Strike		- Back + [BP]
     Elbow Blast		- Forward + [BP]
     Shin Attack		- Forward + [FK]
     Quick Knee		- Forward + [BK]
     Uppercut		- Down + [BP]
     Sweep			- Back + [BK]
     Bad Omen		- [FP], [BP], [FP]
     Soul Stain		- [BP], [FP], [FP]
     Soul Torment		- [FP], [FK]
     Reserved Pain		- Back + [FP], [BP], [FP], [BK]
     Death Walker		- [BP], [BP], [FP]
     Restored Youth		- [BP], [BP], Back + [BK]
     Play Time		- Forward + [FK], [BK]
     Deadly Truth		- Forward + [BK], [FK], [BK]
     Fast Tag
     Side by Side		- Back + [FP], [BP], [FP], Tag
     Ruthless		- [BP], [BP], [FP], Tag
     Tag Combos
     Soul Stealer		- [FP], [BP], Tag
     Burning Evil		- Back + [FP], [BP], Tag
     B-Trade		- [BP], [BP], Tag
     Two of a Kind		- Forward + [BK], [FK], Tag
     Special Moves
     Fire Skull		- Back, Back, [FP]
     Up Skull
    	Above		- Down, Up, [BP]
    	Behind		- Down, Forward, [BP]
    	In Front	- Down, Back, [BP]
     Ground Skull
    	Close		- Down, Up, [BK]
    	Medium		- Down, Back, [BK]
    	Far		- Down, Forward, [BK]
     Soul Steal(*)		- Forward, Down, Back, [FK]
     Enhanced Attacks
     (Requires one bar of Super)
     Triple Skulls		- Back, Back, [FP] + Block
     Skull Storm:
    	Above		- Down, Up, [BP] + Block
    	Behind		- Down, Forward, [BP] + Block
    	In Front	- Down, Back, [BP] + Block
     Ground Eruption:
    	Close		- Down, Up, [BK] + Block
    	Medium		- Down, Back, [BK] + Block
    	Far		- Down, Forward, [BK] + Block
     Soul Capture		- Forward, Down, Back, [FK] + Block
     X-Ray Move
     (Requires full Super bar)
     Your Soul is Mine - Flip Stance + Block
     Finishing Moves
     Bang Bang!		- Back, Down, Forward, [FK]
       (Shang Tsung turns into a clown and fires a pistol, which pops out a
        "Bang" flag.  He laughs and then pulls out a real pistol and shoots
        the opponent's head.  This is essentially The Joker's fatality from
        MK vs DC, but a more graphic version.)
     Identity Theft		- Down, Down, Back, Down, [BP]
       (Shang Tsung flies into his opponent's mouth and forces them to pull
        their own head off.)
     Stage Fatality		- Up, Up, Back, [FP]
     Babality 		- Down, Back, Down, [FK]
       (Baby Shang Tsung produces a teddy bear and removes its soul.)
    "For the Shokan!"
    Sheeva is a member of the four-armed Shokan race. Her markings reveal that
    she is of the royal Draco lineage. Like all Shokan, she pledged her life
    to Shao Kahn, bringing honor to her race by serving him. During an attack
    by Edenian rebels on Shao Kahn's fortress, Sheeva fiercely protected
    Queen Sindel and prevented her capture. She was subsequently appointed
    Sindel's personal bodyguard until the queen's mysterious death in
    Earthrealm. Sheeva is now the master jailer of Shao Kahn's
    oppressive dungeon.
     Big Swing		- Back + [FP]
     Step Palms		- Forward + [BP]
     Low Swipe		- Back + [BP]
     Knee Kick		- Forward + [FK]
     Swinging Leg		- Forward + [BK]
     Uppercut		- Down + [BP]
     Sweep			- Back + [BK]
     Shokan Fury		- [FP], [BP], Back + [FP]
     Blood Lust		- [FP], Back + [BP], Forward + [FP]
     Darkness		- Back + [FP], [BP], [BP] + [FP]
     Four-Way		- [BP], [FP], [BP], Forward + [FP]
     Sheeva Rush		- [BP], [FP], [BP], Back + [FP]
     Quad Toss		- Back + [BP], [BP] + [FP]
     Demolish		- Forward + [BP], Back + [FP]
     Turmoil		- [FK], [FK]
     Rehabilitated		- Forward + [FK], [BP]
     Fast Tag
     Perfect Match		- [FP], [BP], Back + [FP], Tag
     Better Than		- [BP], [FP], [BP], Forward + [FP], Tag
     Tag Combos
     Helping Hands		- [FP], [BP], Tag
     Protector		- [FP], Back + [BP], Tag
     Distrusful		- Back + [FP], [BP], Tag
     Destruction		- [BP], [FP], [BP], Tag
     Special Moves
     Fireball		- Down, Forward, [BP]
     Jump Stomp(*)		- Down, Up
     Ground Pound(*)	- Down, Back, [BK]
     Grab N Punch(*)	- Back, Forward, [FK]
     Anti-Air Grab(*)	- Down, Forward, [FP]
     Low Grab(*)		- Down, Back, [FK]
     Enhanced Attacks
     (Requires one bar of Super)
     Fire Blast		- Down, Forward, [BP] + Block
     Jump Crush		- Down, Up + Block
     Ground Smash		- Down, Back, [BK] + Block
     Untamed Fury		- Back, Forward, [FK] + Block
     Power Anti-Air		- Down, Forward, [FP] + Block
     Anti-Duck Throw	- Down, Back, [FK] + Block
     X-Ray Move
     (Requires full Super bar)
     Slam Dance 		- Flip Stance + Block
     Finishing Moves
     Stripped Down		- Forward, Down, Down, Forward, [FP]
       (Sheeva grabs her opponent and rips their skin off in two pieces. Stand
        in sweep distance.)
     Lend a Hand		- Forward, Back, Forward, Back, [BK]
       (Sheeva rips her opponent's arms off, beats them with them, and then
        uses them to applaud.  Stand in sweep distance.)
     Stage Fatality		- Down, Down, Down, Down, [FP]
     Babality		- Down, Down, Down, Back, [BK]
       (Baby Sheeva throws a tantrum and repeatedly ground stomps.)
    "You are pathetic and weak!"
    The mother of Kitana, Queen Sindel was forced into marriage with Shao Kahn
    when he conquered her realm of Edenia. In an attempt to thwart the Emperor's
    designs on Earthrealm, she sacrificed herself. Her suicide created a magical
    ward preventing him from setting foot there. But now the barrier has been
    dissolved. Sindel has been resurrected, her mind enslaved by Shao Kahn.
    Earthrealm's former ally has become a deadly threat.
     Hand Sweep		- Back + [FP]
     Face Chop		- Forward + [FP]
     Rising Fist		- Back + [BP]
     Front Kick		- Forward + [FK]
     Hand Plant Heel	- Back + [FK]
     Split Kick		- Up + [BK]
     Arise			- Up + [FK]
     Uppercut		- Down + [BP]
     Sweep			- Back + [BK]
     Undead Bride		- [FP], [FP], [FP]
     Royal Pain		- [FP], [FP], Back + [BP], [BK]
     Reburth		- Back + [FP], [BP]
     Confronted		- Forward + [FP], [BP], [BK]
     Anguish		- [BP], [FP], [BP]
     Sadness		- [BP], [FP], Back + [FK]
     Queen's Anger		- [FK], [FP], [FP]
     Unforgettable		- Back + [FK], Forward + [BP]
     Child's Play		- [BK], [BK], Up + [FK]
     Fast Tag
     Royal Flush		- [FP], [FP], Back + [BP], Tag
     Regal Ruin		- Back + [FP], [BP], Tag
     Cataclysm		- Back + [BP], Tag
     Graceful Dead		- Back + [FK], Forward + [BP]
     Tag Combos
     Bow To Me		- [FP], [FP], Tag
     Worthless		- Forward + [FP], [BP], Tag
     Majestic Mash		- [BP], [FP], Tag
     Queen's Sorrow		- [FK], [FP], Tag
     That Was Fun!		- [BK], [BK], Tag
     Special Moves
     Fireball		- Down, Forward, [FP]
    	(Can be done in air)
     Low Fireball		- Down, Forward, [FK]
    	(Can be done in air)
     Yell			- Down, Back, [BP]
     Hover			- Down, Down, Up
    	(Press Block to land)
     Hair Whip		- Down, Forward, [BP]
     Step Up(*)		- Down, Forward, [BK]
     Enhanced Attacks
     (Requires one bar of Super)
     Power Fireball		- Down, Forward, [FP] + Block
     Low Fire		- Down, Forward, [FK] + Block
     Scream			- Down, Back, [BP] + Block
     Power Hover		- Down, Down, Up + Block
     Hair Toss		- Down, Forward, [BP] + Block
     Step Over		- Down, Forward, [BK] + Block
     X-Ray Move
     (Requires full Super bar)
     Queen B		- Flip Stance + Block
       (Sindel will grab her opponent by an ankle with her hair.  She will
        then kick them directly in the pelvis, followed by a smash to the back
        and then a scream to knock them away.)
     Finishing Moves
     Migraine		- Back, Forward, Down, Forward, [FP]
       (Sindel holds her opponent's head and screams in their ear, the force
        causing their head to explode.)
     Mouthful		- Back, Forward, Up, [BP]
       (Sindel forms a purple ball of energy and shoves it in her opponent's
        mouth, which explodes.)
     Stage Fatality		- Down, Down, Down, [FP]
     Babality 		- Down, Down, Down, Up
        (Sindel tries to levetate, but falls to the ground and screams.)
    "Where there is smoke, there is fire!"
    Originating from Prague, Tomas Vrbada was recruited by the Lin Kuei for
    his impressive ability to escape capture. Able to transform into a wisp
    of smoke, his talent has proved useful on countless missions. Smoke has
    no memory of his childhood. His only family is the Lin Kuei, more
    specifically the younger Sub-Zero, who is like a brother to him. It has
    been Smoke's hope that through the Lin Kuei he will discover his past--
    and the origin of his power.
     Jaw Chop		- Back + [FP]
     Hook Kick		- Back + [FK]
     Spin Kicks		- Forward + [BK]
     Uppercut		- Down + [BP]
     Sweep			- Back + [BK]
     Ablaze			- [FP], [FP], [BP]
     Smoldering		- [FP], [FK]
     Red-Hot		- Back + [FP], [BK]
     Rekindle		- [BP], [FP], [BK]
     Combustion		- [FK], Down + [FP], [BP]
     Fast Tag
     Ashes to Ashes		- [FK], Down + [FP], [BP], Tag
     Dust to Dust		- [FK], [BP], Tag
     Tag Combos
     Incinerate		- [FP], [FP], Tag
     Immolation		- [BP], [FP], Tag
     Ignite			- [FK], Down + [FP], Tag
     Special Moves
     Shake(*)		- Back, Forward, [FP]
     Smoke Cloud		- Down, Back, [BP]
     Air Throw		- Throw
    	(While in air)
     Teleport		- Down, Back, [BK]
    	(Can be done in air)
     Invisibility(*)	- Down, Up, [FK]
     Smoke Away(*)		- Forward, Back, [FK]
     Smoke Towards(*)		- Back, Forward, [FK]
     Enhanced Attacks
     (Requires one bar of Super)
     Vibration		- Back, Forward, [FP] + Block
     Smoke Bomb		- Down, Back, [BP] + Block
     Smokeport		- Down, Back, [BK] + Block
    	(Can be done in air)
     Vanish			- Down, Up, [FK] + Block
     Phase Away		- Forward, Back, [FK] + Block
     Phase Towards		- Back, Forward, [FK] + Block
     X-Ray Move
     (Requires full Super bar)
     Burn Out		- Flip Stance + Block
     Finishing Moves
     Smoked Out		- Back, Forward, Back, Forward, [FP]
       (Smoke stabs his opponent in the head with two fingers.  The opponent
         Is filled with smoke and their body dissipates. Stand in sweep distance.)
     Tremor			- Back, Back, Down, Forward, [BP]
       (Smoke runs through his oppoent in a cloud of smoke.  The opponent screams
        as their body falls to pieces.  Stand in sweep distance.)
     Stage Fatality		- Forward, Up, Up, [FP]
     Babality 		- Down, Back, Down, Forward, Down
       (Baby Smoke breaks wind with a squeak.)
    "I guess I'll have to do this the hard way!"
    As a girl, Sonya idolized her father, a U.S. Marine. When he embarked on
    a covert operation and never returned , she vowed to honor his memory.
    She joined the Marines and pushed herself hard, quickly rising in rank.
    Sonya's impulsiveness didn't win her many friends, but her skills and
    loyalty gained the respect and admiration of all who fought beside her.
    Though she has never given up her quest to uncover the truth behind her
    father's disappearance, she realizes that she might never see him again.
    Now Sonya finds herself caught up in the mysterious Mortal Kombat
    tournament. Like her father, she too could become a casualty of war.
     Backfist		- Forward + [BP]
     Hookshot		- Back + [BP]
     Spin Kick		- Back + [FK]
     Sweep			- Forward + [BP]
     Uppercut		- Down + [BP]
     Military Stance	- Down, Back + [BP]
     	Double Kick	- [BK]
     	Power Knee	- [FK]
     	Shoulder	- [FP]
     	Knockdown	- [BP]
     	Tackle		- [FP] + [FK], [BP] + [FP]
    	Dash Punches	- Forward + [FP]
     	Lift Off	- Back + [BP]
    	Hit the Deck	- Back + [BK]
     Advance Force		- [FP], [FP], [BP]
     Fierce Assault		- [FP], [FP], [FK]
     Drop Zone		- [BP], [FP], Back + [FK]
     Ground Control		- [BP], [FP], Back + [BK]
     Power Rush		- Forward + [BP], Back + [BP], [BK]
     Mess Hall		- Back + [BP], [FP], Forward + [BP]
     Play Time		- [FK], [FP], [BP]
     Beat Up		- [FK], [FP], [BK]
     Pull Out		- [BK], [BK]
     Fast Tag
     Switch Off		- Back + [BP], Tag
     Fatal Kiss		- Down, Back, [FP], Tag
     Windmill		- Down, Forward, [FK], Tag
     Tag Combos
     Lick My Boots		- [FP], [FP], Tag
     Special Forced		- [BP], [FP], Tag
     Tough Love		- Forward + [BP], Back + [BP], Tag
     Honorable Discharge	- [FK], [FP], Tag
     Special Moves
     Enery Ring Blast	- Back, Forward, [BP]
     Leg Grab(*)		- Back, Forward, [BK]
     Kiss			- Down, Back, [FP]
     Arc Kick(*)		- Down, Back, [BK]
     Kartwheel(*)		- Down, Forward, [FK]
     Air Drop		- Down + [BK]
    	(While in air)
     Air Throw		- Throw
     Enhanced Attacks
     (Requires one bar of Super)
     Rings of Justice	- Back, Forward, [BP] + Block
     Krazy Legs		- Back, Forward, [BK] + Block
     Deadly Kiss		- Down, Back, [FP] + Block
     Arc Wave		- Down, Back, [BK] + Block
     Kartwheel Bash		- Down, Forward, [FK] + Block
     Air Strikes		- Down + [BK] + Block
     X-Ray Move
     (Requires full Super bar)
     SF Beat Up		- Flip Stance + Block
       (Sonya performs a series of punches and kicks and snaps her opponent's
        neck with her legs.  She then lauches her bicycle kick and ends with
        a huracanrana.)
     Finishing Moves
     Scissor Split		- Down, Down, Back, Forward, [FP]
       (Sonya performs her leg grab and splits her opponent in two.)
     Kut-Throat		- Down, Back, Forward, Back, [BK]
       (Sonya produces a wire and holds it against her oppoent's
        throat.  she flips over the body and decapitates them.)
     Stage Fatality		- Back, Forward, Down, [BP]
     Babality 		- Down, Down, Forward, [FK]
       (Baby Sonya attempts her bicycle kick and falls.)
    "Police brutality, comin' up!"
    One of New York City's Finest, Stryker is a one-man SWAT team. He was
    once decorated for single-handedly thwarting the terrorists in the famous
    Greenberg Tower Incident, and again for rescuing passengers of a speeding
    crosstown bus rigged to explode. He was unprepared, however, for the
    magical portal that spewed forth creatures from another realm--a realm
    he didn't even know existed. So far his kombat training has gotten him
    through the first wave of creatures. It'll take more than rocket-launching
    Tarkatans to stop this die-hard cop.
     Cross Hook		- Back + [FP]
     Baton Twirl		- Back + [BP]
     Uppercut		- Down + [BP]
     Sweep			- Back + [BK]
     Cop Out		- [FP], [BP]
     Dispatched		- [FP], [FP], [BK]
     Beat Down		- Back + [FP], [BP], [BP]
     Pain Patrol		- [BP], [FK], [BP]
     The Heat		- Back + [BP], [BP]
     Aggravated Assault	- Back + [BP], Forward + [BP]
     Spread 'Em		- Back + [FP], Back + [BK]
     Fast Tag
     Serve and Protect	- Back + [FP], [BP], [BP], Tag
     Remain Silent		- Back + [BP], Forward + [BP], Tag
     Affirmative		- Back + [FK], [BP], Tag
     Tag Combos
     We Aim to Please	- [FP], [FP], Tag
     Officer Friendly	- Back + [FP], [BP], Tag
     Don't Move!		- [BP], [FK], Tag
     Assault and Battery	- Back + [FK], [BP], Tag
     Special Moves
     Baton Sweep(*)		- Down, Back, [BK]
     High Grenade Toss	- Down, Back, [BP]
     Low Grenade Toss	- Down, Back, [FP]
     Gun Shot		- Back, Forward, [FP]
     Roll Toss(*)		- Back, Forward, [BK]
     Enhanced Attacks
     (Requires one bar of Super)
     Baton Bash		- Down, Back, [BK] + Block
     Double Grenade Toss
    		High	- Down, Back, [BP] + Block
    		Low	- Down, Back, [FP] + Block
     Bang Bang		- Back, Forward, [FP] + Block
     Roll Out		- Back, Forward, [BK] + Block
     X-Ray Move
     (Requires full Super bar)
     Busted			- Flip Stance + Block
       (Stryker flashes his Maglite flashlight interrogation style.  If the
        opponent is blinded he'll smash them in the skull with the flashlight,
        then hit them in the neck with his side-handle baton and then
        tazer them.)
     Finishing Moves
     Time Served		- Forward, Down, Forward, [FK]
       (Stryker tazers his opponent and shoots him point-blank in the head.
        Stand close.)
     Have a Blast		- Down, Forward, Down Forward, Block
       (Stryker takes a grenade and punches it into the opponent's torso,
        which explodes. Stand in sweep distance.)
     Stage Fatality		- Forward, Up, Up, [BK]
     Babality 		- Down, Forward, Down, Back, [BP]
       (Baby Stryker tries firing his pistol, but it's too heavy to lift
        so he ends up shooting the ground and knocking it out of his hands.)
    "This fight will be your last!"
    An assassin of the Lin Kuei clan, Kuai Liang commands the power of ice and
    cold. Unlike other members of his clan, he and his older brother, Bi-Han,
    were abducted as children by the Lin Kuei and trained in the techniques of
    assassination throughout their lives. Though his codename is Tundra, he has
    now assumed the mantle of Sub-Zero to honor his brother after Bi-Han's
    mysterious death. With the help of his fellow Lin Kuei Smoke, Sub-Zero
    tirelessly hunts the one who killed his brother.
     Swipe Uppercut 	- Down + [BP]
     Force Claws 		- Back + [BP] (hold)
     Big Leg     		- Forward + [BP]
     Sweep       		- Back + [BK]
     Frosty       		- [FP], [FP], [FP]
     Cold Feet    		- [FP], [FK], Forward + [BK]
     Artic Blast  		- [FP], [FK], Back + [BK]
     Ice Pick     		- Back + [FP], [BP], [FP]
     Ice Cold     		- Back + [FP], [BP], [BK]
     Frost Bitten 		- [BP], [FP], [BP]
     Ices Up      		- [BP], [FP], [BK]
     TUndra Shoo  		- [FK] + [BK], [FP] + [BP]
     Winter Blade 		- [BP], [BP], [BP]
     Cold Steel   		- [BP], [BP], [BK]
     Chill Out    		- [FK], Forward + [BK]
     Fast Tag
     Absolute Zero		- [BP], [FP], Tag
     Tag Combos
     Freezer Burn		- [FP], [FK], Tag
     Arctic Assault		- Back + [FP], [BP], Tag
     Ability to Freeze	- [BP], [BP], Tag
     Special Moves
     Iceball      		- Down, Forward, [FK]
     Slide(*)      		- Back, Forward, [BK]
     Ice Clone    		- Down, Back, [FP]
     Ice Puddle   		- Down, Back, [FK]
     Enhanced Attacks
     (Requires one bar of Super)
     Ice Beam      		- Down, Forward, [FK] + Block
     Power Slide   		- Back, Forward, [BK] + Block
     Ice Statue    		- Down, Back, [FP] + Block
     Ground Freeze 		- Down, Back, [FK] + Block
     X-Ray Move
     (Requires full Super bar)
     Deep Freeze 		- Flip Stance + Block
     Finishing Moves
     Have an Ice Day 	- Back, Forward, Down, Forward, [BK]
       (Sub-Zero freezes his opponent up to their waist, then proceeds
        to pull their upper half off.)
     Spinal Smash 		- Down, Back, Down, Forward, [BP]
       (Sub-Zero reaches in and pulls out his opponent's spine and skull.
        He freezes his opponent and with a swine, shatters them with
        their own spine.  Stand in sweep distance.)
     Stage fatality  	- Forward, Down, Back, [BP]
     Babality 		- Down, Back, Down, [BK]
       (Baby Sub-Zero wets himself, which freezes on the ground and
        causes him to slip.)
     Klassic Fatality 	- Forward, Down, Forward, [BP]
       (Sub-Zero grabs his opponent by the neck and pulls their head
        and spine off.  Stand close.)
    "You are not so fearsome!"
    (To unlock Sub-Zero, complete chapter 13 of Story Mode)
     Uppercut		- Down + [BP]
     Straight Slab		- Back + [FP]
     Backfist		- Forward + [FP]
     Chest Swipe		- Back + [BP]
     Head Chop		- Forward + [BP]
     Spinning Low Kick	- Back + [FK]
     Back Spin Kick		- Forward + [BK]
     Splits Attack		- Up + [BK]
     Sweep			- Back + [BK]
     Cyborg Assault		- [FP], [FP], [FP]
     Automation		- [FP], [FP], [BP]
     Drive Power		- [FP], [FP], Forward + [BK]
     Freezing Pain		- Forward + [FP], [BK]
     Cyro Bash		- Forward + [BP], [BP], [FP]
     Frost			- Back + [FP], [BP]
     Wildcard		- Back + [BP], [BP]
     Upload			- Back + [BP], [BK]
     Nano Smash		- [BP], [FP], [FP] + [BP]
     System Error		- [FK], [FK], [BP]
     Reboot			- [FK], [BK]
     Blizzard		- Back + [FK], [BP], [FP]
     Fast Tags
     Dual Core		- [FK], [BK], Tag
     Meltdown		- Back + [FK], [FP], Tah
     Tag Combos
     Dry Ice		- [FP], [FP], Tag
     Glacier		- [BP], [FP], Tag
     Ice Over		- Forward + [BP], [BP], Tag
     Special Moves
     Ice Ball		- Down, Forward, [FP]
     Ice Bomb
    	Close		- Back, Back, [FK]
    	Medium		- Forward, Forward, [FK]
    	Far		- Back, Back, Forward, [FK]
     Slide(*)		- Back, Forward, [BK]
     Teleport		- Down, Back, [FP]
     Ice Parry(*)		- Down, Back, [BP]
     Divekick (close)	- Down + [FK]
     Divekick (Far)		- Down + [BK]
     Enhanced Attacks
     (Requires one bar of Super)
     Ice Beam		- Down, Forward, [FP] + Block
     Cyro Bomb
    	Close		- Back, Back, [FK] + Block
    	Medium		- Forward, Forward, [FK] + Block
    	Far		- Back, Back, Forward, [FK] + Block
     Cyber-Slide		- Back, Forward, [BK] + Block
     Bangport		- Down, Back, [FP] + Block
     Frozen Parry		- Down, Back, [BP] + Block
     Powerkick (close)	- Down + [FK] + Block
     Powerkick (far)	- Down + [BK] + Block
     X-Ray Move
     (Requires full Super bar)
     Cool Down - Flip Stance + Block
      (Cyber Sub-Zero forms a ball of ice and hits his opponent in the
    back of their head with it.  He then smashes them in the back.
    Cyber Sub-Zero must be in the air when attacking.)
     Finishing Moves
     Kold Fusion		- Down, Back, Down, Forward, [BP]
         (Cyber Sub-Zero grabs his opponent and they both freeze and
     Brain Freeze		- Down, Down, Back, Down, [FP]
         (Cyber Sub-Zero charges two shurikens and throws them into
          his opponents head.  He then causes one to spin which
          scrambles his opponent's brain.)
     Stage Fatality		- Down, Down, Up, Block
     Babality 		- Down, Back, Forward, Block
         (Baby Cyber Sub-Zero plays with one of his ice bombs, which explodes
          and encases him in a block of ice.)
    (Skarlet is available as DLC content on Playstation Store($4.99) and
    XBOX Live Marketplace (400 points))
    Shao Kahn has many warriors under his command, but his trust lies solely in the
    fighters of his own creation. Warrior blood gathered from countless
    battlefields, fused with sorcery, produced his most effective enforcer yet:
    Skarlet. An expert tracker, she preys on those deemed enemies of the empire.
    During kombat, Skarlet gains strength from her opponent's blood, absorbing it
    through her skin. Shao Kahn has a new mission for this formidable kombatant:
    Discover Quan Chi's true intentions. And kill him if he plots betrayal of
    the emperor.
     Uppercut		- Down + [BP]
     Dagger Slash		- Back + [FP]
     Rising Blade		- Back + [BP]
     Back Fist		- Forward + [BP]
     Upper Knee		- Forward + [FK]
     Roundhouse		- Forward + [BK]
     Lifting Leg		- Up + [FK]
     Sweep			- Back + [BK]
     Krimson Bash		- [FP], [FP], [BP]
     Red Pain		- [FP], [FP], [BK]
     Blood Clot		- Back + [FP], Forward + [FK]
     Coagulation		- Back + [FP], [FP], [FK]
     Bad Blood		- Back + [FP], [FP], Forward + [BK]
     Bloody Murder		- Back + [FP], [FP], Back + [BK]
     Bloodshed		- Back + [BP], [BK]
     Punishment		- [BP], [FP], [BP]
     Bloodshot		- [BP], [FK]
     Flesh & Blood		- Forward + [BP], [FP], [BP], [FP] + [BP]
     Blood Boil		- Forward + [FK], [FP], [BP]
     Slaughter		- Forward + [FK], [FK]
     Carnage		- Up + [FK], [BK]
     Thicker Than Water	- Forward + [BK], [FK]
     Fast Tag
     Transfustion 		- Back + [FP], [FP], Forward + [BK], Tag
     Blood & Tears		- Forward + [BP], [FP], [BP], [FP] + [BP], Tag
     Butchery		- Forward + [FK], [FP], [BP], Tag
     Warfare		- Up + [FK], Tag
     Tag Combos
     Bloodthirsy  		- [FP], [FP], Tag
     Krimson Blades		- Back + [FP], [FP], Tag
     Judgement		- [BP], [FP], Tag
     Blood & Guts		- Forward + [BP], [FP], Tag
     Bloody Hell		- Forward + [FK], [FP], Tag
     Special Moves
     Up Slash            - Down, Forward, [BP]
     Down Slash          - Down, Back, [BP]
     Blood Drop          - Down, Back, [BK]
      (Can be done in air)
     Red Dash   			- Down, Forward, [FK]
    	Slide  			- [BK]
     Blood Ball 		    - Forward, Down, Back, [FP]
      (Drains Health)
     Dagger Toss			- Down, Forward,[FP]
      (Hold  to delay second dagger)
     Air Dagger (Close)	- Down, Back, [FP]
      (While in air)
     Air Dagger (Far)	- Down, Forward, [FP]
      (While in air)
     Enhanced Attacks
     (Requires one bar of Super)
     Duel Up Slash      - Down, Forward, [BP] + Block
     Duel Down Slash    - Down, Back, [BP] + Block
     Blood Stomp        - Down, Back, [BK] + Block
      (Can be done in air)
     Krimson Dash   	- Down, Forward, [FK] + Block
    	Red Slide  		- [BK]
     Dagger Toss		- Down, Forward,[FP] + Block
      (Hold  to delay second dagger)
     Tri Air Dagger     - Down, Back, [FP] + Block
      (While in air)
     Tri Air Dagger     - Down, Forward, [FP] + Block
      (While in air)
     X-Ray Move
     (Requires full Super bar)
     Blood Bank      	- Flip Stance + Block
       (Skarlet will perform a somersault and slash with her knives.  If
        she connects, she will then palm thrust her opponent in the nasal
        bone and kick her opponent in the face, stabbing them in the eye
        with the heel of her shoe.)
     Finishing Moves
     Blood Bath		    - Down, Back, Down, Down, Block
       (Skarlet will stab her opponent in the ear with one knife and then
        slits their throat.  She lets the geyser of blood coming from her
        opponent coat her face as the opponent collapses.  Stand close.)
     Make It Rain		- Forward, Back, Down, Down, [BK]
       (Skarlet commits seppuku and turns to a pool of blood, which moves
        under her opponent.  The opponent is suspended in mid-air by long
        spikes of blood as she reforms and slahes them in the lower
        abdomen, bathing in the falling blood.  Stand in jump distance.)
     Stage Fatality		- Forward, Back, Forward, [FP]
     Babality 		    - Down, Back, Down, Forward, [BP]
        (Baby Skarlet produces a bottle of milk and takes a drink.  She
         throws the bottle away and produces a bottle of blood which
         she drinks instead.)
    (Kenshi is available as DLC content on Playstation Store($4.99) and
    XBOX Live Marketplace (400 points))
    For years the swordsman Kenshi traveled the world in search of worthy
    opponents. When a mysterious elderly man named Song offered to show
    him the location of Sento, an ancient sword worthy of his abilities,
    Kenshi succumbed to pride. He followed Song to a tomb wherein lay the
    Well of Souls. When Kenshi retrieved the sword, spirits of ancient
    warriors spewed forth, blinding him. Song then revealed himself to be
    Shang Tsung. He consumed the souls, leaving Kenshi in the dark labyrinth
    to die. But Sento called to Kenshi. It led him out of the tomb and
    revealed his lost heritage as a descendant of the warriors who had been
    buried there. Kenshi vowed to slay Shang Tsung and free the souls of
    his ancestors..."
     Uppercut		- Down + [BP]
     Blade Stab		- Back + [BP]
     Blade Swipe		- Forward + [BP]
     Shin Kick		- Forward + [FK]
     Snap Kick		- Forward + [BK]
     Windmill    		- Up + [BK]
     Sweep			- Back + [BK]
     Telekinetic Rush	- [FP], [FP], [FP]
     Blind Justice		- [FP], [FP], [BP]
     Off Balance		- [FP], [FP], [BK]
     Heightened Senses	- [BP], [FP], Back + [BP]
     Stolen Soul		- [BP], [FP], Forward + [BK]
     Absentminded		- Forward + [BP], [BP] Back + [FP]
     Shortsighted		- Forward + [BP], [BP] Back + [BP]
     Brainpower		- Forward + [FK], [BP]
     Fast Tag
     Concentration		- [BP], [FP], Back + [BP], Tag
     Grey Matter		- Forward + [BP], [BP], Back + [FP], Tag
     Blind Fury		- Forward + [FK], [BP], Tag
     Tag Combos
     Blind Swordsman	- [BP], [FP], Tag
     Farsighted		- Forward + [BP], [BP], Tag
     Special Moves
     Spirit Charge		- Back, Forward, [BP]
     Rising Karma		- Down, Back, [FP]
     Telekinetic Slash:
    	Close		- Down, Back, [BK]
    	Medium		- Down, Forward, [BK]
    	Far		- Down, Back, Forward, [BK]
     Tele-Flury		- Back, Forward, [FK]
     Blade Reflect		- Down, Back, [BP]
     Enhanced Attacks
     (Requires one bar of Super)
     Spirit Vengeance	- Back, Forward, [BP] + Block
     Karma Eruption		- Down, Back, [FP] + Block
     Telekinetic Blade:
    	Close		- Down, Back, [BK] + Block
    	Medium		- Down, Forward, [BK] + Block
    	Far		- Down, Back, Forward, [BK] + Block
     Tele-Beatdown		- Back, Forward, [FK] + Block
     Blade Absorb		- Down, Back, [BP] + Block
     X-Ray Move
     (Requires full Super bar)
     Soul Blade	      	- Flip Stance + Block
       (Kenshi hurls Sento at his opponent.  If it stabs them, Kenshi
        will hit them in the face with the hilt of the sword, then slash
        them upwards, breaking their ribs.)
     Finishing Moves
     Scatterbrained 	- Up, Down, Up, Down, Block
       (Kenshi Telekinetically throws his oppoent into the screen three
        times and then slices them in half with Sento.  If the Kombatant
        has both their eyes, one will stick to the screen.  Stand in
        Jump distance)
     Split Ends		- Back, Forward, Down, Forward, [BP]
       (Kenshi throws Sento into the ground and telekinetically hurls
        his opponent into the blade, which slices them in half.  Stand
        in Jump distance)
     Stage Fatality		- Down, Forward, Down, [FK]
     Babality		- Down, Back, Down, [FP]
       (Baby Kenshi summons Sento, who keeps hitting him in the head
        with its hilt.)
    (Rain is available as DLC content on Playstation Store($4.99) and
    XBOX Live Marketplace (400 points))
    A refugee orphaned by Shao Kahn's conquest, Rain grew up under the
    protection of the Edenian Resistance. An exceptional fighter, he soon
    rose through their ranks. As his reputation grew, so did his arrogance.
    When Rain demanded leadership of the Resistance forces, he was refused.
    Infuriated, he turned against his rebel comrades and betrayed them to
    their sworn enemy. In payment for this treason, Rain was promised his
    own army by the emperor Shao Kahn. Power would be his - no matter the
     Uppercut		- Down + [BP]
     Axe Hand		- Back + [FP]
     Side Swipe		- Back + [BP]
     Stepping Sidekick	- Back + [FK]
     Sweep			- Back + [BK]
     It Pours		- [FP], [FP]
     Right as Rain		- [FP], [BP], Forward + [BK]
     Dehydrate		- [BP], [BK]
     Watery Grave		- Back + [BP], [FK]
     Waterfall		- Back + [BP], [FP] + [BP]
     Spill Over		- [FK], [FK], [BK]
     Moisturize Me		- [BK], [FK], Back + [BK]
     Fast Tag
     Thicker Then Water	- [FP], [BP], Forward + [BK], Tag
     Rain Or Shine		- Back + [BP], [FP] + [BP], Tag
     Tag Combos
     Rain And Suffering	- [FP], [FP], Tag
     No Rain, No Gain	- [FK], [FK], Tag
     Dead In The Water	- [BK], [FK], Tag
     Special Moves
     Water Port		- Down, Up
      (Can be done in air)
     Super Kick		- Down, Back, [BK]
     Water Bubble		- Down, Forward, [FK]
     Geyser Kick		- Down, Back, [FK]
     Lightning		- Down, Back, [BP]
     Aqua Splash		- Back, Forward, [FP]
     H2O Boost		- Back, Down, Forward, [FP]
     Enhanced Attacks
     (Requires one bar of Super)
     Aqua-Port		- Down, Up + Block
      (Can be done in air)
     Power Kick		- Down, Back, [BK] + Block
     Hydro Bubble		- Down, Forward, [FK] + Block
     Thermal Spring		- Down, Back, [FK] + Block
     Thunder Storm		- Down, Back, [BP] + Block
     Aqua Blast		- Back, Forward, [FP] + Block
     H2O Buff		- Back, Down, Forward, [FP] + Block
     X-Ray Move
     (Requires full Super bar)
     Rain Check	      	- Flip Stance + Block
       (Rain explodes a puddle of water that knocks the opponent in the
        air. Rain then grabs their arm, breaks their elbow by forcing it to
        bend backwards with a punch, and then roundhouse kicks them in
        the head.)
     Finishing Moves
     Bubble Burst		- Back, Forward, Down, Back, Block
       (Rain forms a water bubble over his opponent's head.  He causes
        them to injest the water, which enlarged their body until they
        explode.  Stand in Jump distance)
     Does it Sting		- Up, Down, Back, Forward, [BP]
       (Rain forms a water bubble at his opponent's feet whch breaks their
        legs.  He then forms a water sword and decapitates them.  Stand
        in Jump distance)
     Stage Fatality		- Forward, Down, Forward, [BK]
     Babality		- Back, Down, Forward, [FK]
       (Baby Rain summons a geyser of water, which rains back down on
        top of him.)
    (Freddy Krueger is available as DLC content on Playstation Store($4.99)
    and XBOX Live Marketplace (400 points))
    A malevolent spirit of the Dream Realm, Freddy Krueger preys on the
    souls of the living as they sleep. When Shao Kahn began to steal
    Earthrealm's souls - souls Freddy considered his own - Freddy battled
    the emperor in the Dream Realm. But Shao Kahn's will was too strong.
    He pulled Freddy into the real world, where he was mortal, and defeated
    him. A badly injured yet determined Freddy fitted both his hands with
    demonically enhanced razor gloves. Once he has killed Shao Kahn he will
    find a way back to the Dream Realm, where he will torment Earthrealm's
    souls for eternity.
     Uppercut		- Down + [BP]
     Razor Slash		- Back + [FP]
     Double Swipe		- Back + [BP]
     Hell Slice		- Forward + [BP]
     Low Blow		- Back + [FK]
     Hop Kick		- Up + [FK]
     Big Knee		- Forward + [BK]
     Sweep			- Back + [BK]
     Nightmare Stance	- Down, Back, [BP]
     	Open Wide	- [FP]
     	Claw Slam	- [BP]
     	Low Slash	- [FK]
    	Cancel		- [BK]
     Split You in Two	- [FP], [FP], [FP]
     Skin The Cat		- Back + [FP], [BP], [BP]
     In Your Dreams		- Back + [FP], [BP], Up + [FP]
     Kung Fu This Bitch	- [BP], [BP], [FP] + [BP]
     I Am Eternal		- Forward + [BP], [FP], Back + [FK]
     Never Sleep Again	- Forward + [BP], [FP], [BK],
     I Love Screamers	- Back + [BP], [BK]
     Come To Freddy		- [FK], [FK]
     Ungrateful Piggy	- Back + [FK], [FK]
     Coming For You		- Forward + [BK], [FK]
     Playing With Power	- Forward + [BK], [BP], [FP]
     Fast Tag
     How Sweet Fresh Meat	- Back + [FP], [BP], Up + [FP], Tag
     Tag You're it		- Up + [FK], Tag
     Great Graphics		- Forward + [BK], [BP], [FP], Tag
     Tag Combos
     Party's Just Starting	- [FP], [FP], Tag
     Always Room For More	- Back + [FP], [BP], Tag
     Reach Out & Cut Someone- [BP], [BP], Tag
     Meet Your Maker	- Forward + [BP], [FP], Tag
     Now You Die		- Forward + [BK], [BP], Tag
     Special Moves
     Hell Spike:
    	Close		- Down, Back, [FP]
    	Medium		- Down, Forward, [FP]
    	Far		- Down, Back, Forward, [FP]
     Sweet Dreams		- Down, Forward, [BK]
     Glove Toss		- Back, Forward, [BP]
     Freddy Fingers		- Down, Back, [BP]
     Dream Shift Away	- Down, Back, [FK]
     Dream Shift Towards	- Down, Forward, [FK]
     Enhanced Attacks
     (Requires one bar of Super)
     Hell Blast		- Down, Back, [FP] + Block
     Deep Sleep		- Down, Forward, [BK] + Block
     Power Glove Toss	- Back, Forward, [BP] + Block
     Freddy's Edge		- Down, Back, [BP] + Block
     Hell Shift Away	- Down, Back, [FK] + Block
     Hell Shift Towards	- Down, Forward, [FK] + Block
     X-Ray Move
     (Requires full Super bar)
     What a Rush      	- Flip Stance + Block
       (Freddy uppercuts his opponent.  If he connects, Freddy will rush in and
        dig his blades into his opponent's chest, breaking their ribs, and then
        slash them in the skull.)
     Finishing Moves
     Tell 'Em Freddy Sent Ya-  Back, Forward, Down, Down, [FP]
       (Freddy will disappear and reappear behind his opponent, where
        he stabs them with his blades and drags them down an open hole, which
        erupts in a geyser of blood.  Can be done at ANY distance.)
     Welcome To My Nightmare-  Down, Up, Forward, Back, Block
       (Freddy summons a huge furnace and throws his opponent through
        the open door into the fire.  He waves goodbye as he slams
        the furnace door, severing off one of his opponent's arms
        in the process.  Stand in Sweep Distance)
     Stage Fatality		-  Forward, Down, Down, [FK]
     Babality		-  Back, Forward, Down, [FP]
      (A baby carriage appears where Freddy once stood.  The camera peers in
       to see a teddy bear with slash marks on it.  Baby Freddy pops up from behind
       and takes a swipe at you.)
    Chapter 1: Johnny Cage
    Johnny Cage vs Reptile 		- 500 Koins
    Johnny Cage vs Baraka 		- 500 Koins
    Johnny Cage vs Sonya 		- 500 Koins
    Johnny Cage vs Kano 		- 4000 Koins
    Chapter 2: Sonya Blade
    Sonya vs Sub-Zero 		- 500 Koins
    Sonya vs Raiden 		- 500 Koins
    Sonya vs Jade and Kitana 	- 500 Koins
    Sonya vs Kano 			- 4000 Koins
    Chapter 3: Scorpion
    Scorpion vs Kung Lao 		- 500 Koins
    Scorpion vs Nightwolf 		- 500 Koins
    Scorpion vs Sektor and Cyrax 	- 500 Koins
    Scorpion vs Sub-Zero 		- 4000 Koins
    Chapter 4: Cyrax
    Cyrax vs Sheeva 		- 500 Koins
    Cyrax vs Baraka 		- 500 Koins
    Cyrax vs Johnny Cage 		- 500 Koins
    Cyrax vs Sektor 		- 4000 Koins
    Chapter 5: Liu Kang
    Liu Kang vs Ermac 		- 500 Koins
    Liu Kang vs Kitana 		- 500 Koins
    Liu Kang vs Scorpion & Quan Chi - 500 Koins
    Liu Kang vs Goro 		- 500 Koins
    Liu Kang vs Shang Tsung 	- 4000 Koins
    Chapter 6: Jax
    Jax vs Baraka 			- 750 Koins
    Jax vs Johnny Cage 		- 750 Koins
    Jax vs Jade 			- 750 Koins
    Jax vs Sheeva 			- 6000 Koins
    Chapter 7: Smoke
    Smoke vs Kitana 		- 750 Koins
    Smoke vs Kano 			- 750 Koins
    Smoke vs Sub-Zero and Reptile 	- 750 Koins
    Smoke vs Sektor 		- 6000 Koins
    Chapter 8: Sub-Zero
    Sub-Zero vs Cyrax 		- 750 Koins
    Sub-Zero vs Ermac 		- 750 Koins
    Sub-Zero vs Reptile 		- 750 Koins
    Sub-Zero vs Scorpion 		- 6000 Koins
    Chapter 9: Kitana
    Kitana vs Smoke and Johnny Cage - 750 Koins
    Kitana vs Jade 			- 750 Koins
    Kitana vs Mileena 		- 750 Koins
    Kitana vs Shang Tsung 		- 6000 Koins
    Chapter 10: Jade
    Jade vs Baraka 			- 750 Koins
    Jade vs Sheeva 			- 750 Koins
    Jade vs Mileena 		- 750 Koins
    Jade vs Smoke 			- 6000 Koins
    Chapter 11: Kung Lao
    Kung Lao vs Noob Saibot 	- 750 Koins
    Kung Lao vs Goro 		- 750 Koins
    Kung Lao vs Shang Tsung/Quan Chi- 750 Koins
    Kung Lao vs Kintaro 		- 750 Koins
    Liu Kang vs Shao Kahn 		- 6000 Koins
    Chapter 12: Stryker
    Stryker vs Reptile 		- 1000 Koins
    Stryker vs Mileena 		- 1000 Koins
    Stryker vs Kintaro 		- 1000 Koins
    Stryker vs Ermac 		-10000 Koins
    Chapter 13: Kabal
    Kabal vs Kano 			- 1000 Koins
    Kabal vs Mileena and Noob Saibot- 1000 Koins
    Kabal vs Cyber Sub-Zero    	- 1000 Koins
    Kabal vs Sheeva 		- 10000 Koins
    Chapter 14: Cyber Sub-Zero
    Cyber Sub-Zero vs Sektor 	- 1000 Koins
    Cyber Sub-Zero vs Kintaro & Goro- 1000 Koins
    Cyber Sub-Zero vs Ermac 	- 1000 Koins
    Cyber Sub-Zero vs Noob Saibot 	- 10000 Koins
    Chapter 15: Nightwolf
    Nightwolf vs Quan Chi 		- 1000 Koins
    Nightwolf vs Cyrax 		- 1000 Koins
    Nightwolf vs Sektor 		- 1000 Koins
    Nightwolf vs Sindel 		- 10000 Koins
    Chapter 16: Raiden
    Raiden vs Scorpion 		- 1000 Koins
    Raiden vs Jax, Stryker and Kabal- 1000 Koins
    Raiden vs Kitana/Nightwolf/Kung Lao- 1000 Koins
    Raiden vs Liu Kang 		- 1000 Koins
    Raiden vs Shao Kahn 		- 10000 Koins
    NOTE:  After completing Story Mode, you are able to play again, but
    each victory only gives you 10 koins.  You are also able to
    skip cutscenes.
    The Kombat Kodes made their debut in Mortal Kombat 3.  During a VS game,
    6 boxes are shown prior to the match beginning.  Each player controls
    3 boxes.  By entering in the correct kode, the following match can have
    special rules, looks, hazards, or simply words of encouragement.
    The button layout is as follows for Playstation 3/XBOX360:
                 Player 1             |             Player 2
         1    |     2      |    3     |     4    |     5      |    6
     Square/X | Triangle/Y | Circle/B | Square/X | Triangle/Y | Circle/B
    0 - Dragon Symbol
    1 - MK
    2 - Spear
    3 - Shao Kahn
    4 - Question Mark
    5 - Yin/Yang
    6 - Skull
    7 - Goro
    8 - Pair of Sais
    9 - Raiden
    Note:  Pressing an assigned button by itself will rotate the boxes in
    sequential order(0, 1, 2, 3...) while pressing UP and a button will
    rotate in reverse order(9, 8, 7, 6...)
    Kombat Kode 			Player 1 	Player 2
    Armless Kombat 			911 		911
    Blocking Disabled 		020 		020
    Breakers Disabled 		090 		090
    Dark Kombat 			022 		022
    Disbable Foreground Objects 	001 		001
    "Don't defend in a temple..."	717		313
    Double Dash 			391 		193
    Dream Kombat 			222 		555
    Enhanced Moves Disabled 	051 		150
    Explosive Kombat 		227 		227
    Health Recovery 		012 		012
    Headless Kombat 		808 		808
    Hyper Fighting 			091 		091
    Invisible Kombat 		770 		770
    Jumping Disabled 		831 		831
    Klassic Music			101		101
    Komboes Disabled 		931 		931
    "Motaro Transformation?"	031		130
    No Blood 			900 		900
    Player 1 Half Health		110		000
    Player 1 Quarter Health		220		000
    Player 2 Half Health		000		110
    Player 2 Quarter Health		000		220
    Power Bars Disabled 		404 		404
    Psycho Kombat 			707 		707
    Quick Uppercut Recovery 	303 		303
    Rainbow Kombat 			234 		234
    Sans Power 			044 		440
    "She waits for you..."		282		282
    Silent Kombat 			300 		300
    Specials Disabled 		731 		731
    Super Recovery 			123 		123
    "Thanks for Karing!"		123		926
    "The Krypt walls hold secrets"	448		844
    Throwing Encouraged 		010 		010
    Throwing Disabled 		100 		100
    Tournament Mode 		111 		111
    Unlimited Super Meter 		466 		466
    Vampire Kombat 			424 		424
    "What lurks at the bottom..."	122		221
    "Who hides in the forest?"	550		055
    Xrays Disabled 			242 		242
    Zombie Kombat 			666 		666
    "?SUNOB YTSAOT"			009		900
    300 different trials to attempt!  As you clear each trial, it unlocks the next
    one up the tower.  Is a trial too hard?  You can skip it for the mere cost of
    1.5 times the koin reward.  So if the challenge is 100 koins, it costs 150
    koins to skip the challenge; a challenge worth 200 koins will cost you 300
    koins to skip, 400 costs 600, and so on.  The only exception to this rule is
    Challenge #300, but don't panic, as it only takes 50,000 koins to skip!
    The types of challenges varies:  traditional one-on-one matches, tag-team,
    one-on-three, "Test Your.." minigames, slow-motion fights, certain abilities
    ehnanced or disabled, even koins for each time you hit your opponent.
    Completing certain challenges will unlock addtional features for the
    "Test Your..." minigames, and completing all 300 challenges will unlock
    Mileena's Flesh Pit costume from Story Mode.
    Challenge 36	- Test Your Might #2: Teak
    Challenge 42	- Test Your Sight Challenge #2
    Challenge 48	- Test Your Strike #2: Human Skulls
    Challenge 66	- Test Your Might #3: Oak
    Challenge 72	- Test Your Sight Challenge #3
    Challenge 78	- Test Your Strike #3: Severed Heads
    Challenge 96	- Test Your Might #4: Bamboo
    Challenge 102	- Test Your Sight Challenge #4
    Challenge 108	- Test Your Strike #4: Soul Box
    Challenge 126	- Test Your Might #5: Head
    Challenge 132	- Test Your Sight Challenge #5
    Challenge 138	- Test Your Strike #5: Diamond Bricks
    Challenge 156	- Test Your Might #6: Coal
    Challenge 162	- Test Your Sight Challenge #6
    Challenge 168	- Test Your Strike #6: Gold Bars
    Challenge 186	- Test Your Might #7: Bricks
    Challenge 192	- Test Your Sight Challenge #7
    Challenge 198	- Test Your Might #8: Marble
    Challenge 216	- Test Your Might #9: Silver
    Challenge 222	- Test Your Sight Challenge #8
    Challenge 228	- Test Your Might #10: Gold
    Challenge 240	- Test Your Might #11: Iron
    Challenge 246	- Test Your Sight Challenge #9
    Challenge 252	- Test Your Might #12: Titanium
    Challenge 264	- Test Your Might #13: Amber
    Challenge 270	- Test Your Sight Challenge #10
    Challenge 276	- Test Your Might #14: Pearl
    Challenge 288	- Test Your Might #15: Sapphire
    Challenge 294	- Test Your Might #16: Diamond
    Challenge 300	- Mileena's Flesh Pit Costume
    # - Kombatant, Partner	- Koin- Challenge Name
    -   ------------------    ----  --------------
    1 - Sonya 		- 100 - Training: Special Tech
    2 - Sonya 		- 100 - Training: Defense
    3 - Sonya 		- 200 - Training: Offense
    4 - Sonya, Jax 		- 200 - Training: X-Ray Training
    5 - Sonya, Jax 		- 200 - Training: Finishing Techniques
    6 - Sonya 		- 100 - Test Your Might
    7 - Jax 		- 100 - The Hard Way
    8 - Jax 		- 200 - In-Terror-Gation
    9 - Jax 		- 200 - Ambushed!
    10 - Jax 		- 200 - This is the Pits
    11 - Jax 		- 300 - The Invincible Reptile
    12 - Jax 		- 100 - Test Your Sight
    13 - Cage 		- 100 - Hey Jerk
    14 - Cage 		- 100 - Round Two
    15 - Cage 		- 200 - Walking Dead
    16 - Cage, Stryker 	- 200 - SWAT
    17 - Cage, Director 	- 200 - I'm a Celebrity
    18 - Cage 		- 100 - Test Your Strike
    19 - Scorpion 		- 200 - One Hand Tied Behind Your Back
    20 - Scorpion 		- 400 - I Hate Teddies
    21 - Scorpion, Sub-zero	- 400 - Yin and Yang
    22 - Scorpion 		- 400 - I've Got Friends In Low Places
    23 - Scorpion 		- 400 - Poisoned Rage
    24 - Scorpion 		- 100 - Test Your Luck
    25 - Nightwolf 		- 100 - Foul Ball
    26 - Nightwolf 		- 100 - Reflect and Connect
    27 - Nightwolf 		- 200 - Spirit Walk
    28 - Nightwolf 		- 200 - Big Shoulders
    29 - Nightwolf 		- 400 - Ancestral Light
    30 - Liu Kang, Kung Lao	- 100 - Shaolin Monk: Act 1
    31 - Kano 		- 100 - No Throw = No Go
    32 - Kano 		- 200 - Demon Hunter
    33 - Kano 		- 200 - Pulling My Strings
    34 - Kano 		- 400 - The Hell with This!
    35 - Kano 		- 400 - Discombobulated
    36 - Kano 		- 100 - Test Your Might
    37 - Kabal 		- Var - Survive Koins
    38 - Kabal 		- 200 - Keep Away From Me!
    39 - Kabal 		- 200 - Bloody Pulp
    40 - Kabal 		- 200 - Healing Light
    41 - Kabal 		- 400 - Assassinatino Proclamation
    42 - Kabal 		- 100 - Test Your Sight
    43 - Reptile 		- 200 - Stealth
    44 - Reptile 		- 200 - The Best Laid Plan
    45 - Reptile 		- 200 - 1st Responder
    46 - Reptile 		- 200 - Spin Cycle
    47 - Reptile 		- 400 - Who Ya Gonna Call?
    48 - Reptile 		- 100 - Test Your Strike
    49 - Sektor 		- 100 - Target Practice
    50 - Sektor 		- 200 - Sheer Madness
    51 - Sektor 		- 400 - Rain of Ice
    52 - Sektor 		- 400 - Psychosis!
    53 - Sektor, Cyrax 	- 800 - Frankenstein
    54 - Sektor 		- 100 - Test Your Luck
    55 - Sub-Zero 		- 200 - Your Time to Shine
    56 - Sub-Zero 		- 200 - Mess You Up
    57 - Sub-Zero 		- 200 - The Burning Man
    58 - Sub-Zero 		- 200 - Out on a Limb
    59 - Sub-Zero 		- 800 - Resurrection!
    60 - Liu Kang, Kung Lao	- 400 - Shaolin Monk: Act 2
    61 - Cyrax 		- Var - Carnage Carnival
    62 - Cyrax 		- 200 - What Is Your Major Malfunction
    63 - Cyrax 		- 400 - Fire and Forget...Literally
    64 - Cyrax 		- 800 - Glitch in the System
    65 - Cyrax 		- 800 - Power Down
    66 - Cyrax 		- 100 - Test Your Might
    67 - Kung Lao 		- 200 - Friendly Sparring
    68 - Kung Lao 		- 400 - Not-so Friendly Sparring
    69 - Kung Lao 		- 400 - Hats Off!
    70 - Kung Lao, Liu Kang	- 400 - United Again
    71 - Kung Lao 		- 400 - The Great Kung Lao
    72 - Kung Lao 		- 200 - Test Your Sight
    73 - Baraka 		- 200 - Prove Your Worth
    74 - Baraka 		- 400 - But I'm His Favorite!
    75 - Baraka, Mileena 	- 400 - Assault on the Palace
    76 - Baraka 		- 400 - Protect the Fallen
    77 - Baraka 		- 1200 - Now You Are Just Showing Off...
    78 - Baraka 		- 200 - Test Your Strike
    79 - Kitana 		- 400 - Horse
    80 - Kitana 		- 400 - Projected Anger
    81 - Kitana 		- 400 - When Brigands Attack!
    82 - Kitana 		- 400 - Frost Bitten
    83 - Kitana, Jade 	- 800 - Sibling Rivalry
    84 - Kitana 		- 100 - Test Your Luck
    85 - Jade 		- 200 - Arm-ageddon
    86 - Jade 		- 200 - It's Not Easy
    87 - Jade 		- 400 - Portality
    88 - Jade 		- 400 - Watch the Face
    89 - Jade 		- 400 - Specials Are My Thing
    90 - Liu Kang, Kung Lao	- 400 - Shaolin Monk: Act 3
    91 - Nightwolf 		- 200 - Fury of the Ancestors
    92 - Nightwolf 		- 200 - Storm Front
    93 - Nightwolf 		- 200 - Clarity
    94 - Nightwolf 		- 400 - Ancestral Weapons
    95 - Nightwolf 		- 400 - Soul Glow
    96 - Nightwolf 		- 200 - Test Your Might
    97 - Mileena 		- 200 - Kats' Klaws
    98 - Mileena 		- 400 - Only a Matter of Time
    99 - Mileena 		- 400 - Fire Walls
    100 - Mileena 		- 800 - Meteor Kombat
    101 - Mileena, Baraka 	- 800 - Back to Back
    102 - Mileena 		- 800 - Test Your Sight
    103 - Smoke 		- 100 - Air Cannon
    104 - Smoke 		- 100 - Barriers
    105 - Smoke 		- 400 - Now You See Me
    106 - Smoke 		- 400 - Tireless Assault
    107 - Smoke 		- 400 - The Lair of the Beast
    108 - Smoke 		- 400 - Test Your Strike
    109 - Quan Chi 		- 100 - Rainbow Kombat
    110 - Quan Chi 		- 400 - It's Alive!
    111 - Quan Chi 		- 400 - Don't Take Too Long
    112 - Quan Chi 		- 400 - Win Quickly
    113 - Quan Chi 		- 800 - Dance Magic Dance
    114 - Quan Chi 		- 200 - Test Your Luck
    115 - Stryker 		- 100 - High Noon
    116 - Stryker, Sonya 	- 200 - Kiss Kiss Bang Bang
    117 - Stryker 		- 200 - Power up
    118 - Stryker 		- 400 - Make Your Move
    119 - Stryker 		- 400 - I've Fallen and I Can't Get Up
    120 - Liu Kang, Kung Lao- 400 - Shaolin Monk: Act 4
    121 - Raiden 		- 200 - SlowMo Kombat
    122 - Raiden 		- 200 - Listen to Your Elders
    123 - Raiden 		- 200 - Life Swap
    124 - Raiden 		- 200 - Have to Share
    125 - Raiden 		- 400 - Elder Gods Wrath
    126 - Raiden 		- 400 - Test Your Might
    127 - Cage 		- Var - CUT!
    128 - Cage 		- 200 - Double Trouble
    129 - Cage 		- 400 - Old Friends For Dinner
    130 - Cage, Stryker	- 400 - They Have Adapted
    131 - Cage 		- 1600 - Eau De Goro
    132 - Cage 		- 400 - Test Your Wight
    133 - Jax 		- 200 - Gotcha!
    134 - Jax 		- 400 - New Jax City
    135 - Jax 		- 400 - Earthquake
    136 - Jax, Sonya 	- 800 - Don't Lose Your Head
    137 - Jax 		- 800 - Cyber Wars
    138 - Jax 		- 800 - Test Your Strike
    139 - Sindel 		- 200 - Specials Anyone
    140 - Sindel, Mileena 	- 200 - The Queen's Guard
    141 - Sindel 		- 400 - Magnetic Floor
    142 - Sindel 		- 400 - Slow and Painful Death
    143 - Sindel, Nightwolf - 800 - Turn on the Light
    144 - Sindel	  	- 200 - Test Your Luck
    145 - Sonya, Jax 	- 200 - Backup Arrives
    146 - Sonya 		- 200 - Against Super Strength
    147 - Sonya 		- 400 - Scarface
    148 - Sonya 		- 1600 - It's Kombat Time!
    149 - Sonya 		- Var - It'a All Led Up To This
    150 - Goro 		- 400 - Gor-owned
    151 - Noob 		- 200 - Don't Hit a Girl
    152 - Noob 		- 200 - Together Forever
    153 - Noob 		- 400 - I'll Hit a Lady
    154 - Noob 		- 400 - Home Team Advantage
    155 - Noob 		- 800 - Still a Noob
    156 - Noob 		- 400 - Test Your Might
    157 - Liu Kang 		- 100 - Sparring Specials
    158 - Liu Kang 		- 200 - I Will Drink Your Soul
    159 - Liu Kang 		- 400 - Bloodsport!
    160 - Liu Kang 		- 800 - Combo to Win
    161 - Liu Kang 		- 1600 - This Hammer is My Hammer
    162 - Liu Kang 		- 400 - Test Your Sight
    163 - Cyrax 		- 400 - Split Up
    164 - Cyrax, Sektor 	- 400 - Leaking Oil
    165 - Cyrax		- 400 - Drian Game
    166 - Cyrax 		- 800 - System Crash
    167 - Cyrax 		- 1600 - Upgrade Complete!
    168 - Cyrax 		- 1600 - Test Your Strike
    169 - Sub-Zero 		- 400 - Use It or Lose It
    170 - Sub-Zero 		- 400 - Right to Bear Arms
    171 - Sub-Zero 		- 400 - The Common Cold
    172 - Sub-Zero 		- 400 - Retro Reincarnation
    173 - Sub-Zero 		- 800 - Hyper Kombat
    174 - Sub-Zero 		- 200 - Test Your Luck
    175 - Ermac 		- 200 - Going All Out
    176 - Ermac 		- 400 - Floor of Flame
    177 - Ermac 		- 400 - Super Charger
    178 - Ermac 		- 400 - Wait for It
    179 - Ermac 		- 800 - See Saw
    180 - Liu Kang, Kung Lao- 800 - Shaolin Mon: Act 5
    181 - Baraka 		- Var - Dismembering the Good Times!
    182 - Baraka 		- 400 - Enough is Enough!
    183 - Baraka 		- 400 - There Can Be Only One
    184 - Baraka, Mileena 	- 800 - Rogue Element
    185 - Baraka 		- 1600 - Four Arms
    186 - Baraka 		- 400 - Test Your Might
    187 - Shang Tsung 	- 200 - Playing With Fire
    188 - Shang Tsung 	- 400 - Arise From Grave
    189 - Shang Tsung 	- 400 - No Seriously, I'm Popular
    190 - Shang Tsung 	- 800 - To Do List
    191 - Shang Tsung/Kitana- 800 - Hyper Kombat 2
    192 - Shang Tsung 	- 800 - Test Your Sight
    193 - Smoke 		- 200 - I'm Not Dead Yet
    194 - Smoke 		- 400 - Life Swap 2
    195 - Smoke, Quan Chi 	- 400 - Bleeding Out
    196 - Smoke 		- 800 - Smoke Him Out
    197 - Smoke 		- 800 - Slow Motion
    198 - Smoke 		- 400 - Test Your Might
    199 - Jade 		- 400 - I Feel Sick
    200 - Jade 		- 400 - Out on a Limb 2
    201 - Jade 		- 800 - You've Already Won Me Over
    202 - Jade 		- 800 - Lean My Way
    203 - Jade 		- 800 - Shao Kahn
    204 - Jade 		- 800 - Test Your Luck
    205 - Scorpion 		- Var - Money For Specials
    206 - Scorpion, Sub-zero- 200 - Fire and Ice
    207 - Scorpion 		- 400 - You Killed My Family
    208 - Scorpion 		- 800 - Elemental Balance
    209 - Scorpion, Sub-zero- 800 - Orange You Glad I Came
    210 - Liu Kang, Kung Lao- 800 - Shaolin Monk: Final Act
    211 - Kung Lao, Liu Kang- 200 - Defend the Temple
    212 - Kung Lao 		- 400 - Total Chaos
    213 - Kung Lao 		- 800 - Hats Off to You
    214 - Kung Lao 		- 800 - Wasted
    215 - Kung Lao 		- 800 - Revenge!
    216 - Kung Lao 		- 400 - Test Your Might
    217 - Kabal 		- 200 - Out on a Limb 3
    218 - Kabal 		- 200 - Desire You
    219 - Kabal 		- 400 - Red Light Green Light
    220 - Kabal, Kano 	- 400 - Blood Brothers
    221 - Kabal 		- 800 - Lord of the Netherrealm
    222 - Kabal 		- 800 - Test Your Sight
    223 - Reptile 		- 200 - An Offer You Can't Refuse
    224 - Reptile 		- 200 - Slime to Go
    225 - Reptile 		- 200 - Master of Ice
    226 - Reptile 		- 400 - Unit 5...Alive?
    227 - Reptile 		- 800 - Cyborg-Absorb
    228 - Reptile 		- 800 - Test Your Might
    229 - Kano 		- Var - Balls Out...
    230 - Kano 		- 400 - Catch Me If You Can
    231 - Kano 		- 400 - Bloodbath
    232 - Kano 		- 800 - I'm Baaaccckkkk...
    233 - Kano 		- 1600 - The Force is Special?
    234 - Kano 		- 800 - Test Your Luck
    235 - Sindel 		- 200 - We're All Vampires?
    236 - Sindel 		- 200 - Good To Be Queen
    237 - Sindel 		- 200 - Scream Your Head Off
    238 - Sindel 		- 400 - I'm So Special
    239 - Sindel 		- 800 - Flying Fists of Furty
    240 - Sindel 		- 800 - Test Your Might
    241 - Kitana 		- Var - Big Payday
    242 - Kitana 		- 400 - The Shokan Inquisition
    243 - Kitana 		- 800 - The Bitch Is Back
    244 - Kitana, Jade 	- 800 - A Slow Drip
    245 - Kitana 		- 1600 - Up in the Air
    246 - Kitana 		- 800 - Test Your Sight
    247 - Shang Tsung 	- 400 - Deadly Dalliance
    248 - Shang Tsung, Cyrax- 400 - Robot Buddies
    249 - Shang Tsung 	- 800 - Super Drain
    250 - Shang Tsung 	- 800 - It's Not My Baby
    251 - Shang Tsung 	- 1600 - Bring It On
    252 - Shang Tsung 	- 800 - Test Your Might
    253 - Raiden 		- 400 - En-Lightning!
    254 - Raiden 		- 400 - I'm a Vampire
    255 - Raiden 		- 400 - Earth is Screwed
    256 - Raiden 		- 800 - Deadly Alliance!
    257 - Raiden 		- 800 - Hell
    258 - Raiden 		- 800 - Test Your Luck
    259 - Noob 		- 400 - Who's There
    260 - Noob 		- 400 - All Flipped Up
    261 - Noob, Ermac 	- 400 - The Healing Exchange
    262 - Noob 		- 800 - Brother on Brother
    263 - Noob 		- 1600 - Noob Unbound
    264 - Noob 		- 1600 - Test Your Might
    265 - Stryker 		- Var - Grenade Toss
    266 - Stryker 		- 200 - The Duel
    267 - Stryker 		- 400 - Lock N Load
    268 - Stryker 		- 800 - Life Swap 3
    269 - Stryker 		- 3200 - This is Insane!
    270 - Stryker 		- 1600 - Test Your Sight
    271 - Ermac 		- 400 - Madness
    272 - Ermac 		- 400 - Time Critical
    273 - Ermac 		- 800 - Fists of Fury
    274 - Ermac 		- 800 - All the Right Moves
    275 - Ermac 		- 3200 - Army of What?
    276 - Ermac 		- 1600 - Test Your Might
    277 - Mileena 		- 400 - Low High
    278 - Mileena 		- 400 - Seek the Warmth
    279 - Mileena 		- 400 - But I'm a Vampire!
    280 - Mileena 		- 800 - Hyper Kombat 3
    281 - Mileena 		- 1600 - Rock Your world
    282 - Mileena 		- 1600 - Test Your Luck
    283 - Quan Chi 		- 200 - Survive This
    284 - Quan Chi 		- 400 - Hot Potato
    285 - Quan Chi 		- 800 - Armed and Dangerous
    286 - Quan Chi 		- 1600 - Pupper Master
    287 - Quan Chi 		- 1600 - Mirror Realm
    288 - Quan Chi 		- 1600 - Test Your Might
    289 - Random 		- 400 - Who Am I
    290 - Random 		- 400 - Change is a Good Thing
    291 - Random 		- 400 - Hold on a Minute
    292 - Cyber Sub-Zero 	- 800 - Do the Robot
    293 - Cyber Sub-Zero 	- 800 - Knock'em Clock'em Ninja Bot
    294 - Cyber Sub-Zero 	- 1600 - Test Your Might
    295 - Sheeva 		- 400 - Four Arms Are Better Than Two
    296 - Sheeva 		- 800 - Bloodthirst
    297 - Sheeva 		- 800 - Lock On!
    298 - Sheeva, Baraka 	- 800 - Just a Scratch
    299 - Sheeva 		- 3200 - Boy That Guy Is Strong
    300 - Choose 		- 10000- End Game
     Loc. - Koin - Description
     DL1  -    0 - Headless Mode
     DL2  -  680 - Temple Music
     DL3  - 1100 - Cage Fatality Sketch
     DL4  -  900 - Dead Pool Concept
     DL5  - 1140 - Jade's Second Fatality
     DL6  -  800 - Stryker Primary Costume Concept
     DL7  - 1160 - Reptile Alternate Costume Concept
     DL8  -  900 - The Pit (night) Concept
     DL9  - 1020 - Wasteland Music
     DL10 - 1200 - Blocking Disabled
     DL11 -  900 - Cyber Sub-zero Concept
     DL12 -  800 - Jumping Disabled
     DL13 - 1150 - Evil Monastery Concept
     DL14 - 1000 - Kitana Primary Costume Concept
     DL15 - 1200 - Johnny cage Alternate Costume Concept
     DL16 -  800 - Rooftop (dawn) Concept
     DL17 - 1020 - No Blood
     DL18 -  960 - Hell Speed Painting 2
     DL19 - 1100 - Sonya Fatality Sketch
     DL20 -  900 - Scorpion Shadow Render
     DL21 -  920 - Ermac's Second Fatality
     DL22 -  750 - Tormentor Model
     DL23 - 1150 - Sektor Fatality Sketch
     DL24 -  880 - Noob Primary Costume Concept
     DL25 - 1020 - Dark Kombat
     DL26 - 1100 - Armory Music
     DL27 - 1040 - Sonya Primary Costume Concept
     DL28 - 1200 - Sheeva Alternate Costume Concept
     DL29 -  750 - TaiGore Model
     DL30 - 1000 - Kano Fatality Sketch
     DL31 -  880 - Raiden Render
     DL32 - 1060 - Hyper Fighting
     DL33 -  980 - Armory Concept
     DL34 -  900 - Baraka Alternate Damage Concept
     DL35 - 1200 - Scorpion Fatality Sketch
     DL36 - 1160 - Mileena Reveal Render
     DL37 - 1040 - Kabal's Second Fatality
     DL38 -  900 - Courtyard (night) Concept
     DL39 - 1000 - Jax Primary Costume Concept
     DL40 - 1080 - Baraka Alternate Costume Concept
     DL41 -  880 - Sindel Render
     DL42 - 1140 - Flesh Pits Concept
     DL43 - 1100 - Health Recovery
     DL44 -  800 - Scorpion Reveal Render
     DL45 - 1060 - Dead Pool Victim Concepts
     DL46 -  950 - Ermac Primary Costume Concept
     DL47 - 1100 - Sektor altenate Costume Concept
     DL48 -  980 - Courtyard (night) Music
     DL49 - 1020 - Courtyard Speed Painting 2
     DL50 - 1020 - Kombos Disabled
     DL51 -  920 - Scorpion Primary Costume Concept
     DL52 - 1000 - Kano Primary Costume Concept
     DL53 - 1100 - Hell Fatality Sketch
     DL54 -  860 - Shao Kahn's Throne Room Concept
     DL55 - 1060 - Dead Pool Speed Painting 1
     DL56 -  800 - Stryker Alternate Costume Concept
     DL57 -  880 - Desert Speed Painting 2
     DL58 - 1080 - Rooftop (dusk) Music
     DL59 - 1100 - Armory Speed Painting 2
     DL60 -  820 - Graveyard Speed Painting 1
     DL61 -  900 - Desert Music
     DL62 - 1020 - Sindel Primary Costume Concept
     DL63 - 1500 - Quan Chi Alternate Costume Concept
     DL64 - 1180 - Kabal Fatality Sketch
     DL65 -  900 - Shao Kahn Render
     DL66 -  820 - Dead Pool Speed Painting 2
     DL67 -  940 - The Pit (day) Concept
     DL68 -  820 - Koliseum Speed Painting 2
     DL69 - 1200 - Kitana Alternate Costume Concept
     DL70 - 1000 - Kabal Primary Costume Concept
     DL71 -  740 - Graveyard Music
     DL72 - 1140 - Desert Speed Painting 1
     DL73 - 1160 - Disable Foreground Objects
     DL74 - 1200 - Sub-zero Render
     DL75 -  800 - Flesh Pits Speed Painting 1
     DL76 -  970 - Kabal Fatality Sketch
     DL77 - 1100 - Goro's Lair Speed Painting 1
     DL78 - 1120 - Jade Render
     DL79 - 1300 - Johnny Cage's Second Fatality
     DL80 - 1200 - Retro Sub-zero Render
     DL81 - 1120 - Flesh Pits Speed Painting 2
     DL82 - 1000 - Sonya Alternate Damage Concept
     DL83 - 1080 - Power bars Disabled
     DL84 -  820 - Shao Kahn Concept
     DL85 -  740 - Soul Chamber Music
     DL86 - 1140 - Sheeva ptimary Damage Concept
     DL87 - 1180 - Mileena Primary Costume Concept
     DL88 - 1200 - Kabal Alternate Costume Concept
     DL89 - 1060 - Noob Primary Damage Concept
     DL90 - 1140 - Courtyard (day) Concept
     DL91 - 1060 - Smoke Primary Costume Concept
     DL92 - 1040 - Jax's Second Fatality
     DL93 -  900 - Ermac Alternate Damage Concept
     DL94 -  640 - Shao Kahn's Throne Room Music
     DL95 -  920 - Bell Tower Speed Painting 1
     DL96 -  740 - Psycho Kombat
     DL97 - 1100 - Bell Tower Speed panting 2
     DL98 -  980 - Hell Music
     DL99 - 1040 - Raiden Alternate Damage Concept
     DL100- 1040 - Raiden Primary Costume Concept
     DL101-  920 - Shang Tsung Alternate Costume Concept
     DL102- 1020 - Rooftop (dusk) Concept
     DL103- 1100 - Kano Alternate Damage Concept
     DL104- 1000 - Cerberus Model
     DL105- 1100 - Unlimited super meter
     DL106- 1100 - Sub-zero Reveal Render
     DL107- 1020 - Goro's Lair Concept
     DL108-  980 - Shang Tsung's Garden (night) Concept
     DL109-  840 - Sindel Alternate Damage Concept
     DL110- 1060 - Nightwolf Alternate Costume Concept
     DL111-  920 - Courtyard Speed Painting 1
     DL112-  840 - Graveyard Speed Painting 2
     DL113- 1280 - Dream Kombat
     DL114-  740 - Evil Monastery Music
     DL115-  980 - Mileena Primary Damage Concept
     DL116- 1240 - Explosive kombat
     DL117-  880 - Sheeva Alternate Damage Concept
     DL118- 1000 - Retro Scorpion Render
     DL119- 1500 - Scorpion Alternate Costume Concept
     DL120- 1020 - Cyrax's Second Fatality
     DL121- 1000 - Living Forest Speed Painting 1
     Secret 5,000 koin chest:  Right of DL-52, left of building
     Meadow of Despair
     Loc. - Koin - Description
     MD1  -  820 - Rooftop (dusk) Speed Painting
     MD2  - 1260 - Nightwolf's Second Fatality
     MD3  - 1060 - Living Forest trees Render
     MD4  -  880 - Flesh Pits Music
     MD5  -  840 - Nekropolis Concept 6
     MD6  - 1200 - Cyrax Alternate Costume Concept
     MD7  - 1050 - Cyrax Primary Costume Concept
     MD8  -  920 - Nekroplis Concept 3
     MD9  - 1260 - Armless Kombat
     MD10 -  760 - Rooftop (dawn) Speed Painting 1
     MD11 - 1280 - Sektor's Second Fatality
     MD12 - 1000 - Jax Alternate Damage Concept
     MD13 - 1060 - Meadow of Dispair Concept 2
     MD14 -  940 - Raiden Alternate Costume Concept
     MD15 -  940 - Street Speed Painting 1
     MD16 -  840 - Rooftop (dawn) Speed Painting 2
     MD17 -  900 - Breakers disaled
     MD18 -  800 - Pit Bottom Concept
     MD19 -  960 - Hollow of Infestation Concept 2
     MD20 - 1100 - Johnny Cage Primary Costume Concept
     MD21 - 1300 - Sheeva's Second Fatality
     MD22 - 1080 - Desert Concept
     MD23 - 1180 - Kitana Alternate Damage Concept
     MD24 - 1120 - Jade Alternate Damage Concept
     MD25 - 1200 - Kano Alternate Costume Concept
     MD26 -  940 - Rooftop (day) Speed Painting
     MD27 -  800 - Retro reptile Render
     MD28 - 1010 - Throwing Disabled
     MD29 -  840 - Shang Tsung's Throne Room Concept b
     MD30 - 1100 - Shang Tsung's Garden Speed Painting 1
     MD31 -  960 - Kung Lao's Second Fatality
     MD32 - 1040 - Kitana Primary Damage Concept
     MD33 - 1000 - Subway Music
     MD34 -  920 - Kano Primary Damage Concept
     MD35 -  880 - Baraka Primary Damage Concept
     MD36 - 1200 - Jax Alternate Costume Concept
     MD37 - 1000 - Goro Render
     MD38 - 1060 - Early Krypt entrance Concept
     MD39 - 1200 - Invisible Kombat
     MD40 -  900 - Jax Render
     MD41 -  820 - Blood Marsh Concept 2
     MD42 - 1280 - Reptile's Second Fatality
     MD43 -  840 - Hell Concept
     MD44 - 1000 - Shao Kahn's Throne Room Speed Painting 2
     MD45 - 1280 - Vampire Kombat
     MD46 - 1120 - Scorpion Primary Damage Concept
     MD47 - 1200 - Double dash
     MD48 -  940 - Kitana Render
     MD49 - 1100 - Skeletal statues Render
     MD50 - 1040 - Sub-zero Shadow Render
     MD51 - 1140 - Sub-zero's Second Fatality
     MD52 -  920 - The Pit (night) Music
     MD53 - 1100 - Ermac Render
     MD54 - 1000 - Sub-zero Alternate Costume Concept
     MD55 -  880 - Scorpion Render
     Secret 5,000 koin chest:  Right of Nekropolis entrance
     Hollow of Infestation
     Loc. - Koin - Description
     HI1  -  980 - Koliseum Concept
     HI2  - 1000 - Kung Lao Primary Costume Concept
     HI3  - 1080 - Koliseum Speed Painting 1
     HI4  -  920 - Barakas's Second Fatality
     HI5  -  760 - Living Forest Concept
     HI6  -  940 - Street Music
     HI7  -  880 - Shao Kahn Damage Concept
     HI8  -  980 - LiU Kang Alternate Costume Concept
     HI9  - 1100 - Cyrax Alternate Damage Concept
     HI10 -  900 - Rooftop (day) Concept
     HI11 - 1120 - Graveyard Concept
     HI12 - 1080 - Shang Tsung's Second Fatality
     HI13 -  820 - Shang Tsung Alternate Damage Damage Concept
     HI14 -  780 - Armory Speed Painting 1
     HI15 - 1140 - Enhance moves Disabled
     HI16 -  780 - Soul Chamber Concept
     HI17 - 1000 - Jade Primary Costume Concept
     HI18 - 1100 - Kano's Second Fatality
     HI19 -  960 - Goro's Lair Speed Painting 2
     HI20 -  920 - Sheeva Primary Costume Concept
     HI21 -  750 - Subway Speed Painting 2
     HI22 -  800 - Sonya Alternate Costume Concept
     HI23 - 1060 - Shang Tsung's Throne Room Speed Painting 2
     HI24 - 1050 - X-rays Disabled
     HI25 -  960 - Executioner Concepts
     HI26 - 1020 - Bell Tower Music
     HI27 -  820 - Shang Tsung's Garden (day) Concept
     HI28 - 1180 - Liu Kang's Second Fatality
     HI29 -  860 - Bell Tower Concept
     HI30 - 1020 - Quan Chi Fatality Sketch
     HI31 - 1180 - Reptile Alternate Damage Concept
     HI32 - 1140 - Sektor Primary Damage Concept
     HI33 - 1140 - Mileena Alternate Costume Concept
     HI34 - 1120 - Shang Tsung Primary Costume Concept
     HI35 -  940 - Courtyard (day) Music
     HI36 -  840 - Johnny Cage Primary Damage Concept
     HI37 - 1200 - Quick uppercut Recovery
     HI38 -  940 - Goro's Lair Music
     HI39 - 1340 - Quan Chi's Second Fatality
     HI40 -  880 - Sindel Primary Damage Concept
     Secret 5,000 koin chest:  Located along wall
     Loc. - Koin - Description
     BM1  - 1080 - Living Forest Speed Painting 2
     BM2  -  920 - Mileena's Second Fatality
     BM3  -  800 - Shang Tsung's Throne Room Concept a
     BM4  -  750 - Evil Monastery Speed Painting 2
     BM5  - 1040 - Noob Alternate Costume Concept
     BM6  -  980 - Sonya Render
     BM7  -  900 - Noob Alternate Damage Concept
     BM8  - 1100 - Noob's Second Fatality
     BM9  -  880 - Dragon Concept
     BM10 - 1120 - Retro Ermac Render
     BM11 - 1100 - Rainbow Kombat
     BM12 -  940 - Kung Lao Alternate Damage Concept
     BM13 - 1040 - Sektor Primary Costume Concept
     BM14 - 1220 - Raiden's Second Fatality
     BM15 -  900 - Shang Tsung Primary Damage Concept
     BM16 -  940 - Shang Tsung's Throne Room Music
     BM17 -  750 - Temple Speed Painting 2
     BM18 -  960 - Jax Primary Damage Concept
     BM19 - 1200 - Sindel Alternate Costume Concept
     BM20 - 1020 - Dead Pool Music
     BM21 - 1200 - Sub-zero Primary Costume Concept
     BM22 -  920 - Rooftop (dusk) Speed Painting
     BM23 -  980 - Kitana's Second Fatality
     BM24 - 1000 - Street Concept
     BM25 - 1080 - Shao Kahn's Throne Room Speed Painting 1
     BM26 -  900 - Smoke's Second Fatality
     BM27 -  960 - Nightwolf Primary Costume Concept
     BM28 -  900 - Soul Chamber Speed Painting 1
     BM29 -  950 - Ermac Primary Damage Concept
     BM30 -  990 - Sans Power
     BM31 -  860 - Liu Kang Primary Costume Concept
     BM32 -  950 - Sonya Primary Damage Concept
     BM33 -  920 - Shang Tsung's Garden Speed Painting 2
     BM34 -  900 - Liu Kang Alternate Damage Concept
     BM35 - 1300 - Sonya's Second Fatality
     BM36 -  960 - Soul Chamber Speed Painting 2
     BM37 - 1100 - Mileena Shadow Render
     BM38 - 1200 - Kung Lao Alternate Costume Concept
     BM39 - 1000 - Street Speed Painting 2
     BM40 -  920 - Nekropolis Concept 2
     BM41 - 1140 - Silent Kombat
     BM42 -  860 - Living Forest Music
     BM43 -  940 - Parasite Victims Render
     BM44 - 1300 - Sindel's Second Fatality
     BM45 - 1000 - Liu Kang Render
     BM46 -  940 - Seadlands Concept 2
     BM47 - 1200 - Specials Disabled
     BM48 - 1140 - Liu Kang Primary Damage Concept
     BM49 -  940 - Meadow of Despair Concept 1
     BM50 - 1000 - Jade Alternate Costume Concept
     BM51 - 1150 - Temple Speed Painting 1
     BM52 -  860 - Jade Primary Damage Concept
     BM53 - 1150 - Evil Monastery Speed Painting 1
     BM54 -  990 - Super Recovery
     BM55 -  880 - Nightwolf Alternate Damage Concept
     BM56 -  850 - Wasteland Speed Painting 2
     BM57 -  900 - Stryker's Second Fatality
     BM58 -  920 - Baraka Primary Costume Concept
     BM59 -  900 - Nekropolis Concept 1
     BM60 - 1190 - Throwing encouraged
     BM61 - 1150 - Temple Concept
     BM62 -  820 - Shang Tsung's Garden (night) Music
     BM63 - 1450 - Cyber Sub-zero's Second Fatality
     BM64 - 1010 - Tournament Mode
     BM65 -  750 - Subway Speed Painting 1
     BM66 - 1150 - Reptile Fatality Sketch
     BM67 - 1000 - Goro Damage Concept
     BM68 - 1200 - Ermac Alternate Costume Concept
     BM69 - 1020 - Wasteland Concept
     BM70 -  940 - Meadow of Dispair Concept 3
     BM71 - 1120 - Shang Tsung's Throne room Speed Painting 1
     BM72 -  920 - Scorpion's Second Fatality
     BM73 -  960 - Hallow of infestation Concept 1
     BM74 - 1080 - Scorpion Fatality Sketch
     BM75 -  960 - Cyrax Render
     BM76 -  860 - Reptile Primary Damage Concept
     BM77 - 1300 - Zombie Kombat
     BM78 - 1150 - Subway Concept
     BM79 -  920 - Rooftop (day) Speed Painting
     BM80 -  840 - Koliseum Music
     BM81 -  980 - Reptile Primary Costume Concept
     BM82 -  960 - Smoke Alternate Costume Concept
     BM83 -  820 - Mileena Alternate Damage Concept
     Secret 5,000 koin chest:  Located along wall
    Arcade Ladder is nice, Story Mode is cheesy but interesting, and the
    Challenge Tower will keep you amused for weeks, but for the real arcade
    experience, nothing beats Online Mode.
    In order to utilize Online Mode, you will need to acquire a Kombat Pass.
    These come already with store bought versions of Mortal Kombat, or can be
    purchased at the Playstation Store/XBOX Live Marketplace.
    There is also a tempory online pass within the game that, once initiated,
    will give you 48 hours of online play.
    Once connected you can join in on 1vs1 2vs2, or co-op Tag in either
    "Player" or "Ranked" matches.  You can also join in or create chatrooms
    than can allow a maximum of 100 kombatants to either
    King of the Hill
     Respect Points
      At the end of a King of the Hill match, the losing opponent and any
     spectators watching can rate the performance of the victor on a scale of
     0 to 10.  Theratings are then recorded as Respect Points.  So, will you
     humble thyself in the presence of a master with a 10 rating, or teach the
     Noob-spamming zealot the meaning of pain as you rate them a 0?
     King of the Hill Taunts
     As a Spectator during Theatre Mode in a King of the Hill Match, pressing X/A
     will bring up the Avatar Move menu.  You can then perform one of of the
     following taunts.
     Applaud        	- Triangle/Y
     Cheer			- Square/X
     Disgust		- Circle/B
     Boo			- X/A
     #1 Point 		- Down, Up, Triangle/Y
     "$%#&!" 		- Up, Up, Circle/B
     "FATALITY" 		- Up, Up, Right, Right, Square/X
     "FIGHT! 		- Left, Right, Square/X
     "Finish Him!" 		- Left, Right, Left, Right, Triangle/Y
     "HA!" 			- Down, Up, Down, X/A
     "I'm Not Worthy" 	- Down, Down, Triangle/Y
     Big Clap 		- Right, Up, Triangle/Y
     Cheese 		- Left, Up, Down, Circle/B
     Cover Face 		- Left, Right, Circle/B
     Devil Horns 		- Down, Up, Square/X
     Diamond Up		- Up, Down, Left, Triangle/Y
     Double Devil Horns 	- Up, Down, Triangle/Y
     Gather Ice 		- Right, Right, Right, Left, Triangle/Y
     Hold up a Skunk	- Left, Right, Up, Up, X/A
     Hop 			- Up, Up, Square/X
     Lighter 		- Down, Down, Up, Up, Square/X
     Point 			- Right, Right, Square/X
     Raiden Pose 		- Left, Left, Right, Right, Square/X
     Shake Head 		- Left, Right, X/A
     Skunk (Stench) 	- Up, Down, Down, Circle/B
     Sleep 			- Down, Down, Down, Circle/B
     Stink Wave 		- Right, Left, Circle/B
     Throw Tomato 		- Down, Down, Down, Up, X/A
    The following endings are from Ladder Mode.  As they contain spoilers you
    are READING AT YOUR OWN RISK!  The Mortal Kombat Compendium is not
    responsible for trauma or physical destruction done to your gaming system
    as a result of disliking what happens to your favorite Kombatant.
    Shokan and Centaur alike were enraged that Baraka, Shao Kahn's
    trusted enforcer,
    had turned on their master and killed him just as Earthrealm was within
    their grasp.
    But their anger turned to admiration as the lifeless body of Shao
    Kahn transformed into that of the treacherous sorcerer Shang Tsung.
    Shang had attempted to claim the realm for himself by posing as
    Shao Kahn. The deception had not fooled Baraka.
    He had recognized Shang Tsung's scent and torn out his throat.
    With Earthrealm finally in Shao Kahn's control, Baraka's loyalty
    and bold action were rewarded.
    Tarkatans replaced the Centaur as the Emperor's Favored Race.
    Though he had pledged his life to the Lin Kuei, Cyrax left the clan
    to help the Earthrealm heroes turn back Shao Kahn's invasion.
    For this act of desertion, he was marked for termination by the new
    Grand Master--Sektor.
    Surrounded and severely outnumbered, Cyrax prepared to meet his
    fate when Raiden came to his aid.
    With him were 100 Shaolin monks.
    The Lin Kuei were defeated, though Sektor was not counted among
    the dead.
    Cyrax was offered sanctuary at the Wu Shi Academy, where he has
    begun a new life as an honorable warrior for peace.
    With Shao Kahn dead, Ermac was no longer bound to him.
    Anarchy erupted within Ermac
    as the many warrior souls that comprised his being struggled for
    Only one had the strength of will to quiet the chaos.
    The conflict resolved, Ermac returned to Outworld, determined to
    reunite with his past.
    Queen Sindel and Princess Kitana were shocked to learn the truth:
    that trapped among the many spirits within Ermac was their husband
    and father, King Jerrod.
    Though he would never be the Jerrod they once knew, Ermac would
    forever serve and protect his queen and the Edenian people.
    Shao Kahn was defeated, but the intense battle rendered Jade
    She slipped into a dream-like state and found herself walking in
    an unknown realm.
    As she explored, her surroundings shifted and changed.
    Jade approached a lone figure who stood in the distance--a shimmering
    woman. She did not reveal her name, but spoke with an air of regal authority.
    Through the minds of countless mortals, the woman had been
    watching events as they unfolded over the centuries.
    She informed Jade that Shao Kahn's death was an outcome that must
    be re-imagined.
    Jade was defenseless as the woman possessed her body and emerged
    in the waking world.
    After the invasion was thwarted, many of Jax's allies had seemingly
    disappeared, leaving him to clean up the mess on his own.
    He searched for Shao Kahn's remaining forces utilizing a new
    cyber-scanner designed to remotely access worldwide databases.
    Navigating its virtual reality interface, Jax inadvertently
    accessed Kano's brain through his optical laser implant.
    Their minds linked, Jax virtually battled Kano. Finally he captured
    and quarantined Kano's consciousness within the Special Forces mainframe.
    A dangerous criminal had finally been neutralized.
    Johnny Cage
    As the last remnants of Shao Kahn disintegrated, Johnny felt
    strange, as if he had lost control of his body.
    Suddenly, powerful energy burst forth, destroying everything around him.
    Johnny sought the aid of Raiden and Nightwolf, but their efforts did
    nothing to stop these random spasms of destruction.
    Desperate, Raiden transported Johnny to Seido, the Realm of Order,
    where he could be taught to control his power.
    Johnny Cage will transform into a warrior powerful beyond mortal
    Victory over Shao Kahn came with a heavy price. Kabal's respirator
    was badly damaged
    and if it was not repaired soon, he would surely die.
    Desperate, he tracked down Kano and forced from him the identity of
    the cyberneticist who developed Kano's eye laser.
    The good doctor was not easy to find, but he was more than eager to
    help-for a price. Now Kabal is rebuilt.
    He is better than he was before. Stronger. Faster. He will need to
    be in order to repay his debt.
    Kano made a fortune selling arms to Shao Kahn and used the profits
    to upgrade his cybernetics.
    The added connectivity of his eye implant gave him unparalleled access
    to global communications.
    Using his mind, he navigated the databases of banks, law enforcement
    agencies and other networks.
    But his activities left him vulnerable to hackers.
    Jax infiltrated Kano's mind and trapped his consciousness in the
    Special Forces mainframe.
    It wasn't long, however, until Kano managed to free himself.
    His consciousness spread like a virus throughout the Special
    Forces network of automated weaponry.
    Kano has become a one-man army.
    Kitana had ended Shao Kahn's life for his betrayal. She had
    discovered the truth about Mileena...
    but rather than slay her as well, she took pity on her half-sister.
    She offered Mileena a home within the Edenian aristocracy. She was,
    after all, of royal blood.
    Mileena cautiously accepted her sister's invitation.
    With Mileena and Jade at her side, Kitana formed a fighting force
    dedicated to bringing justice to the realms.
    Never again would a warlord arise to create such terror.
    Kung Lao
    Kung Lao had avenged his ancestor's death and saved Earthrealm
    from Shao Kahn's brutality.
    In quiet reflection with Raiden at the grave of the Great Kung Lao,
    he touched the modest stone marker.
    Images of past events, moments of someone else's life, flashed
    through his mind, concluding with a lost battle against Goro.
    Raiden theorized that Kung Lao had unlocked memories of his past
    The Kung Lao that stood before Raiden was in fact the reincarnation
    of the Great Kung Lao, who had been defeated by Goro 500 years ago.
    He had accomplished in the present what he could not in the past.
    Liu Kang
    Having defeated Shao Kahn, Liu Kang believed he was the only one
    capable of defending Earthrealm against outside threats.
    During the invasion Raiden had been more burden than ally. Brazenly he
    demanded the Elder Gods grant him the thunder god's status.
    In a one-match Mortal Kombat tournament, Liu Kang defeated his
    former friend and mentor.
    Liu Kang's request was granted.
    He was made a god-the new Protector of Earthrealm.
    Mileena killed the Emperor in a fit of deranged fury.
    But she was unaware that her victory resulted from Shang Tsung's
    He had imbued Mileena with the ability to drain Shao Kahn's dark
    magic, rendering him vulnerable.
    Now Shang Tsung was ready to execute the next phase of his plan:
    murder Mileena and take Shao Kahn's power for himself.
    But Mileena instinctively wielded her new dark power against the
    sorcerer. Shang Tsung's end came quickly.
    Mileena absorbed his soul, multiplying her strength.
    She then set out to claim an even bigger prize: the soul of a
    thunder god.
    It took all of Nightwolf's power to destroy Shao Kahn.
    His spirit guide, the wolf, had aided him in the battle, but in
    the aftermath its presence was no longer felt.
    Nightwolf returned to his home, seeking the elders' help in
    reconnecting to the spirit world.
    During their ritual, his wolf returned to him--changed. Shao Kahn
    had tethered his soul to the wolf spirit in order to cheat death.
    Now corrupted with Shao Kahn's evil, Nightwolf has transformed
    into his Animality, his bite converting his victims into subservient
    Through Nightwolf, Shao Kahn will conquer Earthrealm one mortal at a
    Quan Chi should never have resurrected Noob Saibot. Nor should he
    have enhanced his power to defeat Shao Kahn.
    The revenant he created had broken free of his control.
    Noob had secretly formed an "understanding" with a cleric from the
    realm of Chaos and opened for him a portal to the Netherrealm.
    Shinnok, Quan Chi and the Brotherhood of Shadow were unprepared as
    the forces of Chaos overwhelmed them, leaving the Underworld severely
    Satisfied with his work, the cleric, Havik, returned to the realm of
    Noob Saibot remained to seize control of the Netherrealm.
    Quan chi
    Having finally brought about Shao Kahn's demise, Quan Chi was then
    tasked with growing
    the ranks of the Brotherhood of Shadow.
    Many warriors had perished in Outworld's invasion of Earthrealm.
    Quan Chi stole their souls and remade them to serve his master, the
    fallen Elder God.
    The task completed, Shinnok repaid Quan Chi's service by ordering his
    execution, thereby eliminating a possible challenger to his rule.
    Quan Chi had anticipated this act of treachery, however, and resurrected
    Shao Kahn--the ultimate phantom warrior.
    With Shao Kahn as his enforcer, Quan Chi struck down the Brotherhood of
    Shadow and Shinnok.
    Quan Chi forgives betrayal from no one. Not even a god.
    Shao Kahn was gone, but the scars of the merging of realms remained.
    Remnants of the invasion force roamed freely and had to be dealt with.
    But Earthrealm is vast and Raiden is but one being.
    He recruited four warriors, one for each direction of the wind, and
    divided his soul, placing one part in each of them.
    Through these new heroes Raiden can kombat the forces of darkness
    in four places at once.
    Having defeated Shao Kahn, Reptile was feared by all.
    He forced Shang Tsung to regenerate his Raptor race.
    The process took agonizing months, but soon Reptile heard the snarls
    of young broodlings throughout the Flesh Pits.
    Eventually Shang Tsung had created an army of Raptor warriors bred
    to serve Reptile.
    They stormed the realm, killing any Tarkatan, Shokan or Centaur
    who opposed Reptile's rule.
    The intoxicating feeling of reuniting with his people blinded
    Reptile to the suffering of his former comrades.
    Reptile was home once more.
    Shao Kahn's death did nothing to relieve Scorpion's pain.
    The loss of his kin still weighed heavily upon him.
    For reasons he could neither explain nor understand,
    he was drawn to the home of the Shirai Ryu.
    Standing amid the rubble in solemn contemplation,
    Scorpion was visited by apparitions of his fallen comrades,
    who revealed the true mastermind behind their brutal deaths.
    Enraged, he returned to the Netherrealm.
    As the spirits of his kin immobilized Quan Chi,
    Scorpion slew him,
    finally avenging their deaths.
    Sektor had dedicated his life to the Lin Kuei. His victories had
    honor to his father, the Grand Master.
    He had proven himself worthy.
    It was time to replace his father.
    In a bold attack, Sektor smashed through a company of Lin Kuei
    guards as he pushed toward the Grand Master's chamber.
    There he found his father waiting. The Grand Master warned him that
    wearing the Dragon Medallion brought much power, but at a cost.
    Sektor ignored the warning and slew his father, whose soul burst
    from his body and flew into the medallion.
    He had finally seized control of the Lin Kuei.
    Shang Tsung
    Shang Tsung voraciously consumed Shao Kahn's soul, absorbing his
    immense power.
    Overwhelmed by his newfound sorcery, he fled to Outworld.
    Moments before suicide, Shang Tsung was visited by Bo' Rai Cho.
    The mentor of warriors offered to teach him to control the dark
    magic, but for a special purpose: Liu Kang had become a god.
    The power had corrupted him, transforming him into a tyrant. He
    needed to be stopped.
    After rigorous training, Shang Tsung mastered the one technique
    that could finish Liu Kang.
    Vengeance would finally be his.
    Sheeva had recognized the signs. Her people were out of favor and
    in decline.
    The Centaur would soon dominate Shao Kahn's forces while the
    Shokan would move inexorably toward extinction.
    Sheeva's act of defiance, her murder of Shao Kahn, made possible a
    new home for her people among the mortals of Earthrealm--
    a world free of both Tarkatan and Centaur.
    With cooperation from world leaders, Sheeva secured for the Shokan
    the continent of Australia.
    In return, they would protect Earthrealm from future invasions.
    For her leadership Sheeva was exalted--the most honorable Shokan
    in their proud history.
    The spell that bewitched Queen Sindel had been broken.
    She did battle with Shao Kahn and slew him-
    punishment for the suffering he brought upon her and millions of
    others throughout the realms.
    She dissolved the sorcery that bound Edenia with Outworld and began
    restoring her realm to its former glory.
    The many races of Outworld were impressed. Not only had Sindel
    defeated Shao Kahn, but she had shown great leadership in chaotic times.
    They willingly offered her their allegiance.
    Under Sindel's governance, the realms of Edenia and Outworld
    remain merged in spirit.
    Shao Kahn's violent death shook the very core of Smoke's being and
    dislodged his earliest memories.
    Tomas Vrbada was only a boy when he was abducted by an obscure cult
    and sacrificed to a demon.
    Burned alive, he returned to the mortal realm as an enenra, a
    creature of smoke and vapor.
    His captors were helpless against his shapeless form as he lashed
    out with rage, killing them all.
    His murder avenged, he returned to his human form, remembering
    nothing of his former life.
    Now aware of his true identity, Smoke understands he is no mere
    His destiny has been revealed.
    The loss of friends and allies during the battle with Shao Kahn
    took its toll on Sonya Blade's sanity.
    She left the Special Forces and went into seclusion to cope with her
    But her solitude was brief as she found herself regularly visited
    by an apparition who claimed to be her missing father.
    With her father as a guide, Sonya embarked on a mission to
    exterminate what remained of Shao Kahn's army.
    Despite telling the world that he was simply doing his job,
    Stryker was made a hero for saving Earth from invasion.
    He received both the key to city and the Congressional Medal of Freedom.
    Press and paparazzi hounded his every move
    His biography spent a year on the best-seller lists. Stryker action
    figures flew off the shelves and into every young boy's hand.
    But when approached by Hollywood for the rights to his story,
    Stryker put his foot down.
    Never would he allow himself to be portrayed by Johnny Cage.
    After the victory over Shao Kahn, Sub-Zero learned from Raiden the
    that the Lin Kuei were ultimately responsible for the deaths of both
    Sub-Zero's and Scorpion's families.  Enraged, Sub-Zero offered Scorpion
    a chance to share in his quest for vengeance.
    With the might of fire and ice combined, they were a storm of vengeful
    fury as they cut down their foes. Once justice had been done...
    ... Sub-Zero and Scorpion disappeared into legend, emerging from obscurity
    only to avenge the innocent. The forces of darkness will never stop
    this Deadly Alliance.
    Shao Kahn was dead. The God of War had prevailed.
    The spell that had summoned him began to reverse itself.
    As he slowly faded from this place and time, Kratos was approached by Raiden
    and Fujin. Though he did not count them among his enemies, Kratos had never
    been beloved by these gods.
    He prepared for kombat. To his surprise, they bowed to him, a show of respect
    he had not seen from an immortal in many an age.
    Raiden explained that though his motives were not pure, Kratos had saved
    Earthrealm. He was owed a debt of gratitude.  As he returned to his own world,
    Kratos nodded silently.  Their change of heart would perhaps prove useful
    one day. A debt of gratitude is often dearly paid.
    Cyber Sub-Zero
    There is currently no dialogue to go with Cyber Sub-Zero's ending, but
    in the end Shao Kahn's soul cheats death by taking control of Cyber Sub-Zero's
    Controlled by Quan Chi's sorcery, Skarlet attacked and destroyed Shao Kahn.
    As Quan Chi's magic subsided, she realized her unwitting role in his plot
    to bring ruin to Outworld.
    With Shao Kahn's blood splattered across her body, Skarlet absorbed his
    immense strength.  She used this newfound power against Quan Chi.  Brotherhood
    of Shadow warriors raced to defend the sorcerer, but their blood only
    served to make Skarlet invincible.  In a battle between sorcery and gore-fueled
    fighting power, she avenged her fallen master.  Having served her purpose,
    Skarlet disappeared into the shadows, awaiting Shao Kahn's rebirth.
    Guided by Sento, his ancestral sword, Kenshi destroyed Shao Kahn and saved
    Earthrealm from Armageddon.  But he had not yet exacted revenge on Shang Tsung.
    The elusive sorcerer had hidden himself somewhere in Outworld.  Jax allowed
    Kenshi access to a newly developed portal that permitted travel among realms.
    In return Kenshi agreed to the fledgling Outerworld Investigation Agency.
    After countless missions, he finally located Shang Tsung.  With a roar, Kenshi
    plunged Sento through Shang Tsung's chest.  The Magical Sword drew the souls
    of Kenshi's ancestors into itself, leaving Shang Tsung a withered husk. His
    vendetta fufilled, Kenshi left Shang Tsung to die alone and powerless
    Shao Kahn had used Rain to crush the Edinian resistance, but had not granted
    him an army.  For this betrayal, Rain drowned the Emperor in his own blood.
    A grateful Raiden thanked Rain for eliminating the Emperor and saving
    Earthrealm.  His heroics were benefiting of a son of Argus.  Rain's lost
    heritage was a revelation to him.  That he was a direct desendant of an
    Edenian god proved his superiority.  Power was his by right, his divinity
    confirmed it.  Rain's path was clear:  he would use Shao Kahn's army to rule
    not just Outworld but all the realms.  To Raiden's surprise and horror, Rain's
    first target is Earthrealm.
    Freddy Krueger
    Freddy Krueger's bladed hands tore through Shao Kahn.  The demonically-enhanced
    weapons had been more than a match for the Emperor's dark magic.
    Though Freddy had saved Earthrealm, Nightwolf recognized him as an evil spirit
    and, in a shamanistic ritual, sent him back to the Dream Realm.  But that
    decisionproved ruinous.  Freddy did not resist; he welcomed a return to
    immortality. From the Dream Realm he will again create a nightmare in
    A For Effort 		- Complete Tutorial Mode
    Arcade Champion 	- Complete Arcade Ladder with All Fighters
    Back In Time... 	- Complete Story Mode 100%
    Best...Alternate...Ever!- Unlock Mileena's 3rd Alternate Costume
    Block This! 		- Perform a 10-hit combo with any fighter
    Brotherhood of Shadow 	- Discover & fight Hidden Kombatant 4 in Arcade Ladder
    Cold Fusion 		- Unlock Hidden Fighter "Cyber Sub-Zero"
    Complet-ality 		- Perform 1 of each type of "-ality"
    Cyber Challenger 	- Complete 100 Online Matches
    Dim Mak! 		- Complete all Test Your Strike mini-game challenges
    Don't Jump! 		- Win A Ranked Online Match without jumping
    e-X-cellent! 		- Successfully land every playable fighter's X-Ray
    Fatality! 		- Perform a Fatality!
    Finish Him? 		- Perform any fighter's hidden finishing move
    Finish What You Start! 	- Perform a Fatality with all playable fighters
    Halfway There! 		- Complete Story Mode 50%
    Hide and Seek 		- Discover and fight Hidden Kombatant 2 in Arcade Ladder
    Humiliation 		- Get a Flawless Victory in an Online Match
    I Might Be the Strongest- Complete all Test Your Might mini-game challenges
    I'm Not Dead Yet! 	- Comeback with under 10% health in Online Ranked Match
    Ladder Master 		- Complete Arcade Ladder on max without using a continue
    License to Kill 	- Complete Fatality Trainer
    Luck Be A Lady 		- Get all MK Dragons in Test Your Luck
    My Kung Fu Is Strong 	- Gain Mastery of 1 Fighter
    My Kung Fu Is Stronger 	- Gain Mastery of All Fighters
    Outstanding! 		- Win 10 Ranked Online Matches in a row
    Pit Master 		- Discover and fight Hidden Kombatant 3 in Arcade Ladder
    Platinum Trophy 	- You've unlocked all Trophies! (PS3 only)
    Quan-Tease 		- Unlock Hidden Fighter "Quan Chi"
    Robots Rule! 		- Win Arcade Tag Ladder with robot Sektor and Cyrax
    Tag, You're It! 	- Perform and land a Tag Combo
    The Competitor 		- Complete 200 Versus matches (online OR offline)
    The Grappler 		- Perform every fighter's forward and backwards throws
    The Krypt Keeper 	- Unlock 100% of the Krypt
    There Can Be Only One! 	- Win 10 king of the hill Matches in a row
    There Will Be Blood! 	- Spill 10000 pints of blood
    These Arent My Glasses	- Complete all Test Your Sight mini-game challenges
    Throws Are For Champs	- Perform 8 throws in an Online Ranked Match
    Tough Guy		- Win an online match
    Tower Apprentice	- Complete 25 mission in the Challenge Tower
    Tower Master		- Complete all missions in Challenge Tower
    Turtle!			- Win both rounds with timer running out in an O.R.M.
    Ultimate Respect! 	- Earn 2500 Respect Points via king of the hill Matches
    Ultimate Humiliation    - Perform every fighter's hidden finishing move
    Undertaker 		- Unlock 50% of the Krypt
    Wavenet... 		- Win 100 total Online Matches
    What Does This Button Do?- Complete Arcade Ladder without blocking (continue ok)
    Where's The Arcade? 	- Complete Arcade Ladder with Any Fighter
    You Found Me! 		- Discover and fight Hidden Kombatant 1 in Arcade Ladder
    You Will Learn Respect! - Earn 1000 Respect Points via king of the hill Matches
    You've Got Style! 	- Unlock all Alternate Costumes
    Alternate Costumes & Colors
      Pressing the Start button at the character select screen will give you the
    opportunity to switch costumes.  Pressing the Start button again will give you
    the character alternate color.
    Original Music
      While in the Arena select screen, pressing the Start button will change the
    background music for that stage to its oringal arcade music
    Fight Against Jade
      To fight Klassic Jade, obtain a double flawless victory and perform a
    fatality on Shang Tsung during Ladder mode.  You also must not have lost
    a match against another previous kombatant; losing a round in a match is
    permissable.   In addiction, a total of three flawless victores must be
    completed and three fatalites performed prior to fighting Shang Tsung.
    Upon completion you will be taken to Goro's Lair where you will do battle
    with Jade in her MK3 klassic costume.
    Fight Against Smoke
      To fight Klassic Smoke, press Down + Select in the Living Forest stage in
    Ladder mode when you see Smoke pop out within the first ten seconds of the
    round.  He will appear from behind the tree just right of center.
    It will be to the right of the hat-wearing warrior on the ground.  When
    completed, the match will end and you will be transported to Goro's Lair to
    do battle with Smoke in his MK2 klassic costume.  Like his MK2 counterpart,
    Smoke has increased speed and Scorpion's spear as his special move.
    Fight Against Noob
      To fight Klassic Noob, when he is seen in the background of The Temple
    during Ladder mode, win the final fight of the match without blocking
    any attack.  He will be just to the right of the altar in plain sight.
    In some opening stage animations you will see has shadow walking by in
    the sunbeam from the Temple Window.  When completed, you will not be able
    to perform a finishing move, and instead will have to fight Noob in his
    MK2 klassic costume.  Noob retains the same current movelist, but his damage
    resistance will be increased.
    Fight Against Reptile
      To fight Klassic Reptile, be playing on the Pit stage at night.  Something
    (a witch on broomstick, Santa in his sleigh, etc.) will fly by the full moon
    during the first 10 seconds of the match.  When this happens.  Perform a
    double flawless victory and a stage fatality.  When completed, your next match
    will be at the Pit Bottom and Reptile in his MK1 Klassic costume will appear.
    Like in MK1, Reptile will have increased speed plus Sub-Zero's Ice Ball
    and Scorption's spear as his special moves.
     Yes, Dan Forden returns.  Im some rare cases, uppercutting an opponent will
    cause a picture of music composer, Dan Forden, to pop out on the bottom
    right corner and the phrase "Toasty!" is heard.  As of this printing there
    is no knowledge if there is a bonus/secret when this happens.
    Shang Tsung can morph into more than one player?
    Well, yes and no.  In Ladder Mode it seems that the evil sorceror can transform
    into other kombatants like in the first three MK games.  In reality, it's just
    two random kombatants and his opponent, since Mortal Kombat can have a max of
    four players at one time.  Regardless, it's still leaps better than how he was
    on MK:DA, Deception, Armageddon, and MK vs DC.  Would you like to see this in
    Versus mode?  I know I would.
    View the Klassic Skins/DLC Kombatants in the Nekropolis?
    The new DLC Kombatants do not have thier own statue in the Nekropolis, so you
    are unable to view thier stats or ending video.  However, you can still view
    their skin and bio.  Simply choose any other Kombatant's bio and once loaded,
    press START and then choose "Select Fighter".  You'll be taken back to the
    selection screen where you can choose any fighter and kostume.  This way you
    can see the Klassic skins as well!
    Noob Saibot/Smoke Easter Egg
    With the release of Noob Saibot and Smoke's MK2 costumes comes a small tip of
    the hat to their pertnership in Mortal Kombat: Deception.  When playing as
    Noob Saibot, select his MK2 costume by highlighting Noob on the Player
    Selection screen and pressing START.  Once selected, press START again. When
    playing, all Noob clones will be of Smoke in his MK2 costume, including
    fatalities!  (NOTE:  Selecting Noob's MK2 costume by any other button than
    START will not work.)
    Smoke/Scorpion Klassic Costume Easter Egg
    Another little easter egg happens when you perform a babality on Scorpion
    when he is in his Klassic MK1 costume:  The color of his costume will be
    grey like Smoke!
    Are Goro, Kintaro and Shao Kahn Playable?
    Yes, and no.  Currently, Goro is playable on challenge #150,
    and a hack of the demo version's wordcode shows an ending
    for Goro and Kintaro.  Currently there is no known way to play as any on
    Ladder or Versus modes regularly, although this could hypothetically happen in
    future update releases or as DLC.
    Modifications by third party programmers have made it possible
    to play as the Boss characters for the XBOX and PS3 versions.
    As it entails going in and physically modifying
    PS3 and XBOX files as well as hardware, this option is not reccommended.
    You can find more information by searching in any good search engine.
    For the PC version, a modification has been released that will unlock
    Goro, Kintaro, and Shao Kahn.  Note that currently a bug exists in which Shao
    will not work on the Fatality Tutorial.  Selecting him will cause the tutorial
    to crash and send you back to the main menu.
    You can search for the PC Mod in any good search engine by searching for
    "Bosses mod MKKE".
    Remember to back up any files that the mod is overwriting
    in case there are issues, and to run a virus scan on any files you download to
    prevent possible computer infection.
     Prince Goro has brought much honor to the Shokan race by serving Shao Kahn.
    His bloody achievements include crushed rebellions and conquered provinces.
    During the past 500 years he has been celebrated for winning the last nine
    Mortal Kombat tournaments for Outworld. Should he defeat Earthrealm's champion
    this time, he will become more than legendary. His victory is assured. There
    are none in Earthrealm who can withstand the might of Goro.
     Cross Strike		- Back + [FP]
     Upward Fist		- Back + [BP]
     Low Kick		- Back + [FK]
     Side Kick		- Back + [BK]
     Shokan Strikes		- [BP], [BP]
     Special Moves
     Fireball		- Down, Forward, [FP]
     Stomp			- Down, Back, [BK]
     Ground Pound		- Down, Back, [FK]
     Taunt			- Back, Forward, [FK]
     Goro Grab		- Down, Forward, [BP]
     Arm Spin		- Back, Forward, [BK]
     Finishing Moves
     Torn Apart	      	- Up, Up, UP, Up, [FP]
       (Goro grabs his opponent with two hands and pulls their
        head off with his other hand.  He then pulls the head apart into four
     Rip Body & Limbs       - Up, Up, UP, Up, [BP]
        (Goro grabs his opponent with to hands and with the remaining two pulls
         off his opponent's legs, then their arms, then tears their
         torso in two vertically.)
     Stage Fatality		- Down, Forward, Down, [FK]
     Babality		- Down, Back, Down, [FP]
       (Baby Goro plays pattycake with himself and accidentally punches
        himself in the face.)
    Like Goro and Sheeva, Kintaro is of the four-armed Shokan race. Unlike
    his aristocratic comrades, however, he is of lower-class Tigrar lineage. As is
    customary when recruiting Shokan and Centaur into Shao Kahn's service, one of
    each race must face each other in bloody kombat. Kintaro killed his opponent
    and, in an unprecedented act of bravado, roared for more Centaur blood.
    Centaurs leapt furiously into the ring to their demise. This savagery led
    Shao Kahn to appoint Kintaro his personal bodyguard.
     Cross Strike		- Back + [FP]
     Overhead		- Back + [BP]
     Toe Stomp		- Back + [FK]
     Leg Stomp		- Back + [BK]
     Shokan Strikes		- Forward + [FP], [BP]
     Special Moves
     Fireball     		- Forward, Back, [FP]
     Down Fireball 		- Down, Forward, [FP]
     Flame Breath  		- Forward, Back, [BP]
     Taunt   		- Down, Forward, [FK]
     Shokan Grab  		- Down, Forward, [BP]
     Anti-Air Grab  	- Down, Back, [FK]
     Stomp			- Down, Up, [FK]
       (Can be done in air)
     X-Ray Move
     (Requires full Super bar)
     Shokan Smash	 	- Flip Stance + Block
       (Kintaro grabs his opponent with his upper hands and punches them in the
        stomach with his lower hands.  He then rams his upper fists on both
        sides of the opponent's head.  Finally, he grabs the opponent's head
        in one hand and punches him in the face.  Stand close.)
     Finishing Moves
     Quad Rip 		- Up, Up, Up, Up, [FP]
       (Kintaro grabs his opponent by their wrists and ankles
        and proceeds to pull them apart into four pieces._
     Reverse Rip		- Up, Up, Up, Up, [BP]
       (Kintaro puts a foot on the back of his opponent and pulls their arms
        off.  He then pulls their head off and proceeds to rip it in half.)
     Stage Fatality		- Down, Forward, Down, [BP]
     Babality		- Unknown
       (Baby Kintaro sees a bowl of milk, crawls over and starts
    Emperor Shao Kahn's lust for power is matched only by his ruthlessness.
    Millennia ago he overthrew Onaga as ruler of Outworld and has conquered
    many other realms since. Eventually he turned his attention to Earthrealm.
    The Mortal Kombat tournament prevents him from taking the realm by force, but
    if Shao Kahn's champions win 10 consecutive tournaments, Earthrealm will be
    his. As long as his champions Shang Tsung and Prince Goro do not fail him,
    he will be victorious.
     Up Look    		- Back + [FP]
     Power Fist 		- Forward + [FP]
     Hammer Sweep   	- Back + [BK]
     Emperor Bash  		- [FP], [FP]
     Special Moves
     Taunt(Laugh) 		- Down, Left, [FP]
     Taunt(Point) 		- Down, Forward, [FP]
     Shoulder Charge	- Back, Forward, [FP]
     Upward Shoulder	- Back, Forward, [BP]
     Spear Toss 		- Down, Back, [BP]
     Hammer Toss   		- Back, Forward, [FK]
     Hammer Swing  		- Back, Forward, [BK]
     Hammer Cut  		- Down, Back, [BK]
     X-Ray Move
     (Requires full Super bar)
     It's Official	 	- Flip Stance + Block
      (Shao Kahn performs a jumping overhead smash with his war hammer,
       knocking the opponent to the ground.  He grabs the opponent's arm
       and steps on their head.  He then picks them up by thier arm and
       headbutts their face.  Stand in sweep distance.)
     Finishing Moves
     Home Run - Down, Down, Forward, Back, [FP]
      (Shao Kahn knocks his opponent in the air.  He weilds his war
       hammer and with a baseball swing, shatters his opponent.)
     Double Down - Forward, Back, Forward, Back, [FK]
      (Shao Kahn digs his fingers into his opponent's chest and procees to
       tear them in half with his bare hands.  If you watch the "Mortal
       Kombat Trailer" in the Extras section, you can see him perform
       this on Raiden.)
     Stage Fatality		- Up, Up, Back, [FP]
     Babality		- Back, Back, Down, [FK]
       (Baby Shao Kahn roars, then announces that the player sucks.)
    Can you perform a fatality on Goro, Kintaro or Shao Kahn on Ladder Mode?
    As of right now, it appears only babalities.  And even then it's a little
    tricky.  First off, you have to be at the default settings(2 rounds to win,
    90 second time, and at least Medium difficulty.)  Then it rumored to
    either win each round without losing and with a babality or at the very
    least, perform a babality on Shang Tsung.  If done right, you will
    perform the babality automatically after defeating them.  It's also
    said to not block on the final winning round.
    *Can you modify files on the PC version?
    Yes, many a talented programmer has introduced modifications to the PC
    version of Mortal Kombat in terms of graphics, skins, videos, and
    gameplay.  A good Google search can lead you there.
    NOTE:  With adding any modification is is *always* wise to back up the
    original files of the game, as most of these are overwritten when
    you add a modification.  If there is an error with the modification
    files, you may end up having to uninstall and reinstall Mortal Kombat.
    Additionally, you should always run a virus scan on any modification
    you download to ensure your computer does not get infected.
    *What happened to custom soundtracks?
    When the demo of Mortal Kombat, a news release mentioned that the
    Custom Soundtrack option was available, where one could play music
    playlists rather than the in-game music.  While this was possible in
    the demo release, this option was removed in the final build for the PS3
    version.  No word yet if this option will return, although it is still
    available in the XBOX360 version.
    *What's in the new DLC?
    Downloadable contect is hitting Mortal Kombat at a feverous pace this
    summer.  So far the released content has been
    *June 7th - the Klassic costume pack:  Klassic Skins for Scorpion, Reptile,
    Sub-Zero, Ermac, Kitana, Mileena, and Jade, as well as Klassic Fatalities
    for Reptile, Scorpion, and Sub-Zero.
    *June 21st - Skarlet
    *June 21st - the MK Compatability pack 1.  This free DLC allows you to fight
    other online players that have downloaded Skarlet if you haven't purchased her.
    It also contains the MK3 costumes for Cyrax and Sector!
    *June 21st - MK Season Pass.  This XBOX exclusive will let you purchase all 4
    kombatants along with the new costumes that are released this sommer
    *July 5th - Kenshi
    *July 5th - the MK Compatability pack 2.  This free DLC allows you to fight
    other online players that have downloaded Kenshi if you haven't purchased him.
    It also contains the MK2 costumes for Smoke and Noob!
    *July 19th - Rain
    *July 19th - the MK Compatability pack 3.  This free DLC allows you to fight
    other online players that have downloaded Rain if you haven't purchased him.
    It also contains the MK2 costumes for Kitana and Jade!
    *August 9th - Freddy Krueger!
    *August 9th - the MK Compatability pack 4.  This free DLC allows you to fight
    other online players that have downloaded Freddy Krueger if you haven't
    purchased him.  It will also contain Sub-Zero's unmasked costume from MK3
    and Cyber Sub-Zero gets the MK3 Cyber Ninja skin!  (Sony users get this as
    a mandatory patch update, patch version 1.04)
    Other leaked test videos show new items that may or may not be included in
    the upcoming DLC:
     - Playable Goro and Kintaro: a recent leaked video shows
    a fight between Goro and Kintaro, fueling the fire on the possibility
    they'll become playable kombatants.
     - FUJIN!  A recent leaked video shows a default male template fighter that,
    when chosen in the select screen, the announcer's voice clearly calls him
    Fujin, the God of Wind who made his debut in MK4.  As the defualt
    template has no character traits or moves, Fujin is still considered
    a rumor as of this printing date.
     - Speaking of a default male character template, is that just for the
    programmers when building new DLC, or could Kreate-a-Kharacter from
    MK Armageddon be koming soon??
    The following is the offical patch updates and information from Netherrealm
    Studios.  Note the date and the version for your specific system
    Ver. 0.127S-208-FD2E2ECD (Xbox 360) /
    Ver 0.127S-208-FD2E2ECD (PS3) *released 4/19/2011
    • Reduced the life gained on Shang Tsung’s throws.
    • Raised the damage scaling on Shang Tsung’s ground fireballs.
    • Adjusted Kratos’ damage scaling.
    • Temporarily adjusted how long Quan Chi is held for after hitting someone
    with his trance move and also adjusted the reaction recovery time. This was
    to prevent an easy infinite loop.
    • Temporarily removed some of Sindel’s 2in1 cancels to prevent some easy
    infinite loops.
    • Temporarily increased the time before Cyrax can throw another net after
    connecting with one to prevent an infinite loop.
    • Increased the damage scaling after several popup reactions.
    Ver. 0.127S-208-FD70F4B3 (Xbox 360) /
    Ver. 0.127S-208- A0FAD3CF (PS3) *released 5/21/2011
    • Reduced some of Kung Lao’s combo and overall damage.
    • Reduced the damage on some special moves.
    • Increased the damage scaling after Kitana’s Enhanced ground fan toss.
    • Adjusted some juggle’s damage scaling.
    • Reduced the damage on some basic combos that were doing too much damage
    without using any meter.
    • Increased Sheeva’s damage output for several of her moves and attacks.
    • Temporarily Changed around some of Sonya’s fighting style properties to
    reduce her ability to lock someone down in block stun.
    • Changed Kano’s Towards Front Kick to a low block.
    • Reduced the recovery on Kano’s Upball to be closer to Johnny Cage’s Flip
    Kick recovery.
    • Increased the damage of some of Baraka’s special moves and attacks.
    • It is easier to juggle combo after hitting someone with Baraka’s chopchop
    on the ground.
    • Increased the damage scaling on a frozen opponent.
    • Baraka’s Away Front Kick, Front Punch combo is now a true popup
    V 138S-228 (Xbox 360) /
    V 138S-228 (PS3) [update version 1.02] *released 06/30/2011
    General Gameplay Fixes/Tweaks
    • Changes to ranked and unranked auto matchmaking to help reduce the amount
    of time it takes to find a match and to more reliably match players of
    similar skill
    • Tweaked in game peer to peer data transmissions for smoother gameplay.
    • Opponent would sometimes play air reactions instead of ground reactions
    if attacker performed a combo initiated from a jump in punch that was
    • Adjusted a few knocked down reactions that were missing knocked down states
    in them resulted in OTG windows.
    • Fixed instances where some fighter’s Combo Breakers could be punished with
    wake up attacks if performed near the corner.
    • Fixed some near 100% damage combos involving some Tag Assists
    • Gravity adjustments on some air reactions to reduce the amount of unintended
    repeated hits in the corner for some fighters.
    • Adjusted damage scaling for several reactions to reduce some fighter’s
    ability to land very large damage off of meterless combos.
    • Added a tweakable switch to turn on the ability to throw escape when thrown
    while blocking (this is currently still set to off!)
    • Fixed a bug where tagged in partners would sometimes come in from the wrong
    side of the play field.
    • Fixed issue where some fighters could move after defeating an opponent in the
    first round after an X-Ray.
    • Fixed an issue where sometimes the secret ladder fight characters would show
    up as the wrong color.
    • All turnaround attacks now chain into their correct combos.
    • Cleaned up some tag-ins and assists that were coming from the wrong side of
    the playfield.
    • Adjusted the air reaction to the chop chop blades to allow for juggle
    opportunities afterwards
    Cyber Sub-Zero
    • Tightened the input window for his mid bomb.
    • Added a tweakable switch to turn on the ability for his bombs to freeze
    opponents in reacting states (this is currently still set to off!)
    • Fixed an exploit where Cyber could remain in active parry state after a
    successful parry
    • Added additional 2-in-1 options to some of Cyrax’s strings
    • Cyrax’s Away+FP Command Grab has had its escape frame window widened to match
    the escape window of other throws
    • Adjusted some reactions that resulted in completely unavoidable bomb popup
    • Reduced the time after Cyrax has hit an opponent with a net before he can
    shoot another one
    • Cyrax’s enhanced upkick no longer auto-faces during its attack
    • Fixed an infinite loop involving Cyrax’s Net
    • Ermac can no longer true combo 2-in-1 from the last hit of the BP, BP string
    • Ermac’s enhanced fireball now correctly costs meter when done from a 2-in-1
    • Increased the damage scaling on a lifted opponent
    • Fixed a bug where Ermac would occasionally shoot out an invisible fireball
    • Slightly increased the recovery frames on a blocked or missed force push
    • Added a few frames of armor to the beginning of her Enhanced shadow kick
    • Added a few frames of armor to the beginning of her Enhanced staff overhead
    • Fixed a case where sometimes when defeating the first opponent in a tag match
    with Jade’s throw the incoming partner could land a free hit
    • Added a few frames of armor to the beginning of the Enhanced Dash Punch
    • Lowered the amount of meter gained for doing ground pounds
    • Jax can now dash cancel out of any of his ground pounds
    • The enhanced dash punch is slightly faster and goes farther
    • The promove 6th slam of the quad-slam does 1% addition damage now!
    • Jax’s X-Ray attack has super armor on it until the collision is over
    Johnny Cage
    • Added a few frames of armor to the beginning of the Enhanced Shadow Kick
    • Fixed an exploit where Cage could remain in active parry state after a
    successful X-Ray
    • Removed a block infinite resulting from repeated blocked Down+FK’s into
    Cancelled Dash’s
    • Removed a block infinite resulting from repeated blocked Back+BK, FP’s into
    Cancelled Dash’s
    • Kabal’s air fireballs hitting a wall no longer add damage scaling to a
    stationary opponent
    • Fixed a bug where repeated Kabal air fireballs would sometimes be invisible
    • Kano’s alternate costume should now correctly play his Victory cinema
    • Kano’s alternate baby should now show up in his Babality correctly
    • Kano can now jump in punch chain into his Towards+FP combos
    • Kano’s enhanced choke grab now requires the correct buttons when done as a
    wakeup attack
    • Added a few frames of armor to the beginning of the Enhanced Kano Ball
    (he loses the armor if he charges the ball)
    • Kano’s X-Ray attack has super armor on it until the collision is over
    • Fixed a case where sometimes when defeating the first opponent in a tag match
    with Kano’s throw the incoming partner could land a free hit
    • Increased the damage scaling applied after Kitana’s Enhanced Fan cancel
    Kung Lao
    • Gameplay adjustments to the Spin to make it not quite so dominant in exchanges
    • Kung Lao’s Spin is now slightly easier to punish on block
    • Reduced number of Dive Kicks that can be performed in a single juggle combo
    • Player can now block while being staggered by his enhanced hat toss
    • Kung Lao no longer has advantage on a blocked overhead punch from his teleport
    • Fixed a bug where Kung Lao could retain his armor from an enhanced teleport
    Liu Kang
    • Fixed instances of being able to OTG from Liu Kang’s X-Ray, forcing the
    opponent into a standing reaction
    • The first hit of Liu Kang’s FP, FP, FP string will more reliably hit from a
    cross up jump in punch if Liu Kang is in flip stance
    • Fixed it so you do not get stuck in his Dragon Stance if you hit the flip
    stance button during it
    • Added a few frames of armor to the beginning of the Enhanced Bicycle Kick
    • Added a few frames of armor to the beginning of the Enhanced Flying Kick
    • The Bicycle Kick now does the correct amount of damage and hits no meter
    which hit of the attack frames hit
    • Fixed a case where sometimes when defeating the first opponent in a tag match
    with Liu Kang’s throw the incoming partner could land a free hit
    • Fixed an exploit where Liu Kang could remain in active parry state after a
    successful parry
    • Added a few frames of armor to the beginning of the Enhanced Shoulder
    • Added a few frames of armor to the beginning of the Enhanced choke grab
    • Nightwolf’s Axe uppercut effect and collision now always goes in the correct
    direction if the opponent gets on the other side of him after he has started it
    • Nightwolf is no longer punished for throwing certain characters
    • Fixed Mileena’s uppercut recovery when she remains ducking after landing it
    • Fixed case where sometimes when defeating the first opponent in a tag match
    with Mileena’s throw the incoming partner could land a free hit
    • Fixed instances where Noob’s Breaker could cause damage
    • Noob can now 2-in-1 into all 3 versions of the Blackhole
    • Noob recovers slightly faster after throwing the blackhole
    • Fixed a camera glitch after a successful teleport grab
    • Fixed a case where sometimes when defeating the first opponent in a tag
    match with Noob’s throw the incoming partner could land a free hit
    Quan Chi
    • Fixed an exploit allowing Quan Chi’s Trance and Buff special attacks while
    the opponent was tranced
    • Slightly reduced Quan Chi’s advantage after sky drop hit
    • Quan Chi recovers faster after a successful Trance
    • Fixed an infinite loop involving Quan Chi’s Trance
    • Adjusted the blocked Superman ball off reaction to allow for easier
    • Away+FK, FP, BP is no longer advantage on block
    • FK, FK, BK’s recovery when blocked is slightly adjusted
    • Raiden’s has slightly less advantage after doing his Towards+FK, 2-in-1
    into a teleport
    • Slightly increased the recovery on a missed Raiden air superman fly
    • The active frames on Raiden’s superman fly start slightly later
    • Fixed a rare facing issue that would sometimes cause Reptile’s X-Ray to
    attack in the wrong direction
    • Fixed an issue with the collision on Reptile’s X-Ray that will fix some
    inconstancies with it landing in specific instances
    • Scorpion can no longer be punished by breaking an opponent’s combo near
    a wall
    • Fixed that sometimes when defeating the first opponent in a tag match with
    Scorpion’s throw resulted in a free hit for the incoming tag partner
    • Fixed a facing issue with Sektor’s Up+FK attack that should allow it to
    land more reliably during kombat
    • Sektor can no longer be punished by breaking an opponent’s combo near a wall
    Shang Tsung
    • Fixed an issue where Shang Tsung’s turnaround FK would perform a punch
    instead of the intended kick
    • Fixed an issue where Shang Tsung’s Upward Fireball would track an opponent
    that had jumped over him well after the windup on the attack had begun
    • Shang Tsung can no longer be punished by breaking an opponent’s combo near
    a wall
    • Sindel can now 2-in-1 into her specials from her FK and her Towards+FK
    • Fixed an infinite loop involving Sindel’s Scream
    • Added a few frames of armor to the beginning of the Enhanced grab n punch
    • Added a few frames of armor to the beginning of the Enhanced air grab
    • Added a few frames of armor to the beginning of the Enhanced fireball
    • Sheeva’s X-Ray now works against opponents with armor on
    • Sheeva has a new Towards+FK, Away+FP combo
    • Closed the small window that allowed for a free Smoke Bomb after a successful
    air throw
    • Fixed an issue with Smoke’s Throw Escape that allowed it to be punished if
    successful in some instances
    • Reduced the damage scaling after a Smoke Bomb popup
    • Smoke’s enhanced Smoke Bomb can now hit grounded opponents (doesn’t popup)
    for unscaled damage.
    • Smoke recovers slightly faster after a missed air teleport
    • Fixed an exploit where Smoke could remain in active parry state after a
    successful parry
    • Reverted some of Sonya’s temporary fighting style adjustments
    • Fixed it so you do not get stuck in her Soldier Stance if you hit the flip
    stance button during it
    • Sonya can no longer be punished by some characters for landing her X-Ray
    near a corner
    • Increased the armor time on her Arch Kick and Cartwheel
    • Stryker can no longer be punished by some characters for landing his X-Ray
    near a corner
    • Fixed a window where an opponent frozen near the ground could get stuck and
    wouldn’t recover from the reaction
    • Sub-Zero can no longer be punished by breaking an opponent’s combo near
    a wall
    • Fixed that sometimes when defeating the first opponent in a tag match with
    Sub-Zero’s throw resulted in a free hit for the incoming tag partner
    V 138S-228-CA8BD927 (Xbox 360)
    V 138S-228-0B72802D (PS3) *released 6/21/2011
    • Slightly increased the startup on Kano’s up ball. (2 frames)
    • Slightly increased the recovery frames on a blocked/missed Kano up ball.
    (6 frames)
    • Slightly increased the recovery frames on Kano's knive Toss (2 frames)
    • Removed a loop-able combo with Kung Lao’s teleport.
    • Improved Quan Chi’s Ground Burst startup and recovery to be more useful in
    regular gameplay.
    V 140S-230 (PS3 only) *released 7/07/2011  [Version 1.03]
    • Addresses online desync issues related to classic costume dlc packs.
    For Xbox 360:
    In order to fix the desynchronization errors on the Xbox 360, you must manually
    re-download the Klassic Kostume DLC files from the Xbox Live Marketplace.
    Re-downloading the Klassic Skins Pack will not fix the problem. You must
    re-download the original pre-order skin(s). Instructions for re-downloading:
    1. Hit the guide button (XBox Logo button on controller)
    2. Go to the right to the tab labelled "Settings"
    3. Select "Account Management"
    4. Select "Download History"
    5. Select the pre-order DLC you wish to re-download.
    6. Choose "download again"
    V 0.144S-234-77c814ec (Xbox 360) / V ????-??? (PS3) [update version 1.??]
    *released 09/23/2011
    General Gameplay Fixes/Tweaks
    • Fixed a couple of crash scenarios.
    • DLC billboards should now behave correctly on Xbox
    • You should no longer see online desyncs on Xbox that are related to alternate
    costumes or classic costume DLC packs.
    • MOTD handling and displaying code was tweaked.
    • Fixed a bug that could have resulted in tweakvars getting corrupted.
    • Fixed a crash in player select if you tried to exit out while the dlc box
    was open.
    • With the exception of Human Cyrax and Human Sektor, everyone’s alternate
    should behave the same as their primary costumes and have the exact same
    move properties.
    • You can now block after a dash forward is completed if it was cancelled into
    from a special move. Canceling out of a dash into another dash was normalized
    most of the characters.
    Dash Block canceling remains the same.
    • Wakeup attacks should have better invulnerability on them if done in the first
    4 frames of the wakeup window. (this was added as a hotfix tweakable value)
    • You no longer get a completely free throw attempt after someone blocks your
    jump punch.
    The opponent has less block hit frames but chained combos from a jump punch will
    remain the same.
    • There were several reactions that could freeze players just before they landed
    from attacks and reactions such as Kano’s Airball and Cyrax’s Net air reaction.
    • Made many minor hitbox adjustments.
    • Tweaked the negative edge window.
    • Several low attacks were being parried incorrectly.
    • Nightwolf and Kenshi can no longer still absorb a projectile if they get hit
    out of their enhanced reflects before the recovery frames start.
    • Baraka's Blade Spin move starts up faster and is safer when blocked.
    • Baraka's Enhanced Blade Charge (Blade Rush) attack goes farther now.
    • Baraka’s Chop Chop no longer auto corrects mid-move.
    • Baraka’s has a new D1 low poke.
    Cyber Subzero
    • Cyber Subzero can no longer handcuff certain characters by catching a wakeup
    attack with his enhanced Ice Parry.
    • Cyrax's Buzzsaw is an overhead block and safer when blocked
    • Cyrax's Bombs will no longer pop someone up who is in a 2nd Net reaction or
    in a
    Buzzsaw reaction.
    • Cyrax's mk3 costume should behave the same as the primary costume now.
    • Ermac can no longer leave an invisible fireball collision around.
    • Fixed damage scaling a few of his reactions.
    • All of Jade's Enhanced Boomerangs (Reboomerang) will now return when the first
    hit is blocked.
    • Jade’s Staff Grab is slightly safer when blocked.
    • Jade’s U3 attack (Pole Vault) can be ducked.
    • Jade’s 4,F3 kick (Polecat) is safer when blocked.
    • The armor on Jax's Enhanced Dash Punch (Dash Fist) and X-Ray (Briggs Bash) now
    starts instantly.
    • Added armor to the startup of Jax's Enhanced Elbow (Elite Smash).
    • Jax's projectiles (Energy Wave) recover a tiny bit faster.
    • Jax’s towards 3 attack (Big Leg) is now an overhead.
    • Jax can no longer frame trap someone with his Gotcha Grab.
    Johnny Cage
    • Johnny Cage's F3,2 (Take Two) no longer true combos into 2in1’d special moves
    • Johnny Cage's Nut Punch does slightly less damage.
    • Johnny Cage's sweep kick has less advantage on block or hit.
    • Kabal can no longer leave an invisible fireball collision around.
    • Removed a couple unavoidable block traps with Kabal. (with F2 and 4)
    • If you don’t charge and hold the Enhanced Kano Ball it will now keep its
    • Kano’s Enhanced Knife Toss recovers faster.
    • Kitana's Fan reactions on an airborne opponent damage scale correctly now.
    • Kitana's X-Ray (Fan-Tastic) can no longer be reflected.
    Kung Lao
    • Removed the pushback on Kunglao's spin when blocked.
    • Ground Hat now leaves both players at neutral when hit close and leaves Kung
    at a disadvantage when blocked up close.
    • Kung Lao's overhead hat attack is slightly safer when blocked.
    Liu Kang
    • Lui Kang's Parry now can correctly give a first hit bonus!
    • Nightwolf's reflect should work better as a wakeup attack.
    • Noob's Teleport Slam should connect better with some opponents.
    • Noob should no longer be hit on the ground after he is up in the air for his
    • Noob’s Shadow Charge hits overhead.
    Quan Chi
    • Fixed an isse where Quan Chi's Skull Projectile (Skull Ball) could sometimes
    become invisible.
    • Added some armor to the Quan Chi’s Enhanced Sky Drop (Sky Stomp).
    • Raiden can no longer unavoidably frame trap someone with his Vicinity Blast.
    • Raiden has 2 additional recovery frames on his normal Teleport.
    • Raiden can’t be hit during his Enhanced Teleport (Sparkport).
    • Reptile whiffed Elbow Dash now builds slightly less meter.
    • Reptile is held slightly longer after knocking someone down with the Elbow
    • A blocked Reptile Elbow Dash no longer pushes back.
    • Reptile's Enhanced Slide (Slime Trail) now has armor on it.
    • Reptile can no longer leave an invisible Forceball collision around.
    • Scorpion's Leg Takedown is safer when blocked.
    • Scorpion's Enhanced Leg Takedown (Takeout) now has armor on it.
    • Sektor can now 2in1 into the front and behind Up Missiles
    • Sektor's mk3 outfit should behave the same as the primary costume
    • Sektor's backjets will no longer get stuck firing, wasting precious fuel.
    • Sektor’s X-Ray (Massive Missile) can no longer be reflected.
    Shang Tsung
    • The armor on Shang’s Enhanced Soul Steal now starts instantly
    • Shang Tsung’s Enhanced Soul Steal (Soul Capture) activates faster.
    • Sheeva's Fireball is a mid block now and the Enhanced Fireball (Fire Blast) is
    an overhead.
    • Sheeva's Ground Pound can correctly give a first hit bonus!
    • Sheeva's Enhanced Jump Stomp (Jump Crush) now has armor on it.
    • Sheeva's Air Grab has better anti-air collision on it.
    • Sindel can no longer leave behind an invisible fireball collision around.
    • Sindel’s B1 attack is a low block.
    • Sindel's regular Scream is slightly faster nd the Enhanced Scream is a lot
    faster now.
    • Sindel’s Scream (Yell) can no longer be parried.
    • It’s no longer possible to handcuff opponents with Smoke’s Vibration (Shake)
    • The armor on Sonya's cartwheel (Krazy Legs) lasts until the first collision
    Archkick's (Arc Wave) armor lasts until her arch is almost over.
    • Sonya's 1,1,4 (Fierce Assault) no longer true combos into 2in1’d special moves
    from it.
    • Sonya's 3,1,4 (Beat Up) no longer true combos into 2in1’d special moves from
    • Stryker's Enhanced Baton (Baton Bash) Sweep’s 2nd hit is an overhead and is
    when blocked.
    • Stryker's Grenades recover slightly faster.
    • Stryker's Baton Roll starts up faster and the enhanced version has armor on
    it for
    a longer time.
    • Stryker's Enhanced Grenade Toss and Baton Sweep do slightly more damage.
    • Stryker’s B1,2,2 (Beatdown) combo is safer when blocked.
    Sub Zero
    • Fixed some of the Ground Freeze reaction properties which were causing some
    gameplay issues.
    • Sub Zero's Enhanced Slide (Power Slide) now has armor.
    • The opponent is frozen for 10 additional frames to allow him to at least get a
    slide in for some trade cases were he could get nothing before.
    Freddy Krueger
    • Freddy’s Nightmare Stance can’t be repeated instantly anymore.
    • Fixed a bug where Freddy could get stuck being immune to projectiles.
    • Freddy forward and backward Teleports (Hell Shift) build slightly less meter.
    • Some of Freddy reactions were not damage scaling correctly.
    • Tweaked the recovery on some of Freddy specials.
    • Kenshi’s X-Ray (Soul Blade) can no longer be reflected.
    • Kenshi is freed up sooner now when he absorbs a projectile with his (Blade
    • Kenshi’s F2,2,B1 (Absentminded) reaction no longer lets opponents be hit just
    they hit the ground.
    • Skarlet has an additional 10 frames before she can cancel out of her normal
    dagger toss.
    • Skarlet can no longer 2in1 cancel out of her Slide attack from her Red Dash.
    • Skarlet’s back throw now does normal damage.
    • Skarlet can do her U3 (Lifting Leg) attack from a dash now.
    Special thanks to
    *Doug Hanselman
    *Nick Wilkinson
    *Joseph McCutcheon
    *Matt Miller
    for corrections.
    About the Author:  Christopher has been a fan of the Mortal Kombat universe
    since first seeing v.08 of Mortal Kombat 1 at Castles'n Coasters in Phoenix, AZ
    in 1992.  Since then he has authored MK Compendiums for all arcade Mortal
    Kombats, as well as MK Trilogy and MK Gold(unreleased).  A native of Tucson,
    Christopher now resides in Anaheim Californa as an actor/comedian/musican as
    well as an avid gamer on all major gaming systems...yes, including Macintosh.
    His gamertag is 'griglager'.
    For more information check out http://www.vidif.com
    (c) 2011 Christopher McCullough.  This FAQ is free to distribute so long
    as no edits/changes are made.

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